[2023-07-26 11:43:02.564] Starting up round ID 211063. - ------------------------- [2023-07-26 11:43:02.988] RUNTIME: World loaded at 11:43:02! [2023-07-26 11:43:02.989] RUNTIME: TGS Info: Activating API for version -censored- [2023-07-26 11:43:02.989] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-07-26 11:43:02.990] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-07-26 11:43:02.990] RUNTIME: Running /tg/ revision: - origin/master: 1c742c0739cbdbb93d54ca28ab56307e9fe50cc4 - Test merge active of PR #76663 commit 7a6044b160cda098238370581cb05793750da616 - Test merge active of PR #76889 commit 46619651c36c08ea5465f39e0c607b730d9c698a - HEAD: 707330fc1d49a94d86bd1f0646758fd040bd133a [2023-07-26 11:43:02.994] RUNTIME: map_config not found: _maps/boxstation.json [2023-07-26 11:43:02.995] RUNTIME: Database connection established. [2023-07-26 11:43:02.999] RUNTIME: Running /tg/ revision: - origin/master: 1c742c0739cbdbb93d54ca28ab56307e9fe50cc4 - Test merge active of PR #76663 commit 7a6044b160cda098238370581cb05793750da616 - Test merge active of PR #76889 commit 46619651c36c08ea5465f39e0c607b730d9c698a - HEAD: 707330fc1d49a94d86bd1f0646758fd040bd133a [2023-07-26 11:43:04.062] RUNTIME: Initialized Title Screen subsystem within 0.01 seconds! [2023-07-26 11:43:04.062] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-07-26 11:43:04.062] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-07-26 11:43:04.069] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-07-26 11:43:04.070] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-07-26 11:43:04.070] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-07-26 11:43:04.070] RUNTIME: Initialized Sounds subsystem within 0 seconds! [2023-07-26 11:43:04.089] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-07-26 11:43:04.595] RUNTIME: Initialized Greyscale subsystem within 0.51 seconds! [2023-07-26 11:43:04.596] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-07-26 11:43:04.596] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-07-26 11:43:04.598] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-07-26 11:43:05.613] RUNTIME: Initialized Achievements subsystem within 1.02 seconds! [2023-07-26 11:43:05.614] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-07-26 11:43:05.616] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-07-26 11:43:05.629] RUNTIME: Initialized Reagents subsystem within 0.01 seconds! [2023-07-26 11:43:05.637] RUNTIME: Initialized Events subsystem within 0.01 seconds! [2023-07-26 11:43:05.643] RUNTIME: Initialized IDs and Access subsystem within 0.01 seconds! [2023-07-26 11:43:05.644] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-07-26 11:43:05.645] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-07-26 11:43:05.665] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-07-26 11:43:05.666] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-07-26 11:43:05.667] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-07-26 11:43:05.681] RUNTIME: Initialized Trading Card Game subsystem within 0.01 seconds! [2023-07-26 11:43:05.694] RUNTIME: Loading Ice Box Station... [2023-07-26 11:43:12.113] RUNTIME: Loaded Station in 6.5s! [2023-07-26 11:43:12.993] RUNTIME: Failed to place Mining Site Underground ruin. [2023-07-26 11:43:13.205] RUNTIME: Ruin loader finished with 40 left to spend. [2023-07-26 11:43:13.669] RUNTIME: Ruin loader finished with 30 left to spend. [2023-07-26 11:43:13.851] RUNTIME: Cave Generator finished in 0.2s! [2023-07-26 11:43:13.888] RUNTIME: Cave Generator finished in 0s! [2023-07-26 11:43:14.088] RUNTIME: Cave Generator finished in 0.2s! [2023-07-26 11:43:14.104] RUNTIME: Cave Generator finished in 0.1s! [2023-07-26 11:43:14.242] RUNTIME: Cave Generator finished in 0.1s! [2023-07-26 11:43:14.252] RUNTIME: Cave Generator finished in 0s! [2023-07-26 11:43:14.271] RUNTIME: Cave Generator finished in 0s! [2023-07-26 11:43:14.276] RUNTIME: Cave Generator finished in 0s! [2023-07-26 11:43:14.290] RUNTIME: Cave Generator finished in 0s! [2023-07-26 11:43:14.296] RUNTIME: Cave Generator finished in 0s! [2023-07-26 11:43:14.303] RUNTIME: Cave Generator finished in 0.1s! [2023-07-26 11:43:14.544] RUNTIME: Initialized Mapping subsystem within 8.86 seconds! [2023-07-26 11:43:14.611] RUNTIME: Initialized Early Assets subsystem within 0.07 seconds! [2023-07-26 11:43:14.659] RUNTIME: Initialized Research subsystem within 0.05 seconds! [2023-07-26 11:43:14.660] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-07-26 11:43:14.686] RUNTIME: Initialized Spatial Grid subsystem within 0.03 seconds! [2023-07-26 11:43:14.687] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-07-26 11:43:14.688] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-07-26 11:43:15.022] RUNTIME: Initialized Text To Speech subsystem within 0.33 seconds! [2023-07-26 11:43:44.617] RUNTIME: Initialized Atoms subsystem within 29.59 seconds! [2023-07-26 11:43:44.671] RUNTIME: Initialized Language subsystem within 0.01 seconds! [2023-07-26 11:43:44.762] RUNTIME: Initialized Machines subsystem within 0.09 seconds! [2023-07-26 11:43:44.765] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-07-26 11:43:44.766] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-07-26 11:43:44.768] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-07-26 11:43:44.768] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-07-26 11:43:44.768] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-07-26 11:43:44.769] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-07-26 11:43:44.769] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-07-26 11:43:44.769] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-07-26 11:43:46.364] RUNTIME: Initialized Library Loading subsystem within 1.59 seconds! [2023-07-26 11:43:46.516] RUNTIME: Initialized Lua Scripting subsystem within 0.15 seconds! [2023-07-26 11:43:46.523] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2023-07-26 11:43:46.523] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-07-26 11:43:46.524] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-07-26 11:43:46.527] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2023-07-26 11:43:46.528] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-07-26 11:43:46.550] RUNTIME: Initialized Wardrobe subsystem within 0.02 seconds! [2023-07-26 11:43:46.550] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-07-26 11:43:46.550] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-07-26 11:43:53.340] RUNTIME: Initialized Atmospherics subsystem within 6.79 seconds! [2023-07-26 11:43:53.375] RUNTIME: Loaded 19 engraved messages on map Ice Box Station [2023-07-26 11:43:53.377] RUNTIME: Loaded 2 prison tattoos [2023-07-26 11:43:53.542] RUNTIME: Initialized Persistence subsystem within 0.2 seconds! [2023-07-26 11:43:53.599] RUNTIME: Initialized Persistent Paintings subsystem within 0.06 seconds! [2023-07-26 11:43:53.600] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-07-26 11:43:55.218] RUNTIME: Initialized Assets subsystem within 1.62 seconds! [2023-07-26 11:43:56.984] RUNTIME: Initialized Icon Smoothing subsystem within 1.76 seconds! [2023-07-26 11:43:56.984] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-07-26 11:43:56.989] RUNTIME: Initialized PRISM subsystem within 0 seconds! [2023-07-26 11:44:04.961] RUNTIME: Initialized Lighting subsystem within 7.97 seconds! [2023-07-26 11:44:06.591] RUNTIME: Initialized Shuttle subsystem within 1.63 seconds! [2023-07-26 11:44:06.720] RUNTIME: Initialized Minor Mapping