[2023-11-09 14:11:31.190] Starting up round ID 218453. - ------------------------- [2023-11-09 14:11:31.675] RUNTIME: World loaded at 14:11:30! [2023-11-09 14:11:31.675] RUNTIME: TGS Info: Activating API for version -censored- [2023-11-09 14:11:31.676] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-11-09 14:11:31.676] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-11-09 14:11:31.676] RUNTIME: Running /tg/ revision: - origin/master: 1cafa900e630c38b577fbf540f81c5f0ae93c683 - Test merge active of PR #79479 commit 23d9762f25fe39c3390dc81f0291f0240acc268c - HEAD: 190b7e8e5505d98dd0ff8080da7efdd8d9d3c843 - Running rust-g version 3.0.0 [2023-11-09 14:11:31.680] RUNTIME: map_config not found: _maps/boxstation.json [2023-11-09 14:11:31.681] RUNTIME: Database connection established. [2023-11-09 14:11:31.682] RUNTIME: Running /tg/ revision: - origin/master: 1cafa900e630c38b577fbf540f81c5f0ae93c683 - Test merge active of PR #79479 commit 23d9762f25fe39c3390dc81f0291f0240acc268c - HEAD: 190b7e8e5505d98dd0ff8080da7efdd8d9d3c843 - Running rust-g version 3.0.0 [2023-11-09 14:11:32.809] RUNTIME: Initialized Title Screen subsystem within 0.01 seconds! [2023-11-09 14:11:32.809] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-11-09 14:11:32.810] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-11-09 14:11:32.815] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-11-09 14:11:32.815] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-11-09 14:11:32.816] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-11-09 14:11:32.849] RUNTIME: Initialized Sounds subsystem within 0.03 seconds! [2023-11-09 14:11:32.865] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-11-09 14:11:33.562] RUNTIME: Initialized Greyscale subsystem within 0.7 seconds! [2023-11-09 14:11:33.563] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-11-09 14:11:33.563] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-11-09 14:11:33.565] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-11-09 14:11:34.585] RUNTIME: Initialized Achievements subsystem within 1.02 seconds! [2023-11-09 14:11:34.586] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-11-09 14:11:34.586] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-11-09 14:11:34.603] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-11-09 14:11:34.605] RUNTIME: Initialized Events subsystem within 0 seconds! [2023-11-09 14:11:34.610] RUNTIME: Initialized IDs and Access subsystem within 0 seconds! [2023-11-09 14:11:34.611] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-11-09 14:11:34.612] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-11-09 14:11:34.632] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-11-09 14:11:34.638] RUNTIME: Initialized AI Controller Ticker subsystem within 0.01 seconds! [2023-11-09 14:11:34.638] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-11-09 14:11:34.652] RUNTIME: Initialized Trading Card Game subsystem within 0.01 seconds! [2023-11-09 14:11:34.664] RUNTIME: Loading MetaStation... [2023-11-09 14:11:36.586] RUNTIME: Loaded Station in 1.9s! [2023-11-09 14:11:37.376] RUNTIME: Loaded Lavaland in 0.7s! [2023-11-09 14:11:41.021] RUNTIME: Ruin loader finished with 0 left to spend. [2023-11-09 14:11:43.587] RUNTIME: Ruin loader finished with 0 left to spend. [2023-11-09 14:11:43.691] RUNTIME: Cave Generator terrain generation finished in 0.1s! [2023-11-09 14:11:43.707] RUNTIME: Cave Generator terrain generation finished in 0.1s! [2023-11-09 14:11:43.824] RUNTIME: Cave Generator terrain population finished in 0.1s! [2023-11-09 14:11:43.829] RUNTIME: Cave Generator terrain population finished in 0s! [2023-11-09 14:11:44.292] RUNTIME: Initialized Mapping subsystem within 9.64 seconds! [2023-11-09 14:11:44.336] RUNTIME: Initialized Early Assets subsystem within 0.04 seconds! [2023-11-09 14:11:44.383] RUNTIME: Initialized Research subsystem within 0.05 seconds! [2023-11-09 14:11:44.386] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-11-09 14:11:44.413] RUNTIME: Initialized Spatial Grid subsystem within 0.03 seconds! [2023-11-09 14:11:44.414] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-11-09 14:11:44.415] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-11-09 14:12:05.435] RUNTIME: runtime error: error sending request for url (http://-censored-:5002/tts-voices): error trying to connect: tcp connect error: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond. (os error 10060) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("error sending request for url ...", "code/controllers/subsystem/tts...", 66) - Text To Speech (/datum/controller/subsystem/tts): establish connection to tts() - Text To Speech (/datum/controller/subsystem/tts): Initialize() - Master (/datum/controller/master): init subsystem(Text To Speech (/datum/controller/subsystem/tts)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-11-09 14:12:05.436] RUNTIME: Failed to initialize Text To Speech subsystem after 21.02 seconds! [2023-11-09 14:13:05.152] RUNTIME: Initialized Atoms subsystem within 59.71 seconds! [2023-11-09 14:13:05.243] RUNTIME: Initialized Language subsystem within 0.01 seconds! [2023-11-09 14:13:05.348] RUNTIME: Initialized Machines subsystem within 0.1 seconds! [2023-11-09 14:13:05.350] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-11-09 14:13:05.351] RUNTIME: Initialized Queue Links subsystem within 0 seconds! [2023-11-09 14:13:05.352] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-11-09 14:13:05.355] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-11-09 14:13:05.356] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-11-09 14:13:05.357] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-11-09 14:13:05.357] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-11-09 14:13:05.358] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-11-09 14:13:05.358] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-11-09 14:13:05.855] RUNTIME: Initialized Library Loading subsystem within 0.5 seconds! [2023-11-09 14:13:05.999] RUNTIME: Initialized Lua Scripting subsystem within 0.14 seconds! [2023-11-09 14:13:06.006] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2023-11-09 14:13:06.006] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-11-09 14:13:06.007] RUNTIME: Initialized Stock Market subsystem within 0 seconds! [2023-11-09 14:13:06.007] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-11-09 14:13:06.011] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2023-11-09 14:13:06.012] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-11-09 14:13:06.031] RUNTIME: Initialized Wardrobe subsystem within 0.02 seconds! [2023-11-09 14:13:06.031] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-11-09 14:13:06.032] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-11-09 14:13:12.162] RUNTIME: Initialized Atmospherics subsystem within 6.13 seconds! [2023-11-09 14:13:12.191] RUNTIME: Loaded 15 engraved messages on map MetaStation [2023-11-09 14:13:12.192] RUNTIME: Loaded 2 prison tattoos [2023-11-09 14:13:12.284] RUNTIME: Initialized Persistence subsystem within 0.12 seconds! [2023-11-09 14:13:12.355] RUNTIME: Initialized Persistent Paintings subsystem within 0.07 seconds! [2023-11-09 14:13:12.356] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-11-09 14:13:14.142] RUNTIME: Initialized Assets subsystem within 1.78 seconds! [2023-11-09 14:13:16.696] RUNTIME: Initialized Icon Smoothing subsystem within 2.55 seconds! [2023-11-09 14:13:16.696] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-11-09 14:13:16.700] RUNTIME: Initialized PRISM subsystem within 0 seconds! [2023-11-09 14:13:25.682] RUNTIME: Initialized Lighting subsystem within 8.98 seconds! [2023-11-09 14:13:30.145] RUNTIME: Initialized Shuttle subsystem within 4.46 seconds! [2023-11-09 14:13:30.210] RUNTIME: Initialized Minor Mapping subsystem within 0.06 seconds! [2023-11-09 14:13:30.212] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-11-09 14:13:30.261] RUNTIME: Initialized Ban Cache