Round ID: 219126
    Shift Duration: 32 minutes and 53.9 seconds
    Station Integrity: 98.7%
    Total Population: 46

    Evacuation Rate: 9 (19.6%)
    (on emergency shuttle): 4 (8.7%)
    Survival Rate: 21 (45.7%)
    First Death: Hydrox, Captain, at Fore Primary Hallway (113,151,4). Damage taken: 100/0/0/100/0.
    Threat level: 54
    Threat left: 26
    Executed rules:
        Roundstart - Nuclear Emergency: -20 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
Yod (Played by: Infamous626)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 3
Carr Operatives:
Syndicate Minor Victory!
Carr operatives survived the assault but did not achieve the destruction of moth station 13. Next time, don't lose the disk!

The syndicate operatives were:
(Syndicates used 104 TC) [CQC Equipment Case (Very Hard)
14 TC
Contains a manual that instructs you in the ways of CQC, or Close Quarters Combat. Comes with a stealth implant, a pack of smokes and a snazzy bandana (use it with the hat stabilizers in your MODsuit).
]
[No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.
]
[MODsuit Thermal Visor Module (66% off!)
1 TC
A visor for a MODsuit. Lets you see living beings through walls. Normally costs 3 TC. All sales final. Do not taunt.
]
[Romerol
25 TC
A highly experimental bioterror agent which creates dormant nodules to be etched into the grey matter of the brain. On death, these nodules take control of the dead body, causing limited revivification, along with slurred speech, aggression, and the ability to infect others with this agent.
]
[CQC Equipment Case (Very Hard)
14 TC
Contains a manual that instructs you in the ways of CQC, or Close Quarters Combat. Comes with a stealth implant, a pack of smokes and a snazzy bandana (use it with the hat stabilizers in your MODsuit).
]
[No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.
]
[MODsuit Thermal Visor Module (66% off!)
1 TC
A visor for a MODsuit. Lets you see living beings through walls. Normally costs 3 TC. All sales final. Do not taunt.
]
[Cryptographic Sequencer (50% off!)
2 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks. Normally costs 4 TC. All sales final. Do not taunt.
]
[Anti-Materiel Sniper Rifle Briefcase (Hard)
18 TC
An outdated, but still extremely powerful anti-material sniper rifle. Fires .50 BMG cartridges from a 6 round magazine. Can be fitted with a suppressor. If anyone asks how that even works, tell them it's Nanotrasen's fault. Comes with 3 spare magazines; 2 regular magazines and 1 disruptor magazine. Also comes with a suit and tie.
]
[X-ray Vision Implant
8 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[.50 BMG Penetrator Magazine (AMSR)
4 TC
A 6-round magazine of penetrator ammo designed for use with .50 sniper rifles. Can pierce walls and multiple enemies.
x2]
[10mm Handgun Magazine (Ansem) (50% off!)
1 TC
An additional 8-round 10mm magazine, compatible with the Ansem pistol. Normally costs 2 TC. All sales final. Check local laws for legality in region.
]
The traitors were:
Tgent007 was Frank Shepherd the Assistant and survived

Frank Shepherd was part of Nanotrasen Internal Affairs.
(used 3 TC) [Polarized Contact Lenses
3 TC
High tech contact lenses that bind directly with the surface of your eyes to give them immunity to flashes and bright lights. Effective, affordable, and nigh undetectable.
]


Objective #1: Destroy Yod, the experimental AI. Fail.
Objective #2: Assassinate Centurion Lucius Decimus, the Warden. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 318.5 Reputation and 17 Unused Telecrystals.
The infiltrator has failed!

Watchulookinat was Jeb Finlay the Chaplain and died

Jeb Finlay was a Gorlex Marauder.
(used 0 TC)

Objective #1: Assassinate Jimmy Little, the Detective. Success!
Objective #2: Steal the source code for Project Goon from the master R&D server mainframe Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 318.5 Reputation and 20 Unused Telecrystals.
The syndicate sleeper agent has failed!


The code phrases were: owls, captain's office, polished
The code responses were: Javon Fisher, imagination
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 26438 credits collected by crew this shift.
An average of 574.739 credits were collected.
The most affluent crew member at shift end was Ophelia Riverleah with 5560 cr!