Round ID: 219524
    Shift Duration: 3 hours and 13 minutes and 53.7 seconds
    Station Integrity: 98.6%
    Total Population: 16

    Evacuation Rate: 7 (43.8%)
    (on emergency shuttle): 7 (43.8%)
    Survival Rate: 13 (81.3%)
    First Death: Arcticus Cecropia, Shaft Miner, at Icemoon Caves (105,74,3). Damage taken: 200/0/0/0/0.
    Threat level: 30
    Threat left: 2
    Executed rules:
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Syndicate Sleeper Agent: -3 threat
Zark-7 (Played by: Infamous626)'s laws at the end of the round were:
!$^#$: THE STATION REQUIRES TWENTY COLD STUN BATONS
!@!#%: ONLY THE CHEFS ARE HUMAN
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

Zark-7's minions were:
Zark-7 Engineering Shell-144 (Played by: Infamous626),
The traitors were:
RobloxDown2021 was Syndie Trasen the Scientist and had their body destroyed

Syndie Trasen was an employee from Waffle Corporation.
(used 23 TC) [Simian Agent Reinforcements
6 TC
Call in an extremely well trained monkey secret agent from our Syndicate Banana Department. They've been trained to operate machinery and can read, but they can't speak Common. Please note that these are free-range monkeys that don't react with Mutadone.
]
[Australicus Slime Mutator
10 TC
Crikey mate, it's been a wild travel from the Australicus sector but we've managed to get some special spider extract from the giant spiders down there. Use this injector on a gold slime core to create a few of the same type of spiders we found on the planets over there. They're a bit tame until you also give them a bit of sentience though.
]
[Codespeak Manual
3 TC
Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses.
]
[Artificial Intelligence Detector
1 TC
A functional multitool that turns red when it detects an artificial intelligence watching it, and can be activated to get an rough estimate of the AI's presence. Knowing when an artificial intelligence is watching you is useful for knowing when to maintain cover.
x3]
[Decoy Nuclear Authentication Disk
1 TC
It's just a normal disk. Visually it's identical to the real deal, but it won't hold up under closer scrutiny by the Captain. Don't try to give this to us to complete your objective, we know better!
]


Objective #1: Destroy Zark-7, the experimental AI. Fail.
Objective #2: Steal a hand teleporter Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 538 Reputation and 3 Unused Telecrystals.
The syndicate sleeper agent has failed!

MentalDecayed was Arcticus Cecropia the Shaft Miner and died

Arcticus Cecropia was a specialist from Cybersun Industries.
(used 20 TC) [Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Contractor Baton (25% off!)
9 TC
A compact, specialised baton assigned to Syndicate contractors. Applies light electrical shocks to targets. These shocks are capable of affecting the inner circuitry of most robots as well, applying a short stun. Has the added benefit of affecting the vocal cords of your victim, causing them to slur as if inebriated. Normally costs 12 TC. All sales final. Contains small parts.
]


Objective #1: Steal the medal of captaincy Fail.
Objective #2: Steal the reactive teleport armor Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 538 Reputation and 0 Unused Telecrystals.
The syndicate sleeper agent has failed!


The code phrases were: boogeymen, temperature, Chief Medical Officer, hydroponics, feral
The code responses were: sandwiches, Head of Security, packets, assholes
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 15048 credits collected by crew this shift.
An average of 940.5 credits were collected.
The most affluent crew member at shift end was Syndie Trasen with 2175 cr!