Round ID: 214493
    Shift Duration: 35 minutes and 25.3 seconds
    Station Integrity: 93.8%
    Total Population: 59

    Evacuation Rate: 10 (16.9%)
    (on emergency shuttle): 9 (15.3%)
    Survival Rate: 20 (33.9%)
    First Death: Kelly Harshman, Assistant, at Armory (209,130,2). Damage taken: 165.4/0/0/34.6/0.
    Threat level: 63
    Threat left: 5
    Executed rules:
        Roundstart - Changelings: -16 threat
        Roundstart - Nuclear Emergency: -20 threat
        Roundstart - Traitors: -8 threat
        Midround - Space Pirates: -8 threat
        Latejoin - Heretic Smuggler: -6 threat
Alexa (Played by: Infamous626)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

Alexa's minions were:
Default Cyborg-590 (Played by: MiniMeatwad)

Default Cyborg-292 (Played by: The Trollinator) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Swinging Combat Operatives:
Neutral Victory!
The Research Staff failed to secure the authentication disk but did manage to kill most of the Swinging Combat Operatives!

The syndicate operatives were:
(Syndicates used 418 TC) [Double-Energy Sword Case (Very Hard) (27% off!)
13 TC
A case containing a double-energy sword, anti-slip module, meth autoinjector, and a bar of soap. Some say the most infamous nuclear operatives utilized this combination of equipment to slaughter hundreds of Nanotrasen employees. However, some also say this is an embellishment from the Tiger Co-operative. The soap did most of the work. Comes with a prisoner uniform so you fit the part. Normally costs 18 TC. All sales final. Void where prohibited.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[Syndicate Revolver Case (Moderate)
14 TC
Waffle Co.'s modernized Syndicate revolver. Fires 7 brutal rounds of .357 Magnum. A classic operative weapon, brought to the modern era. Comes with 3 additional speedloaders of .357.
]
[.357 Heartseeker Speed Loader (Revolver) (66% off!)
1 TC
A speed loader that contains seven additional .357 Magnum heartseeker rounds; usable with the Syndicate revolver. Able to veer straight into targets! Don't miss a shot with heartseeker! As seen in the hit NTFlik horror-space western film, Forget-Me-Not! Brought to you by Roseus Galactic! Normally costs 3 TC. All sales final. Void where prohibited.
x4]
[Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious black and red. Included is a number of atropine medipens for rapid stabilization and detonation prevention, sutures and regenerative mesh for wound treatment, and patches for faster healing on the field. Also comes with basic medical tools and sterlizer.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Chameleon Projector
7 TC
Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. Disguised users move slowly, and projectiles pass over them.
]
[X-ray Vision Implant
8 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[Syndicate Saboteur Cyborg
35 TC
A streamlined engineering cyborg, equipped with covert modules. Also incapable of leaving the welder in the shuttle. Aside from regular Engineering equipment, it comes with a special destination tagger that lets it traverse disposals networks. Its chameleon projector lets it disguise itself as a Nanotrasen cyborg, on top it has thermal vision and a pinpointer.
]
[Double-Energy Sword Case (Very Hard) (27% off!)
13 TC
A case containing a double-energy sword, anti-slip module, meth autoinjector, and a bar of soap. Some say the most infamous nuclear operatives utilized this combination of equipment to slaughter hundreds of Nanotrasen employees. However, some also say this is an embellishment from the Tiger Co-operative. The soap did most of the work. Comes with a prisoner uniform so you fit the part. Normally costs 18 TC. All sales final. Void where prohibited.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[MODsuit Advanced EMP Shield Module
5 TC
An advanced EMP shield module for a MODsuit. It protects your entire body from electromagnetic pulses.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
x2]
[CNS Rebooter Implant
8 TC
This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon.
]
[X-ray Vision Implant
8 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[Macrobomb Implant
20 TC
An implant injected into the body, and later activated either manually or automatically upon death. Upon death, releases a massive explosion that will wipe out everything nearby.
]
[Box of Deathrattle Implants
4 TC
A collection of implants (and one reusable implanter) that should be injected into the team. When one of the team dies, all other implant holders recieve a mental message informing them of their teammates' name and the location of their death. Unlike most implants, these are designed to be implanted in any creature, biological or mechanical.
]
[Reviver Implant
8 TC
This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon.
]
[Double-Energy Sword Case (Very Hard)
18 TC
A case containing a double-energy sword, anti-slip module, meth autoinjector, and a bar of soap. Some say the most infamous nuclear operatives utilized this combination of equipment to slaughter hundreds of Nanotrasen employees. However, some also say this is an embellishment from the Tiger Co-operative. The soap did most of the work. Comes with a prisoner uniform so you fit the part.
]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[MODsuit Advanced EMP Shield Module
5 TC
An advanced EMP shield module for a MODsuit. It protects your entire body from electromagnetic pulses.
]
[Grenadier's Belt and Grenade Launcher Kit (Hard)
18 TC
A belt containing 26 lethally dangerous and destructive grenades, along with a grenade launcher to fire them. Comes with an extra multitool and screwdriver.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
x2]
[CNS Rebooter Implant
8 TC
This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon.
]
[Disposable Sentry Gun
16 TC
A disposable sentry gun deployment system cleverly disguised as a toolbox, apply wrench for functionality.
]
[Double-Energy Sword Case (Very Hard) (27% off!)
13 TC
A case containing a double-energy sword, anti-slip module, meth autoinjector, and a bar of soap. Some say the most infamous nuclear operatives utilized this combination of equipment to slaughter hundreds of Nanotrasen employees. However, some also say this is an embellishment from the Tiger Co-operative. The soap did most of the work. Comes with a prisoner uniform so you fit the part. Normally costs 18 TC. All sales final. Void where prohibited.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[Energy Shield and Sword Case (Very Hard)
14 TC
A case containing an energy sword and energy shield. The shield is capable of deflecting energy and laser projectiles, and the sword most forms of attack. Perfect for the enterprising nuclear knight.
]
[Buzzkill Grenade Box
15 TC
A box with three grenades that release a swarm of angry bees upon activation. These bees indiscriminately attack friend or foe with random toxins. Courtesy of the BLF and Tiger Cooperative.
]
[Syndicate Jaws of Life
4 TC
Based on a Nanotrasen model, this powerful tool can be used as both a crowbar and a pair of wirecutters. In its crowbar configuration, it can be used to force open airlocks. Very useful for entering the station or its departments.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
x2]
[Chest Rig
1 TC
A robust seven-slot set of webbing that is capable of holding all manner of tactical equipment.
]
[C-20r Submachine Gun Case (Easy)
14 TC
A fully-loaded Scarborough Arms bullpup submachine gun. The C-20r fires .45 rounds with a 24-round magazine and is compatible with suppressors. Comes with spare three magazines.
]
[Syndicate Combat Medical Suite
15 TC
This first aid kit is a suspicious black and red. Included is an unloaded combat chemical injector for suit-penetrative chem delivery, a medical science night vision HUD for quick identification of injured personnel and chemical supplies, improved medical supplies, including Interdyne-approved pharmaceuticals, a hacked cybernetic surgery toolset arm implant, and some helpful MODsuit modules for for field medical use and operative physiopharmaceutical augmentation.
]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]
[Bag of C-4 explosives
8 TC
Because sometimes quantity is quality. Contains 10 C-4 plastic explosives.
]
Space Pirates were:

