[2023-10-24 05:29:28.827] Starting up round ID 217396. - ------------------------- [2023-10-24 05:29:29.272] RUNTIME: World loaded at 05:29:28! [2023-10-24 05:29:29.273] RUNTIME: TGS Info: Activating API for version -censored- [2023-10-24 05:29:29.273] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-10-24 05:29:29.273] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-10-24 05:29:29.273] RUNTIME: Running /tg/ revision: - origin/master: 350c7bd6e3f3036234aa21e4e002f3ca5de853b8 - Test merge active of PR #78705 commit bd050d975d8d6851c6621643d83f61cbadd04900 - HEAD: c06218e4f07dcda6fe5bbf3e8f4d1505bfa03d13 - Running rust-g version 3.0.0 [2023-10-24 05:29:29.277] RUNTIME: map_config not found: _maps/boxstation.json [2023-10-24 05:29:29.279] RUNTIME: Database connection established. [2023-10-24 05:29:29.281] RUNTIME: Running /tg/ revision: - origin/master: 350c7bd6e3f3036234aa21e4e002f3ca5de853b8 - Test merge active of PR #78705 commit bd050d975d8d6851c6621643d83f61cbadd04900 - HEAD: c06218e4f07dcda6fe5bbf3e8f4d1505bfa03d13 - Running rust-g version 3.0.0 [2023-10-24 05:29:30.390] RUNTIME: Initialized Title Screen subsystem within 0 seconds! [2023-10-24 05:29:30.391] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-10-24 05:29:30.391] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-10-24 05:29:30.400] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-10-24 05:29:30.400] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-10-24 05:29:30.401] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-10-24 05:29:30.440] RUNTIME: Initialized Sounds subsystem within 0.04 seconds! [2023-10-24 05:29:30.459] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-10-24 05:29:31.496] RUNTIME: Initialized Greyscale subsystem within 1.04 seconds! [2023-10-24 05:29:31.496] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-10-24 05:29:31.497] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-10-24 05:29:31.499] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-10-24 05:29:32.641] RUNTIME: Initialized Achievements subsystem within 1.14 seconds! [2023-10-24 05:29:32.641] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-10-24 05:29:32.643] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-10-24 05:29:32.660] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-10-24 05:29:32.667] RUNTIME: Initialized Events subsystem within 0.01 seconds! [2023-10-24 05:29:32.675] RUNTIME: Initialized IDs and Access subsystem within 0.01 seconds! [2023-10-24 05:29:32.677] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-10-24 05:29:32.677] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-10-24 05:29:32.696] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-10-24 05:29:32.701] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-10-24 05:29:32.702] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-10-24 05:29:32.717] RUNTIME: Initialized Trading Card Game subsystem within 0.01 seconds! [2023-10-24 05:29:32.741] RUNTIME: Loading MetaStation... [2023-10-24 05:29:34.510] RUNTIME: Loaded Station in 1.8s! [2023-10-24 05:29:35.625] RUNTIME: Loaded Lavaland in 1.1s! [2023-10-24 05:29:41.188] RUNTIME: Ruin loader finished with 0 left to spend. [2023-10-24 05:29:44.959] RUNTIME: Ruin loader finished with 0 left to spend. [2023-10-24 05:29:45.116] RUNTIME: Cave Generator terrain generation finished in 0.2s! [2023-10-24 05:29:45.135] RUNTIME: Cave Generator terrain generation finished in 0s! [2023-10-24 05:29:45.327] RUNTIME: Cave Generator terrain population finished in 0.1s! [2023-10-24 05:29:45.333] RUNTIME: Cave Generator terrain population finished in 0s! [2023-10-24 05:29:46.012] RUNTIME: Initialized Mapping subsystem within 13.29 seconds! [2023-10-24 05:29:46.071] RUNTIME: Initialized Early Assets subsystem within 0.06 seconds! [2023-10-24 05:29:46.134] RUNTIME: Initialized Research subsystem within 0.06 seconds! [2023-10-24 05:29:46.135] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-10-24 05:29:46.165] RUNTIME: Initialized Spatial Grid subsystem within 0.03 seconds! [2023-10-24 05:29:46.166] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-10-24 05:29:46.167] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-10-24 05:30:07.182] RUNTIME: runtime error: error sending request for url (http://-censored-:5002/tts-voices): error trying to connect: tcp connect error: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond. (os error 10060) (code/controllers/subsystem/tts.dm:66) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("error sending request for url ...", "code/controllers/subsystem/tts...", 66) - Text To Speech (/datum/controller/subsystem/tts): establish connection to tts() - Text To Speech (/datum/controller/subsystem/tts): Initialize() - Master (/datum/controller/master): init subsystem(Text To Speech (/datum/controller/subsystem/tts)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-10-24 05:30:07.185] RUNTIME: Failed to initialize Text To Speech subsystem after 21.02 seconds! [2023-10-24 05:31:12.671] RUNTIME: Initialized Atoms subsystem within 65.48 seconds! [2023-10-24 05:31:12.801] RUNTIME: Initialized Language subsystem within 0.02 seconds! [2023-10-24 05:31:12.962] RUNTIME: Initialized Machines subsystem within 0.16 seconds! [2023-10-24 05:31:12.973] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-10-24 05:31:12.974] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-10-24 05:31:12.976] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-10-24 05:31:12.977] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-10-24 05:31:12.978] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-10-24 05:31:12.979] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-10-24 05:31:12.980] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-10-24 05:31:12.981] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-10-24 05:31:13.676] RUNTIME: Initialized Library Loading subsystem within 0.69 seconds! [2023-10-24 05:31:13.851] RUNTIME: Initialized Lua Scripting subsystem within 0.17 seconds! [2023-10-24 05:31:13.862] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2023-10-24 05:31:13.863] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-10-24 05:31:13.864] RUNTIME: Initialized Stock Market subsystem within 0 seconds! [2023-10-24 05:31:13.865] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-10-24 05:31:13.870] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2023-10-24 05:31:13.871] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-10-24 05:31:13.895] RUNTIME: Initialized Wardrobe subsystem within 0.02 seconds! [2023-10-24 05:31:13.896] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-10-24 05:31:13.897] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-10-24 05:31:18.510] RUNTIME: ## WARNING: HEY! LISTEN! 