Round ID: 212554
    Shift Duration: 48 minutes and 13.6 seconds
    Station Integrity: 99.7%
    Total Population: 51

    Evacuation Rate: 12 (23.5%)
    (on emergency shuttle): 6 (11.8%)
    Survival Rate: 36 (70.6%)
    First Death: Josh Braun, Assistant, at Medbay Treatment Center (111,104,2). Damage taken: 30/0/0/0/0.
    Threat level: 50.6
    Threat left: 11.6
    Executed rules:
        Roundstart - Nuclear Emergency: -20 threat
        Latejoin - Heretic Smuggler: -6 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
D.A.N.I.E.L (Played by: ToastGoats)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

D.A.N.I.E.L's minions were:
Floofbot (Played by: Muffindrake),
Beep (Played by: BobDABuilder9001),
AEGIS (Played by: MegaStar1234),
Lil H.A.L. (Played by: relvel)
Johnson Operatives:
Crew Major Victory!
The Research Staff has saved the disk and killed the Johnson Operatives

The syndicate operatives were:
(Syndicates used 105 TC) [Fungal Tuberculosis Grenade Box
15 TC
A primed bio-grenade packed into a compact box. Comes with five Bio Virus Antidote Kit (BVAK) autoinjectors for rapid application on up to two targets each, a syringe, and a bottle containing the BVAK solution.
]
[MODsuit Energy Shield Module (53% off!)
7 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire. Normally costs 15 TC. All sales final. Contains small parts.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[MODsuit Advanced EMP Shield Module
5 TC
An advanced EMP shield module for a MODsuit. It protects your entire body from electromagnetic pulses.
]
[Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious black and red. Included is a number of atropine medipens for rapid stabilization and detonation prevention, sutures and regenerative mesh for wound treatment, and patches for faster healing on the field. Also comes with basic medical tools and sterlizer.
]
[Medbeam Gun
15 TC
A wonder of Syndicate engineering, the Medbeam gun, or Medi-Gun enables a medic to keep his fellow operatives in the fight, even while under fire. Don't cross the streams!
]
[Bulldog Shotgun Case (Moderate)
8 TC
A fully-loaded semi-automatic drum-fed shotgun, complete with a secondary magazine you can hotswap. The gun has a handy label to explain how. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. Comes with three spare magazines.
]
[Gloves of the North Star
8 TC
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[MODsuit Energy Shield Module (53% off!)
7 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire. Normally costs 15 TC. All sales final. Contains small parts.
]
[MODsuit Thermal Visor Module
3 TC
A visor for a MODsuit. Lets you see living beings through walls.
]
[Thermal Eyes
8 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon.
]
[Detomatix disk
6 TC
When inserted into a tablet, this cartridge gives you four opportunities to detonate tablets of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer.
]
[Slipocalypse Clusterbang
3 TC
A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!
]
The Heretics were:
OneHalfCupFlour was Ivsi the Station Engineer and died
Sacrifices Made: 0
The heretic's sacrifice targets were: Dante Woodward, Chris Quinn, Derrick Parker, Cloey Jay and Sage Lockheed.
Objective #1: Research at least 17 knowledge from the Mansus. You start with 5 researched. Fail.
Objective #2: Sacrifice at least 4 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus and Heartbeat of the Mansus

The traitors were:
LastLichKing was Henry Templen the Chief Medical Officer and died

Henry Templen was an employee from Donk Corporation.
(used 2 TC) [Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]


Objective #1: Assassinate Brian Mcclymonds, the Roboticist. Fail.
Objective #2: Steal the nuclear authentication disk Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 457.95 Reputation and 18 Unused Telecrystals.
The traitor has failed!

Kan3 was No-Face Jimmy the Janitor and survived

No-Face Jimmy was a Gorlex Marauder.
(used 20 TC) [EZ Clean Grenade Bundle
6 TC
A box with three cleaner grenades using the trademark Waffle Co. formula. Serves as a cleaner and causes acid damage to anyone standing nearby. The acid only affects carbon-based creatures.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Slipocalypse Clusterbang
3 TC
A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!
x2]


Objective #1: Assassinate Thumb Tack, the Janitor. Fail.
Objective #2: Assassinate Tony Colombari, the Cargo Technician. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 452.81 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Watchulookinat was Larry McOmano the Scientist and died

Larry McOmano was a Gorlex Marauder.
(used 17 TC) [Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]


Objective #1: Steal the medal of captaincy Fail.
Objective #2: Prevent Bletz Kotlinsky, the Assistant, from escaping alive. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 504.44 Reputation and 0 Unused Telecrystals.
The traitor has failed!


The code phrases were: Chemist, captain's office, intelligence, ninjas
The code responses were: soup, Chief Engineer, particle accelerators
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 26903 credits collected by crew this shift.
An average of 527.51 credits were collected.
The most affluent crew member at shift end was Philbert Honksnikov with 1291 cr!