[2023-08-21 10:55:32.356] Starting up round ID 213049. - ------------------------- [2023-08-21 10:55:32.797] RUNTIME: World loaded at 10:55:32! [2023-08-21 10:55:32.798] RUNTIME: TGS Info: Activating API for version -censored- [2023-08-21 10:55:32.798] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-08-21 10:55:32.799] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-08-21 10:55:32.799] RUNTIME: Running /tg/ revision: - origin/master: 1e7b41b0f62c662665be7e9dd74746e9b78c6d7c - Test merge active of PR #77660 commit 532f6bc28b98d75b69ca3c51ec3c35c07290fe7e - Test merge active of PR #77397 commit 8557c4bde244f2694b31606f2cd66d548b54dc10 - HEAD: b7aee66affbc74404307d455ec1d192358cfab14 - Running rust-g version 3.0.0 [2023-08-21 10:55:32.803] RUNTIME: map_config not found: _maps/boxstation.json [2023-08-21 10:55:32.805] RUNTIME: Database connection established. [2023-08-21 10:55:32.806] RUNTIME: Running /tg/ revision: - origin/master: 1e7b41b0f62c662665be7e9dd74746e9b78c6d7c - Test merge active of PR #77660 commit 532f6bc28b98d75b69ca3c51ec3c35c07290fe7e - Test merge active of PR #77397 commit 8557c4bde244f2694b31606f2cd66d548b54dc10 - HEAD: b7aee66affbc74404307d455ec1d192358cfab14 - Running rust-g version 3.0.0 [2023-08-21 10:55:33.868] RUNTIME: Initialized Title Screen subsystem within 0 seconds! [2023-08-21 10:55:33.868] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-08-21 10:55:33.869] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-08-21 10:55:33.877] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-08-21 10:55:33.878] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-08-21 10:55:33.878] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-08-21 10:55:33.878] RUNTIME: Initialized Sounds subsystem within 0 seconds! [2023-08-21 10:55:33.898] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-08-21 10:55:34.790] RUNTIME: Initialized Greyscale subsystem within 0.89 seconds! [2023-08-21 10:55:34.791] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-08-21 10:55:34.791] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-08-21 10:55:34.793] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-08-21 10:55:35.868] RUNTIME: Initialized Achievements subsystem within 1.07 seconds! [2023-08-21 10:55:35.868] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-08-21 10:55:35.869] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-08-21 10:55:35.887] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-08-21 10:55:35.889] RUNTIME: Initialized Events subsystem within 0 seconds! [2023-08-21 10:55:35.893] RUNTIME: Initialized IDs and Access subsystem within 0 seconds! [2023-08-21 10:55:35.895] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-08-21 10:55:35.896] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-08-21 10:55:35.916] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-08-21 10:55:35.920] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-08-21 10:55:35.921] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-08-21 10:55:35.937] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2023-08-21 10:55:35.952] RUNTIME: Loading Ice Box Station... [2023-08-21 10:55:40.331] RUNTIME: Loaded Station in 4.4s! [2023-08-21 10:55:42.949] RUNTIME: Failed to place Mining Site Underground ruin. [2023-08-21 10:55:43.218] RUNTIME: Ruin loader finished with 40 left to spend. [2023-08-21 10:55:43.678] RUNTIME: Ruin loader finished with 30 left to spend. [2023-08-21 10:55:43.824] RUNTIME: Cave Generator terrain generation finished in 0.2s! [2023-08-21 10:55:43.858] RUNTIME: Cave Generator terrain generation finished in 0s! [2023-08-21 10:55:43.990] RUNTIME: Cave Generator terrain generation finished in 0.1s! [2023-08-21 10:55:44.001] RUNTIME: Cave Generator terrain generation finished in 0s! [2023-08-21 10:55:44.103] RUNTIME: Cave Generator terrain generation finished in 0.1s! [2023-08-21 10:55:44.111] RUNTIME: Cave Generator terrain generation finished in 0s! [2023-08-21 10:55:44.122] RUNTIME: Cave Generator terrain generation finished in 0s! [2023-08-21 10:55:44.127] RUNTIME: Cave Generator terrain generation finished in 0s! [2023-08-21 10:55:44.137] RUNTIME: Cave Generator terrain generation finished in 0s! [2023-08-21 10:55:44.152] RUNTIME: Cave Generator terrain generation finished in 0s! [2023-08-21 10:55:44.158] RUNTIME: Cave Generator terrain generation finished in 0s! [2023-08-21 10:55:44.428] RUNTIME: Cave Generator terrain population finished in 0.1s! [2023-08-21 10:55:44.437] RUNTIME: Cave Generator terrain population finished in 0s! [2023-08-21 10:55:44.563] RUNTIME: Cave Generator terrain population finished in 0.1s! [2023-08-21 10:55:44.566] RUNTIME: Cave Generator terrain population finished in 0s! [2023-08-21 10:55:44.606] RUNTIME: Cave Generator terrain population finished in 0.1s! [2023-08-21 10:55:44.614] RUNTIME: Cave Generator terrain population finished in 0s! [2023-08-21 10:55:44.618] RUNTIME: Cave Generator terrain population finished in 0s! [2023-08-21 10:55:44.620] RUNTIME: Cave Generator terrain population finished in 0s! [2023-08-21 10:55:44.622] RUNTIME: Cave Generator terrain population finished in 0s! [2023-08-21 10:55:44.634] RUNTIME: Cave Generator terrain population finished in 0s! [2023-08-21 10:55:44.637] RUNTIME: Cave Generator terrain population finished in 0s! [2023-08-21 10:55:44.798] RUNTIME: Initialized Mapping subsystem within 8.86 seconds! [2023-08-21 10:55:44.849] RUNTIME: Initialized Early Assets subsystem within 0.05 seconds! [2023-08-21 10:55:44.923] RUNTIME: Initialized Research subsystem within 0.07 seconds! [2023-08-21 10:55:44.925] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-08-21 10:55:44.963] RUNTIME: Initialized Spatial Grid subsystem within 0.04 seconds! [2023-08-21 10:55:44.966] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-08-21 10:55:44.968] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-08-21 10:55:45.228] RUNTIME: Initialized Text To Speech subsystem within 0.26 seconds! [2023-08-21 10:56:24.667] RUNTIME: Initialized Atoms subsystem within 39.44 seconds! [2023-08-21 10:56:24.730] RUNTIME: Initialized Language subsystem within 0.01 seconds! [2023-08-21 10:56:24.839] RUNTIME: Initialized Machines subsystem within 0.11 seconds! [2023-08-21 10:56:24.843] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-08-21 10:56:24.844] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-08-21 10:56:24.847] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-08-21 10:56:24.848] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-08-21 10:56:24.849] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-08-21 10:56:24.850] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-08-21 10:56:24.851] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-08-21 10:56:24.851] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-08-21 10:56:26.193] RUNTIME: Initialized Library Loading subsystem within 1.34 seconds! [2023-08-21 10:56:26.348] RUNTIME: Initialized Lua Scripting subsystem within 0.15 seconds! [2023-08-21 10:56:26.356] RUNTIME: Initialized Modular Computers subsystem within 0.01 seconds! [2023-08-21 10:56:26.356] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-08-21 10:56:26.357] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-08-21 10:56:26.360] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2023-08-21 10:56:26.360] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-08-21 10:56:26.384] RUNTIME: Initialized Wardrobe subsystem within 0.02 seconds! [2023-08-21 10:56:26.384] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-08-21 10:56:26.385] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-08-21 10:56:34.496] RUNTIME: ## WARNING: HEY! LISTEN! 0.2 seconds were wasted processing 395 turf(s) (connected to 7334 other turfs) with atmos differences at round start. [2023-08-21 10:56:35.475] RUNTIME: Initialized Atmospherics subsystem within 9.09 seconds! [2023-08-21 10:56:35.511] RUNTIME: Loaded 15 engraved messages on map Ice Box Station [2023-08-21 10:56:35.513] RUNTIME: Loaded 2 prison tattoos [2023-08-21 10:56:35.745] RUNTIME: Initialized Persistence subsystem within 0.27 seconds! [2023-08-21 10:56:35.820] RUNTIME: Initialized Persistent Paintings subsystem within 0.07 seconds! [2023-08-21 10:56:35.821] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-08-21 10:56:37.489] RUNTIME: Initialized Assets subsystem within 1.67 seconds! [2023-08-21 10:56:39.829] RUNTIME: Initialized Icon Smoothing subsystem within 2.34 seconds! [2023-08-21 10:56:39.829] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-08-21 10:56:39.834] RUNTIME: Initialized PRISM subsystem within 0 seconds! [2023-08-21 10:56:50.500] RUNTIME: Initialized Lighting subsystem within 10.67 seconds! [2023-08-21 10:56:52.325] RUNTIME: Initialized Shuttle subsystem within 1.82 seconds! [2023-08-21 10:56:52.470] RUNTIME: Initialized Minor Mapping subsystem within 0.14 seconds! [2023-08-21 10:56:52.474] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-08-21 10:56:52.522] RUNTIME: Initialized Ban Cache subsystem within 0.05 seconds! [2023-08-21 10:56:52.576] RUNTIME: Initialized Init Profiler subsystem within 0.05 seconds! [2023-08-21 10:56:52.577] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-08-21 10:56:52.577] RUNTIME: Initializations complete within 78.7 seconds! [2023-08-21 10:59:15.733] RUNTIME: Game start took 0.5s [2023-08-21 11:03:23.501] RUNTIME: runtime error: TTS tried to play a sound to a deleted mob. (code/controllers/subsystem/tts.dm:111) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("TTS tried to play a sound to a...", "code/controllers/subsystem/tts...", 111) - Text To Speech (/datum/controller/subsystem/tts): play tts(Happy Slappy (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:04:19.354] RUNTIME: ## TESTING: GC: -- [0x2100366c] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-08-21 11:04:19.355] RUNTIME: ## TESTING: GC: -- [0x21003696] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-08-21 11:04:19.355] RUNTIME: ## TESTING: GC: -- [0x210036c5] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-08-21 11:04:21.307] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Lokedf (/mob/dead/new_player) - src: null - usr.loc: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "Lokedf \\ Gnut \\ AI \\ NONE \...", /list (/list)) - log manifest("Lokedf", Gnut (/datum/mind), Gnut (/mob/living/silicon/ai), 1) - Lokedf (/mob/dead/new_player): AttemptLateSpawn("AI") - /datum/latejoin_menu (/datum/latejoin_menu): ui act("select_job", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/new_player_sta... (/datum/ui_state/new_player_state)) - /datum/tgui (/datum/tgui): on act message("select_job", /list (/list), /datum/ui_state/new_player_sta... (/datum/ui_state/new_player_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Lokedf (/mob/dead/new_player), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:04:21.415] RUNTIME: runtime error: TTS tried to play a sound to a deleted mob. (code/controllers/subsystem/tts.dm:111) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("TTS tried to play a sound to a...", "code/controllers/subsystem/tts...", 111) - Text To Speech (/datum/controller/subsystem/tts): play tts(Viidum-Viidum (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:05:41.731] RUNTIME: ## TESTING: GC: -- [0x2108087c] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-08-21 11:06:57.763] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (148,149,4) (/turf/closed/wall) - call stack: - the wall (148,149,4) (/turf/closed/wall): bitmask smooth() - the wall (148,149,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:06:57.764] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the table (/obj/structure/table) - src.loc: the floor (147,150,4) (/turf/open/floor/holofloor) - call stack: - the table (/obj/structure/table): bitmask smooth() - the table (/obj/structure/table): smooth icon() - the table (/obj/structure/table): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:06:57.817] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (146,160,4) (/turf/closed/wall) - call stack: - the wall (146,160,4) (/turf/closed/wall): bitmask smooth() - the wall (146,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:06:57.829] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the glass table (/obj/structure/table/glass) - src.loc: the floor (145,159,4) (/turf/open/floor/holofloor) - call stack: - the glass table (/obj/structure/table/glass): bitmask smooth() - the glass table (/obj/structure/table/glass): smooth icon() - the glass table (/obj/structure/table/glass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:06:57.830] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (151,159,4) (/turf/closed/wall) - call stack: - the wall (151,159,4) (/turf/closed/wall): bitmask smooth() - the wall (151,159,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:06:57.831] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the table (/obj/structure/table) - src.loc: the floor (150,158,4) (/turf/open/floor/holofloor) - call stack: - the table (/obj/structure/table): bitmask smooth() - the table (/obj/structure/table): smooth icon() - the table (/obj/structure/table): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:06:57.832] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the table (/obj/structure/table) - src.loc: the floor (148,158,4) (/turf/open/floor/holofloor) - call stack: - the table (/obj/structure/table): bitmask smooth() - the table (/obj/structure/table): smooth icon() - the table (/obj/structure/table): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:06:57.859] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the pen (/obj/item/pen) Proc: remove_from_holo_lists (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Viidum-Viidum (/mob/living/carbon/human) - src: null - usr.loc: the floor (153,155,4) (/turf/open/floor/iron) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the holodeck control console (/obj/machinery/computer/holodeck): RegisterSignal(the pen (/obj/item/pen), "parent_qdeleting", "remove_from_holo_lists", 0) - the holodeck control console (/obj/machinery/computer/holodeck): finalize spawned(the pen (/obj/item/pen)) - the holodeck control console (/obj/machinery/computer/holodeck): finish spawn() - the holodeck control console (/obj/machinery/computer/holodeck): load program("holodeck_medicalsim", 0, 1) - the holodeck control console (/obj/machinery/computer/holodeck): ui act("load_program", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("load_program", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-08-21 11:07:46.984] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (146,160,4) (/turf/closed/wall) - call stack: - the wall (146,160,4) (/turf/closed/wall): bitmask smooth() - the wall (146,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:07:46.985] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (145,160,4) (/turf/closed/wall) - call stack: - the wall (145,160,4) (/turf/closed/wall): bitmask smooth() - the wall (145,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:07:46.995] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (144,160,4) (/turf/closed/wall) - call stack: - the wall (144,160,4) (/turf/closed/wall): bitmask smooth() - the wall (144,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:07:46.996] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (143,160,4) (/turf/closed/wall) - call stack: - the wall (143,160,4) (/turf/closed/wall): bitmask smooth() - the wall (143,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:07:46.997] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (142,160,4) (/turf/closed/wall) - call stack: - the wall (142,160,4) (/turf/closed/wall): bitmask smooth() - the wall (142,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:07:46.998] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (145,149,4) (/turf/closed/wall) - call stack: - the wall (145,149,4) (/turf/closed/wall): bitmask smooth() - the wall (145,149,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:08:27.487] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (149,160,4) (/turf/closed/wall) - call stack: - the wall (149,160,4) (/turf/closed/wall): bitmask smooth() - the wall (149,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:08:27.487] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (148,160,4) (/turf/closed/wall) - call stack: - the wall (148,160,4) (/turf/closed/wall): bitmask smooth() - the wall (148,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:08:27.493] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (147,160,4) (/turf/closed/wall) - call stack: - the wall (147,160,4) (/turf/closed/wall): bitmask smooth() - the wall (147,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:08:27.494] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (146,160,4) (/turf/closed/wall) - call stack: - the wall (146,160,4) (/turf/closed/wall): bitmask smooth() - the wall (146,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:08:27.495] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (145,160,4) (/turf/closed/wall) - call stack: - the wall (145,160,4) (/turf/closed/wall): bitmask smooth() - the wall (145,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:08:27.496] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (144,160,4) (/turf/closed/wall) - call stack: - the wall (144,160,4) (/turf/closed/wall): bitmask smooth() - the wall (144,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:08:27.497] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (143,160,4) (/turf/closed/wall) - call stack: - the wall (143,160,4) (/turf/closed/wall): bitmask smooth() - the wall (143,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:08:27.498] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (151,158,4) (/turf/closed/wall) - call stack: - the wall (151,158,4) (/turf/closed/wall): bitmask smooth() - the wall (151,158,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:08:27.498] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (151,157,4) (/turf/closed/wall) - call stack: - the wall (151,157,4) (/turf/closed/wall): bitmask smooth() - the wall (151,157,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:08:27.499] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the reinforced window (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (141,158,4) (/turf/open/floor/plating) - call stack: - the reinforced window (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the reinforced window (/obj/structure/window/reinforced/fulltile): smooth icon() - the reinforced window (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:08:27.500] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the reinforced window (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (141,157,4) (/turf/open/floor/plating) - call stack: - the reinforced window (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the reinforced window (/obj/structure/window/reinforced/fulltile): smooth icon() - the reinforced window (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:08:33.274] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the pen (/obj/item/pen) Proc: remove_from_holo_lists (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Viidum-Viidum (/mob/living/carbon/human) - src: null - usr.loc: the floor (153,155,4) (/turf/open/floor/iron) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the holodeck control console (/obj/machinery/computer/holodeck): RegisterSignal(the pen (/obj/item/pen), "parent_qdeleting", "remove_from_holo_lists", 0) - the holodeck control console (/obj/machinery/computer/holodeck): finalize spawned(the pen (/obj/item/pen)) - the holodeck control console (/obj/machinery/computer/holodeck): finish spawn() - the holodeck control console (/obj/machinery/computer/holodeck): load program("holodeck_medicalsim", 0, 1) - the holodeck control console (/obj/machinery/computer/holodeck): ui act("load_program", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("load_program", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-08-21 11:09:08.099] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,466 - usr: null - src: the wall (151,160,4) (/turf/closed/wall) - call stack: - the wall (151,160,4) (/turf/closed/wall): bitmask smooth() - the wall (151,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:08.099] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (150,160,4) (/turf/closed/wall) - call stack: - the wall (150,160,4) (/turf/closed/wall): bitmask smooth() - the wall (150,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:08.100] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (149,160,4) (/turf/closed/wall) - call stack: - the wall (149,160,4) (/turf/closed/wall): bitmask smooth() - the wall (149,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:08.101] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (151,159,4) (/turf/closed/wall) - call stack: - the wall (151,159,4) (/turf/closed/wall): bitmask smooth() - the wall (151,159,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:08.102] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (151,158,4) (/turf/closed/wall) - call stack: - the wall (151,158,4) (/turf/closed/wall): bitmask smooth() - the wall (151,158,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:08.103] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (151,157,4) (/turf/closed/wall) - call stack: - the wall (151,157,4) (/turf/closed/wall): bitmask smooth() - the wall (151,157,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:08.103] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the reinforced window (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (151,155,4) (/turf/open/floor/plating) - call stack: - the reinforced window (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the reinforced window (/obj/structure/window/reinforced/fulltile): smooth icon() - the reinforced window (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:08.104] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the reinforced window (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (151,154,4) (/turf/open/floor/plating) - call stack: - the reinforced window (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the reinforced window (/obj/structure/window/reinforced/fulltile): smooth icon() - the reinforced window (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:08.105] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (151,152,4) (/turf/closed/wall) - call stack: - the wall (151,152,4) (/turf/closed/wall): bitmask smooth() - the wall (151,152,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:08.106] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (151,151,4) (/turf/closed/wall) - call stack: - the wall (151,151,4) (/turf/closed/wall): bitmask smooth() - the wall (151,151,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:08.107] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (151,150,4) (/turf/closed/wall) - call stack: - the wall (151,150,4) (/turf/closed/wall): bitmask smooth() - the wall (151,150,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:08.107] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the wall (151,149,4) (/turf/closed/wall) - call stack: - the wall (151,149,4) (/turf/closed/wall): bitmask smooth() - the wall (151,149,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:08.108] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (150,149,4) (/turf/closed/wall) - call stack: - the wall (150,149,4) (/turf/closed/wall): bitmask smooth() - the wall (150,149,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:08.109] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (149,149,4) (/turf/closed/wall) - call stack: - the wall (149,149,4) (/turf/closed/wall): bitmask smooth() - the wall (149,149,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:11.681] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the pen (/obj/item/pen) Proc: remove_from_holo_lists (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Viidum-Viidum (/mob/living/carbon/human) - src: null - usr.loc: the floor (153,155,4) (/turf/open/floor/iron) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the holodeck control console (/obj/machinery/computer/holodeck): RegisterSignal(the pen (/obj/item/pen), "parent_qdeleting", "remove_from_holo_lists", 0) - the holodeck control console (/obj/machinery/computer/holodeck): finalize spawned(the pen (/obj/item/pen)) - the holodeck control console (/obj/machinery/computer/holodeck): finish spawn() - the holodeck control console (/obj/machinery/computer/holodeck): load program("holodeck_medicalsim", 0, 1) - the holodeck control console (/obj/machinery/computer/holodeck): ui act("load_program", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("load_program", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-08-21 11:09:24.214] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (142,160,4) (/turf/closed/wall) - call stack: - the wall (142,160,4) (/turf/closed/wall): bitmask smooth() - the wall (142,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:26.339] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the glass table (/obj/structure/table/glass) - src.loc: the floor (147,157,4) (/turf/open/floor/holofloor) - call stack: - the glass table (/obj/structure/table/glass): bitmask smooth() - the glass table (/obj/structure/table/glass): smooth icon() - the glass table (/obj/structure/table/glass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:09:26.396] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the pen (/obj/item/pen) Proc: remove_from_holo_lists (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Viidum-Viidum (/mob/living/carbon/human) - src: null - usr.loc: the floor (153,155,4) (/turf/open/floor/iron) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the holodeck control console (/obj/machinery/computer/holodeck): RegisterSignal(the pen (/obj/item/pen), "parent_qdeleting", "remove_from_holo_lists", 0) - the holodeck control console (/obj/machinery/computer/holodeck): finalize spawned(the pen (/obj/item/pen)) - the holodeck control console (/obj/machinery/computer/holodeck): finish spawn() - the holodeck control console (/obj/machinery/computer/holodeck): load program("holodeck_medicalsim", 0, 1) - the holodeck control console (/obj/machinery/computer/holodeck): ui act("load_program", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("load_program", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-08-21 11:09:28.065] RUNTIME: ## TESTING: GC: -- [0x21003f24] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-08-21 11:10:21.854] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Morticia (/mob/living/carbon/human) - usr.loc: the floor (130,133,3) (/turf/open/floor/iron/dark) - src.loc: the floor (131,133,3) (/turf/open/floor/iron/dark) - call stack: - Morticia (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Morticia (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Morticia (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=18;icon-y=17;vis-x=16;v...") - Morticia (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=18;icon-y=17;vis-x=16;v...") - Morticia (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=18;icon-y=17;vis-x=16;v...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Morticia (/mob/living/carbon/human), "icon-x=18;icon-y=17;vis-x=16;v...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Morticia (/mob/living/carbon/human), "icon-x=18;icon-y=17;vis-x=16;v...") - Morticia (/mob/living/carbon/human): Click(the floor (131,133,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=18;icon-y=17;vis-x=16;v...") - Stinkypickle (/client): Click(Morticia (/mob/living/carbon/human), the floor (131,133,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=18;icon-y=17;vis-x=16;v...") - [2023-08-21 11:12:50.309] RUNTIME: ## TESTING: GC: -- [0x2002d7d] | /obj/item/reagent_containers/cup/beaker was unable to be GC'd -- (ref count of 2) [2023-08-21 11:12:50.309] RUNTIME: ## TESTING: GC: -- [0x2002d87] | /obj/item/reagent_containers/cup/beaker was unable to be GC'd -- (ref count of 2) [2023-08-21 11:13:38.318] RUNTIME: ## TESTING: GC: -- [0x20126ad] | /obj/item/reagent_containers/cup/beaker was unable to be GC'd -- (ref count of 2) [2023-08-21 11:13:38.318] RUNTIME: ## TESTING: GC: -- [0x20126ae] | /obj/item/reagent_containers/cup/beaker was unable to be GC'd -- (ref count of 2) [2023-08-21 11:14:26.326] RUNTIME: ## TESTING: GC: -- [0x2005021] | /obj/item/reagent_containers/cup/beaker was unable to be GC'd -- (ref count of 2) [2023-08-21 11:14:26.326] RUNTIME: ## TESTING: GC: -- [0x20053be] | /obj/item/reagent_containers/cup/beaker was unable to be GC'd -- (ref count of 2) [2023-08-21 11:19:16.671] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Viidum-Viidum (/mob/living/carbon/human) - usr.loc: the floor (139,121,4) (/turf/open/floor/iron/white) - src.loc: the floor (139,122,4) (/turf/open/floor/iron/white) - call stack: - Viidum-Viidum (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Viidum-Viidum (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Viidum-Viidum (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=17;icon-y=17;vis-x=16;v...") - Viidum-Viidum (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=17;icon-y=17;vis-x=16;v...") - Viidum-Viidum (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=17;icon-y=17;vis-x=16;v...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Viidum-Viidum (/mob/living/carbon/human), "icon-x=17;icon-y=17;vis-x=16;v...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Viidum-Viidum (/mob/living/carbon/human), "icon-x=17;icon-y=17;vis-x=16;v...") - Viidum-Viidum (/mob/living/carbon/human): Click(the floor (139,122,4) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=17;icon-y=17;vis-x=16;v...") - Stinkypickle (/client): Click(Viidum-Viidum (/mob/living/carbon/human), the floor (139,122,4) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=17;icon-y=17;vis-x=16;v...") - [2023-08-21 11:25:35.664] RUNTIME: runtime error: Cannot read null.name - proc name: announce (/datum/round_event/anomaly/anomaly_pyro/announce) - source file: code/modules/events/anomaly/anomaly_pyro.dm,17 - usr: null - src: /datum/round_event/anomaly/ano... (/datum/round_event/anomaly/anomaly_pyro) - call stack: - /datum/round_event/anomaly/ano... (/datum/round_event/anomaly/anomaly_pyro): announce(1) - /datum/round_event/falsealarm (/datum/round_event/falsealarm): announce(0) - /datum/round_event/falsealarm (/datum/round_event/falsealarm): process(2) - Events (/datum/controller/subsystem/events): fire(0) - Events (/datum/controller/subsystem/events): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:39:16.913] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Lance Sanders (/mob/living/carbon/human) - usr.loc: the floor (97,122,4) (/turf/open/floor/iron) - src.loc: the floor (98,122,4) (/turf/open/floor/iron) - call stack: - Lance Sanders (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Lance Sanders (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, Happy Slappy (/mob/living/carbon/human)) - the flash (/obj/item/assembly/flash/hypnotic): attack self(Happy Slappy (/mob/living/carbon/human), 0, 0) - Happy Slappy (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Happy Slappy (/mob/living/carbon/human): Activate Held Object() - activate_inhand (/datum/keybinding/mob/activate_inhand): down(Stinkypickle (/client)) - Stinkypickle (/client): keyDown("Z") - [2023-08-21 11:39:19.140] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Lance Sanders (/mob/living/carbon/human) - usr.loc: the floor (97,122,4) (/turf/open/floor/iron) - src.loc: the floor (98,122,4) (/turf/open/floor/iron) - call stack: - Lance Sanders (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Lance Sanders (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, Happy Slappy (/mob/living/carbon/human)) - the flash (/obj/item/assembly/flash/hypnotic): attack self(Happy Slappy (/mob/living/carbon/human), 0, 0) - Happy Slappy (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Happy Slappy (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:41:21.743] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Lance Sanders (/mob/living/carbon/human) - src: Happy Slappy (/mob/living/carbon/human) - usr.loc: the floor (130,133,3) (/turf/open/floor/iron/dark) - src.loc: the floor (129,133,3) (/turf/open/floor/iron/dark) - call stack: - Happy Slappy (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Happy Slappy (/mob/living/carbon/human), Lance Sanders (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Happy Slappy (/mob/living/carbon/human), Lance Sanders (/mob/living/carbon/human), "icon-x=17;icon-y=18;left=1;but...") - Happy Slappy (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Lance Sanders (/mob/living/carbon/human), "icon-x=17;icon-y=18;left=1;but...") - Happy Slappy (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Lance Sanders (/mob/living/carbon/human), "icon-x=17;icon-y=18;left=1;but...