0.4 seconds were wasted processing 395 turf(s) (connected to 7334 other turfs) with atmos differences at round start. [2023-10-24 05:31:19.740] RUNTIME: Initialized Atmospherics subsystem within 5.84 seconds! [2023-10-24 05:31:19.779] RUNTIME: Loaded 19 engraved messages on map MetaStation [2023-10-24 05:31:19.781] RUNTIME: Loaded 2 prison tattoos [2023-10-24 05:31:19.905] RUNTIME: Initialized Persistence subsystem within 0.16 seconds! [2023-10-24 05:31:19.977] RUNTIME: Initialized Persistent Paintings subsystem within 0.06 seconds! [2023-10-24 05:31:19.978] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-10-24 05:31:21.787] RUNTIME: Initialized Assets subsystem within 1.8 seconds! [2023-10-24 05:31:25.555] RUNTIME: Initialized Icon Smoothing subsystem within 3.75 seconds! [2023-10-24 05:31:25.566] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-10-24 05:31:25.614] RUNTIME: Initialized PRISM subsystem within 0.05 seconds! [2023-10-24 05:31:39.823] RUNTIME: Initialized Lighting subsystem within 14.21 seconds! [2023-10-24 05:31:47.282] RUNTIME: runtime error: list index out of bounds - proc name: shuttleRotate (/obj/machinery/atmospherics/shuttleRotate) - source file: code/modules/shuttle/shuttle_rotate.dm,94 - usr: null - src: the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air) - src.loc: the plating (187,179,5) (/turf/open/floor/plating) - call stack: - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): shuttleRotate(270, null) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(hyperspace (224,22,13) (/turf/open/space/transit), /list (/list), 8, 1, 2, 270) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(hyperspace (224,22,13) (/turf/open/space/transit), /list (/list), 8, 1, 2, 270) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(hyperspace (224,22,13) (/turf/open/space/transit), /list (/list), 8, 1, 2, 270) - White Ship (/obj/docking_port/mobile): cleanup runway(Deep Space (/obj/docking_port/stationary/picked/whiteship), /list (/list), /list (/list), /list (/list), /list (/list), 270, 2, Space (/area/space)) - White Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 2, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(NT Science Vessel (/datum/map_template/shuttle/whiteship/pubby), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize() - Master (/datum/controller/master): init subsystem(Shuttle (/datum/controller/subsystem/shuttle)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-10-24 05:31:47.357] RUNTIME: Initialized Shuttle subsystem within 7.53 seconds! [2023-10-24 05:31:47.456] RUNTIME: Initialized Minor Mapping subsystem within 0.1 seconds! [2023-10-24 05:31:47.473] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-10-24 05:31:47.514] RUNTIME: Initialized Ban Cache subsystem within 0.04 seconds! [2023-10-24 05:31:47.568] RUNTIME: Initialized Init Profiler subsystem within 0.05 seconds! [2023-10-24 05:31:47.569] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-10-24 05:31:47.569] RUNTIME: Initializations complete within 137.2 seconds! [2023-10-24 05:33:46.794] RUNTIME: Game start took 3.1s [2023-10-24 05:34:26.090] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: code/datums/datum.dm,202 - usr: Sylvia Nachtreiher (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (94,127,2) (/turf/open/floor/iron) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera obscura (/obj/item/camera/spooky): printpicture(Sylvia Nachtreiher (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera obscura (/obj/item/camera/spooky): after picture(Sylvia Nachtreiher (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera obscura (/obj/item/camera/spooky): captureimage(Sylvia Nachtreiher (Chaplain) (/obj/item/modular_computer/pda/chaplain), Sylvia Nachtreiher (/mob/living/carbon/human), 1, 1) - the camera obscura (/obj/item/camera/spooky): afterattack(Sylvia Nachtreiher (Chaplain) (/obj/item/modular_computer/pda/chaplain), Sylvia Nachtreiher (/mob/living/carbon/human), 1, "icon-x=23;icon-y=22;left=1;but...") - [2023-10-24 05:34:26.091] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: code/modules/photography/_pictures.dm,78 - usr: Sylvia Nachtreiher (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (94,127,2) (/turf/open/floor/iron) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera obscura (/obj/item/camera/spooky): printpicture(Sylvia Nachtreiher (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera obscura (/obj/item/camera/spooky): after picture(Sylvia Nachtreiher (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera obscura (/obj/item/camera/spooky): captureimage(Sylvia Nachtreiher (Chaplain) (/obj/item/modular_computer/pda/chaplain), Sylvia Nachtreiher (/mob/living/carbon/human), 1, 1) - the camera obscura (/obj/item/camera/spooky): afterattack(Sylvia Nachtreiher (Chaplain) (/obj/item/modular_computer/pda/chaplain), Sylvia Nachtreiher (/mob/living/carbon/human), 1, "icon-x=23;icon-y=22;left=1;but...") - [2023-10-24 05:35:14.208] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:35:38.623] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:36:53.618] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:40:20.941] RUNTIME: ## TESTING: GC: -- [0x210379c0] | /datum/pipeline was unable to be GC'd -- (ref count of 2) [2023-10-24 05:47:14.560] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mining/equipment/...", 134) - the strong resonance field (/obj/effect/temp_visual/resonance): burst(space (208,104,9) (/turf/open/space/basic), Juggernaut (88) (/mob/living/simple_animal/hostile/construct/juggernaut/hostile), space (208,105,9) (/turf/open/space/basic), null) - space (208,104,9) (/turf/open/space/basic): SendSignal("atom_entered", /list (/list)) - space (208,104,9) (/turf/open/space/basic): Entered(Juggernaut (88) (/mob/living/simple_animal/hostile/construct/juggernaut/hostile), space (208,105,9) (/turf/open/space/basic), null) - space (208,104,9) (/turf/open/space/basic): Entered(Juggernaut (88) (/mob/living/simple_animal/hostile/construct/juggernaut/hostile), space (208,105,9) (/turf/open/space/basic), null) - Juggernaut (88) (/mob/living/simple_animal/hostile/construct/juggernaut/hostile): Move(space (208,104,9) (/turf/open/space/basic), 2, 0, 1) - Juggernaut (88) (/mob/living/simple_animal/hostile/construct/juggernaut/hostile): Move(space (208,104,9) (/turf/open/space/basic), 2, 0, 1) - Juggernaut (88) (/mob/living/simple_animal/hostile/construct/juggernaut/hostile): Move(space (208,104,9) (/turf/open/space/basic), 2, 0, 1) - Juggernaut (88) (/mob/living/simple_animal/hostile/construct/juggernaut/hostile): Move(space (208,104,9) (/turf/open/space/basic), 2, 0, 1) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): move() - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:49:18.092] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mining/equipment/...", 134) - the strong resonance field (/obj/effect/temp_visual/resonance): burst(the asteroid sand (196,126,9) (/turf/open/misc/asteroid/airless), Proteon (634) (/mob/living/simple_animal/hostile/construct/proteon/hostile), the asteroid sand (197,126,9) (/turf/open/misc/asteroid/airless), null) - the asteroid sand (196,126,9) (/turf/open/misc/asteroid/airless): SendSignal("atom_entered", /list (/list)) - the asteroid sand (196,126,9) (/turf/open/misc/asteroid/airless): Entered(Proteon (634) (/mob/living/simple_animal/hostile/construct/proteon/hostile), the asteroid sand (197,126,9) (/turf/open/misc/asteroid/airless), null) - Proteon (634) (/mob/living/simple_animal/hostile/construct/proteon/hostile): Move(the asteroid sand (196,126,9) (/turf/open/misc/asteroid/airless), 8, 0, 1) - Proteon (634) (/mob/living/simple_animal/hostile/construct/proteon/hostile): Move(the asteroid sand (196,126,9) (/turf/open/misc/asteroid/airless), 8, 0, 1) - Proteon (634) (/mob/living/simple_animal/hostile/construct/proteon/hostile): Move(the asteroid sand (196,126,9) (/turf/open/misc/asteroid/airless), 8, 0, 1) - Proteon (634) (/mob/living/simple_animal/hostile/construct/proteon/hostile): Move(the asteroid sand (196,126,9) (/turf/open/misc/asteroid/airless), 8, 0, 1) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): move() - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:51:32.358] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mining/equipment/...", 134) - the resonance field (/obj/effect/temp_visual/resonance): burst(the plating (180,111,9) (/turf/open/floor/plating/rust), Proteon (846) (/mob/living/simple_animal/hostile/construct/proteon/hostile), the plating (180,112,9) (/turf/open/floor/plating/rust), null) - the plating (180,111,9) (/turf/open/floor/plating/rust): SendSignal("atom_entered", /list (/list)) - the plating (180,111,9) (/turf/open/floor/plating/rust): Entered(Proteon (846) (/mob/living/simple_animal/hostile/construct/proteon/hostile), the plating (180,112,9) (/turf/open/floor/plating/rust), null) - Proteon (846) (/mob/living/simple_animal/hostile/construct/proteon/hostile): Move(the plating (180,111,9) (/turf/open/floor/plating/rust), 2, 0, 1) - Proteon (846) (/mob/living/simple_animal/hostile/construct/proteon/hostile): Move(the plating (180,111,9) (/turf/open/floor/plating/rust), 2, 0, 1) - Proteon (846) (/mob/living/simple_animal/hostile/construct/proteon/hostile): Move(the plating (180,111,9) (/turf/open/floor/plating/rust), 2, 0, 1) - Proteon (846) (/mob/living/simple_animal/hostile/construct/proteon/hostile): Move(the plating (180,111,9) (/turf/open/floor/plating/rust), 2, 0, 1) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): move() - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:51:54.536] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mining/equipment/...", 134) - the strong resonance field (/obj/effect/temp_visual/resonance): burst(the floor (175,115,9) (/turf/open/floor/iron/white), Proteon (414) (/mob/living/simple_animal/hostile/construct/proteon/hostile), the plating (174,115,9) (/turf/open/floor/plating/rust), null) - the floor (175,115,9) (/turf/open/floor/iron/white): SendSignal("atom_entered", /list (/list)) - the floor (175,115,9) (/turf/open/floor/iron/white): Entered(Proteon (414) (/mob/living/simple_animal/hostile/construct/proteon/hostile), the plating (174,115,9) (/turf/open/floor/plating/rust), null) - Proteon (414) (/mob/living/simple_animal/hostile/construct/proteon/hostile): Move(the floor (175,115,9) (/turf/open/floor/iron/white), 4, 0, 1) - Proteon (414) (/mob/living/simple_animal/hostile/construct/proteon/hostile): Move(the floor (175,115,9) (/turf/open/floor/iron/white), 4, 0, 1) - Proteon (414) (/mob/living/simple_animal/hostile/construct/proteon/hostile): Move(the floor (175,115,9) (/turf/open/floor/iron/white), 4, 0, 1) - Proteon (414) (/mob/living/simple_animal/hostile/construct/proteon/hostile): Move(the floor (175,115,9) (/turf/open/floor/iron/white), 4, 0, 1) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): move() - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:54:48.719] RUNTIME: runtime error: set_blackboard_key attempting to set a blackboard value to key BB_carp_migration_path when it's a list! - proc name: set blackboard key (/datum/ai_controller/proc/set_blackboard_key) - source file: code/datums/ai/_ai_controller.dm,406 - usr: null - src: /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp) - call stack: - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): set blackboard key("BB_carp_migration_path", /list (/list)) - /datum/ai_behavior/find_next_c... (/datum/ai_behavior/find_next_carp_migration_step): perform(0.8, /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp), "BB_carp_migration_path", "BB_carp_migration_target") - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): ProcessBehavior(0.8, /datum/ai_behavior/find_next_c... (/datum/ai_behavior/find_next_carp_migration_step)) - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:54:48.721] RUNTIME: runtime error: set_blackboard_key attempting to set a