[2023-08-16 12:19:24.508] Starting up round ID 212660. - ------------------------- [2023-08-16 12:19:24.826] RUNTIME: World loaded at 12:19:24! [2023-08-16 12:19:24.828] RUNTIME: TGS Info: Activating API for version -censored- [2023-08-16 12:19:24.828] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-08-16 12:19:24.829] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-08-16 12:19:24.829] RUNTIME: Running /tg/ revision: - origin/master: 527db1f87e688315ab8130c74e5ab7f198b8f596 - Test merge active of PR #77259 commit c4c3b154ae2ae3e13df7ab818e3358c39832bd48 - Test merge active of PR #77660 commit 532f6bc28b98d75b69ca3c51ec3c35c07290fe7e - Test merge active of PR #77641 commit 807cb6eace647e8ea03ac31d78f60aa87c18c77d - Test merge active of PR #77397 commit 8557c4bde244f2694b31606f2cd66d548b54dc10 - HEAD: e3dc6cbc9aa8b16a6963cfcd350cd36342436145 - Running rust-g version 3.0.0 [2023-08-16 12:19:24.836] RUNTIME: map_config not found: _maps/boxstation.json [2023-08-16 12:19:24.838] RUNTIME: Database connection established. [2023-08-16 12:19:24.840] RUNTIME: Running /tg/ revision: - origin/master: 527db1f87e688315ab8130c74e5ab7f198b8f596 - Test merge active of PR #77259 commit c4c3b154ae2ae3e13df7ab818e3358c39832bd48 - Test merge active of PR #77660 commit 532f6bc28b98d75b69ca3c51ec3c35c07290fe7e - Test merge active of PR #77641 commit 807cb6eace647e8ea03ac31d78f60aa87c18c77d - Test merge active of PR #77397 commit 8557c4bde244f2694b31606f2cd66d548b54dc10 - HEAD: e3dc6cbc9aa8b16a6963cfcd350cd36342436145 - Running rust-g version 3.0.0 [2023-08-16 12:19:25.929] RUNTIME: Initialized Title Screen subsystem within 0.02 seconds! [2023-08-16 12:19:25.929] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-08-16 12:19:25.929] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-08-16 12:19:25.937] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-08-16 12:19:25.937] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-08-16 12:19:25.938] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-08-16 12:19:25.938] RUNTIME: Initialized Sounds subsystem within 0 seconds! [2023-08-16 12:19:25.964] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-08-16 12:19:29.235] RUNTIME: Initialized Greyscale subsystem within 3.27 seconds! [2023-08-16 12:19:29.236] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-08-16 12:19:29.236] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-08-16 12:19:29.238] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-08-16 12:19:30.202] RUNTIME: Initialized Achievements subsystem within 0.96 seconds! [2023-08-16 12:19:30.204] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-08-16 12:19:30.204] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-08-16 12:19:30.230] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-08-16 12:19:30.231] RUNTIME: Initialized Events subsystem within 0 seconds! [2023-08-16 12:19:30.243] RUNTIME: Initialized IDs and Access subsystem within 0.01 seconds! [2023-08-16 12:19:30.246] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-08-16 12:19:30.246] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-08-16 12:19:30.269] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-08-16 12:19:30.275] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-08-16 12:19:30.275] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-08-16 12:19:30.295] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2023-08-16 12:19:30.595] RUNTIME: Loading MetaStation... [2023-08-16 12:19:32.476] RUNTIME: Loaded Station in 1.9s! [2023-08-16 12:19:33.490] RUNTIME: Loaded Lavaland in 0.9s! [2023-08-16 12:19:38.124] RUNTIME: Ruin loader finished with 3 left to spend. [2023-08-16 12:19:41.276] RUNTIME: Ruin loader finished with 0 left to spend. [2023-08-16 12:19:41.406] RUNTIME: Cave Generator terrain generation finished in 0.2s! [2023-08-16 12:19:41.419] RUNTIME: Cave Generator terrain generation finished in 0s! [2023-08-16 12:19:41.625] RUNTIME: Cave Generator terrain population finished in 0.2s! [2023-08-16 12:19:41.629] RUNTIME: Cave Generator terrain population finished in 0s! [2023-08-16 12:19:57.153] RUNTIME: Initialized Mapping subsystem within 26.57 seconds! [2023-08-16 12:19:57.245] RUNTIME: Initialized Early Assets subsystem within 0.09 seconds! [2023-08-16 12:19:57.305] RUNTIME: Initialized Research subsystem within 0.06 seconds! [2023-08-16 12:19:57.307] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-08-16 12:19:57.338] RUNTIME: Initialized Spatial Grid subsystem within 0.03 seconds! [2023-08-16 12:19:57.339] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-08-16 12:19:57.341] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-08-16 12:19:57.616] RUNTIME: Initialized Text To Speech subsystem within 0.27 seconds! [2023-08-16 12:20:57.937] RUNTIME: Initialized Atoms subsystem within 60.32 seconds! [2023-08-16 12:20:58.003] RUNTIME: Initialized Language subsystem within 0.01 seconds! [2023-08-16 12:20:58.148] RUNTIME: Initialized Machines subsystem within 0.14 seconds! [2023-08-16 12:20:58.153] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-08-16 12:20:58.154] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-08-16 12:20:58.156] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-08-16 12:20:58.157] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-08-16 12:20:58.158] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-08-16 12:20:58.158] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-08-16 12:20:58.159] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-08-16 12:20:58.160] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-08-16 12:20:58.659] RUNTIME: Initialized Library Loading subsystem within 0.5 seconds! [2023-08-16 12:20:58.819] RUNTIME: Initialized Lua Scripting subsystem within 0.16 seconds! [2023-08-16 12:20:58.827] RUNTIME: Initialized Modular Computers subsystem within 0.01 seconds! [2023-08-16 