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Lance Sanders (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=17;icon-y=18;left=1;but...") - Lance Sanders (/mob/living/carbon/human): ClickOn(Happy Slappy (/mob/living/carbon/human), "icon-x=17;icon-y=18;left=1;but...") - Happy Slappy (/mob/living/carbon/human): Click(the floor (129,133,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=17;icon-y=18;left=1;but...") - Burger1998 (/client): Click(Happy Slappy (/mob/living/carbon/human), the floor (129,133,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=17;icon-y=18;left=1;but...") - [2023-08-21 11:43:20.070] RUNTIME: ## TESTING: GC: -- [0x210828f3] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-08-21 11:45:30.941] RUNTIME: runtime error: TTS tried to play a sound to a deleted mob. (code/controllers/subsystem/tts.dm:111) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("TTS tried to play a sound to a...", "code/controllers/subsystem/tts...", 111) - Text To Speech (/datum/controller/subsystem/tts): play tts(Viidum-Viidum (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 11:48:44.306] RUNTIME: ## TESTING: GC: -- [0x3000c0c] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-08-21 11:51:45.848] RUNTIME: runtime error: Cannot read null.ctf_enabled - proc name: ctf enabled (/datum/ctf_panel/proc/ctf_enabled) - source file: code/modules/capture_the_flag/ctf_panel.dm,86 - usr: Nasir Hardy (/mob/dead/observer) - src: /datum/ctf_panel (/datum/ctf_panel) - usr.loc: the reinforced wall (114,64,4) (/turf/closed/wall/r_wall) - call stack: - /datum/ctf_panel (/datum/ctf_panel): ctf enabled() - /datum/ctf_panel (/datum/ctf_panel): ui act("vote", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("vote", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/vote", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/vote", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Slavvach123 (/client): Topic("type=act%2Fvote&payload=%7B%7D...", /list (/list), null, null) - [2023-08-21 11:58:28.415] RUNTIME: runtime error: Invalid timer: Timer: Timer: 25028 ([0x2101288c]), TTR: 431084, wait:2 Flags: 76, callBack: [0x2108359a], callBack.object: /datum/looping_sound/showering(/datum/looping_sound/showering), callBack.delegate:start_sound_loop, source: code/datums/looping_sounds/_looping_sound.dm:220Prev: NULL, Next: NULL, SPENT(431084), QDELETED, NO CALLBACK world.time: 37201, head_offset: 37200, practical_offset: 2, REALTIMEOFDAY: 431084 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: code/controllers/subsystem/timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 12:02:51.319] RUNTIME: ## TESTING: GC: -- [0x2108347c] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-08-21 12:06:13.256] RUNTIME: runtime error: TTS tried to play a sound to a deleted mob. (code/controllers/subsystem/tts.dm:111) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("TTS tried to play a sound to a...", "code/controllers/subsystem/tts...", 111) - Text To Speech (/datum/controller/subsystem/tts): play tts(Morticia (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 12:11:16.284] RUNTIME: ## TESTING: GC: -- [0x210834ae] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-08-21 12:17:08.325] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Richard Rambone (/mob/living/carbon/human) - usr.loc: the floor (129,132,3) (/turf/open/floor/iron/dark) - src.loc: the floor (128,132,3) (/turf/open/floor/iron/dark) - call stack: - Richard Rambone (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Richard Rambone (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Richard Rambone (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=16;icon-y=12;left=1;but...") - Richard Rambone (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=16;icon-y=12;left=1;but...") - Richard Rambone (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=16;icon-y=12;left=1;but...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Richard Rambone (/mob/living/carbon/human), "icon-x=16;icon-y=12;left=1;but...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Richard Rambone (/mob/living/carbon/human), "icon-x=16;icon-y=12;left=1;but...") - Richard Rambone (/mob/living/carbon/human): Click(the floor (128,132,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=16;icon-y=12;left=1;but...") - Stinkypickle (/client): Click(Richard Rambone (/mob/living/carbon/human), the floor (128,132,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=16;icon-y=12;left=1;but...") - [2023-08-21 12:17:10.792] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Richard Rambone (/mob/living/carbon/human) - usr.loc: the floor (129,132,3) (/turf/open/floor/iron/dark) - src.loc: the floor (128,132,3) (/turf/open/floor/iron/dark) - call stack: - Richard Rambone (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Richard Rambone (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Richard Rambone (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=16;left=1;but...") - Richard Rambone (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=16;left=1;but...") - Richard Rambone (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=16;left=1;but...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Richard Rambone (/mob/living/carbon/human), "icon-x=15;icon-y=16;left=1;but...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Richard Rambone (/mob/living/carbon/human), "icon-x=15;icon-y=16;left=1;but...") - Richard Rambone (/mob/living/carbon/human): Click(the floor (128,132,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - Stinkypickle (/client): Click(Richard Rambone (/mob/living/carbon/human), the floor (128,132,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - [2023-08-21 12:17:13.011] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Richard Rambone (/mob/living/carbon/human) - usr.loc: the floor (129,132,3) (/turf/open/floor/iron/dark) - src.loc: the floor (128,132,3) (/turf/open/floor/iron/dark) - call stack: - Richard Rambone (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Richard Rambone (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Richard Rambone (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=16;left=1;but...") - Richard Rambone (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=16;left=1;but...") - Richard Rambone (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=16;left=1;but...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Richard Rambone (/mob/living/carbon/human), "icon-x=15;icon-y=16;left=1;but...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Richard Rambone (/mob/living/carbon/human), "icon-x=15;icon-y=16;left=1;but...") - Richard Rambone (/mob/living/carbon/human): Click(the floor (128,132,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - Stinkypickle (/client): Click(Richard Rambone (/mob/living/carbon/human), the floor (128,132,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=16;left=1;but...") - [2023-08-21 12:17:16.241] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Richard Rambone (/mob/living/carbon/human) - usr.loc: the floor (129,132,3) (/turf/open/floor/iron/dark) - src.loc: the floor (128,132,3) (/turf/open/floor/iron/dark) - call stack: - Richard Rambone (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Richard Rambone (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Richard Rambone (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=18;left=1;but...") - Richard Rambone (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=18;left=1;but...") - Richard Rambone (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=18;left=1;but...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Richard Rambone (/mob/living/carbon/human), "icon-x=15;icon-y=18;left=1;but...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Richard Rambone (/mob/living/carbon/human), "icon-x=15;icon-y=18;left=1;but...") - Richard Rambone (/mob/living/carbon/human): Click(the floor (128,132,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=18;left=1;but...") - Stinkypickle (/client): Click(Richard Rambone (/mob/living/carbon/human), the floor (128,132,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=18;left=1;but...") - [2023-08-21 12:17:18.876] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Richard Rambone (/mob/living/carbon/human) - usr.loc: the floor (129,132,3) (/turf/open/floor/iron/dark) - src.loc: the floor (128,132,3) (/turf/open/floor/iron/dark) - call stack: - Richard Rambone (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Richard Rambone (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Richard Rambone (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=18;left=1;but...") - Richard Rambone (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=18;left=1;but...") - Richard Rambone (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=18;left=1;but...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Richard Rambone (/mob/living/carbon/human), "icon-x=15;icon-y=18;left=1;but...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Richard Rambone (/mob/living/carbon/human), "icon-x=15;icon-y=18;left=1;but...") - Richard Rambone (/mob/living/carbon/human): Click(the floor (128,132,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=18;left=1;but...") - Stinkypickle (/client): Click(Richard Rambone (/mob/living/carbon/human), the floor (128,132,3) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=18;left=1;but...") - [2023-08-21 12:21:49.304] RUNTIME: ## TESTING: GC: -- [0x3000b9b] | /mob/dead/observer was unable to be GC'd -- (ref count of 7) [2023-08-21 12:22:35.701] RUNTIME: ## TESTING: GC: -- [0x21083b11] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-08-21 12:27:20.501] RUNTIME: ## TESTING: GC: -- [0x2107bbca] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-08-21 12:27:39.386] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Mint Cocoa (/mob/living/carbon/human) - usr.loc: the floor (118,134,4) (/turf/open/floor/iron) - src.loc: the floor (119,134,4) (/turf/open/floor/iron) - call stack: - Mint Cocoa (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=13;icon-y=21;left=1;but...