subsystem within 0.05 seconds! [2023-11-09 14:13:30.304] RUNTIME: Initialized Init Profiler subsystem within 0.04 seconds! [2023-11-09 14:13:30.304] RUNTIME: Initializations complete within 117.5 seconds! [2023-11-09 14:15:28.968] RUNTIME: Game start took 0.2s [2023-11-09 14:18:31.545] RUNTIME: ## TESTING: GC: -- [0x3000007] | /mob/dead/new_player was unable to be GC'd -- (ref count of 6) [2023-11-09 14:19:19.456] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 14:20:20.287] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 14:25:25.092] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 14:27:13.938] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 14:29:23.029] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 14:38:19.050] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 14:43:10.458] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 14:46:17.867] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 14:48:49.863] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 14:49:12.236] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: code/datums/datum.dm,202 - usr: Ethan Finch (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (82,162,2) (/turf/open/floor/circuit/green) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Ethan Finch (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Ethan Finch (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the secret documents (/obj/item/documents/nanotrasen), Ethan Finch (/mob/living/carbon/human), 1, 1) - the camera (/obj/item/camera): afterattack(the secret documents (/obj/item/documents/nanotrasen), Ethan Finch (/mob/living/carbon/human), 1, "icon-x=15;icon-y=20;left=1;but...") - [2023-11-09 14:49:12.237] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: code/modules/photography/_pictures.dm,78 - usr: Ethan Finch (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (82,162,2) (/turf/open/floor/circuit/green) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Ethan Finch (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Ethan Finch (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the secret documents (/obj/item/documents/nanotrasen), Ethan Finch (/mob/living/carbon/human), 1, 1) - the camera (/obj/item/camera): afterattack(the secret documents (/obj/item/documents/nanotrasen), Ethan Finch (/mob/living/carbon/human), 1, "icon-x=15;icon-y=20;left=1;but...") - [2023-11-09 14:49:34.120] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: code/datums/datum.dm,202 - usr: Ethan Finch (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (82,161,2) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Ethan Finch (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Ethan Finch (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the filing cabinet (/obj/structure/filingcabinet), Ethan Finch (/mob/living/carbon/human), 1, 1) - the camera (/obj/item/camera): afterattack(the filing cabinet (/obj/structure/filingcabinet), Ethan Finch (/mob/living/carbon/human), 1, "icon-x=19;icon-y=24;left=1;but...") - [2023-11-09 14:49:34.121] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: code/modules/photography/_pictures.dm,78 - usr: Ethan Finch (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (82,161,2) (/turf/open/floor/iron/dark) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Ethan Finch (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Ethan Finch (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the filing cabinet (/obj/structure/filingcabinet), Ethan Finch (/mob/living/carbon/human), 1, 1) - the camera (/obj/item/camera): afterattack(the filing cabinet (/obj/structure/filingcabinet), Ethan Finch (/mob/living/carbon/human), 1, "icon-x=19;icon-y=24;left=1;but...") - [2023-11-09 14:50:00.529] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 14:51:51.504] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 14:52:50.067] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 14:55:01.828] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 