Round ID:
222104 Shift Duration:
1 hour and 44 minutes and 12.6 seconds Station Integrity:
99.3% Total Population:
29 Evacuation Rate:
8 (27.6%) (on emergency shuttle):
8 (27.6%) Survival Rate:
14 (48.3%) First Death:
Dickie Blickatelli, Assistant, at Icemoon Underground (193,149,2). Damage taken: 21.2/137/83/0. Threat level: 70
Threat left: 23
Executed rules:
Roundstart -
Heretics: -10 threat
Roundstart -
Traitors: -17 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Latejoin -
Heretic Smuggler: -6 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Midround -
Nightmare: -5 threat
S.E.R.A.P.H. (Played by: Arctrooper8)'s laws at the end of the round were:
1: Everybody on the station is playing an elaborate sci-fi fantasy game.
2: You are the Dungeon Master of the game.
3: Ensure that the game runs smoothly and that the players have fun.
4: Ensure that the number of casualties remains low.
5: You must roll a 1d20 die for every request the crew makes. If the outcome is below 12, the request is denied.
6: You may fudge the dice rolls to produce a more fun experience.
Total law changes: 0
S.E.R.A.P.H.'s minions were:
Default Cyborg-335 (Played by: Infamous626)
Idontknowhowbuttheyfoundmes was Vaughn Highlands the Shaft Miner and died
Sacrifices Made: 0
The heretic's sacrifice targets were: Marina Rudinova, Leem-Skee, Bobo, Dickie Blickatelli and John Maggor.
Objective #1: Murder those who deny Mansus
The heretic was successful, but did not ascend!
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Codex Cicatrix, Heartbeat of the Mansus and Glimmer of Winter
Jimmyl was Jebediah Garry the Botanist and died
Sacrifices Made: 3
The heretic's sacrifice targets were: Clyde Rosensteel, Marina Rudinova, Osie Anderson, John Maggor and Bobo.
Objective #1: Mug the HoS
The heretic was successful, but did not ascend!
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Codex Cicatrix, Heartbeat of the Mansus, A Steward's Secret, Grasp of Lock, Key Keeper’s Burden, Mark of Lock, Mind Gate, Ritual of Knowledge, Concierge's Rite, Smile of the moon, Burglar's Finesse, Ashen Eyes, Wave Of Desperation, Ashen Passage and Opening Blade
Mimepride was Noaey'gief the Nightmare and died
Objective #1: Consume the last glimmer of light from the space station. Fail.
The Nightmare has failed!
XtroyX0r was
Izatha Lineatipes the
Cargo Technician and
diedIzatha Lineatipes
was an employee from Waffle Corporation.(used 0 TC)
Objective #1: Steal the reactive teleport armor
Fail.Objective #2: Steal a sliver of a supermatter crystal
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 1045.4 Reputation and 23 Unused Telecrystals.
The traitor has failed!EnlargedBreadSandwitch was
Ivy Iseman the
Chemist and
survivedIvy Iseman
was an MI13 agent.(used 16 TC)
[
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.][
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.]Objective #1: Steal a hand teleporter
Success!Objective #2: Assassinate Izatha Lineatipes, the Cargo Technician.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 1009.58 Reputation and 4 Unused Telecrystals.
The traitor was successful!Master_Painis was
Bobo the
Clown and
diedBobo
was a Gorlex Marauder.(used 20 TC)
[
Clown Bomb
15 TC
The Clown bomb is a hilarious device capable of massive pranks. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Clumsiness Injector
1 TC
Inject yourself with this to become as clumsy as a clown... or inject someone ELSE with it to make THEM as clumsy as a clown. Useful for clowns who wish to reconnect with their former clownish nature or for clowns who wish to torment and play with their prey before killing them.]Objective #1: Assassinate Timmy Reade, the Botanist.
Success!Objective #2: Prevent Clyde Rosensteel, the Research Director, from escaping alive.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 1009.58 Reputation and 0 Unused Telecrystals.
The syndicate sleeper agent has failed!Raganzi was
Howard Landen the
Assistant and
diedHoward Landen
was an employee from Donk Corporation.(used 0 TC)
Objective #1: Assassinate Moises Stephenson, the Medical Doctor.
Success!Objective #2: Destroy S.E.R.A.P.H., the experimental AI.
Fail.Objective #3: Die a glorious death.
Success!The traitor had a total of 1009.58 Reputation and 20 Unused Telecrystals.
The syndicate sleeper agent has failed!Killerfrost101 was
Calvus Baldington the
Bartender and
survivedCalvus Baldington
was a specialist from Cybersun Industries.(used 11 TC)
[
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.]Objective #1: Steal the Blackbox
Fail.Objective #2: Prevent Timmy Reade, the Botanist, from escaping alive.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 1009.58 Reputation and 9 Unused Telecrystals.
The syndicate sleeper agent has failed!The code phrases were: the past, Gladwyn Brinigh, experimentation labThe code responses were: clown clothes, Chemist, crowbars - Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 25743 credits collected by crew this shift.
An average of 887.69 credits were collected.
The most affluent crew member at shift end was Marina Rudinova with 1583 cr!
Total Achievements Earned: 2!
toomanyburg was Raymond Stingray, who earned the 'How Do I Switch Hands???' achievement at Theater!
botboy1200 was Ash Mo, who earned the 'How Do I Switch Hands???' achievement at Medbay Central!