[2023-10-25 13:50:12.234] Starting up round ID 217481. - ------------------------- [2023-10-25 13:50:12.673] RUNTIME: World loaded at 13:50:12! [2023-10-25 13:50:12.679] RUNTIME: TGS Info: Activating API for version -censored- [2023-10-25 13:50:12.679] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-10-25 13:50:12.680] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-10-25 13:50:12.680] RUNTIME: Running /tg/ revision: - origin/master: a0ca7b3f46132517f71f08bfda465667d133b5d7 - Running rust-g version 3.0.0 [2023-10-25 13:50:12.684] RUNTIME: map_config not found: _maps/boxstation.json [2023-10-25 13:50:12.685] RUNTIME: Database connection established. [2023-10-25 13:50:12.687] RUNTIME: Running /tg/ revision: - origin/master: a0ca7b3f46132517f71f08bfda465667d133b5d7 - Running rust-g version 3.0.0 [2023-10-25 13:50:13.852] RUNTIME: Initialized Title Screen subsystem within 0.01 seconds! [2023-10-25 13:50:13.852] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-10-25 13:50:13.853] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-10-25 13:50:13.862] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-10-25 13:50:13.862] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-10-25 13:50:13.863] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-10-25 13:50:13.919] RUNTIME: Initialized Sounds subsystem within 0.06 seconds! [2023-10-25 13:50:13.946] RUNTIME: Initialized Instruments subsystem within 0.03 seconds! [2023-10-25 13:50:14.587] RUNTIME: Initialized Greyscale subsystem within 0.64 seconds! [2023-10-25 13:50:14.587] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-10-25 13:50:14.587] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-10-25 13:50:14.589] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-10-25 13:50:15.577] RUNTIME: Initialized Achievements subsystem within 0.99 seconds! [2023-10-25 13:50:15.578] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-10-25 13:50:15.579] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-10-25 13:50:15.597] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-10-25 13:50:15.603] RUNTIME: Initialized Events subsystem within 0.01 seconds! [2023-10-25 13:50:15.609] RUNTIME: Initialized IDs and Access subsystem within 0.01 seconds! [2023-10-25 13:50:15.610] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-10-25 13:50:15.611] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-10-25 13:50:15.628] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-10-25 13:50:15.634] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-10-25 13:50:15.634] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-10-25 13:50:15.649] RUNTIME: Initialized Trading Card Game subsystem within 0.01 seconds! [2023-10-25 13:50:15.662] RUNTIME: Loading MetaStation... [2023-10-25 13:50:16.934] RUNTIME: Loaded Station in 1.3s! [2023-10-25 13:50:17.718] RUNTIME: Loaded Lavaland in 0.7s! [2023-10-25 13:50:21.308] RUNTIME: Ruin loader finished with 0 left to spend. [2023-10-25 13:50:23.752] RUNTIME: Ruin loader finished with 0 left to spend. [2023-10-25 13:50:23.859] RUNTIME: Cave Generator terrain generation finished in 0.1s! [2023-10-25 13:50:23.870] RUNTIME: Cave Generator terrain generation finished in 0s! [2023-10-25 13:50:24.039] RUNTIME: Cave Generator terrain population finished in 0.1s! [2023-10-25 13:50:24.043] RUNTIME: Cave Generator terrain population finished in 0s! [2023-10-25 13:50:24.504] RUNTIME: Initialized Mapping subsystem within 8.85 seconds! [2023-10-25 13:50:39.048] RUNTIME: Initialized Early Assets subsystem within 14.54 seconds! [2023-10-25 13:50:39.099] RUNTIME: Initialized Research subsystem within 0.05 seconds! [2023-10-25 13:50:39.100] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-10-25 13:50:39.129] RUNTIME: Initialized Spatial Grid subsystem within 0.03 seconds! [2023-10-25 13:50:39.130] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-10-25 13:50:39.131] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-10-25 13:51:00.157] RUNTIME: runtime error: error sending request for url (http://-censored-:5002/tts-voices): error trying to connect: tcp connect error: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond. (os error 10060) (code/controllers/subsystem/tts.dm:66) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("error sending request for url ...", "code/controllers/subsystem/tts...", 66) - Text To Speech (/datum/controller/subsystem/tts): establish connection to tts() - Text To Speech (/datum/controller/subsystem/tts): Initialize() - Master (/datum/controller/master): init subsystem(Text To Speech (/datum/controller/subsystem/tts)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-10-25 13:51:00.158] RUNTIME: Failed to initialize Text To Speech subsystem after 21.03 seconds! [2023-10-25 13:51:52.452] RUNTIME: Initialized Atoms subsystem within 52.29 seconds! [2023-10-25 13:51:52.528] RUNTIME: Initialized Language subsystem within 0.01 seconds! [2023-10-25 13:51:52.663] RUNTIME: Initialized Machines subsystem within 0.13 seconds! [2023-10-25 13:51:52.712] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-10-25 13:51:52.713] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-10-25 13:51:52.715] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-10-25 13:51:52.716] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-10-25 13:51:52.716] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-10-25 13:51:52.717] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-10-25 13:51:52.718] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-10-25 13:51:52.718] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-10-25 13:51:53.243] RUNTIME: Initialized Library Loading subsystem within 0.52 seconds! [2023-10-25 13:51:53.408] RUNTIME: Initialized Lua Scripting subsystem within 0.16 seconds! [2023-10-25 13:51:53.415] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2023-10-25 13:51:53.416] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-10-25 13:51:53.416] RUNTIME: Initialized Stock Market subsystem within 0 seconds! [2023-10-25 13:51:53.417] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-10-25 13:51:53.421] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2023-10-25 13:51:53.422] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-10-25 13:51:53.444] RUNTIME: Initialized Wardrobe subsystem within 0.02 seconds! [2023-10-25 13:51:53.444] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-10-25 13:51:53.444] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-10-25 13:51:57.039] RUNTIME: ## WARNING: HEY! LISTEN! 