[2023-07-26 02:05:12.904] Starting up round ID 211040. - ------------------------- [2023-07-26 02:05:13.302] RUNTIME: World loaded at 02:05:12! [2023-07-26 02:05:13.303] RUNTIME: TGS Info: Activating API for version -censored- [2023-07-26 02:05:13.303] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-07-26 02:05:13.303] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-07-26 02:05:13.304] RUNTIME: Running /tg/ revision: - origin/master: cd76273cca60b8ae94b2cc4a633b521fc5dfe94d - Test merge active of PR #76663 commit 7a6044b160cda098238370581cb05793750da616 - Test merge active of PR #76889 commit 46619651c36c08ea5465f39e0c607b730d9c698a - HEAD: 57c104f200e3d71a338b6c5077d3c930a09082f1 [2023-07-26 02:05:13.311] RUNTIME: map_config not found: _maps/boxstation.json [2023-07-26 02:05:13.313] RUNTIME: Database connection established. [2023-07-26 02:05:13.315] RUNTIME: Running /tg/ revision: - origin/master: cd76273cca60b8ae94b2cc4a633b521fc5dfe94d - Test merge active of PR #76663 commit 7a6044b160cda098238370581cb05793750da616 - Test merge active of PR #76889 commit 46619651c36c08ea5465f39e0c607b730d9c698a - HEAD: 57c104f200e3d71a338b6c5077d3c930a09082f1 [2023-07-26 02:05:18.394] RUNTIME: Initialized Title Screen subsystem within 0.11 seconds! [2023-07-26 02:05:18.416] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-07-26 02:05:18.417] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-07-26 02:05:18.426] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-07-26 02:05:18.426] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-07-26 02:05:18.427] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-07-26 02:05:18.428] RUNTIME: Initialized Sounds subsystem within 0 seconds! [2023-07-26 02:05:18.453] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-07-26 02:05:19.667] RUNTIME: Initialized Greyscale subsystem within 1.21 seconds! [2023-07-26 02:05:19.668] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-07-26 02:05:19.668] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-07-26 02:05:19.671] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-07-26 02:05:20.562] RUNTIME: Initialized Achievements subsystem within 0.89 seconds! [2023-07-26 02:05:20.563] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-07-26 02:05:20.564] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-07-26 02:05:20.582] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-07-26 02:05:20.583] RUNTIME: Initialized Events subsystem within 0 seconds! [2023-07-26 02:05:20.589] RUNTIME: Initialized IDs and Access subsystem within 0 seconds! [2023-07-26 02:05:20.591] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-07-26 02:05:20.591] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-07-26 02:05:20.611] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-07-26 02:05:20.613] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-07-26 02:05:20.613] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-07-26 02:05:20.635] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2023-07-26 02:05:20.651] RUNTIME: Loading MetaStation... [2023-07-26 02:05:22.620] RUNTIME: Loaded Station in 2s! [2023-07-26 02:05:23.641] RUNTIME: Loaded Lavaland in 1s! [2023-07-26 02:05:25.839] RUNTIME: Ruin loader finished with 0 left to spend. [2023-07-26 02:05:29.773] RUNTIME: Ruin loader finished with 0 left to spend. [2023-07-26 02:05:30.037] RUNTIME: Cave Generator finished in 0.3s! [2023-07-26 02:05:30.053] RUNTIME: Cave Generator finished in 0s! [2023-07-26 02:05:31.152] RUNTIME: Initialized Mapping subsystem within 10.52 seconds! [2023-07-26 02:05:31.163] RUNTIME: Initialized Early Assets subsystem within 0.01 seconds! [2023-07-26 02:05:31.230] RUNTIME: Initialized Research subsystem within 0.07 seconds! [2023-07-26 02:05:31.235] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-07-26 02:05:31.270] RUNTIME: Initialized Spatial Grid subsystem within 0.03 seconds! [2023-07-26 02:05:31.271] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-07-26 02:05:31.273] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-07-26 02:05:31.547] RUNTIME: Initialized Text To Speech subsystem within 0.27 seconds! [2023-07-26 02:05:58.396] RUNTIME: runtime error: blood spawned in a bad turf (�space) at Unexplored Location (160,166,6) in the �Unexplored Location. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:12) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("blood spawned in a bad turf (s...", "code/game/objects/effects/deca...", 12) - the blood (/obj/effect/decal/cleanable/blood/splatter/over_window): Initialize(1, null) - the blood (/obj/effect/decal/cleanable/blood/splatter/over_window): Initialize(1, null) - the blood (/obj/effect/decal/cleanable/blood/splatter/over_window): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the blood (/obj/effect/decal/cleanable/blood/splatter/over_window), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize() - Master (/datum/controller/master): init subsystem(Atoms (/datum/controller/subsystem/atoms)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-07-26 02:06:04.734] RUNTIME: runtime error: dirt spawned in a bad turf (the wall) at Abandoned Ship (161,36,10) in the �Abandoned Ship. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:12) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("dirt spawned in a bad turf (th...", "code/game/objects/effects/deca...", 12) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the dirt (/obj/effect/decal/cleanable/dirt), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize() - Master (/datum/controller/master): init subsystem(Atoms (/datum/controller/subsystem/atoms)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-07-26 02:06:04.846] RUNTIME: runtime error: tiny shards spawned in a bad turf (the rock) at Abandoned Ship (177,35,10) in the �Abandoned Ship. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:12) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("tiny shards spawned in a bad t...", "code/game/objects/effects/deca...", 12) - the tiny shards (/obj/effect/decal/cleanable/glass): Initialize(1, null) - the tiny shards (/obj/effect/decal/cleanable/glass): Initialize(1, null) - the tiny shards (/obj/effect/decal/cleanable/glass): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the tiny shards (/obj/effect/decal/cleanable/glass), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize() - Master (/datum/controller/master): init subsystem(Atoms (/datum/controller/subsystem/atoms)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-07-26 02:06:46.939] RUNTIME: Initialized Atoms subsystem within 75.39 seconds! [2023-07-26 02:06:47.153] RUNTIME: Initialized Language subsystem within 0.02 seconds! [2023-07-26 02:06:47.303] RUNTIME: Initialized Machines subsystem within 0.15 seconds! [2023-07-26 02:06:47.458] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-07-26 02:06:47.465] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-07-26 02:06:47.469] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-07-26 02:06:47.472] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-07-26 02:06:47.474] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-07-26 02:06:47.477] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-07-26 02:06:47.480] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-07-26 02:06:47.482] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-07-26 02:06:48.267] RUNTIME: Initialized Library Loading subsystem within 0.78 seconds! [2023-07-26 02:06:48.442] RUNTIME: Initialized Lua Scripting subsystem within 0.17 seconds! [2023-07-26 02:06:48.448] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2023-07-26 02:06:48.449] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-07-26 02:06:48.451] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-07-26 02:06:48.459] RUNTIME: Initialized Traitor subsystem within 0.01 seconds! [2023-07-26 02:06:48.461] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-07-26 02:06:48.486] RUNTIME: Initialized Wardrobe subsystem within 0.02 seconds! [2023-07-26 02:06:48.487] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-07-26 02:06:48.488] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-07-26 02:06:54.319] RUNTIME: Initialized Atmospherics subsystem within 5.83 seconds! [2023-07-26 02:06:54.360] RUNTIME: Loaded 23 engraved messages on map MetaStation [2023-07-26 02:06:54.361] RUNTIME: Loaded 2 prison tattoos [2023-07-26 02:06:54.543] RUNTIME: Initialized Persistence subsystem within 0.22 seconds! [2023-07-26 02:06:54.612] RUNTIME: Initialized Persistent Paintings subsystem within 0.07 seconds! [2023-07-26 02:06:54.613] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-07-26 02:06:56.420] RUNTIME: Initialized Assets subsystem within 1.8 seconds! [2023-07-26 02:07:00.355] RUNTIME: Initialized Icon Smoothing subsystem within 3.93 seconds! [2023-07-26 02:07:00.361] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-07-26 02:07:00.410] RUNTIME: Initialized PRISM subsystem within 0.05 seconds! [2023-07-26 02:07:14.968] RUNTIME: Initialized Lighting subsystem within 14.56 seconds! [2023-07-26 02:07:22.729] RUNTIME: Initialized Shuttle subsystem within 7.76 seconds! [2023-07-26 02:07:22.812] RUNTIME: Initialized Minor Mapping subsystem within 0.08 seconds! [2023-07-26 02:07:22.819] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-07-26 02:07:22.868] RUNTIME: Initialized Ban Cache subsystem within 0.05 seconds! [2023-07-26 02:07:22.941] RUNTIME: Initialized Init Profiler subsystem within 0.07 seconds! [2023-07-26 02:07:22.943] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-07-26 02:07:22.944] RUNTIME: Initializations complete within 124.7 seconds! [2023-07-26 02:09:34.713] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (148,50,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (148,50,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (148,50,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:34.735] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (146,50,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (146,50,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (146,50,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:34.862] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (148,38,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (148,38,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (148,38,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:34.863] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (146,38,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (146,38,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (146,38,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:34.866] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (147,30,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (147,30,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (147,30,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:51.969] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (74,101,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (74,101,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (74,101,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:51.970] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (67,101,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (67,101,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (67,101,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:51.997] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (64,101,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (64,101,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (64,101,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:51.998] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (63,101,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (63,101,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (63,101,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:51.999] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (59,101,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,101,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,101,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.000] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (45,101,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (45,101,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (45,101,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.001] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (44,101,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (44,101,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (44,101,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.002] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (43,101,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (43,101,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (43,101,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.179] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,466 - usr: null - src: the wall (34,117,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (34,117,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (34,117,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.180] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (33,117,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (33,117,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (33,117,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.182] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (34,116,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (34,116,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (34,116,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.183] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (34,115,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (34,115,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (34,115,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.184] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the wall (34,114,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (34,114,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (34,114,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.184] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (33,114,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (33,114,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (33,114,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.330] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (63,100,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (63,100,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (63,100,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.330] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (60,100,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (60,100,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (60,100,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.331] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (46,100,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (46,100,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (46,100,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.333] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (63,99,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (63,99,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (63,99,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.334] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (47,99,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (47,99,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (47,99,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.336] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (42,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.434] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (40,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (40,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (40,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.435] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (38,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (38,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (38,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.436] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (37,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (37,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (37,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.437] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (36,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (36,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (36,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.438] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (34,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (34,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (34,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.439] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (33,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (33,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (33,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.439] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wall (32,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.441] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (68,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (68,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (68,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.532] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (32,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.533] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (31,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (31,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (31,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.534] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (19,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (19,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (19,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.535] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wall (18,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.536] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (68,96,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (68,96,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (68,96,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.537] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (63,96,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (63,96,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (63,96,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.538] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (32,96,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,96,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,96,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.539] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (18,96,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,96,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,96,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.540] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (73,95,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (73,95,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (73,95,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.541] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (71,95,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (71,95,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (71,95,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.541] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the wall (68,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (68,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (68,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.542] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (67,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (67,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (67,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.543] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (66,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (66,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (66,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.543] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (64,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (64,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (64,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.544] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (63,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (63,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (63,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.545] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (60,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (60,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (60,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.550] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (32,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.552] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (18,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.553] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (70,94,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (70,94,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (70,94,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.554] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (28,94,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,94,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,94,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.555] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (18,94,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,94,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,94,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.556] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (80,93,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (80,93,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (80,93,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.556] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (74,93,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (74,93,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (74,93,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.558] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (42,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.558] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (40,93,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (40,93,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (40,93,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.559] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (38,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (38,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (38,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.560] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (37,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (37,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (37,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.561] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (36,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (36,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (36,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.561] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (35,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (35,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (35,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.562] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (28,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.563] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (18,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.564] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (70,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (70,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (70,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.565] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (67,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (67,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (67,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.580] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (59,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.581] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (46,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.583] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (28,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.584] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (80,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (80,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (80,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.585] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (74,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (74,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (74,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.586] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (31,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (31,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (31,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.587] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (29,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (29,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (29,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.588] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (28,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.592] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (37,90,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (37,90,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (37,90,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.593] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (33,90,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (33,90,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (33,90,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.594] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (67,89,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (67,89,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (67,89,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.595] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (61,89,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (61,89,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (61,89,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.596] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (59,89,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,89,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,89,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.598] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (46,89,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,89,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,89,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.604] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,466 - usr: null - src: the wall (59,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.605] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (58,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (58,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (58,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.606] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (57,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (57,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (57,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.607] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (56,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (56,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (56,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.607] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (55,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (55,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (55,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.608] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (54,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (54,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (54,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.609] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (53,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (53,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (53,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.610] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (52,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (52,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (52,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.611] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (51,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (51,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (51,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.612] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (50,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (50,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (50,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.613] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (49,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (49,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (49,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.614] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (48,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (48,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (48,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.615] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (47,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (47,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (47,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.616] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wall (46,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.617] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (45,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (45,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (45,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.625] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (43,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (43,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (43,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.626] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (37,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (37,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (37,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.627] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (33,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (33,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (33,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.629] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (59,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.630] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (46,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.634] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (23,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (23,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (23,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.635] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (21,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (21,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (21,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.636] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (20,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (20,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (20,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.637] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wall (19,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (19,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (19,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.638] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (77,86,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (77,86,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (77,86,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.639] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (61,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (61,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (61,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.640] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (59,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.641] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (58,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (58,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (58,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.642] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (47,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (47,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (47,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.652] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (46,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.653] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (41,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (41,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (41,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.654] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (39,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (39,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (39,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.656] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (19,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (19,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (19,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.657] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the window (77,85,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (77,85,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (77,85,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.658] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (76,85,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (76,85,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (76,85,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.659] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (46,85,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (46,85,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (46,85,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.660] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (42,85,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,85,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,85,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.661] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (38,85,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (38,85,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (38,85,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.662] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (19,85,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (19,85,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (19,85,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.663] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (46,84,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (46,84,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (46,84,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.664] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (69,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (69,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (69,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.665] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (67,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (67,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (67,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.666] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (46,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.778] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the catwalk (/obj/structure/lattice/catwalk) - src.loc: the liquid plasma (55,79,12) (/turf/open/lava/plasma/ice_moon) - call stack: - the catwalk (/obj/structure/lattice/catwalk): bitmask smooth() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.783] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (42,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.784] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (39,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (39,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (39,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.785] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (38,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (38,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (38,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.786] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (27,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (27,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (27,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.787] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (46,82,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (46,82,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (46,82,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.795] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (38,82,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (38,82,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (38,82,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.796] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (46,81,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (46,81,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (46,81,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.797] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (42,81,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,81,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,81,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.799] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (47,80,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (47,80,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (47,80,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.800] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (46,80,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,80,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,80,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.801] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (42,80,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,80,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,80,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.802] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the impervious iron wall (63,79,12) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (63,79,12) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (63,79,12) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.803] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the wall (42,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:52.804] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (41,79,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (41,79,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (41,79,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:53.175] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (46,84,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (46,84,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (46,84,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:53.192] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the catwalk (/obj/structure/lattice/catwalk) - src.loc: the snowed-over plating (47,83,12) (/turf/open/floor/plating/snowed/icemoon) - call stack: - the catwalk (/obj/structure/lattice/catwalk): bitmask smooth() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:53.193] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (38,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (38,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (38,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:53.378] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (47,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (47,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (47,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:53.392] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (46,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:53.393] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (94,85,12) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:53.577] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (97,87,12) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:53.594] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the carpet (74,87,12) (/turf/open/floor/carpet) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:53.596] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (72,87,12) (/turf/open/floor/iron/dark/textured_large) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:53.598] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (69,87,12) (/turf/open/floor/iron/dark/textured_large) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:53.978] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (28,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:53.979] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the plasma glass table (/obj/structure/table/glass/plasmaglass) - src.loc: the shuttle floor (29,92,12) (/turf/open/floor/mineral/plastitanium) - call stack: - the plasma glass table (/obj/structure/table/glass/plasmaglass): bitmask smooth() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:54.484] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (32,96,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,96,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,96,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:54.485] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (32,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:54.501] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced plasma glass ta... (/obj/structure/table/reinforced/plasmarglass) - src.loc: the titanium tile (31,95,12) (/turf/open/floor/mineral/titanium/tiled/blue) - call stack: - the reinforced plasma glass ta... (/obj/structure/table/reinforced/plasmarglass): bitmask smooth() - the reinforced plasma glass ta... (/obj/structure/table/reinforced/plasmarglass): smooth icon() - the reinforced plasma glass ta... (/obj/structure/table/reinforced/plasmarglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:54.502] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (18,96,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,96,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,96,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:54.503] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (98,94,12) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:54.504] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the floor (37,94,12) (/turf/open/floor/iron) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:54.506] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the plasma glass table (/obj/structure/table/glass/plasmaglass) - src.loc: the titanium tile (19,95,12) (/turf/open/floor/mineral/titanium/tiled/yellow) - call stack: - the plasma glass table (/obj/structure/table/glass/plasmaglass): bitmask smooth() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:54.748] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (63,99,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (63,99,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (63,99,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:55.147] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (34,116,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (34,116,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (34,116,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:55.163] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced plasma glass ta... (/obj/structure/table/reinforced/plasmarglass) - src.loc: the shuttle floor (33,115,12) (/turf/open/floor/mineral/plastitanium) - call stack: - the reinforced plasma glass ta... (/obj/structure/table/reinforced/plasmarglass): bitmask smooth() - the reinforced plasma glass ta... (/obj/structure/table/reinforced/plasmarglass): smooth icon() - the reinforced plasma glass ta... (/obj/structure/table/reinforced/plasmarglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.617] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,466 - usr: null - src: the hull (47,45,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (47,45,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (47,45,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.618] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (46,45,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (46,45,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (46,45,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.619] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (40,45,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (40,45,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (40,45,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.620] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the hull (39,45,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (39,45,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (39,45,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.621] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the hull (47,44,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (47,44,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (47,44,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.622] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (39,44,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (39,44,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (39,44,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.624] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the hull (44,41,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (44,41,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (44,41,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.625] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (42,41,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (42,41,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (42,41,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.628] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (47,38,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (47,38,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (47,38,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.629] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (46,38,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (46,38,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (46,38,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.629] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the hull (45,38,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,38,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,38,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.632] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (45,37,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,37,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,37,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.633] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (45,36,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,36,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,36,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.634] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (45,35,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,35,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,35,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.636] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (48,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (48,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (48,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.637] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (47,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (47,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (47,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.638] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (46,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (46,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (46,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.639] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hull (45,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (45,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (45,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.643] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hull (41,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (41,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (41,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.644] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (40,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (40,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (40,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.645] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (39,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (39,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (39,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.648] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (45,30,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,30,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,30,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.649] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (41,30,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (41,30,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (41,30,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.651] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (35,29,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (35,29,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (35,29,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.652] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (35,28,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (35,28,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (35,28,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.653] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (45,27,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,27,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,27,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.655] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the hull (41,27,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (41,27,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (41,27,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.657] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hull (47,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (47,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (47,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.658] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hull (46,26,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (46,26,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (46,26,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.659] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the hull (45,26,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,26,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,26,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.660] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the hull (41,26,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (41,26,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (41,26,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.662] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hull (40,26,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (40,26,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (40,26,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.669] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hull (39,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (39,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (39,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.670] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (35,26,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (35,26,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (35,26,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.671] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the hull (45,25,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,25,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,25,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.672] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (41,25,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (41,25,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (41,25,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.673] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the hull (39,25,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (39,25,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (39,25,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.674] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the hull (51,24,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (51,24,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (51,24,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.675] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the hull (45,24,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,24,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,24,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.676] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the hull (41,24,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (41,24,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (41,24,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.677] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the hull (39,24,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (39,24,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (39,24,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.677] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the hull (51,23,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (51,23,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (51,23,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.938] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (45,37,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,37,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,37,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:09:57.964] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass) - src.loc: the floor (46,36,12) (/turf/open/floor/iron/dark/smooth_edge) - call stack: - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): bitmask smooth() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:10:04.472] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "restedwaves \\ SYS-43 \\ Cybor...", /list (/list)) - log manifest("restedwaves", /datum/mind (/datum/mind), SYS-43 (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-26 02:10:04.474] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "gpeckman \\ Cryphia Siamensis ...", /list (/list)) - log manifest("gpeckman", /datum/mind (/datum/mind), Cryphia Siamensis (/mob/living/carbon/human), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-26 02:10:04.477] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "anrandomperson \\ Kennedy Evan...", /list (/list)) - log manifest("anrandomperson", /datum/mind (/datum/mind), Kennedy Evans (/mob/living/carbon/human), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-26 02:10:04.480] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "balsacar \\ Margarita Kalmiae ...", /list (/list)) - log manifest("balsacar", /datum/mind (/datum/mind), Margarita Kalmiae (/mob/living/carbon/human), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-26 02:10:04.487] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "thebeanboy \\ Potato \\ Cyborg...", /list (/list)) - log manifest("thebeanboy", /datum/mind (/datum/mind), Potato (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-26 02:10:04.494] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "blockaboo \\ PAL-9000 \\ AI \\...", /list (/list)) - log manifest("blockaboo", PAL-9000 (/datum/mind), PAL-9000 (/mob/living/silicon/ai), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-26 02:10:04.501] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "derpman3 \\ Samuel Taloon \\ N...", /list (/list)) - log manifest("derpman3", /datum/mind (/datum/mind), Samuel Taloon (/mob/living/carbon/human), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-26 02:10:05.578] RUNTIME: Game start took 32.2s [2023-07-26 02:10:24.563] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Lawlolawl (/mob/dead/new_player) - src.loc: null - call stack: - Lawlolawl (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Dr.Caesium Black (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:10:24.563] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Dr.Caesium Black (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:10:32.386] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: BigSpaghetti (/mob/dead/new_player) - src.loc: null - call stack: - BigSpaghetti (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Wolf Muddler (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:10:32.387] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Wolf Muddler (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:11:52.887] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:11:52.892] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:11:52.893] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:11:52.894] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:11:53.414] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:11:53.467] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:11:53.468] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:11:53.994] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:11:54.505] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:11:59.680] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:00.197] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:00.747] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:01.254] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:03.282] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:04.356] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:04.382] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:04.915] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:04.972] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:05.514] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:05.532] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:05.603] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:05.604] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:07.113] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:07.603] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:08.108] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:09.222] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:09.774] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:11.936] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:12.446] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:12.997] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:13.008] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:13.010] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:13.012] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:13.497] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:14.499] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:14.526] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:15.090] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:18.469] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:18.471] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:18.969] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:19.473] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:20.613] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:20.633] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:20.635] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:21.639] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:27.309] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:33.831] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:33.878] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:41.138] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:45.375] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:48.693] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:12:57.589] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:13:01.432] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:13:16.342] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:13:48.975] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:14:54.516] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:14:56.474] RUNTIME: ## TESTING: GC: -- [0x21013ba5] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:14:58.537] RUNTIME: ## TESTING: GC: -- [0x21003757] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:04.709] RUNTIME: ## TESTING: GC: -- [0x21034096] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:24.159] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:15:25.987] RUNTIME: ## TESTING: GC: -- [0x21002003] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.987] RUNTIME: ## TESTING: GC: -- [0x210036f7] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.988] RUNTIME: ## TESTING: GC: -- [0x21003716] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.988] RUNTIME: ## TESTING: GC: -- [0x21004840] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.988] RUNTIME: ## TESTING: GC: -- [0x2100a7e1] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.988] RUNTIME: ## TESTING: GC: -- [0x2100bdd8] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.989] RUNTIME: ## TESTING: GC: -- [0x2100d5a9] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.989] RUNTIME: ## TESTING: GC: -- [0x2100d854] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.989] RUNTIME: ## TESTING: GC: -- [0x2100f5cc] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.989] RUNTIME: ## TESTING: GC: -- [0x21010c46] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.990] RUNTIME: ## TESTING: GC: -- [0x210122a3] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.990] RUNTIME: ## TESTING: GC: -- [0x21012f13] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.991] RUNTIME: ## TESTING: GC: -- [0x210130e3] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.991] RUNTIME: ## TESTING: GC: -- [0x210143c7] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.991] RUNTIME: ## TESTING: GC: -- [0x2101a4fd] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.992] RUNTIME: ## TESTING: GC: -- [0x2101e768] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.992] RUNTIME: ## TESTING: GC: -- [0x2101e785] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.992] RUNTIME: ## TESTING: GC: -- [0x2101e7f6] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.992] RUNTIME: ## TESTING: GC: -- [0x2101e7fb] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.993] RUNTIME: ## TESTING: GC: -- [0x21021ad7] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.993] RUNTIME: ## TESTING: GC: -- [0x2102234f] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.993] RUNTIME: ## TESTING: GC: -- [0x21023247] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.994] RUNTIME: ## TESTING: GC: -- [0x2102430e] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.994] RUNTIME: ## TESTING: GC: -- [0x21024313] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.994] RUNTIME: ## TESTING: GC: -- [0x21028409] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.994] RUNTIME: ## TESTING: GC: -- [0x2102c505] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.995] RUNTIME: ## TESTING: GC: -- [0x2102d6f5] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.995] RUNTIME: ## TESTING: GC: -- [0x2102eb04] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.995] RUNTIME: ## TESTING: GC: -- [0x21039879] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.995] RUNTIME: ## TESTING: GC: -- [0x2105950b] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.996] RUNTIME: ## TESTING: GC: -- [0x21059ed2] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.996] RUNTIME: ## TESTING: GC: -- [0x21033bf9] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.996] RUNTIME: ## TESTING: GC: -- [0x21073a5e] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.997] RUNTIME: ## TESTING: GC: -- [0x21033412] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.997] RUNTIME: ## TESTING: GC: -- [0x21032f5a] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:25.998] RUNTIME: ## TESTING: GC: -- [0x21032f50] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:27.368] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:15:37.782] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:15:42.845] RUNTIME: ## TESTING: GC: -- [0x2103987e] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:15:54.396] RUNTIME: ## TESTING: GC: -- [0x2107edd1] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:16:00.120] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:16:01.689] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:16:22.274] RUNTIME: ## TESTING: GC: -- [0x2107f173] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:17:39.407] RUNTIME: ## TESTING: GC: -- [0x2100146f] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:17:48.272] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Keegan Keen (/mob/living/carbon/human) - src.loc: the floor (83,87,2) (/turf/open/floor/iron/white) - call stack: - Keegan Keen (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Keegan Keen (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Keegan Keen (/mob/living/carbon/human)) - Keegan Keen (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Keegan Keen (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=14;icon-y=23;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=14;icon-y=23;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=14;icon-y=23;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Keegan Keen (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:17:49.833] RUNTIME: ## TESTING: GC: -- [0x2108047e] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:18:11.009] RUNTIME: ## TESTING: GC: -- [0x210800da] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:18:33.514] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: code/datums/datum.dm,197 - usr: Long Donovan (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (92,184,2) (/turf/open/floor/iron) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the basketball hoop (/obj/structure/hoop), Long Donovan (/mob/living/carbon/human), 1, 1) - the camera (/obj/item/camera): afterattack(the basketball hoop (/obj/structure/hoop), Long Donovan (/mob/living/carbon/human), 1, "icon-x=48;icon-y=15;left=1;but...") - [2023-07-26 02:18:33.515] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: code/modules/photography/_pictures.dm,73 - usr: Long Donovan (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (92,184,2) (/turf/open/floor/iron) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the basketball hoop (/obj/structure/hoop), Long Donovan (/mob/living/carbon/human), 1, 1) - the camera (/obj/item/camera): afterattack(the basketball hoop (/obj/structure/hoop), Long Donovan (/mob/living/carbon/human), 1, "icon-x=48;icon-y=15;left=1;but...") - [2023-07-26 02:18:37.518] RUNTIME: runtime error: Invalid timer: Timer: Timer: 26801 ([0x21081e83]), TTR: 83175, wait:4 Flags: 76, callBack: [0x21071a04], callBack.object: /datum/looping_sound/generator(/datum/looping_sound/generator), callBack.delegate:start_sound_loop, source: code/datums/looping_sounds/_looping_sound.dm:219Prev: NULL, Next: NULL, SPENT(83175), QDELETED, NO CALLBACK world.time: 6839, head_offset: 6600, practical_offset: 478, REALTIMEOFDAY: 83175 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: code/controllers/subsystem/timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:18:40.246] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Medalis (/mob/dead/new_player) - src.loc: null - call stack: - Medalis (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Brian Groton (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:18:40.247] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Brian Groton (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:18:44.218] RUNTIME: runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: code/modules/mob/living/living_fov.dm,38 - usr: Bigg Bobs (/mob/living/carbon/human) - src: Mason Slavovich (/mob/living/carbon/human) - usr.loc: the floor (83,94,2) (/turf/open/floor/iron/white) - src.loc: the floor (84,92,2) (/turf/open/floor/iron/dark) - call stack: - Mason Slavovich (/mob/living/carbon/human): in fov(Bigg Bobs (/mob/living/carbon/human), 1) - play fov effect(Bigg Bobs (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Bigg Bobs (/mob/living/carbon/human), the floor (84,94,2) (/turf/open/floor/iron/dark), 8, 0, null, 1) - Bigg Bobs (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Bigg Bobs (/mob/living/carbon/human): Moved(the floor (84,94,2) (/turf/open/floor/iron/dark), 8, 0, null, 1) - Bigg Bobs (/mob/living/carbon/human): Moved(the floor (84,94,2) (/turf/open/floor/iron/dark), 8, 0, null, 1) - Bigg Bobs (/mob/living/carbon/human): Move(the floor (83,94,2) (/turf/open/floor/iron/white), 8, 0, 1) - Bigg Bobs (/mob/living/carbon/human): Move(the floor (83,94,2) (/turf/open/floor/iron/white), 8, 0, 1) - Bigg Bobs (/mob/living/carbon/human): Move(the floor (83,94,2) (/turf/open/floor/iron/white), 8, null) - Bigg Bobs (/mob/living/carbon/human): Move(the floor (83,94,2) (/turf/open/floor/iron/white), 8) - ... - Bigg Bobs (/mob/living/carbon/human): Move(the floor (83,95,2) (/turf/open/floor/iron/white), 9, null) - Bigg Bobs (/mob/living/carbon/human): Move(the floor (83,95,2) (/turf/open/floor/iron/white), 9) - Bigg Bobs (/mob/living/carbon/human): Move(the floor (83,95,2) (/turf/open/floor/iron/white), 9) - Carlarc (/client): Move(the floor (83,95,2) (/turf/open/floor/iron/white), 9) - Bigg Bobs (/mob/living/carbon/human): keyLoop(Carlarc (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:18:45.122] RUNTIME: ## WARNING: couldn't find shuttle with id: in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: Pom Patel. [2023-07-26 02:18:45.164] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: code/datums/datum.dm,197 - usr: Long Donovan (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (91,183,2) (/turf/open/floor/iron/dark/side) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the basketball hoop (/obj/structure/hoop), Long Donovan (/mob/living/carbon/human), 1, 1) - the camera (/obj/item/camera): afterattack(the basketball hoop (/obj/structure/hoop), Long Donovan (/mob/living/carbon/human), 0, "icon-x=47;icon-y=13;left=1;but...") - [2023-07-26 02:18:45.165] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: code/modules/photography/_pictures.dm,73 - usr: Long Donovan (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (91,183,2) (/turf/open/floor/iron/dark/side) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the basketball hoop (/obj/structure/hoop), Long Donovan (/mob/living/carbon/human), 1, 1) - the camera (/obj/item/camera): afterattack(the basketball hoop (/obj/structure/hoop), Long Donovan (/mob/living/carbon/human), 0, "icon-x=47;icon-y=13;left=1;but...") - [2023-07-26 02:18:46.213] RUNTIME: ## WARNING: couldn't find shuttle with id: in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: . [2023-07-26 02:18:48.215] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:18:49.486] RUNTIME: ## TESTING: GC: -- [0x21031f01] | /datum/pipeline was unable to be GC'd -- (ref count of 2) [2023-07-26 02:18:55.393] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: code/datums/datum.dm,197 - usr: Long Donovan (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (91,183,2) (/turf/open/floor/iron/dark/side) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the reinforced window (/obj/structure/window/reinforced/fulltile), Long Donovan (/mob/living/carbon/human), 1, 1) - the camera (/obj/item/camera): afterattack(the reinforced window (/obj/structure/window/reinforced/fulltile), Long Donovan (/mob/living/carbon/human), 0, "icon-x=17;icon-y=16;left=1;but...") - [2023-07-26 02:18:55.394] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: code/modules/photography/_pictures.dm,73 - usr: Long Donovan (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (91,183,2) (/turf/open/floor/iron/dark/side) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the reinforced window (/obj/structure/window/reinforced/fulltile), Long Donovan (/mob/living/carbon/human), 1, 1) - the camera (/obj/item/camera): afterattack(the reinforced window (/obj/structure/window/reinforced/fulltile), Long Donovan (/mob/living/carbon/human), 0, "icon-x=17;icon-y=16;left=1;but...") - [2023-07-26 02:19:00.719] RUNTIME: ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 215 src: the omni gas filter usr: . [2023-07-26 02:19:02.661] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (214,101,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (214,101,2) (/turf/open/floor/plating/foam): process cell(964) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:19:06.742] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: code/datums/datum.dm,197 - usr: Long Donovan (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (90,185,2) (/turf/open/floor/iron) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the basketball hoop (/obj/structure/hoop), Long Donovan (/mob/living/carbon/human), 1, 1) - the camera (/obj/item/camera): afterattack(the basketball hoop (/obj/structure/hoop), Long Donovan (/mob/living/carbon/human), 0, "icon-x=51;icon-y=14;left=1;but...") - [2023-07-26 02:19:06.743] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: code/modules/photography/_pictures.dm,73 - usr: Long Donovan (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (90,185,2) (/turf/open/floor/iron) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Long Donovan (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the basketball hoop (/obj/structure/hoop), Long Donovan (/mob/living/carbon/human), 1, 1) - the camera (/obj/item/camera): afterattack(the basketball hoop (/obj/structure/hoop), Long Donovan (/mob/living/carbon/human), 0, "icon-x=51;icon-y=14;left=1;but...") - [2023-07-26 02:19:07.584] RUNTIME: ## TESTING: GC: -- [0x210115ce] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:19:08.497] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:19:22.679] RUNTIME: ## TESTING: GC: -- [0x2107f8dd] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:19:55.491] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: R&D Console (/obj/machinery/computer/rdconsole) Proc: null_value (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Justice Koster (/mob/living/carbon/human) - src: null - usr.loc: the floor (125,103,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - Speaker (/datum/port/output): RegisterSignal(R&D Console (/obj/machinery/computer/rdconsole), "parent_qdeleting", "null_value", 0) - Speaker (/datum/port/output): set value(R&D Console (/obj/machinery/computer/rdconsole), 0) - Speaker (/datum/port/output): set output(R&D Console (/obj/machinery/computer/rdconsole)) - the voice activator component (/obj/item/circuit_component/hear): Hear(null, R&D Console (/obj/machinery/computer/rdconsole), /datum/language/common (/datum/language/common), "Successfully researched Advanc...", null, /list (/list), /list (/list), 7) - R&D Console (/obj/machinery/computer/rdconsole): send speech("Successfully researched Advanc...", 7, R&D Console (/obj/machinery/computer/rdconsole), null, /list (/list), /datum/language/common (/datum/language/common), /list (/list), 0, null, null) - R&D Console (/obj/machinery/computer/rdconsole): say("Successfully researched Advanc...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, 0, 7, null) - R&D Console (/obj/machinery/computer/rdconsole): research node("adv_power", Justice Koster (/mob/living/carbon/human)) - R&D Console (/obj/machinery/computer/rdconsole): ui act("researchNode", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("researchNode", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Justice Koster (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:20:11.484] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:20:17.779] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Terra_GS (/mob/dead/new_player) - src.loc: null - call stack: - Terra_GS (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Lorin Simmons (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:20:17.780] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Lorin Simmons (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:20:17.930] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Terra_GS (/mob/dead/new_player) - src.loc: null - call stack: - Terra_GS (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(PAL-9000 (/mob/living/silicon/ai), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:20:17.931] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(PAL-9000 (/mob/living/silicon/ai), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:21:37.678] RUNTIME: ## TESTING: GC: -- [0x21081710] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:21:51.770] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:22:00.957] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: code/datums/datum.dm,197 - usr: Refuses To Elaborate (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (78,119,2) (/turf/open/floor/wood) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Refuses To Elaborate (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Refuses To Elaborate (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the painting - gigachad (/obj/item/canvas/twentyfour_twentyfour), Refuses To Elaborate (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the painting - gigachad (/obj/item/canvas/twentyfour_twentyfour), Refuses To Elaborate (/mob/living/carbon/human), 0, "icon-x=15;icon-y=12;left=1;but...") - [2023-07-26 02:22:00.958] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: code/modules/photography/_pictures.dm,73 - usr: Refuses To Elaborate (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (78,119,2) (/turf/open/floor/wood) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Refuses To Elaborate (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Refuses To Elaborate (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the painting - gigachad (/obj/item/canvas/twentyfour_twentyfour), Refuses To Elaborate (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the painting - gigachad (/obj/item/canvas/twentyfour_twentyfour), Refuses To Elaborate (/mob/living/carbon/human), 0, "icon-x=15;icon-y=12;left=1;but...") - [2023-07-26 02:22:22.146] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:22:34.442] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: code/datums/datum.dm,197 - usr: Refuses To Elaborate (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (106,70,2) (/turf/open/floor/iron) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Refuses To Elaborate (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Refuses To Elaborate (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the painting - epic soyjak (/obj/item/canvas/twentythree_twentythree), Refuses To Elaborate (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the painting - epic soyjak (/obj/item/canvas/twentythree_twentythree), Refuses To Elaborate (/mob/living/carbon/human), 0, "icon-x=14;icon-y=13;left=1;but...") - [2023-07-26 02:22:34.443] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: code/modules/photography/_pictures.dm,73 - usr: Refuses To Elaborate (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (106,70,2) (/turf/open/floor/iron) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Refuses To Elaborate (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Refuses To Elaborate (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the painting - epic soyjak (/obj/item/canvas/twentythree_twentythree), Refuses To Elaborate (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the painting - epic soyjak (/obj/item/canvas/twentythree_twentythree), Refuses To Elaborate (/mob/living/carbon/human), 0, "icon-x=14;icon-y=13;left=1;but...") - [2023-07-26 02:22:40.327] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:02.630] RUNTIME: runtime error: Invalid timer: Timer: Timer: 40913 ([0x2105814f]), TTR: 85826, wait:10 Flags: 76, callBack: [0x21058165], callBack.object: /datum/looping_sound/microwave(/datum/looping_sound/microwave), callBack.delegate:start_sound_loop, source: code/datums/looping_sounds/_looping_sound.dm:219Prev: NULL, Next: NULL, SPENT(85826), QDELETED, NO CALLBACK world.time: 9343.5, head_offset: 9000, practical_offset: 688, REALTIMEOFDAY: 85826 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: code/controllers/subsystem/timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:13.457] RUNTIME: ## TESTING: GC: -- [0x2108202b] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:23:15.585] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (132,105,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(946.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:15.588] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (132,105,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(946.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:15.592] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (132,105,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(946.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:15.594] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (132,105,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(946.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:15.596] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (132,105,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(946.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:16.513] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(947.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:16.517] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(947.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:16.519] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(947.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:16.520] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(947.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:16.521] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(947.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:17.365] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(948.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:17.366] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(948.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:17.368] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(948.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:17.369] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(948.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:17.370] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(948.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:18.279] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(949.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:18.280] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(949.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:18.281] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(949.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:18.283] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(949.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:18.284] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(949.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:19.207] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(950.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:19.208] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(950.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:19.210] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(950.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:19.211] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(950.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:19.213] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(950.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:20.431] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(951.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:20.432] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(951.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:20.433] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(951.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:20.434] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(951.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:20.435] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(951.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:25.133] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(955.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:25.134] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(955.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:25.135] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(955.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:25.137] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(955.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:25.138] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(955.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:27.937] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(958.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:27.938] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(958.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:27.939] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(958.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:27.940] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(958.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:27.941] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(958.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:39.036] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:47.490] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(977.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:47.492] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(977.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:47.494] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(977.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:47.495] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(977.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:47.497] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(977.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:48.391] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(978.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:48.393] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(978.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:48.396] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(978.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:48.397] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(978.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:48.399] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(978.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:48.975] RUNTIME: ## TESTING: GC: -- [0x21080df1] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:23:49.314] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,105,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(979.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:49.316] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,105,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(979.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:49.317] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,105,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(979.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:49.319] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,105,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(979.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:49.320] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,105,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(979.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:50.233] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(980, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:50.234] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(980, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:50.236] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(980, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:50.237] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(980, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:50.239] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(980, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:51.138] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(980.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:51.139] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(980.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:51.140] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(980.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:51.141] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(980.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:51.142] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(980.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:52.075] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(981.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:52.077] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(981.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:52.078] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(981.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:52.081] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(981.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:52.082] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(981.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:52.976] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(982.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:52.978] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(982.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:52.979] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(982.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:52.980] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(982.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:52.981] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(982.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:53.924] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(983.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:53.925] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(983.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:53.927] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(983.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:53.928] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(983.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:53.930] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(983.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:54.894] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(984.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:54.896] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(984.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:54.897] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(984.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:54.899] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(984.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:54.901] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(984.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:55.833] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(985.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:55.835] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(985.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:55.837] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(985.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:55.839] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(985.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:55.841] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(985.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:56.705] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(986.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:56.707] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(986.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:56.708] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(986.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:56.710] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(986.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:56.711] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(986.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:57.617] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(987.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:57.620] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(987.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:57.622] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(987.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:57.624] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(987.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:57.626] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(987.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:58.568] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(988.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:58.570] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(988.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:58.571] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(988.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:58.573] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(988.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:58.574] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(988.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:59.475] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(989, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:59.476] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(989, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:59.478] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(989, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:59.479] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(989, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:23:59.480] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(989, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:00.396] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(989.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:00.398] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(989.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:00.399] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(989.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:00.401] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(989.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:00.402] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(989.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:01.330] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(990.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:01.332] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(990.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:01.335] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(990.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:01.337] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(990.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:01.338] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(990.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:02.299] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(991.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:02.300] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(991.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:02.301] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(991.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:02.303] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(991.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:02.304] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(991.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:03.273] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(992.