Round ID:
218835 Shift Duration:
35 minutes and 20.8 seconds Station Integrity:
95.6% Total Population:
35 Evacuation Rate:
14 (40%) (on emergency shuttle):
13 (37.1%) Survival Rate:
21 (60%) First Death:
Sutton Hoo, Atmospheric Technician, at Supermatter Engine (119,75,2). Damage taken: 0/11/4/0/0. Threat level: 75
Threat left: 36
Executed rules:
Roundstart -
Changelings: -16 threat
Roundstart -
Nuclear Emergency: -20 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Bender (Played by: Sethej)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
Bender's minions were:
D.U.M.P. (Played by: TeenisTime) (Deactivated),
Default Android-218 (Played by: imaybelikemen),
BogOS (Played by: o0cyann0o),
Moon (Played by: bobyo)
Neutral Victory!The Research Staff failed to secure the authentication disk but did manage to kill most of the Peace Operatives!- Tgent007 was Jack Peace the Nuclear Operative and had their body destroyed
- Tax Fraud was Sophie Peace the Nuclear Operative and had their body destroyed
- Cutplays was Seymour Peace the Nuclear Operative and had their body destroyed
(Syndicates used 90 TC)
[
Suppressor
3 TC
This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Makarov, Stechkin APS and C-20r, but not revolvers or energy guns.][
CQC Equipment Case (Very Hard)
14 TC
Contains a manual that instructs you in the ways of CQC, or Close Quarters Combat. Comes with a stealth implant, a pack of smokes and a snazzy bandana (use it with the hat stabilizers in your MODsuit).][
10mm Handgun Magazine (Ansem)
2 TC
An additional 8-round 10mm magazine, compatible with the Ansem pistol.x2][
Gloves of the North Star
8 TC
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk.][
Syndicate Sticker Pack
1 TC
Contains 8 random stickers precisely engineered to resemble suspicious objects, which may or may not be useful for fooling crew.][
Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
Syndicate Combat Medical Suite
15 TC
This first aid kit is a suspicious black and red. Included is an unloaded combat chemical injector for suit-penetrative chem delivery, a medical science night vision HUD for quick identification of injured personnel and chemical supplies, improved medical supplies, including Interdyne-approved pharmaceuticals, a hacked cybernetic surgery toolset arm implant, and some helpful MODsuit modules for for field medical use and operative physiopharmaceutical augmentation.][
Syndicate Jaws of Life
4 TC
Based on a Nanotrasen model, this powerful tool can be used as both a crowbar and a pair of wirecutters. In its crowbar configuration, it can be used to force open airlocks. Very useful for entering the station or its departments.][
10mm Handgun Magazine (Ansem)
2 TC
An additional 8-round 10mm magazine, compatible with the Ansem pistol.][
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.][
Double-Energy Sword Case (Very Hard)
18 TC
A case containing a double-energy sword, anti-slip module, meth autoinjector, and a bar of soap. Some say the most infamous nuclear operatives utilized this combination of equipment to slaughter hundreds of Nanotrasen employees. However, some also say this is an embellishment from the Tiger Co-operative. The soap did most of the work. Comes with a prisoner uniform so you fit the part.][
Stimpack (40% off!)
3 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection. Normally costs 5 TC. All sales final. Not recommended for children.][
Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.]
LargeFrii was Travis Higgman the Chief Engineer and had their body destroyed
Genomes Extracted: 2
Objective #1: Extract 7 compatible genomes. Fail.
Objective #2: Assassinate William Dornan, the Assistant. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.
BagpipeJogger was
Observable Element the
Mime and
survivedObservable Element
was an MI13 agent.(used 14 TC)
[
Guide to Advanced Mimery Series
12 TC
The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisible walls, and shoot bullets out of their fingers. Obviously only works for Mimes.][
Syndicate Smokes
2 TC
Strong flavor, dense smoke, infused with omnizine.]Objective #1: Steal the medal of captaincy
Success!Objective #2: Assassinate Mike Eggbert, the Quartermaster.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 352.58 Reputation and 2 Unused Telecrystals.
The syndicate sleeper agent was successful!The code phrases were: imperfect, Zackary SummyThe code responses were: morgue maintenance, opaque
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 17 customers and made 550 credits.
In total, they earned 550 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 17323 credits collected by crew this shift.
An average of 494.943 credits were collected.
The most affluent crew member at shift end was Lucio 'Love-Lucky' Loveloch with 1325 cr!