12:20:58.828] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-08-16 12:20:58.829] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-08-16 12:20:58.833] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2023-08-16 12:20:58.834] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-08-16 12:20:58.858] RUNTIME: Initialized Wardrobe subsystem within 0.02 seconds! [2023-08-16 12:20:58.858] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-08-16 12:20:58.859] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-08-16 12:21:03.078] RUNTIME: Initialized Atmospherics subsystem within 4.22 seconds! [2023-08-16 12:21:03.117] RUNTIME: Loaded 17 engraved messages on map MetaStation [2023-08-16 12:21:03.118] RUNTIME: Loaded 2 prison tattoos [2023-08-16 12:21:03.289] RUNTIME: Initialized Persistence subsystem within 0.21 seconds! [2023-08-16 12:21:03.344] RUNTIME: Initialized Persistent Paintings subsystem within 0.05 seconds! [2023-08-16 12:21:03.345] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-08-16 12:21:05.729] RUNTIME: Initialized Assets subsystem within 2.38 seconds! [2023-08-16 12:21:08.794] RUNTIME: Initialized Icon Smoothing subsystem within 3.06 seconds! [2023-08-16 12:21:08.795] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-08-16 12:21:08.846] RUNTIME: Initialized PRISM subsystem within 0.05 seconds! [2023-08-16 12:21:20.231] RUNTIME: Initialized Lighting subsystem within 11.38 seconds! [2023-08-16 12:21:26.201] RUNTIME: Initialized Shuttle subsystem within 5.97 seconds! [2023-08-16 12:21:26.264] RUNTIME: Initialized Minor Mapping subsystem within 0.06 seconds! [2023-08-16 12:21:26.267] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-08-16 12:21:26.317] RUNTIME: Initialized Ban Cache subsystem within 0.05 seconds! [2023-08-16 12:21:26.363] RUNTIME: Initialized Init Profiler subsystem within 0.05 seconds! [2023-08-16 12:21:26.364] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-08-16 12:21:26.364] RUNTIME: Initializations complete within 120.4 seconds! [2023-08-16 12:23:44.623] RUNTIME: runtime error: Sophie Lowe had set_usable_legs() called on them with a negative value! (code/modules/mob/living/living.dm:2213) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Sophie Lowe had set_usable_leg...", "code/modules/mob/living/living...", 2213) - Sophie Lowe (/mob/living/carbon/human): set usable legs(-1) - Sophie Lowe (/mob/living/carbon/human): set usable legs(-1) - the robotic left leg (/obj/item/bodypart/leg/left/robot/surplus): set disabled(1) - the robotic left leg (/obj/item/bodypart/leg/left/robot/surplus): on paralysis trait gain(the robotic left leg (/obj/item/bodypart/leg/left/robot/surplus), "paralysis") - the robotic left leg (/obj/item/bodypart/leg/left/robot/surplus): SendSignal("addtrait paralysis", /list (/list)) - the robotic left leg (/obj/item/bodypart/leg/left/robot/surplus): set owner(Sophie Lowe (/mob/living/carbon/human)) - the robotic left leg (/obj/item/bodypart/leg/left/robot/surplus): try attach limb(Sophie Lowe (/mob/living/carbon/human), 1) - Sophie Lowe (/mob/living/carbon/human): return and replace bodypart(the robotic left leg (/obj/item/bodypart/leg/left/robot/surplus), 1) - Prosthetic Limb (/datum/quirk/prosthetic_limb): add unique(InternalMagik (/client)) - Prosthetic Limb (/datum/quirk/prosthetic_limb): add to holder(Sophie Lowe (/mob/living/carbon/human), 0, InternalMagik (/client)) - Sophie Lowe (/mob/living/carbon/human): add quirk(/datum/quirk/prosthetic_limb (/datum/quirk/prosthetic_limb), InternalMagik (/client)) - Quirks (/datum/controller/subsystem/processing/quirks): AssignQuirks(Sophie Lowe (/mob/living/carbon/human), InternalMagik (/client)) - Ticker (/datum/controller/subsystem/ticker): equip characters() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-08-16 12:23:45.238] RUNTIME: Game start took 2s [2023-08-16 12:24:16.289] RUNTIME: runtime error: undefined proc or verb /turf/open/floor/iron/dark/textured_half/has buckled mobs(). - - proc name: close machine (/obj/machinery/proc/close_machine) - source file: code/game/machinery/_machinery.dm,418 - usr: Jose Greenwood (/mob/living/carbon/human) - src: the net pod (/obj/machinery/netpod) - usr.loc: the floor (66,166,2) (/turf/open/floor/iron/dark/textured_half) - src.loc: the dark plated catwalk floor (66,165,2) (/turf/open/floor/catwalk_floor/iron_dark) - call stack: - the net pod (/obj/machinery/netpod): close machine(the floor (67,166,2) (/turf/open/floor/iron/dark/textured_half), 1) - the net pod (/obj/machinery/netpod): close machine(the floor (67,166,2) (/turf/open/floor/iron/dark/textured_half), 1) - the net pod (/obj/machinery/netpod): MouseDrop T(the floor (67,166,2) (/turf/open/floor/iron/dark/textured_half), Jose Greenwood (/mob/living/carbon/human), "icon-x=25;icon-y=22;left=1;but...") - the floor (67,166,2) (/turf/open/floor/iron/dark/textured_half): MouseDrop(the net pod (/obj/machinery/netpod), the floor (67,166,2) (/turf/open/floor/iron/dark/textured_half), the dark plated catwalk floor (66,165,2) (/turf/open/floor/catwalk_floor/iron_dark), "mapwindow.map", "mapwindow.map", "icon-x=25;icon-y=22;left=1;but...") - Jaakkima (/client): MouseDrop(the floor (67,166,2) (/turf/open/floor/iron/dark/textured_half), the net pod (/obj/machinery/netpod), the floor (67,166,2) (/turf/open/floor/iron/dark/textured_half), the dark plated catwalk floor (66,165,2) (/turf/open/floor/catwalk_floor/iron_dark), "mapwindow.map", "mapwindow.map", "icon-x=25;icon-y=22;left=1;but...") - [2023-08-16 12:24:17.174] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:25:05.318] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:27:17.805] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:28:50.548] RUNTIME: ## TESTING: GC: -- [0x210031d6] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-08-16 12:28:50.549] RUNTIME: ## TESTING: GC: -- [0x21003324] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-08-16 12:28:50.549] RUNTIME: ## TESTING: GC: -- [0x2100335e] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-08-16 12:28:50.549] RUNTIME: ## TESTING: GC: -- [0x2100347f] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-08-16 12:28:50.550] RUNTIME: ## TESTING: GC: -- [0x210034cd] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-08-16 12:28:50.550] RUNTIME: ## TESTING: GC: -- [0x210034d2] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-08-16 12:28:50.550] RUNTIME: ## TESTING: GC: -- [0x210035bd] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-08-16 12:28:50.551] RUNTIME: ## TESTING: GC: -- [0x210038a1] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-08-16 12:28:50.551] RUNTIME: ## TESTING: GC: -- [0x210040f5] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-08-16 12:28:50.552] RUNTIME: ## TESTING: GC: -- [0x21007f30] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-08-16 12:28:50.553] RUNTIME: ## TESTING: GC: -- [0x2101abc7] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-08-16 12:29:37.314] RUNTIME: ## TESTING: GC: -- [0x20065e0] | /obj/effect/spawner/structure/window/reinforced/shuttle was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.315] RUNTIME: ## TESTING: GC: -- [0x2006f26] | /obj/effect/spawner/structure/window/reinforced/shuttle was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.315] RUNTIME: ## TESTING: GC: -- [0x2001fd9] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.315] RUNTIME: ## TESTING: GC: -- [0x201176b] | /obj/effect/turf_decal/delivery was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.315] RUNTIME: ## TESTING: GC: -- [0x2008be3] | /obj/effect/turf_decal/delivery was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.316] RUNTIME: ## TESTING: GC: -- [0x2006df5] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.316] RUNTIME: ## TESTING: GC: -- [0x200a66f] | /obj/effect/turf_decal/tile/neutral/half/contrasted was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.316] RUNTIME: ## TESTING: GC: -- [0x2006339] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.317] RUNTIME: ## TESTING: GC: -- [0x2005c74] | /obj/effect/turf_decal/tile/neutral was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.317] RUNTIME: ## TESTING: GC: -- [0x2007a6d] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.317] RUNTIME: ## TESTING: GC: -- [0x2001fd4] | /obj/effect/spawner/structure/window/reinforced/shuttle was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.318] RUNTIME: ## TESTING: GC: -- [0x201b330] | /obj/effect/turf_decal/stripes/end was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.318] RUNTIME: ## TESTING: GC: -- [0x2003341] | /obj/effect/turf_decal/tile/neutral/fourcorners was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.318] RUNTIME: ## TESTING: GC: -- [0x2007b14] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.319] RUNTIME: ## TESTING: GC: -- [0x2005bc2] | /obj/effect/turf_decal/tile/neutral/fourcorners was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.319] RUNTIME: ## TESTING: GC: -- [0x20050f3] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.319] RUNTIME: ## TESTING: GC: -- [0x2007839] | /obj/effect/turf_decal/tile/neutral/fourcorners was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.320] RUNTIME: ## TESTING: GC: -- [0x2007003] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.320] RUNTIME: ## TESTING: GC: -- [0x2007bfe] | /obj/effect/turf_decal/tile/neutral/fourcorners was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.320] RUNTIME: ## TESTING: GC: -- [0x20072f3] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.321] RUNTIME: ## TESTING: GC: -- [0x2005c53] | /obj/effect/spawner/structure/window/reinforced/shuttle was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.321] RUNTIME: ## TESTING: GC: -- [0x20071dd] | /obj/effect/spawner/structure/window/reinforced/shuttle was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.321] RUNTIME: ## TESTING: GC: -- [0x2003dc9] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.322] RUNTIME: ## TESTING: GC: -- [0x2001fd5] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.322] RUNTIME: ## TESTING: GC: -- [0x200711e] | /obj/effect/turf_decal/tile/neutral/fourcorners was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.322] RUNTIME: ## TESTING: GC: -- [0x2005d7f] | /obj/effect/turf_decal/tile/neutral/fourcorners was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.323] RUNTIME: ## TESTING: GC: -- [0x20080f2] | /obj/effect/turf_decal/tile/neutral/fourcorners was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.323] RUNTIME: ## TESTING: GC: -- [0x2007ee2] | /obj/effect/turf_decal/tile/neutral/fourcorners was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.323] RUNTIME: ## TESTING: GC: -- [0x2005f98] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.324] RUNTIME: ## TESTING: GC: -- [0x2004ec1] | /obj/effect/spawner/structure/window/reinforced/shuttle was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.324] RUNTIME: ## TESTING: GC: -- [0x2008121] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.324] RUNTIME: ## TESTING: GC: -- [0x2007418] | /obj/effect/turf_decal/stripes/end was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.324] RUNTIME: ## TESTING: GC: -- [0x200885d] | /obj/effect/turf_decal/sand/volcanic was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.325] RUNTIME: ## TESTING: GC: -- [0x2002037] | /obj/effect/turf_decal/tile/neutral/half/contrasted was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.325] RUNTIME: ## TESTING: GC: -- [0x20059f2] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.325] RUNTIME: ## TESTING: GC: -- [0x2006aad] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.326] RUNTIME: ## TESTING: GC: -- [0x2009cd0] | /obj/effect/turf_decal/tile/neutral/half/contrasted