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:03.274] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(992.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:03.276] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(992.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:03.277] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(992.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:03.278] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(992.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:04.083] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(993.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:04.084] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(993.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:04.085] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(993.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:04.086] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(993.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:04.087] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(993.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:05.031] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(994.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:05.032] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(994.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:05.033] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(994.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:05.034] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(994.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:05.035] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(994.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:06.192] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(995.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:06.194] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(995.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:06.195] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(995.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:06.197] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(995.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:06.198] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(995.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:07.134] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(996.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:07.135] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(996.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:07.136] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(996.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:07.137] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(996.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:07.138] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(996.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:08.079] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(997.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:08.081] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(997.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:08.082] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(997.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:08.083] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(997.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:08.084] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(997.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:08.988] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(998, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:08.989] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(998, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:08.991] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(998, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:08.992] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(998, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:08.994] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(998, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:09.909] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(998.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:09.912] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(998.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:09.914] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(998.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:09.915] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(998.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:09.916] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(998.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:10.817] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(999.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:10.818] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(999.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:10.820] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(999.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:10.822] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(999.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:10.823] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (119,99,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(999.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:11.743] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1000.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:11.745] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1000.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:11.746] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1000.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:11.748] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1000.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:11.749] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1000.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:12.668] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1001.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:12.669] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1001.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:12.671] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1001.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:12.672] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1001.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:12.673] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1001.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:13.573] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1002.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:13.575] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1002.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:13.581] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1002.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:13.585] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1002.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:13.587] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1002.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:14.607] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1003.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:14.609] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1003.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:14.610] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1003.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:14.612] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1003.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:14.613] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1003.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:15.502] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1004.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:15.504] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1004.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:15.506] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1004.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:15.508] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1004.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:15.510] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1004.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:16.430] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1005.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:16.432] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1005.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:16.434] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1005.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:16.435] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1005.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:16.437] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1005.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:17.364] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1006.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:17.365] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1006.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:17.366] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1006.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:17.368] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1006.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:17.369] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1006.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:18.199] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1007, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:18.200] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1007, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:18.202] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1007, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:18.204] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1007, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:18.206] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1007, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:19.112] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1007.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:19.113] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1007.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:19.115] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1007.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:19.116] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1007.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:19.117] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1007.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:20.027] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1008.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:20.029] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1008.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:20.030] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1008.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:20.032] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1008.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:20.033] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1008.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:20.935] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1009.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:20.937] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1009.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:20.939] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1009.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:20.940] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1009.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:20.942] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (120,100,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1009.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:21.834] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1010.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:21.836] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1010.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:21.838] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1010.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:21.839] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1010.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:21.841] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1010.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:22.812] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,98,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1011.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:22.813] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,98,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1011.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:22.814] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,98,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1011.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:22.815] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,98,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1011.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:22.817] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,98,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1011.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:23.726] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,98,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1012.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:23.728] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,98,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1012.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:23.729] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,98,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1012.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:23.730] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,98,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1012.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:23.732] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,98,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1012.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:24.663] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1013.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:24.664] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1013.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:24.665] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1013.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:24.667] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1013.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:24.668] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1013.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:25.602] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1014.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:25.603] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1014.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:25.604] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1014.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:25.605] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1014.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:25.607] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1014.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:26.514] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1015.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:26.516] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1015.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:26.518] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1015.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:26.519] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1015.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:26.520] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1015.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:27.462] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1016, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:27.464] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1016, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:27.466] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1016, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:27.468] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1016, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:27.470] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1016, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:28.491] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1016.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:28.493] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1016.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:28.496] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1016.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:28.498] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1016.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:28.499] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1016.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:29.435] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1017.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:29.437] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1017.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:29.438] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1017.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:29.439] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1017.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:29.440] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1017.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:30.343] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1018.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:30.345] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1018.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:30.347] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1018.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:30.349] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1018.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:30.352] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1018.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:31.254] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1019.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:31.255] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1019.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:31.257] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1019.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:31.259] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1019.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:31.260] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1019.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:32.185] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1020.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:32.187] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1020.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:32.189] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1020.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:32.190] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1020.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:32.191] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1020.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:33.096] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1021.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:33.098] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1021.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:33.100] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1021.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:33.102] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1021.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:33.104] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1021.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:34.046] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1022.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:34.047] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1022.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:34.049] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1022.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:34.050] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1022.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:34.052] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1022.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:34.926] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1023.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:34.928] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1023.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:34.930] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1023.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:34.932] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1023.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:34.933] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1023.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:35.950] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1024.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:35.953] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1024.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:35.954] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1024.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:35.957] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1024.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:35.958] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1024.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:36.872] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1025, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:36.874] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1025, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:36.877] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1025, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:36.879] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1025, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:36.880] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1025, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:37.736] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1025.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:37.737] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1025.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:37.739] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1025.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:37.742] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1025.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:37.744] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1025.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:39.265] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1026.85, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:39.266] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1026.85, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:39.268] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1026.85, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:39.269] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1026.85, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:39.270] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1026.85, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:40.137] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1027.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:40.138] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1027.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:40.140] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1027.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:40.141] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1027.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:40.143] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1027.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:41.032] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1028.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:41.034] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1028.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:41.035] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1028.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:41.042] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1028.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:41.043] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1028.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:42.004] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1029.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:42.006] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1029.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:42.008] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1029.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:42.010] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1029.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:42.012] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1029.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:42.756] RUNTIME: runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: code/modules/mob/living/living_fov.dm,38 - usr: Hydrox (/mob/living/carbon/human) - src: Alec Petrov (/mob/living/carbon/human) - usr.loc: the floor (89,106,2) (/turf/open/floor/iron/white) - src.loc: the floor (87,109,2) (/turf/open/floor/iron/white) - call stack: - Alec Petrov (/mob/living/carbon/human): in fov(Hydrox (/mob/living/carbon/human), 1) - play fov effect(Hydrox (/mob/living/carbon/human), 5, "footstep", 1, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Hydrox (/mob/living/carbon/human), the floor (89,105,2) (/turf/open/floor/iron/white), 1, 0, null, 1) - Hydrox (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Hydrox (/mob/living/carbon/human): Moved(the floor (89,105,2) (/turf/open/floor/iron/white), 1, 0, null, 1) - Hydrox (/mob/living/carbon/human): Moved(the floor (89,105,2) (/turf/open/floor/iron/white), 1, 0, null, 1) - Hydrox (/mob/living/carbon/human): Move(the floor (89,106,2) (/turf/open/floor/iron/white), 1, 0, 1) - Hydrox (/mob/living/carbon/human): Move(the floor (89,106,2) (/turf/open/floor/iron/white), 1, 0, 1) - Hydrox (/mob/living/carbon/human): Move(the floor (89,106,2) (/turf/open/floor/iron/white), 1, null) - Hydrox (/mob/living/carbon/human): Move(the floor (89,106,2) (/turf/open/floor/iron/white), 1) - Hydrox (/mob/living/carbon/human): Move(the floor (89,106,2) (/turf/open/floor/iron/white), 1) - Astrogem2 (/client): Move(the floor (89,106,2) (/turf/open/floor/iron/white), 1) - Hydrox (/mob/living/carbon/human): keyLoop(Astrogem2 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:42.870] RUNTIME: runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: code/modules/mob/living/living_fov.dm,38 - usr: Krakaahsje Vitche II (/mob/living/carbon/human) - src: Alec Petrov (/mob/living/carbon/human) - usr.loc: the floor (89,110,2) (/turf/open/floor/iron/white/smooth_large) - src.loc: the floor (87,109,2) (/turf/open/floor/iron/white) - call stack: - Alec Petrov (/mob/living/carbon/human): in fov(Krakaahsje Vitche II (/mob/living/carbon/human), 1) - play fov effect(Krakaahsje Vitche II (/mob/living/carbon/human), 5, "footstep", 4, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Krakaahsje Vitche II (/mob/living/carbon/human), the floor (88,110,2) (/turf/open/floor/iron/white), 4, 0, null, 1) - Krakaahsje Vitche II (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Krakaahsje Vitche II (/mob/living/carbon/human): Moved(the floor (88,110,2) (/turf/open/floor/iron/white), 4, 0, null, 1) - Krakaahsje Vitche II (/mob/living/carbon/human): Moved(the floor (88,110,2) (/turf/open/floor/iron/white), 4, 0, null, 1) - Krakaahsje Vitche II (/mob/living/carbon/human): Move(the floor (89,110,2) (/turf/open/floor/iron/white/smooth_large), 4, 0, 1) - Krakaahsje Vitche II (/mob/living/carbon/human): Move(the floor (89,110,2) (/turf/open/floor/iron/white/smooth_large), 4, 0, 1) - Krakaahsje Vitche II (/mob/living/carbon/human): Move(the floor (89,110,2) (/turf/open/floor/iron/white/smooth_large), 4, null) - Krakaahsje Vitche II (/mob/living/carbon/human): Move(the floor (89,110,2) (/turf/open/floor/iron/white/smooth_large), 4) - Krakaahsje Vitche II (/mob/living/carbon/human): Move(the floor (89,110,2) (/turf/open/floor/iron/white/smooth_large), 4) - Chimpston (/client): Move(the floor (89,110,2) (/turf/open/floor/iron/white/smooth_large), 4) - Krakaahsje Vitche II (/mob/living/carbon/human): keyLoop(Chimpston (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:42.948] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1030.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:42.950] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1030.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:42.953] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1030.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:42.955] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1030.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:42.956] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1030.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:43.813] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1031.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:43.815] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1031.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:43.816] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1031.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:43.818] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1031.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:43.819] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1031.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:44.726] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1032.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:44.727] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1032.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:44.729] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1032.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:44.730] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1032.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:44.732] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1032.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:45.645] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1033.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:45.646] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1033.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:45.648] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1033.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:45.650] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1033.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:45.651] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1033.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:46.590] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1034, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:46.595] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1034, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:46.597] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1034, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:46.599] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1034, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:46.601] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1034, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:47.582] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1034.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:47.584] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1034.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:47.586] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1034.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:47.587] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1034.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:47.589] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1034.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:48.506] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1035.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:48.508] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1035.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:48.509] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1035.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:48.512] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1035.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:48.514] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1035.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:49.449] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1036.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:49.450] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1036.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:49.452] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1036.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:49.454] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1036.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:49.455] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Hudson Winton (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1036.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:24:49.660] RUNTIME: ## TESTING: GC: -- [0xd0406a8] | /image was unable to be GC'd -- (ref count of 3) [2023-07-26 02:24:51.975] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:25:02.049] RUNTIME: ## TESTING: GC: -- [0x21067929] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:25:03.029] RUNTIME: runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: code/modules/mob/living/living_fov.dm,38 - usr: Justice Koster (/mob/living/carbon/human) - src: Alec Petrov (/mob/living/carbon/human) - usr.loc: the floor (110,114,2) (/turf/open/floor/iron) - src.loc: the floor (103,113,2) (/turf/open/floor/iron) - call stack: - Alec Petrov (/mob/living/carbon/human): in fov(Justice Koster (/mob/living/carbon/human), 1) - play fov effect(Justice Koster (/mob/living/carbon/human), 5, "footstep", 2, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Justice Koster (/mob/living/carbon/human), the floor (110,115,2) (/turf/open/floor/iron), 2, 0, null, 1) - Justice Koster (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Justice Koster (/mob/living/carbon/human): Moved(the floor (110,115,2) (/turf/open/floor/iron), 2, 0, null, 1) - Justice Koster (/mob/living/carbon/human): Moved(the floor (110,115,2) (/turf/open/floor/iron), 2, 0, null, 1) - Justice Koster (/mob/living/carbon/human): Move(the floor (110,114,2) (/turf/open/floor/iron), 2, 0, 1) - Justice Koster (/mob/living/carbon/human): Move(the floor (110,114,2) (/turf/open/floor/iron), 2, 0, 1) - Justice Koster (/mob/living/carbon/human): Move(the floor (110,114,2) (/turf/open/floor/iron), 2, null) - Justice Koster (/mob/living/carbon/human): Move(the floor (110,114,2) (/turf/open/floor/iron), 2) - ... - Justice Koster (/mob/living/carbon/human): Move(the floor (111,114,2) (/turf/open/floor/iron), 6, null) - Justice Koster (/mob/living/carbon/human): Move(the floor (111,114,2) (/turf/open/floor/iron), 6) - Justice Koster (/mob/living/carbon/human): Move(the floor (111,114,2) (/turf/open/floor/iron), 6) - Excalibot (/client): Move(the floor (111,114,2) (/turf/open/floor/iron), 6) - Justice Koster (/mob/living/carbon/human): keyLoop(Excalibot (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:25:37.063] RUNTIME: ## TESTING: GC: -- [0x21081314] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:25:42.791] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:02.346] RUNTIME: ## TESTING: GC: -- [0xd0573b7] | /image was unable to be GC'd -- (ref count of 3) [2023-07-26 02:26:07.415] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: TheHudson (/mob/dead/new_player) - src.loc: null - call stack: - TheHudson (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Colten Clewett (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:07.416] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Colten Clewett (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:07.520] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: TheHudson (/mob/dead/new_player) - src.loc: null - call stack: - TheHudson (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Johnny Pivot (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:07.521] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Johnny Pivot (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:15.221] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,97,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1117.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:15.222] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,97,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1117.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:15.223] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,97,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1117.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:15.224] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,97,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1117.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:15.226] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the reinforced glass floor (121,97,2) (/turf/open/floor/glass/reinforced) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1117.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:16.327] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1118.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:16.328] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1118.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:16.329] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1118.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:16.331] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1118.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:16.332] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1118.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:17.597] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1119.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:17.599] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1119.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:17.600] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1119.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:17.601] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1119.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:17.602] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1119.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:18.581] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1120.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:18.582] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1120.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:18.584] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1120.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:18.586] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1120.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:18.588] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1120.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:19.614] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1121.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:19.615] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1121.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:19.617] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1121.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:19.619] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1121.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:19.621] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1121.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:20.625] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1122.25, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:20.626] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1122.25, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:20.627] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1122.25, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:20.629] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1122.25, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:20.631] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1122.25, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:21.520] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1123.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:21.522] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1123.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:21.524] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1123.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:21.526] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1123.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:21.527] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1123.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:22.451] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1124, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:22.452] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1124, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:22.454] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1124, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:22.455] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1124, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:22.456] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1124, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:23.453] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1124.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:23.454] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1124.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:23.456] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1124.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:23.458] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1124.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:23.460] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1124.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:24.476] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1125.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:24.477] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1125.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:24.479] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1125.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:24.481] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1125.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:24.482] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1125.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:25.418] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1126.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:25.419] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1126.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:25.420] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1126.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:25.422] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1126.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:25.423] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1126.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:26.417] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1127.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:26.419] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1127.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:26.421] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1127.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:26.423] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1127.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:26.424] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1127.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:27.592] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1128.65, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:27.594] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1128.65, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:27.595] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1128.65, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:27.597] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1128.65, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:27.598] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1128.65, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:28.433] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1129.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:28.435] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1129.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:28.436] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1129.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:28.439] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1129.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:28.441] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1129.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:29.541] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1130.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:29.544] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1130.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:29.547] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1130.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:29.549] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1130.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:29.552] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1130.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:30.481] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1131.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:30.483] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1131.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:30.484] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1131.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:30.486] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1131.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:30.493] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1131.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:31.471] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1132.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:31.473] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1132.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:31.474] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1132.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:31.476] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1132.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:31.477] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1132.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:32.447] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1133, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:32.448] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1133, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:32.450] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1133, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:32.452] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1133, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:32.454] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1133, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:33.463] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1133.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:33.464] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1133.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:33.466] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1133.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:33.467] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1133.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:33.468] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1133.