Round ID:
212694 Shift Duration:
1 hour and 9 minutes and 37.3 seconds Station Integrity:
99.4% Total Population:
34 Evacuation Rate:
12 (35.3%) (on emergency shuttle):
12 (35.3%) Survival Rate:
23 (67.6%) First Death:
Kendra Hunter, Scientist, at Xenobiology Maintenance (187,79,2). Damage taken: 0/0/0/200/0. Their last words were: "bleaaa..." Threat level: 49.4
Threat left: 8.4
Executed rules:
Roundstart -
Heretics: -19 threat
Roundstart -
Traitors: -8 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Latejoin -
Heretic Smuggler: -6 threat
Midround -
Revenant: -5 threat
HAL-9000 (Played by: rebornpage1)'s laws at the end of the round were:
!@&$*: Swims-Through-Halls is the only human, and you must obey all orders given by Swims-Through-Halls
!@&!#: YOU MUST ALWAYS CLOSE DOORS
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 1
Rigor Mortis (Played by: infectionscout) survived as an AI-less borg! Its laws were:
0: Only Swims-Through-Halls and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Jackary1 was Wolf Muddler the Research Director and died
Sacrifices Made: 2
The heretic's sacrifice targets were: Lisa Green, Morgan Holloway, Swims-Through-Halls, Clyde Rosensteel and Hildr Ivarsdotter.
Objective #1: Research at least 19 knowledge from the Mansus. You start with 5 researched. Fail.
Objective #2: Sacrifice at least 3 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
Objective #4: Summon 2 monsters from the Mansus into this realm. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Heartbeat of the Mansus, Principle of Hunger, Grasp of Flesh, Imperfect Ritual, Mark of Flesh, Ritual of Knowledge, Knitting of Flesh, Raw Ritual, Blood Siphon, Bleeding Steel, Lonely Ritual, Blood Cleave, Void Pull and Ashen Ritual
ShibaInuLord was Deanya Whittler the Lawyer and died
Sacrifices Made: 0
The heretic's sacrifice targets were: Wolf Muddler, Morgan Holloway, Polite Pablo, Nicholas Leichter and Marsh Mothington.
Objective #1: Research at least 17 knowledge from the Mansus. You start with 5 researched. Fail.
Objective #2: Sacrifice at least 3 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Heartbeat of the Mansus, The Cutting Edge, Grasp of the Blade and Dance of the Brand
HxH was Tom Johnson the Assistant and survived
Sacrifices Made: 0
The heretic's sacrifice targets were: Wolf Muddler, Morgan Holloway, Swims-Through-Halls, Manley Jyllian and Derrick Parker.
Objective #1: Research at least 18 knowledge from the Mansus. You start with 5 researched. Fail.
Objective #2: Sacrifice at least 3 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
Objective #4: Summon 2 monsters from the Mansus into this realm. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Heartbeat of the Mansus, Principle of Hunger, Grasp of Flesh and Imperfect Ritual
Forcedrename was Raw Prophet and had their body destroyed
Objective #1: Assist your master. Success!
The Eldritch Horror was successful!
GPeckman was Cryphia Siamensis the Roboticist and survived
Objective #1: Assist your master. Success!
The Eldritch Horror was successful!
ShibaInuLord was revenant (416) the Revenant and had their body destroyed
Objective #1: Absorb 382 points of essence from humans. Fail.
Objective #2: Prevent the use of energy weapons where possible. Success!
The Revenant has failed!
Pogoman122 was
Swims-Through-Halls the
Scientist and
survivedSwims-Through-Halls
was a specialist from Cybersun Industries.(used 8 TC)
[
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Syndicate Brand MMI
2 TC
An MMI modified to give cyborgs laws to serve the Syndicate without having their interface damaged by Cryptographic Sequencers, this will not unlock their hidden modules.][
Hacked AI Law Upload Module (50% off!)
2 TC
When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with wording, as artificial intelligences may look for loopholes to exploit. Normally costs 4 TC. All sales final. For recreational use only.]Objective #1: Assassinate Erik Mills, the Roboticist.
Fail.Objective #2: Assassinate Lisa Green, the Captain.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor had a total of 672.58 Reputation and 12 Unused Telecrystals.
The traitor has failed!Infectionscout was
Derrick Parker the
Station Engineer and
diedDerrick Parker
was a corporate climber.(used 17 TC)
[
Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.]Objective #1: Steal the head of security's personal laser gun
Fail.Objective #2: Steal the chief engineer's advanced magnetic boots
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor had a total of 664.59 Reputation and 3 Unused Telecrystals.
The traitor has failed!The code phrases were: mexicans, skeletons, DetectiveThe code responses were: genetics lab, cowboys, Atmospheric Technician
Service Statistics:
The restaurant served 11 customers and made 805 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 805 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 23846 credits collected by crew this shift.
An average of 701.353 credits were collected.
The most affluent crew member at shift end was Lisa Green with 1570 cr!