was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.326] RUNTIME: ## TESTING: GC: -- [0x2005241] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.326] RUNTIME: ## TESTING: GC: -- [0x2007971] | /obj/effect/turf_decal/tile/neutral was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.327] RUNTIME: ## TESTING: GC: -- [0x200755d] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.327] RUNTIME: ## TESTING: GC: -- [0x2001fd8] | /obj/effect/spawner/structure/window/reinforced/shuttle was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.327] RUNTIME: ## TESTING: GC: -- [0x20068fe] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.327] RUNTIME: ## TESTING: GC: -- [0x2003b9a] | /obj/effect/turf_decal/stripes/line was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.328] RUNTIME: ## TESTING: GC: -- [0x2007540] | /obj/effect/turf_decal/sand/volcanic was unable to be GC'd -- (ref count of 2) [2023-08-16 12:29:37.328] RUNTIME: ## TESTING: GC: -- [0x20069aa] | /obj/effect/spawner/structure/window/reinforced/shuttle was unable to be GC'd -- (ref count of 2) [2023-08-16 12:30:26.315] RUNTIME: ## TESTING: GC: -- [0x210033da] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-08-16 12:32:13.114] RUNTIME: ## TESTING: GC: -- [0x210032a0] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-08-16 12:37:13.005] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Sophie Lowe (/mob/living/carbon/human) - src.loc: the floor (114,112,2) (/turf/open/floor/iron/white/side) - call stack: - Sophie Lowe (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Sophie Lowe (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Sophie Lowe (/mob/living/carbon/human)) - Sophie Lowe (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Sophie Lowe (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=22;icon-y=12;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=22;icon-y=12;left=1;shi...") - InternalMagik (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=22;icon-y=12;left=1;shi...") - [2023-08-16 12:37:45.761] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:38:51.952] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:42.354] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (169,154,2) (/turf/open/floor/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-08-16 12:39:42.355] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (169,154,2) (/turf/open/floor/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-08-16 12:39:42.359] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (169,154,2) (/turf/open/floor/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-08-16 12:39:44.657] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, /list (/list)) - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the disabler (/obj/item/gun/energy/disabler), 0) - the disabler (/obj/item/gun/energy/disabler): SendSignal("parent_qdeleting", /list (/list)) - qdel(the disabler (/obj/item/gun/energy/disabler), 0) - Jamie Callison (/mob/living/carbon/human): Destroy(0) - Jamie Callison (/mob/living/carbon/human): Destroy(0) - Jamie Callison (/mob/living/carbon/human): Destroy(0) - Jamie Callison (/mob/living/carbon/human): Destroy(0) - Jamie Callison (/mob/living/carbon/human): Destroy(0) - qdel(Jamie Callison (/mob/living/carbon/human), 0) - Jamie Callison (/mob/living/carbon/human): gib(null, null, null, 0) - Jamie Callison (/mob/living/carbon/human): gib(null, null, null, 0) - Jamie Callison (/mob/living/carbon/human): ex act(3, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:44.659] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, "atom_dir_change") - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the disabler (/obj/item/gun/energy/disabler), 0) - the disabler (/obj/item/gun/energy/disabler): SendSignal("parent_qdeleting", /list (/list)) - qdel(the disabler (/obj/item/gun/energy/disabler), 0) - Jamie Callison (/mob/living/carbon/human): Destroy(0) - Jamie Callison (/mob/living/carbon/human): Destroy(0) - Jamie Callison (/mob/living/carbon/human): Destroy(0) - Jamie Callison (/mob/living/carbon/human): Destroy(0) - Jamie Callison (/mob/living/carbon/human): Destroy(0) - qdel(Jamie Callison (/mob/living/carbon/human), 0) - Jamie Callison (/mob/living/carbon/human): gib(null, null, null, 0) - Jamie Callison (/mob/living/carbon/human): gib(null, null, null, 0) - Jamie Callison (/mob/living/carbon/human): ex act(3, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:50.225] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,157,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma), null, 1, null, /datum/thrownthing (/datum/thrownthing)) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (154,156,2) (/turf/open/space): Enter(Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma)) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(space (154,156,2) (/turf/open/space), 1, 0, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(space (154,156,2) (/turf/open/space), 1, 0, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(space (154,156,2) (/turf/open/space), 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): experience pressure difference(3756.09, 1, 0) - the plating (154,155,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:50.791] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (155,156,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (155,156,2) (/turf/open/space): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (155,156,2) (/turf/open/space), 2, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (155,156,2) (/turf/open/space), 2, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): experience pressure difference(101.527, 2, 0) - the plating (155,157,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:50.793] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (155,156,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (155,156,2) (/turf/open/space): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(space (155,156,2) (/turf/open/space), 2, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(space (155,156,2) (/turf/open/space), 2, 0, 1) - the iron (/obj/item/stack/sheet/iron): experience pressure difference(101.527, 2, 0) - the plating (155,157,2) (/turf/open/floor/plating): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:52.766] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: finalize (/datum/thrownthing/proc/finalize) - source file: code/controllers/subsystem/throwing.dm,229 - usr: 0 - src: /datum/thrownthing (/datum/thrownthing) - call stack: - /datum/thrownthing (/datum/thrownthing): finalize(1, the girder (/obj/structure/girder)) - Space Mountain Wind (/obj/item/reagent_containers/cup/soda_cans/space_mountain_wind): Bump(the girder (/obj/structure/girder)) - the plating (150,170,2) (/turf/open/floor/plating): Enter(Space Mountain Wind (/obj/item/reagent_containers/cup/soda_cans/space_mountain_wind)) - Space Mountain Wind (/obj/item/reagent_containers/cup/soda_cans/space_mountain_wind): Move(the plating (150,170,2) (/turf/open/floor/plating), 8, 0, 1) - Space Mountain Wind (/obj/item/reagent_containers/cup/soda_cans/space_mountain_wind): Move(the plating (150,170,2) (/turf/open/floor/plating), 8, 0, 1) - Space Mountain Wind (/obj/item/reagent_containers/cup/soda_cans/space_mountain_wind): Move(the plating (150,170,2) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.188] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,157,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,157,2) (/turf/open/floor/plating): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(the plating (154,157,2) (/turf/open/floor/plating), 1, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(the plating (154,157,2) (/turf/open/floor/plating), 1, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(the plating (153,157,2) (/turf/open/floor/plating), 9, 22.069, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.192] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,157,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,157,2) (/turf/open/floor/plating): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(the plating (154,157,2) (/turf/open/floor/plating), 1, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(the plating (154,157,2) (/turf/open/floor/plating), 1, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(the plating (153,157,2) (/turf/open/floor/plating), 9, 22.069, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.196] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,157,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the camera assembly (/obj/item/wallframe/camera), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the camera assembly (/obj/item/wallframe/camera): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the camera assembly (/obj/item/wallframe/camera): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,157,2) (/turf/open/floor/plating): Enter(the camera assembly (/obj/item/wallframe/camera)) - the camera assembly (/obj/item/wallframe/camera): Move(the plating (154,157,2) (/turf/open/floor/plating), 1, 0, 1) - the camera assembly (/obj/item/wallframe/camera): Move(the plating (154,157,2) (/turf/open/floor/plating), 1, 0, 1) - the camera assembly (/obj/item/wallframe/camera): Move(the plating (153,157,2) (/turf/open/floor/plating), 9, 22.069, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.199] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,157,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the cable coil (/obj/item/stack/cable_coil), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the cable coil (/obj/item/stack/cable_coil): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the cable coil (/obj/item/stack/cable_coil): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,157,2) (/turf/open/floor/plating): Enter(the cable coil (/obj/item/stack/cable_coil)) - the cable coil (/obj/item/stack/cable_coil): Move(the plating (154,157,2) (/turf/open/floor/plating), 1, 0, 1) - the cable coil (/obj/item/stack/cable_coil): Move(the plating (154,157,2) (/turf/open/floor/plating), 1, 0, 1) - the cable coil (/obj/item/stack/cable_coil): Move(the plating (153,157,2) (/turf/open/floor/plating), 9, 22.069, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.221] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,157,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light bulb (/obj/item/light/bulb), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light bulb (/obj/item/light/bulb): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light bulb (/obj/item/light/bulb): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light bulb (/obj/item/light/bulb): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,157,2) (/turf/open/floor/plating): Enter(the light bulb (/obj/item/light/bulb)) - the light bulb (/obj/item/light/bulb): Move(the plating (154,157,2) (/turf/open/floor/plating), 1, 0, 1) - the light bulb (/obj/item/light/bulb): Move(the plating (154,157,2) (/turf/open/floor/plating), 1, 0, 1) - the light bulb (/obj/item/light/bulb): Move(the plating (153,157,2) (/turf/open/floor/plating), 9, 22.069, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.489] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (153,160,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the anti-breach shielding proj... (/obj/machinery/shieldgen), null, 1, null, /datum/thrownthing (/datum/thrownthing)) - the anti-breach shielding proj... (/obj/machinery/shieldgen): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (153,159,2) (/turf/open/space): Enter(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Move(space (153,159,2) (/turf/open/space), 1, 0, 1) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Move(space (153,159,2) (/turf/open/space), 1, 0, 1) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Move(the floor (152,159,2) (/turf/open/floor/iron), 9, 22.069, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.660] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (162,176,2) (/turf/open/floor/plating) - call stack: - the plating (162,176,2) (/turf/open/floor/plating): process cell(1892) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.808] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (142,151,2) (/turf/open/floor/iron) - call stack: - the floor (142,151,2) (/turf/open/floor/iron): process cell(1892) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.815] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the carpet (145,168,2) (/turf/open/floor/carpet) - call stack: - the carpet (145,168,2) (/turf/open/floor/carpet): process cell(1892) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.816] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the carpet (145,160,2) (/turf/open/floor/carpet) - call stack: - the carpet (145,160,2) (/turf/open/floor/carpet): process cell(1892) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.847] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (145,142,2) (/turf/open/floor/iron/dark) - call stack: - the floor (145,142,2) (/turf/open/floor/iron/dark): process cell(1892) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.857] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (153,164,2) (/turf/open/floor/plating) - call stack: - the plating (153,164,2) (/turf/open/floor/plating): process cell(1892) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.858] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (152,165,2) (/turf/open/floor/plating) - call stack: - the plating (152,165,2) (/turf/open/floor/plating): process cell(1892) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.859] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (151,164,2) (/turf/open/floor/plating) - call stack: - the plating (151,164,2) (/turf/open/floor/plating): process cell(1892) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:55.962] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (154,162,2) (/turf/open/floor/iron) - call stack: - the floor (154,162,2) (/turf/open/floor/iron): process cell(1892) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:56.018] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (156,165,2) (/turf/open/floor/plating) - call stack: - the plating (156,165,2) (/turf/open/floor/plating): process cell(1892) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:56.019] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (155,164,2) (/turf/open/floor/plating) - call stack: - the plating (155,164,2) (/turf/open/floor/plating): process cell(1892) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:56.295] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (153,160,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the machine frame (/obj/structure/frame/machine), null, 1, null, /datum/thrownthing (/datum/thrownthing)) - the machine frame (/obj/structure/frame/machine): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the machine frame (/obj/structure/frame/machine): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the floor (153,160,2) (/turf/open/floor/iron): Enter(the machine frame (/obj/structure/frame/machine)) - the machine frame (/obj/structure/frame/machine): Move(the floor (153,160,2) (/turf/open/floor/iron), 8, 0, 1) - the machine frame (/obj/structure/frame/machine): Move(the floor (153,160,2) (/turf/open/floor/iron), 8, 0, 1) - the machine frame (/obj/structure/frame/machine): Move(the floor (153,160,2) (/turf/open/floor/iron), 9, 22.069, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:56.870] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the carpet (145,160,2) (/turf/open/floor/carpet) - call stack: - the carpet (145,160,2) (/turf/open/floor/carpet): process cell(1893) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:56.872] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (145,142,2) (/turf/open/floor/iron/dark) - call stack: - the floor (145,142,2) (/turf/open/floor/iron/dark): process cell(1893) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:56.921] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (152,165,2) (/turf/open/floor/plating) - call stack: - the plating (152,165,2) (/turf/open/floor/plating): process cell(1893) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:56.922] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (151,164,2) (/turf/open/floor/plating) - call stack: - the plating (151,164,2) (/turf/open/floor/plating): process cell(1893) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:56.966] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (174,171,2) (/turf/open/floor/plating) - call stack: - the plating (174,171,2) (/turf/open/floor/plating): process cell(1893) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:56.968] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (173,172,2) (/turf/open/floor/plating) - call stack: - the plating (173,172,2) (/turf/open/floor/plating): process cell(1893) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:56.969] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (172,171,2) (/turf/open/floor/plating) - call stack: - the plating (172,171,2) (/turf/open/floor/plating): process cell(1893) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:56.970] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (173,170,2) (/turf/open/floor/plating) - call stack: - the plating (173,170,2) (/turf/open/floor/plating): process cell(1893) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:57.023] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (170,170,2) (/turf/open/floor/iron) - call stack: - the floor (170,170,2) (/turf/open/floor/iron): process cell(1893) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:57.118] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (156,165,2) (/turf/open/floor/plating) - call