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=13;icon-y=21;left=1;but...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=13;icon-y=21;left=1;but...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Mint Cocoa (/mob/living/carbon/human), "icon-x=13;icon-y=21;left=1;but...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Mint Cocoa (/mob/living/carbon/human), "icon-x=13;icon-y=21;left=1;but...") - Mint Cocoa (/mob/living/carbon/human): Click(the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=13;icon-y=21;left=1;but...") - Stinkypickle (/client): Click(Mint Cocoa (/mob/living/carbon/human), the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=13;icon-y=21;left=1;but...") - [2023-08-21 12:27:41.948] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Mint Cocoa (/mob/living/carbon/human) - usr.loc: the floor (118,134,4) (/turf/open/floor/iron) - src.loc: the floor (119,134,4) (/turf/open/floor/iron) - call stack: - Mint Cocoa (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=19;left=1;but...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=19;left=1;but...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=19;left=1;but...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Mint Cocoa (/mob/living/carbon/human), "icon-x=15;icon-y=19;left=1;but...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Mint Cocoa (/mob/living/carbon/human), "icon-x=15;icon-y=19;left=1;but...") - Mint Cocoa (/mob/living/carbon/human): Click(the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=19;left=1;but...") - Stinkypickle (/client): Click(Mint Cocoa (/mob/living/carbon/human), the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=19;left=1;but...") - [2023-08-21 12:27:44.767] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Mint Cocoa (/mob/living/carbon/human) - usr.loc: the floor (118,134,4) (/turf/open/floor/iron) - src.loc: the floor (119,134,4) (/turf/open/floor/iron) - call stack: - Mint Cocoa (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=19;icon-y=19;vis-x=14;v...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=19;icon-y=19;vis-x=14;v...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=19;icon-y=19;vis-x=14;v...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Mint Cocoa (/mob/living/carbon/human), "icon-x=19;icon-y=19;vis-x=14;v...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Mint Cocoa (/mob/living/carbon/human), "icon-x=19;icon-y=19;vis-x=14;v...") - Mint Cocoa (/mob/living/carbon/human): Click(the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=19;icon-y=19;vis-x=14;v...") - Stinkypickle (/client): Click(Mint Cocoa (/mob/living/carbon/human), the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=19;icon-y=19;vis-x=14;v...") - [2023-08-21 12:27:58.937] RUNTIME: runtime error: /datum/brain_trauma/hypnosis destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: code/controllers/subsystem/garbage.dm,430 - usr: Lance Sanders (/mob/living/carbon/human) - src: null - usr.loc: the floor (120,135,4) (/turf/open/floor/iron) - call stack: - qdel(Hypnosis (/datum/brain_trauma/hypnosis), 0) - Hypnotized Victim (/datum/antagonist/hypnotized): Destroy(0) - qdel(Hypnotized Victim (/datum/antagonist/hypnotized), 0) - Hypnotized Victim (/datum/antagonist/hypnotized): on removal() - Mint Cocoa (/datum/mind): remove antag datum(/datum/antagonist/hypnotized (/datum/antagonist/hypnotized)) - Hypnosis (/datum/brain_trauma/hypnosis): on lose() - Hypnosis (/datum/brain_trauma/hypnosis): Destroy(0) - qdel(Hypnosis (/datum/brain_trauma/hypnosis), 0) - the brain (/obj/item/organ/internal/brain): cure trauma type(/datum/brain_trauma/hypnosis (/datum/brain_trauma/hypnosis), 2) - Mint Cocoa (/mob/living/carbon/human): cure trauma type(/datum/brain_trauma/hypnosis (/datum/brain_trauma/hypnosis), 2) - ... - Lance Sanders (/mob/living/carbon/human): send speech("Uhoh", 7, Lance Sanders (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list), null, "Uhoh", /list (/list)) - Lance Sanders (/mob/living/carbon/human): say("Uhoh", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null, 7, null) - Lance Sanders (/mob/living/carbon/human): say("uhoh", null, null, null, null, null, null, null, null, null) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Lance Sanders (/mob/living/carbon/human): Say("uhoh") - /datum/tgui_say (/datum/tgui_say): delegate speech("uhoh", "Say") - /datum/tgui_say (/datum/tgui_say): handle entry("entry", /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("entry", /list (/list), /list (/list)) - Burger1998 (/client): Topic("type=entry&payload=%7B%22chann...", /list (/list), null, null) - [2023-08-21 12:28:05.680] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Mint Cocoa (/mob/living/carbon/human) - usr.loc: the floor (118,134,4) (/turf/open/floor/iron) - src.loc: the floor (119,134,4) (/turf/open/floor/iron) - call stack: - Mint Cocoa (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=16;icon-y=14;vis-x=15;v...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=16;icon-y=14;vis-x=15;v...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=16;icon-y=14;vis-x=15;v...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Mint Cocoa (/mob/living/carbon/human), "icon-x=16;icon-y=14;vis-x=15;v...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Mint Cocoa (/mob/living/carbon/human), "icon-x=16;icon-y=14;vis-x=15;v...") - Mint Cocoa (/mob/living/carbon/human): Click(the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=16;icon-y=14;vis-x=15;v...") - Stinkypickle (/client): Click(Mint Cocoa (/mob/living/carbon/human), the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=16;icon-y=14;vis-x=15;v...") - [2023-08-21 12:28:08.118] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Mint Cocoa (/mob/living/carbon/human) - usr.loc: the floor (118,134,4) (/turf/open/floor/iron) - src.loc: the floor (119,134,4) (/turf/open/floor/iron) - call stack: - Mint Cocoa (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=14;vis-x=15;v...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=14;vis-x=15;v...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=14;vis-x=15;v...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Mint Cocoa (/mob/living/carbon/human), "icon-x=15;icon-y=14;vis-x=15;v...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Mint Cocoa (/mob/living/carbon/human), "icon-x=15;icon-y=14;vis-x=15;v...") - Mint Cocoa (/mob/living/carbon/human): Click(the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=14;vis-x=15;v...") - Stinkypickle (/client): Click(Mint Cocoa (/mob/living/carbon/human), the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=14;vis-x=15;v...") - [2023-08-21 12:28:10.792] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Mint Cocoa (/mob/living/carbon/human) - usr.loc: the floor (118,134,4) (/turf/open/floor/iron) - src.loc: the floor (119,134,4) (/turf/open/floor/iron) - call stack: - Mint Cocoa (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=14;vis-x=15;v...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=14;vis-x=15;v...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=15;icon-y=14;vis-x=15;v...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Mint Cocoa (/mob/living/carbon/human), "icon-x=15;icon-y=14;vis-x=15;v...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Mint Cocoa (/mob/living/carbon/human), "icon-x=15;icon-y=14;vis-x=15;v...") - Mint Cocoa (/mob/living/carbon/human): Click(the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=14;vis-x=15;v...") - Stinkypickle (/client): Click(Mint Cocoa (/mob/living/carbon/human), the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=14;vis-x=15;v...") - [2023-08-21 12:28:15.087] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Happy Slappy (/mob/living/carbon/human) - src: Mint Cocoa (/mob/living/carbon/human) - usr.loc: the floor (118,134,4) (/turf/open/floor/iron) - src.loc: the floor (119,134,4) (/turf/open/floor/iron) - call stack: - Mint Cocoa (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 100, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), 50, 1, 0) - the flash (/obj/item/assembly/flash/hypnotic): attack(Mint Cocoa (/mob/living/carbon/human), Happy Slappy (/mob/living/carbon/human), "icon-x=16;icon-y=13;vis-x=14;v...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=16;icon-y=13;vis-x=14;v...") - Mint Cocoa (/mob/living/carbon/human): attackby(the flash (/obj/item/assembly/flash/hypnotic), Happy Slappy (/mob/living/carbon/human), "icon-x=16;icon-y=13;vis-x=14;v...") - the flash (/obj/item/assembly/flash/hypnotic): melee attack chain(Happy Slappy (/mob/living/carbon/human), Mint Cocoa (/mob/living/carbon/human), "icon-x=16;icon-y=13;vis-x=14;v...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Mint Cocoa (/mob/living/carbon/human), "icon-x=16;icon-y=13;vis-x=14;v...") - Mint Cocoa (/mob/living/carbon/human): Click(the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=16;icon-y=13;vis-x=14;v...") - Stinkypickle (/client): Click(Mint Cocoa (/mob/living/carbon/human), the floor (119,134,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=16;icon-y=13;vis-x=14;v...") - [2023-08-21 12:28:18.439] RUNTIME: runtime error: /datum/brain_trauma/hypnosis destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: code/controllers/subsystem/garbage.dm,430 - usr: Morticia (/mob/living/carbon/human) - src: null - usr.loc: the floor (120,133,4) (/turf/open/floor/iron) - call stack: - qdel(Hypnosis (/datum/brain_trauma/hypnosis), 0) - Hypnotized Victim (/datum/antagonist/hypnotized): Destroy(0) - qdel(Hypnotized Victim (/datum/antagonist/hypnotized), 0) - Hypnotized Victim (/datum/antagonist/hypnotized): on removal() - Mint Cocoa (/datum/mind): remove antag datum(/datum/antagonist/hypnotized (/datum/antagonist/hypnotized)) - Hypnosis (/datum/brain_trauma/hypnosis): on lose() - Hypnosis (/datum/brain_trauma/hypnosis): Destroy(0) - qdel(Hypnosis (/datum/brain_trauma/hypnosis), 0) - the brain (/obj/item/organ/internal/brain): cure trauma type(/datum/brain_trauma/hypnosis (/datum/brain_trauma/hypnosis), 2) - Mint Cocoa (/mob/living/carbon/human): cure trauma type(/datum/brain_trauma/hypnosis (/datum/brain_trauma/hypnosis), 2) - ... - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Morticia (/mob/living/carbon/human), "Epic AI", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Morticia (/mob/living/carbon/human): radio("Epic AI", /list (/list), /list (/list), /datum/language/common (/datum/language/common)) - Morticia (/mob/living/carbon/human): say(";epic AI", null, null, null, null, null, null, null, null, null) - Morticia (/mob/living/carbon/human): Say(";epic AI") - /datum/tgui_say (/datum/tgui_say): handle entry("entry", /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("entry", /list (/list), /list (/list)) - SmurfYoHolla (/client): Topic("type=entry&payload=%7B%22chann...", /list (/list), null, null) - [2023-08-21 12:28:31.032] RUNTIME: runtime error: /datum/brain_trauma/hypnosis destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: code/controllers/subsystem/garbage.dm,430 - usr: Morticia (/mob/living/carbon/human) - src: null - usr.loc: the floor (120,133,4) (/turf/open/floor/iron) - call stack: - qdel(Hypnosis (/datum/brain_trauma/hypnosis), 0) - Hypnotized Victim (/datum/antagonist/hypnotized): Destroy(0) - qdel(Hypnotized Victim (/datum/antagonist/hypnotized), 0) - Hypnotized Victim (/datum/antagonist/hypnotized): on removal() - Mint Cocoa (/datum/mind): remove antag datum(/datum/antagonist/hypnotized (/datum/antagonist/hypnotized)) - Hypnosis (/datum/brain_trauma/hypnosis): on lose() - Hypnosis (/datum/brain_trauma/hypnosis): Destroy(0) - qdel(Hypnosis (/datum/brain_trauma/hypnosis), 0) - the brain (/obj/item/organ/internal/brain): cure trauma type(/datum/brain_trauma/hypnosis (/datum/brain_trauma/hypnosis), 2) - Mint Cocoa (/mob/living/carbon/human): cure trauma type(/datum/brain_trauma/hypnosis (/datum/brain_trauma/hypnosis), 2) - ... - Morticia (/mob/living/carbon/human): say("Mothgirls best. I love mothgir...