Round ID: 221145
    Shift Duration: 29 minutes and 9.3 seconds
    Station Integrity: Destroyed
    Total Population: 49
    Survival Rate: 1 (2%)
    First Death: Jack Faqua, Scientist, at Icemoon Underground (174,110,3). Damage taken: 179.1/9.5/0/21.6667.
    Threat level: 98
    Threat left: 6
    Executed rules:
        Roundstart - Traitors: -35 threat
        Roundstart - Blood Brothers: -8 threat
        Roundstart - Nuclear Emergency: -20 threat
        Roundstart - Heretics: -10 threat
        Roundstart - Changelings: -16 threat
        Midround - Syndicate Sleeper Agent: -3 threat
Yeah Operatives:
Total Annihilation!
Yeah operatives destroyed GRINCH WATCH OUTPOST XIV but did not leave the area in time and got caught in the explosion. Next time, don't lose the disk!

The syndicate operatives were:
(Syndicates used 344 TC) [CQC Equipment Case (Very Hard)
14 TC
Contains a manual that instructs you in the ways of CQC, or Close Quarters Combat. Comes with a stealth implant, a pack of smokes and a snazzy bandana (use it with the hat stabilizers in your MODsuit).
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[MODsuit Energy Shield Module
8 TC
An energy shield module for a MODsuit. The shields can stop a single impact before needing to recharge. Used wisely, this module will keep you alive for a lot longer.
]
[MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.
]
[Viscerator Delivery Grenade Box (26% off!)
11 TC
A box containing unique grenades that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area. Normally costs 15 TC. All sales final. For recreational use only.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Assault Pod Targeting Device (26% off!)
22 TC
Use this to select the landing zone of your assault pod. Normally costs 30 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Codespeak Manual (33% off!)
2 TC
Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses. Normally costs 3 TC. All sales final. Check local laws for legality in region.
]
[Viscerator Delivery Grenade Box
15 TC
A box containing unique grenades that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area.
x2]
[Double-Bladed Energy Sword Case (Very Hard) (50% off!)
9 TC
A case containing a double-bladed energy sword, anti-slip module, meth autoinjector, and a bar of soap. Some say the most infamous nuclear operatives utilized this combination of equipment to slaughter hundreds of Nanotrasen employees. However, some also say this is an embellishment from the Tiger Co-operative. The soap did most of the work. Comes with a prisoner uniform so you fit the part. Normally costs 18 TC. All sales final. As seen on TV.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[Core Equipment Box (Essential)
22 TC
This box contains an airlock authentification override card, a MODsuit energy shield module, a C-4 explosive charge, a freedom implant and a stimpack injector. The most important support items for most operatives to succeed in their mission, bundled together. It is highly recommend you buy this kit. Note: This bundle is not at a discount. You can purchase all of these items separately. You do not NEED these items, but most operatives fail WITHOUT at least SOME of these items. More experienced operatives can do without.
]
[C-20r Submachine Gun Case (Easy)
14 TC
A fully-loaded Scarborough Arms bullpup submachine gun. The C-20r fires .45 rounds with a 24-round magazine and is compatible with suppressors. Comes with spare three magazines.
]
[.45 Hollow Point SMG Magazine (C-20r) (50% off!)
2 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.These rounds are more damaging but ineffective against armour. Normally costs 4 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[.45 SMG Magazine (C-20r)
2 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.
]
[.45 Armor Piercing SMG Magazine (C-20r)
4 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.These rounds are less effective at injuring the target but penetrate protective gear.
]
[MODsuit Holster Module
2 TC
A holster module for a MODsuit. It can stealthily store any not too heavy gun inside it.
]
[MODsuit Thermal Visor Module
3 TC
A visor for a MODsuit. Lets you see living beings through walls.
]
[MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.
]
[MODsuit Chameleon Module
2 TC
A MODsuit module that lets the suit disguise itself as other objects.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Decoy Nuclear Authentication Disk
1 TC
It's just a normal disk. Visually it's identical to the real deal, but it won't hold up under closer scrutiny by the Captain. Don't try to give this to us to complete your objective, we know better!
]
[X-ray Vision Implant
8 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
x2]
[C-20r Submachine Gun Case (Easy)
14 TC
A fully-loaded Scarborough Arms bullpup submachine gun. The C-20r fires .45 rounds with a 24-round magazine and is compatible with suppressors. Comes with spare three magazines.
]
[Syndicate Space Suit
4 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[MODsuit Thermal Visor Module
3 TC
A visor for a MODsuit. Lets you see living beings through walls.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
x2]
[MODsuit Energy Shield Module
8 TC
An energy shield module for a MODsuit. The shields can stop a single impact before needing to recharge. Used wisely, this module will keep you alive for a lot longer.
]
[Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Bulldog Shotgun Case (Moderate)
8 TC
A fully-loaded semi-automatic drum-fed shotgun, complete with a secondary magazine you can hotswap. The gun has a handy label to explain how. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. Comes with three spare magazines.
]
[Core Equipment Box (Essential)
22 TC
This box contains an airlock authentification override card, a MODsuit energy shield module, a C-4 explosive charge, a freedom implant and a stimpack injector. The most important support items for most operatives to succeed in their mission, bundled together. It is highly recommend you buy this kit. Note: This bundle is not at a discount. You can purchase all of these items separately. You do not NEED these items, but most operatives fail WITHOUT at least SOME of these items. More experienced operatives can do without.
]
[Microbomb Implant
2 TC
An implant injected into the body, and later activated either manually or automatically upon death. The more implants inside of you, the higher the explosive power. This will permanently destroy your body, however.
]
[Uplink Implant
4 TC
An implant injected into the body, and later activated at the user's will. Has no telecrystals and must be charged by the use of physical telecrystals. Undetectable (except via surgery), and excellent for escaping confinement.
]
[C-20r Submachine Gun Case (Easy)
14 TC
A fully-loaded Scarborough Arms bullpup submachine gun. The C-20r fires .45 rounds with a 24-round magazine and is compatible with suppressors. Comes with spare three magazines.
]
[Codespeak Manual (33% off!)
2 TC
Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses. Normally costs 3 TC. All sales final. Keep away from fire or flames.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[.45 Incendiary SMG Magazine (C-20r)
4 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.Loaded with incendiary rounds which inflict little damage, but ignite the target.
x3]
[MODsuit Energy Shield Module
8 TC
An energy shield module for a MODsuit. The shields can stop a single impact before needing to recharge. Used wisely, this module will keep you alive for a lot longer.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
The Blood Brothers of Valcaldo & Moert & Petrov:
The blood brothers were:

