[2024-06-02 05:25:53.160] Starting up round ID 229837. - ------------------------- [2024-06-02 05:30:20.368] DYNAMIC: Dynamic mode parameters for the round: [2024-06-02 05:30:20.368] DYNAMIC: Centre is 0.3, Width is 3, Forced extended is Disabled, No stacking is Enabled. [2024-06-02 05:30:20.369] DYNAMIC: Stacking limit is 90. [2024-06-02 05:30:20.369] DYNAMIC: Calculated maximum threat level based on player count of 27: 100 [2024-06-02 05:30:20.370] DYNAMIC: Dynamic Mode initialized with a Threat Level of... 13! (13.2 round start budget) [2024-06-02 05:30:20.933] DYNAMIC: Listing 13 round start rulesets, and 27 players ready. [2024-06-02 05:30:20.933] DYNAMIC: FAIL: Malfunctioning AI failed acceptable: threat_level (13) < requirement (60) [2024-06-02 05:30:20.934] DYNAMIC: FAIL: Blood Brothers failed acceptable: threat_level (13) < requirement (20) [2024-06-02 05:30:20.934] DYNAMIC: FAIL: Changelings failed acceptable: threat_level (13) < requirement (40) [2024-06-02 05:30:20.934] DYNAMIC: FAIL: Heretics failed acceptable: threat_level (13) < requirement (30) [2024-06-02 05:30:20.935] DYNAMIC: FAIL: Wizard failed acceptable: threat_level (13) < requirement (60) [2024-06-02 05:30:20.935] DYNAMIC: FAIL: Blood Cult failed acceptable: threat_level (13) < requirement (40) [2024-06-02 05:30:20.935] DYNAMIC: FAIL: Nuclear Emergency failed acceptable: threat_level (13) < requirement (60) [2024-06-02 05:30:20.936] DYNAMIC: FAIL: Clown Operatives failed acceptable: threat_level (13) < requirement (101) [2024-06-02 05:30:20.936] DYNAMIC: FAIL: Revolution failed acceptable: min/max players out of range (minimum: 35) vs population (27) [2024-06-02 05:30:20.936] DYNAMIC: FAIL: Extended failed acceptable: threat_level (13) < requirement (101) [2024-06-02 05:30:20.936] DYNAMIC: FAIL: Meteor failed acceptable: threat_level (13) < requirement (101) [2024-06-02 05:30:20.937] DYNAMIC: No more rules can be applied, stopping with 13.2 left. [2024-06-02 05:30:20.937] DYNAMIC: Picked a ruleset: Traitors, scaled 0 times [2024-06-02 05:30:20.957] DYNAMIC: 5.2 round start budget was left, donating it to midrounds. [2024-06-02 05:30:20.958] DYNAMIC: Picked the following roundstart rules: Traitors, [2024-06-02 05:37:09.127] DYNAMIC: Frankie Hauberk was selected to roll for a latejoin ruleset from the following list: Syndicate Infiltrator. [2024-06-02 05:37:09.127] DYNAMIC: FAIL: Syndicate Infiltrator does not have enough candidates (1 needed, 0 found) [2024-06-02 05:37:09.128] DYNAMIC: FAIL: Frankie Hauberk was selected to latejoin with the Syndicate Infiltrator ruleset, but the ruleset failed to execute as they were not a valid candiate. [2024-06-02 05:47:55.413] DYNAMIC: Michal Bell was selected to roll for a latejoin ruleset from the following list: Syndicate Infiltrator. [2024-06-02 05:47:55.414] DYNAMIC: FAIL: Syndicate Infiltrator does not have enough candidates (1 needed, 0 found) [2024-06-02 05:47:55.414] DYNAMIC: FAIL: Michal Bell was selected to latejoin with the Syndicate Infiltrator ruleset, but the ruleset failed to execute as they were not a valid candiate. [2024-06-02 05:48:30.814] DYNAMIC: Fabian Rowley was selected to roll for a latejoin ruleset from the following list: Syndicate Infiltrator. [2024-06-02 05:48:30.815] DYNAMIC: FAIL: Syndicate Infiltrator does not have enough candidates (1 needed, 0 found) [2024-06-02 05:48:30.815] DYNAMIC: FAIL: Fabian Rowley was selected to latejoin with the Syndicate Infiltrator ruleset, but the