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null, 7, null) - Morticia (/mob/living/carbon/human): say("Mothgirls best. I love mothgir...", null, null, null, null, null, null, null, null, null) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Morticia (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Speech Controller (/datum/controller/subsystem/verb_manager/speech_controller): run verb queue() - Speech Controller (/datum/controller/subsystem/verb_manager/speech_controller): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 12:29:59.635] RUNTIME: runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Richard Rambone (/mob/living/carbon/human) - src: null - usr.loc: the floor (106,141,4) (/turf/open/floor/iron) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/signals.dm", 39) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Richard Rambone (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Richard Rambone (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): draw rune(Richard Rambone (/mob/living/carbon/human), the floor (105,141,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): try draw new rune(Richard Rambone (/mob/living/carbon/human), the floor (105,141,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the floor (105,141,4) (/turf/open/floor/iron), Richard Rambone (/mob/living/carbon/human), 1, "icon-x=1;icon-y=14;left=1;butt...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(Richard Rambone (/mob/living/carbon/human), the floor (105,141,4) (/turf/open/floor/iron), "icon-x=1;icon-y=14;left=1;butt...") - Richard Rambone (/mob/living/carbon/human): ClickOn(the floor (105,141,4) (/turf/open/floor/iron), "icon-x=1;icon-y=14;left=1;butt...") - the floor (105,141,4) (/turf/open/floor/iron): Click(the floor (105,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=1;icon-y=14;left=1;butt...") - the floor (105,141,4) (/turf/open/floor/iron): Click(the floor (105,141,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=1;icon-y=14;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Richard Rambone (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-08-21 12:34:05.857] RUNTIME: runtime error: Cannot modify null.brainmob. - proc name: drop organs (/obj/item/bodypart/head/drop_organs) - source file: code/modules/surgery/bodyparts/head.dm,169 - usr: Happy Slappy (/mob/living/carbon/human) - src: Larry Larlan\'s head (/obj/item/bodypart/head) - usr.loc: the floor (168,119,4) (/turf/open/floor/iron/dark) - src.loc: the floor (167,119,4) (/turf/open/floor/iron/dark) - call stack: - Larry Larlan\'s head (/obj/item/bodypart/head): drop organs(Happy Slappy (/mob/living/carbon/human), 1) - Larry Larlan\'s head (/obj/item/bodypart/head): attackby(the scalpel (/obj/item/scalpel), Happy Slappy (/mob/living/carbon/human), "icon-x=18;icon-y=19;left=1;but...") - the scalpel (/obj/item/scalpel): melee attack chain(Happy Slappy (/mob/living/carbon/human), Larry Larlan\'s head (/obj/item/bodypart/head), "icon-x=18;icon-y=19;left=1;but...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Larry Larlan\'s head (/obj/item/bodypart/head), "icon-x=18;icon-y=19;left=1;but...") - Larry Larlan\'s head (/obj/item/bodypart/head): Click(the floor (167,119,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=18;icon-y=19;left=1;but...") - Larry Larlan\'s head (/obj/item/bodypart/head): Click(the floor (167,119,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=18;icon-y=19;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Happy Slappy (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-08-21 12:34:22.539] RUNTIME: runtime error: Cannot read null.real_name - proc name: update limb (/obj/item/bodypart/head/update_limb) - source file: code/modules/surgery/bodyparts/head.dm,194 - usr: Happy Slappy (/mob/living/carbon/human) - src: Larry Larlan\'s head (/obj/item/bodypart/head) - usr.loc: the floor (168,119,4) (/turf/open/floor/iron/dark) - src.loc: the floor (167,119,4) (/turf/open/floor/iron/dark) - call stack: - Larry Larlan\'s head (/obj/item/bodypart/head): update limb(null, null) - Larry Larlan\'s head (/obj/item/bodypart/head): drop organs(Happy Slappy (/mob/living/carbon/human), 1) - Larry Larlan\'s head (/obj/item/bodypart/head): attackby(the scalpel (/obj/item/scalpel), Happy Slappy (/mob/living/carbon/human), "icon-x=16;icon-y=16;left=1;but...") - the scalpel (/obj/item/scalpel): melee attack chain(Happy Slappy (/mob/living/carbon/human), Larry Larlan\'s head (/obj/item/bodypart/head), "icon-x=16;icon-y=16;left=1;but...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Larry Larlan\'s head (/obj/item/bodypart/head), "icon-x=16;icon-y=16;left=1;but...") - Larry Larlan\'s head (/obj/item/bodypart/head): Click(the floor (167,119,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=16;icon-y=16;left=1;but...") - [2023-08-21 12:34:34.173] RUNTIME: runtime error: TTS tried to play a sound to a deleted mob. (code/controllers/subsystem/tts.dm:111) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("TTS tried to play a sound to a...", "code/controllers/subsystem/tts...", 111) - Text To Speech (/datum/controller/subsystem/tts): play tts(Happy Slappy (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 1, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 12:34:34.250] RUNTIME: runtime error: TTS tried to play a sound to a deleted mob. (code/controllers/subsystem/tts.dm:111) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("TTS tried to play a sound to a...", "code/controllers/subsystem/tts...", 111) - Text To Speech (/datum/controller/subsystem/tts): play tts(Viidum-Viidum (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 12:46:07.757] RUNTIME: runtime error: Logging with data this is not a list, it will be converted to a list with a single key 'data' (code/modules/logging/log_holder.dm:281) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Happy Slappy (/mob/living/carbon/human) - src: null - usr.loc: the floor (176,108,4) (/turf/open/floor/iron) - call stack: - stack trace("Logging with data this is not ...", "code/modules/logging/log_holde...", 281) - /datum/log_holder (/datum/log_holder): Log("silicon", "Stinkypickle/(Happy Slappy) ca...", /list (/list)) - log silicon("Stinkypickle/(Happy Slappy) ca...", the intelliCard (/obj/item/aicard)) - the intelliCard (/obj/item/aicard): capture ai(Gnut (/mob/living/silicon/ai), Happy Slappy (/mob/living/carbon/human)) - the intelliCard (/obj/item/aicard): pre attack(Gnut (/mob/living/silicon/ai), Happy Slappy (/mob/living/carbon/human), "icon-x=19;icon-y=18;left=1;but...") - the intelliCard (/obj/item/aicard): melee attack chain(Happy Slappy (/mob/living/carbon/human), Gnut (/mob/living/silicon/ai), "icon-x=19;icon-y=18;left=1;but...") - Happy Slappy (/mob/living/carbon/human): ClickOn(Gnut (/mob/living/silicon/ai), "icon-x=19;icon-y=18;left=1;but...") - Gnut (/mob/living/silicon/ai): Click(the floor (177,108,4) (/turf/open/floor/iron/white/corner), "mapwindow.map", "icon-x=19;icon-y=18;left=1;but...") - Stinkypickle (/client): Click(Gnut (/mob/living/silicon/ai), the floor (177,108,4) (/turf/open/floor/iron/white/corner), "mapwindow.map", "icon-x=19;icon-y=18;left=1;but...") - [2023-08-21 12:56:24.588] RUNTIME: ## TESTING: GC: -- [0x2107e0c4] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-08-21 12:56:41.109] RUNTIME: ## TESTING: GC: -- [0x2107330f] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-08-21 12:58:54.201] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Tristan Werry (/mob/living/carbon/human) - usr.loc: the carpet (37,82,6) (/turf/open/floor/carpet) - src.loc: the floor (34,78,6) (/turf/open/floor/wood) - call stack: - Tristan Werry (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Tristan Werry (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (37,82,6) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - [2023-08-21 12:58:54.204] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Morticia (/mob/living/carbon/human) - usr.loc: the carpet (37,82,6) (/turf/open/floor/carpet) - src.loc: the floor (35,80,6) (/turf/open/floor/wood) - call stack: - Morticia (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Morticia (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (37,82,6) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - [2023-08-21 12:58:54.206] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Happy Slappy (/mob/living/carbon/human) - usr.loc: the carpet (37,82,6) (/turf/open/floor/carpet) - src.loc: the carpet (36,81,6) (/turf/open/floor/carpet) - call stack: - Happy Slappy (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Happy Slappy (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (37,82,6) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - [2023-08-21 12:58:54.209] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Viidum-Viidum (/mob/living/carbon/human) - usr.loc: the carpet (37,82,6) (/turf/open/floor/carpet) - src.loc: the floor (37,79,6) (/turf/open/floor/wood) - call stack: - Viidum-Viidum (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Viidum-Viidum (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (37,82,6) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - [2023-08-21 12:58:54.212] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: (src) - src: Richard Rambone (/mob/living/carbon/human) - src.loc: the carpet (37,82,6) (/turf/open/floor/carpet) - call stack: - Richard Rambone (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Richard Rambone (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (37,82,6) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - [2023-08-21 12:58:54.216] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Tristan Werry (/mob/living/carbon/human) - usr.loc: the carpet (37,82,6) (/turf/open/floor/carpet) - src.loc: the floor (34,78,6) (/turf/open/floor/wood) - call stack: - Tristan Werry (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Tristan Werry (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (37,82,6) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - [2023-08-21 12:58:54.218] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Morticia (/mob/living/carbon/human) - usr.loc: the carpet (37,82,6) (/turf/open/floor/carpet) - src.loc: the floor (35,80,6) (/turf/open/floor/wood) - call stack: - Morticia (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Morticia (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (37,82,6) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - [2023-08-21 12:58:54.221] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Happy Slappy (/mob/living/carbon/human) - usr.loc: the carpet (37,82,6) (/turf/open/floor/carpet) - src.loc: the carpet (36,81,6) (/turf/open/floor/carpet) - call stack: - Happy Slappy (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Happy Slappy (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (37,82,6) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - [2023-08-21 12:58:54.224] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Viidum-Viidum (/mob/living/carbon/human) - usr.loc: the carpet (37,82,6) (/turf/open/floor/carpet) - src.loc: the floor (37,79,6) (/turf/open/floor/wood) - call stack: - Viidum-Viidum (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Viidum-Viidum (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (37,82,6) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - [2023-08-21 12:58:54.227] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: (src) - src: Richard Rambone (/mob/living/carbon/human) - src.loc: the carpet (37,82,6) (/turf/open/floor/carpet) - call stack: - Richard Rambone (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Richard Rambone (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (37,82,6) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - [2023-08-21 13:00:35.964] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(1, the wooden wall (212,81,1) (/turf/closed/wall/mineral/wood)) - the space beer (/obj/item/reagent_containers/cup/soda_cans/beer): Bump(the wooden wall (212,81,1) (/turf/closed/wall/mineral/wood)) - the wooden wall (212,81,1) (/turf/closed/wall/mineral/wood): Enter(the space beer (/obj/item/reagent_containers/cup/soda_cans/beer)) - the space beer (/obj/item/reagent_containers/cup/soda_cans/beer): Move(the wooden wall (212,81,1) (/turf/closed/wall/mineral/wood), 2, 31.6832, 1) - the space beer (/obj/item/reagent_containers/cup/soda_cans/beer): Move(the wooden wall (212,81,1) (/turf/closed/wall/mineral/wood), 2, 31.6832, 1) - /datum/thrownthing (/datum/thrownthing): tick() - the space beer (/obj/item/reagent_containers/cup/soda_cans/beer): throw at(space (212,1,1) (/turf/open/space/basic), 19, 3.8, null, 1, 0, /datum/callback (/datum/callback), 9000, 0, 1) - the space beer (/obj/item/reagent_containers/cup/soda_cans/beer): throw at(space (212,1,1) (/turf/open/space/basic), 19, 3.8, null, 1, 0, /datum/callback (/datum/callback), 9000, 0, 1) - the space beer (/obj/item/reagent_containers/cup/soda_cans/beer): safe throw at(space (212,1,1) (/turf/open/space/basic), 19, 3.8, null, 1, 0, null, 9000, 0) - the space beer (/obj/item/reagent_containers/cup/soda_cans/beer): lateShuttleMove(hyperspace (39,81,6) (/turf/open/space/transit/north), /list (/list), 2) - Oh Hi Daniel (/obj/docking_port/mobile/emergency): cleanup runway(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 2, Hyperspace (/area/shuttle/transit)) - Oh Hi Daniel (/obj/docking_port/mobile/emergency): initiate docking(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), 2, 0) - Oh Hi Daniel (/obj/docking_port/mobile/emergency): dock id("emergency_away") - Oh Hi Daniel (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2023-08-21 13:00:36.080] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.160] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.262] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.310] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.360] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.410] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.461] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.508] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.558] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.609] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.660] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.712] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.759] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.810] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.862] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:36.911] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: null - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(0, null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-21 13:00:40.250] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Happy Slappy (/mob/living/carbon/human) - usr.loc: the carpet (210,82,1) (/turf/open/floor/carpet) - src.loc: the floor (208,79,1) (/turf/open/floor/wood) - call stack: - Happy Slappy (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Happy Slappy (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (210,82,1) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - [2023-08-21 13:00:40.252] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Tristan Werry (/mob/living/carbon/human) - usr.loc: the carpet (210,82,1) (/turf/open/floor/carpet) - src.loc: the floor (209,80,1) (/turf/open/floor/wood) - call stack: - Tristan Werry (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Tristan Werry (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (210,82,1) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - [2023-08-21 13:00:40.255] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: (src) - src: Richard Rambone (/mob/living/carbon/human) - src.loc: the carpet (210,82,1) (/turf/open/floor/carpet) - call stack: - Richard Rambone (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Richard Rambone (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (210,82,1) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - [2023-08-21 13:00:40.258] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Viidum-Viidum (/mob/living/carbon/human) - usr.loc: the carpet (210,82,1) (/turf/open/floor/carpet) - src.loc: the floor (211,79,1) (/turf/open/floor/wood) - call stack: - Viidum-Viidum (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Viidum-Viidum (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (210,82,1) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - [2023-08-21 13:00:40.261] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Happy Slappy (/mob/living/carbon/human) - usr.loc: the carpet (210,82,1) (/turf/open/floor/carpet) - src.loc: the floor (208,79,1) (/turf/open/floor/wood) - call stack: - Happy Slappy (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Happy Slappy (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (210,82,1) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - [2023-08-21 13:00:40.263] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Tristan Werry (/mob/living/carbon/human) - usr.loc: the carpet (210,82,1) (/turf/open/floor/carpet) - src.loc: the floor (209,80,1) (/turf/open/floor/wood) - call stack: - Tristan Werry (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Tristan Werry (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (210,82,1) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - [2023-08-21 13:00:40.266] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: (src) - src: Richard Rambone (/mob/living/carbon/human) - src.loc: the carpet (210,82,1) (/turf/open/floor/carpet) - call stack: - Richard Rambone (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Richard Rambone (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (210,82,1) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - [2023-08-21 13:00:40.268] RUNTIME: runtime error: adjust_timed_status_effect: called with an invalid duration. (Got: /datum/status_effect/pacify) - proc name: adjust timed status effect (/mob/living/proc/adjust_timed_status_effect) - source file: code/modules/mob/living/status_procs.dm,581 - usr: Richard Rambone (/mob/living/carbon/human) - src: Viidum-Viidum (/mob/living/carbon/human) - usr.loc: the carpet (210,82,1) (/turf/open/floor/carpet) - src.loc: the floor (211,79,1) (/turf/open/floor/wood) - call stack: - Viidum-Viidum (/mob/living/carbon/human): adjust timed status effect(/datum/status_effect/pacify (/datum/status_effect/pacify), 40, null) - the flash (/obj/item/assembly/flash/hypnotic): flash carbon(Viidum-Viidum (/mob/living/carbon/human), null, 50, 0, 1) - the flash (/obj/item/assembly/flash/hypnotic): AOE flash(0, 3, 50, null) - the flash (/obj/item/assembly/flash/hypnotic): emp act(1) - /datum/storage/backpack (/datum/storage/backpack): on emp act(the backpack (/obj/item/storage/backpack), 1) - the backpack (/obj/item/storage/backpack): SendSignal("atom_emp_act", /list (/list)) - the backpack (/obj/item/storage/backpack): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - Happy Slappy (/mob/living/carbon/human): emp act(1) - empulse(the carpet (210,82,1) (/turf/open/floor/carpet), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - the emp implant (/obj/item/implant/emp): ui action click(Richard Rambone (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - Cingemasterb (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - [2023-08-21 13:00:40.727] RUNTIME: runtime error: Cannot execute null.resolve(). - proc name: save scars (/datum/controller/subsystem/persistence/proc/save_scars) - source file: code/controllers/subsystem/persistence.dm,499 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): save scars() - Persistence (/datum/controller/subsystem/persistence): collect data() - Ticker (/datum/controller/subsystem/ticker): declare completion(0) - [2023-08-21 13:01:45.762] RUNTIME: Shutting down Chat subsystem... [2023-08-21 13:01:45.763] RUNTIME: Shutting down Init Profiler subsystem... [2023-08-21 13:01:45.763] RUNTIME: Shutting