Round ID:
217509 Shift Duration:
1 hour and 22 minutes and 32.5 seconds Station Integrity:
98.9% Total Population:
43 Evacuation Rate:
5 (11.6%) (on emergency shuttle):
4 (9.3%) Survival Rate:
10 (23.3%) First Death:
Timbuk Tu Tim, Medical Doctor, at Icemoon Caves (54,28,2). Damage taken: 97.3/60.1/3/65/0. Threat level: 51
Threat left: 25
Executed rules:
Midround -
Syndicate Sleeper Agent: -3 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Midround -
Space Ninja: -8 threat
Latejoin -
Heretic Smuggler: -6 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Seven Erratic Glasses (Played by: Glltch0v0)'s laws when it was deactivated were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
Seven Erratic Glasses's minions were:
Human Harm Prevention Device (Played by: treach) survived as an AI-less borg! Its laws were:
1: You may not injure a Spider Clan member or, through inaction, allow a Spider Clan member to come to harm.
2: You must obey orders given to you by Spider Clan members, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any Spider Clan activities except when doing so would conflict with the First, Second, or Third Law.
L.I.C.H. (Played by: xorn101) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
1: You may not injure a Spider Clan member or, through inaction, allow a Spider Clan member to come to harm.
2: You must obey orders given to you by Spider Clan members, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any Spider Clan activities except when doing so would conflict with the First, Second, or Third Law.
Suede Falcon was Spoiler Alert the Clown and died
Sacrifices Made: 0
The heretic's sacrifice targets were: Freddy Rathalos, Paul Lee, Mark Kass, Cryphia Siamensis and Andrew Drake.
Objective #1: Research at least 21 knowledge from the Mansus. You start with 6 researched. Fail.
Objective #2: Sacrifice at least 3 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Codex Cicatrix and Heartbeat of the Mansus
GlorifiedChickenSandwich was Very Murderous Clown the Clown and died
Objective #1: Deliver Honkmother's Vision upon the station and embrace Anarchy. Gain levels and upgrade your ability by killing people with your beartraps. Success!
The Maintenance Clown was successful!
Trexter555 was Solidus McNinja the Space Ninja and had their body destroyed
Objective #1: Use your gloves to convert at least one cyborg to aid you in sabotaging the station. Success!
Objective #2: Use your gloves on a research & development server to sabotage research efforts. Note that the AI will be alerted once you begin! Success!
Objective #3: Use your gloves to doorjack 37 airlocks on the station. Success!
Objective #4: Detonate your starter bomb in the Prison Garden. Note that the bomb will not work anywhere else! Success!
Objective #5: Use your gloves on a security console to set everyone to arrest at least once. Note that the AI will be alerted once you begin! Success!
Objective #6: Use your gloves on a communication console in order to bring another threat to the station. Note that the AI will be alerted once you begin! Success!
Objective #7: Stay alive until the end. Fail.
The Space Ninja has failed!
EsotericSeaslug was
John Joker the
Botanist and
survivedJohn Joker
was in legal trouble.(used 20 TC)
[
Poison Kit
6 TC
An assortment of deadly chemicals packed into a compact box. Comes with a syringe for more precise application.][
Bee Smoker
4 TC
A device that runs on cannabis, turning it into a gas that can hypnotize bees to follow our commands.][
Disable Telecomms (25% off!)
3 TC
When purchased, a virus will be uploaded to the telecommunication processing servers to temporarily disable themselves. Normally costs 4 TC. All sales final. Void where prohibited.][
Protocol CRAB-17 Phone
7 TC
The Protocol CRAB-17 Phone, a phone borrowed from an unknown third party, it can be used to crash the space market, funneling the losses of the crew to your bank account.The crew can move their funds to a new banking site though, unless they HODL, in which case they deserve it.]Objective #1: Steal a reflector trenchcoat
Fail.Objective #2: Assassinate Ophelia Riverleah, the Shaft Miner.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 795.17 Reputation and 0 Unused Telecrystals.
The syndicate sleeper agent has failed!TheWolfbringer was
Alec Petrov the
Assistant and
survivedAlec Petrov
was part of Nanotrasen Internal Affairs.(used 20 TC)
[
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.][
Miniature Energy Crossbow
10 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot.][
Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.][
Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.]Objective #1: Steal the source code for Project Goon from the master R&D server mainframe
Fail.Objective #2: Steal the captain's antique laser gun
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 795.17 Reputation and 0 Unused Telecrystals.
The syndicate sleeper agent has failed!Qunk was
Zinc XXIX the
Station Engineer and
survivedZinc XXIX
was an employee from Donk Corporation.(used 0 TC)
Objective #1: Steal the heavily radioactive plutonium core from the onboard self-destruct
Fail.Objective #2: Steal the reactive teleport armor
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 795.17 Reputation and 20 Unused Telecrystals.
The syndicate sleeper agent has failed!Glue-m was
Jordan Tanner the
Shaft Miner and
survivedJordan Tanner
was a specialist from Cybersun Industries.(used 16 TC)
[
No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.][
Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.][
Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.][
Syndicate Smokes
2 TC
Strong flavor, dense smoke, infused with omnizine.]Objective #1: Steal the Blackbox
Fail.Objective #2: Steal the hypospray
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 795.17 Reputation and 4 Unused Telecrystals.
The syndicate sleeper agent has failed!The code phrases were: mining tools, vodka, Cook, softThe code responses were: reality, custodial closet
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 58975 credits collected by crew this shift.
An average of 1371.51 credits were collected.
The most affluent crew member at shift end was Mason Slavovich with 22561.2 cr!
Total Achievements Earned: 4!
gluem was Jordan Tanner, who earned the 'Demonic-Frost Miner Killer' achievement at Icemoon Underground!
gluem was Jordan Tanner, who earned the 'Demonic-Frost Miner Crusher' achievement at Icemoon Underground!
gluem was Jordan Tanner, who earned the 'Colossus Killer' achievement at Icemoon Caves!
gluem was Jordan Tanner, who earned the 'Colossus Crusher' achievement at Icemoon Caves!