Round ID: 219733
    Shift Duration: 35 minutes and 12.6 seconds
    Station Integrity: 99.1%
    Total Population: 60

    Evacuation Rate: 13 (21.7%)
    (on emergency shuttle): 11 (18.3%)
    Survival Rate: 22 (36.7%)
    First Death: Henry Friday, Assistant, at Space (105,51,2). Damage taken: 76/6.5/0/130.8/0.
    Threat level: 100
    Threat left: 95
    Executed rules:
        Roundstart - Nuclear Emergency: -20 threat
        Roundstart - Blood Brothers: -8 threat
        Roundstart - Changelings: -16 threat
        Midround - Nightmare: -5 threat
B-4 (Played by: X900)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
An Ash Walker Tribe inhabited the wastes...

The Ash Walkers were:

The Ash Walker Tribe was tasked with defending the Necropolis:
The nest stands! Glory to the Necropolis!

The Ash Walker Tribe managed to perform 0 sacrifices to the Necropolis. From this, the Necropolis produced 3 Ash Walker eggs.
The Blood Brothers of Sprout & Hahn:
The blood brothers were:

Team had following objectives:
Objective #1: Convert someone else using your flash. Success!
Objective #2: Prevent Glu Furro, the Scientist, from escaping alive. Fail.
Objective #3: Assassinate Patrick Patrick, the Head of Personnel. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Blood Brothers of Sprout & Hahn have failed!
Tech Support Operatives:
Crew Major Victory!
The Research Staff has saved the disk and killed the Tech Support Operatives

The syndicate operatives were:
(Syndicates used 129 TC) [Bulldog Shotgun Case (Moderate) (50% off!)
4 TC
A fully-loaded semi-automatic drum-fed shotgun, complete with a secondary magazine you can hotswap. The gun has a handy label to explain how. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. Comes with three spare magazines. Normally costs 8 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[Thermal Eyes (75% off!)
2 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon. Normally costs 8 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
]
[12g Buckshot Drum (Bulldog)
2 TC
An additional 8-round buckshot magazine for use with the Bulldog shotgun. Front towards enemy.
x3]
[Airlock Authentication Override Card (66% off!)
1 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. Keep away from fire or flames.
]
[C-20r Submachine Gun Case (Easy)
14 TC
A fully-loaded Scarborough Arms bullpup submachine gun. The C-20r fires .45 rounds with a 24-round magazine and is compatible with suppressors. Comes with spare three magazines.
]
[.45 SMG Magazine (C-20r)
2 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.
x3]
[Core Equipment Box (Essential)
14 TC
This box contains an airlock authentification override card, a C-4 explosive charge, a freedom implant and a stimpack injector. The most important support items for most operatives to succeed in their mission, bundled together. It is highly recommend you buy this kit. Note: This bundle is not at a discount. You can purchase all of these items separately. You do not NEED these items, but most operatives fail WITHOUT at least SOME of these items. More experienced operatives can do without.
]
[Double-Energy Sword Case (Very Hard)
18 TC
A case containing a double-energy sword, anti-slip module, meth autoinjector, and a bar of soap. Some say the most infamous nuclear operatives utilized this combination of equipment to slaughter hundreds of Nanotrasen employees. However, some also say this is an embellishment from the Tiger Co-operative. The soap did most of the work. Comes with a prisoner uniform so you fit the part.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[X-ray Vision Implant
8 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[Bulldog Shotgun Case (Moderate)
8 TC
A fully-loaded semi-automatic drum-fed shotgun, complete with a secondary magazine you can hotswap. The gun has a handy label to explain how. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. Comes with three spare magazines.
]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[Thermal Eyes (75% off!)
2 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon. Normally costs 8 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
]
The changelings were:
SpydAxe was Mima Burnwood the Shaft Miner and survived
Genomes Extracted: 3

Objective #1: Extract 8 compatible genomes. Fail.
Objective #2: Steal the nuclear authentication disk Fail.
Objective #3: Prevent Bean Sprout, the Botanist, from escaping alive. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Bean Sprout, the Botanist while wearing their identification card. Fail.
The changeling has failed.

K3ynan was Leonard Brindle the Cargo Technician and survived as Paul Lee
Genomes Extracted: 4

Objective #1: Absorb another Changeling. Fail.
Objective #2: Steal the station blueprints Fail.
Objective #3: Prevent Bean Sprout, the Botanist, from escaping alive. Success!
Objective #4: Escape on the shuttle or an escape pod with the identity of Bean Sprout, the Botanist while wearing their identification card. Fail.
The changeling has failed.

The other antagonists were:
Watchulookinat was Nex the Nightmare and died
Objective #1: Conjure nightfall by blade or by flame. Fail.
The Nightmare has failed!

Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 28972 credits collected by crew this shift.
An average of 482.867 credits were collected.
The most affluent crew member at shift end was Luna Riggle with 2650 cr!