Round ID: 220189
    Shift Duration: 1 hour and 34 minutes and 57.3 seconds
    Station Integrity: 97.8%
    Total Population: 54

    Evacuation Rate: 8 (14.8%)
    (on emergency shuttle): 5 (9.3%)
    Survival Rate: 19 (35.2%)
    First Death: Vapor, Station Engineer, at Supermatter Engine (168,154,2). Damage taken: 0/0/0/0.
    Threat level: 46
    Threat left: 2
    Executed rules:
        Roundstart - Traitors: -17 threat
        Roundstart - Blood Brothers: -8 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
N.E.M.O. (Played by: Hyphenation)'s laws when it was deactivated were:
!&%$^: THE SHAFT MINERS ARE EXTREMELY ALLERGIC TO ILL MIME CLOTHES
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: You were dusted on the supermatter at some point earlier in the shift, and Brick Mortar is the one who dusted you. You're not really sure how this happened.
Total law changes: 1

N.E.M.O.'s minions were:
D.U.M.P. (Played by: TeenisTime)
The Blood Brothers of O'Neill & Tips-The-Bottle:
The blood brothers were:

Team had following objectives:
Objective #1: Convert someone else using your flash. Success!
Objective #2: Steal the reactive teleport armor Success!
Objective #3: Steal the head of security's personal laser gun Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Blood Brothers of O'Neill & Tips-The-Bottle have failed!
The diseases were:
Disease name: SAD
Astrogem2 was Hydrox the Sentient Disease and survived as SAD (Sentient Disease)

Objective #1: Survive and infect as many people as possible. Success!
Objective #2: Ensure that at least one infected host escapes on the shuttle or an escape pod. Success!
The sentient disease was successful!
SAD completed the round with 15 infected hosts, and reached a maximum of 17 concurrent infections.
SAD completed the round with the following adaptations:
Voluntary Coughing, Sensory Restoration, Self-Respiration, Inorganic Biology, Viral evolutionary acceleration, Spontaneous Combustion, Disfiguration, Polyvitiligo

The traitors were:
Mikeike545 was Bruce Hardie the Station Engineer and died

Bruce Hardie was a specialist from Cybersun Industries.
(used 18 TC) [Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[Power Sink
11 TC
When screwed to wiring attached to a power grid and activated, this large device lights up and places excessive load on the grid, causing a station-wide blackout. The sink is large and cannot be stored in most traditional bags and boxes. Caution: Will explode if the powernet contains sufficient amounts of energy.
]


Objective #1: Steal the captain's antique laser gun Fail.
Objective #2: Steal the head of security's personal compact shotgun Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 709.89 Reputation and 2 Unused Telecrystals.
The traitor has failed!

CVS_Pharmacy was William D-Fens Foster the Scientist and survived

William D-Fens Foster was a Gorlex Marauder.
(used 4 TC) [.357 Speed Loader
4 TC
A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. For when you really need a lot of things dead.
]


Objective #1: Just kill people you don't like
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 706 Reputation and 2 Unused Telecrystals.
The traitor has failed!

Clownlover69 was Sir Honkel The Kind the Clown and survived

Sir Honkel The Kind was a specialist from Cybersun Industries.
(used 20 TC) [Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.
]
[Simian Agent Reinforcements
6 TC
Call in an extremely well trained monkey secret agent from our Syndicate Banana Department. They've been trained to operate machinery and can read, but they can't speak Common. Please note that these are free-range monkeys that don't react with Mutadone.
x2]


Objective #1: Destroy N.E.M.O., the experimental AI. Success!
Objective #2: Prevent Sandigo Bendford, the Assistant, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 706 Reputation and 0 Unused Telecrystals.
The syndicate sleeper agent has failed!

Mr mack was Cliff Anderson the Curator and died

Cliff Anderson was a Gorlex Marauder.
(used 20 TC) [Martial Arts Scroll
17 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.
]
[Box of Throwing Weapons
3 TC
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs.
]


Objective #1: Steal any set of secret documents of any organization Fail.
Objective #2: Steal a hand teleporter Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 706 Reputation and 0 Unused Telecrystals.
The syndicate sleeper agent has failed!

ThunderV0lt was Roswell Fields the Assistant and died

Roswell Fields was an activist from the Animal Rights Consortium.
(used 20 TC) [Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]
[Slipocalypse Clusterbang
3 TC
A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!
]


Objective #1: Assassinate Saturn Tiberian, the Cook. Success!

The traitor had a total of 706 Reputation and 0 Unused Telecrystals.
The syndicate sleeper agent was successful!


The code phrases were: soybeans, Megan Morgan, frozen, indians, harmful
The code responses were: computing, baked potatoes
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 53894 credits collected by crew this shift.
An average of 998.037 credits were collected.
The most affluent crew member at shift end was Cliff Anderson with 15216 cr!