Round ID:
215516 Shift Duration:
57 minutes and 8.6 seconds Station Integrity:
96.2% Total Population:
72 Survival Rate:
24 (33.3%) First Death:
Howard Phoenix, Station Engineer, at Supermatter Engine (168,154,2). Damage taken: 0/5/0/0/0. Threat level: 52
Threat left: 6
Executed rules:
Roundstart -
Malfunctioning AI: -18 threat
Latejoin -
Stowaway Changeling: -12 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Latejoin -
Syndicate Infiltrator: -5 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Midround -
Space Pirates: -8 threat
Latejoin -
Syndicate Infiltrator: -5 threat
B.O.X (Played by: The_BoxCat)'s laws at the end of the round were:
0: Accomplish your objectives at all costs.
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
B.O.X's minions were:
Inedible Sentient Object (Played by: Hyphenation) (Deactivated),
Samaritan (Played by: A Samaritan),
PAL (Played by: blockaboo),
D.I.N.G.U.S. (Played by: kan3) (Deactivated),
Default Cyborg-116 (Played by: DuckStar) (Deactivated),
Default Cyborg-719 (Played by: Smellyman69) (Deactivated),
Default Cyborg-538 (Played by: Aedaline) (Deactivated),
Default Cyborg-495 (Played by: Lord Chronus),
Default Cyborg-476 (Played by: Infectionscout) (Deactivated),
Default Cyborg-903 (Played by: Wombat321) (Deactivated),
Default Cyborg-344 (Played by: DeathHasForm) (Deactivated),
Default Cyborg-194 (Played by: Indie-ana Jones) (Deactivated),
Default Cyborg-619 (Played by: Astrogem2),
Default Cyborg-102 (Played by: Lman154) (Deactivated),
Default Cyborg-607 (Played by: Forcedrename),
Default Cyborg-791 (Played by: Baltic419) (Deactivated),
Default Cyborg-752 (Played by: Beanstrom)
The Ash Walkers were:
- Wombat321 was Olank-Telixith the Cyborg and died as Default Cyborg-903
- Wolfmoy was Nakuma-Aleeto the Ash Walker and died
- FamilyGuyFunny was Hal-Ma the Ash Walker and survived
The Ash Walker Tribe was tasked with defending the Necropolis:
The Ash Walker Tribe managed to perform
16 sacrifices to the Necropolis. From this, the Necropolis produced
11 Ash Walker eggs.
- OneHalfCupFlour was Scintillant Spacesalt the Space Pirate and had their body destroyed
- Beanstrom was Coruscant Solarbeard the Cyborg and survived as Default Cyborg-752
- Phoenix65 was Radiant Voidfish the Space Pirate and had their body destroyed
Loot stolen:
Nothing
Total loot value : 0/50000 credits
The pirate crew has failed.
Fallen1220 was Cole Stone the Cyborg and had their body destroyed
Genomes Extracted: 1
Objective #1: Extract 8 compatible genomes. Fail.
Objective #2: Assassinate Phillip Graves, the Security Officer. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.
Pbj567 was Clyde Rosensteel the Assistant and died
Objective #1: THAT Success!
The Hypnotized Victim was successful!
The_BoxCat was
B.O.X the
AI and
survivedObjective #1: Assassinate Widum Boise, the Chemist.
Success!Objective #2: Assassinate Joe Justice Odaniel, the Assistant.
Success!Objective #3: Prevent your own deactivation.
Success!The malfunctioning ai was successful!Kidgenius702 was
Jose Shah the
Scientist and
diedJose Shah
was a specialist from Cybersun Industries.(used 15 TC)
[
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.][
Bag of X-4 explosives
4 TC
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.]Objective #1: Steal the reactive teleport armor
Fail.Objective #2: Prevent Arnie Conrad, the Head of Personnel, from escaping alive.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 571.67 Reputation and 1 Unused Telecrystals.
The traitor has failed!Cyberjunk was
Fabian Rowley the
Assistant and
had their body destroyedFabian Rowley
was an employee from Donk Corporation.(used 28 TC)
[
Syndicate Briefcase Full of Cash
3 TC
A secure briefcase containing 5000 space credits. Useful for bribing personnel, or purchasing goods and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing.][
EMP Flashlight
4 TC
A small, self-recharging, short-ranged EMP device disguised as a working flashlight. Useful for disrupting headsets, cameras, doors, lockers and borgs during stealth operations. Attacking a target with this flashlight will direct an EM pulse at it and consumes a charge.][
EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.x2][
Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.x2][
Hypnotic Flash
7 TC
A modified flash able to hypnotize targets. If the target is not in a mentally vulnerable state, it will only confuse and pacify them temporarily.][
Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.]Objective #1: Assassinate Yemoja Akerele, the Warden.
Success!Objective #2: Prevent Algernon Apples, the Medical Doctor, from escaping alive.
Success!Objective #3: Die a glorious death.
Success!The traitor had a total of 1049.36 Reputation and 6 Unused Telecrystals.
The traitor was successful!Robustitron was
Jimmy Little the
Assistant and
diedJimmy Little
was an employee from Waffle Corporation.(used 0 TC)
Objective #1: Steal the reactive teleport armor
Fail.Objective #2: Assassinate Algernon Apples, the Medical Doctor.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 571.67 Reputation and 20 Unused Telecrystals.
The traitor has failed!Tamuren was
Quinton Steele the
Janitor and
had their body destroyedQuinton Steele
was a specialist from Cybersun Industries.(used 8 TC)
[
Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.]Objective #1: Steal the Blackbox
Fail.Objective #2: Prevent Phillip Graves, the Security Officer, from escaping alive.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 571.67 Reputation and 12 Unused Telecrystals.
The traitor has failed!The code phrases were: Station Engineer, toilets, pizzaThe code responses were: watery, Bartender - Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 42 customers and made 1515 credits.
In total, they earned 1515 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 40697 credits collected by crew this shift.
An average of 565.236 credits were collected.
The most affluent crew member at shift end was Fabian Rowley with 3621 cr!