0.3 seconds were wasted processing 395 turf(s) (connected to 7334 other turfs) with atmos differences at round start. [2023-10-25 13:51:58.001] RUNTIME: Initialized Atmospherics subsystem within 4.56 seconds! [2023-10-25 13:51:58.034] RUNTIME: Loaded 16 engraved messages on map MetaStation [2023-10-25 13:51:58.036] RUNTIME: Loaded 2 prison tattoos [2023-10-25 13:51:58.138] RUNTIME: Initialized Persistence subsystem within 0.14 seconds! [2023-10-25 13:51:58.187] RUNTIME: Initialized Persistent Paintings subsystem within 0.05 seconds! [2023-10-25 13:51:58.188] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-10-25 13:52:00.090] RUNTIME: Initialized Assets subsystem within 1.9 seconds! [2023-10-25 13:52:03.021] RUNTIME: Initialized Icon Smoothing subsystem within 2.93 seconds! [2023-10-25 13:52:03.022] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-10-25 13:52:03.026] RUNTIME: Initialized PRISM subsystem within 0 seconds! [2023-10-25 13:52:13.402] RUNTIME: Initialized Lighting subsystem within 10.38 seconds! [2023-10-25 13:52:18.749] RUNTIME: Initialized Shuttle subsystem within 5.35 seconds! [2023-10-25 13:52:18.835] RUNTIME: Initialized Minor Mapping subsystem within 0.09 seconds! [2023-10-25 13:52:18.838] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-10-25 13:52:18.887] RUNTIME: Initialized Ban Cache subsystem within 0.05 seconds! [2023-10-25 13:52:18.962] RUNTIME: Initialized Init Profiler subsystem within 0.07 seconds! [2023-10-25 13:52:18.963] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-10-25 13:52:18.963] RUNTIME: Initializations complete within 125.1 seconds! [2023-10-25 13:54:20.510] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: add mutation (/datum/dna/proc/add_mutation) - source file: code/datums/dna.dm,144 - usr: null - src: /datum/dna (/datum/dna) - call stack: - /datum/dna (/datum/dna): add mutation(Clumsiness (/datum/mutation/human/clumsy), 3, null) - /datum/dna (/datum/dna): copy dna(/datum/dna (/datum/dna)) - /datum/manifest (/datum/manifest): inject(Jerry The Unfunny (/mob/living/carbon/human)) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-10-25 13:54:20.821] RUNTIME: Game start took 1.7s [2023-10-25 13:54:57.034] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:14:33.703] RUNTIME: runtime error: Cannot read null.air - proc name: merge (/datum/pipeline/proc/merge) - source file: code/modules/atmospherics/machinery/datum_pipeline.dm,173 - usr: Gregory Potimkin (/mob/living/carbon/human) - src: /datum/pipeline (/datum/pipeline) - usr.loc: space (178,142,2) (/turf/open/space) - call stack: - /datum/pipeline (/datum/pipeline): merge(null) - /datum/pipeline (/datum/pipeline): add member(the omni 4-way pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w), the omni 4-way pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w)) - the omni 4-way pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w): add member(the omni 4-way pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w)) - the omni 4-way pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w): on construction(Gregory Potimkin (/mob/living/carbon/human), "#EEEEEE", 2) - 4-way pipe manifold fitting (/obj/item/pipe/quaternary): wrench act(Gregory Potimkin (/mob/living/carbon/human), the rapid pipe dispenser (/obj/item/pipe_dispenser)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): pre attack(the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple), Gregory Potimkin (/mob/living/carbon/human), "icon-x=10;icon-y=11;left=1;but...") - the rapid pipe dispenser (/obj/item/pipe_dispenser): melee attack chain(Gregory Potimkin (/mob/living/carbon/human), the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple), "icon-x=10;icon-y=11;left=1;but...") - Gregory Potimkin (/mob/living/carbon/human): ClickOn(the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple), "icon-x=10;icon-y=11;left=1;but...") - the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): Click(space (179,143,2) (/turf/open/space), "mapwindow.map", "icon-x=10;icon-y=11;left=1;but...") - [2023-10-25 14:14:33.705] RUNTIME: runtime error: Cannot execute null.add member(). - proc name: add member (/obj/machinery/atmospherics/pipe/add_member) - source file: code/modules/atmospherics/machinery/datum_pipeline.dm,194 - usr: Gregory Potimkin (/mob/living/carbon/human) - src: the omni 4-way pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w) - usr.loc: space (178,142,2) (/turf/open/space) - src.loc: space (179,142,2) (/turf/open/space) - call stack: - the omni 4-way pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w): add member(the omni 4-way pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w)) - the omni 4-way pipe manifold (/obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w): on construction(Gregory Potimkin (/mob/living/carbon/human), "#EEEEEE", 2) - 4-way pipe manifold fitting (/obj/item/pipe/quaternary): wrench act(Gregory Potimkin (/mob/living/carbon/human), the rapid pipe dispenser (/obj/item/pipe_dispenser)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): pre attack(the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple), Gregory Potimkin (/mob/living/carbon/human), "icon-x=10;icon-y=11;left=1;but...") - the rapid pipe dispenser (/obj/item/pipe_dispenser): melee attack chain(Gregory Potimkin (/mob/living/carbon/human), the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple), "icon-x=10;icon-y=11;left=1;but...") - Gregory Potimkin (/mob/living/carbon/human): ClickOn(the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple), "icon-x=10;icon-y=11;left=1;but...") - the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): Click(space (179,143,2) (/turf/open/space), "mapwindow.map", "icon-x=10;icon-y=11;left=1;but...") - [2023-10-25 14:15:16.926] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:19:38.357] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:21:45.623] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:28:00.351] RUNTIME: ## TESTING: GC: -- [0x21060054] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.352] RUNTIME: ## TESTING: GC: -- [0x2108b0f7] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.352] RUNTIME: ## TESTING: GC: -- [0x2108b087] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.352] RUNTIME: ## TESTING: GC: -- [0x21089125] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.353] RUNTIME: ## TESTING: GC: -- [0x21089116] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.353] RUNTIME: ## TESTING: GC: -- [0x2108b47a] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.353] RUNTIME: ## TESTING: GC: -- [0x2108a5bd] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.353] RUNTIME: ## TESTING: GC: -- [0x2108b1c2] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.354] RUNTIME: ## TESTING: GC: -- [0x2108ab15] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.354] RUNTIME: ## TESTING: GC: -- [0x2108b404] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.354] RUNTIME: ## TESTING: GC: -- [0x2108a177] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.354] RUNTIME: ## TESTING: GC: -- [0x2108b4e5] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.355] RUNTIME: ## TESTING: GC: -- [0x2108b660] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.355] RUNTIME: ## TESTING: GC: -- [0x2108b46b] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.355] RUNTIME: ## TESTING: GC: -- [0x2108b54e] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:00.355] RUNTIME: ## TESTING: GC: -- [0x2108b50c] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-10-25 14:28:11.804] RUNTIME: ## WARNING: couldn't find shuttle with id: in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: Paxton James. [2023-10-25 14:28:12.164] RUNTIME: ## WARNING: couldn't find shuttle with id: in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: . [2023-10-25 14:28:13.064] RUNTIME: ## WARNING: couldn't find shuttle with id: in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: . [2023-10-25 14:28:13.965] RUNTIME: ## WARNING: couldn't find shuttle with id: in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: . [2023-10-25 14:28:14.864] RUNTIME: ## WARNING: couldn't find shuttle with id: in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: . [2023-10-25 14:34:47.847] RUNTIME: runtime error: Cannot read null.id - proc name: SetId (/datum/action/proc/SetId) - source file: code/datums/actions/action.dm,362 - usr: the red adult slime (356) (/mob/living/simple_animal/slime) - src: Reproduce (/datum/action/innate/slime/reproduce) - usr.loc: the reinforced floor (170,157,2) (/turf/open/floor/engine) - call stack: - Reproduce (/datum/action/innate/slime/reproduce): SetId(Reproduce (/atom/movable/screen/movable/action_button), the red adult slime (356) (/mob/living/simple_animal/slime)) - Reproduce (/datum/action/innate/slime/reproduce): ShowTo(the red adult slime (356) (/mob/living/simple_animal/slime)) - /datum/hud/living (/datum/hud/living): build action groups() - the red adult slime (356) (/mob/living/simple_animal/slime): set hud used(/datum/hud/living (/datum/hud/living)) - the red adult slime (356) (/mob/living/simple_animal/slime): create mob hud() - the red adult slime (356) (/mob/living/simple_animal/slime): Login() - the red adult slime (356) (/mob/living/simple_animal/slime): Login() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): makepyroslime() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): detonate() - [2023-10-25 14:36:56.322] RUNTIME: runtime error: undefined variable /mob/living/simple_animal/slime/var/dna - proc name: Initialize (/obj/effect/client_image_holder/hallucination/your_mother/Initialize) - source file: code/modules/hallucination/mother.dm,80 - usr: null - src: Your mother (/obj/effect/client_image_holder/hallucination/your_mother) - src.loc: the floor (175,157,2) (/turf/open/floor/iron/dark) - call stack: - Your mother (/obj/effect/client_image_holder/hallucination/your_mother): Initialize(0, the red adult slime (464) (/mob/living/simple_animal/slime), /datum/hallucination/your_moth... (/datum/hallucination/your_mother)) - Atoms (/datum/controller/subsystem/atoms): InitAtom(Your mother (/obj/effect/client_image_holder/hallucination/your_mother), 0, /list (/list)) - Your mother (/obj/effect/client_image_holder/hallucination/your_mother): New(0, the red adult slime (464) (/mob/living/simple_animal/slime), /datum/hallucination/your_moth... (/datum/hallucination/your_mother)) - /datum/hallucination/your_moth... (/datum/hallucination/your_mother): start() - the red adult slime (464) (/mob/living/simple_animal/slime): cause hallucination(/list (/list)) - /datum/status_effect/hallucina... (/datum/status_effect/hallucination): tick(2) - /datum/status_effect/hallucina... (/datum/status_effect/hallucination): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:50.845] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (169,154,2) (/turf/open/floor/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-10-25 14:39:50.848] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (169,154,2) (/turf/open/floor/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-10-25 14:39:53.553] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (154,156,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(33, "brute", "bomb", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:53.554] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (155,156,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(34, "brute", "bomb", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:55.369] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (173,166,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the welding tool (/obj/item/weldingtool), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the welding tool (/obj/item/weldingtool): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the welding tool (/obj/item/weldingtool): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (173,166,2) (/turf/open/space): Enter(the welding tool (/obj/item/weldingtool)) - the welding tool (/obj/item/weldingtool): Move(space (173,166,2) (/turf/open/space), 2, 0, 1) - the welding tool (/obj/item/weldingtool): Move(space (173,166,2) (/turf/open/space), 2, 0, 1) - the welding tool (/obj/item/weldingtool): experience pressure difference(99.7828, 2, 0) - the plating (173,167,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:55.524] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (154,156,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (154,156,2) (/turf/open/space): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (154,156,2) (/turf/open/space), 2, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (154,156,2) (/turf/open/space), 2, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): experience pressure difference(102.91, 2, 0) - the plating (154,157,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:55.525] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (154,156,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (154,156,2) (/turf/open/space): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(space (154,156,2) (/turf/open/space), 2, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(space (154,156,2) (/turf/open/space), 2, 0, 1) - the iron (/obj/item/stack/sheet/iron): experience pressure difference(102.91, 2, 0) - the plating (154,157,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:55.733] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (173,166,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 8, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (173,166,2) (/turf/open/space): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (173,166,2) (/turf/open/space), 4, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (173,166,2) (/turf/open/space), 4, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): experience pressure difference(97.6907, 4, 0) - the plating (172,166,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:55.835] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (155,156,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (155,156,2) (/turf/open/space): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (155,156,2) (/turf/open/space), 2, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (155,156,2) (/turf/open/space), 2, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): experience pressure difference(101.527, 2, 0) - the plating (155,157,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:56.505] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (152,156,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the anti-breach shielding proj... (/obj/machinery/shieldgen), null, 1, null, /datum/thrownthing (/datum/thrownthing)) - the anti-breach shielding proj... (/obj/machinery/shieldgen): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (152,156,2) (/turf/open/space): Enter(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Move(space (152,156,2) (/turf/open/space), 8, 32, 1) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Move(space (152,156,2) (/turf/open/space), 8, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:57.776] RUNTIME: runtime error: The �Engineering PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering) - src.loc: space (154,141,2) (/turf/open/space) - call stack: - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): take damage(0, "brute", "melee", 1, 4, 0) - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): hitby(the radiation hood (/obj/item/clothing/head/utility/radiation), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the radiation hood (/obj/item/clothing/head/utility/radiation): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - the radiation hood (/obj/item/clothing/head/utility/radiation): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the radiation hood (/obj/item/clothing/head/utility/radiation): Bump(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - space (154,141,2) (/turf/open/space): Enter(the radiation hood (/obj/item/clothing/head/utility/radiation)) - the radiation hood (/obj/item/clothing/head/utility/radiation): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the radiation hood (/obj/item/clothing/head/utility/radiation): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the radiation hood (/obj/item/clothing/head/utility/radiation): Move(space (154,141,2) (/turf/open/space), 10, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:57.779] RUNTIME: runtime error: The �Engineering PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering) - src.loc: space (154,141,2) (/turf/open/space) - call stack: - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): take damage(0, "brute", "melee", 1, 4, 0) - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): hitby(the radiation suit (/obj/item/clothing/suit/utility/radiation), 0, 1, null, /datum/thrownthing (/datum/thrownthing)) - the radiation suit (/obj/item/clothing/suit/utility/radiation): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the radiation suit (/obj/item/clothing/suit/utility/radiation): Bump(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - space (154,141,2) (/turf/open/space): Enter(the radiation suit (/obj/item/clothing/suit/utility/radiation)) - the radiation suit (/obj/item/clothing/suit/utility/radiation): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the radiation suit (/obj/item/clothing/suit/utility/radiation): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the radiation suit (/obj/item/clothing/suit/utility/radiation): Move(space (154,141,2) (/turf/open/space), 10, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:57.803] RUNTIME: runtime error: The �Engineering PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering) - src.loc: space (154,141,2) (/turf/open/space) - call stack: - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): take damage(0, "brute", "melee", 1, 4, 0) - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): hitby(the Geiger counter (/obj/item/geiger_counter), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the Geiger counter (/obj/item/geiger_counter): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the Geiger counter (/obj/item/geiger_counter): Bump(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - space (154,141,2) (/turf/open/space): Enter(the Geiger counter (/obj/item/geiger_counter)) - the Geiger counter (/obj/item/geiger_counter): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the Geiger counter (/obj/item/geiger_counter): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the Geiger counter (/obj/item/geiger_counter): Move(space (154,141,2) (/turf/open/space), 10, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:57.806] RUNTIME: runtime error: The �Engineering PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering) - src.loc: space (154,141,2) (/turf/open/space) - call stack: - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): take damage(5, "brute", "melee", 1, 4, 0) - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): hitby(the light bulb (/obj/item/light/bulb), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light bulb (/obj/item/light/bulb): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - the light bulb (/obj/item/light/bulb): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the light bulb (/obj/item/light/bulb): Bump(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - space (154,141,2) (/turf/open/space): Enter(the light bulb (/obj/item/light/bulb)) - the light bulb (/obj/item/light/bulb): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the light bulb (/obj/item/light/bulb): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the light bulb (/obj/item/light/bulb): Move(space (154,141,2) (/turf/open/space), 10, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:57.809] RUNTIME: runtime error: The �Engineering PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering) - src.loc: space (154,141,2) (/turf/open/space) - call stack: - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): take damage(0, "brute", "melee", 1, 4, 0) - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): hitby(the cable piece (/obj/item/stack/cable_coil), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the cable piece (/obj/item/stack/cable_coil): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the cable piece (/obj/item/stack/cable_coil): Bump(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - space (154,141,2) (/turf/open/space): Enter(the cable piece (/obj/item/stack/cable_coil)) - the cable piece (/obj/item/stack/cable_coil): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the cable piece (/obj/item/stack/cable_coil): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the cable piece (/obj/item/stack/cable_coil): Move(space (154,141,2) (/turf/open/space), 10, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:57.812] RUNTIME: runtime error: The �Engineering PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering) - src.loc: space (154,141,2) (/turf/open/space) - call stack: - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): take damage(0, "brute", "melee", 1, 4, 0) - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): hitby(the light fixture frame (/obj/item/wallframe/light_fixture), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light fixture frame (/obj/item/wallframe/light_fixture): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the light fixture frame (/obj/item/wallframe/light_fixture): Bump(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - space (154,141,2) (/turf/open/space): Enter(the light fixture frame (/obj/item/wallframe/light_fixture)) - the light fixture frame (/obj/item/wallframe/light_fixture): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the light fixture frame (/obj/item/wallframe/light_fixture): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the light fixture frame (/obj/item/wallframe/light_fixture): Move(space (154,141,2) (/turf/open/space), 10, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:57.814] RUNTIME: runtime error: The �Engineering PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering) - src.loc: space (154,141,2) (/turf/open/space) - call stack: - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): take damage(0, "brute", "melee", 1, 4, 0) - the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering): hitby(the SECURE AREA sign (/obj/item/sign), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the SECURE AREA sign (/obj/item/sign): throw impact(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - the SECURE AREA sign (/obj/item/sign): Bump(the Engineering PDA & ID Paint... (/obj/machinery/pdapainter/engineering)) - space (154,141,2) (/turf/open/space): Enter(the SECURE AREA sign (/obj/item/sign)) - the SECURE AREA sign (/obj/item/sign): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the SECURE AREA sign (/obj/item/sign): Move(space (154,141,2) (/turf/open/space), 8, 0, 1) - the SECURE