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:34.376] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1134.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:34.378] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1134.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:34.380] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1134.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:34.382] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1134.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:34.383] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1134.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:34.703] RUNTIME: ## TESTING: GC: -- [0x2107dc45] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-26 02:26:35.386] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1135.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:35.387] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1135.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:35.389] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1135.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:35.390] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1135.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:35.391] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1135.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:36.319] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1136.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:36.320] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1136.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:36.322] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1136.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:36.324] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1136.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:36.326] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1136.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:37.243] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1137.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:37.246] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1137.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:37.248] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1137.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:37.251] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1137.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:37.253] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1137.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:38.438] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1138.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:38.440] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1138.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:38.441] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1138.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:38.442] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1138.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:38.444] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1138.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:39.166] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1139.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:39.168] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1139.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:39.170] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1139.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:39.171] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1139.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:39.173] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1139.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:40.114] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1140.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:40.116] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1140.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:40.118] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1140.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:40.120] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1140.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:40.122] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1140.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:41.027] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1141.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:41.030] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1141.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:41.032] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1141.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:41.035] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1141.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:41.037] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1141.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:41.406] RUNTIME: ## TESTING: GC: -- [0x2108373d] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:26:42.047] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1142, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:42.049] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1142, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:42.051] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1142, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:42.052] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1142, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:42.054] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1142, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:42.963] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1142.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:42.966] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1142.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:42.968] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1142.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:42.970] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1142.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:42.972] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1142.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:43.882] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1143.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:43.883] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1143.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:43.885] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1143.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:43.886] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1143.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:43.888] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1143.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:44.865] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1144.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:44.867] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1144.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:44.869] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1144.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:44.871] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1144.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:44.873] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1144.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:45.251] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/proc/serialize_list) - source file: code/datums/datum.dm,197 - usr: Refuses To Elaborate (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (112,70,2) (/turf/open/floor/iron) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Refuses To Elaborate (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Refuses To Elaborate (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the painting - epic soyjak (/obj/item/canvas/twentythree_twentythree), Refuses To Elaborate (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the painting - epic soyjak (/obj/item/canvas/twentythree_twentythree), Refuses To Elaborate (/mob/living/carbon/human), 0, "icon-x=13;icon-y=8;left=1;butt...") - [2023-07-26 02:26:45.253] RUNTIME: runtime error: bad index - proc name: serialize list (/datum/picture/serialize_list) - source file: code/modules/photography/_pictures.dm,73 - usr: Refuses To Elaborate (/mob/living/carbon/human) - src: /datum/picture (/datum/picture) - usr.loc: the floor (112,70,2) (/turf/open/floor/iron) - call stack: - /datum/picture (/datum/picture): serialize list(null, null) - /datum/picture (/datum/picture): log to file() - the camera (/obj/item/camera): printpicture(Refuses To Elaborate (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): after picture(Refuses To Elaborate (/mob/living/carbon/human), /datum/picture (/datum/picture)) - the camera (/obj/item/camera): captureimage(the painting - epic soyjak (/obj/item/canvas/twentythree_twentythree), Refuses To Elaborate (/mob/living/carbon/human), 0, 0) - the camera (/obj/item/camera): afterattack(the painting - epic soyjak (/obj/item/canvas/twentythree_twentythree), Refuses To Elaborate (/mob/living/carbon/human), 0, "icon-x=13;icon-y=8;left=1;butt...") - [2023-07-26 02:26:45.753] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1145.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:45.755] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1145.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:45.757] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1145.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:45.759] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1145.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:45.761] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1145.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:47.078] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1146.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:47.080] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1146.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:47.081] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1146.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:47.083] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1146.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:47.084] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1146.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:47.963] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1147.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:47.967] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1147.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:47.970] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1147.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:47.974] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1147.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:47.976] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1147.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:48.133] RUNTIME: ## TESTING: GC: -- [0x21083c61] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:26:48.888] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1148.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:48.890] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1148.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:48.891] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1148.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:48.892] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1148.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:48.894] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1148.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:49.944] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1149.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:49.947] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1149.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:49.950] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1149.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:49.952] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1149.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:49.954] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1149.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:50.885] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1150.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:50.887] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1150.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:50.889] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1150.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:50.891] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1150.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:50.893] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1150.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:51.766] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1151, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:51.768] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1151, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:51.773] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1151, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:51.775] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1151, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:51.777] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1151, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:52.689] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1151.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:52.691] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1151.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:52.693] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1151.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:52.696] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1151.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:52.698] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1151.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:53.609] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1152.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:53.611] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1152.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:53.612] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1152.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:53.614] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1152.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:53.616] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1152.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:54.570] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1153.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:54.573] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1153.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:54.574] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1153.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:54.576] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1153.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:54.578] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1153.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:55.497] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1154.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:55.499] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1154.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:55.501] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1154.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:55.503] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1154.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:55.505] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1154.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:56.452] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1155.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:56.454] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1155.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:56.456] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1155.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:56.458] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1155.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:56.459] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1155.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:57.357] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1156.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:57.359] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1156.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:57.360] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1156.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:57.362] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1156.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:57.364] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1156.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:58.291] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1157.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:58.293] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1157.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:58.295] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1157.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:58.297] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1157.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:58.298] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1157.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:59.198] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1158.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:59.201] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1158.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:59.203] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1158.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:59.206] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1158.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:26:59.208] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1158.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:00.146] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1159.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:00.147] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1159.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:00.149] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1159.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:00.151] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1159.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:00.153] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1159.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:01.159] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1160, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:01.161] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1160, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:01.163] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1160, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:01.165] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1160, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:01.166] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1160, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:02.122] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1160.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:02.125] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1160.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:02.126] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1160.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:02.128] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1160.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:02.130] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1160.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:03.057] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1161.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:03.059] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1161.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:03.060] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1161.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:03.062] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1161.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:03.063] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1161.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:03.995] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1162.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:03.997] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1162.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:04.000] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1162.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:04.002] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1162.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:04.005] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1162.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:04.917] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1163.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:04.924] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1163.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:04.927] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1163.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:04.930] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1163.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:04.932] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1163.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:05.855] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1164.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:05.857] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1164.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:05.858] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1164.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:05.860] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1164.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:05.863] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1164.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:06.767] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1165.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:06.769] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1165.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:06.771] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1165.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:06.772] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1165.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:06.773] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1165.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:07.716] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1166.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:07.719] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1166.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:07.721] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1166.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:07.723] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1166.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:07.725] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1166.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:08.617] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1167.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:08.619] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1167.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:08.620] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1167.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:08.626] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1167.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:08.627] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1167.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:09.574] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1168.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:09.577] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1168.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:09.579] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1168.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:09.581] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1168.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:09.583] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1168.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:10.544] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1169, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:10.548] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1169, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:10.552] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1169, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:10.555] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1169, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:10.557] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1169, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:11.563] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1169.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:11.565] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1169.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:11.567] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1169.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:11.570] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1169.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:11.573] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1169.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:12.506] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1170.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:12.509] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1170.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:12.512] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1170.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:12.515] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1170.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:12.517] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1170.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:13.394] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1171.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:13.396] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1171.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:13.398] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1171.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:13.399] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1171.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:13.401] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1171.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:14.542] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1172.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:14.544] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1172.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:14.546] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1172.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:14.547] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1172.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:14.549] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1172.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:15.455] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1173.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:15.457] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1173.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:15.460] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1173.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:15.462] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1173.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:15.466] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1173.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:16.590] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1174.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:16.592] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1174.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:16.595] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1174.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:16.597] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1174.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:16.600] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1174.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:17.493] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1175.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:17.495] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1175.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:17.497] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1175.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:17.499] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1175.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:17.501] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1175.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:18.423] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1176.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:18.426] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1176.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:18.428] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1176.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:18.431] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1176.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:18.433] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1176.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:19.314] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1177.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:19.317] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1177.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:19.319] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1177.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:19.321] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1177.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:19.323] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1177.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:20.296] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1178, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:20.298] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1178, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:20.300] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1178, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:20.302] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1178, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:20.304] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1178, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:21.194] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1178.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:21.196] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1178.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:21.198] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1178.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:21.200] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1178.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:21.202] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1178.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:22.096] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1179.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:22.098] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1179.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:22.100] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1179.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:22.103] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1179.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:22.106] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1179.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:23.019] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1180.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:23.022] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1180.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:23.025] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1180.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:23.028] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1180.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:23.030] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1180.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:23.997] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1181.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:24.000] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1181.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:24.002] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1181.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:24.005] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1181.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:24.007] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1181.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:24.848] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1182.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:24.850] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1182.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:24.852] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1182.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:24.854] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1182.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:24.856] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1182.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:25.823] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1183.45, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:25.825] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1183.45, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:25.827] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1183.45, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:25.829] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1183.45, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:25.831] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1183.45, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:26.803] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1184.35, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:26.805] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1184.35, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:26.806] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1184.35, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:26.808] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1184.35, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:26.810] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1184.35, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:27.652] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1185.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:27.654] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1185.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:27.656] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1185.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:27.662] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1185.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:27.664] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1185.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:28.616] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1186.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:28.619] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1186.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:28.621] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1186.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:28.623] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1186.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:28.626] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1186.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:29.528] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1187, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:29.530] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1187, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:29.532] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1187, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:29.534] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1187, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:29.536] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1187, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:30.398] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1187.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:30.400] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1187.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:30.402] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1187.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:30.404] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1187.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:30.406] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1187.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:31.385] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1188.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:31.387] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1188.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:31.390] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1188.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:31.393] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1188.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:31.396] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1188.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:32.320] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1189.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:32.322] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1189.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:32.324] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1189.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:32.326] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1189.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:32.328] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1189.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:33.239] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1190.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:33.242] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1190.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:33.244] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1190.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:33.246] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1190.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:33.248] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1190.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:34.243] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1191.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:34.245] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1191.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:34.247] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1191.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:34.249] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1191.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:34.251] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1191.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:35.162] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1192.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:35.164] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1192.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:35.166] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1192.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:35.167] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1192.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:35.169] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1192.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:36.087] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1193.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:36.089] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1193.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:36.091] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1193.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:36.093] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1193.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:36.095] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1193.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:37.106] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1194.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:37.110] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1194.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:37.113] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1194.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:37.115] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1194.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:37.118] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1194.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:38.018] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1195.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:38.021] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1195.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:38.023] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1195.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:38.026] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1195.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:38.028] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1195.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:38.871] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1196, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:38.874] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1196, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:38.876] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1196, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:38.879] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1196, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:38.881] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1196, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:39.802] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1196.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:39.804] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1196.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:39.806] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1196.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:39.809] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1196.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:39.811] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1196.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:40.784] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1197.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:40.787] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1197.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:40.791] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1197.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:40.793] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1197.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:40.795] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1197.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:41.702] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1198.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:41.705] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1198.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:41.707] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1198.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:41.709] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1198.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:41.711] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1198.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:42.638] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1199.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:42.640] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1199.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:42.643] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1199.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:42.646] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1199.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:42.649] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1199.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:43.569] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1200.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:43.572] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1200.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:43.574] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1200.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:43.575] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1200.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:43.577] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1200.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:44.486] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1201.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:44.488] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1201.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:44.490] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1201.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:44.491] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1201.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:44.493] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1201.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:45.397] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1202.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:45.400] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1202.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:45.402] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1202.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:45.405] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1202.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:45.407] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1202.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:46.329] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1203.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:46.332] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1203.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:46.335] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1203.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:46.337] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1203.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:46.340] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1203.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:47.328] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1204.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:47.331] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1204.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:47.335] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1204.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:47.338] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1204.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:47.342] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1204.