subsystem within 0.13 seconds! [2023-07-26 11:44:06.739] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-07-26 11:44:06.772] RUNTIME: Initialized Ban Cache subsystem within 0.03 seconds! [2023-07-26 11:44:06.812] RUNTIME: Initialized Init Profiler subsystem within 0.04 seconds! [2023-07-26 11:44:06.813] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-07-26 11:44:06.813] RUNTIME: Initializations complete within 62.8 seconds! [2023-07-26 11:46:45.952] RUNTIME: Game start took 0.8s [2023-07-26 11:48:43.565] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 11:48:43.567] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 11:48:47.718] RUNTIME: runtime error: Cannot modify null.plane. - proc name: on changed z level (/obj/structure/closet/supplypod/on_changed_z_level) - source file: code/modules/cargo/supplypod.dm,485 - usr: Lance Wizard (/mob/living/carbon/human) - src: the bluespace supply pod (/obj/structure/closet/supplypod/podspawn) - usr.loc: the floor (179,139,3) (/turf/open/floor/iron/chapel) - src.loc: null - call stack: - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): on changed z level(the floor (180,140,3) (/turf/open/floor/iron/dark), null, 0, null) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (180,140,3) (/turf/open/floor/iron/dark), 0, 1, null, 1) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (180,140,3) (/turf/open/floor/iron/dark), 0, 1, null, 1) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): doMove(null) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): moveToNullspace() - /datum/component/pellet_cloud (/datum/component/pellet_cloud): nullspace parent(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): SendSignal("parent_preqdeleted", /list (/list)) - qdel(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): startExitSequence(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Lance Wizard (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 11:48:48.065] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 11:48:57.097] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 11:49:54.359] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 11:50:11.967] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 11:50:15.968] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 11:50:15.970] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 11:51:50.506] RUNTIME: ## TESTING: GC: -- [0x210079a9] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-07-26 11:51:50.506] RUNTIME: ## TESTING: GC: -- [0x21024148] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-07-26 11:51:50.506] RUNTIME: ## TESTING: GC: -- [0x21035265] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-07-26 11:52:13.929] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 11:53:02.718] RUNTIME: ## TESTING: GC: -- [0x2107245c] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-07-26 11:56:12.183] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 11:57:38.936] RUNTIME: ## TESTING: GC: -- [0x21075685] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-07-26 11:57:44.732] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:14:10.055] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:14:53.711] RUNTIME: ## TESTING: GC: -- [0x2100ee3e] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-07-26 12:15:34.340] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Thelonious Valkazar (/mob/living/carbon/human) - src.loc: the floor (126,92,4) (/turf/open/floor/iron) - call stack: - Thelonious Valkazar (/mob/living/carbon/human): run examinate(the mechanical toolbox (/atom/movable/flick_visual)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Thelonious Valkazar (/mob/living/carbon/human): Examine(the mechanical toolbox (/atom/movable/flick_visual)) - the mechanical toolbox (/atom/movable/flick_visual): ShiftClick(Thelonious Valkazar (/mob/living/carbon/human)) - Thelonious Valkazar (/mob/living/carbon/human): ShiftClickOn(the mechanical toolbox (/atom/movable/flick_visual)) - Thelonious Valkazar (/mob/living/carbon/human): ClickOn(the mechanical toolbox (/atom/movable/flick_visual), "icon-x=17;icon-y=19;vis-x=13;v...") - the mechanical toolbox (/atom/movable/flick_visual): Click(the floor (125,92,4) (/turf/open/floor/iron/dark/textured), "mapwindow.map", "icon-x=17;icon-y=19;vis-x=13;v...") - FlapjackShrek (/client): Click(the mechanical toolbox (/atom/movable/flick_visual), the floor (125,92,4) (/turf/open/floor/iron/dark/textured), "mapwindow.map", "icon-x=17;icon-y=19;vis-x=13;v...") - [2023-07-26 12:15:48.803] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the identification console (/obj/item/modular_computer/processor): update tablet open uis(null) - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): kill program() - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): kill program() - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): event powerfailure() - the identification console (/obj/item/modular_computer/processor): power failure() - the identification console (/obj/item/modular_computer/processor): handle power(2) - the identification console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:21:30.013] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:22:10.014] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:23:24.189] RUNTIME: ## TESTING: GC: -- [0x21076a87] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-07-26 12:23:36.035] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:28:41.622] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Dr.Caesium Black (/mob/living/carbon/human) - src.loc: the recharging station (/obj/machinery/recharge_station) - call stack: - Dr.Caesium Black (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Dr.Caesium Black (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Dr.Caesium Black (/mob/living/carbon/human)) - Dr.Caesium Black (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Dr.Caesium Black (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=21;icon-y=9;left=1;shif...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=21;icon-y=9;left=1;shif...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=21;icon-y=9;left=1;shif...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dr.Caesium Black (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:28:58.571] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.243] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (103,55,5) (/turf/closed/indestructible/wood) - call stack: - the wall (103,55,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (103,55,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.256] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (102,55,5) (/turf/closed/indestructible/wood) - call stack: - the wall (102,55,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (102,55,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.257] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (101,55,5) (/turf/closed/indestructible/wood) - call stack: - the wall (101,55,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (101,55,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.258] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (100,54,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (100,54,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (100,54,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.259] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,51,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,51,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,51,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.260] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (94,50,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (94,50,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (94,50,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.261] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (92,50,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (92,50,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (92,50,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.262] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (82,50,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (82,50,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (82,50,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.262] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (80,50,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (80,50,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (80,50,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.263] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (111,49,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (111,49,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (111,49,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.264] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (93,49,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (93,49,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (93,49,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.264] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (81,49,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,49,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,49,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.265] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (111,48,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (111,48,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (111,48,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.266] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (93,48,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (93,48,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (93,48,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.266] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (88,48,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (88,48,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (88,48,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.267] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (86,48,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (86,48,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (86,48,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.268] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (81,48,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,48,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,48,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.268] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (97,47,5) (/turf/closed/indestructible/wood) - call stack: - the wall (97,47,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (97,47,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.454] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (93,47,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (93,47,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (93,47,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.455] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (89,47,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (89,47,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (89,47,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.456] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (85,47,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (85,47,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (85,47,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.457] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (81,47,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,47,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,47,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.458] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (77,47,5) (/turf/closed/indestructible/wood) - call stack: - the wall (77,47,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (77,47,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.459] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (111,46,5) (/turf/closed/indestructible/wood) - call stack: - the wall (111,46,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (111,46,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.460] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (107,46,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (107,46,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (107,46,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.600] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,46,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,46,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,46,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.601] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (112,45,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (112,45,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (112,45,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.602] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (85,44,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (85,44,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (85,44,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.602] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the paper wall (71,44,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (71,44,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (71,44,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.603] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the paper wall (67,44,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (67,44,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (67,44,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.604] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (95,43,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (95,43,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (95,43,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.604] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (92,43,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (92,43,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (92,43,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.605] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (85,43,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (85,43,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (85,43,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.606] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (81,43,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,43,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,43,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.606] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (77,43,5) (/turf/closed/indestructible/wood) - call stack: - the wall (77,43,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (77,43,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.607] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (72,43,5) (/turf/closed/indestructible/wood) - call stack: - the wall (72,43,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (72,43,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.607] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (66,43,5) (/turf/closed/indestructible/wood) - call