AREA sign (/obj/item/sign): Move(space (154,141,2) (/turf/open/space), 10, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:39:59.987] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (174,169,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(11, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the purple shard (/obj/item/shard/plasma), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the purple shard (/obj/item/shard/plasma): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the purple shard (/obj/item/shard/plasma): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (174,169,2) (/turf/open/floor/plating): Enter(the purple shard (/obj/item/shard/plasma)) - the purple shard (/obj/item/shard/plasma): Move(the plating (174,169,2) (/turf/open/floor/plating), 1, 0, 1) - the purple shard (/obj/item/shard/plasma): Move(the plating (174,169,2) (/turf/open/floor/plating), 1, 0, 1) - the purple shard (/obj/item/shard/plasma): Move(the plating (175,169,2) (/turf/open/floor/plating), 5, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:00.014] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (174,169,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(11, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the purple shard (/obj/item/shard/plasma), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the purple shard (/obj/item/shard/plasma): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the purple shard (/obj/item/shard/plasma): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (174,169,2) (/turf/open/floor/plating): Enter(the purple shard (/obj/item/shard/plasma)) - the purple shard (/obj/item/shard/plasma): Move(the plating (174,169,2) (/turf/open/floor/plating), 1, 0, 1) - the purple shard (/obj/item/shard/plasma): Move(the plating (174,169,2) (/turf/open/floor/plating), 1, 0, 1) - the purple shard (/obj/item/shard/plasma): Move(the plating (175,169,2) (/turf/open/floor/plating), 5, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:00.016] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (174,169,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron rod (/obj/item/stack/rods), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron rod (/obj/item/stack/rods): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron rod (/obj/item/stack/rods): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (174,169,2) (/turf/open/floor/plating): Enter(the iron rod (/obj/item/stack/rods)) - the iron rod (/obj/item/stack/rods): Move(the plating (174,169,2) (/turf/open/floor/plating), 1, 0, 1) - the iron rod (/obj/item/stack/rods): Move(the plating (174,169,2) (/turf/open/floor/plating), 1, 0, 1) - the iron rod (/obj/item/stack/rods): Move(the plating (175,169,2) (/turf/open/floor/plating), 5, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:02.394] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (149,168,2) (/turf/open/floor/plating) - call stack: - the plating (149,168,2) (/turf/open/floor/plating): process cell(5451) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:02.400] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (154,137,2) (/turf/open/floor/iron) - call stack: - the floor (154,137,2) (/turf/open/floor/iron): process cell(5451) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:02.400] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (174,171,2) (/turf/open/floor/plating) - call stack: - the plating (174,171,2) (/turf/open/floor/plating): process cell(5451) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:02.401] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (173,172,2) (/turf/open/floor/plating) - call stack: - the plating (173,172,2) (/turf/open/floor/plating): process cell(5451) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:02.402] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (172,171,2) (/turf/open/floor/plating) - call stack: - the plating (172,171,2) (/turf/open/floor/plating): process cell(5451) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:02.421] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (156,165,2) (/turf/open/floor/plating) - call stack: - the plating (156,165,2) (/turf/open/floor/plating): process cell(5451) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:02.422] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (156,162,2) (/turf/open/floor/iron) - call stack: - the floor (156,162,2) (/turf/open/floor/iron): process cell(5451) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:02.947] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (157,145,2) (/turf/open/floor/iron/dark) - call stack: - the floor (157,145,2) (/turf/open/floor/iron/dark): process cell(5452) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:02.948] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (156,144,2) (/turf/open/floor/iron) - call stack: - the floor (156,144,2) (/turf/open/floor/iron): process cell(5452) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:02.949] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (158,165,2) (/turf/open/floor/plating) - call stack: - the plating (158,165,2) (/turf/open/floor/plating): process cell(5452) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:02.950] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (158,162,2) (/turf/open/floor/iron) - call stack: - the floor (158,162,2) (/turf/open/floor/iron): process cell(5452) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:02.951] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (162,164,2) (/turf/open/floor/iron) - call stack: - the floor (162,164,2) (/turf/open/floor/iron): process cell(5452) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.350] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (159,158,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (159,158,2) (/turf/open/floor/plating/foam): process cell(5453) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.353] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (162,170,2) (/turf/open/floor/plating) - call stack: - the plating (162,170,2) (/turf/open/floor/plating): process cell(5453) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.354] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (155,141,2) (/turf/open/floor/iron/dark) - call stack: - the floor (155,141,2) (/turf/open/floor/iron/dark): process cell(5453) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.355] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (175,140,2) (/turf/open/floor/plating) - call stack: - the plating (175,140,2) (/turf/open/floor/plating): process cell(5453) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.356] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (174,139,2) (/turf/open/floor/plating) - call stack: - the plating (174,139,2) (/turf/open/floor/plating): process cell(5453) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.359] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (159,138,2) (/turf/open/floor/iron) - call stack: - the floor (159,138,2) (/turf/open/floor/iron): process cell(5453) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.360] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (157,139,2) (/turf/open/floor/iron) - call stack: - the floor (157,139,2) (/turf/open/floor/iron): process cell(5453) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.361] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (155,139,2) (/turf/open/floor/iron) - call stack: - the floor (155,139,2) (/turf/open/floor/iron): process cell(5453) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.362] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (156,138,2) (/turf/open/floor/iron) - call stack: - the floor (156,138,2) (/turf/open/floor/iron): process cell(5453) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.367] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (158,165,2) (/turf/open/floor/plating) - call stack: - the plating (158,165,2) (/turf/open/floor/plating): process cell(5453) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.380] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (162,164,2) (/turf/open/floor/iron) - call stack: - the floor (162,164,2) (/turf/open/floor/iron): process cell(5453) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.858] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (149,168,2) (/turf/open/floor/plating) - call stack: - the plating (149,168,2) (/turf/open/floor/plating): process cell(5454) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.863] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (174,171,2) (/turf/open/floor/plating) - call stack: - the plating (174,171,2) (/turf/open/floor/plating): process cell(5454) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.864] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (173,172,2) (/turf/open/floor/plating) - call stack: - the plating (173,172,2) (/turf/open/floor/plating): process cell(5454) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.865] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (172,171,2) (/turf/open/floor/plating) - call stack: - the plating (172,171,2) (/turf/open/floor/plating): process cell(5454) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:40:03.885] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (172,167,2) (/turf/open/floor/plating) - call stack: - the plating (172,167,2) (/turf/open/floor/plating): process cell(5454) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:41:24.447] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:43:37.158] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the identification console (/obj/item/modular_computer/processor): update tablet open uis(null) - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): kill program(null) - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): kill program(null) - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): event powerfailure() - the identification console (/obj/item/modular_computer/processor): power failure() - the identification console (/obj/item/modular_computer/processor): handle power(2) - the identification console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:44:56.698] RUNTIME: ## TESTING: GC: -- [0x201b64d] | /obj/machinery/atmospherics/pipe/heat_exchanging/junction was unable to be GC'd -- (ref count of 2) [2023-10-25 14:44:56.698] RUNTIME: ## TESTING: GC: -- [0x2007d26] | /obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w was unable to be GC'd -- (ref count of 2) [2023-10-25 14:44:56.698] RUNTIME: ## TESTING: GC: -- [0x2016921] | /obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w was unable to be GC'd -- (ref count of 2) [2023-10-25 14:44:56.699] RUNTIME: ## TESTING: GC: -- [0x201b773] | /obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w was unable to be GC'd -- (ref count of 2) [2023-10-25 14:44:56.699] RUNTIME: ## TESTING: GC: -- [0x2016861] | /obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w was unable to be GC'd -- (ref count of 2) [2023-10-25 14:44:56.699] RUNTIME: ## TESTING: GC: -- [0x201b809] | /obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w was unable to be GC'd -- (ref count of 2) [2023-10-25 14:44:56.700] RUNTIME: ## TESTING: GC: -- [0x201b63b] | /obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w was unable to be GC'd -- (ref count of 2) [2023-10-25 14:44:56.700] RUNTIME: ## TESTING: GC: -- [0x2007702] | /obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w was unable to be GC'd -- (ref count of 2) [2023-10-25 14:44:56.700] RUNTIME: ## TESTING: GC: -- [0x201b70c] | /obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w was unable to be GC'd -- (ref count of 2) [2023-10-25 14:44:56.701] RUNTIME: ## TESTING: GC: -- [0x201b631] | /obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w was unable to be GC'd -- (ref count of 2) [2023-10-25 14:44:56.701] RUNTIME: ## TESTING: GC: -- [0x201b93c] | /obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w was unable to be GC'd -- (ref count of 2) [2023-10-25 14:44:56.701] RUNTIME: ## TESTING: GC: -- [0x201b688] | /obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w was unable to be GC'd -- (ref count of 2) [2023-10-25 14:44:56.702] RUNTIME: ## TESTING: GC: -- [0x201b829] | /obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w was unable to be GC'd -- (ref count of 2) [2023-10-25 14:46:50.774] RUNTIME: runtime error: undefined variable /obj/machinery/atmospherics/pipe/smart/simple/dark/visible/var/welded - proc name: can enter vent (/mob/living/proc/can_enter_vent) - source file: code/modules/mob/living/ventcrawling.dm,38 - usr: (src) - src: the red adult slime (356) (/mob/living/simple_animal/slime) - src.loc: the floor (125,79,2) (/turf/open/floor/iron/dark) - call stack: - the red adult slime (356) (/mob/living/simple_animal/slime): can enter vent(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), 1) - the red adult slime (356) (/mob/living/simple_animal/slime): can enter vent(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), 1) - the red adult slime (356) (/mob/living/simple_animal/slime): handle ventcrawl(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible)) - the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible): AltClick(the red adult slime (356) (/mob/living/simple_animal/slime)) - the red adult slime (356) (/mob/living/simple_animal/slime): AltClickOn(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible)) - the red adult slime (356) (/mob/living/simple_animal/slime): ClickOn(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), "icon-x=17;icon-y=23;left=1;alt...") - the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible): Click(the floor (125,78,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=17;icon-y=23;left=1;alt...") - BagpipeJogger (/client): Click(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), the floor (125,78,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=17;icon-y=23;left=1;alt...") - [2023-10-25 14:46:51.134] RUNTIME: runtime error: undefined variable /obj/machinery/atmospherics/pipe/smart/simple/dark/visible/var/welded - proc name: can enter vent (/mob/living/proc/can_enter_vent) - source file: code/modules/mob/living/ventcrawling.dm,38 - usr: (src) - src: the red adult slime (356) (/mob/living/simple_animal/slime) - src.loc: the floor (125,79,2) (/turf/open/floor/iron/dark) - call stack: - the red adult slime (356) (/mob/living/simple_animal/slime): can enter vent(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), 1) - the red adult slime (356) (/mob/living/simple_animal/slime): can enter vent(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), 1) - the red adult slime (356) (/mob/living/simple_animal/slime): handle ventcrawl(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible)) - the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible): AltClick(the