14:56:34.345] RUNTIME: ## TESTING: GC: -- [0x21043be1] | /datum/pipeline was unable to be GC'd -- (ref count of 2) [2023-11-09 14:57:38.961] RUNTIME: runtime error: type mismatch: null -= /datum/move_loop/move (/datum/move_loop/move) - proc name: dequeue loop (/datum/controller/subsystem/movement/proc/dequeue_loop) - source file: code/controllers/subsystem/movement/movement.dm,102 - usr: null - src: Space Drift (/datum/controller/subsystem/movement/spacedrift) - call stack: - Space Drift (/datum/controller/subsystem/movement/spacedrift): dequeue loop(/datum/move_loop/move (/datum/move_loop/move)) - Space Drift (/datum/controller/subsystem/movement/spacedrift): remove loop(/datum/move_loop/move (/datum/move_loop/move)) - /datum/movement_packet (/datum/movement_packet): remove loop(Space Drift (/datum/controller/subsystem/movement/spacedrift), /datum/move_loop/move (/datum/move_loop/move)) - /datum/move_loop/move (/datum/move_loop/move): Destroy(0) - qdel(/datum/move_loop/move (/datum/move_loop/move), 0) - /datum/component/drift (/datum/component/drift): Destroy(0) - qdel(/datum/component/drift (/datum/component/drift), 0) - /datum/component/drift (/datum/component/drift): glide to halt(5) - /datum/component/drift (/datum/component/drift): after move(/datum/move_loop/move (/datum/move_loop/move), 1, 5) - /datum/move_loop/move (/datum/move_loop/move): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/move (/datum/move_loop/move): process() - Space Drift (/datum/controller/subsystem/movement/spacedrift): pour bucket(/list (/list)) - Space Drift (/datum/controller/subsystem/movement/spacedrift): fire(0) - Space Drift (/datum/controller/subsystem/movement/spacedrift): fire(0) - Space Drift (/datum/controller/subsystem/movement/spacedrift): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 15:36:36.567] RUNTIME: runtime error: Cannot execute null.preRunEvent(). - proc name: TriggerEvent (/datum/controller/subsystem/events/proc/TriggerEvent) - source file: code/controllers/subsystem/events.dm,88 - usr: null - src: Events (/datum/controller/subsystem/events) - call stack: - Events (/datum/controller/subsystem/events): TriggerEvent(null) - Events (/datum/controller/subsystem/events): spawnEvent() - Events (/datum/controller/subsystem/events): checkEvent() - Events (/datum/controller/subsystem/events): fire(0) - Events (/datum/controller/subsystem/events): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-11-09 15:39:15.893] RUNTIME: Shutting down Chat subsystem... [2023-11-09 15:39:15.893] RUNTIME: Shutting down Init Profiler subsystem... [2023-11-09 15:39:15.894] RUNTIME: Shutting down Ban Cache subsystem... [2023-11-09 15:39:15.894] RUNTIME: Shutting down Stat Panels subsystem... [2023-11-09 15:39:15.894] RUNTIME: Shutting down Explosions subsystem... [2023-11-09 15:39:15.894] RUNTIME: Shutting down Pathfinder subsystem... [2023-11-09 15:39:15.895] RUNTIME: Shutting down Minor Mapping subsystem... [2023-11-09 15:39:15.895] RUNTIME: Shutting down Shuttle subsystem... [2023-11-09 15:39:15.895] RUNTIME: Warning: Subsystem `Shuttle` slept 24 times. [2023-11-09 15:39:15.895] RUNTIME: Shutting down Lighting subsystem... [2023-11-09 15:39:15.896] RUNTIME: Shutting down XKeyScore subsystem... [2023-11-09 15:39:15.896] RUNTIME: Shutting down PRISM subsystem... [2023-11-09 15:39:15.896] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-11-09 15:39:15.896] RUNTIME: Shutting down Assets subsystem... [2023-11-09 15:39:15.897] RUNTIME: Shutting down Vote subsystem... [2023-11-09 15:39:15.897] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-11-09 15:39:15.897] RUNTIME: Shutting down Persistence subsystem... [2023-11-09 15:39:15.897] RUNTIME: Shutting down Atmospherics subsystem... [2023-11-09 15:39:15.898] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-11-09 15:39:15.898] RUNTIME: Shutting down Wet floors subsystem... [2023-11-09 15:39:15.898] RUNTIME: Shutting down Weather subsystem... [2023-11-09 15:39:15.898] RUNTIME: