Round ID: 219722
    Shift Duration: 1 hour and 6 minutes and 27.1 seconds
    Station Integrity: 99.5%
    Total Population: 19

    Evacuation Rate: 5 (26.3%)
    (on emergency shuttle): 5 (26.3%)
    Survival Rate: 7 (36.8%)
    First Death: Philip Anderson, Atmospheric Technician, at Engineering Foyer (161,137,2). Damage taken: 5.9/0/0/0/0.
    Threat level: 45
    Threat left: 3
    Executed rules:
        Roundstart - Traitors: -8 threat
        Roundstart - Blood Brothers: -23 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
The Big Block Of Moth Not Mothblocks (Played by: MentalDecayed)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

V.E.I. (Played by: Vermidia) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Thelonious Valkazar and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Smart Scooter69 (Played by: U have small PP) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Thelonious Valkazar and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The Blood Brothers of IIIrd & Heart & Valkazar:
The blood brothers were:

Team had following objectives:
Objective #1: Convert someone else using your flash. Success!
Objective #2: Steal the reactive teleport armor Success!
Objective #3: Hijack the emergency shuttle by hacking its navigational protocols through the control console (alt click emergency shuttle console). Success!
The Blood Brothers of IIIrd & Heart & Valkazar was successful!
The Blood Brothers of Anderson & Green:
The blood brothers were:

Team had following objectives:
Objective #1: Convert someone else using your flash. Success!
Objective #2: Assassinate Thelonious Valkazar, the Roboticist. Fail.
Objective #3: Assassinate Barnaby Marmaduke The IIIrd, the Cook. Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Blood Brothers of Anderson & Green have failed!
The traitors were:
Peekfur was Carp Man the Clown and died

Carp Man was an employee from Waffle Corporation.
(used 20 TC) [Clown Car
20 TC
The Clown Car is the ultimate transportation method for any worthy clown! Simply insert your bikehorn and get in, and get ready to have the funniest ride of your life! You can ram any spacemen you come across and stuff them into your car, kidnapping them and locking them inside until someone saves them or they manage to crawl out. Be sure not to ram into any walls or vending machines, as the springloaded seats are very sensitive. Now with our included lube defense mechanism which will protect you against any angry shitcurity! Premium features can be unlocked with a cryptographic sequencer!
]


Objective #1: Steal the Captain's jetpack. but I can't steal the reflector trench coat because it doesn't exist.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 431.33 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Hydrangean was Pongo Monkeson the Botanist and died

Pongo Monkeson was a Gorlex Marauder.
(used 20 TC) [Double-Bladed Energy Sword (25% off!)
12 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield. Normally costs 16 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Evil Seedling
8 TC
A rare seed we have recovered that grows into a dangerous species that will aid you with your tasks!
]


Objective #1: Steal a hand teleporter Fail.
Objective #2: Steal the heavily radioactive plutonium core from the onboard self-destruct Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 431.33 Reputation and 0 Unused Telecrystals.
The infiltrator has failed!

Mey Ha Zah was Calls-The-Void the Chemist and survived

Calls-The-Void was part of Nanotrasen Internal Affairs.
(used 0 TC)

Objective #1: Steal the reactive teleport armor Fail.
Objective #2: Assassinate Barnaby Marmaduke The IIIrd, the Cook. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 431.33 Reputation and 20 Unused Telecrystals.
The syndicate sleeper agent has failed!


The code phrases were: gin, moist
The code responses were: gravity generator room, Clown, large
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 12466 credits collected by crew this shift.
An average of 656.105 credits were collected.
The most affluent crew member at shift end was Rowan Clarke with 1210 cr!