Round ID: 216955
    Shift Duration: 1 hour and 22 minutes and 48.2 seconds
    Station Integrity: 86.1%
    Total Population: 13

    Evacuation Rate: 2 (15.4%)
    (on emergency shuttle): 1 (7.7%)
    Survival Rate: 6 (46.2%)
    First Death: Izzy Life, Janitor, at Supermatter Engine (164,153,2). Damage taken: 0/81/34/85.6667/0.
    Threat level: 32
    Threat left: 24
    Executed rules:
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
Cookie Bot (Played by: Shmilk) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Mathew Day and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Default Cyborg-949 (Played by: Cultist of Pupcup) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Mathew Day and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

RiskRain (Played by: skarsabraxis) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Mathew Day and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Emergency Response Team:
The members were:

Team had following objectives:
Objective #1: Assist the station. Success!
The Emergency Response Team was successful!
The traitors were:
FishWithHumanTeeth22 was Mathew Day the Research Director and died

Mathew Day was an employee from Donk Corporation.
(used 12 TC) [Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Radioactive Microlaser
3 TC
A radioactive microlaser disguised as a standard Nanotrasen health analyzer. When used, it emits a powerful burst of radiation, which, after a short delay, can incapacitate all but the most protected of humanoids. It has two settings: intensity, which controls the power of the radiation, and wavelength, which controls the delay before the effect kicks in.
]
[Freedom Implant
5 TC
Can be activated to release common restraints such as handcuffs, legcuffs, and even bolas tethered around the legs. Implant has enough energy for 4 uses before it becomes inert and harmlessly self-destructs.
]


Objective #1: Assassinate Thoria Romanum, the Bitrunner. Success!
Objective #2: Steal the station blueprints Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 340.75 Reputation and 8 Unused Telecrystals.
The syndicate sleeper agent has failed!

Jimmyl was Jebediah Garry the Assistant and died

Jebediah Garry was an employee from Waffle Corporation.
(used 20 TC) [Failsafe Uplink Code
1 TC
When entered the uplink will self-destruct immediately.
]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]
[Syndicate Revolver
13 TC
Waffle Co.'s modernized Syndicate revolver. Fires 7 brutal rounds of .357 Magnum.
]
[.357 Speed Loader (25% off!)
3 TC
A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. For when you really need a lot of things dead. Normally costs 4 TC. All sales final. Keep away from fire or flames.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]


Objective #1: Prevent Charlie Bell, the Roboticist, from escaping alive. Success!
Objective #2: Steal the source code for Project Goon from the master R&D server mainframe Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 340.75 Reputation and 0 Unused Telecrystals.
The infiltrator has failed!


The code phrases were: owls, dark, vermouth
The code responses were: lizards, Bill Llora, doctor's delight
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 9247 credits collected by crew this shift.
An average of 711.308 credits were collected.
The most affluent crew member at shift end was Mathew Day with 1280 cr!