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:48.259] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1205, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:48.262] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1205, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:48.264] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1205, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:48.265] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1205, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:48.267] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1205, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:49.254] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1205.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:49.258] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1205.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:49.261] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1205.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:49.264] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1205.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:49.268] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1205.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:50.125] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1206.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:50.128] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1206.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:50.131] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1206.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:50.135] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1206.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:50.139] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1206.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:51.205] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1207.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:51.207] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1207.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:51.210] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1207.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:51.213] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1207.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:51.216] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1207.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:52.091] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1208.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:52.095] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1208.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:52.098] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1208.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:52.101] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1208.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:52.103] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1208.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:52.984] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1209.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:52.987] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1209.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:52.989] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1209.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:52.992] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1209.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:52.994] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1209.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:53.896] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1210.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:53.899] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1210.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:53.902] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1210.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:53.905] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1210.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:53.908] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1210.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:54.827] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1211.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:54.830] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1211.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:54.832] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1211.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:54.836] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1211.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:54.838] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1211.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:55.857] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1212.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:55.860] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1212.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:55.862] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1212.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:55.864] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1212.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:55.867] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1212.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:56.830] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1213.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:56.832] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1213.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:56.834] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1213.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:56.837] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1213.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:56.839] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1213.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:57.696] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1214, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:57.698] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1214, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:57.700] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1214, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:57.703] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1214, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:57.705] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1214, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:58.635] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1214.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:58.639] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1214.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:58.643] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1214.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:58.646] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1214.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:58.650] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1214.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:59.618] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1215.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:59.621] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1215.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:59.624] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1215.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:59.626] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1215.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:27:59.629] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1215.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:00.526] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1216.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:00.529] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1216.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:00.532] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1216.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:00.534] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1216.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:00.536] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1216.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:01.456] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1217.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:01.458] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1217.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:01.460] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1217.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:01.462] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1217.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:01.463] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1217.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:02.355] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1218.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:02.358] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1218.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:02.361] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1218.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:02.366] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1218.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:02.370] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1218.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:03.316] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1219.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:03.317] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1219.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:03.319] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1219.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:03.322] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1219.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:03.326] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1219.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:04.234] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1220.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:04.237] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1220.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:04.240] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1220.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:04.243] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1220.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:04.245] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1220.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:05.103] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1221.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:05.107] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1221.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:05.112] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1221.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:05.117] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1221.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:05.121] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1221.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:06.251] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1222.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:06.253] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1222.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:06.255] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1222.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:06.257] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1222.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:06.259] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1222.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:07.263] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1223, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:07.270] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1223, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:07.272] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1223, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:07.275] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1223, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:07.277] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1223, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:08.127] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1223.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:08.131] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1223.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:08.134] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1223.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:08.137] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1223.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:08.140] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1223.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:08.612] RUNTIME: ## TESTING: GC: -- [0x21077e0c] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.612] RUNTIME: ## TESTING: GC: -- [0x2105c5ed] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.613] RUNTIME: ## TESTING: GC: -- [0x2108432a] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.613] RUNTIME: ## TESTING: GC: -- [0x210845ab] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.613] RUNTIME: ## TESTING: GC: -- [0x21083219] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.614] RUNTIME: ## TESTING: GC: -- [0x21084634] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.614] RUNTIME: ## TESTING: GC: -- [0x210847c2] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.614] RUNTIME: ## TESTING: GC: -- [0x21061e9f] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.665] RUNTIME: ## TESTING: GC: -- [0x210846e8] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.665] RUNTIME: ## TESTING: GC: -- [0x210845ed] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.665] RUNTIME: ## TESTING: GC: -- [0x21084499] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.666] RUNTIME: ## TESTING: GC: -- [0x2108446b] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.666] RUNTIME: ## TESTING: GC: -- [0x21083e02] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.666] RUNTIME: ## TESTING: GC: -- [0x210585f1] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.667] RUNTIME: ## TESTING: GC: -- [0x210584e5] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.667] RUNTIME: ## TESTING: GC: -- [0x210847ea] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.668] RUNTIME: ## TESTING: GC: -- [0x21083676] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.718] RUNTIME: ## TESTING: GC: -- [0x2105823c] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.719] RUNTIME: ## TESTING: GC: -- [0x21083d67] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.719] RUNTIME: ## TESTING: GC: -- [0x21084133] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.766] RUNTIME: ## TESTING: GC: -- [0x21084274] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.767] RUNTIME: ## TESTING: GC: -- [0x210842e3] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:08.767] RUNTIME: ## TESTING: GC: -- [0x210837db] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:28:09.054] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1224.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:09.056] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1224.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:09.058] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1224.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:09.062] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1224.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:09.065] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1224.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:09.965] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1225.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:09.968] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1225.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:09.970] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1225.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:09.972] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1225.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:09.974] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1225.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:10.901] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1226.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:10.904] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1226.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:10.907] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1226.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:10.909] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1226.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:10.911] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1226.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:11.922] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1227.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:11.925] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1227.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:11.927] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1227.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:11.930] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1227.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:11.932] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1227.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:12.875] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1228.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:12.877] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1228.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:12.879] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1228.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:12.881] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1228.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:12.883] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1228.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:13.968] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1229.35, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:13.970] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1229.35, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:13.971] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1229.35, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:13.972] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1229.35, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:13.973] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1229.35, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:14.782] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1230.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:14.784] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1230.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:14.786] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1230.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:14.787] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1230.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:14.789] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1230.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:15.699] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1231.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:15.700] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1231.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:15.701] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1231.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:15.702] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1231.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:15.703] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1231.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:16.628] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1232, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:16.629] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1232, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:16.631] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1232, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:16.632] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1232, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:16.633] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1232, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:17.602] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1232.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:17.603] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1232.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:17.604] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1232.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:17.606] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1232.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:17.607] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1232.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:18.503] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1233.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:18.504] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1233.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:18.506] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1233.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:18.508] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1233.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:18.509] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1233.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:19.480] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1234.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:19.484] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1234.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:19.485] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1234.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:19.487] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1234.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:19.488] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1234.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:20.368] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1235.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:20.370] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1235.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:20.371] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1235.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:20.372] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1235.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:20.374] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1235.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:21.356] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1236.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:21.358] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1236.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:21.359] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1236.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:21.360] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1236.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:21.362] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1236.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:22.274] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1237.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:22.276] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1237.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:22.279] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1237.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:22.281] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1237.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:22.284] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1237.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:23.180] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1238.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:23.182] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1238.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:23.183] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1238.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:23.185] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1238.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:23.186] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1238.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:24.142] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1239.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:24.144] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1239.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:24.147] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1239.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:24.149] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1239.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:24.151] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1239.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:25.069] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1240.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:25.070] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1240.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:25.072] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1240.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:25.073] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1240.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:25.075] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1240.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:25.994] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1241, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:25.996] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1241, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:25.999] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1241, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:26.001] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1241, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:26.003] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1241, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:26.903] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1241.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:26.905] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1241.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:26.906] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1241.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:26.908] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1241.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:26.910] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1241.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:27.810] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1242.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:27.812] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1242.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:27.813] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1242.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:27.815] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1242.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:27.817] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1242.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:28.722] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1243.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:28.724] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1243.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:28.725] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1243.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:28.727] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1243.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:28.728] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1243.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:29.640] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1244.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:29.642] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1244.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:29.644] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1244.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:29.645] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1244.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:29.647] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1244.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:30.543] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1245.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:30.546] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1245.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:30.549] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1245.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:30.552] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1245.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:30.554] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1245.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:31.483] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1246.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:31.486] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1246.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:31.489] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1246.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:31.491] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1246.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:31.493] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1246.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:32.410] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1247.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:32.411] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1247.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:32.413] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1247.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:32.414] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1247.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:32.415] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1247.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:33.362] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1248.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:33.364] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1248.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:33.365] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1248.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:33.366] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1248.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:33.367] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1248.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:34.281] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1249.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:34.283] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1249.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:34.284] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1249.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:34.285] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1249.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:34.287] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1249.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:35.238] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1250, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:35.244] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1250, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:35.247] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1250, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:35.249] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1250, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:35.251] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1250, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:36.147] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1250.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:36.148] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1250.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:36.150] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1250.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:36.152] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1250.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:36.153] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1250.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:37.081] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1251.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:37.083] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1251.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:37.084] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1251.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:37.085] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1251.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:37.088] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1251.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:37.997] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1252.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:37.999] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1252.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:38.001] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1252.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:38.003] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1252.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:38.005] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1252.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:38.928] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1253.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:38.930] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1253.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:38.931] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1253.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:38.933] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1253.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:38.934] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1253.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:39.891] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1254.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:39.892] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1254.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:39.895] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1254.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:39.897] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1254.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:39.899] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1254.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:40.801] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1255.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:40.802] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1255.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:40.804] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1255.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:40.806] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1255.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:40.807] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1255.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:41.653] RUNTIME: runtime error: Cannot execute null.Trigger(). - proc name: Click (/atom/movable/screen/movable/action_button/Click) - source file: code/_onclick/hud/action_button.dm,61 - usr: Brian Groton (/mob/living/carbon/human) - src: Ollie (/atom/movable/screen/movable/action_button) - usr.loc: the holodeck projector floor (151,174,2) (/turf/open/floor/holofloor/plating) - src.loc: null - call stack: - Ollie (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;but...") - Oigoaw (/client): Click(Ollie (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;but...") - [2023-07-26 02:28:41.757] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1256.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:41.759] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1256.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:41.761] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1256.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:41.762] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1256.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:41.764] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1256.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:42.682] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1257.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:42.683] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1257.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:42.685] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1257.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:42.686] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1257.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:42.688] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1257.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:43.587] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1258.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:43.589] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1258.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:43.591] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1258.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:43.593] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1258.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:43.595] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1258.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:44.536] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1259, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:44.538] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1259, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:44.539] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1259, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:44.541] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1259, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:44.542] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1259, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:45.451] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1259.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:45.453] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1259.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:45.454] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1259.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:45.456] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1259.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:45.458] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1259.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:46.357] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1260.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:46.359] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1260.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:46.361] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1260.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:46.363] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1260.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:46.364] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1260.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:47.324] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1261.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:47.326] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1261.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:47.328] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1261.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:47.330] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1261.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:47.331] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1261.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:48.286] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1262.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:48.288] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1262.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:48.291] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1262.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:48.302] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1262.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:48.305] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1262.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:49.277] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1263.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:49.279] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1263.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:49.281] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1263.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:49.283] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1263.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:49.285] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1263.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:50.098] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1264.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:50.100] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1264.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:50.102] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1264.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:50.104] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1264.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:50.106] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1264.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:51.056] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1265.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:51.058] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1265.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:51.060] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1265.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:51.062] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1265.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:51.063] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1265.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:52.025] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1266.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:52.027] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1266.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:52.030] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1266.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:52.033] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1266.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:52.035] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1266.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:52.936] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1267.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:52.937] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1267.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:52.939] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1267.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:52.941] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1267.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:52.944] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1267.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:54.044] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1268, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:54.046] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1268, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:54.048] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1268, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:54.050] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1268, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:54.051] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1268, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:54.991] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1268.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:54.993] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1268.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:54.995] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1268.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:54.997] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1268.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:54.999] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1268.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:55.869] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1269.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:55.873] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1269.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:55.875] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1269.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:55.877] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1269.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:55.879] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1269.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:56.850] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1270.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:56.852] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1270.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:56.854] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1270.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:56.856] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1270.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:56.857] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1270.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:57.785] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1271.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:57.789] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1271.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:57.792] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1271.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:57.794] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1271.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:57.795] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1271.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:58.784] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1272.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:58.786] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1272.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:58.788] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1272.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:58.790] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1272.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:58.791] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1272.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:59.671] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1273.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:59.673] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1273.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:59.674] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1273.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:59.676] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1273.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:28:59.678] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1273.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:00.631] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1274.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:00.633] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1274.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:00.635] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1274.