stack: - the wall (66,43,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (66,43,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.608] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (107,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (107,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (107,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.609] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.609] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (97,42,5) (/turf/closed/indestructible/wood) - call stack: - the wall (97,42,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (97,42,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.610] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (95,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (95,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (95,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.611] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (89,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (89,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (89,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.708] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (85,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (85,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (85,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.709] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (77,42,5) (/turf/closed/indestructible/wood) - call stack: - the wall (77,42,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (77,42,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.710] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (72,42,5) (/turf/closed/indestructible/wood) - call stack: - the wall (72,42,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (72,42,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.711] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (66,42,5) (/turf/closed/indestructible/wood) - call stack: - the wall (66,42,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (66,42,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.712] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (66,41,5) (/turf/closed/indestructible/wood) - call stack: - the wall (66,41,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (66,41,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.713] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (77,40,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (77,40,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (77,40,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.714] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (72,40,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (72,40,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (72,40,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.715] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wooden wall (71,40,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (71,40,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (71,40,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.716] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (70,40,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (70,40,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (70,40,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.717] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (68,40,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (68,40,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (68,40,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.742] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (67,40,5) (/turf/closed/indestructible/wood) - call stack: - the wall (67,40,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (67,40,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.743] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (66,40,5) (/turf/closed/indestructible/wood) - call stack: - the wall (66,40,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (66,40,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.745] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,39,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,39,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,39,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.809] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (100,39,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (100,39,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (100,39,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.809] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (95,39,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (95,39,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (95,39,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.810] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (71,39,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (71,39,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (71,39,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.811] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (67,39,5) (/turf/closed/indestructible/wood) - call stack: - the wall (67,39,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (67,39,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.812] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (67,38,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (67,38,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (67,38,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.813] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (90,37,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (90,37,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (90,37,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.814] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (84,37,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (84,37,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (84,37,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.815] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (67,37,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (67,37,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (67,37,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.815] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (112,36,5) (/turf/closed/indestructible/wood) - call stack: - the wall (112,36,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (112,36,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.816] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (107,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (107,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (107,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.817] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.818] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (100,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (100,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (100,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.818] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (95,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (95,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (95,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.819] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (93,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (93,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (93,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.820] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (90,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (90,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (90,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.820] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (87,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (87,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (87,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.821] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (84,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (84,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (84,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.822] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (81,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.823] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (71,34,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (71,34,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (71,34,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.871] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (112,33,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (112,33,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (112,33,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.872] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (72,33,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (72,33,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (72,33,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.873] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wooden wall (71,33,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (71,33,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (71,33,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.874] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (111,32,5) (/turf/closed/indestructible/wood) - call stack: - the wall (111,32,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (111,32,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:23.874] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (107,32,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (107,32,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (107,32,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:24.052] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (67,39,5) (/turf/closed/indestructible/wood) - call stack: - the wall (67,39,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (67,39,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:24.156] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (103,37,5) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:24.157] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the carpet (68,38,5) (/turf/open/floor/carpet/black) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:24.160] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (100,37,5) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:29:24.204] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the carpet (72,37,5) (/turf/open/floor/carpet/black) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:31:31.160] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:32:36.731] RUNTIME: ## TESTING: GC: -- [0x210770d4] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-07-26 12:34:52.411] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:35:31.696] RUNTIME: runtime error: Cannot read null.z - proc name: handle z level change (/datum/element/weather_listener/proc/handle_z_level_change) - source file: code/datums/elements/weather_listener.dm,38 - usr: Victor Tsoi (/mob/living/carbon/human) - src: /datum/element/weather_listene... (/datum/element/weather_listener) - usr.loc: the floor (160,101,4) (/turf/open/floor/iron/white) - call stack: - /datum/element/weather_listene... (/datum/element/weather_listener): handle z level change(Mr. Medi (/mob/living/brain), the floor (160,101,4) (/turf/open/floor/iron/white), null, 1) - Mr. Medi (/mob/living/brain): SendSignal("movable_ztransit", /list (/list)) - Mr. Medi (/mob/living/brain): on changed z level(the floor (160,101,4) (/turf/open/floor/iron/white), null, 1, 1) - Mr. Medi (/mob/living/brain): on changed z level(the floor (160,101,4) (/turf/open/floor/iron/white), null, 1, null) - Mr. Medi (/mob/living/brain): on changed z level(the floor (160,101,4) (/turf/open/floor/iron/white), null, 1, null) - Mr. Medi (/mob/living/brain): on changed z level(the floor (160,101,4) (/turf/open/floor/iron/white), null, 1, null) - Mr. Medi (/mob/living/brain): on changed z level(the floor (160,101,4) (/turf/open/floor/iron/white), null, 1, null) - Mr. Medi\'s brain (/obj/item/organ/internal/brain): on changed z level(the floor (160,101,4) (/turf/open/floor/iron/white), null, 1, 1) - Mr. Medi\'s head (/obj/item/bodypart/head/ethereal): on changed z level(the floor (160,101,4) (/turf/open/floor/iron/white), null, 1, 1) - Mr. Medi\'s head (/obj/item/bodypart/head/ethereal): Moved(Victor Tsoi (/mob/living/carbon/human), 0, 1, null, 1) - ... - Mr. Medi\'s head (/obj/item/bodypart/head/ethereal): try attach limb(Unknown (/mob/living/carbon/human), 0) - Mr. Medi\'s head (/obj/item/bodypart/head/ethereal): try attach limb(Unknown (/mob/living/carbon/human), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): success(Victor Tsoi (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Mr. Medi\'s head (/obj/item/bodypart/head/ethereal), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): initiate(Victor Tsoi (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Mr. Medi\'s head (/obj/item/bodypart/head/ethereal), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - add prosthetic (/datum/surgery_step/add_prosthetic): try op(Victor Tsoi (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "head", Mr. Medi\'s head (/obj/item/bodypart/head/ethereal), Prosthetic replacement (/datum/surgery/prosthetic_replacement), 0) - Prosthetic replacement (/datum/surgery/prosthetic_replacement): next step(Victor Tsoi (/mob/living/carbon/human), /list (/list)) - Unknown (/mob/living/carbon/human): attackby(Mr. Medi\'s head (/obj/item/bodypart/head/ethereal), Victor Tsoi (/mob/living/carbon/human), "icon-x=20;icon-y=14;vis-x=15;v...") - Mr. Medi\'s head (/obj/item/bodypart/head/ethereal): melee attack chain(Victor Tsoi (/mob/living/carbon/human), Unknown (/mob/living/carbon/human), "icon-x=20;icon-y=14;vis-x=15;v...") - Unknown (/mob/living/carbon/human): Click(the floor (161,101,4) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=20;icon-y=14;vis-x=15;v...") - [2023-07-26 12:38:54.505] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:40:11.410] RUNTIME: ## TESTING: GC: -- [0x2106a64f] | /datum/hud/new_player was unable to be GC'd -- (ref count of 5) [2023-07-26 12:42:30.346] RUNTIME: runtime error: Cannot execute null.get holding bodypart of item(). - proc name: Retract (/obj/item/organ/internal/cyberimp/arm/shard/scythe/Retract) - source file: code/modules/jobs/job_types/chaplain/chaplain_vorpal_scythe.dm,25 - usr: Lance Wizard (/mob/living/carbon/human) - src: the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe) - usr.loc: the floor (188,129,4) (/turf/open/floor/iron) - src.loc: null - call stack: - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): Retract() - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): on remove(Lance Wizard (/mob/living/carbon/human), 0) - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): Remove(Lance Wizard (/mob/living/carbon/human), 0) - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): Remove(Lance