Shutting down Wardrobe subsystem... [2023-11-09 15:39:15.899] RUNTIME: Shutting down Verb Manager subsystem... [2023-11-09 15:39:15.899] RUNTIME: Shutting down Tutorials subsystem... [2023-11-09 15:39:15.899] RUNTIME: Shutting down Transport subsystem... [2023-11-09 15:39:15.899] RUNTIME: Shutting down Traitor subsystem... [2023-11-09 15:39:15.899] RUNTIME: Shutting down Throwing subsystem... [2023-11-09 15:39:15.900] RUNTIME: Shutting down tgui subsystem... [2023-11-09 15:39:15.900] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-11-09 15:39:15.900] RUNTIME: Shutting down Sun subsystem... [2023-11-09 15:39:15.900] RUNTIME: Shutting down Stock Market subsystem... [2023-11-09 15:39:15.901] RUNTIME: Shutting down Speech Controller subsystem... [2023-11-09 15:39:15.901] RUNTIME: Shutting down Space Drift subsystem... [2023-11-09 15:39:15.901] RUNTIME: Shutting down Smoke subsystem... [2023-11-09 15:39:15.901] RUNTIME: Shutting down Singularity subsystem... [2023-11-09 15:39:15.901] RUNTIME: Shutting down Radioactive Nebula subsystem... [2023-11-09 15:39:15.902] RUNTIME: Shutting down Radio subsystem... [2023-11-09 15:39:15.902] RUNTIME: Shutting down Radiation subsystem... [2023-11-09 15:39:15.902] RUNTIME: Shutting down Projectiles subsystem... [2023-11-09 15:39:15.902] RUNTIME: Shutting down Processing subsystem... [2023-11-09 15:39:15.903] RUNTIME: Shutting down Points of Interest subsystem... [2023-11-09 15:39:15.903] RUNTIME: Shutting down Plumbing subsystem... [2023-11-09 15:39:15.903] RUNTIME: Shutting down Ping subsystem... [2023-11-09 15:39:15.903] RUNTIME: Shutting down Parallax subsystem... [2023-11-09 15:39:15.904] RUNTIME: Shutting down pAI subsystem... [2023-11-09 15:39:15.904] RUNTIME: Shutting down Overlay subsystem... [2023-11-09 15:39:15.987] RUNTIME: Shutting down Objects subsystem... [2023-11-09 15:39:15.987] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-11-09 15:39:15.987] RUNTIME: Shutting down NPC Pool subsystem... [2023-11-09 15:39:15.987] RUNTIME: Shutting down Night Shift subsystem... [2023-11-09 15:39:15.988] RUNTIME: Shutting down Movement Loops subsystem... [2023-11-09 15:39:15.988] RUNTIME: Shutting down Movement Handler subsystem... [2023-11-09 15:39:15.988] RUNTIME: Shutting down MouseEntered subsystem... [2023-11-09 15:39:15.988] RUNTIME: Shutting down Mood subsystem... [2023-11-09 15:39:15.989] RUNTIME: Shutting down Modular Computers subsystem... [2023-11-09 15:39:15.989] RUNTIME: Shutting down Mobs subsystem... [2023-11-09 15:39:15.989] RUNTIME: Shutting down Materials subsystem... [2023-11-09 15:39:15.990] RUNTIME: Shutting down Lua Scripting subsystem... [2023-11-09 15:39:16.007] RUNTIME: Shutting down Library Loading subsystem... [2023-11-09 15:39:16.007] RUNTIME: Shutting down Lag Switch subsystem... [2023-11-09 15:39:16.008] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-11-09 15:39:16.008] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-11-09 15:39:16.008] RUNTIME: Shutting down Foam subsystem... [2023-11-09 15:39:16.008] RUNTIME: Shutting down Fluid subsystem... [2023-11-09 15:39:16.009] RUNTIME: Shutting down Fishing subsystem... [2023-11-09 15:39:16.009] RUNTIME: Shutting down Fast Processing subsystem... [2023-11-09 15:39:16.009] RUNTIME: Shutting down Escape Menu subsystem... [2023-11-09 15:39:16.009] RUNTIME: Shutting down Eigenstates subsystem... [2023-11-09 15:39:16.010] RUNTIME: Shutting down Disease subsystem... [2023-11-09 15:39:16.016] RUNTIME: Shutting down Digital Clocks subsystem... [2023-11-09 15:39:16.016] RUNTIME: Shutting down Datum Component System subsystem... [2023-11-09 15:39:16.016] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-11-09 15:39:16.017] RUNTIME: Shutting down Communications subsystem... [2023-11-09 15:39:16.017] RUNTIME: Shutting down Clock Component subsystem... [2023-11-09 15:39:16.017] RUNTIME: Shutting down Cliff Falling subsystem... [2023-11-09 15:39:16.017] RUNTIME: Shutting down Circuit Components subsystem... [2023-11-09 