red adult slime (356) (/mob/living/simple_animal/slime)) - the red adult slime (356) (/mob/living/simple_animal/slime): AltClickOn(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible)) - the red adult slime (356) (/mob/living/simple_animal/slime): ClickOn(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), "icon-x=15;icon-y=21;left=1;alt...") - the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible): Click(the floor (125,78,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=21;left=1;alt...") - BagpipeJogger (/client): Click(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), the floor (125,78,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=21;left=1;alt...") - [2023-10-25 14:46:51.370] RUNTIME: runtime error: undefined variable /obj/machinery/atmospherics/pipe/smart/simple/dark/visible/var/welded - proc name: can enter vent (/mob/living/proc/can_enter_vent) - source file: code/modules/mob/living/ventcrawling.dm,38 - usr: (src) - src: the red adult slime (356) (/mob/living/simple_animal/slime) - src.loc: the floor (125,79,2) (/turf/open/floor/iron/dark) - call stack: - the red adult slime (356) (/mob/living/simple_animal/slime): can enter vent(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), 1) - the red adult slime (356) (/mob/living/simple_animal/slime): can enter vent(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), 1) - the red adult slime (356) (/mob/living/simple_animal/slime): handle ventcrawl(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible)) - the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible): AltClick(the red adult slime (356) (/mob/living/simple_animal/slime)) - the red adult slime (356) (/mob/living/simple_animal/slime): AltClickOn(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible)) - the red adult slime (356) (/mob/living/simple_animal/slime): ClickOn(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), "icon-x=15;icon-y=21;left=1;alt...") - the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible): Click(the floor (125,78,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=21;left=1;alt...") - BagpipeJogger (/client): Click(the dark pipe (/obj/machinery/atmospherics/pipe/smart/simple/dark/visible), the floor (125,78,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=21;left=1;alt...") - [2023-10-25 14:48:57.194] RUNTIME: runtime error: Cannot execute null.UnregisterSignal(). - proc name: unregister signals (/datum/component/connect_range/proc/unregister_signals) - source file: code/datums/components/connect_range.dm,103 - usr: null - src: /datum/component/connect_range (/datum/component/connect_range) - call stack: - /datum/component/connect_range (/datum/component/connect_range): unregister signals(the floor (112,179,2) (/turf/open/floor/iron/dark), 0) - /datum/component/connect_range (/datum/component/connect_range): update signals(the portable flasher (/obj/machinery/flasher/portable), the floor (112,179,2) (/turf/open/floor/iron/dark), 0) - /datum/component/connect_range (/datum/component/connect_range): on moved(the portable flasher (/obj/machinery/flasher/portable), the floor (112,179,2) (/turf/open/floor/iron/dark), 0, 1, null, 1) - the portable flasher (/obj/machinery/flasher/portable): SendSignal("movable_moved", /list (/list)) - the portable flasher (/obj/machinery/flasher/portable): Moved(the floor (112,179,2) (/turf/open/floor/iron/dark), 0, 1, null, 1) - the portable flasher (/obj/machinery/flasher/portable): doMove(the plating (124,101,2) (/turf/open/floor/plating)) - the portable flasher (/obj/machinery/flasher/portable): forceMove(the plating (124,101,2) (/turf/open/floor/plating)) - the bluespace anomaly (/obj/effect/anomaly/bluespace): detonate() - the bluespace anomaly (/obj/effect/anomaly/bluespace): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:53:18.455] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:53:44.259] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:54:21.537] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:55:13.492] RUNTIME: runtime error: Cannot execute null.preRunEvent(). - proc name: TriggerEvent (/datum/controller/subsystem/events/proc/TriggerEvent) - source file: code/controllers/subsystem/events.dm,88 - usr: null - src: Events (/datum/controller/subsystem/events) - call stack: - Events (/datum/controller/subsystem/events): TriggerEvent(null) - Events (/datum/controller/subsystem/events): spawnEvent() - Events (/datum/controller/subsystem/events): checkEvent() - Events (/datum/controller/subsystem/events): fire(0) - Events (/datum/controller/subsystem/events): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:55:19.593] RUNTIME: runtime error: Cannot read null.stat - proc name: check completion (/datum/objective/pyro_slime/check_completion) - source file: code/modules/antagonists/pyro_slime/pyro_slime.dm,21 - usr: null - src: generic objective (/datum/objective/pyro_slime) - call stack: - generic objective (/datum/objective/pyro_slime): check completion() - Ticker (/datum/controller/subsystem/ticker): gather antag data() - Ticker (/datum/controller/subsystem/ticker): gather roundend feedback() - Ticker (/datum/controller/subsystem/ticker): declare completion(0) - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-25 14:56:26.785] RUNTIME: Shutting down Chat subsystem... [2023-10-25 14:56:26.785] RUNTIME: Shutting down Init Profiler subsystem... [2023-10-25 14:56:26.785] RUNTIME: Shutting down Ban Cache subsystem... [2023-10-25 14:56:26.786] RUNTIME: Shutting down Stat Panels subsystem... [2023-10-25 14:56:26.786] RUNTIME: Shutting down Explosions subsystem... [2023-10-25 14:56:26.786] RUNTIME: Shutting down Pathfinder subsystem... [2023-10-25 14:56:26.786] RUNTIME: Shutting down Minor Mapping subsystem... [2023-10-25 14:56:26.787] RUNTIME: Shutting down Shuttle subsystem... [2023-10-25 14:56:26.787] RUNTIME: Warning: Subsystem `Shuttle` slept 23 times. [2023-10-25 14:56:26.787] RUNTIME: Shutting down Lighting subsystem... [2023-10-25 14:56:26.788] RUNTIME: Shutting down XKeyScore subsystem... [2023-10-25 14:56:26.788] RUNTIME: Shutting down PRISM subsystem... [2023-10-25 14:56:26.788] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-10-25 14:56:26.788] RUNTIME: Shutting down Assets subsystem... [2023-10-25 14:56:26.789] RUNTIME: Shutting down Vote subsystem... [2023-10-25 14:56:26.789] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-10-25 14:56:26.789] RUNTIME: Shutting down Persistence subsystem... [2023-10-25 14:56:26.789] RUNTIME: Shutting down Atmospherics subsystem... [2023-10-25 14:56:26.790] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-10-25 14:56:26.790] RUNTIME: Shutting down Wet floors subsystem... [2023-10-25 14:56:26.790] RUNTIME: Shutting down Weather subsystem... [2023-10-25 14:56:26.790] RUNTIME: Shutting down Wardrobe subsystem... [2023-10-25 14:56:26.791] RUNTIME: Shutting down Verb Manager subsystem... [2023-10-25 14:56:26.791] RUNTIME: Shutting down Tutorials subsystem... [2023-10-25 14:56:26.791] RUNTIME: Shutting down Transport subsystem... [2023-10-25 14:56:26.791] RUNTIME: Shutting down Traitor subsystem... [2023-10-25 14:56:26.792] RUNTIME: Shutting down Throwing subsystem... [2023-10-25 14:56:26.792] RUNTIME: Shutting down tgui subsystem... [2023-10-25 14:56:26.825] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-10-25 