Team had following objectives:
Objective #1: Convert someone else using your flash. Success!
Objective #2: Steal the medal of captaincy Fail.
Objective #3: Assassinate Bryce Jackson, the Captain. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Blood Brothers of Valcaldo & Moert & Petrov have failed!
The changelings were:
BobChandler was Uncle Gubsy the Bartender and had their body destroyed
Genomes Extracted: 5

Objective #1: Extract 6 compatible genomes. Fail.
Objective #2: Steal the medal of captaincy Fail.
Objective #3: Destroy Yod, the experimental AI. Fail.
Objective #4: Escape on the shuttle or an escape pod with the identity of Ed Foster, the Coroner while wearing their identification card. Fail.
The changeling has failed.

Overuseddart was Barco Merg the Geneticist and had their body destroyed
Genomes Extracted: 1

Objective #1: Extract 6 compatible genomes. Fail.
Objective #2: Steal the captain's antique laser gun Fail.
Objective #3: Assassinate Moffthias Skeli, the Bartender. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

The Heretics were:
Glu was Glu Furro the Scientist and died
Sacrifices Made: 1
The heretic's sacrifice targets were: Jace Morgan, Jack Faqua, Ed Foster, Jeff Glycerol and Heedul-Sakka.
Objective #1: Research at least 19 knowledge from the Mansus. You start with 6 researched. Fail.
Objective #2: Sacrifice at least 6 crewmembers. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Codex Cicatrix, Heartbeat of the Mansus, Glimmer of Winter, Grasp of Void and Aristocrat's Way

The Manic was Allen Metzer the Curator and died
Sacrifices Made: 0
The heretic's sacrifice targets were: Bryce Jackson, Uncle Gubsy, Harry Ord, Ryan Steel and Autumn.
Objective #1: Research at least 20 knowledge from the Mansus. You start with 6 researched. Fail.
Objective #2: Sacrifice at least 6 crewmembers. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Codex Cicatrix, Heartbeat of the Mansus and Blacksmith's Tale

The traitors were:
Rambo66872 was Ed Foster the Coroner and died

Ed Foster was an MI13 agent.
(used 13 TC) [Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Codespeak Manual
3 TC
Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]


Objective #1: Steal the Blackbox Fail.
Objective #2: Prevent Sandigo Bendford, the Assistant, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 276.45 Reputation and 11 Unused Telecrystals.
The traitor has failed!