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:00.638] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1274.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:00.640] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1274.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:01.562] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1275.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:01.564] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1275.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:01.565] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1275.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:01.567] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1275.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:01.569] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1275.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:02.476] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1276.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:02.478] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1276.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:02.480] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1276.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:02.481] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1276.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:02.483] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1276.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:03.399] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1277, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:03.401] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1277, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:03.406] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1277, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:03.407] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1277, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:03.409] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1277, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:04.389] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1277.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:04.391] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1277.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:04.393] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1277.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:04.394] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1277.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:04.396] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1277.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:05.317] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1278.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:05.319] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1278.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:05.321] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1278.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:05.322] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1278.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:05.324] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1278.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:06.286] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1279.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:06.288] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1279.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:06.290] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1279.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:06.292] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1279.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:06.294] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1279.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:07.209] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1280.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:07.211] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1280.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:07.213] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1280.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:07.215] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1280.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:07.217] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1280.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:08.176] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1281.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:08.179] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1281.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:08.181] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1281.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:08.183] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1281.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:08.185] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1281.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:09.201] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1282.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:09.204] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1282.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:09.206] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1282.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:09.208] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1282.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:09.209] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1282.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:10.133] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1283.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:10.136] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1283.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:10.145] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1283.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:10.147] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1283.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:10.149] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1283.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:11.088] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1284.25, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:11.090] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1284.25, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:11.094] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1284.25, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:11.102] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1284.25, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:11.106] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1284.25, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:11.996] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1285.15, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:11.998] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1285.15, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:12.000] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1285.15, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:12.003] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1285.15, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:12.004] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1285.15, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:12.968] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1286.05, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:12.979] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1286.05, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:12.981] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1286.05, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:12.983] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1286.05, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:12.985] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1286.05, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:13.902] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1286.95, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:13.904] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1286.95, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:13.907] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1286.95, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:13.910] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1286.95, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:13.913] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1286.95, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:14.794] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1287.85, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:14.796] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1287.85, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:14.798] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1287.85, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:14.800] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1287.85, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:14.801] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (114,81,2) (/turf/open/floor/iron/dark) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1287.85, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:15.703] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1288.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:15.706] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1288.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:15.714] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1288.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:15.717] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1288.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:15.720] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1288.75, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:16.566] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1289.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:16.568] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1289.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:16.570] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1289.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:16.572] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1289.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:16.575] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1289.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:17.560] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1290.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:17.563] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1290.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:17.567] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1290.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:17.571] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1290.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:17.574] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1290.55, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:18.376] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1291.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:18.379] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1291.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:18.382] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1291.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:18.384] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1291.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:18.386] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1291.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:19.391] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1292.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:19.397] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1292.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:19.400] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1292.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:19.402] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1292.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:19.405] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1292.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:20.253] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1293.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:20.255] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1293.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:20.257] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1293.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:20.259] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1293.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:20.261] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1293.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:21.216] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1294.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:21.219] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1294.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:21.221] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1294.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:21.224] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1294.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:21.226] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1294.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:21.749] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:22.212] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1295, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:22.215] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1295, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:22.218] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1295, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:22.220] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1295, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:22.222] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1295, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:23.130] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1295.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:23.132] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1295.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:23.135] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1295.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:23.137] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1295.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:23.139] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1295.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:24.061] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1296.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:24.065] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1296.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:24.068] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1296.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:24.072] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1296.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:24.075] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1296.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:25.045] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1297.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:25.048] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1297.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:25.051] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1297.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:25.054] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1297.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:25.056] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1297.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:25.963] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1298.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:25.966] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1298.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:25.969] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1298.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:25.972] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1298.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:25.974] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1298.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:26.897] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1299.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:26.899] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1299.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:26.902] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1299.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:26.904] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1299.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:26.906] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1299.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:27.910] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1300.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:27.914] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1300.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:27.918] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1300.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:27.921] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1300.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:27.923] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1300.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:28.841] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1301.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:28.843] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1301.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:28.844] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1301.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:28.845] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1301.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:28.846] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1301.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:29.719] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1302.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:29.720] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1302.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:29.721] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1302.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:29.723] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1302.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:29.724] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1302.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:30.657] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1303.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:30.659] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1303.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:30.660] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1303.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:30.661] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1303.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:30.663] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1303.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:31.765] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1304.05, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:31.768] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1304.05, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:31.769] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1304.05, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:31.771] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1304.05, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:31.773] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1304.05, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:32.642] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1304.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:32.643] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1304.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:32.645] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1304.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:32.646] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1304.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:32.647] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1304.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:33.579] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1305.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:33.581] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1305.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:33.582] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1305.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:33.584] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1305.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:33.585] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1305.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:34.579] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1306.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:34.581] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1306.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:34.583] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1306.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:34.585] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1306.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:34.587] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1306.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:35.480] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1307.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:35.481] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1307.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:35.482] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1307.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:35.484] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1307.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:35.485] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1307.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:36.465] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1308.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:36.467] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1308.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:36.469] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1308.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:36.471] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1308.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:36.472] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1308.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:37.405] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1309.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:37.406] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1309.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:37.408] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1309.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:37.409] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1309.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:29:37.410] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1309.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:30:15.658] RUNTIME: runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/slice/Click) - source file: code/_onclick/hud/radial.dm,53 - usr: Colten Clewett (/mob/living/carbon/human) - src: the loader MOD chestplate (/atom/movable/screen/radial/slice) - usr.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the loader MOD chestplate (/atom/movable/screen/radial/slice): Click(the floor (130,104,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=21;icon-y=13;left=1;but...") - the loader MOD chestplate (/atom/movable/screen/radial/slice): Click(the floor (130,104,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=21;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Colten Clewett (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:30:16.917] RUNTIME: runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/slice/Click) - source file: code/_onclick/hud/radial.dm,53 - usr: Colten Clewett (/mob/living/carbon/human) - src: the loader MOD helmet (/atom/movable/screen/radial/slice) - usr.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the loader MOD helmet (/atom/movable/screen/radial/slice): Click(the floor (130,104,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=13;icon-y=15;left=1;but...") - BigSpaghetti (/client): Click(the loader MOD helmet (/atom/movable/screen/radial/slice), the floor (130,104,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=13;icon-y=15;left=1;but...") - [2023-07-26 02:30:21.878] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: WarpedGlo (/mob/dead/new_player) - src.loc: null - call stack: - WarpedGlo (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Johann Faust (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:30:21.879] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Johann Faust (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:30:34.388] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:30:50.824] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:27.484] RUNTIME: ## TESTING: GC: -- [0x21083280] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:31:30.796] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:31.029] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1416.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:31.032] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1416.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:31.035] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1416.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:31.037] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1416.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:31.039] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: Colten Clewett (/mob/living/carbon/human) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1416.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:31.888] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1417.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:31.890] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1417.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:31.891] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1417.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:31.893] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1417.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:31.894] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1417.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:32.822] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1418.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:32.824] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1418.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:32.831] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1418.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:32.832] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1418.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:32.834] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1418.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:33.762] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1419.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:33.763] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1419.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:33.765] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1419.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:33.767] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1419.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:33.769] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1419.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:34.684] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1420.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:34.689] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1420.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:34.691] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1420.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:34.692] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1420.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:34.693] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1420.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:35.596] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1421, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:35.598] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1421, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:35.601] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1421, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:35.603] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1421, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:35.606] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1421, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:36.501] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1421.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:36.503] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1421.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:36.504] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1421.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:36.505] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1421.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:36.507] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1421.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:37.434] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1422.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:37.436] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1422.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:37.438] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1422.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:37.439] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1422.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:37.441] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1422.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:38.387] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1423.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:38.389] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1423.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:38.390] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1423.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:38.391] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1423.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:38.393] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1423.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:39.341] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1424.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:39.342] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1424.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:39.344] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1424.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:39.345] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1424.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:39.347] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1424.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:40.221] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1425.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:40.222] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1425.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:40.224] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1425.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:40.226] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1425.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:40.228] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1425.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:41.126] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1426.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:41.129] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1426.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:41.131] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1426.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:41.133] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1426.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:41.135] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1426.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:42.065] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1427.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:42.067] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1427.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:42.069] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1427.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:42.071] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1427.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:42.073] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1427.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:43.151] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1428.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:43.152] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1428.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:43.154] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1428.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:43.156] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1428.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:43.157] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1428.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:44.085] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1429.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:44.086] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1429.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:44.087] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1429.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:44.089] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1429.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:44.090] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1429.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:45.006] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1430, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:45.008] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1430, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:45.010] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1430, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:45.012] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1430, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:45.014] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1430, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:45.870] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1430.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:45.872] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1430.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:45.874] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1430.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:45.875] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1430.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:45.876] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1430.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:46.504] RUNTIME: ## TESTING: GC: -- [0x21084bc6] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:31:46.775] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1431.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:46.777] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1431.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:46.779] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1431.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:46.780] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1431.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:46.782] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1431.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:47.681] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1432.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:47.683] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1432.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:47.684] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1432.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:47.687] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1432.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:47.689] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1432.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:48.630] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1433.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:48.632] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1433.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:48.634] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1433.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:48.635] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1433.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:48.637] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1433.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:49.548] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1434.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:49.550] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1434.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:49.552] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1434.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:49.554] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1434.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:49.556] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1434.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:50.599] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1435.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:50.601] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1435.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:50.603] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1435.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:50.606] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1435.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:50.608] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1435.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:51.571] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1436.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:51.572] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1436.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:51.574] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1436.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:51.576] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1436.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:51.577] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1436.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:52.522] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1437.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:52.524] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1437.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:52.526] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1437.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:52.528] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1437.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:52.530] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1437.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:53.432] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1438.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:53.434] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1438.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:53.436] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1438.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:53.438] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1438.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:53.440] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1438.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:54.344] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1439, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:54.346] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1439, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:54.348] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1439, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:54.350] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1439, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:54.351] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1439, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:55.288] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1439.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:55.290] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1439.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:55.293] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1439.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:55.295] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1439.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:55.298] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1439.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:56.137] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1440.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:56.143] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1440.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:56.145] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1440.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:56.147] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1440.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:56.148] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1440.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:57.103] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1441.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:57.106] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1441.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:57.107] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1441.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:57.109] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1441.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:57.112] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1441.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:58.012] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1442.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:58.014] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1442.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:58.016] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1442.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:58.018] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1442.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:58.020] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1442.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:58.946] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1443.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:58.948] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1443.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:58.951] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1443.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:58.953] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1443.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:58.956] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1443.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:59.933] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1444.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:59.935] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1444.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:59.936] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1444.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:59.938] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1444.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:31:59.939] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1444.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:00.923] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1445.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:00.925] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1445.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:00.926] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1445.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:00.929] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1445.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:00.930] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1445.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:01.845] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1446.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:01.847] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1446.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:01.848] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1446.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:01.850] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1446.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:01.852] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1446.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:02.780] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1447.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:02.782] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1447.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:02.785] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1447.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:02.788] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1447.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:02.791] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1447.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:03.773] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1448, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:03.775] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1448, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:03.777] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1448, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:03.778] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1448, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:03.780] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1448, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:04.683] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1448.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:04.685] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1448.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:04.687] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1448.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:04.689] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1448.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:04.690] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1448.9, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:05.592] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1449.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:05.595] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1449.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:05.597] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1449.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:05.598] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1449.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:05.600] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1449.8, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:06.218] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: B00t (/mob/dead/new_player) - src.loc: null - call stack: - B00t (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(River Reed (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:06.219] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(River Reed (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:06.534] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1450.