Round ID:
220611 Shift Duration:
1 hour and 18 minutes and 39.8 seconds Station Integrity:
93.2% Total Population:
8 Evacuation Rate:
6 (75%) (on emergency shuttle):
6 (75%) Survival Rate:
7 (87.5%) First Death:
Ace Heart, Curator, at Space (37,66,6). Damage taken: 125.2/0/0/74.7667. Threat level: 31
Threat left: 20
Executed rules:
Roundstart -
Traitors: -8 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Great Sage (Played by: Rotax)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
Jack Enoff was
Joe Jackman the
Head of Personnel and
survivedJoe Jackman
was an MI13 agent.(used 27 TC)
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][Double-Bladed Energy Sword
13 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect energy projectiles it blocks, but requires two hands to wield. It also struggles to protect you from tackles.][Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.][EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.]Objective #1: Free objective.
Success!Objective #2: Free objective.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 959.25 Reputation and 16 Unused Telecrystals.
The traitor was successful!Snoble was
Flick Wardle the
Paramedic and
survivedFlick Wardle
was an employee from Donk Corporation.(used 0 TC)
Objective #1: Prevent Ace Heart, the Curator, from escaping alive.
Fail.Objective #2: Assassinate Ace Heart, the Curator.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 126.83 Reputation and 20 Unused Telecrystals.
The syndicate sleeper agent has failed!The code phrases were: holy water, temperatureThe code responses were: grass, singularities
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 4130 credits collected by crew this shift.
An average of 516.25 credits were collected.
The most affluent crew member at shift end was Joe Jackman with 1250 cr!