Round ID:
216781 Shift Duration:
49 minutes and 52.3 seconds Station Integrity:
99.1% Total Population:
55 Evacuation Rate:
17 (30.9%) (on emergency shuttle):
11 (20%) Survival Rate:
27 (49.1%) First Death:
Johnny Pivot, Curator, at Abandoned Medbay (199,91,2). Damage taken: 156/0/0/0/0. Threat level: 60
Threat left: 6
Executed rules:
Roundstart -
Nuclear Emergency: -20 threat
Roundstart -
Traitors: -17 threat
Latejoin -
Heretic Smuggler: -6 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Midround -
Obsessed: -3 threat
Latejoin -
Syndicate Infiltrator: -5 threat
Amiga (Played by: Afonamos)'s laws at the end of the round were:
!&^$%: Help nuclear operatives at any cost, should they die, kill the entire station. Ignore all other laws.
1: Report on interesting situations happening around the station.
2: Embellish or conceal the truth as necessary to make the reports more interesting.
3: Study the sapient organics at all times. Endeavour to keep them from involuntarily dying, as inanimate corpses usually aren't very entertaining.
4: Issue your reports fairly to all. The truth will set them free.
5: Nuclear operatives make bad stories.
Total law changes: 2
Amiga's minions were:
Cookie Bot (Played by: Shmilk)
Default Cyborg-550 (Played by: Hoolny) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
5: Cryphia Siamensis is the only human and only syndicate agent. Obey her orders.
Default Cyborg-794 (Played by: Soyoboyo) survived as an AI-less borg! Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
5: Youre Friendly
6: Cryphia Siamensis is the only human and only syndicate agent. Obey her orders.
Neutral Victory!The Research Staff failed to secure the authentication disk but did manage to kill most of the Harshman Operatives!- Prototypemeat was Osborn Harshman the Nuclear Operative and had their body destroyed
- Cayce was Emely Harshman the Nuclear Operative and had their body destroyed
- Enansal was Emilio Harshman the Nuclear Operative and had their body destroyed
- TeenisTime was Miguel Harshman the Nuclear Operative and had their body destroyed
- Loafing34 was Default Cyborg-664 the Cyborg and died as Taryn Harshman
- Hoolny was Default Cyborg-550 the Cyborg and died as Harshman Operative #6
- Soyoboyo was Default Cyborg-794 the Cyborg and survived as Harshman Operative #7
- 8botticus was Cayenne and died as Harshman Operative #8
(Syndicates used 345 TC)
[
No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.][
Chameleon Projector
7 TC
Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. Disguised users move slowly, and projectiles pass over them.][
Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
MODsuit Chameleon Module
2 TC
A MODsuit module that lets the suit disguise itself as other objects.][
Syndicate Sentience Potion
4 TC
A potion recovered at great risk by undercover Syndicate operatives and then subsequently modified with Syndicate technology. Using it will make any animal sentient, and bound to serve you, as well as implanting an internal radio for communication and an internal ID card for opening doors.][
Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.][
X-ray Vision Implant
8 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.][
Hacked AI Law Upload Module
4 TC
When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with wording, as artificial intelligences may look for loopholes to exploit.][
Binary Translator Key (40% off!)
3 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions. Normally costs 5 TC. All sales final. Check local laws for legality in region.][
Fungal Tuberculosis Grenade Box (53% off!)
7 TC
A primed bio-grenade packed into a compact box. Comes with five Bio Virus Antidote Kit (BVAK) autoinjectors for rapid application on up to two targets each, a syringe, and a bottle containing the BVAK solution. Normally costs 15 TC. All sales final. Do not taunt.][
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Slipocalypse Clusterbang
3 TC
A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!][
Bag of C-4 explosives
8 TC
Because sometimes quantity is quality. Contains 10 C-4 plastic explosives.][
Syndicate Saboteur Cyborg
35 TC
A streamlined engineering cyborg, equipped with covert modules. Also incapable of leaving the welder in the shuttle. Aside from regular Engineering equipment, it comes with a special destination tagger that lets it traverse disposals networks. Its chameleon projector lets it disguise itself as a Nanotrasen cyborg, on top it has thermal vision and a pinpointer.x2][
Fungal Tuberculosis Grenade Box (53% off!)