ruleset failed to execute as they were not a valid candiate. [2024-06-02 06:04:14.200] DYNAMIC: Mason Slavovich was selected to roll for a latejoin ruleset from the following list: Syndicate Infiltrator. [2024-06-02 06:04:14.201] DYNAMIC: FAIL: Syndicate Infiltrator does not have enough candidates (1 needed, 0 found) [2024-06-02 06:04:14.201] DYNAMIC: FAIL: Mason Slavovich was selected to latejoin with the Syndicate Infiltrator ruleset, but the ruleset failed to execute as they were not a valid candiate. [2024-06-02 06:15:13.791] DYNAMIC: A midround ruleset is rolling, and will be HEAVY. [2024-06-02 06:15:13.791] DYNAMIC: FAIL: Wizard failed acceptable: threat_level (13) < requirement (40) [2024-06-02 06:15:13.791] DYNAMIC: FAIL: Wizard is not acceptable with the current parameters. Alive players: 36, threat level: 13 [2024-06-02 06:15:13.792] DYNAMIC: FAIL: Nuclear Assault failed acceptable: threat_level (13) < requirement (40) [2024-06-02 06:15:13.792] DYNAMIC: FAIL: Nuclear Assault is not acceptable with the current parameters. Alive players: 36, threat level: 13 [2024-06-02 06:15:13.792] DYNAMIC: FAIL: Blob is too expensive, and cannot be bought. Midround budget: 5, ruleset cost: 8 [2024-06-02 06:15:13.793] DYNAMIC: FAIL: Alien Infestation is too expensive, and cannot be bought. Midround budget: 5, ruleset cost: 10 [2024-06-02 06:15:13.794] DYNAMIC: FAIL: Space Dragon is too expensive, and cannot be bought. Midround budget: 5, ruleset cost: 7 [2024-06-02 06:15:13.795] DYNAMIC: FAIL: Abductors is too expensive, and cannot be bought. Midround budget: 5, ruleset cost: 7 [2024-06-02 06:15:13.795] DYNAMIC: FAIL: Space Ninja is too expensive, and cannot be bought. Midround budget: 5, ruleset cost: 8 [2024-06-02 06:15:13.796] DYNAMIC: FAIL: Space Changeling is too expensive, and cannot be bought. Midround budget: 5, ruleset cost: 7 [2024-06-02 06:15:13.799] DYNAMIC: FAIL: Blob Infection is too expensive, and cannot be bought. Midround budget: 5, ruleset cost: 10 [2024-06-02 06:15:13.800] DYNAMIC: FAIL: Obsessed is not ready, because there are not enough enemies: 2 needed, 1 found [2024-06-02 06:15:13.800] DYNAMIC: FAIL: Obsessed is not ready() [2024-06-02 06:15:13.801] DYNAMIC: FAIL: Malfunctioning AI is too expensive, and cannot be bought. Midround budget: 5, ruleset cost: 10 [2024-06-02 06:15:13.801] DYNAMIC: FAIL: Spiders is too expensive, and cannot be bought. Midround budget: 5, ruleset cost: 8 [2024-06-02 06:15:13.802] DYNAMIC: FAIL: Space Pirates is too expensive, and cannot be bought. Midround budget: 5, ruleset cost: 8 [2024-06-02 06:15:13.802] DYNAMIC: FAIL: Dangerous Space Pirates is too expensive, and cannot be bought. Midround budget: 5, ruleset cost: 8 [2024-06-02 06:15:13.802] DYNAMIC: Rolling HEAVY... 0 heavies / 4 lights [2024-06-02 06:15:13.803] DYNAMIC: Rolling 4 light rulesets [2024-06-02 06:15:13.803] DYNAMIC: Syndicate Sleeper Agent ruleset executing... [2024-06-02 06:15:13.804] DYNAMIC: A heavy ruleset was intended to roll, but there weren't any available. 