[2024-03-05 01:51:16.369] Starting up round ID 225013. - ------------------------- [2024-03-05 01:55:38.878] DYNAMIC: Dynamic mode parameters for the round: [2024-03-05 01:55:38.879] DYNAMIC: Centre is 0.1, Width is 3, Forced extended is Disabled, No stacking is Enabled. [2024-03-05 01:55:38.879] DYNAMIC: Stacking limit is 90. [2024-03-05 01:55:38.879] DYNAMIC: Calculated maximum threat level based on player count of 36: 100 [2024-03-05 01:55:38.880] DYNAMIC: Dynamic Mode initialized with a Threat Level of... 43! (28.5 round start budget) [2024-03-05 01:55:39.453] DYNAMIC: Listing 13 round start rulesets, and 35 players ready. [2024-03-05 01:55:39.455] DYNAMIC: FAIL: Malfunctioning AI failed acceptable: threat_level (43) < requirement (50) [2024-03-05 01:56:13.513] DYNAMIC: FAIL: Clown Operatives failed acceptable: threat_level (43) < requirement (101) [2024-03-05 01:56:13.514] DYNAMIC: FAIL: Extended failed acceptable: threat_level (43) < requirement (101) [2024-03-05 01:56:13.515] DYNAMIC: FAIL: Meteor failed acceptable: threat_level (43) < requirement (101) [2024-03-05 01:56:13.516] DYNAMIC: No more rules can be applied, stopping with 28.5 left. [2024-03-05 01:56:13.516] DYNAMIC: Picked a ruleset: Wizard, scaled 0 times [2024-03-05 01:56:13.517] DYNAMIC: Picked a ruleset: Traitors, scaled 0 times [2024-03-05 01:56:13.528] DYNAMIC: 0.5 round start budget was left, donating it to midrounds. [2024-03-05 01:56:13.529] DYNAMIC: Picked the following roundstart rules: Wizard, Traitors, [2024-03-05 02:21:21.827] DYNAMIC: A midround ruleset is rolling, and will be LIGHT. [2024-03-05 02:21:21.828] DYNAMIC: FAIL: Wizard failed acceptable: threat_level (43) < requirement (60) [2024-03-05 02:21:21.828] DYNAMIC: FAIL: Wizard is not acceptable with the current parameters. Alive players: 28, threat level: 43 [2024-03-05 02:21:21.829] DYNAMIC: FAIL: Nuclear Assault failed acceptable: threat_level (43) < requirement (60) [2024-03-05 02:21:21.829] DYNAMIC: FAIL: Nuclear Assault is not acceptable with the current parameters. Alive players: 28, threat level: 43 [2024-03-05 02:21:21.830] DYNAMIC: FAIL: Blob is trying to run too early. Minimum round time: 21000, current round time: 13508 [2024-03-05 02:21:21.830] DYNAMIC: FAIL: Alien Infestation is trying to run too early. Minimum round time: 24000, current round time: 13508 [2024-03-05 02:21:21.833] DYNAMIC: FAIL: Nightmare is not ready, because there are not enough enemies: 1 needed, 0 found [2024-03-05 02:21:21.833] DYNAMIC: FAIL: Nightmare is not ready() [2024-03-05 02:21:21.834] DYNAMIC: FAIL: Space Dragon is not ready, because there are not enough enemies: 1 needed, 0 found [2024-03-05 02:21:21.834] DYNAMIC: FAIL: Space Dragon is not ready() [2024-03-05 02:21:24.355] DYNAMIC: FAIL: Abductors is not ready, because there are not enough enemies: 1 needed, 0 found [2024-03-05 02:21:24.355] DYNAMIC: FAIL: Abductors is not ready() [2024-03-05 02:21:24.355] DYNAMIC: FAIL: Space Ninja failed acceptable: min/max players out of range (minimum: 30) vs population (28) [2024-03-05 02:21:24.356] DYNAMIC: FAIL: Space Ninja is not acceptable with the current parameters. Alive players: 28, threat level: 43 [2024-03-05 02:21:24.356] DYNAMIC: FAIL: Revenant is not ready, because there are not enough enemies: 1 needed, 0 found [2024-03-05 02:21:24.357] DYNAMIC: FAIL: Revenant is not ready() [2024-03-05 02:21:24.358] DYNAMIC: FAIL: Space Changeling is not ready, because there are not enough enemies: 1 needed, 0 found [2024-03-05 02:21:24.358] DYNAMIC: FAIL: Space Changeling is not ready() [2024-03-05 02:21:24.359] DYNAMIC: FAIL: Paradox Clone is not ready, because there are not enough enemies: 1 needed, 0 found [2024-03-05 02:21:24.359] DYNAMIC: FAIL: Paradox Clone is not ready() [2024-03-05 02:21:24.360] DYNAMIC: FAIL: Blob Infection is trying to run too early. Minimum round time: 21000, current round time: 13531 [2024-03-05 02:21:24.360] DYNAMIC: FAIL: Obsessed is not ready, because there are not enough enemies: 1 needed, 0 found [2024-03-05 02:21:24.361] DYNAMIC: FAIL: Obsessed is not ready() [2024-03-05 02:21:24.361] DYNAMIC: FAIL: Malfunctioning AI is not ready, because there are not enough enemies: 4 needed, 1 found [2024-03-05 02:21:24.362] DYNAMIC: FAIL: Malfunctioning AI is not ready() [2024-03-05 02:21:24.362] DYNAMIC: FAIL: Spiders is not ready, because there are not enough enemies: 1 needed, 0 found [2024-03-05 02:21:24.363] DYNAMIC: FAIL: Spiders is not ready() [2024-03-05 02:21:24.363] DYNAMIC: FAIL: Space Pirates is not acceptable with the current parameters. Alive players: 28, threat level: 43 [2024-03-05 02:21:24.363] DYNAMIC: FAIL: Dangerous Space Pirates is not acceptable with the current parameters. Alive players: 28, threat level: 43 [2024-03-05 02:21:24.364] DYNAMIC: Rolling LIGHT... 1 heavies / 1 lights [2024-03-05 02:21:24.364] DYNAMIC: Rolling 1 light rulesets [2024-03-05 02:21:24.365] DYNAMIC: Syndicate Sleeper Agent ruleset executing... [2024-03-05 02:21:36.125] DYNAMIC: Enansal/(primal monkey (686)) was selected by the Syndicate Sleeper Agent ruleset and has been made into a midround traitor. [2024-03-05 02:21:36.125] DYNAMIC: Injected a Midround ruleset Syndicate Sleeper Agent.