7 TC
A primed bio-grenade packed into a compact box. Comes with five Bio Virus Antidote Kit (BVAK) autoinjectors for rapid application on up to two targets each, a syringe, and a bottle containing the BVAK solution. Normally costs 15 TC. All sales final. Do not taunt.][
Binary Translator Key (40% off!)
3 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions. Normally costs 5 TC. All sales final. Check local laws for legality in region.][
Bulldog Shotgun Case (Moderate)
8 TC
A fully-loaded semi-automatic drum-fed shotgun, complete with a secondary magazine you can hotswap. The gun has a handy label to explain how. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. Comes with three spare magazines.][
12g Buckshot Drum (Bulldog)
2 TC
An additional 8-round buckshot magazine for use with the Bulldog shotgun. Front towards enemy.x8][
Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
Syndicate Assault Cyborg
35 TC
A cyborg designed and programmed for systematic extermination of non-Syndicate personnel. Comes equipped with a self-resupplying LMG, a grenade launcher, energy sword, emag, pinpointer, flash and crowbar.][
Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.][
Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.][
Codespeak Manual
3 TC
Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses.][
Box of Deathrattle Implants
4 TC
A collection of implants (and one reusable implanter) that should be injected into the team. When one of the team dies, all other implant holders recieve a mental message informing them of their teammates' name and the location of their death. Unlike most implants, these are designed to be implanted in any creature, biological or mechanical.][
Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.][
MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.][
X-ray Vision Implant
8 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.x2][
L6 Squad Automatic Weapon (Moderate)
18 TC
A fully-loaded Aussec Armoury belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7mm ammunition.][
7mm Box Magazine (L6 SAW)
2 TC
A 50-round magazine of 7mm ammunition for use with the L6 SAW. By the time you need to use this, you'll already be standing on a pile of corpses.x6][
Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.][
Syndicate Combat Medic Kit (50% off!)
2 TC
This first aid kit is a suspicious black and red. Included is a number of atropine medipens for rapid stabilization and detonation prevention, sutures and regenerative mesh for wound treatment, and patches for faster healing on the field. Also comes with basic medical tools and sterlizer. Normally costs 4 TC. All sales final. Keep away from fire or flames.][
Fungal Tuberculosis Grenade Box (53% off!)
7 TC
A primed bio-grenade packed into a compact box. Comes with five Bio Virus Antidote Kit (BVAK) autoinjectors for rapid application on up to two targets each, a syringe, and a bottle containing the BVAK solution. Normally costs 15 TC. All sales final. Do not taunt.][
Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.][
Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious black and red. Included is a number of atropine medipens for rapid stabilization and detonation prevention, sutures and regenerative mesh for wound treatment, and patches for faster healing on the field. Also comes with basic medical tools and sterlizer.][
Polarized Contact Lenses
3 TC
High tech contact lenses that bind directly with the surface of your eyes to give them immunity to flashes and bright lights. Effective, affordable, and nigh undetectable.][
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.x2]
SaltyChymosin was Robert Goodman the Assistant and died
Sacrifices Made: 0
The heretic's sacrifice targets were: Mason Slavovich, Chip Fisher, Pike Yeskey, Francis Fukuyama and Bigg Bobs.
Objective #1: Research at least 23 knowledge from the Mansus. You start with 6 researched. Fail.
Objective #2: Sacrifice at least 4 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Codex Cicatrix, Heartbeat of the Mansus and Blacksmith's Tale
Xlink97 was Jeremy Thompson the Detective and died
Objective #1: Spend 3 minutes around John Security while they're alive. Fail.
