Round ID: 211978
    Shift Duration: 1 hour and 21 minutes and 20.8 seconds
    Station Integrity: 99%
    Total Population: 16

    Evacuation Rate: 7 (43.8%)
    (on emergency shuttle): 7 (43.8%)
    Survival Rate: 8 (50%)
    First Death: Eurosia Accurata, Assistant, at Central Primary Hallway (93,145,2). Damage taken: 188/14.5/0/2.9/0. Their last words were: "H-.."
    Threat level: 47.2
    Threat left: 7.2
    Executed rules:
        Roundstart - Traitors: -26 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
Medical Cyborg-668 (Played by: Bluefun) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Imitates-The-Lizards and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The brainwashed victims were:
ThatOneMod was Eurosia Accurata the Cyborg and had their body destroyed
Objective #1: Kill the quartermaster by any means, collateral is not a concern though, so use bombs if you must Success!
The Brainwashed Victim was successful!

SalsySalad was Arthur Mason the Medical Doctor and died
Objective #1: You work with the Syndicate! Assist syndicate agents such as Ryan Miller at any cost! Success!
The Brainwashed Victim was successful!

Infectionscout was Derrick Parker the Station Engineer and survived
Objective #1: You are a Survivalist! Steal guns! Kill anyone who stops you from stealing guns! (Also syringe guns dont count, i mean ACTUAL weapons) Success!
The Brainwashed Victim was successful!

The traitors were:
Bluefun was Medical Cyborg-668 the Cyborg and died

Medical Cyborg-668 was a Champion of Evil!
(used 0 TC)

Objective #1: Assassinate Jebediah Garry, the Scientist. Fail.
Objective #2: Assassinate Nevaeh Chauvin, the Cook. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 463.27 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Longestarmlonglaw was Ryan Miller the Chief Medical Officer and survived

Ryan Miller was a Gorlex Marauder.
(used 40 TC) [Brainwashing Surgery Program
5 TC
A disk containing the procedure to perform a brainwashing surgery, allowing you to implant an objective onto a target. Insert into an Operating Console to enable the procedure.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Syndi-kit Tactical
20 TC
Syndicate Bundles, also known as Syndi-Kits, are specialized groups of items that arrive in a plain box. These items are collectively worth more than 25 telecrystals, but you do not know which specialization you will receive. May contain discontinued and/or exotic items. The Syndicate will only provide one Syndi-Kit per agent.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]


Objective #1: Steal the nuclear authentication disk Success!
Objective #2: Assassinate Imitates-The-Lizards, the Quartermaster. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 451.75 Reputation and 0 Unused Telecrystals.
The traitor was successful!

Overuseddart was Barco Merg the Research Director and died

Barco Merg was in legal trouble.
(used 20 TC) [Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse delivered directly to you via Supply Pod. If the rumors are true, it will fill it's contents based on your current reputation. Get on that grind. Contents are sorted to always be worth 30 TC. The Syndicate will only provide one surplus item per agent.
]


Objective #1: Assassinate Medical Cyborg-668, the Cyborg. Success!
Objective #2: Assassinate Nevaeh Chauvin, the Cook. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 469.48 Reputation and 1 Unused Telecrystals.
The traitor has failed!

Typhnox was Imitates-The-Lizards the Quartermaster and died

Imitates-The-Lizards was an employee from Donk Corporation.
(used 20 TC) [Freedom Implant
5 TC
An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]


Objective #1: Assassinate Arthur Mason, the Medical Doctor. Success!
Objective #2: Steal the Captain's jetpack Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 440.45 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Jimmyl was Jebediah Garry the Scientist and survived

Jebediah Garry was a specialist from Cybersun Industries.
(used 14 TC) [Failsafe Uplink Code
1 TC
When entered the uplink will self-destruct immediately.
]
[Martial Arts Scroll
13 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.
]


Objective #1: Assassinate Derrick Parker, the Station Engineer. Fail.
Objective #2: Steal the station blueprints Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 402.94 Reputation and 6 Unused Telecrystals.
The traitor has failed!

Edith124 was Samuel Digson the Shaft Miner and survived

Samuel Digson was an employee from Donk Corporation.
(used 24 TC) [Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Slipocalypse Clusterbang
3 TC
A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!
]


Objective #1: Steal the nuclear authentication disk Fail.
Objective #2: Prevent Sydney Pretzels, the Chemist, from escaping alive. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 383.3 Reputation and 0 Unused Telecrystals.
The traitor has failed!

KarlGustav was Sydney Pretzels the Chemist and survived

Sydney Pretzels was an MI13 agent.
(used 18 TC) [Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]


Objective #1: Assassinate Jose Greenwood, the Shaft Miner. Fail.
Objective #2: Prevent Devid Jonson, the Scientist, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 327.19 Reputation and 2 Unused Telecrystals.
The traitor has failed!


The code phrases were: small birds, hilarious, security office
The code responses were: id cards, Station Engineer, chapel office
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 15876 credits collected by crew this shift.
An average of 992.25 credits were collected.
The most affluent crew member at shift end was Imitates-The-Lizards with 2050 cr!