ENDGAME39934 was Autumn the Station Engineer and died

Autumn was a specialist from Cybersun Industries.
(used 0 TC)

Objective #1: Prevent Bryce Jackson, the Captain, from escaping alive. Success!
Objective #2: Assassinate Jace Morgan, the Chief Medical Officer. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 141.42 Reputation and 20 Unused Telecrystals.
The traitor has failed!

Aco07 was Silencio the Mime and died

Silencio was an employee from Waffle Corporation.
(used 12 TC) [Guide to Advanced Mimery Series
12 TC
The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisible walls, and shoot bullets out of their fingers. Obviously only works for Mimes.
]


Objective #1: Steal the station blueprints Fail.
Objective #2: Assassinate Ed Foster, the Coroner. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 166.98 Reputation and 9 Unused Telecrystals.
The traitor has failed!

BonyBoi2008 was Mike Hunt the Assistant and died

Mike Hunt was a specialist from Cybersun Industries.
(used 0 TC)

Objective #1: Steal the Captain's jetpack Fail.
Objective #2: Assassinate Moffthias Skeli, the Bartender. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 163.25 Reputation and 22 Unused Telecrystals.
The traitor has failed!

Sheogorath 66 was Ryan Steel the Geneticist and died

Ryan Steel was a specialist from Cybersun Industries.
(used 0 TC)

Objective #1: Steal the chief engineer's advanced magnetic boots Fail.
Objective #2: Prevent Bryce Jackson, the Captain, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 141.42 Reputation and 20 Unused Telecrystals.
The traitor has failed!

Void Slayer was Jace Morgan the Chief Medical Officer and died

Jace Morgan was a specialist from Cybersun Industries.
(used 16 TC) [Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Chameleon Projector
7 TC
Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. Disguised users move slowly, and projectiles pass over them.
]
[Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]


Objective #1: Steal the medal of captaincy Fail.
Objective #2: Steal the Blackbox Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 166.91 Reputation and 0 Unused Telecrystals.
The traitor has failed!

JoeNamath was Chip Fisher the Bartender and died

Chip Fisher was a specialist from Cybersun Industries.
(used 20 TC) [Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Codespeak Manual
3 TC
Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses.
]
[Martial Arts Scroll (29% off!)
12 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry. Normally costs 17 TC. All sales final. Not recommended for children.
]


Objective #1: Assassinate Ani Myu, the Bartender. Success!
Objective #2: Assassinate Finn Saylor, the Atmospheric Technician. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 358.61 Reputation and 7 Unused Telecrystals.
The traitor has failed!

Loafing34 was Jeff Glycerol the Cook and died

Jeff Glycerol was a specialist from Cybersun Industries.
(used 22 TC) [Martial Arts Scroll
17 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.
]
[Feral cat grenade
5 TC
This grenade is filled with 5 feral cats in stasis. Upon activation, the feral cats are awoken and unleashed unto unlucky bystanders. WARNING: The cats are not trained to discern friend from foe!
]


Objective #1: Steal the captain's antique laser gun Fail.
Objective #2: Prevent Glu Furro, the Scientist, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 313.09 Reputation and 1 Unused Telecrystals.
The traitor has failed!

X900 was Cubato Tomson the Shaft Miner and died

Cubato Tomson was a specialist from Cybersun Industries.
(used 12 TC) [Sleepy Pen (50% off!)
2 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act. Normally costs 4 TC. All sales final. Not recommended for children.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]


Objective #1: Steal the medal of captaincy Fail.
Objective #2: Assassinate Buck Roberts, the Assistant. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 141.42 Reputation and 8 Unused Telecrystals.
The syndicate sleeper agent has failed!


The code phrases were: Bartender, chili, refrigerators, tools
The code responses were: engineering storage, predators, moist
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 19987 credits collected by crew this shift.
An average of 407.898 credits were collected.
The most affluent crew member at shift end was Bryce Jackson with 850 cr!