blackboard value to key BB_carp_migration_path when it's a list! - proc name: set blackboard key (/datum/ai_controller/proc/set_blackboard_key) - source file: code/datums/ai/_ai_controller.dm,406 - usr: null - src: /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp) - call stack: - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): set blackboard key("BB_carp_migration_path", /list (/list)) - /datum/ai_behavior/find_next_c... (/datum/ai_behavior/find_next_carp_migration_step): perform(0.8, /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp), "BB_carp_migration_path", "BB_carp_migration_target") - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): ProcessBehavior(0.8, /datum/ai_behavior/find_next_c... (/datum/ai_behavior/find_next_carp_migration_step)) - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:55:15.941] RUNTIME: runtime error: set_blackboard_key attempting to set a blackboard value to key BB_carp_migration_path when it's a list! - proc name: set blackboard key (/datum/ai_controller/proc/set_blackboard_key) - source file: code/datums/ai/_ai_controller.dm,406 - usr: null - src: /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp) - call stack: - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): set blackboard key("BB_carp_migration_path", /list (/list)) - /datum/ai_behavior/find_next_c... (/datum/ai_behavior/find_next_carp_migration_step): perform(0.8, /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp), "BB_carp_migration_path", "BB_carp_migration_target") - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): ProcessBehavior(0.8, /datum/ai_behavior/find_next_c... (/datum/ai_behavior/find_next_carp_migration_step)) - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:55:23.151] RUNTIME: runtime error: set_blackboard_key attempting to set a blackboard value to key BB_carp_migration_path when it's a list! - proc name: set blackboard key (/datum/ai_controller/proc/set_blackboard_key) - source file: code/datums/ai/_ai_controller.dm,406 - usr: null - src: /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp) - call stack: - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): set blackboard key("BB_carp_migration_path", /list (/list)) - /datum/ai_behavior/find_next_c... (/datum/ai_behavior/find_next_carp_migration_step): perform(0.8, /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp), "BB_carp_migration_path", "BB_carp_migration_target") - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): ProcessBehavior(0.8, /datum/ai_behavior/find_next_c... (/datum/ai_behavior/find_next_carp_migration_step)) - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:55:36.275] RUNTIME: runtime error: set_blackboard_key attempting to set a blackboard value to key BB_carp_migration_path when it's a list! - proc name: set blackboard key (/datum/ai_controller/proc/set_blackboard_key) - source file: code/datums/ai/_ai_controller.dm,406 - usr: null - src: /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp) - call stack: - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): set blackboard key("BB_carp_migration_path", /list (/list)) - /datum/ai_behavior/find_next_c... (/datum/ai_behavior/find_next_carp_migration_step): perform(0.8, /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp), "BB_carp_migration_path", "BB_carp_migration_target") - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): ProcessBehavior(0.8, /datum/ai_behavior/find_next_c... (/datum/ai_behavior/find_next_carp_migration_step)) - /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/carp): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:56:06.157] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (48,47,13) (/turf/open/floor/plating) - call stack: - the plating (48,47,13) (/turf/open/floor/plating): process cell(2645) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:57:08.282] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:58:40.965] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:58:43.525] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:58:45.433] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 05:58:53.926] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mining/equipment/...", 134) - the strong resonance field (/obj/effect/temp_visual/resonance): burst(space (36,238,8) (/turf/open/space/basic), the viscerator (/mob/living/basic/viscerator), space (36,239,8) (/turf/open/space/basic), null) - space (36,238,8) (/turf/open/space/basic): SendSignal("atom_entered", /list (/list)) - space (36,238,8) (/turf/open/space/basic): Entered(the viscerator (/mob/living/basic/viscerator), space (36,239,8) (/turf/open/space/basic), null) - space (36,238,8) (/turf/open/space/basic): Entered(the viscerator (/mob/living/basic/viscerator), space (36,239,8) (/turf/open/space/basic), null) - the viscerator (/mob/living/basic/viscerator): Move(space (36,238,8) (/turf/open/space/basic), 2, 0, 1) - the viscerator (/mob/living/basic/viscerator): Move(space (36,238,8) (/turf/open/space/basic), 2, 0, 1) - the viscerator (/mob/living/basic/viscerator): Move(space (36,238,8) (/turf/open/space/basic), 2, 0, 1) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Space Drift (/datum/controller/subsystem/movement/spacedrift): pour bucket(/list (/list)) - Space Drift (/datum/controller/subsystem/movement/spacedrift): fire(0) - Space Drift (/datum/controller/subsystem/movement/spacedrift): fire(0) - Space Drift (/datum/controller/subsystem/movement/spacedrift): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:00:01.396] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cloey Jay (/mob/living/carbon/human) - src: null - usr.loc: the shuttle floor (45,51,9) (/turf/open/floor/mineral/plastitanium/red/airless) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 89) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Cloey Jay (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Cloey Jay (/mob/living/carbon/human), "barricade deconstructed") - [2023-10-24 06:01:51.796] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:01:53.807] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:02:03.891] RUNTIME: ## TESTING: GC: -- [0x30000da] | /mob/living/basic/carp was unable to be GC'd -- (ref count of 2) [2023-10-24 