14:56:26.825] RUNTIME: Shutting down Sun subsystem... [2023-10-25 14:56:26.825] RUNTIME: Shutting down Stock Market subsystem... [2023-10-25 14:56:26.826] RUNTIME: Shutting down Speech Controller subsystem... [2023-10-25 14:56:26.826] RUNTIME: Shutting down Space Drift subsystem... [2023-10-25 14:56:26.826] RUNTIME: Shutting down Smoke subsystem... [2023-10-25 14:56:26.827] RUNTIME: Shutting down Singularity subsystem... [2023-10-25 14:56:26.827] RUNTIME: Shutting down Radioactive Nebula subsystem... [2023-10-25 14:56:26.827] RUNTIME: Shutting down Radio subsystem... [2023-10-25 14:56:26.828] RUNTIME: Shutting down Radiation subsystem... [2023-10-25 14:56:26.828] RUNTIME: Shutting down Projectiles subsystem... [2023-10-25 14:56:26.828] RUNTIME: Shutting down Processing subsystem... [2023-10-25 14:56:26.828] RUNTIME: Shutting down Points of Interest subsystem... [2023-10-25 14:56:26.829] RUNTIME: Shutting down Plumbing subsystem... [2023-10-25 14:56:26.829] RUNTIME: Shutting down Ping subsystem... [2023-10-25 14:56:26.829] RUNTIME: Shutting down Parallax subsystem... [2023-10-25 14:56:26.829] RUNTIME: Shutting down pAI subsystem... [2023-10-25 14:56:26.830] RUNTIME: Shutting down Overlay subsystem... [2023-10-25 14:56:26.942] RUNTIME: Shutting down Objects subsystem... [2023-10-25 14:56:26.943] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-10-25 14:56:26.943] RUNTIME: Shutting down NPC Pool subsystem... [2023-10-25 14:56:26.943] RUNTIME: Shutting down Night Shift subsystem... [2023-10-25 14:56:26.944] RUNTIME: Shutting down Movement Loops subsystem... [2023-10-25 14:56:26.944] RUNTIME: Shutting down Movement Handler subsystem... [2023-10-25 14:56:26.944] RUNTIME: Shutting down MouseEntered subsystem... [2023-10-25 14:56:26.944] RUNTIME: Shutting down Mood subsystem... [2023-10-25 14:56:26.945] RUNTIME: Shutting down Modular Computers subsystem... [2023-10-25 14:56:26.945] RUNTIME: Shutting down Mobs subsystem... [2023-10-25 14:56:26.945] RUNTIME: Shutting down Materials subsystem... [2023-10-25 14:56:26.945] RUNTIME: Shutting down Lua Scripting subsystem... [2023-10-25 14:56:26.964] RUNTIME: Shutting down Library Loading subsystem... [2023-10-25 14:56:26.965] RUNTIME: Shutting down Lag Switch subsystem... [2023-10-25 14:56:26.965] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-10-25 14:56:26.965] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-10-25 14:56:26.966] RUNTIME: Shutting down Foam subsystem... [2023-10-25 14:56:26.966] RUNTIME: Shutting down Fluid subsystem... [2023-10-25 14:56:26.966] RUNTIME: Shutting down Fishing subsystem... [2023-10-25 14:56:26.967] RUNTIME: Shutting down Fast Processing subsystem... [2023-10-25 14:56:26.967] RUNTIME: Shutting down Escape Menu subsystem... [2023-10-25 14:56:26.967] RUNTIME: Shutting down Eigenstates subsystem... [2023-10-25 14:56:26.967] RUNTIME: Shutting down Disease subsystem... [2023-10-25 14:56:26.968] RUNTIME: Shutting down Digital Clocks subsystem... [2023-10-25 14:56:26.968] RUNTIME: Shutting down Datum Component System subsystem... [2023-10-25 14:56:26.968] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-10-25 14:56:26.968] RUNTIME: Shutting down Communications subsystem... [2023-10-25 14:56:26.969] RUNTIME: Shutting down Clock Component subsystem... [2023-10-25 14:56:26.969] RUNTIME: Shutting down Cliff Falling subsystem... [2023-10-25 14:56:26.969] RUNTIME: Shutting down Circuit Components subsystem... [2023-10-25 14:56:26.970] RUNTIME: Shutting down Burning subsystem... [2023-10-25 14:56:26.970] RUNTIME: Shutting down Blackmarket subsystem... [2023-10-25 14:56:26.970] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-10-25 14:56:26.970] RUNTIME: Shutting down Aura Healing subsystem... [2023-10-25 14:56:26.971] RUNTIME: Shutting down Augury subsystem... [2023-10-25 14:56:26.971] RUNTIME: Shutting down Asset Loading subsystem... [2023-10-25 14:56:26.971] RUNTIME: Shutting down Area Contents subsystem... [2023-10-25 14:56:26.971] RUNTIME: Shutting down Antag HUDs subsystem... [2023-10-25 14:56:26.972] RUNTIME: Shutting down Ambience subsystem... [2023-10-25 14:56:26.972] RUNTIME: Shutting down Addiction subsystem... [2023-10-25 14:56:26.972] RUNTIME: Shutting down Acid subsystem... [2023-10-25 14:56:26.973] RUNTIME: Shutting down Timer subsystem... [2023-10-25 14:56:26.973] RUNTIME: Shutting down Sound Loops subsystem... [2023-10-25 14:56:26.973] RUNTIME: Shutting down Runechat subsystem... [2023-10-25 14:56:26.973] RUNTIME: Shutting down Skills subsystem... [2023-10-25 14:56:26.974] RUNTIME: Shutting down Machines subsystem... [2023-10-25 14:56:26.974] RUNTIME: Shutting down Language subsystem... [2023-10-25 14:56:26.974] RUNTIME: Shutting down Atoms subsystem... [2023-10-25 14:56:26.975] RUNTIME: Shutting down Text To Speech subsystem... [2023-10-25 14:56:26.975] RUNTIME: Shutting down Restaurant subsystem... [2023-10-25 14:56:26.975] RUNTIME: Shutting down Economy subsystem... [2023-10-25 14:56:26.975] RUNTIME: Shutting down Spatial Grid subsystem... [2023-10-25 14:56:26.976] RUNTIME: Shutting down Time Tracking subsystem... [2023-10-25 14:56:26.976] RUNTIME: Shutting down Research subsystem... [2023-10-25 14:56:26.976] RUNTIME: Shutting down Early Assets subsystem... [2023-10-25 14:56:26.977] RUNTIME: Shutting down Mapping subsystem... [2023-10-25 14:56:26.977] RUNTIME: Shutting down Trading Card Game subsystem... [2023-10-25 14:56:26.977] RUNTIME: Shutting down Ticker subsystem... [2023-10-25 14:56:26.977] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-10-25 14:56:27.389] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-10-25 14:56:27.389] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-10-25 14:56:27.390] RUNTIME: Shutting down AI movement subsystem... [2023-10-25 14:56:27.390] RUNTIME: Shutting down Jobs subsystem... [2023-10-25 14:56:27.390] RUNTIME: Shutting down IDs and Access subsystem... [2023-10-25 14:56:27.391] RUNTIME: Shutting down Events subsystem... [2023-10-25 14:56:27.391] RUNTIME: Shutting down Reagents subsystem... [2023-10-25 14:56:27.391] RUNTIME: Shutting down Quirks subsystem... [2023-10-25 14:56:27.391] RUNTIME: Shutting down Station subsystem... [2023-10-25 14:56:27.392] RUNTIME: Shutting down Achievements subsystem... [2023-10-25 14:56:27.393] RUNTIME: Shutting down Discord subsystem... [2023-10-25 14:56:27.394] RUNTIME: Shutting down Security Level subsystem... [2023-10-25 14:56:27.394] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-10-25 14:56:27.394] RUNTIME: Shutting down Greyscale subsystem... [2023-10-25 14:56:27.395] RUNTIME: Shutting down Instruments subsystem... [2023-10-25 14:56:27.395] RUNTIME: Shutting down Sounds subsystem... [2023-10-25 14:56:27.395] RUNTIME: Shutting down Input subsystem... [2023-10-25 14:56:27.395] RUNTIME: Shutting down Server Tasks subsystem... [2023-10-25 14:56:27.396] RUNTIME: Shutting down Blackbox subsystem... [2023-10-25 14:56:27.440] RUNTIME: Shutting down Database subsystem... [2023-10-25 14:56:27.453] RUNTIME: Shutting down Garbage subsystem... [2023-10-25 14:56:27.743] RUNTIME: Shutting down Title Screen subsystem... [2023-10-25 14:56:27.744] RUNTIME: Shutting down Profiler subsystem... [2023-10-25 14:56:27.744] RUNTIME: Warning: Subsystem `Profiler` slept 8 times. [2023-10-25 14:56:27.788] RUNTIME: Shutdown complete [2023-10-25 14:56:27.788] RUNTIME: World rebooted at 14:56:27