Round ID: 213020
    Shift Duration: 1 hour and 5 minutes and 6.1 seconds
    Station Integrity: 98.5%
    Total Population: 50
    Survival Rate: 10 (20%)
    First Death: Naquadah CMIX, Station Engineer, at Supermatter Engine (83,115,2). Damage taken: 0/1.9/0/0/0.
    Threat level: 3
    Threat left: 0
    Executed rules:
        Midround - Syndicate Sleeper Agent: -3 threat
LAGGY (Played by: Riastlin)'s laws at the end of the round were:
0: Accomplish your objectives at all costs.
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

LAGGY's minions were:
Mandroid (Played by: Aoeeee),
S.I.D.S. (Played by: bugstep),
Ordis (Played by: DeathTBH) (Deactivated),
Ordis (Played by: deathtbh) (Deactivated)
The traitors were:
Riastlin was LAGGY the AI and survived

Objective #1: Assassinate Christopher Cherry, the Security Officer. Success!
Objective #2: Assassinate Lisette Die Heilige, the Assistant. Success!
Objective #3: Prevent your own deactivation. Success!
The malfunctioning ai was successful!

Flurrieon was Grimaline Smith-Mason the Assistant and died

Grimaline Smith-Mason was an employee from Waffle Corporation.
(used 20 TC) [Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
x4]
[Syndicate Bomb (54% off!)
5 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives. Normally costs 11 TC. All sales final. Keep away from fire or flames.
]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]


Objective #1: Prevent Justice Koster, the Roboticist, from escaping alive. Success!
Objective #2: Assassinate Geem-Vudeelal, the Warden. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 651.5 Reputation and 0 Unused Telecrystals.
The traitor has failed!


The code phrases were: hungry, brig control
The code responses were: Kaylie Siegrist, drunken blumpkin, glowing, gas masks
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 42687 credits collected by crew this shift.
An average of 853.74 credits were collected.
The most affluent crew member at shift end was Paul Zalack with 11465 cr!