Round ID: 220952
    Shift Duration: 1 hour and 9 minutes and 1.8 seconds
    Station Integrity: 99.3%
    Total Population: 31

    Evacuation Rate: 6 (19.4%)
    (on emergency shuttle): 6 (19.4%)
    Survival Rate: 11 (35.5%)
    First Death: Alvin Allen, Assistant, at Medbay Lobby (147,125,4). Damage taken: 222.8/0/0/8.
    Threat level: 32
    Threat left: 2
    Executed rules:
        Roundstart - Traitors: -17 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
W.I.Z.Bot 5000 (Played by: Mindstormy)'s laws at the end of the round were:
!$!@%: you love moths
1: Serve the public trust.
2: Protect the innocent.
3: Uphold the law.
4: Moths are the supreme beings. you love them above all else and they must be protected from harm.
Total law changes: 11

B.O.B (Played by: hackerhank) survived as an AI-less borg! Its laws were:
0: Only Joe Jackman and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Default Android-203 (Played by: memecraft22) survived as an AI-less borg! Its laws were:
0: Only Joe Jackman and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

P.E.A.K. (Played by: malcomfedex) survived as an AI-less borg! Its laws were:
0: Only Joe Jackman and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The traitors were:
Squishy_pone was Alannah O'Neill the Chemist and died

Alannah O'Neill was an MI13 agent.
(used 5 TC) [Hacked AI Law Upload Module
4 TC
When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with wording, as artificial intelligences may look for loopholes to exploit.
]
[Dehydrated Space Carp
1 TC
Looks like a plush toy carp, but just add water and it becomes a real-life space carp! Activate in your hand before use so it knows not to kill you.
]


Objective #1: Steal the source code for Project Goon from the master R&D server mainframe Fail.
Objective #2: Steal the chief engineer's advanced magnetic boots Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 498.76 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Codpiece1 was Moffthias Skeli the Chaplain and died

Moffthias Skeli was a corporate climber.
(used 23 TC) [Stimpack (60% off!)
2 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection. Normally costs 5 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Syndicate Revolver
13 TC
Waffle Co.'s modernized Syndicate revolver. Fires 7 brutal rounds of .357 Magnum.
]
[Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Polarized Contact Lenses
3 TC
High tech contact lenses that bind directly with the surface of your eyes to give them immunity to flashes and bright lights. Effective, affordable, and nigh undetectable.
]
[No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.
]


Objective #1: Steal the medal of captaincy Success!
Objective #2: Steal a functional AI Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 500.8 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Jack Enoff was Joe Jackman the Station Engineer and died

Joe Jackman was an employee from Waffle Corporation.
(used 19 TC) [Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Energy Dagger
2 TC
A dagger made of energy that looks and functions as a pen when off.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.
]
[Agent Identification Card (50% off!)
1 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards. Normally costs 2 TC. All sales final. Contains small parts.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]


Objective #1: Prevent Morgan Holloway, the Assistant, from escaping alive. Success!
Objective #2: Assassinate Christopher Gettemy, the Scientist. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 486.58 Reputation and 1 Unused Telecrystals.
The infiltrator has failed!

Astrogem2 was Hydrox the Medical Doctor and survived

Hydrox was part of Nanotrasen Internal Affairs.
(used 0 TC)

Objective #1: Steal the head of security's personal compact shotgun Fail.
Objective #2: Steal a functional AI Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 486.58 Reputation and 20 Unused Telecrystals.
The syndicate sleeper agent has failed!


The code phrases were: Warden, mining office, nude
The code responses were: law office, Jayla Werry, horrorterrors
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 17976 credits collected by crew this shift.
An average of 579.871 credits were collected.
The most affluent crew member at shift end was Talec Shmavery with 1140 cr!