06:02:18.954] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mining/equipment/...", 134) - the strong resonance field (/obj/effect/temp_visual/resonance): burst(the shuttle floor (45,42,9) (/turf/open/floor/mineral/plastitanium/red/airless), Syndicate Commando (/mob/living/basic/syndicate/melee/space), the floor (46,42,9) (/turf/open/floor/iron/dark/textured/airless), null) - the shuttle floor (45,42,9) (/turf/open/floor/mineral/plastitanium/red/airless): SendSignal("atom_entered", /list (/list)) - the shuttle floor (45,42,9) (/turf/open/floor/mineral/plastitanium/red/airless): Entered(Syndicate Commando (/mob/living/basic/syndicate/melee/space), the floor (46,42,9) (/turf/open/floor/iron/dark/textured/airless), null) - Syndicate Commando (/mob/living/basic/syndicate/melee/space): Move(the shuttle floor (45,42,9) (/turf/open/floor/mineral/plastitanium/red/airless), 8, 0, 1) - Syndicate Commando (/mob/living/basic/syndicate/melee/space): Move(the shuttle floor (45,42,9) (/turf/open/floor/mineral/plastitanium/red/airless), 8, 0, 1) - Syndicate Commando (/mob/living/basic/syndicate/melee/space): Move(the shuttle floor (45,42,9) (/turf/open/floor/mineral/plastitanium/red/airless), 8, 0, 1) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): move() - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:04:01.651] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mining/equipment/...", 134) - the strong resonance field (/obj/effect/temp_visual/resonance): burst(the floor (57,40,9) (/turf/open/floor/iron/dark/airless), the viscerator (/mob/living/basic/viscerator), the shuttle floor (57,39,9) (/turf/open/floor/mineral/plastitanium/red/airless), null) - the floor (57,40,9) (/turf/open/floor/iron/dark/airless): SendSignal("atom_entered", /list (/list)) - the floor (57,40,9) (/turf/open/floor/iron/dark/airless): Entered(the viscerator (/mob/living/basic/viscerator), the shuttle floor (57,39,9) (/turf/open/floor/mineral/plastitanium/red/airless), null) - the viscerator (/mob/living/basic/viscerator): Move(the floor (57,40,9) (/turf/open/floor/iron/dark/airless), 1, 0, 1) - the viscerator (/mob/living/basic/viscerator): Move(the floor (57,40,9) (/turf/open/floor/iron/dark/airless), 1, 0, 1) - the viscerator (/mob/living/basic/viscerator): Move(the floor (57,40,9) (/turf/open/floor/iron/dark/airless), 1, 0, 1) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): move() - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:04:50.689] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:07:08.359] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:07:12.417] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:07:37.020] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:07:44.950] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:10:19.343] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:10:40.976] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:11:08.010] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:11:37.307] RUNTIME: ## TESTING: GC: -- [0x201d3e9] | /obj/item/gun/ballistic/shotgun/bulldog/unrestricted was unable to be GC'd -- (ref count of 2) [2023-10-24 06:11:37.307] RUNTIME: ## TESTING: GC: -- [0x201d550] | /obj/projectile/bullet/pellet/shotgun_buckshot was unable to be GC'd -- (ref count of 2) [2023-10-24 06:12:08.174] RUNTIME: ## TESTING: GC: -- [0x2003a25] | /obj/item/gun/ballistic/automatic/c20r/unrestricted was unable to be GC'd -- (ref count of 2) [2023-10-24 06:12:08.174] RUNTIME: ## TESTING: GC: -- [0x201d468] | /obj/projectile/bullet/c45 was unable to be GC'd -- (ref count of 2) [2023-10-24 06:13:09.719] RUNTIME: ## TESTING: GC: -- [0x201762d] | /obj/item/gun/ballistic/automatic/proto/unrestricted was unable to be GC'd -- (ref count of 2) [2023-10-24 06:13:09.719] RUNTIME: ## TESTING: GC: -- [0x2006ed3] | /obj/projectile/bullet/c9mm was unable to be GC'd -- (ref count of 2) [2023-10-24 06:13:42.526] RUNTIME: ## TESTING: GC: -- [0x201d0ff] | /obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted/riot was unable to be GC'd -- (ref count of 2) [2023-10-24 06:13:42.526] RUNTIME: ## TESTING: GC: -- [0x201d4e4] | /obj/projectile/bullet/foam_dart/riot was unable to be GC'd -- (ref count of 2) [2023-10-24 06:14:24.259] RUNTIME: runtime error: cannot read from list - proc name: RemoveInvisibility (/atom/proc/RemoveInvisibility) - source file: code/game/atoms.dm,2284 - usr: Jackson Phoenix (/mob/living/carbon/human) - src: the turret (/obj/machinery/porta_turret/ai) - usr.loc: the floor (101,150,2) (/turf/open/floor/iron/dark) - src.loc: the floor (96,152,2) (/turf/open/floor/circuit) - call stack: - the turret (/obj/machinery/porta_turret/ai): RemoveInvisibility(/obj/machinery/porta_turret_co... (/obj/machinery/porta_turret_cover)) - the turret (/obj/machinery/porta_turret_cover): Destroy(0) - qdel(the turret (/obj/machinery/porta_turret_cover), 0) - the turret (/obj/machinery/porta_turret_cover): deconstruct(0) - the turret (/obj/machinery/porta_turret_cover): deconstruct(0) - the turret (/obj/machinery/porta_turret_cover): atom destruction("bomb") - the turret (/obj/machinery/porta_turret_cover): take damage(1e+031, "brute", "bomb", 0, null, 0) - the turret (/obj/machinery/porta_turret_cover): ex act(2, the turret (/obj/machinery/porta_turret_cover)) - C-4 charge (/obj/item/grenade/c4): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(Jackson Phoenix (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:14:28.664] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:14:48.010] RUNTIME: ## TESTING: GC: -- [0x201cece] | /obj/item/gun/ballistic/automatic/m90/unrestricted was unable to be GC'd -- (ref count of 2) [2023-10-24 06:14:48.011] RUNTIME: ## TESTING: GC: -- [0x201d66f] | /obj/projectile/bullet/a223 was unable to be GC'd -- (ref count of 2) [2023-10-24 06:15:01.365] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:15:19.726] RUNTIME: runtime error: cannot read from list - proc name: RemoveInvisibility (/atom/proc/RemoveInvisibility) - source file: code/game/atoms.dm,2284 - usr: Jackson Phoenix (/mob/living/carbon/human) - src: the turret (/obj/machinery/porta_turret/ai) - usr.loc: the floor (98,151,2) (/turf/open/floor/iron/dark) - src.loc: the floor (101,154,2) (/turf/open/floor/iron/dark) - call