stack: - the plating (156,165,2) (/turf/open/floor/plating): process cell(1893) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:39:57.119] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (155,164,2) (/turf/open/floor/plating) - call stack: - the plating (155,164,2) (/turf/open/floor/plating): process cell(1893) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:41:41.587] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:43:10.704] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:43:14.495] RUNTIME: runtime error: /datum/brain_trauma/hypnosis destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: code/controllers/subsystem/garbage.dm,430 - usr: Natalie Gregory (/mob/living/carbon/human) - src: null - usr.loc: the floor (118,110,2) (/turf/open/floor/iron/white) - call stack: - qdel(Hypnosis (/datum/brain_trauma/hypnosis), 0) - Hypnotized Victim (/datum/antagonist/hypnotized): Destroy(0) - qdel(Hypnotized Victim (/datum/antagonist/hypnotized), 0) - Hypnotized Victim (/datum/antagonist/hypnotized): on removal() - Sophie Lowe (/datum/mind): remove antag datum(/datum/antagonist/hypnotized (/datum/antagonist/hypnotized)) - Hypnosis (/datum/brain_trauma/hypnosis): on lose() - Hypnosis (/datum/brain_trauma/hypnosis): Destroy(0) - qdel(Hypnosis (/datum/brain_trauma/hypnosis), 0) - the brain (/obj/item/organ/internal/brain): cure trauma type(/datum/brain_trauma/hypnosis (/datum/brain_trauma/hypnosis), 2) - Sophie Lowe (/mob/living/carbon/human): cure trauma type(/datum/brain_trauma/hypnosis (/datum/brain_trauma/hypnosis), 2) - ... - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into(Natalie Gregory (/mob/living/carbon/human), "Fuck sci I aint doing until I ...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Natalie Gregory (/mob/living/carbon/human): radio("Fuck sci I aint doing until I ...", /list (/list), /list (/list), /datum/language/common (/datum/language/common)) - Natalie Gregory (/mob/living/carbon/human): say("; fuck sci I aint doing until ...", null, null, null, null, null, null, null, null, null) - world: push usr(Natalie Gregory (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - Speech Controller (/datum/controller/subsystem/verb_manager/speech_controller): run verb queue() - Speech Controller (/datum/controller/subsystem/verb_manager/speech_controller): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-08-16 12:44:18.718] RUNTIME: Shutting down Chat subsystem... [2023-08-16 12:44:18.718] RUNTIME: Shutting down Init Profiler subsystem... [2023-08-16 12:44:18.719] RUNTIME: Shutting down Ban Cache subsystem... [2023-08-16 12:44:18.719] RUNTIME: Shutting down Stat Panels subsystem... [2023-08-16 12:44:18.719] RUNTIME: Shutting down Explosions subsystem... [2023-08-16 12:44:18.720] RUNTIME: Shutting down Pathfinder subsystem... [2023-08-16 12:44:18.720] RUNTIME: Shutting down Minor Mapping subsystem... [2023-08-16 12:44:18.721] RUNTIME: Shutting down Shuttle subsystem... [2023-08-16 12:44:18.721] RUNTIME: Warning: Subsystem `Shuttle` slept 11 times. [2023-08-16 12:44:18.722] RUNTIME: Shutting down Lighting subsystem... [2023-08-16 12:44:18.722] RUNTIME: Shutting down XKeyScore subsystem... [2023-08-16 12:44:18.723] RUNTIME: Shutting down PRISM subsystem... [2023-08-16 12:44:18.723] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-08-16 12:44:18.724] RUNTIME: Shutting down Assets subsystem... [2023-08-16 12:44:18.999] RUNTIME: Shutting down Vote subsystem... [2023-08-16 12:44:18.999] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-08-16 12:44:19.000] RUNTIME: Shutting down Persistence subsystem... [2023-08-16 12:44:19.000] RUNTIME: Shutting down Atmospherics subsystem... [2023-08-16 12:44:19.000] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-08-16 12:44:19.000] RUNTIME: Shutting down Wet floors subsystem... [2023-08-16 12:44:19.001] RUNTIME: Shutting down Weather subsystem... [2023-08-16 12:44:19.001] RUNTIME: Shutting down Wardrobe subsystem... [2023-08-16 12:44:19.001] RUNTIME: Shutting down Verb Manager subsystem... [2023-08-16 12:44:19.001] RUNTIME: Shutting down Tutorials subsystem... [2023-08-16 12:44:19.002] RUNTIME: Shutting down Tram Process subsystem... [2023-08-16 12:44:19.002] RUNTIME: Shutting down Traitor subsystem... [2023-08-16 12:44:19.002] RUNTIME: Shutting down Throwing subsystem... [2023-08-16 12:44:19.002] RUNTIME: Shutting down tgui subsystem... [2023-08-16 12:44:19.031] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-08-16 12:44:19.031] RUNTIME: Shutting down Sun subsystem... [2023-08-16 12:44:19.032] RUNTIME: Shutting down Speech Controller subsystem... [2023-08-16 12:44:19.032] RUNTIME: Shutting down Space Drift subsystem... [2023-08-16 12:44:19.032] RUNTIME: Shutting down Smoke subsystem... [2023-08-16 12:44:19.033] RUNTIME: Shutting down Singularity subsystem... [2023-08-16 12:44:19.033] RUNTIME: Shutting down Radio subsystem... [2023-08-16 12:44:19.033] RUNTIME: Shutting down Radiation subsystem... [2023-08-16 12:44:19.034] RUNTIME: Shutting down Projectiles subsystem... [2023-08-16 12:44:19.034] RUNTIME: Shutting down Processing subsystem... [2023-08-16 12:44:19.034] RUNTIME: Shutting down Points of Interest subsystem... [2023-08-16 12:44:19.034] RUNTIME: Shutting down Plumbing subsystem... [2023-08-16 12:44:19.035] RUNTIME: Shutting down Ping subsystem... [2023-08-16 12:44:19.035] RUNTIME: Shutting down Parallax subsystem... [2023-08-16 12:44:19.035] RUNTIME: Shutting down pAI subsystem... [2023-08-16 12:44:19.036] RUNTIME: Shutting down Overlay subsystem... [2023-08-16 12:44:19.205] RUNTIME: Shutting down Objects subsystem... [2023-08-16 12:44:19.205] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-08-16 12:44:19.206] RUNTIME: Shutting down NPC Pool subsystem... [2023-08-16 12:44:19.206] RUNTIME: Shutting down Night Shift subsystem... [2023-08-16 