Round ID:
218647 Shift Duration:
3 hours and 43 minutes and 18.1 seconds Station Integrity:
99.9% Total Population:
35 Evacuation Rate:
8 (22.9%) (on emergency shuttle):
7 (20%) Survival Rate:
20 (57.1%) First Death:
Keith Alex, Shaft Miner, at Cargo Bay (84,112,4). Damage taken: 146.6/3/0/87.5333/0. Their last words were: "Son o-.." Threat level: 20
Threat left: 0
Executed rules:
Midround -
Syndicate Sleeper Agent: -3 threat
Latejoin -
Syndicate Infiltrator: -5 threat
Latejoin -
Syndicate Infiltrator: -5 threat
Latejoin -
Syndicate Infiltrator: -5 threat
Midround -
Wizard: -10 threat
H.O.U.S.E (Played by: Btcbuster)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
H.O.U.S.E's minions were:
Jimmyl was
Yoda the Incoherent and
survivedGrand Rituals completed: 0
Objective #1: Punish the other wizard for their treason against Wizard Federation
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The wizard has failed!Yoda the Incoherent used the following spells:Mutate, Rod Form, 2x Smite, Force Wall, Chuuni Invocations, Mastercrafted Armor Set, Repulse, 2x Contract of Apprenticeship, 2x Ethereal Jaunt, Teleport
- Mr mack was Magical Cliff the Apprentice and died
- FoxUkraine was Pixel Who-Was-Light the Apprentice and died
Jack Enoff was
John Jackman the
Medical Doctor and
diedJohn Jackman
was an MI13 agent.(used 20 TC)
[
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.][
Artificial Intelligence Detector
1 TC
A functional multitool that turns red when it detects an artificial intelligence watching it, and can be activated to get an rough estimate of the AI's presence. Knowing when an artificial intelligence is watching you is useful for knowing when to maintain cover.]Objective #1: Steal the Captain's jetpack
Fail.Objective #2: Prevent Kellen Reid, the Shaft Miner, from escaping alive.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 1142.42 Reputation and 0 Unused Telecrystals.
The syndicate sleeper agent has failed!Mr mack was
Le Paree the
Mime and
diedLe Paree
was a corporate climber.(used 16 TC)
[
Guide to Advanced Mimery Series
12 TC
The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisible walls, and shoot bullets out of their fingers. Obviously only works for Mimes.][
Box of Throwing Weapons
3 TC
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs.][
Syndicate Playing Cards
1 TC
A special deck of space-grade playing cards with a mono-molecular edge and metal reinforcement, making them slightly more robust than a normal deck of cards. You can also play card games with them or leave them on your victims.]Objective #1: Assassinate Dante Woodward, the Head of Security.
Success!Objective #2: Steal a sliver of a supermatter crystal
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 1142.42 Reputation and 0 Unused Telecrystals.
The infiltrator has failed!The code phrases were: toxins mixing chamber, spoilingThe code responses were: ridiculous, Medical Doctor, headsets
Ballkicker was Mystical Marcel and died
Grand Rituals completed: 1
Objective #1: Steal the hypospray Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The wizard has failed!
Mystical Marcel used the following spells:
Mjolnir, Rod Form, Staff of Chaos, Blink, Charge, Summon Item
- Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 39809 credits collected by crew this shift.
An average of 1137.4 credits were collected.
The most affluent crew member at shift end was Keith Alex with 2525 cr!
Total Achievements Earned: 1!
bundlehumble was Kellen Reid, who earned the 'How Do I Switch Hands???' achievement at Brig Overlook!