stack: - the turret (/obj/machinery/porta_turret/ai): RemoveInvisibility(/obj/machinery/porta_turret_co... (/obj/machinery/porta_turret_cover)) - the turret (/obj/machinery/porta_turret_cover): Destroy(0) - qdel(the turret (/obj/machinery/porta_turret_cover), 0) - the turret (/obj/machinery/porta_turret_cover): deconstruct(0) - the turret (/obj/machinery/porta_turret_cover): deconstruct(0) - the turret (/obj/machinery/porta_turret_cover): atom destruction("bomb") - the turret (/obj/machinery/porta_turret_cover): take damage(1e+031, "brute", "bomb", 0, null, 0) - the turret (/obj/machinery/porta_turret_cover): ex act(2, the turret (/obj/machinery/porta_turret_cover)) - C-4 charge (/obj/item/grenade/c4): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(Jackson Phoenix (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:15:51.859] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:17:09.684] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:20:17.729] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:22:11.300] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:22:36.986] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:22:57.437] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:23:45.901] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:24:07.977] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:24:47.598] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:25:57.104] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:26:30.486] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:26:41.290] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:27:39.671] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:28:03.569] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:29:20.591] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Bean Sprout (Botanist) (/obj/item/modular_computer/pda/botanist): update tablet open uis(null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): kill program(null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): event powerfailure() - Bean Sprout (Botanist) (/obj/item/modular_computer/pda/botanist): power failure() - Bean Sprout (Botanist) (/obj/item/modular_computer/pda/botanist): handle power(2) - Bean Sprout (Botanist) (/obj/item/modular_computer/pda/botanist): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:29:25.517] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:29:54.483] RUNTIME: ## TESTING: GC: -- [0x201db03] | /obj/item/gun/ballistic/rocketlauncher/unrestricted was unable to be GC'd -- (ref count of 2) [2023-10-24 06:29:54.483] RUNTIME: ## TESTING: GC: -- [0x201d8de] | /obj/projectile/bullet/rocket was unable to be GC'd -- (ref count of 2) [2023-10-24 06:30:03.239] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:30:08.186] RUNTIME: runtime error: list index out of bounds - proc name: shuttleRotate (/obj/machinery/atmospherics/shuttleRotate) - source file: code/modules/shuttle/shuttle_rotate.dm,94 - usr: null - src: the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air) - src.loc: the plating (38,127,13) (/turf/open/floor/plating) - call stack: - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): shuttleRotate(180, null) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(space (187,179,5) (/turf/open/space), /list (/list), 2, 1, 2, 180) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(space (187,179,5) (/turf/open/space), /list (/list), 2, 1, 2, 180) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(space (187,179,5) (/turf/open/space), /list (/list), 2, 1, 2, 180) - White Ship (/obj/docking_port/mobile): cleanup runway(Transit for whiteship/White Sh... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 180, 2, Space (/area/space)) - White Ship (/obj/docking_port/mobile): initiate docking(Transit for whiteship/White Sh... (/obj/docking_port/stationary/transit), 2, 0) - White Ship (/obj/docking_port/mobile): enterTransit() - White Ship (/obj/docking_port/mobile): on emergency launch() - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2023-10-24 06:30:14.473] RUNTIME: runtime error: Cannot execute null.preRunEvent(). - proc name: TriggerEvent (/datum/controller/subsystem/events/proc/TriggerEvent) - source file: code/controllers/subsystem/events.dm,88 - usr: null - src: Events (/datum/controller/subsystem/events) - call stack: - Events (/datum/controller/subsystem/events): TriggerEvent(null) - Events (/datum/controller/subsystem/events): spawnEvent() - Events (/datum/controller/subsystem/events): checkEvent() - Events (/datum/controller/subsystem/events): fire(0) - Events (/datum/controller/subsystem/events): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:30:17.496] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:30:46.774] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:30:47.274] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:30:50.642] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:30:59.211] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Fabian Rowley (Scientist) (/obj/item/modular_computer/pda/science): update tablet open uis(null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): kill program(null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): event powerfailure() - Fabian Rowley (Scientist) (/obj/item/modular_computer/pda/science): power failure() - Fabian Rowley (Scientist) (/obj/item/modular_computer/pda/science): handle power(2) - Fabian Rowley (Scientist) (/obj/item/modular_computer/pda/science): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-10-24 06:32:54.632] RUNTIME: ## TESTING: GC: -- [0x2002030] | /obj/item/gun/ballistic/shotgun/doublebarrel/breacherslug was unable to be GC'd -- (ref count of 2) [2023-10-24 06:32:54.632] RUNTIME: ## TESTING: GC: -- [0x201d83a] | /obj/projectile/bullet/shotgun_breaching was unable to be GC'd -- (ref count of 2) [2023-10-24 06:33:21.438] RUNTIME: Shutting down Chat subsystem... [2023-10-24 06:33:21.438] RUNTIME: Shutting down Init Profiler subsystem... [2023-10-24 06:33:21.439] RUNTIME: Shutting down Ban Cache subsystem... [2023-10-24 06:33:21.439] RUNTIME: Shutting down Stat Panels subsystem... [2023-10-24 06:33:21.439] RUNTIME: Shutting down Explosions subsystem... [2023-10-24 06:33:21.439] RUNTIME: Shutting