Wizard (/mob/living/carbon/human), 0) - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): transfer to limb(the human right arm (/obj/item/bodypart/arm/right), Lance Wizard (/mob/living/carbon/human)) - the human right arm (/obj/item/bodypart/arm/right): drop limb(null, null) - the human right arm (/obj/item/bodypart/arm/right): drop limb(null) - the human right arm (/obj/item/bodypart/arm/right): dismember("brute", 1) - Dismemberment Wound (/datum/wound/loss): apply dismember(the human right arm (/obj/item/bodypart/arm/right), 2, 0, null) - the human right arm (/obj/item/bodypart/arm/right): try dismember(2, 25, 10, 0) - the human right arm (/obj/item/bodypart/arm/right): receive damage(25, 0, 0, 1, null, 10, 0, 1, null, null) - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): Retract() - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): ui action click(Lance Wizard (/mob/living/carbon/human), Toggle sinister shard (/datum/action/item_action/organ_action/toggle)) - Toggle sinister shard (/datum/action/item_action/organ_action/toggle): Trigger(null) - Toggle sinister shard (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=27;icon-y=10;left=1;but...") - Random516 (/client): Click(Toggle sinister shard (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=27;icon-y=10;left=1;but...") - [2023-07-26 12:42:30.354] RUNTIME: runtime error: Cannot execute null.transferItemToLoc(). - proc name: Retract (/obj/item/organ/internal/cyberimp/arm/proc/Retract) - source file: code/modules/surgery/organs/internal/cyberimp/augments_arms.dm,132 - usr: Lance Wizard (/mob/living/carbon/human) - src: the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe) - usr.loc: the floor (188,129,4) (/turf/open/floor/iron) - src.loc: the human right arm (/obj/item/bodypart/arm/right) - call stack: - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): Retract() - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): Retract() - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): ui action click(Lance Wizard (/mob/living/carbon/human), Toggle sinister shard (/datum/action/item_action/organ_action/toggle)) - Toggle sinister shard (/datum/action/item_action/organ_action/toggle): Trigger(null) - Toggle sinister shard (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=27;icon-y=10;left=1;but...") - Random516 (/client): Click(Toggle sinister shard (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=27;icon-y=10;left=1;but...") - [2023-07-26 12:42:30.509] RUNTIME: runtime error: Cannot read null.mymob - proc name: save position (/atom/movable/screen/movable/action_button/proc/save_position) - source file: code/_onclick/hud/action_button.dm,125 - usr: Lance Wizard (/mob/living/carbon/human) - src: Toggle sinister shard (/atom/movable/screen/movable/action_button) - usr.loc: the floor (188,129,4) (/turf/open/floor/iron) - src.loc: null - call stack: - Toggle sinister shard (/atom/movable/screen/movable/action_button): save position() - Toggle sinister shard (/atom/movable/screen/movable/action_button): MouseDrop(Toggle Flashlight (/atom/movable/screen/movable/action_button), null, null, "mapwindow.map", "mapwindow.map", "icon-x=27;icon-y=10;left=1;but...") - Random516 (/client): MouseDrop(Toggle sinister shard (/atom/movable/screen/movable/action_button), Toggle Flashlight (/atom/movable/screen/movable/action_button), null, null, "mapwindow.map", "mapwindow.map", "icon-x=27;icon-y=10;left=1;but...") - [2023-07-26 12:43:32.324] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Thelonious Valkazar (/mob/living/carbon/human) - src.loc: the floor (174,108,4) (/turf/open/floor/iron/white/side) - call stack: - Thelonious Valkazar (/mob/living/carbon/human): run examinate(the fire axe (Wielded) (/atom/movable/flick_visual)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Thelonious Valkazar (/mob/living/carbon/human): Examine(the fire axe (Wielded) (/atom/movable/flick_visual)) - the fire axe (Wielded) (/atom/movable/flick_visual): ShiftClick(Thelonious Valkazar (/mob/living/carbon/human)) - Thelonious Valkazar (/mob/living/carbon/human): ShiftClickOn(the fire axe (Wielded) (/atom/movable/flick_visual)) - Thelonious Valkazar (/mob/living/carbon/human): ClickOn(the fire axe (Wielded) (/atom/movable/flick_visual), "icon-x=14;icon-y=16;vis-x=11;v...") - the fire axe (Wielded) (/atom/movable/flick_visual): Click(the floor (173,109,4) (/turf/open/floor/iron/smooth_half), "mapwindow.map", "icon-x=14;icon-y=16;vis-x=11;v...") - FlapjackShrek (/client): Click(the fire axe (Wielded) (/atom/movable/flick_visual), the floor (173,109,4) (/turf/open/floor/iron/smooth_half), "mapwindow.map", "icon-x=14;icon-y=16;vis-x=11;v...") - [2023-07-26 12:43:32.488] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Thelonious Valkazar (/mob/living/carbon/human) - src.loc: the floor (174,108,4) (/turf/open/floor/iron/white/side) - call stack: - Thelonious Valkazar (/mob/living/carbon/human): run examinate(the fire axe (Wielded) (/atom/movable/flick_visual)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Thelonious Valkazar (/mob/living/carbon/human): Examine(the fire axe (Wielded) (/atom/movable/flick_visual)) - the fire axe (Wielded) (/atom/movable/flick_visual): ShiftClick(Thelonious Valkazar (/mob/living/carbon/human)) - Thelonious Valkazar (/mob/living/carbon/human): ShiftClickOn(the fire axe (Wielded) (/atom/movable/flick_visual)) - Thelonious Valkazar (/mob/living/carbon/human): ClickOn(the fire axe (Wielded) (/atom/movable/flick_visual), "icon-x=14;icon-y=16;vis-x=11;v...") - the fire axe (Wielded) (/atom/movable/flick_visual): Click(the floor (173,109,4) (/turf/open/floor/iron/smooth_half), "mapwindow.map", "icon-x=14;icon-y=16;vis-x=11;v...") - FlapjackShrek (/client): Click(the fire axe (Wielded) (/atom/movable/flick_visual), the floor (173,109,4) (/turf/open/floor/iron/smooth_half), "mapwindow.map", "icon-x=14;icon-y=16;vis-x=11;v...") - [2023-07-26 12:47:33.254] RUNTIME: ## TESTING: GC: -- [0x200ce23] | /atom/movable/screen/movable/action_button was unable to be GC'd -- (ref count of 2) [2023-07-26 12:48:45.023] RUNTIME: runtime error: Cannot read null.real_name - proc name: update limb (/obj/item/bodypart/head/update_limb) - source file: code/modules/surgery/bodyparts/head.dm,194 - usr: Thelonious Valkazar (/mob/living/carbon/human) - src: Lilah Osterwise\'s head (/obj/item/bodypart/head) - usr.loc: the floor (191,117,4) (/turf/open/floor/iron/white) - src.loc: the floor (190,117,4) (/turf/open/floor/iron/dark) - call stack: - Lilah Osterwise\'s head (/obj/item/bodypart/head): update limb(null, null) - Lilah Osterwise\'s head (/obj/item/bodypart/head): drop organs(null, null) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(Lilah Osterwise (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): check block(/datum/mutation/human/headless (/datum/mutation/human/headless)) - Lilah Osterwise (/mob/living/carbon/human/species/monkey): domutcheck() - DNA Console (/obj/machinery/computer/scan_consolenew): ui act("pulse_gene", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("pulse_gene", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Thelonious Valkazar (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:50:15.548] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:57:51.782] RUNTIME: runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: code/modules/mob/living/living_fov.dm,38 - usr: Victor Tsoi (/mob/living/carbon/human) - src: Thelonious Valkazar (/mob/living/carbon/human) - usr.loc: the asteroid sand (63,124,5) (/turf/open/misc/asteroid) - src.loc: the asteroid sand (65,123,5) (/turf/open/misc/asteroid) - call stack: - Thelonious Valkazar (/mob/living/carbon/human): in fov(Victor Tsoi (/mob/living/carbon/human), 1) - play fov effect(Victor Tsoi (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Victor Tsoi (/mob/living/carbon/human), the asteroid sand (64,124,5) (/turf/open/misc/asteroid), 8, 0, null, 1) - Victor Tsoi (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Victor Tsoi (/mob/living/carbon/human): Moved(the asteroid sand (64,124,5) (/turf/open/misc/asteroid), 8, 0, null, 1) - Victor Tsoi (/mob/living/carbon/human): Moved(the asteroid sand (64,124,5) (/turf/open/misc/asteroid), 8, 0, null, 1) - Victor Tsoi (/mob/living/carbon/human): Move(the asteroid sand (63,124,5) (/turf/open/misc/asteroid), 8, 0, 1) - Victor Tsoi (/mob/living/carbon/human): Move(the asteroid sand (63,124,5) (/turf/open/misc/asteroid), 8, 0, 1) - Victor Tsoi (/mob/living/carbon/human): Move(the asteroid sand (63,124,5) (/turf/open/misc/asteroid), 8, null) - Victor Tsoi (/mob/living/carbon/human): Move(the asteroid sand (63,124,5) (/turf/open/misc/asteroid), 8) - Victor Tsoi (/mob/living/carbon/human): Move(the asteroid sand (63,124,5) (/turf/open/misc/asteroid), 8) - Valiant_Truss (/client): Move(the asteroid sand (63,124,5) (/turf/open/misc/asteroid), 8) - Victor Tsoi (/mob/living/carbon/human): keyLoop(Valiant_Truss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:58:16.639] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:58:19.141] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 12:58:46.984] RUNTIME: runtime error: Cannot execute null.resolve(). - proc name: save scars (/datum/controller/subsystem/persistence/proc/save_scars) - source file: code/controllers/subsystem/persistence.dm,496 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): save scars() - Persistence (/datum/controller/subsystem/persistence): collect data() - Ticker (/datum/controller/subsystem/ticker): declare completion(0) - [2023-07-26 12:58:56.220] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Thelonious Valkazar (/mob/living/carbon/human) - src: the cryo beam (/obj/projectile/temp/cryo) - usr.loc: the asteroid sand (222,84,1) (/turf/open/misc/asteroid) - src.loc: the asteroid sand (222,84,1) (/turf/open/misc/asteroid) - call stack: - the cryo beam (/obj/projectile/temp/cryo): UnregisterSignal(null, "atom_attack_hand") - the cryo beam (/obj/projectile/temp/cryo): on enter(the cryo beam (/obj/projectile/temp/cryo), null, 0, 1, null, 1) - the cryo beam (/obj/projectile/temp/cryo): SendSignal("movable_moved", /list (/list)) - the cryo beam (/obj/projectile/temp/cryo): Moved(null, 0, 1, null, 1) - the cryo beam (/obj/projectile/temp/cryo): Moved(null, 0, 1, null, 1) - the cryo beam (/obj/projectile/temp/cryo): doMove(the asteroid sand (222,84,1) (/turf/open/misc/asteroid)) - the cryo beam (/obj/projectile/temp/cryo): forceMove(the asteroid sand (222,84,1) (/turf/open/misc/asteroid)) - the cryo beam (/obj/projectile/temp/cryo): forceMove(the asteroid sand (222,84,1) (/turf/open/misc/asteroid)) - the cryo beam (/obj/projectile/temp/cryo): preparePixelProjectile(the asteroid sand (216,84,1) (/turf/open/misc/asteroid), Thelonious Valkazar (/mob/living/carbon/human), null, 0) - Cryobeam (/datum/action/cooldown/spell/pointed/projectile/cryo): ready projectile(the cryo beam (/obj/projectile/temp/cryo), the asteroid sand (216,84,1) (/turf/open/misc/asteroid), Thelonious Valkazar (/mob/living/carbon/human), 1) - Cryobeam (/datum/action/cooldown/spell/pointed/projectile/cryo): fire projectile(the asteroid sand (216,84,1) (/turf/open/misc/asteroid)) - Cryobeam (/datum/action/cooldown/spell/pointed/projectile/cryo): cast(the asteroid sand (216,84,1) (/turf/open/misc/asteroid)) - Cryobeam (/datum/action/cooldown/spell/pointed/projectile/cryo): Activate(the asteroid sand (216,84,1) (/turf/open/misc/asteroid)) - Cryobeam (/datum/action/cooldown/spell/pointed/projectile/cryo): PreActivate(the asteroid sand (216,84,1) (/turf/open/misc/asteroid)) - Cryobeam (/datum/action/cooldown/spell/pointed/projectile/cryo): InterceptClickOn(Thelonious Valkazar (/mob/living/carbon/human), "icon-x=5;icon-y=17;left=1;butt...", the asteroid sand (216,84,1) (/turf/open/misc/asteroid)) - Cryobeam (/datum/action/cooldown/spell/pointed/projectile/cryo): InterceptClickOn(Thelonious Valkazar (/mob/living/carbon/human), "icon-x=5;icon-y=17;left=1;butt...", the asteroid sand (216,84,1) (/turf/open/misc/asteroid)) - Thelonious Valkazar (/mob/living/carbon/human): check click intercept("icon-x=5;icon-y=17;left=1;butt...", the asteroid sand (216,84,1) (/turf/open/misc/asteroid)) - Thelonious Valkazar (/mob/living/carbon/human): ClickOn(the asteroid sand (216,84,1) (/turf/open/misc/asteroid), "icon-x=5;icon-y=17;left=1;butt...") - the asteroid sand (216,84,1) (/turf/open/misc/asteroid): Click(the asteroid sand (216,84,1) (/turf/open/misc/asteroid), "mapwindow.map", "icon-x=5;icon-y=17;left=1;butt...") - FlapjackShrek (/client): Click(the asteroid sand (216,84,1) (/turf/open/misc/asteroid), the asteroid sand (216,84,1) (/turf/open/misc/asteroid), "mapwindow.map", "icon-x=5;icon-y=17;left=1;butt...") - [2023-07-26 12:59:52.015] RUNTIME: Shutting down Chat subsystem... [2023-07-26 12:59:52.015] RUNTIME: Shutting down Init Profiler subsystem... [2023-07-26 12:59:52.015] RUNTIME: Shutting down Ban Cache subsystem... [2023-07-26 12:59:52.015] RUNTIME: Shutting down Stat Panels subsystem... [2023-07-26 12:59:52.016] RUNTIME: Shutting down Explosions subsystem... [2023-07-26 12:59:52.016] RUNTIME: Shutting down Pathfinder subsystem... [2023-07-26 12:59:52.016] RUNTIME: Shutting down Minor Mapping subsystem... [2023-07-26 12:59:52.017] RUNTIME: Shutting down Shuttle subsystem... [2023-07-26 12:59:52.017] RUNTIME: Warning: Subsystem `Shuttle` slept 21 times. [2023-07-26 12:59:52.017] RUNTIME: Shutting down Lighting subsystem... [2023-07-26 12:59:52.017] RUNTIME: Shutting down XKeyScore subsystem... [2023-07-26 12:59:52.018] RUNTIME: Shutting down PRISM subsystem... [2023-07-26 12:59:52.018] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-07-26 12:59:52.018] RUNTIME: Shutting down Assets subsystem... [2023-07-26 12:59:52.018] RUNTIME: Shutting down Vote subsystem... [2023-07-26 12:59:52.018] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-07-26 12:59:52.019] RUNTIME: Shutting down Persistence subsystem... [2023-07-26 12:59:52.019] RUNTIME: Shutting down Atmospherics subsystem... [2023-07-26 12:59:52.019] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-07-26 12:59:52.019] RUNTIME: Shutting down Wet floors subsystem... [2023-07-26 12:59:52.020] RUNTIME: Shutting down Weather subsystem... [2023-07-26 12:59:52.020] RUNTIME: Shutting down Wardrobe subsystem... [2023-07-26 12:59:52.020] RUNTIME: Shutting down Verb Manager subsystem... [2023-07-26 12:59:52.020] RUNTIME: Shutting down Tutorials subsystem... [2023-07-26 12:59:52.021] RUNTIME: Shutting down Tram Process subsystem... [2023-07-26 12:59:52.021] RUNTIME: Shutting down Traitor subsystem... [2023-07-26 12:59:52.021] RUNTIME: Shutting down Throwing subsystem... [2023-07-26 12:59:52.021] RUNTIME: Shutting down tgui subsystem... [2023-07-26 12:59:52.039] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-07-26 12:59:52.040] RUNTIME: Shutting down Sun subsystem... [2023-07-26 12:59:52.040] RUNTIME: Shutting down Speech Controller