0 heavies / 4 lights [2024-06-02 06:15:24.197] DYNAMIC: Claybug/(Bargie Narg) was selected by the Syndicate Sleeper Agent ruleset and has been made into a midround traitor. [2024-06-02 06:15:24.198] DYNAMIC: Injected a Midround ruleset Syndicate Sleeper Agent. [2024-06-02 06:21:15.953] DYNAMIC: FAIL: Fridge Chauvin was selected to roll for a latejoin ruleset, but there were no valid rulesets. [2024-06-02 06:21:40.031] DYNAMIC: FAIL: Philbert Honksnikov was selected to roll for a latejoin ruleset, but there were no valid rulesets. [2024-06-02 06:22:30.109] DYNAMIC: FAIL: Dor-Eeto was selected to roll for a latejoin ruleset, but there were no valid rulesets. [2024-06-02 06:29:54.926] DYNAMIC: Random event Spawn Revenant tried to roll, but the last midround injection was too recent. Heavy injection chance has been raised to 150%. [2024-06-02 06:58:03.258] DYNAMIC: FAIL: Angel Todd was selected to roll for a latejoin ruleset, but there were no valid rulesets. [2024-06-02 07:01:07.270] DYNAMIC: FAIL: Indrid Bowl was selected to roll for a latejoin ruleset, but there were no valid rulesets. [2024-06-02 07:01:19.225] DYNAMIC: A midround ruleset is rolling, and will be HEAVY. [2024-06-02 07:01:19.226] DYNAMIC: FAIL: Wizard failed acceptable: threat_level (13) < requirement (50) [2024-06-02 07:01:19.226] DYNAMIC: FAIL: Wizard is not acceptable with the current parameters. Alive players: 34, threat level: 13 [2024-06-02 07:01:19.226] DYNAMIC: FAIL: Nuclear Assault failed acceptable: threat_level (13) < requirement (50) [2024-06-02 07:01:19.227] DYNAMIC: FAIL: Nuclear Assault is not acceptable with the current parameters. Alive players: 34, threat level: 13 [2024-06-02 07:01:19.227] DYNAMIC: FAIL: Blob is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 8 [2024-06-02 07:01:19.228] DYNAMIC: FAIL: Alien Infestation is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 10 [2024-06-02 07:01:19.229] DYNAMIC: FAIL: Nightmare is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 5 [2024-06-02 07:01:19.230] DYNAMIC: FAIL: Space Dragon is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 7 [2024-06-02 07:01:19.230] DYNAMIC: FAIL: Abductors is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 7 [2024-06-02 07:01:19.231] DYNAMIC: FAIL: Space Ninja is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 8 [2024-06-02 07:01:19.231] DYNAMIC: FAIL: Revenant is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 5 [2024-06-02 07:01:19.232] DYNAMIC: FAIL: Space Changeling is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 7 [2024-06-02 07:01:19.232] DYNAMIC: FAIL: Paradox Clone is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 3 [2024-06-02 07:01:19.232] DYNAMIC: FAIL: Syndicate Sleeper Agent is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 3 [2024-06-02 07:01:19.233] DYNAMIC: FAIL: Blob Infection is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 10 [2024-06-02 07:01:19.233] DYNAMIC: FAIL: Obsessed is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 3 [2024-06-02 07:01:19.234] DYNAMIC: FAIL: Malfunctioning AI is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 10 [2024-06-02 07:01:19.234] DYNAMIC: FAIL: Spiders is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 8 [2024-06-02 07:01:19.235] DYNAMIC: FAIL: Space Pirates is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 8 [2024-06-02 07:01:19.237] DYNAMIC: FAIL: Dangerous Space Pirates is too expensive, and cannot be bought. Midround budget: 2, ruleset cost: 8 [2024-06-02 07:01:19.239] DYNAMIC: Rolling HEAVY... 0 heavies / 0 lights [2024-06-02 07:01:19.239] DYNAMIC: No midround rulesets could be drafted. (0 heavies / 0 lights) [2024-06-02 07:05:35.416] DYNAMIC: FAIL: Jose Greenwood was selected to roll for a latejoin ruleset, but there were no valid rulesets. [2024-06-02 07:13:36.046] DYNAMIC: FAIL: Benito Correa was selected to roll for a latejoin ruleset, but there were no valid rulesets.