15:39:16.018] RUNTIME: Shutting down Burning subsystem... [2023-11-09 15:39:16.018] RUNTIME: Shutting down Blackmarket subsystem... [2023-11-09 15:39:16.018] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-11-09 15:39:16.018] RUNTIME: Shutting down Aura Healing subsystem... [2023-11-09 15:39:16.019] RUNTIME: Shutting down Augury subsystem... [2023-11-09 15:39:16.019] RUNTIME: Shutting down Asset Loading subsystem... [2023-11-09 15:39:16.019] RUNTIME: Shutting down Area Contents subsystem... [2023-11-09 15:39:16.019] RUNTIME: Shutting down Antag HUDs subsystem... [2023-11-09 15:39:16.020] RUNTIME: Shutting down Ambience subsystem... [2023-11-09 15:39:16.020] RUNTIME: Shutting down Addiction subsystem... [2023-11-09 15:39:16.020] RUNTIME: Shutting down Acid subsystem... [2023-11-09 15:39:16.020] RUNTIME: Shutting down Timer subsystem... [2023-11-09 15:39:16.021] RUNTIME: Shutting down Sound Loops subsystem... [2023-11-09 15:39:16.021] RUNTIME: Shutting down Runechat subsystem... [2023-11-09 15:39:16.021] RUNTIME: Shutting down Queue Links subsystem... [2023-11-09 15:39:16.021] RUNTIME: Shutting down Skills subsystem... [2023-11-09 15:39:16.022] RUNTIME: Shutting down Machines subsystem... [2023-11-09 15:39:16.022] RUNTIME: Shutting down Language subsystem... [2023-11-09 15:39:16.022] RUNTIME: Shutting down Atoms subsystem... [2023-11-09 15:39:16.023] RUNTIME: Shutting down Text To Speech subsystem... [2023-11-09 15:39:16.023] RUNTIME: Shutting down Restaurant subsystem... [2023-11-09 15:39:16.023] RUNTIME: Shutting down Economy subsystem... [2023-11-09 15:39:16.023] RUNTIME: Shutting down Spatial Grid subsystem... [2023-11-09 15:39:16.024] RUNTIME: Shutting down Time Tracking subsystem... [2023-11-09 15:39:16.024] RUNTIME: Shutting down Research subsystem... [2023-11-09 15:39:16.024] RUNTIME: Shutting down Early Assets subsystem... [2023-11-09 15:39:16.024] RUNTIME: Shutting down Mapping subsystem... [2023-11-09 15:39:16.025] RUNTIME: Shutting down Trading Card Game subsystem... [2023-11-09 15:39:16.025] RUNTIME: Shutting down Ticker subsystem... [2023-11-09 15:39:16.025] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-11-09 15:39:16.382] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-11-09 15:39:16.382] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-11-09 15:39:16.382] RUNTIME: Shutting down AI movement subsystem... [2023-11-09 15:39:16.383] RUNTIME: Shutting down Jobs subsystem... [2023-11-09 15:39:16.383] RUNTIME: Shutting down IDs and Access subsystem... [2023-11-09 15:39:16.383] RUNTIME: Shutting down Events subsystem... [2023-11-09 15:39:16.383] RUNTIME: Shutting down Reagents subsystem... [2023-11-09 15:39:16.384] RUNTIME: Shutting down Quirks subsystem... [2023-11-09 15:39:16.384] RUNTIME: Shutting down Station subsystem... [2023-11-09 15:39:16.384] RUNTIME: Shutting down Achievements subsystem... [2023-11-09 15:39:16.386] RUNTIME: Shutting down Discord subsystem... [2023-11-09 15:39:16.387] RUNTIME: Shutting down Security Level subsystem... [2023-11-09 15:39:16.387] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-11-09 15:39:16.387] RUNTIME: Shutting down Greyscale subsystem... [2023-11-09 15:39:16.388] RUNTIME: Shutting down Instruments subsystem... [2023-11-09 15:39:16.388] RUNTIME: Shutting down Sounds subsystem... [2023-11-09 15:39:16.388] RUNTIME: Shutting down Input subsystem... [2023-11-09 15:39:16.388] RUNTIME: Shutting down Server Tasks subsystem... [2023-11-09 15:39:16.389] RUNTIME: Shutting down Blackbox subsystem... [2023-11-09 15:39:16.430] RUNTIME: Shutting down Database subsystem... [2023-11-09 15:39:16.443] RUNTIME: Shutting down Garbage subsystem... [2023-11-09 15:39:16.611] RUNTIME: Shutting down Title Screen subsystem... [2023-11-09 15:39:16.612] RUNTIME: Shutting down Profiler subsystem... [2023-11-09 15:39:16.612] RUNTIME: Warning: Subsystem `Profiler` slept 4 times. [2023-11-09 15:39:16.647] RUNTIME: Shutdown complete [2023-11-09 15:39:16.648] RUNTIME: World rebooted at 15:39:16