down Ban Cache subsystem... [2023-08-21 13:01:45.763] RUNTIME: Shutting down Stat Panels subsystem... [2023-08-21 13:01:45.764] RUNTIME: Shutting down Explosions subsystem... [2023-08-21 13:01:45.764] RUNTIME: Shutting down Pathfinder subsystem... [2023-08-21 13:01:45.764] RUNTIME: Shutting down Minor Mapping subsystem... [2023-08-21 13:01:45.764] RUNTIME: Shutting down Shuttle subsystem... [2023-08-21 13:01:45.765] RUNTIME: Warning: Subsystem `Shuttle` slept 29 times. [2023-08-21 13:01:45.765] RUNTIME: Shutting down Lighting subsystem... [2023-08-21 13:01:45.765] RUNTIME: Shutting down XKeyScore subsystem... [2023-08-21 13:01:45.765] RUNTIME: Shutting down PRISM subsystem... [2023-08-21 13:01:45.766] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-08-21 13:01:45.766] RUNTIME: Shutting down Assets subsystem... [2023-08-21 13:01:45.766] RUNTIME: Shutting down Vote subsystem... [2023-08-21 13:01:45.767] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-08-21 13:01:45.767] RUNTIME: Shutting down Persistence subsystem... [2023-08-21 13:01:45.767] RUNTIME: Shutting down Atmospherics subsystem... [2023-08-21 13:01:45.767] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-08-21 13:01:45.768] RUNTIME: Shutting down Wet floors subsystem... [2023-08-21 13:01:45.768] RUNTIME: Shutting down Weather subsystem... [2023-08-21 13:01:45.768] RUNTIME: Shutting down Wardrobe subsystem... [2023-08-21 13:01:45.768] RUNTIME: Shutting down Verb Manager subsystem... [2023-08-21 13:01:45.769] RUNTIME: Shutting down Tutorials subsystem... [2023-08-21 13:01:45.769] RUNTIME: Shutting down Tram Process subsystem... [2023-08-21 13:01:45.769] RUNTIME: Shutting down Traitor subsystem... [2023-08-21 13:01:45.769] RUNTIME: Shutting down Throwing subsystem... [2023-08-21 13:01:45.770] RUNTIME: Shutting down tgui subsystem... [2023-08-21 13:01:45.770] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-08-21 13:01:45.770] RUNTIME: Shutting down Sun subsystem... [2023-08-21 13:01:45.770] RUNTIME: Shutting down Speech Controller subsystem... [2023-08-21 13:01:45.771] RUNTIME: Shutting down Space Drift subsystem... [2023-08-21 13:01:45.771] RUNTIME: Shutting down Smoke subsystem... [2023-08-21 13:01:45.771] RUNTIME: Shutting down Singularity subsystem... [2023-08-21 13:01:45.771] RUNTIME: Shutting down Radio subsystem... [2023-08-21 13:01:45.772] RUNTIME: Shutting down Radiation subsystem... [2023-08-21 13:01:45.772] RUNTIME: Shutting down Projectiles subsystem... [2023-08-21 13:01:45.772] RUNTIME: Shutting down Processing subsystem... [2023-08-21 13:01:45.773] RUNTIME: Shutting down Points of Interest subsystem... [2023-08-21 13:01:45.773] RUNTIME: Shutting down Plumbing subsystem... [2023-08-21 13:01:45.773] RUNTIME: Shutting down Ping subsystem... [2023-08-21 13:01:45.773] RUNTIME: Shutting down Parallax subsystem... [2023-08-21 13:01:45.774] RUNTIME: Shutting down pAI subsystem... [2023-08-21 13:01:45.774] RUNTIME: Shutting down Overlay subsystem... [2023-08-21 13:01:45.879] RUNTIME: Shutting down Objects subsystem... [2023-08-21 13:01:45.879] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-08-21 13:01:45.880] RUNTIME: Shutting down NPC Pool subsystem... [2023-08-21 13:01:45.880] RUNTIME: Shutting down Night Shift subsystem... [2023-08-21 13:01:45.880] RUNTIME: Shutting down Movement Loops subsystem... [2023-08-21 13:01:45.880] RUNTIME: Shutting down Movement Handler subsystem... [2023-08-21 13:01:45.881] RUNTIME: Shutting down MouseEntered subsystem... [2023-08-21 13:01:45.881] RUNTIME: Shutting down Mood subsystem... [2023-08-21 13:01:45.881] RUNTIME: Shutting down Modular Computers subsystem... [2023-08-21 13:01:45.881] RUNTIME: Shutting down Mobs subsystem... [2023-08-21 13:01:45.882] RUNTIME: Shutting down Materials subsystem... [2023-08-21 13:01:45.882] RUNTIME: Shutting down Lua Scripting subsystem... [2023-08-21 13:01:45.899] RUNTIME: Shutting down Library Loading subsystem... [2023-08-21 13:01:45.899] RUNTIME: Shutting down Lag Switch subsystem... [2023-08-21 13:01:45.899] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-08-21 13:01:45.900] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-08-21 13:01:45.900] RUNTIME: Shutting down Foam subsystem... [2023-08-21 13:01:45.900] RUNTIME: Shutting down Fluid subsystem... [2023-08-21 13:01:45.900] RUNTIME: Shutting down Fast Processing subsystem... [2023-08-21 13:01:45.901] RUNTIME: Shutting down Escape Menu subsystem... [2023-08-21 13:01:45.901] RUNTIME: Shutting down Eigenstates subsystem... [2023-08-21 13:01:45.901] RUNTIME: Shutting down Disease subsystem... [2023-08-21 13:01:45.901] RUNTIME: Shutting down Digital Clocks subsystem... [2023-08-21 13:01:45.902] RUNTIME: Shutting down Datum Component System subsystem... [2023-08-21 13:01:45.902] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-08-21 13:01:45.902] RUNTIME: Shutting down Communications subsystem... [2023-08-21 13:01:45.902] RUNTIME: Shutting down Clock Component subsystem... [2023-08-21 13:01:45.903] RUNTIME: Shutting down Cliff Falling subsystem... [2023-08-21 13:01:45.903] RUNTIME: Shutting down Circuit Components subsystem... [2023-08-21 13:01:45.903] RUNTIME: Shutting down Burning subsystem... [2023-08-21 13:01:45.903] RUNTIME: Shutting down Blackmarket subsystem... [2023-08-21 13:01:45.904] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-08-21 13:01:45.904] RUNTIME: Shutting down Aura Healing subsystem... [2023-08-21 13:01:45.904] RUNTIME: Shutting down Augury subsystem... [2023-08-21 13:01:45.904] RUNTIME: Shutting down Asset Loading subsystem... [2023-08-21 13:01:45.905] RUNTIME: Shutting down Area Contents subsystem... [2023-08-21 13:01:45.905] RUNTIME: Shutting down Antag HUDs subsystem... [2023-08-21 13:01:45.905] RUNTIME: Shutting down Ambience subsystem... [2023-08-21 13:01:45.905] RUNTIME: Shutting down Addiction subsystem... [2023-08-21 13:01:45.906] RUNTIME: Shutting down Acid subsystem... [2023-08-21 13:01:45.906] RUNTIME: Shutting down Timer subsystem... [2023-08-21 13:01:45.906] RUNTIME: Shutting down Sound Loops subsystem... [2023-08-21 13:01:45.906] RUNTIME: Shutting down Runechat subsystem... [2023-08-21 13:01:45.907] RUNTIME: Shutting down Skills subsystem... [2023-08-21 13:01:45.907] RUNTIME: Shutting down Machines subsystem... [2023-08-21 13:01:45.907] RUNTIME: Shutting down Language subsystem... [2023-08-21 13:01:45.907] RUNTIME: Shutting down Atoms subsystem... [2023-08-21 13:01:45.908] RUNTIME: Shutting down Text To Speech subsystem... [2023-08-21 13:01:45.908] RUNTIME: Shutting down Restaurant subsystem... [2023-08-21 13:01:45.908] RUNTIME: Shutting down Economy subsystem... [2023-08-21 13:01:45.909] RUNTIME: Shutting down Spatial Grid subsystem... [2023-08-21 13:01:45.912] RUNTIME: Shutting down Time Tracking subsystem... [2023-08-21 13:01:45.912] RUNTIME: Shutting down Research subsystem... [2023-08-21 13:01:45.912] RUNTIME: Shutting down Early Assets subsystem... [2023-08-21 13:01:45.913] RUNTIME: Shutting down Mapping subsystem... [2023-08-21 13:01:45.913] RUNTIME: Shutting down Trading Card Game subsystem... [2023-08-21 13:01:45.913] RUNTIME: Shutting down Ticker subsystem... [2023-08-21 13:01:45.913] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-08-21 13:01:46.272] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-08-21 13:01:46.273] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-08-21 13:01:46.273] RUNTIME: Shutting down AI movement subsystem... [2023-08-21 13:01:46.274] RUNTIME: Shutting down Jobs subsystem... [2023-08-21 13:01:46.274] RUNTIME: Shutting down IDs and Access subsystem... [2023-08-21 13:01:46.275] RUNTIME: Shutting down Events subsystem... [2023-08-21 13:01:46.276] RUNTIME: Shutting down Reagents subsystem... [2023-08-21 13:01:46.276] RUNTIME: Shutting down Quirks subsystem... [2023-08-21 13:01:46.276] RUNTIME: Shutting down Station subsystem... [2023-08-21 13:01:46.277] RUNTIME: Shutting down Achievements subsystem... [2023-08-21 13:01:46.279] RUNTIME: Shutting down Discord subsystem... [2023-08-21 13:01:46.280] RUNTIME: Shutting down Security Level subsystem... [2023-08-21 13:01:46.281] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-08-21 13:01:46.281] RUNTIME: Shutting down Greyscale subsystem... [2023-08-21 13:01:46.282] RUNTIME: Shutting down Instruments subsystem... [2023-08-21 13:01:46.282] RUNTIME: Shutting down Sounds subsystem... [2023-08-21 13:01:46.282] RUNTIME: Shutting down Input subsystem... [2023-08-21 13:01:46.282] RUNTIME: Shutting down Server Tasks subsystem... [2023-08-21 13:01:46.283] RUNTIME: Shutting down Blackbox subsystem... [2023-08-21 13:01:46.320] RUNTIME: Shutting down Database subsystem... [2023-08-21 13:01:46.338] RUNTIME: Shutting down Garbage subsystem... [2023-08-21 13:01:46.564] RUNTIME: Shutting down Title Screen subsystem... [2023-08-21 13:01:46.565] RUNTIME: Shutting down Profiler subsystem... [2023-08-21 13:01:46.565] RUNTIME: Warning: Subsystem `Profiler` slept 20 times. [2023-08-21 13:01:46.609] RUNTIME: Shutdown complete [2023-08-21 13:01:46.610] RUNTIME: World rebooted at 13:01:46 [2023-08-21 13:01:46.630] RUNTIME: runtime error: Attempting to create a new db query during the world shutdown - proc name: NewQuery (/datum/controller/subsystem/dbcore/proc/NewQuery) - source file: code/controllers/subsystem/dbcore.dm,353 - usr: Richard Rambone (/mob/living/carbon/human) - src: Database (/datum/controller/subsystem/dbcore) - usr.loc: the trash bin (/obj/structure/closet/crate/bin) - call stack: - Database (/datum/controller/subsystem/dbcore): NewQuery("\n\t\tINSERT INTO ticket (tick...", /list (/list), 0) - Blackbox (/datum/controller/subsystem/blackbox): LogAhelp(1, "Disconnected", "Client disconnected", "cingemasterb", null, 0) - /datum/admin_help_tickets (/datum/admin_help_tickets): ClientLogout(Cingemasterb (/client)) - /datum/admin_help_tickets (/datum/admin_help_tickets): ClientLogout(Cingemasterb (/client)) - Cingemasterb (/client): Destroy() - Cingemasterb (/client): Del() - [2023-08-21 13:01:46.631] RUNTIME: runtime error: Cannot execute null.Execute(). - proc name: LogAhelp (/datum/controller/subsystem/blackbox/proc/LogAhelp) - source file: code/controllers/subsystem/blackbox.dm,312 - usr: Richard Rambone (/mob/living/carbon/human) - src: Blackbox (/datum/controller/subsystem/blackbox) - usr.loc: the trash bin (/obj/structure/closet/crate/bin) - call stack: - Blackbox (/datum/controller/subsystem/blackbox): LogAhelp(1, "Disconnected", "Client disconnected", "cingemasterb", null, 0) - /datum/admin_help_tickets (/datum/admin_help_tickets): ClientLogout(Cingemasterb (/client)) - /datum/admin_help_tickets (/datum/admin_help_tickets): ClientLogout(Cingemasterb (/client)) - Cingemasterb (/client): Destroy() - Cingemasterb (/client): Del() -