down Pathfinder subsystem... [2023-10-24 06:33:21.440] RUNTIME: Shutting down Minor Mapping subsystem... [2023-10-24 06:33:21.440] RUNTIME: Shutting down Shuttle subsystem... [2023-10-24 06:33:21.440] RUNTIME: Warning: Subsystem `Shuttle` slept 60 times. [2023-10-24 06:33:21.440] RUNTIME: Shutting down Lighting subsystem... [2023-10-24 06:33:21.441] RUNTIME: Shutting down XKeyScore subsystem... [2023-10-24 06:33:21.441] RUNTIME: Shutting down PRISM subsystem... [2023-10-24 06:33:21.441] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-10-24 06:33:21.441] RUNTIME: Shutting down Assets subsystem... [2023-10-24 06:33:21.441] RUNTIME: Shutting down Vote subsystem... [2023-10-24 06:33:21.442] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-10-24 06:33:21.442] RUNTIME: Shutting down Persistence subsystem... [2023-10-24 06:33:21.442] RUNTIME: Shutting down Atmospherics subsystem... [2023-10-24 06:33:21.442] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-10-24 06:33:21.443] RUNTIME: Shutting down Wet floors subsystem... [2023-10-24 06:33:21.443] RUNTIME: Shutting down Weather subsystem... [2023-10-24 06:33:21.443] RUNTIME: Shutting down Wardrobe subsystem... [2023-10-24 06:33:21.443] RUNTIME: Shutting down Verb Manager subsystem... [2023-10-24 06:33:21.444] RUNTIME: Shutting down Tutorials subsystem... [2023-10-24 06:33:21.444] RUNTIME: Shutting down Transport subsystem... [2023-10-24 06:33:21.444] RUNTIME: Shutting down Traitor subsystem... [2023-10-24 06:33:21.444] RUNTIME: Shutting down Throwing subsystem... [2023-10-24 06:33:21.445] RUNTIME: Shutting down tgui subsystem... [2023-10-24 06:33:21.469] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-10-24 06:33:21.469] RUNTIME: Shutting down Sun subsystem... [2023-10-24 06:33:21.469] RUNTIME: Shutting down Stock Market subsystem... [2023-10-24 06:33:21.470] RUNTIME: Shutting down Speech Controller subsystem... [2023-10-24 06:33:21.470] RUNTIME: Shutting down Space Drift subsystem... [2023-10-24 06:33:21.470] RUNTIME: Shutting down Smoke subsystem... [2023-10-24 06:33:21.470] RUNTIME: Shutting down Singularity subsystem... [2023-10-24 06:33:21.471] RUNTIME: Shutting down Radioactive Nebula subsystem... [2023-10-24 06:33:21.471] RUNTIME: Shutting down Radio subsystem... [2023-10-24 06:33:21.471] RUNTIME: Shutting down Radiation subsystem... [2023-10-24 06:33:21.471] RUNTIME: Shutting down Projectiles subsystem... [2023-10-24 06:33:21.471] RUNTIME: Shutting down Processing subsystem... [2023-10-24 06:33:21.472] RUNTIME: Shutting down Points of Interest subsystem... [2023-10-24 06:33:21.472] RUNTIME: Shutting down Plumbing subsystem... [2023-10-24 06:33:21.472] RUNTIME: Shutting down Ping subsystem... [2023-10-24 06:33:21.472] RUNTIME: Shutting down Parallax subsystem... [2023-10-24 06:33:21.473] RUNTIME: Shutting down pAI subsystem... [2023-10-24 06:33:21.473] RUNTIME: Shutting down Overlay subsystem... [2023-10-24 06:33:21.579] RUNTIME: Shutting down Objects subsystem... [2023-10-24 06:33:21.579] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-10-24 06:33:21.579] RUNTIME: Shutting down NPC Pool subsystem... [2023-10-24 06:33:21.579] RUNTIME: Shutting down Night Shift subsystem... [2023-10-24 06:33:21.580] RUNTIME: Shutting down Movement Loops subsystem... [2023-10-24 06:33:21.580] RUNTIME: Shutting down Movement Handler subsystem... [2023-10-24 06:33:21.581] RUNTIME: Shutting down MouseEntered subsystem... [2023-10-24 06:33:21.581] RUNTIME: Shutting down Mood subsystem... [2023-10-24 06:33:21.581] RUNTIME: Shutting down Modular Computers subsystem... [2023-10-24 06:33:21.581] RUNTIME: Shutting down Mobs subsystem... [2023-10-24 06:33:21.582] RUNTIME: Shutting down Materials subsystem... [2023-10-24 06:33:21.582] RUNTIME: Shutting down Lua Scripting subsystem... [2023-10-24 06:33:21.601] RUNTIME: Shutting down Library Loading subsystem... [2023-10-24 06:33:21.601] RUNTIME: Shutting down Lag Switch subsystem... [2023-10-24 06:33:21.601] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-10-24 06:33:21.602] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-10-24 06:33:21.602] RUNTIME: Shutting down Foam subsystem... [2023-10-24 06:33:21.602] RUNTIME: Shutting down Fluid subsystem... [2023-10-24 06:33:21.602] RUNTIME: Shutting down Fishing subsystem... [2023-10-24 06:33:21.602] RUNTIME: Shutting down Fast Processing subsystem... [2023-10-24 06:33:21.603] RUNTIME: Shutting down Escape Menu subsystem... [2023-10-24 06:33:21.603] RUNTIME: Shutting down Eigenstates subsystem... [2023-10-24 06:33:21.603] RUNTIME: Shutting down Disease subsystem... [2023-10-24 06:33:21.603] RUNTIME: Shutting down Digital Clocks subsystem... [2023-10-24 06:33:21.604] RUNTIME: Shutting down Datum Component System subsystem... [2023-10-24 06:33:21.604] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-10-24 06:33:21.604] RUNTIME: Shutting down Communications subsystem... [2023-10-24 06:33:21.604] RUNTIME: Shutting down Clock Component subsystem... [2023-10-24 06:33:21.604] RUNTIME: Shutting down Cliff Falling subsystem... [2023-10-24 06:33:21.605] RUNTIME: Shutting down Circuit Components subsystem... [2023-10-24 06:33:21.605] RUNTIME: Shutting down Burning subsystem... [2023-10-24 06:33:21.605] RUNTIME: Shutting down Blackmarket subsystem... [2023-10-24 06:33:21.605] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-10-24 06:33:21.605] RUNTIME: Shutting down Aura Healing subsystem... [2023-10-24 06:33:21.606] RUNTIME: Shutting down Augury subsystem... [2023-10-24 06:33:21.606] RUNTIME: Shutting down Asset Loading subsystem... [2023-10-24 06:33:21.606] RUNTIME: Shutting down Area Contents subsystem... [2023-10-24 06:33:21.606] RUNTIME: Shutting down Antag HUDs subsystem... [2023-10-24 06:33:21.607] RUNTIME: Shutting down Ambience subsystem... [2023-10-24 06:33:21.607] RUNTIME: Shutting down Addiction subsystem... [2023-10-24 06:33:21.607] RUNTIME: Shutting down Acid subsystem... [2023-10-24 06:33:21.607] RUNTIME: Shutting down Timer subsystem... [2023-10-24 06:33:21.607] RUNTIME: Shutting down Sound Loops subsystem... [2023-10-24 06:33:21.608] RUNTIME: Shutting down Runechat subsystem... [2023-10-24 06:33:21.608] RUNTIME: Shutting down Skills subsystem... [2023-10-24 06:33:21.608] RUNTIME: Shutting down Machines subsystem... [2023-10-24 06:33:21.608] RUNTIME: Shutting down Language subsystem... [2023-10-24 06:33:21.608] RUNTIME: Shutting down Atoms subsystem... [2023-10-24 06:33:21.609] RUNTIME: Shutting down Text To Speech subsystem... [2023-10-24 06:33:21.609] RUNTIME: Shutting down Restaurant subsystem... [2023-10-24 06:33:21.609] RUNTIME: Shutting down Economy subsystem... [2023-10-24 06:33:21.609] RUNTIME: Shutting down Spatial Grid subsystem... [2023-10-24 06:33:21.609] RUNTIME: Shutting down Time Tracking subsystem... [2023-10-24 06:33:21.610] RUNTIME: Shutting down Research subsystem... [2023-10-24 06:33:21.610] RUNTIME: Shutting down Early Assets subsystem... [2023-10-24 06:33:21.610] RUNTIME: Shutting down Mapping subsystem... [2023-10-24 06:33:21.610] RUNTIME: Shutting down Trading Card Game subsystem... [2023-10-24 06:33:21.611] RUNTIME: Shutting down Ticker subsystem... [2023-10-24 06:33:21.611] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-10-24 06:33:22.024] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-10-24 06:33:22.024] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-10-24 06:33:22.024] RUNTIME: Shutting down AI movement subsystem... [2023-10-24 06:33:22.025] RUNTIME: Shutting down Jobs subsystem... [2023-10-24 06:33:22.025] RUNTIME: Shutting down IDs and Access subsystem... [2023-10-24 06:33:22.025] RUNTIME: Shutting down Events subsystem... [2023-10-24 06:33:22.026] RUNTIME: Shutting down Reagents subsystem... [2023-10-24 06:33:22.026] RUNTIME: Shutting down Quirks subsystem... [2023-10-24 06:33:22.026] RUNTIME: Shutting down Station subsystem... [2023-10-24 06:33:22.026] RUNTIME: Shutting down Achievements subsystem... [2023-10-24 06:33:22.069] RUNTIME: Shutting down Discord subsystem... [2023-10-24 06:33:22.070] RUNTIME: Shutting down Security Level subsystem... [2023-10-24 06:33:22.070] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-10-24 06:33:22.071] RUNTIME: Shutting down Greyscale subsystem... [2023-10-24 06:33:22.071] RUNTIME: Shutting down Instruments subsystem... [2023-10-24 06:33:22.071] RUNTIME: Shutting down Sounds subsystem... [2023-10-24 06:33:22.072] RUNTIME: Shutting down Input subsystem... [2023-10-24 06:33:22.072] RUNTIME: Shutting down Server Tasks subsystem... [2023-10-24 06:33:22.320] RUNTIME: Shutting down Blackbox subsystem... [2023-10-24 06:33:22.535] RUNTIME: Shutting down Database subsystem... [2023-10-24 06:33:22.549] RUNTIME: Shutting down Garbage subsystem... [2023-10-24 06:33:22.829] RUNTIME: Shutting down Title Screen subsystem... [2023-10-24 06:33:22.830] RUNTIME: Shutting down Profiler subsystem... [2023-10-24 06:33:22.830] RUNTIME: Warning: Subsystem `Profiler` slept 11 times. [2023-10-24 06:33:22.880] RUNTIME: Shutdown complete [2023-10-24 06:33:22.880] RUNTIME: World rebooted at 06:33:22 [2023-10-24 06:33:22.963] RUNTIME: runtime error: Attempting to create a new db query during the world shutdown - proc name: NewQuery (/datum/controller/subsystem/dbcore/proc/NewQuery) - source file: code/controllers/subsystem/dbcore.dm,353 - usr: Sylvia Nachtreiher (/mob/living/carbon/human) - src: Database (/datum/controller/subsystem/dbcore) - usr.loc: the floor (201,80,1) (/turf/open/floor/iron) - call stack: - Database (/datum/controller/subsystem/dbcore): NewQuery("\n\t\tINSERT INTO ticket (tick...", /list (/list), 0) - Blackbox (/datum/controller/subsystem/blackbox): LogAhelp(1, "Disconnected", "Client disconnected", "senternoir", null, 0) - /datum/admin_help_tickets (/datum/admin_help_tickets): ClientLogout(SenterNoir (/client)) - /datum/admin_help_tickets (/datum/admin_help_tickets): ClientLogout(SenterNoir (/client)) - SenterNoir (/client): Destroy() - SenterNoir (/client): Del() - [2023-10-24 06:33:22.969] RUNTIME: runtime error: Cannot execute null.Execute(). - proc name: LogAhelp (/datum/controller/subsystem/blackbox/proc/LogAhelp) - source file: code/controllers/subsystem/blackbox.dm,312 - usr: Sylvia Nachtreiher (/mob/living/carbon/human) - src: Blackbox (/datum/controller/subsystem/blackbox) - usr.loc: the floor (201,80,1) (/turf/open/floor/iron) - call stack: - Blackbox (/datum/controller/subsystem/blackbox): LogAhelp(1, "Disconnected", "Client disconnected", "senternoir", null, 0) - /datum/admin_help_tickets (/datum/admin_help_tickets): ClientLogout(SenterNoir (/client)) - /datum/admin_help_tickets (/datum/admin_help_tickets): ClientLogout(SenterNoir (/client)) - SenterNoir (/client): Destroy() - SenterNoir (/client): Del() - [2023-10-24 06:33:22.979] RUNTIME: runtime error: Attempting to create a new db query during the world shutdown - proc name: NewQuery (/datum/controller/subsystem/dbcore/proc/NewQuery) - source file: code/controllers/subsystem/dbcore.dm,353 - usr: Arcticus Cecropia (/mob/living/carbon/human) - src: Database (/datum/controller/subsystem/dbcore) - usr.loc: the shuttle floor (208,85,1) (/turf/open/floor/mineral/titanium) - call stack: - Database (/datum/controller/subsystem/dbcore): NewQuery("\n\t\tINSERT INTO ticket (tick...", /list (/list), 0) - Blackbox (/datum/controller/subsystem/blackbox): LogAhelp(2, "Disconnected", "Client disconnected", "mentaldecayed", null, 0) - /datum/admin_help_tickets (/datum/admin_help_tickets): ClientLogout(MentalDecayed (/client)) - /datum/admin_help_tickets (/datum/admin_help_tickets): ClientLogout(MentalDecayed (/client)) - MentalDecayed (/client): Destroy() - MentalDecayed (/client): Del() - [2023-10-24 06:33:22.980] RUNTIME: runtime error: Cannot execute null.Execute(). - proc name: LogAhelp (/datum/controller/subsystem/blackbox/proc/LogAhelp) - source file: code/controllers/subsystem/blackbox.dm,312 - usr: Arcticus Cecropia (/mob/living/carbon/human) - src: Blackbox (/datum/controller/subsystem/blackbox) - usr.loc: the shuttle floor (208,85,1) (/turf/open/floor/mineral/titanium) - call stack: - Blackbox (/datum/controller/subsystem/blackbox): LogAhelp(2, "Disconnected", "Client disconnected", "mentaldecayed", null, 0) - /datum/admin_help_tickets (/datum/admin_help_tickets): ClientLogout(MentalDecayed (/client)) - /datum/admin_help_tickets (/datum/admin_help_tickets): ClientLogout(MentalDecayed (/client)) - MentalDecayed (/client): Destroy() - MentalDecayed (/client): Del() -