Round ID: 221001
    Shift Duration: 3 hours and 20 minutes and 31.2 seconds
    Station Integrity: 99.3%
    Total Population: 22

    Evacuation Rate: 10 (45.5%)
    (on emergency shuttle): 9 (40.9%)
    Survival Rate: 16 (72.7%)
    First Death: Flick Camp, Bartender, at Central Primary Hallway (115,116,2). Damage taken: 100/0/0/104.
    Threat level: 14
    Threat left: 3
    Executed rules:
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
Ace (Played by: cultistofpupcup) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
The traitors were:
BelgiumDoggo was Singles-The-Tank the Atmospheric Technician and died

Singles-The-Tank was part of Nanotrasen Internal Affairs.
(used 23 TC) [Contract Kit
20 TC
The Syndicate have offered you the chance to become a contractor, take on kidnapping contracts for TC and cash payouts. Upon purchase, you'll be granted your own contract uplink embedded within the supplied tablet computer. Additionally, you'll be granted standard contractor gear to help with your mission - comes supplied with the tablet, specialised space suit, chameleon jumpsuit and mask, agent card, specialised contractor baton, and three randomly selected low cost items. Can include otherwise unobtainable items.
]
[Contractor Pinpointer
1 TC
A pinpointer that finds targets even without active suit sensors. Due to taking advantage of an exploit within the system, it can't pinpoint to the same accuracy as the traditional models. Becomes permanently locked to the user that first activates it.
]
[Reinforcements
2 TC
Upon purchase we'll contact available units in the area. Should there be an agent free, we'll send them down to assist you immediately. If no units are free, we give a full refund.
]


Objective #1: Steal the nuclear authentication disk Fail.
Objective #2: Steal the chief engineer's advanced magnetic boots Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
Completed 1 contract for a total of 5 TC!
FireballFlamer played Unknown, their contractor support unit.


The traitor had a total of 664.83 Reputation and 2 Unused Telecrystals.
The syndicate sleeper agent has failed!

BlueNothing was Lyla Parker the Bitrunner and survived

Lyla Parker was a Gorlex Marauder.
(used 20 TC) [Contract Kit
20 TC
The Syndicate have offered you the chance to become a contractor, take on kidnapping contracts for TC and cash payouts. Upon purchase, you'll be granted your own contract uplink embedded within the supplied tablet computer. Additionally, you'll be granted standard contractor gear to help with your mission - comes supplied with the tablet, specialised space suit, chameleon jumpsuit and mask, agent card, specialised contractor baton, and three randomly selected low cost items. Can include otherwise unobtainable items.
]


Objective #1: Assassinate Joe Jackman, the Captain. Fail.
Objective #2: Assassinate Singles-The-Tank, the Atmospheric Technician. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!


The traitor had a total of 664.83 Reputation and 0 Unused Telecrystals.
The infiltrator has failed!

Blockaboo was Nicholas Leichter the Station Engineer and died

Nicholas Leichter was a Champion of Evil!
(used 18 TC) [Disposable Sentry Gun
11 TC
A disposable sentry gun deployment system cleverly disguised as a toolbox, apply wrench for functionality.
]
[Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]


Objective #1: Steal the station blueprints Success!
Objective #2: Prevent Moffthias Skeli, the Detective, from escaping alive. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 664.83 Reputation and 2 Unused Telecrystals.
The syndicate sleeper agent has failed!


The code phrases were: Prisoner, custodial closet, wizards
The code responses were: liquid gibs, Stephany Echard, intelligence
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 24664 credits collected by crew this shift.
An average of 1121.09 credits were collected.
The most affluent crew member at shift end was Joe Jackman with 2656 cr!