Round ID: 225026
    Shift Duration: 1 hour and 18 minutes and 8.5 seconds
    Station Integrity: 96.2%
    Total Population: 18

    Evacuation Rate: 11 (61.1%)
    (on emergency shuttle): 11 (61.1%)
    Survival Rate: 15 (83.3%)
    First Death: Seraphima Aurelius, Shaft Miner, at Lavaland Wastes (174,57,3). Damage taken: 126.6/0/0/73.4.
    Threat level: 40
    Threat left: 11
    Executed rules:
        Roundstart - Blood Brothers: -23 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Syndicate Sleeper Agent: -3 threat
The Blood Brothers of MacTavish & Greysfield:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Success!
Objective #2: Prevent Seraphima Aurelius, the Shaft Miner, from escaping alive. Success!
Objective #3: Steal a reflector trenchcoat Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Blood Brothers of MacTavish & Greysfield have failed!
The Blood Brothers of Newton & James:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Success!
Objective #2: Prevent Alexander Greysfield, the Scientist, from escaping alive. Success!
Objective #3: Steal the Captain's jetpack Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The Blood Brothers of Newton & James have failed!
The traitors were:
Void Slayer was River Reed the Medical Doctor and survived

River Reed was an employee from Waffle Corporation.
(used 15 TC) [Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]


Objective #1: Assassinate Vents-Hot-Air, the Atmospheric Technician. Success!
Objective #2: Steal a sliver of a supermatter crystal Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 558.25 Reputation and 1 Unused Telecrystals.
The syndicate sleeper agent was successful!

Winters1 was Milk the Chaplain and survived

Milk was a Gorlex Marauder.
(used 19 TC) [Martial Arts Scroll (29% off!)
12 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry. Normally costs 17 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
]
[Cryptographic Sequencer (50% off!)
2 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks. Normally costs 4 TC. All sales final. Contains small parts.
]
[Freedom Implant
5 TC
Can be activated to release common restraints such as handcuffs, legcuffs, and even bolas tethered around the legs. Implant has enough energy for 4 uses before it becomes inert and harmlessly self-destructs.
]


Objective #1: Steal the Captain's jetpack Success!
Objective #2: Steal the reactive teleport armor Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 558.25 Reputation and 1 Unused Telecrystals.
The syndicate sleeper agent was successful!


The code phrases were: Botanist, moonshine, the present
The code responses were: comedy, Ginger Lacon, memetic
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 12974 credits collected by crew this shift.
An average of 720.778 credits were collected.
The most affluent crew member at shift end was Jose Greenwood with 1415 cr!