subsystem... [2023-07-26 12:59:52.040] RUNTIME: Shutting down Space Drift subsystem... [2023-07-26 12:59:52.040] RUNTIME: Shutting down Smoke subsystem... [2023-07-26 12:59:52.041] RUNTIME: Shutting down Singularity subsystem... [2023-07-26 12:59:52.041] RUNTIME: Shutting down Radio subsystem... [2023-07-26 12:59:52.041] RUNTIME: Shutting down Radiation subsystem... [2023-07-26 12:59:52.042] RUNTIME: Shutting down Projectiles subsystem... [2023-07-26 12:59:52.042] RUNTIME: Shutting down Processing subsystem... [2023-07-26 12:59:52.042] RUNTIME: Shutting down Points of Interest subsystem... [2023-07-26 12:59:52.042] RUNTIME: Shutting down Plumbing subsystem... [2023-07-26 12:59:52.043] RUNTIME: Shutting down Ping subsystem... [2023-07-26 12:59:52.043] RUNTIME: Shutting down Parallax subsystem... [2023-07-26 12:59:52.043] RUNTIME: Shutting down pAI subsystem... [2023-07-26 12:59:52.043] RUNTIME: Shutting down Overlay subsystem... [2023-07-26 12:59:52.141] RUNTIME: Shutting down Objects subsystem... [2023-07-26 12:59:52.142] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-07-26 12:59:52.142] RUNTIME: Shutting down NPC Pool subsystem... [2023-07-26 12:59:52.142] RUNTIME: Shutting down Night Shift subsystem... [2023-07-26 12:59:52.142] RUNTIME: Shutting down Movement Loops subsystem... [2023-07-26 12:59:52.143] RUNTIME: Shutting down Movement Handler subsystem... [2023-07-26 12:59:52.143] RUNTIME: Shutting down MouseEntered subsystem... [2023-07-26 12:59:52.143] RUNTIME: Shutting down Mood subsystem... [2023-07-26 12:59:52.143] RUNTIME: Shutting down Modular Computers subsystem... [2023-07-26 12:59:52.144] RUNTIME: Shutting down Mobs subsystem... [2023-07-26 12:59:52.144] RUNTIME: Shutting down Materials subsystem... [2023-07-26 12:59:52.144] RUNTIME: Shutting down Lua Scripting subsystem... [2023-07-26 12:59:52.160] RUNTIME: Shutting down Library Loading subsystem... [2023-07-26 12:59:52.160] RUNTIME: Shutting down Lag Switch subsystem... [2023-07-26 12:59:52.160] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-07-26 12:59:52.160] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-07-26 12:59:52.161] RUNTIME: Shutting down Foam subsystem... [2023-07-26 12:59:52.161] RUNTIME: Shutting down Fluid subsystem... [2023-07-26 12:59:52.161] RUNTIME: Shutting down Fast Processing subsystem... [2023-07-26 12:59:52.161] RUNTIME: Shutting down Escape Menu subsystem... [2023-07-26 12:59:52.161] RUNTIME: Shutting down Eigenstates subsystem... [2023-07-26 12:59:52.162] RUNTIME: Shutting down Disease subsystem... [2023-07-26 12:59:52.162] RUNTIME: Shutting down Digital Clocks subsystem... [2023-07-26 12:59:52.162] RUNTIME: Shutting down Datum Component System subsystem... [2023-07-26 12:59:52.162] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-07-26 12:59:52.162] RUNTIME: Shutting down Communications subsystem... [2023-07-26 12:59:52.163] RUNTIME: Shutting down Clock Component subsystem... [2023-07-26 12:59:52.163] RUNTIME: Shutting down Circuit Components subsystem... [2023-07-26 12:59:52.163] RUNTIME: Shutting down Burning subsystem... [2023-07-26 12:59:52.163] RUNTIME: Shutting down Blackmarket subsystem... [2023-07-26 12:59:52.164] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-07-26 12:59:52.164] RUNTIME: Shutting down Aura Healing subsystem... [2023-07-26 12:59:52.164] RUNTIME: Shutting down Augury subsystem... [2023-07-26 12:59:52.164] RUNTIME: Shutting down Asset Loading subsystem... [2023-07-26 12:59:52.165] RUNTIME: Shutting down Area Contents subsystem... [2023-07-26 12:59:52.165] RUNTIME: Shutting down Antag HUDs subsystem... [2023-07-26 12:59:52.165] RUNTIME: Shutting down Ambience subsystem... [2023-07-26 12:59:52.165] RUNTIME: Shutting down Addiction subsystem... [2023-07-26 12:59:52.165] RUNTIME: Shutting down Acid subsystem... [2023-07-26 12:59:52.166] RUNTIME: Shutting down Timer subsystem... [2023-07-26 12:59:52.166] RUNTIME: Shutting down Sound Loops subsystem... [2023-07-26 12:59:52.166] RUNTIME: Shutting down Runechat subsystem... [2023-07-26 12:59:52.166] RUNTIME: Shutting down Skills subsystem... [2023-07-26 12:59:52.167] RUNTIME: Shutting down Machines subsystem... [2023-07-26 12:59:52.167] RUNTIME: Shutting down Language subsystem... [2023-07-26 12:59:52.167] RUNTIME: Shutting down Atoms subsystem... [2023-07-26 12:59:52.167] RUNTIME: Shutting down Text To Speech subsystem... [2023-07-26 12:59:52.167] RUNTIME: Shutting down Restaurant subsystem... [2023-07-26 12:59:52.168] RUNTIME: Shutting down Economy subsystem... [2023-07-26 12:59:52.168] RUNTIME: Shutting down Spatial Grid subsystem... [2023-07-26 12:59:52.168] RUNTIME: Shutting down Time Tracking subsystem... [2023-07-26 12:59:52.168] RUNTIME: Shutting down Research subsystem... [2023-07-26 12:59:52.169] RUNTIME: Shutting down Early Assets subsystem... [2023-07-26 12:59:52.169] RUNTIME: Shutting down Mapping subsystem... [2023-07-26 12:59:52.169] RUNTIME: Shutting down Trading Card Game subsystem... [2023-07-26 12:59:52.169] RUNTIME: Shutting down Ticker subsystem... [2023-07-26 12:59:52.169] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-07-26 12:59:52.529] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-07-26 12:59:52.529] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-07-26 12:59:52.529] RUNTIME: Shutting down AI movement subsystem... [2023-07-26 12:59:52.529] RUNTIME: Shutting down Jobs subsystem... [2023-07-26 12:59:52.530] RUNTIME: Shutting down IDs and Access subsystem... [2023-07-26 12:59:52.530] RUNTIME: Shutting down Events subsystem... [2023-07-26 12:59:52.530] RUNTIME: Shutting down Reagents subsystem... [2023-07-26 12:59:52.530] RUNTIME: Shutting down Quirks subsystem... [2023-07-26 12:59:52.531] RUNTIME: Shutting down Station subsystem... [2023-07-26 12:59:52.531] RUNTIME: Shutting down Achievements subsystem... [2023-07-26 12:59:52.533] RUNTIME: Shutting down Discord subsystem... [2023-07-26 12:59:52.534] RUNTIME: Shutting down Security Level subsystem... [2023-07-26 12:59:52.534] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-07-26 12:59:52.534] RUNTIME: Shutting down Greyscale subsystem... [2023-07-26 12:59:52.534] RUNTIME: Shutting down Instruments subsystem... [2023-07-26 12:59:52.535] RUNTIME: Shutting down Sounds subsystem... [2023-07-26 12:59:52.535] RUNTIME: Shutting down Input subsystem... [2023-07-26 12:59:52.535] RUNTIME: Shutting down Server Tasks subsystem... [2023-07-26 12:59:52.536] RUNTIME: Shutting down Blackbox subsystem... [2023-07-26 12:59:52.577] RUNTIME: Shutting down Database subsystem... [2023-07-26 12:59:54.055] RUNTIME: Shutting down Garbage subsystem... [2023-07-26 12:59:54.249] RUNTIME: Shutting down Title Screen subsystem... [2023-07-26 12:59:54.250] RUNTIME: Shutting down Profiler subsystem... [2023-07-26 12:59:54.250] RUNTIME: Warning: Subsystem `Profiler` slept 11 times. [2023-07-26 12:59:54.303] RUNTIME: Shutdown complete [2023-07-26 12:59:54.303] RUNTIME: World hard rebooted at 12:59:54 [2023-07-26 12:59:54.316] RUNTIME: World rebooted at 12:59:54 [2023-07-26 12:59:54.320] RUNTIME: runtime error: Attempted to call shutdown_logging twice! - proc name: shutdown logging (/datum/log_holder/proc/shutdown_logging) - source file: code/modules/logging/log_holder.dm,166 - usr: null - src: /datum/log_holder (/datum/log_holder) - call stack: - /datum/log_holder (/datum/log_holder): shutdown logging() - shutdown logging() - world: Reboot(0, 0) - Ticker (/datum/controller/subsystem/ticker): Reboot("Round ended.", "proper completion", 600) -