12:44:19.206] RUNTIME: Shutting down Netpod Healing subsystem... [2023-08-16 12:44:19.207] RUNTIME: Shutting down Movement Loops subsystem... [2023-08-16 12:44:19.207] RUNTIME: Shutting down Movement Handler subsystem... [2023-08-16 12:44:19.207] RUNTIME: Shutting down MouseEntered subsystem... [2023-08-16 12:44:19.207] RUNTIME: Shutting down Mood subsystem... [2023-08-16 12:44:19.208] RUNTIME: Shutting down Modular Computers subsystem... [2023-08-16 12:44:19.208] RUNTIME: Shutting down Mobs subsystem... [2023-08-16 12:44:19.208] RUNTIME: Shutting down Materials subsystem... [2023-08-16 12:44:19.208] RUNTIME: Shutting down Lua Scripting subsystem... [2023-08-16 12:44:19.233] RUNTIME: Shutting down Library Loading subsystem... [2023-08-16 12:44:19.233] RUNTIME: Shutting down Lag Switch subsystem... [2023-08-16 12:44:19.234] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-08-16 12:44:19.234] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-08-16 12:44:19.234] RUNTIME: Shutting down Foam subsystem... [2023-08-16 12:44:19.234] RUNTIME: Shutting down Fluid subsystem... [2023-08-16 12:44:19.235] RUNTIME: Shutting down Fast Processing subsystem... [2023-08-16 12:44:19.235] RUNTIME: Shutting down Escape Menu subsystem... [2023-08-16 12:44:19.235] RUNTIME: Shutting down Eigenstates subsystem... [2023-08-16 12:44:19.236] RUNTIME: Shutting down Disease subsystem... [2023-08-16 12:44:19.236] RUNTIME: Shutting down Digital Clocks subsystem... [2023-08-16 12:44:19.236] RUNTIME: Shutting down Datum Component System subsystem... [2023-08-16 12:44:19.236] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-08-16 12:44:19.237] RUNTIME: Shutting down Communications subsystem... [2023-08-16 12:44:19.237] RUNTIME: Shutting down Clock Component subsystem... [2023-08-16 12:44:19.237] RUNTIME: Shutting down Cliff Falling subsystem... [2023-08-16 12:44:19.238] RUNTIME: Shutting down Circuit Components subsystem... [2023-08-16 12:44:19.238] RUNTIME: Shutting down Burning subsystem... [2023-08-16 12:44:19.238] RUNTIME: Shutting down Blackmarket subsystem... [2023-08-16 12:44:19.238] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-08-16 12:44:19.239] RUNTIME: Shutting down Aura Healing subsystem... [2023-08-16 12:44:19.239] RUNTIME: Shutting down Augury subsystem... [2023-08-16 12:44:19.239] RUNTIME: Shutting down Asset Loading subsystem... [2023-08-16 12:44:19.240] RUNTIME: Shutting down Area Contents subsystem... [2023-08-16 12:44:19.240] RUNTIME: Shutting down Antag HUDs subsystem... [2023-08-16 12:44:19.240] RUNTIME: Shutting down Ambience subsystem... [2023-08-16 12:44:19.240] RUNTIME: Shutting down Addiction subsystem... [2023-08-16 12:44:19.241] RUNTIME: Shutting down Acid subsystem... [2023-08-16 12:44:19.241] RUNTIME: Shutting down Timer subsystem... [2023-08-16 12:44:19.241] RUNTIME: Shutting down Sound Loops subsystem... [2023-08-16 12:44:19.241] RUNTIME: Shutting down Runechat subsystem... [2023-08-16 12:44:19.242] RUNTIME: Shutting down Skills subsystem... [2023-08-16 12:44:19.242] RUNTIME: Shutting down Machines subsystem... [2023-08-16 12:44:19.242] RUNTIME: Shutting down Language subsystem... [2023-08-16 12:44:19.243] RUNTIME: Shutting down Atoms subsystem... [2023-08-16 12:44:19.243] RUNTIME: Shutting down Text To Speech subsystem... [2023-08-16 12:44:19.243] RUNTIME: Shutting down Restaurant subsystem... [2023-08-16 12:44:19.244] RUNTIME: Shutting down Economy subsystem... [2023-08-16 12:44:19.244] RUNTIME: Shutting down Spatial Grid subsystem... [2023-08-16 12:44:19.244] RUNTIME: Shutting down Time Tracking subsystem... [2023-08-16 12:44:19.244] RUNTIME: Shutting down Research subsystem... [2023-08-16 12:44:19.245] RUNTIME: Shutting down Early Assets subsystem... [2023-08-16 12:44:19.245] RUNTIME: Shutting down Mapping subsystem... [2023-08-16 12:44:19.245] RUNTIME: Shutting down Trading Card Game subsystem... [2023-08-16 12:44:19.246] RUNTIME: Shutting down Ticker subsystem... [2023-08-16 12:44:19.246] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-08-16 12:44:20.010] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-08-16 12:44:20.010] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-08-16 12:44:20.010] RUNTIME: Shutting down AI movement subsystem... [2023-08-16 12:44:20.011] RUNTIME: Shutting down Jobs subsystem... [2023-08-16 12:44:20.011] RUNTIME: Shutting down IDs and Access subsystem... [2023-08-16 12:44:20.012] RUNTIME: Shutting down Events subsystem... [2023-08-16 12:44:20.012] RUNTIME: Shutting down Reagents subsystem... [2023-08-16 12:44:20.013] RUNTIME: Shutting down Quirks subsystem... [2023-08-16 12:44:20.013] RUNTIME: Shutting down Station subsystem... [2023-08-16 12:44:20.014] RUNTIME: Shutting down Achievements subsystem... [2023-08-16 12:44:20.016] RUNTIME: Shutting down Discord subsystem... [2023-08-16 12:44:20.017] RUNTIME: Shutting down Security Level subsystem... [2023-08-16 12:44:20.017] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-08-16 12:44:20.018] RUNTIME: Shutting down Greyscale subsystem... [2023-08-16 12:44:20.018] RUNTIME: Shutting down Instruments subsystem... [2023-08-16 12:44:20.018] RUNTIME: Shutting down Sounds subsystem... [2023-08-16 12:44:20.019] RUNTIME: Shutting down Input subsystem... [2023-08-16 12:44:20.019] RUNTIME: Shutting down Server Tasks subsystem... [2023-08-16 12:44:20.019] RUNTIME: Shutting down Blackbox subsystem... [2023-08-16 12:44:20.057] RUNTIME: Shutting down Database subsystem... [2023-08-16 12:44:20.074] RUNTIME: Shutting down Garbage subsystem... [2023-08-16 12:44:20.445] RUNTIME: Shutting down Title Screen subsystem... [2023-08-16 12:44:20.447] RUNTIME: Shutting down Profiler subsystem... [2023-08-16 12:44:20.447] RUNTIME: Warning: Subsystem `Profiler` slept 4 times. [2023-08-16 12:44:20.504] RUNTIME: Shutdown complete [2023-08-16 12:44:20.505] RUNTIME: World rebooted at 12:44:20