Loot stolen:
+6400 credits: Received 8000 cm3 of plasma., +1750 credits: Received 3500 cm3 of gold., +1100 credits: Received 2 holochips., +600 credits: Received 300 cm3 of diamonds., +520 credits: Received 1300 cm3 of uranium.
Total loot value : 11208/50000 credits
The pirate crew has failed.
The changelings were:
Trexter555 was Chaotic Neutral the Mime and had their body destroyed
Genomes Extracted: 1

Objective #1: do a little trolling
Objective #2: Escape on the shuttle or an escape pod with the identity of Moffthias Skeli, the Warden while wearing their identification card. Fail.
The changeling has failed.

Togopal was Bryce Jackson the Head of Personnel and survived
Genomes Extracted: 6

Objective #1: Extract more compatible genomes than any other Changeling. Success!
Objective #2: Assassinate Bean Sprout, the Botanist. Success!
Objective #3: Escape on the shuttle or an escape pod with the identity of Jordan Schmidt, the Security Officer while wearing their identification card. Fail.
The changeling has failed.

The Heretics were:
Boyofender was Shanika Tireman the Scientist and died
Sacrifices Made: 0
The heretic's sacrifice targets were: Bald Baldington, Larry Larlan, Biff Spuntly, Avery 'Fridge' Mcfall and Chaotic Neutral.
Objective #1: Research at least 17 knowledge from the Mansus. You start with 5 researched. Fail.
Objective #2: Sacrifice at least 3 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Heartbeat of the Mansus, Eternal Gate and Grasp of Cosmos

The traitors were:
Owl-god was Kevin Bakins the Cargo Technician and died

Kevin Bakins was a specialist from Cybersun Industries.
(used 9 TC) [Energy Dagger
2 TC
A dagger made of energy that looks and functions as a pen when off.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]


Objective #1: Steal the heavily radioactive plutonium core from the onboard self-destruct Fail.
Objective #2: Steal the source code for Project Goon from the master R&D server mainframe Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 344.92 Reputation and 11 Unused Telecrystals.
The traitor has failed!

Conza1723 was Johnny Silvereye the Geneticist and died

Johnny Silvereye was an employee from Waffle Corporation.
(used 0 TC)

Objective #1: Steal the head of security's personal laser gun Fail.
Objective #2: Steal the captain's antique laser gun Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 344.92 Reputation and 20 Unused Telecrystals.
The traitor has failed!


The code phrases were: honor, waffles, space stations
The code responses were: freshness, Kenneth Tennant
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 25063 credits collected by crew this shift.
An average of 424.797 credits were collected.
The most affluent crew member at shift end was Bryce Jackson with 950 cr!