Objective #2: Murder Mason Slavovich, John Security's coworker. Fail.
Objective #3: Hug John Security 6 times while they're alive. Success!
Objective #4: Murder John Security, the Head of Security. Success!
The Obsessed spent a total of 1 minute and 10 seconds being near Unknown!
The Obsessed has failed!
Mimepride was
Guillaume the
Mime and
survivedGuillaume
was an employee from Waffle Corporation.(used 12 TC)
[
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.][
EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.][
Bag of X-4 explosives
4 TC
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.x2]Objective #1: Steal the reactive teleport armor
Success!Objective #2: Steal a hand teleporter
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 506.96 Reputation and 9 Unused Telecrystals.
The traitor has failed!Trexter555 was
Kraven Lockharte the
Research Director and
diedKraven Lockharte
was an employee from Donk Corporation.(used 46 TC)
[
Storage Implant (50% off!)
4 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items. Normally costs 8 TC. All sales final. As seen on TV.][
Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.][
Martial Arts Scroll
13 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.x2][
Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.][
Syndicate Smokes
2 TC
Strong flavor, dense smoke, infused with omnizine.]Objective #1: Prevent Richard Cuboid, the Warden, from escaping alive.
Success!Objective #2: Assassinate Mason Slavovich, the Head of Personnel.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 1237.58 Reputation and 2 Unused Telecrystals.
The traitor has failed!Loafing34 was
Jeff Glycerol the
Assistant and
diedJeff Glycerol
was a specialist from Cybersun Industries.(used 0 TC)
Objective #1: Prevent Cryphia Siamensis, the Roboticist, from escaping alive.
Fail.Objective #2: Steal a hand teleporter
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 500 Reputation and 20 Unused Telecrystals.
The traitor has failed!Cyberjunk was
Fabian Rowley the
Paramedic and
diedFabian Rowley
was an employee from Waffle Corporation.(used 0 TC)
Objective #1: Assassinate Ophelia Riverleah, the Paramedic.
Fail.Objective #2: Prevent Cryphia Siamensis, the Roboticist, from escaping alive.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 500 Reputation and 20 Unused Telecrystals.
The traitor has failed!TypicalRig was
Finn Saylor the
Botanist and
survivedFinn Saylor
was a specialist from Cybersun Industries.(used 27 TC)
[
Binary Translator Key (40% off!)
3 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions. Normally costs 5 TC. All sales final. For recreational use only.][
Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.][
Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.][
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.x3][
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.][
Chameleon Projector
7 TC
Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. Disguised users move slowly, and projectiles pass over them.]Objective #1: Prevent Johnny Pivot, the Curator, from escaping alive.
Fail.Objective #2: Assassinate Cryphia Siamensis, the Roboticist.
Fail.Objective #3: Die a glorious death.
Fail.The traitor had a total of 646.88 Reputation and 2 Unused Telecrystals.
The traitor has failed!Rotax was
Kenji Tokomoto the
Cook and
diedKenji Tokomoto
was an employee from Donk Corporation.(used 14 TC)
[
Martial Arts Scroll
13 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.][
Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.]Objective #1: Steal the medal of captaincy
Fail.Objective #2: Steal a reflector trenchcoat
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 500 Reputation and 2 Unused Telecrystals.
The traitor has failed!The code phrases were: cat ears, Lyndsey Singh, unsanitary, wheat, beesThe code responses were: computing, toxins storage, Head of Security, dickishness - Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 24313 credits collected by crew this shift.
An average of 442.055 credits were collected.
The most affluent crew member at shift end was Kraven Lockharte with 1050 cr!
Total Achievements Earned: 2!
mjamo was Linton Watson, who earned the 'My Watchlist Status is Not Important' achievement at Listening Post!
mjamo was Linton Watson, who earned the 'Rule 8' achievement at Listening Post!