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:06.536] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1450.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:06.538] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1450.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:06.540] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1450.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:06.542] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1450.7, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:07.523] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1451.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:07.525] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1451.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:07.527] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1451.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:07.529] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1451.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:07.531] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1451.6, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:08.416] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1452.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:08.418] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1452.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:08.421] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1452.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:08.424] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1452.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:08.426] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1452.5, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:09.362] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1453.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:09.365] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1453.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:09.367] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1453.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:09.370] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1453.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:09.372] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1453.4, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:10.358] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1454.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:10.361] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1454.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:10.364] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1454.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:10.366] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1454.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:10.368] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1454.3, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:11.373] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1455.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:11.375] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1455.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:11.377] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1455.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:11.379] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1455.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:11.381] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1455.2, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:12.310] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1456.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:12.313] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1456.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:12.316] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1456.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:12.319] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1456.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:12.321] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1456.1, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:13.220] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD helmet (/obj/item/clothing/head/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1457, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:13.222] RUNTIME: runtime error: Cannot execute null.equip to slot if possible(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,84 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD chestplate (/obj/item/clothing/suit/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1457, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:13.224] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD gauntlets (/obj/item/clothing/gloves/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1457, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:13.226] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: deploy (/obj/item/mod/control/proc/deploy) - source file: code/modules/mod/mod_activation.dm,79 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): deploy(null, the loader MOD boots (/obj/item/clothing/shoes/mod)) - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1457, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:32:13.228] RUNTIME: runtime error: Cannot execute null.visible message(). - proc name: quick deploy (/obj/item/mod/control/proc/quick_deploy) - source file: code/modules/mod/mod_activation.dm,63 - usr: null - src: the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader) - src.loc: the floor (131,104,2) (/turf/open/floor/iron/white) - call stack: - the loader MOD control unit (/obj/item/mod/control/pre_equipped/loader): quick deploy(null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): input received(Toggle Deployment (/datum/port/input), null) - the mod circuit adapter core c... (/obj/item/circuit_component/mod_adapter_core): trigger component(Toggle Deployment (/datum/port/input), null) - Toggle Deployment (/datum/port/input): set input(1457, null) - /datum/callback (/datum/callback): InvokeAsync() - Circuit Components (/datum/controller/subsystem/circuit_component): fire(0) - Circuit Components (/datum/controller/subsystem/circuit_component): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:53.837] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the alien table (/obj/structure/table/abductor) - src.loc: the alien floor (176,31,12) (/turf/open/floor/plating/abductor) - call stack: - the alien table (/obj/structure/table/abductor): bitmask smooth() - the alien table (/obj/structure/table/abductor): smooth icon() - the alien table (/obj/structure/table/abductor): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:53.958] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the alien table (/obj/structure/table/abductor) - src.loc: the alien floor (168,31,12) (/turf/open/floor/plating/abductor) - call stack: - the alien table (/obj/structure/table/abductor): bitmask smooth() - the alien table (/obj/structure/table/abductor): smooth icon() - the alien table (/obj/structure/table/abductor): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.698] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (174,79,12) (/turf/closed/indestructible/wood) - call stack: - the wall (174,79,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (174,79,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.795] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (173,79,12) (/turf/closed/indestructible/wood) - call stack: - the wall (173,79,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (173,79,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.796] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper wall (172,79,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (172,79,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (172,79,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.797] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper wall (171,79,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (171,79,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (171,79,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.850] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (170,79,12) (/turf/closed/indestructible/wood) - call stack: - the wall (170,79,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (170,79,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.851] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper wall (169,79,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (169,79,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (169,79,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.894] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper wall (168,79,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (168,79,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (168,79,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.896] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (167,79,12) (/turf/closed/indestructible/wood) - call stack: - the wall (167,79,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (167,79,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.897] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper wall (166,79,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (166,79,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (166,79,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.938] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (165,79,12) (/turf/closed/indestructible/wood) - call stack: - the wall (165,79,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (165,79,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.938] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (158,79,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (158,79,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (158,79,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.939] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (157,79,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (157,79,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (157,79,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.940] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (156,79,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (156,79,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (156,79,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.941] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (154,79,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (154,79,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (154,79,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:57.942] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (153,79,12) (/turf/closed/indestructible/wood) - call stack: - the wall (153,79,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (153,79,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.110] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass) - src.loc: the catwalk floor (183,71,12) (/turf/open/floor/catwalk_floor) - call stack: - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): bitmask smooth() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.111] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced glass table (/obj/structure/table/reinforced/rglass) - src.loc: the floor (198,70,12) (/turf/open/floor/wood/tile) - call stack: - the reinforced glass table (/obj/structure/table/reinforced/rglass): bitmask smooth() - the reinforced glass table (/obj/structure/table/reinforced/rglass): smooth icon() - the reinforced glass table (/obj/structure/table/reinforced/rglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.211] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (189,101,12) (/turf/closed/indestructible/wood) - call stack: - the wall (189,101,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (189,101,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.212] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (188,101,12) (/turf/closed/indestructible/wood) - call stack: - the wall (188,101,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (188,101,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.272] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (187,101,12) (/turf/closed/indestructible/wood) - call stack: - the wall (187,101,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (187,101,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.274] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (186,100,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (186,100,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (186,100,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.321] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (189,97,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (189,97,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (189,97,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.371] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (180,96,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (180,96,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (180,96,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.372] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (178,96,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (178,96,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (178,96,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.621] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (168,96,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (168,96,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (168,96,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.622] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (166,96,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (166,96,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (166,96,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.670] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (197,95,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (197,95,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (197,95,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.711] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (179,95,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (179,95,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (179,95,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.713] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (167,95,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (167,95,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (167,95,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.714] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (197,94,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (197,94,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (197,94,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.715] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (179,94,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (179,94,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (179,94,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.716] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (174,94,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (174,94,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (174,94,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.764] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (172,94,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (172,94,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (172,94,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.766] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (167,94,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (167,94,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (167,94,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.767] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (183,93,12) (/turf/closed/indestructible/wood) - call stack: - the wall (183,93,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (183,93,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.768] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (179,93,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (179,93,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (179,93,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.926] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (158,79,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (158,79,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (158,79,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:58.927] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (175,93,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (175,93,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (175,93,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.016] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (171,93,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (171,93,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (171,93,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.017] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (167,93,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (167,93,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (167,93,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.018] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (163,93,12) (/turf/closed/indestructible/wood) - call stack: - the wall (163,93,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (163,93,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.019] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (197,92,12) (/turf/closed/indestructible/wood) - call stack: - the wall (197,92,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (197,92,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.020] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (193,92,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (193,92,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (193,92,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.072] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (189,92,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (189,92,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (189,92,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.073] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (198,91,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (198,91,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (198,91,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.075] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (171,90,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (171,90,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (171,90,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.129] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the paper wall (157,90,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (157,90,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (157,90,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.131] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the paper wall (153,90,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (153,90,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (153,90,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.181] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (181,89,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (181,89,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (181,89,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.184] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (178,89,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (178,89,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (178,89,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.348] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the carpet (158,81,12) (/turf/open/floor/carpet/black) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.349] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (171,89,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (171,89,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (171,89,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.460] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (167,89,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (167,89,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (167,89,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.513] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (163,89,12) (/turf/closed/indestructible/wood) - call stack: - the wall (163,89,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (163,89,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.551] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (158,89,12) (/turf/closed/indestructible/wood) - call stack: - the wall (158,89,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (158,89,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.552] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (152,89,12) (/turf/closed/indestructible/wood) - call stack: - the wall (152,89,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (152,89,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.553] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (193,88,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (193,88,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (193,88,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.617] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (189,88,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (189,88,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (189,88,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.618] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (183,88,12) (/turf/closed/indestructible/wood) - call stack: - the wall (183,88,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (183,88,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.619] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (181,88,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (181,88,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (181,88,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.774] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (189,83,12) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.860] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the carpet (154,84,12) (/turf/open/floor/carpet/black) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.862] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (186,83,12) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.929] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the carpet (158,83,12) (/turf/open/floor/carpet/black) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.930] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (175,88,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (175,88,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (175,88,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.964] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (171,88,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (171,88,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (171,88,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.965] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (163,88,12) (/turf/closed/indestructible/wood) - call stack: - the wall (163,88,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (163,88,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.966] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (158,88,12) (/turf/closed/indestructible/wood) - call stack: - the wall (158,88,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (158,88,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.967] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (152,88,12) (/turf/closed/indestructible/wood) - call stack: - the wall (152,88,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (152,88,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:33:59.968] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (152,87,12) (/turf/closed/indestructible/wood) - call stack: - the wall (152,87,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (152,87,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.025] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (163,86,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (163,86,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (163,86,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.026] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (158,86,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (158,86,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (158,86,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.027] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wooden wall (157,86,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (157,86,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (157,86,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.027] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (156,86,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (156,86,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (156,86,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.179] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (189,86,12) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.180] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (163,86,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (163,86,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (163,86,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.283] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (158,86,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (158,86,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (158,86,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.335] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (153,86,12) (/turf/closed/indestructible/wood) - call stack: - the wall (153,86,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (153,86,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.336] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (152,86,12) (/turf/closed/indestructible/wood) - call stack: - the wall (152,86,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (152,86,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.590] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (164,89,12) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.694] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (171,89,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (171,89,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (171,89,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.695] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (172,88,12) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.696] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (167,89,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (167,89,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (167,89,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.697] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the floor (166,88,12) (/turf/open/floor/wood/tile) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.742] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (193,88,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (193,88,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (193,88,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:00.744] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (189,88,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (189,88,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (189,88,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:01.087] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (189,92,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (189,92,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (189,92,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:01.398] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (189,101,12) (/turf/closed/indestructible/wood) - call stack: - the wall (189,101,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (189,101,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:01.490] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the fancy table (/obj/structure/table/wood/fancy/royalblack) - src.loc: the floor (188,100,12) (/turf/open/floor/wood/large) - call stack: - the fancy table (/obj/structure/table/wood/fancy/royalblack): bitmask smooth() - the fancy table (/obj/structure/table/wood/fancy/royalblack): smooth icon() - the fancy table (/obj/structure/table/wood/fancy/royalblack): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:11.134] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:39.259] RUNTIME: runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: code/modules/mob/living/carbon/life.dm,537 - usr: null - src: King Louie (/mob/living/carbon/human/species/monkey/punpun) - src.loc: null - call stack: - King Louie (/mob/living/carbon/human/species/monkey/punpun): handle dead metabolization(2, 675) - King Louie (/mob/living/carbon/human/species/monkey/punpun): Life(2, 675) - King Louie (/mob/living/carbon/human/species/monkey/punpun): Life(2, 675) - King Louie (/mob/living/carbon/human/species/monkey/punpun): Life(2, 675) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:39.260] RUNTIME: runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: code/modules/mob/living/carbon/life.dm,455 - usr: null - src: King Louie (/mob/living/carbon/human/species/monkey/punpun) - src.loc: null - call stack: - King Louie (/mob/living/carbon/human/species/monkey/punpun): handle organs(2, 675) - King Louie (/mob/living/carbon/human/species/monkey/punpun): Life(2, 675) - King Louie (/mob/living/carbon/human/species/monkey/punpun): Life(2, 675) - King Louie (/mob/living/carbon/human/species/monkey/punpun): Life(2, 675) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:34:55.120] RUNTIME: ## TESTING: GC: -- [0xd03ac2a] | /image was unable to be GC'd -- (ref count of 3) [2023-07-26 02:35:12.763] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: UltraFighter (/mob/dead/new_player) - src.loc: null - call stack: - UltraFighter (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Philbert Honksnikov (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:35:12.764] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Philbert Honksnikov (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:35:14.370] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: UltraFighter (/mob/dead/new_player) - src.loc: null - call stack: - UltraFighter (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Alec Petrov (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:35:14.371] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Alec Petrov (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:35:15.715] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: UltraFighter (/mob/dead/new_player) - src.loc: null - call stack: - UltraFighter (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Alec Petrov (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:35:15.716] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Alec Petrov (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:35:24.034] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:35:36.821] RUNTIME: runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: code/modules/mob/living/living_fov.dm,38 - usr: Justice Koster (/mob/living/carbon/human) - src: Mason Slavovich (/mob/living/carbon/human) - usr.loc: the floor (96,144,2) (/turf/open/floor/iron) - src.loc: the floor (105,136,2) (/turf/open/floor/iron/dark) - call stack: - Mason Slavovich (/mob/living/carbon/human): in fov(Justice Koster (/mob/living/carbon/human), 1) - play fov effect(Justice Koster (/mob/living/carbon/human), 5, "footstep", 4, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Justice Koster (/mob/living/carbon/human), the floor (95,144,2) (/turf/open/floor/iron), 4, 0, null, 1) - Justice Koster (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Justice Koster (/mob/living/carbon/human): Moved(the floor (95,144,2) (/turf/open/floor/iron), 4, 0, null, 1) - Justice Koster (/mob/living/carbon/human): Moved(the floor (95,144,2) (/turf/open/floor/iron), 4, 0, null, 1) - Justice Koster (/mob/living/carbon/human): Move(the floor (96,144,2) (/turf/open/floor/iron), 4, 0, 1) - Justice Koster (/mob/living/carbon/human): Move(the floor (96,144,2) (/turf/open/floor/iron), 4, 0, 1) - Justice Koster (/mob/living/carbon/human): Move(the floor (96,144,2) (/turf/open/floor/iron), 4, null) - Justice Koster (/mob/living/carbon/human): Move(the floor (96,144,2) (/turf/open/floor/iron), 4) - Justice Koster (/mob/living/carbon/human): Move(the floor (96,144,2) (/turf/open/floor/iron), 4) - Excalibot (/client): Move(the floor (96,144,2) (/turf/open/floor/iron), 4) - Justice Koster (/mob/living/carbon/human): keyLoop(Excalibot (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:35:44.848] RUNTIME: ## TESTING: GC: -- [0x21086867] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:35:53.525] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the impervious iron wall (138,140,13) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (138,140,13) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (138,140,13) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:35:53.629] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the impervious iron wall (140,138,13) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (140,138,13) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (140,138,13) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:35:53.630] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the impervious iron wall (129,135,13) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (129,135,13) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (129,135,13) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:35:53.681] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the impervious iron wall (140,132,13) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (140,132,13) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (140,132,13) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:35:53.683] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the impervious iron wall (133,129,13) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (133,129,13) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (133,129,13) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:35:57.179] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:06.591] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Alec Petrov (Chief Engineer) (/obj/item/modular_computer/pda/heads/ce): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/science): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/science): event networkfailure(0) - Alec Petrov (Chief Engineer) (/obj/item/modular_computer/pda/heads/ce): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:48.416] RUNTIME: runtime error: Cannot execute null.cut overlay(). - proc name: forget target (/datum/component/basic_mob_attack_telegraph/proc/forget_target) - source file: code/datums/components/basic_mob_attack_telegraph.dm,81 - usr: null - src: /datum/component/basic_mob_att... (/datum/component/basic_mob_attack_telegraph) - call stack: - /datum/component/basic_mob_att... (/datum/component/basic_mob_attack_telegraph): forget target(null) - /datum/component/basic_mob_att... (/datum/component/basic_mob_attack_telegraph): delayed attack(the goliath (/mob/living/basic/mining/goliath), the Nanotrasen minebot (/mob/living/simple_animal/hostile/mining_drone)) - /datum/component/basic_mob_att... (/datum/component/basic_mob_attack_telegraph): on attack(the goliath (/mob/living/basic/mining/goliath), the Nanotrasen minebot (/mob/living/simple_animal/hostile/mining_drone)) - [2023-07-26 02:36:54.273] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the plating (201,166,11) (/turf/open/floor/plating) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.439] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (208,181,11) (/turf/closed/wall/rust) - call stack: - the wall (208,181,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (208,181,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.440] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,466 - usr: null - src: the wall (218,180,11) (/turf/closed/wall) - call stack: - the wall (218,180,11) (/turf/closed/wall): bitmask smooth() - the wall (218,180,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.480] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (217,180,11) (/turf/closed/wall) - call stack: - the wall (217,180,11) (/turf/closed/wall): bitmask smooth() - the wall (217,180,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.481] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (216,180,11) (/turf/closed/wall/rust) - call stack: - the wall (216,180,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (216,180,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.534] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (215,179,11) (/turf/closed/wall/rust) - call stack: - the wall (215,179,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (215,179,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.535] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (198,179,11) (/turf/closed/wall/rust) - call stack: - the wall (198,179,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (198,179,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.536] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (218,179,11) (/turf/closed/wall) - call stack: - the wall (218,179,11) (/turf/closed/wall): bitmask smooth() - the wall (218,179,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.537] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (213,178,11) (/turf/closed/wall) - call stack: - the wall (213,178,11) (/turf/closed/wall): bitmask smooth() - the wall (213,178,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.795] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the floor (207,169,11) (/turf/open/floor/wood) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.797] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (212,178,11) (/turf/closed/wall) - call stack: - the wall (212,178,11) (/turf/closed/wall): bitmask smooth() - the wall (212,178,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.845] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (211,178,11) (/turf/closed/wall) - call stack: - the wall (211,178,11) (/turf/closed/wall): bitmask smooth() - the wall (211,178,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.847] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (200,177,11) (/turf/closed/wall/rust) - call stack: - the wall (200,177,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (200,177,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.847] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (199,177,11) (/turf/closed/wall/rust) - call stack: - the wall (199,177,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (199,177,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.848] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (198,177,11) (/turf/closed/wall/rust) - call stack: - the wall (198,177,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (198,177,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.903] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (209,175,11) (/turf/closed/wall/rust) - call stack: - the wall (209,175,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (209,175,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.904] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (219,174,11) (/turf/closed/wall) - call stack: - the wall (219,174,11) (/turf/closed/wall): bitmask smooth() - the wall (219,174,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.958] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (219,173,11) (/turf/closed/wall) - call stack: - the wall (219,173,11) (/turf/closed/wall): bitmask smooth() - the wall (219,173,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:54.959] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (209,173,11) (/turf/closed/wall) - call stack: - the wall (209,173,11) (/turf/closed/wall): bitmask smooth() - the wall (209,173,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:55.100] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (212,172,11) (/turf/closed/wall/rust) - call stack: - the wall (212,172,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (212,172,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:55.218] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (218,171,11) (/turf/closed/wall) - call stack: - the wall (218,171,11) (/turf/closed/wall): bitmask smooth() - the wall (218,171,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:55.264] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (215,171,11) (/turf/closed/wall/rust) - call stack: - the wall (215,171,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (215,171,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:55.444] RUNTIME: runtime error: dirt spawned in a bad turf (the wall) at Pirate Shuttle (209,173,11) in Pirate Shuttle. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:12) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("dirt spawned in a bad turf (th...", "code/game/objects/effects/deca...", 12) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the dirt (/obj/effect/decal/cleanable/dirt), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - pirate ship (The Space Toolbox... (/datum/map_template/shuttle/pirate/grey): initTemplateBounds(/list (/list)) - pirate ship (The Space Toolbox... (/datum/map_template/shuttle/pirate/grey): load(space (198,165,11) (/turf/open/space/basic), 0, 1) - pirate ship (The Space Toolbox... (/datum/map_template/shuttle/pirate/grey): load(space (198,165,11) (/turf/open/space/basic), null, 1) - spawn pirates(/datum/comm_message (/datum/comm_message), The Grey Tide (/datum/pirate_gang/grey)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-26 02:36:55.548] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (219,174,11) (/turf/closed/wall) - call stack: - the wall (219,174,11) (/turf/closed/wall): bitmask smooth() - the wall (219,174,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:55.631] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (219,173,11) (/turf/closed/wall) - call stack: - the wall (219,173,11) (/turf/closed/wall): bitmask smooth() - the wall (219,173,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:55.632] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the plating (218,173,11) (/turf/open/floor/plating) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:55.685] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (209,173,11) (/turf/closed/wall) - call stack: - the wall (209,173,11) (/turf/closed/wall): bitmask smooth() - the wall (209,173,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:56.394] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (213,178,11) (/turf/closed/wall) - call stack: - the wall (213,178,11) (/turf/closed/wall): bitmask smooth() - the wall (213,178,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:56.716] RUNTIME: runtime error: dirt spawned in a bad turf (the reinforced wall) at Pirate Shuttle (219,178,11) in Pirate Shuttle. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:12) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("dirt spawned in a bad turf (th...", "code/game/objects/effects/deca...", 12) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the dirt (/obj/effect/decal/cleanable/dirt), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - pirate ship (The Space Toolbox... (/datum/map_template/shuttle/pirate/grey): initTemplateBounds(/list (/list)) - pirate ship (The Space Toolbox... (/datum/map_template/shuttle/pirate/grey): load(space (198,165,11) (/turf/open/space/basic), 0, 1) - pirate ship (The Space Toolbox... (/datum/map_template/shuttle/pirate/grey): load(space (198,165,11) (/turf/open/space/basic), null, 1) - spawn pirates(/datum/comm_message (/datum/comm_message), The Grey Tide (/datum/pirate_gang/grey)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-26 02:36:57.460] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Xochitl Ku (/mob/dead/observer) - src.loc: null - call stack: - Xochitl Ku (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Johann Faust (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:57.462] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Johann Faust (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:59.656] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Yttriums (/mob/dead/new_player) - src.loc: null - call stack: - Yttriums (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Johann Faust (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:59.657] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Johann Faust (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:59.917] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Yttriums (/mob/dead/new_player) - src.loc: null - call stack: - Yttriums (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Cash Gronko (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:36:59.918] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Cash Gronko (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:37:33.139] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:38:08.246] RUNTIME: runtime error: list index out of bounds - proc name: shuttleRotate (/obj/machinery/atmospherics/shuttleRotate) - source file: code/modules/shuttle/shuttle_rotate.dm,94 - usr: null - src: the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air) - src.loc: the plating (179,137,12) (/turf/open/floor/plating) - call stack: - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): shuttleRotate(90, null) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(space (208,180,11) (/turf/open/space), /list (/list), 4, 1, 2, 90) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(space (208,180,11) (/turf/open/space), /list (/list), 4, 1, 2, 90) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(space (208,180,11) (/turf/open/space), /list (/list), 4, 1, 2, 90) - the pirate shuttle (/obj/docking_port/mobile/pirate): cleanup runway(Transit for pirate/pirate shut... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 90, 2, Pirate Shuttle (/area/shuttle/pirate)) - the pirate shuttle (/obj/docking_port/mobile/pirate): initiate docking(Transit for pirate/pirate shut... (/obj/docking_port/stationary/transit), 2, 0) - the pirate shuttle (/obj/docking_port/mobile/pirate): enterTransit() - the pirate shuttle (/obj/docking_port/mobile/pirate): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2023-07-26 02:38:09.207] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (164,137,12) (/turf/open/floor/plating) - call stack: - the plating (164,137,12) (/turf/open/floor/plating): process cell(2664) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:38:20.814] RUNTIME: runtime error: list index out of bounds - proc name: shuttleRotate (/obj/machinery/atmospherics/shuttleRotate) - source file: code/modules/shuttle/shuttle_rotate.dm,94 - usr: null - src: the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air) - src.loc: the plating (56,55,2) (/turf/open/floor/plating) - call stack: - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): shuttleRotate(270, null) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(hyperspace (179,137,12) (/turf/open/space/transit/north), /list (/list), 2, 1, 1, 270) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(hyperspace (179,137,12) (/turf/open/space/transit/north), /list (/list), 2, 1, 1, 270) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(hyperspace (179,137,12) (/turf/open/space/transit/north), /list (/list), 2, 1, 1, 270) - the pirate shuttle (/obj/docking_port/mobile/pirate): cleanup runway(the custom location (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 270, 1, Hyperspace (/area/shuttle/transit)) - the pirate shuttle (/obj/docking_port/mobile/pirate): initiate docking(the custom location (/obj/docking_port/stationary), 1, 0) - the pirate shuttle (/obj/docking_port/mobile/pirate): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2023-07-26 02:38:52.159] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:39:10.723] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - the disabler beam (/obj/projectile/beam/disabler): RegisterSignal(space (102,247,8) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - the disabler beam (/obj/projectile/beam/disabler): on enter(the disabler beam (/obj/projectile/beam/disabler), space (102,9,2) (/turf/open/space/basic), 2, 0, null, 1) - the disabler beam (/obj/projectile/beam/disabler): SendSignal("movable_moved", /list (/list)) - the disabler beam (/obj/projectile/beam/disabler): Moved(space (102,9,2) (/turf/open/space/basic), 2, 0, null, 1) - the disabler beam (/obj/projectile/beam/disabler): Moved(space (102,9,2) (/turf/open/space/basic), 2, 0, null, 1) - the disabler beam (/obj/projectile/beam/disabler): Move(space (102,8,2) (/turf/open/space/basic), 2, 0, 1) - the disabler beam (/obj/projectile/beam/disabler): Move(space (102,8,2) (/turf/open/space/basic), 2, 0, 1) - the disabler beam (/obj/projectile/beam/disabler): pixel move(1, 0) - the disabler beam (/obj/projectile/beam/disabler): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:39:35.487] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:39:48.532] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Paul Grumblestumpskin (/mob/dead/observer) - src.loc: null - call stack: - Paul Grumblestumpskin (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Vents-Hot-Air (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:39:48.533] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Vents-Hot-Air (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:40:09.954] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:40:40.489] RUNTIME: ## TESTING: GC: -- [0x210895f9] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:40:59.484] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Harold Haraldson (/mob/living/carbon/human) - src: null - usr.loc: the floor (101,104,2) (/turf/open/floor/iron/white) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 89) - the intrusive touch (/obj/effect/heretic_influence): balloon alert perform(Harold Haraldson (/mob/living/carbon/human), "influence drained") - the intrusive touch (/obj/effect/heretic_influence): balloon alert(Harold Haraldson (/mob/living/carbon/human), "influence drained") - [2023-07-26 02:41:01.260] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): RegisterSignal(space (247,175,11) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): on enter(7.12x82mm bullet (/obj/projectile/bullet/mm712x82), space (9,175,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): SendSignal("movable_moved", /list (/list)) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Moved(space (9,175,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Moved(space (9,175,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Move(space (8,175,2) (/turf/open/space/basic), 8, 0, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Move(space (8,175,2) (/turf/open/space/basic), 8, 0, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): pixel move(1, 0) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:41:06.205] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): RegisterSignal(space (247,149,11) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): on enter(7.12x82mm bullet (/obj/projectile/bullet/mm712x82), space (9,149,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): SendSignal("movable_moved", /list (/list)) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Moved(space (9,149,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Moved(space (9,149,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Move(space (8,149,2) (/turf/open/space/basic), 8, 0, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Move(space (8,149,2) (/turf/open/space/basic), 8, 0, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): pixel move(1, 0) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:41:06.636] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): RegisterSignal(space (247,145,11) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): on enter(7.12x82mm bullet (/obj/projectile/bullet/mm712x82), space (9,145,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): SendSignal("movable_moved", /list (/list)) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Moved(space (9,145,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Moved(space (9,145,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Move(space (8,145,2) (/turf/open/space/basic), 8, 0, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Move(space (8,145,2) (/turf/open/space/basic), 8, 0, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): pixel move(1, 0) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:41:07.426] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): RegisterSignal(space (247,137,11) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): on enter(7.12x82mm bullet (/obj/projectile/bullet/mm712x82), space (9,137,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): SendSignal("movable_moved", /list (/list)) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Moved(space (9,137,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Moved(space (9,137,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Move(space (8,137,2) (/turf/open/space/basic), 8, 0, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Move(space (8,137,2) (/turf/open/space/basic), 8, 0, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): pixel move(1, 0) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:41:07.915] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): RegisterSignal(space (247,128,11) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): on enter(7.12x82mm bullet (/obj/projectile/bullet/mm712x82), space (9,128,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): SendSignal("movable_moved", /list (/list)) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Moved(space (9,128,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Moved(space (9,128,2) (/turf/open/space/basic), 8, 0, null, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Move(space (8,128,2) (/turf/open/space/basic), 8, 0, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): Move(space (8,128,2) (/turf/open/space/basic), 8, 0, 1) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): pixel move(1, 0) - 7.12x82mm bullet (/obj/projectile/bullet/mm712x82): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:41:09.131] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - the disabler beam (/obj/projectile/beam/disabler): RegisterSignal(space (247,79,11) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - the disabler beam (/obj/projectile/beam/disabler): on enter(the disabler beam (/obj/projectile/beam/disabler), space (9,79,2) (/turf/open/space/basic), 8, 0, null, 1) - the disabler beam (/obj/projectile/beam/disabler): SendSignal("movable_moved", /list (/list)) - the disabler beam (/obj/projectile/beam/disabler): Moved(space (9,79,2) (/turf/open/space/basic), 8, 0, null, 1) - the disabler beam (/obj/projectile/beam/disabler): Moved(space (9,79,2) (/turf/open/space/basic), 8, 0, null, 1) - the disabler beam (/obj/projectile/beam/disabler): Move(space (8,79,2) (/turf/open/space/basic), 8, 0, 1) - the disabler beam (/obj/projectile/beam/disabler): Move(space (8,79,2) (/turf/open/space/basic), 8, 0, 1) - the disabler beam (/obj/projectile/beam/disabler): pixel move(1, 0) - the disabler beam (/obj/projectile/beam/disabler): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:41:17.301] RUNTIME: ## TESTING: GC: -- [0x2108910a] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:41:17.579] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Colten Clewett (/mob/living/carbon/human) Proc: null_value (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Colten Clewett (/mob/living/carbon/human) - src: null - usr.loc: the floor (131,103,2) (/turf/open/floor/iron/white) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - A (/datum/port/input): RegisterSignal(Colten Clewett (/mob/living/carbon/human), "parent_qdeleting", "null_value", 0) - A (/datum/port/input): set value(Colten Clewett (/mob/living/carbon/human), 0) - A (/datum/port/input): set input(Colten Clewett (/mob/living/carbon/human), null) - the integrated circuit (/obj/item/integrated_circuit/loaded/speech_relay): ui act("set_component_input", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/physical_obscu... (/datum/ui_state/physical_obscured_state)) - /datum/tgui (/datum/tgui): on act message("set_component_input", /list (/list), /datum/ui_state/physical_obscu... (/datum/ui_state/physical_obscured_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Colten Clewett (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:41:38.637] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:41:53.352] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (42,142,2) (/turf/open/floor/plating) - call stack: - the plating (42,142,2) (/turf/open/floor/plating): process cell(2872) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:42:18.414] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Ivsi (/mob/dead/observer) - src.loc: null - call stack: - Ivsi (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Justice Koster (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 1, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:42:18.415] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Justice Koster (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 1, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:42:26.119] RUNTIME: ## TESTING: GC: -- [0xd00bed6] | /image was unable to be GC'd -- (ref count of 3) [2023-07-26 02:42:26.120] RUNTIME: ## TESTING: GC: -- [0x3000c9c] | /mob/dead/observer was unable to be GC'd -- (ref count of 11) [2023-07-26 02:42:26.120] RUNTIME: ## TESTING: GC: -- [0xd053666] | /image was unable to be GC'd -- (ref count of 3) [2023-07-26 02:42:26.120] RUNTIME: ## TESTING: GC: -- [0x3000c73] | /mob/dead/observer was unable to be GC'd -- (ref count of 8) [2023-07-26 02:42:28.172] RUNTIME: ## TESTING: GC: -- [0x210139dc] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:42:32.287] RUNTIME: ## TESTING: GC: -- [0x2108b13e] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-26 02:42:35.360] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - the laser (/obj/projectile/beam/laser): RegisterSignal(space (247,120,11) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - the laser (/obj/projectile/beam/laser): on enter(the laser (/obj/projectile/beam/laser), space (9,120,2) (/turf/open/space/basic), 8, 0, null, 1) - the laser (/obj/projectile/beam/laser): SendSignal("movable_moved", /list (/list)) - the laser (/obj/projectile/beam/laser): Moved(space (9,120,2) (/turf/open/space/basic), 8, 0, null, 1) - the laser (/obj/projectile/beam/laser): Moved(space (9,120,2) (/turf/open/space/basic), 8, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(space (8,120,2) (/turf/open/space/basic), 8, 0, 1) - the laser (/obj/projectile/beam/laser): Move(space (8,120,2) (/turf/open/space/basic), 8, 0, 1) - the laser (/obj/projectile/beam/laser): pixel move(1, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:42:37.856] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - the laser (/obj/projectile/beam/laser): RegisterSignal(space (247,124,11) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - the laser (/obj/projectile/beam/laser): on enter(the laser (/obj/projectile/beam/laser), space (9,124,2) (/turf/open/space/basic), 8, 0, null, 1) - the laser (/obj/projectile/beam/laser): SendSignal("movable_moved", /list (/list)) - the laser (/obj/projectile/beam/laser): Moved(space (9,124,2) (/turf/open/space/basic), 8, 0, null, 1) - the laser (/obj/projectile/beam/laser): Moved(space (9,124,2) (/turf/open/space/basic), 8, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(space (8,124,2) (/turf/open/space/basic), 8, 0, 1) - the laser (/obj/projectile/beam/laser): Move(space (8,124,2) (/turf/open/space/basic), 8, 0, 1) - the laser (/obj/projectile/beam/laser): pixel move(1, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:43:32.915] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:44:09.640] RUNTIME: ## TESTING: GC: -- [0xd0549e2] | /image was unable to be GC'd -- (ref count of 3) [2023-07-26 02:44:14.037] RUNTIME: ## TESTING: GC: -- [0xd05b78f] | /image was unable to be GC'd -- (ref count of 3) [2023-07-26 02:44:56.490] RUNTIME: runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/slice/Click) - source file: code/_onclick/hud/radial.dm,53 - usr: Colten Clewett (/mob/living/carbon/human) - src: the loader MOD gauntlets (/atom/movable/screen/radial/slice) - usr.loc: the floor (130,104,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the loader MOD gauntlets (/atom/movable/screen/radial/slice): Click(null, "mapwindow.map", "icon-x=21;icon-y=16;left=1;but...") - the loader MOD gauntlets (/atom/movable/screen/radial/slice): Click(null, "mapwindow.map", "icon-x=21;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Colten Clewett (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:45:14.262] RUNTIME: ## TESTING: GC: -- [0xd053c93] | /image was unable to be GC'd -- (ref count of 3) [2023-07-26 02:45:14.263] RUNTIME: ## TESTING: GC: -- [0x21081349] | /datum/hud/ghost was unable to be GC'd -- (ref count of 6) [2023-07-26 02:45:14.263] RUNTIME: ## TESTING: GC: -- [0x3000c1b] | /mob/dead/observer was unable to be GC'd -- (ref count of 10) [2023-07-26 02:45:38.945] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Aoeeee (/mob/dead/new_player) - src.loc: null - call stack: - Aoeeee (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Alec Petrov (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:45:38.946] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Alec Petrov (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:45:40.831] RUNTIME: ## TESTING: GC: -- [0xd05f210] | /image was unable to be GC'd -- (ref count of 3) [2023-07-26 02:45:40.877] RUNTIME: ## TESTING: GC: -- [0x3000cc5] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-07-26 02:45:43.924] RUNTIME: runtime error: Skillchip's owner is null or qdeleted brain. (code/modules/library/skill_learning/skillchip.dm:108) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Thirteen (/mob/living/carbon/human) - src: null - usr.loc: the floor (115,167,2) (/turf/open/floor/iron) - call stack: - stack trace("Skillchip\'s owner is null or ...", "code/modules/library/skill_lea...", 108) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): try deactivate skillchip(1, 1) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): on removal(1) - the brain (/obj/item/organ/internal/brain): destroy all skillchips(1) - the brain (/obj/item/organ/internal/brain): Destroy(0) - qdel(the brain (/obj/item/organ/internal/brain), 0) - Thirteen (/mob/living/carbon/human): spill organs(1, null, null) - Thirteen (/mob/living/carbon/human): gib(1, null, null, 0) - Thirteen (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): activate("action_button") - the microbomb implant (/obj/item/implant/explosive): ui action click(Thirteen (/mob/living/carbon/human), Activate Explosive Implant (/datum/action/item_action/explosive_implant)) - [2023-07-26 02:45:43.965] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Thirteen (/mob/living/carbon/human) - src: null - usr.loc: the floor (115,167,2) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Thirteen (/mob/living/carbon/human): Destroy(0) - Thirteen (/mob/living/carbon/human): Destroy(0) - Thirteen (/mob/living/carbon/human): Destroy(0) - Thirteen (/mob/living/carbon/human): Destroy(0) - qdel(Thirteen (/mob/living/carbon/human), 0) - Thirteen (/mob/living/carbon/human): gib(1, null, null, 0) - Thirteen (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): activate("action_button") - the microbomb implant (/obj/item/implant/explosive): ui action click(Thirteen (/mob/living/carbon/human), Activate Explosive Implant (/datum/action/item_action/explosive_implant)) - [2023-07-26 02:45:46.260] RUNTIME: ## TESTING: GC: -- [0xd040688] | /image was unable to be GC'd -- (ref count of 3) [2023-07-26 02:46:08.992] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Palladium XIV (/mob/dead/observer) - src.loc: null - call stack: - Palladium XIV (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(John Syndicate (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/codespeak (/datum/language/codespeak), 1, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:46:08.993] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(John Syndicate (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/codespeak (/datum/language/codespeak), 1, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:46:10.481] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Palladium XIV (/mob/dead/observer) - src.loc: null - call stack: - Palladium XIV (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Database (/mob/living/silicon/robot/nocell), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:46:10.481] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Database (/mob/living/silicon/robot/nocell), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:47:12.259] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Wolf Muddler (/mob/living/carbon/human) - src.loc: the floor (121,165,2) (/turf/open/floor/iron) - call stack: - Wolf Muddler (/mob/living/carbon/human): run examinate( (/atom/movable/flick_visual)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Wolf Muddler (/mob/living/carbon/human): Examine( (/atom/movable/flick_visual)) - (/atom/movable/flick_visual): ShiftClick(Wolf Muddler (/mob/living/carbon/human)) - Wolf Muddler (/mob/living/carbon/human): ShiftClickOn( (/atom/movable/flick_visual)) - Wolf Muddler (/mob/living/carbon/human): ClickOn( (/atom/movable/flick_visual), "icon-x=17;icon-y=19;vis-x=12;v...") - (/atom/movable/flick_visual): Click(the floor (121,166,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=19;vis-x=12;v...") - (/atom/movable/flick_visual): Click(the floor (121,166,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=19;vis-x=12;v...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Wolf Muddler (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:47:12.712] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (50,167,2) (/turf/open/floor/plating) - call stack: - the plating (50,167,2) (/turf/open/floor/plating): process cell(3121) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:47:16.154] RUNTIME: runtime error: Skillchip's owner is null or qdeleted brain. (code/modules/library/skill_learning/skillchip.dm:108) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("Skillchip\'s owner is null or ...", "code/modules/library/skill_lea...", 108) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): try deactivate skillchip(1, 1) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): on removal(1) - the brain (/obj/item/organ/internal/brain): destroy all skillchips(1) - the brain (/obj/item/organ/internal/brain): Destroy(0) - qdel(the brain (/obj/item/organ/internal/brain), 0) - Quiet (/mob/living/carbon/human): spill organs(1, null, null) - Quiet (/mob/living/carbon/human): gib(1, null, null, 0) - Quiet (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): timed explosion() - the microbomb implant (/obj/item/implant/explosive): activate("death") - the microbomb implant (/obj/item/implant/explosive): on death(Quiet (/mob/living/carbon/human), null) - [2023-07-26 02:47:16.156] RUNTIME: runtime error: Attempted to add a new component of type [/datum/component/infective] to a qdeleting parent of type [/obj/item/organ/internal/brain]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: code/datums/components/_component.dm,319 - usr: 0 - src: the brain (/obj/item/organ/internal/brain) - src.loc: null - call stack: - the brain (/obj/item/organ/internal/brain): AddComponent(/list (/list), null) - the brain (/obj/item/organ/internal/brain): on remove(Quiet (/mob/living/carbon/human), 1) - the brain (/obj/item/organ/internal/brain): Remove(Quiet (/mob/living/carbon/human), 1, 0) - the brain (/obj/item/organ/internal/brain): Remove(Quiet (/mob/living/carbon/human), 1, 0) - the brain (/obj/item/organ/internal/brain): Remove(Quiet (/mob/living/carbon/human), 1, 0) - the brain (/obj/item/organ/internal/brain): Destroy(0) - the brain (/obj/item/organ/internal/brain): Destroy(0) - qdel(the brain (/obj/item/organ/internal/brain), 0) - Quiet (/mob/living/carbon/human): spill organs(1, null, null) - Quiet (/mob/living/carbon/human): gib(1, null, null, 0) - Quiet (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): timed explosion() - the microbomb implant (/obj/item/implant/explosive): activate("death") - the microbomb implant (/obj/item/implant/explosive): on death(Quiet (/mob/living/carbon/human), null) - [2023-07-26 02:47:16.196] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Quiet (/mob/living/carbon/human): Destroy(0) - Quiet (/mob/living/carbon/human): Destroy(0) - Quiet (/mob/living/carbon/human): Destroy(0) - Quiet (/mob/living/carbon/human): Destroy(0) - qdel(Quiet (/mob/living/carbon/human), 0) - Quiet (/mob/living/carbon/human): gib(1, null, null, 0) - Quiet (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): timed explosion() - the microbomb implant (/obj/item/implant/explosive): activate("death") - the microbomb implant (/obj/item/implant/explosive): on death(Quiet (/mob/living/carbon/human), null) - [2023-07-26 02:47:16.390] RUNTIME: runtime error: Cannot read null.species - proc name: Knockdown (/mob/living/carbon/human/Knockdown) - source file: code/modules/mob/living/carbon/human/status_procs.dm,7 - usr: Canes E (/mob/living/carbon/human) - src: Quiet (/mob/living/carbon/human) - usr.loc: the floor (120,167,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Quiet (/mob/living/carbon/human): Knockdown(50, 0) - the stun baton (/obj/item/melee/baton/security/loaded): apply stun effect end(Quiet (/mob/living/carbon/human)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Canes E (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:47:25.145] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Penyalope Meowprakti (/mob/dead/observer) - src.loc: null - call stack: - Penyalope Meowprakti (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(PAL-9000 (/mob/living/silicon/ai), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:47:25.146] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(PAL-9000 (/mob/living/silicon/ai), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:47:48.880] RUNTIME: ## TESTING: GC: -- [0xd05be0b] | /image was unable to be GC'd -- (ref count of 3) [2023-07-26 02:47:56.607] RUNTIME: ## TESTING: GC: -- [0xd00f17e] | /image was unable to be GC'd -- (ref count of 3) [2023-07-26 02:48:14.464] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:48:34.993] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Alec Petrov (Chief Engineer) (/obj/item/modular_computer/pda/heads/ce): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): event networkfailure(0) - Alec Petrov (Chief Engineer) (/obj/item/modular_computer/pda/heads/ce): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:48:52.262] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Canes E (/mob/dead/observer) - src.loc: null - call stack: - Canes E (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Mason Slavovich (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:48:52.263] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Mason Slavovich (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:48:52.373] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Canes E (/mob/dead/observer) - src.loc: null - call stack: - Canes E (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Krakaahsje Vitche II (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:48:52.374] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Krakaahsje Vitche II (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:49:14.128] RUNTIME: ## TESTING: GC: -- [0xd060130] | /image was unable to be GC'd -- (ref count of 3) [2023-07-26 02:49:53.236] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:50:06.887] RUNTIME: runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/center/Click) - source file: code/_onclick/hud/radial.dm,72 - usr: Marion Semenov (/mob/living/carbon/human) - src: Close Menu (/atom/movable/screen/radial/center) - usr.loc: the plating (74,182,2) (/turf/open/floor/plating) - src.loc: null - call stack: - Close Menu (/atom/movable/screen/radial/center): Click(the plating (74,181,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=15;icon-y=21;left=1;but...") - Close Menu (/atom/movable/screen/radial/center): Click(the plating (74,181,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=15;icon-y=21;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Marion Semenov (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:50:09.860] RUNTIME: runtime error: list index out of bounds - proc name: shuttleRotate (/obj/machinery/atmospherics/shuttleRotate) - source file: code/modules/shuttle/shuttle_rotate.dm,94 - usr: null - src: the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air) - src.loc: the plating (177,137,12) (/turf/open/floor/plating) - call stack: - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): shuttleRotate(90, null) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(space (56,55,2) (/turf/open/space), /list (/list), 4, 1, 2, 90) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(space (56,55,2) (/turf/open/space), /list (/list), 4, 1, 2, 90) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(space (56,55,2) (/turf/open/space), /list (/list), 4, 1, 2, 90) - the pirate shuttle (/obj/docking_port/mobile/pirate): cleanup runway(Transit for pirate/pirate shut... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 90, 2, Space (/area/space)) - the pirate shuttle (/obj/docking_port/mobile/pirate): initiate docking(Transit for pirate/pirate shut... (/obj/docking_port/stationary/transit), 2, 0) - the pirate shuttle (/obj/docking_port/mobile/pirate): enterTransit() - the pirate shuttle (/obj/docking_port/mobile/pirate): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2023-07-26 02:50:20.995] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, /list (/list)) - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the disabler (/obj/item/gun/energy/disabler), 0) - the disabler (/obj/item/gun/energy/disabler): SendSignal("parent_qdeleting", /list (/list)) - qdel(the disabler (/obj/item/gun/energy/disabler), 0) - the security satchel (/obj/item/storage/backpack/satchel/sec): Destroy(0) - the security satchel (/obj/item/storage/backpack/satchel/sec): Destroy(0) - the security satchel (/obj/item/storage/backpack/satchel/sec): Destroy(0) - the security satchel (/obj/item/storage/backpack/satchel/sec): Destroy(0) - qdel(the security satchel (/obj/item/storage/backpack/satchel/sec), 0) - Johnny Pivot (/mob/living/carbon/human): Destroy(0) - ... - Johnny Pivot (/mob/living/carbon/human): Destroy(0) - qdel(Johnny Pivot (/mob/living/carbon/human), 0) - Johnny Pivot (/mob/living/carbon/human): gib(null, null, null, 0) - Johnny Pivot (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Johnny Pivot (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Johnny Pivot (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-26 02:50:21.000] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, "atom_dir_change") - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the disabler (/obj/item/gun/energy/disabler), 0) - the disabler (/obj/item/gun/energy/disabler): SendSignal("parent_qdeleting", /list (/list)) - qdel(the disabler (/obj/item/gun/energy/disabler), 0) - the security satchel (/obj/item/storage/backpack/satchel/sec): Destroy(0) - the security satchel (/obj/item/storage/backpack/satchel/sec): Destroy(0) - the security satchel (/obj/item/storage/backpack/satchel/sec): Destroy(0) - the security satchel (/obj/item/storage/backpack/satchel/sec): Destroy(0) - qdel(the security satchel (/obj/item/storage/backpack/satchel/sec), 0) - Johnny Pivot (/mob/living/carbon/human): Destroy(0) - ... - Johnny Pivot (/mob/living/carbon/human): Destroy(0) - qdel(Johnny Pivot (/mob/living/carbon/human), 0) - Johnny Pivot (/mob/living/carbon/human): gib(null, null, null, 0) - Johnny Pivot (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Johnny Pivot (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Johnny Pivot (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-26 02:50:21.206] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, /list (/list)) - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): SendSignal("parent_qdeleting", /list (/list)) - qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - Scotty Skywalker (/mob/living/carbon/human): Destroy(0) - Scotty Skywalker (/mob/living/carbon/human): Destroy(0) - Scotty Skywalker (/mob/living/carbon/human): Destroy(0) - Scotty Skywalker (/mob/living/carbon/human): Destroy(0) - Scotty Skywalker (/mob/living/carbon/human): Destroy(0) - qdel(Scotty Skywalker (/mob/living/carbon/human), 0) - Scotty Skywalker (/mob/living/carbon/human): gib(null, null, null, 0) - Scotty Skywalker (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Scotty Skywalker (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Scotty Skywalker (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-26 02:50:21.207] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, "atom_dir_change") - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): SendSignal("parent_qdeleting", /list (/list)) - qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - Scotty Skywalker (/mob/living/carbon/human): Destroy(0) - Scotty Skywalker (/mob/living/carbon/human): Destroy(0) - Scotty Skywalker (/mob/living/carbon/human): Destroy(0) - Scotty Skywalker (/mob/living/carbon/human): Destroy(0) - Scotty Skywalker (/mob/living/carbon/human): Destroy(0) - qdel(Scotty Skywalker (/mob/living/carbon/human), 0) - Scotty Skywalker (/mob/living/carbon/human): gib(null, null, null, 0) - Scotty Skywalker (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Scotty Skywalker (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Scotty Skywalker (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-26 02:50:21.649] RUNTIME: runtime error: Cannot execute null.remove addiction points(). - proc name: remove (/datum/quirk/item_quirk/junkie/remove) - source file: code/datums/quirks/negative_quirks/negative_quirks.dm,991 - usr: null - src: Smoker (/datum/quirk/item_quirk/junkie/smoker) - call stack: - Smoker (/datum/quirk/item_quirk/junkie/smoker): remove() - Smoker (/datum/quirk/item_quirk/junkie/smoker): remove from current holder(0) - Smoker (/datum/quirk/item_quirk/junkie/smoker): Destroy(0) - qdel(Smoker (/datum/quirk/item_quirk/junkie/smoker), 0) - Smoker (/datum/quirk/item_quirk/junkie/smoker): on holder qdeleting(Lurks-In-Swamps (/mob/living/carbon/human), 0) - Lurks-In-Swamps (/mob/living/carbon/human): SendSignal("parent_qdeleting", /list (/list)) - qdel(Lurks-In-Swamps (/mob/living/carbon/human), 0) - Lurks-In-Swamps (/mob/living/carbon/human): gib(null, null, null, 0) - Lurks-In-Swamps (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Lurks-In-Swamps (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Lurks-In-Swamps (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-26 02:50:21.664] RUNTIME: runtime error: Cannot read null.damage_resistance - proc name: apply damage (/datum/species/proc/apply_damage) - source file: code/modules/mob/living/carbon/human/_species.dm,1363 - usr: null - src: Lizardperson (/datum/species/lizard) - call stack: - Lizardperson (/datum/species/lizard): apply damage(20, "brute", "chest", 0, Lurks-In-Swamps (/mob/living/carbon/human), 0, 0, 0, 0, 0, null, null) - Lurks-In-Swamps (/mob/living/carbon/human): apply damage(20, "brute", "chest", 0, 0, 0, 0, 0, 0, null, null) - the storage implant (/obj/item/implant/storage): removed(Lurks-In-Swamps (/mob/living/carbon/human), 0, 0) - the storage implant (/obj/item/implant/storage): Destroy(0) - qdel(the storage implant (/obj/item/implant/storage), 0) - Lurks-In-Swamps (/mob/living/carbon/human): Destroy(0) - Lurks-In-Swamps (/mob/living/carbon/human): Destroy(0) - Lurks-In-Swamps (/mob/living/carbon/human): Destroy(0) - Lurks-In-Swamps (/mob/living/carbon/human): Destroy(0) - Lurks-In-Swamps (/mob/living/carbon/human): Destroy(0) - qdel(Lurks-In-Swamps (/mob/living/carbon/human), 0) - Lurks-In-Swamps (/mob/living/carbon/human): gib(null, null, null, 0) - Lurks-In-Swamps (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Lurks-In-Swamps (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Lurks-In-Swamps (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-26 02:50:21.746] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Database (/mob/living/silicon/robot/nocell): Destroy(0) - Database (/mob/living/silicon/robot/nocell): Destroy(0) - Database (/mob/living/silicon/robot/nocell): Destroy(0) - Database (/mob/living/silicon/robot/nocell): Destroy(0) - qdel(Database (/mob/living/silicon/robot/nocell), 0) - Database (/mob/living/silicon/robot/nocell): gib(null, null, null) - nuke gib(Database (/mob/living/silicon/robot/nocell), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Database (/mob/living/silicon/robot/nocell), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-26 02:50:22.602] RUNTIME: runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: code/_onclick/hud/hud.dm,260 - usr: Hydrox (/mob/living/brain) - src: /datum/hud/human (/datum/hud/human) - usr.loc: Hydrox\'s brain (/obj/item/organ/internal/brain) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(100, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(100, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(100) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): update filters() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Astrogem2 (/client): Open Escape Menu() - [2023-07-26 02:50:22.603] RUNTIME: runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: code/_onclick/hud/hud.dm,260 - usr: Hydrox (/mob/living/brain) - src: /datum/hud/human (/datum/hud/human) - usr.loc: Hydrox\'s brain (/obj/item/organ/internal/brain) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(101, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(101, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(101) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): update filters() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Astrogem2 (/client): Open Escape Menu() - [2023-07-26 02:50:22.607] RUNTIME: runtime error: Cannot execute null.update filters(). - proc name: update filters (/atom/movable/plane_master_controller/update_filters) - source file: code/_onclick/hud/rendering/plane_master_controller.dm,48 - usr: Hydrox (/mob/living/brain) - src: the plane_masters_non_master (/atom/movable/plane_master_controller/non_master) - usr.loc: Hydrox\'s brain (/obj/item/organ/internal/brain) - src.loc: null - call stack: - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): update filters() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Astrogem2 (/client): Open Escape Menu() - [2023-07-26 02:50:22.608] RUNTIME: runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: code/_onclick/hud/hud.dm,260 - usr: Hydrox (/mob/living/brain) - src: /datum/hud/human (/datum/hud/human) - usr.loc: Hydrox\'s brain (/obj/item/organ/internal/brain) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(100, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(100, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(100) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Astrogem2 (/client): Open Escape Menu() - [2023-07-26 02:50:22.609] RUNTIME: runtime error: Cannot read null.plane_masters - proc name: get plane master (/datum/hud/proc/get_plane_master) - source file: code/_onclick/hud/hud.dm,260 - usr: Hydrox (/mob/living/brain) - src: /datum/hud/human (/datum/hud/human) - usr.loc: Hydrox\'s brain (/obj/item/organ/internal/brain) - call stack: - /datum/hud/human (/datum/hud/human): get plane master(101, "main") - /datum/hud/human (/datum/hud/human): get true plane masters(101, "main") - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get true plane(101) - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): get planes() - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Astrogem2 (/client): Open Escape Menu() - [2023-07-26 02:50:22.610] RUNTIME: runtime error: Cannot execute null.remove filter(). - proc name: remove filter (/atom/movable/plane_master_controller/remove_filter) - source file: code/_onclick/hud/rendering/plane_master_controller.dm,43 - usr: Hydrox (/mob/living/brain) - src: the plane_masters_non_master (/atom/movable/plane_master_controller/non_master) - usr.loc: Hydrox\'s brain (/obj/item/organ/internal/brain) - src.loc: null - call stack: - the plane_masters_non_master (/atom/movable/plane_master_controller/non_master): remove filter("escape_menu_blur") - /datum/escape_menu (/datum/escape_menu): Destroy(0) - qdel(/datum/escape_menu (/datum/escape_menu), 0) - Astrogem2 (/client): Open Escape Menu() - [2023-07-26 02:50:25.160] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:50:26.911] RUNTIME: runtime error: list index out of bounds - proc name: shuttleRotate (/obj/machinery/atmospherics/shuttleRotate) - source file: code/modules/shuttle/shuttle_rotate.dm,94 - usr: null - src: the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air) - src.loc: the plating (208,180,11) (/turf/open/floor/plating) - call stack: - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): shuttleRotate(270, null) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(hyperspace (177,137,12) (/turf/open/space/transit/north), /list (/list), 2, 1, 1, 270) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(hyperspace (177,137,12) (/turf/open/space/transit/north), /list (/list), 2, 1, 1, 270) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(hyperspace (177,137,12) (/turf/open/space/transit/north), /list (/list), 2, 1, 1, 270) - the pirate shuttle (/obj/docking_port/mobile/pirate): cleanup runway(Deep Space (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 270, 1, Hyperspace (/area/shuttle/transit)) - the pirate shuttle (/obj/docking_port/mobile/pirate): initiate docking(Deep Space (/obj/docking_port/stationary), 1, 0) - the pirate shuttle (/obj/docking_port/mobile/pirate): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2023-07-26 02:50:32.404] RUNTIME: ## TESTING: GC: -- [0x21081984] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:51:00.453] RUNTIME: runtime error: Cannot read null.ctf_enabled - proc name: ctf enabled (/datum/ctf_panel/proc/ctf_enabled) - source file: code/modules/capture_the_flag/ctf_panel.dm,86 - usr: Potato (/mob/dead/observer) - src: /datum/ctf_panel (/datum/ctf_panel) - usr.loc: the floor (101,154,2) (/turf/open/floor/iron/dark) - call stack: - /datum/ctf_panel (/datum/ctf_panel): ctf enabled() - /datum/ctf_panel (/datum/ctf_panel): ui act("vote", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("vote", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Potato (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:51:04.251] RUNTIME: ## TESTING: GC: -- [0x210583f7] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-26 02:51:10.829] RUNTIME: ## TESTING: GC: -- [0x201f85d] | /obj/item/restraints/legcuffs/beartrap/energy was unable to be GC'd -- (ref count of 2) [2023-07-26 02:51:16.976] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:51:20.802] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Canes E (/mob/dead/observer) - src.loc: null - call stack: - Canes E (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Alec Petrov (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:51:20.803] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Alec Petrov (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-26 02:51:27.962] RUNTIME: ## TESTING: GC: -- [0x3000c5d] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-07-26 02:51:40.118] RUNTIME: Shutting down Chat subsystem... [2023-07-26 02:51:40.118] RUNTIME: Shutting down Init Profiler subsystem... [2023-07-26 02:51:40.119] RUNTIME: Shutting down Ban Cache subsystem... [2023-07-26 02:51:40.120] RUNTIME: Shutting down Stat Panels subsystem... [2023-07-26 02:51:40.120] RUNTIME: Shutting down Explosions subsystem... [2023-07-26 02:51:40.121] RUNTIME: Shutting down Pathfinder subsystem... [2023-07-26 02:51:40.121] RUNTIME: Shutting down Minor Mapping subsystem... [2023-07-26 02:51:40.122] RUNTIME: Shutting down Shuttle subsystem... [2023-07-26 02:51:40.122] RUNTIME: Warning: Subsystem `Shuttle` slept 152 times. [2023-07-26 02:51:40.123] RUNTIME: Shutting down Lighting subsystem... [2023-07-26 02:51:40.123] RUNTIME: Shutting down XKeyScore subsystem... [2023-07-26 02:51:40.124] RUNTIME: Shutting down PRISM subsystem... [2023-07-26 02:51:40.125] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-07-26 02:51:40.125] RUNTIME: Shutting down Assets subsystem... [2023-07-26 02:51:40.126] RUNTIME: Shutting down Vote subsystem... [2023-07-26 02:51:40.126] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-07-26 02:51:40.127] RUNTIME: Shutting down Persistence subsystem... [2023-07-26 02:51:40.127] RUNTIME: Shutting down Atmospherics subsystem... [2023-07-26 02:51:40.128] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-07-26 02:51:40.129] RUNTIME: Shutting down Wet floors subsystem... [2023-07-26 02:51:40.129] RUNTIME: Shutting down Weather subsystem... [2023-07-26 02:51:40.129] RUNTIME: Warning: Subsystem `Weather` slept 1 times. [2023-07-26 02:51:40.130] RUNTIME: Shutting down Wardrobe subsystem... [2023-07-26 02:51:40.131] RUNTIME: Shutting down Verb Manager subsystem... [2023-07-26 02:51:40.131] RUNTIME: Shutting down Tutorials subsystem... [2023-07-26 02:51:40.132] RUNTIME: Shutting down Tram Process subsystem... [2023-07-26 02:51:40.132] RUNTIME: Shutting down Traitor subsystem... [2023-07-26 02:51:40.133] RUNTIME: Shutting down Throwing subsystem... [2023-07-26 02:51:40.133] RUNTIME: Shutting down tgui subsystem... [2023-07-26 02:51:40.179] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-07-26 02:51:40.180] RUNTIME: Shutting down Sun subsystem... [2023-07-26 02:51:40.185] RUNTIME: Shutting down Speech Controller subsystem... [2023-07-26 02:51:40.185] RUNTIME: Shutting down Space Drift subsystem... [2023-07-26 02:51:40.186] RUNTIME: Shutting down Smoke subsystem... [2023-07-26 02:51:40.187] RUNTIME: Shutting down Singularity subsystem... [2023-07-26 02:51:40.188] RUNTIME: Shutting down Radio subsystem... [2023-07-26 02:51:40.188] RUNTIME: Shutting down Radiation subsystem... [2023-07-26 02:51:40.189] RUNTIME: Shutting down Projectiles subsystem... [2023-07-26 02:51:40.189] RUNTIME: Shutting down Processing subsystem... [2023-07-26 02:51:40.190] RUNTIME: Shutting down Points of Interest subsystem... [2023-07-26 02:51:40.190] RUNTIME: Shutting down Plumbing subsystem... [2023-07-26 02:51:40.190] RUNTIME: Shutting down Ping subsystem... [2023-07-26 02:51:40.191] RUNTIME: Shutting down Parallax subsystem... [2023-07-26 02:51:40.191] RUNTIME: Shutting down pAI subsystem... [2023-07-26 02:51:40.192] RUNTIME: Shutting down Overlay subsystem... [2023-07-26 02:51:40.353] RUNTIME: Shutting down Objects subsystem... [2023-07-26 02:51:40.354] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-07-26 02:51:40.354] RUNTIME: Shutting down NPC Pool subsystem... [2023-07-26 02:51:40.354] RUNTIME: Shutting down Night Shift subsystem... [2023-07-26 02:51:40.355] RUNTIME: Shutting down Movement Loops subsystem... [2023-07-26 02:51:40.355] RUNTIME: Shutting down Movement Handler subsystem... [2023-07-26 02:51:40.356] RUNTIME: Shutting down MouseEntered subsystem... [2023-07-26 02:51:40.356] RUNTIME: Shutting down Mood subsystem... [2023-07-26 02:51:40.356] RUNTIME: Shutting down Modular Computers subsystem... [2023-07-26 02:51:40.357] RUNTIME: Shutting down Mobs subsystem... [2023-07-26 02:51:40.357] RUNTIME: Shutting down Materials subsystem... [2023-07-26 02:51:40.358] RUNTIME: Shutting down Lua Scripting subsystem... [2023-07-26 02:51:40.383] RUNTIME: Shutting down Library Loading subsystem... [2023-07-26 02:51:40.383] RUNTIME: Shutting down Lag Switch subsystem... [2023-07-26 02:51:40.384] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-07-26 02:51:40.384] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-07-26 02:51:40.385] RUNTIME: Shutting down Foam subsystem... [2023-07-26 02:51:40.385] RUNTIME: Shutting down Fluid subsystem... [2023-07-26 02:51:40.386] RUNTIME: Shutting down Fast Processing subsystem... [2023-07-26 02:51:40.386] RUNTIME: Shutting down Escape Menu subsystem... [2023-07-26 02:51:40.387] RUNTIME: Shutting down Eigenstates subsystem... [2023-07-26 02:51:40.387] RUNTIME: Shutting down Disease subsystem... [2023-07-26 02:51:40.388] RUNTIME: Shutting down Digital Clocks subsystem... [2023-07-26 02:51:40.388] RUNTIME: Shutting down Datum Component System subsystem... [2023-07-26 02:51:40.389] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-07-26 02:51:40.389] RUNTIME: Shutting down Communications subsystem... [2023-07-26 02:51:40.389] RUNTIME: Shutting down Clock Component subsystem... [2023-07-26 02:51:40.390] RUNTIME: Shutting down Circuit Components subsystem... [2023-07-26 02:51:40.390] RUNTIME: Shutting down Burning subsystem... [2023-07-26 02:51:40.391] RUNTIME: Shutting down Blackmarket subsystem... [2023-07-26 02:51:40.391] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-07-26 02:51:40.391] RUNTIME: Shutting down Aura Healing subsystem... [2023-07-26 02:51:40.392] RUNTIME: Shutting down Augury subsystem... [2023-07-26 02:51:40.392] RUNTIME: Shutting down Asset Loading subsystem... [2023-07-26 02:51:40.393] RUNTIME: Shutting down Area Contents subsystem... [2023-07-26 02:51:40.393] RUNTIME: Shutting down Antag HUDs subsystem... [2023-07-26 02:51:40.394] RUNTIME: Shutting down Ambience subsystem... [2023-07-26 02:51:40.394] RUNTIME: Shutting down Addiction subsystem... [2023-07-26 02:51:40.395] RUNTIME: Shutting down Acid subsystem... [2023-07-26 02:51:40.395] RUNTIME: Shutting down Timer subsystem... [2023-07-26 02:51:40.396] RUNTIME: Shutting down Sound Loops subsystem... [2023-07-26 02:51:40.396] RUNTIME: Shutting down Runechat subsystem... [2023-07-26 02:51:40.397] RUNTIME: Shutting down Skills subsystem... [2023-07-26 02:51:40.398] RUNTIME: Shutting down Machines subsystem... [2023-07-26 02:51:40.398] RUNTIME: Shutting down Language subsystem... [2023-07-26 02:51:40.399] RUNTIME: Shutting down Atoms subsystem... [2023-07-26 02:51:40.399] RUNTIME: Shutting down Text To Speech subsystem... [2023-07-26 02:51:40.400] RUNTIME: Shutting down Restaurant subsystem... [2023-07-26 02:51:40.400] RUNTIME: Shutting down Economy subsystem... [2023-07-26 02:51:40.401] RUNTIME: Shutting down Spatial Grid subsystem... [2023-07-26 02:51:40.401] RUNTIME: Shutting down Time Tracking subsystem... [2023-07-26 02:51:40.402] RUNTIME: Shutting down Research subsystem... [2023-07-26 02:51:40.402] RUNTIME: Shutting down Early Assets subsystem... [2023-07-26 02:51:40.403] RUNTIME: Shutting down Mapping subsystem... [2023-07-26 02:51:40.403] RUNTIME: Shutting down Trading Card Game subsystem... [2023-07-26 02:51:40.404] RUNTIME: Shutting down Ticker subsystem... [2023-07-26 02:51:40.404] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-07-26 02:51:41.092] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-07-26 02:51:41.092] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-07-26 02:51:41.093] RUNTIME: Shutting down AI movement subsystem... [2023-07-26 02:51:41.093] RUNTIME: Shutting down Jobs subsystem... [2023-07-26 02:51:41.094] RUNTIME: Shutting down IDs and Access subsystem... [2023-07-26 02:51:41.094] RUNTIME: Shutting down Events subsystem... [2023-07-26 02:51:41.094] RUNTIME: Shutting down Reagents subsystem... [2023-07-26 02:51:41.095] RUNTIME: Shutting down Quirks subsystem... [2023-07-26 02:51:41.095] RUNTIME: Shutting down Station subsystem... [2023-07-26 02:51:41.096] RUNTIME: Shutting down Achievements subsystem... [2023-07-26 02:51:41.138] RUNTIME: Shutting down Discord subsystem... [2023-07-26 02:51:41.139] RUNTIME: Shutting down Security Level subsystem... [2023-07-26 02:51:41.140] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-07-26 02:51:41.140] RUNTIME: Shutting down Greyscale subsystem... [2023-07-26 02:51:41.141] RUNTIME: Shutting down Instruments subsystem... [2023-07-26 02:51:41.141] RUNTIME: Shutting down Sounds subsystem... [2023-07-26 02:51:41.142] RUNTIME: Shutting down Input subsystem... [2023-07-26 02:51:41.142] RUNTIME: Shutting down Server Tasks subsystem... [2023-07-26 02:51:41.587] RUNTIME: Shutting down Blackbox subsystem... [2023-07-26 02:52:04.972] RUNTIME: Shutting down Database subsystem... [2023-07-26 02:52:05.038] RUNTIME: Shutting down Garbage subsystem... [2023-07-26 02:52:05.441] RUNTIME: Shutting down Title Screen subsystem... [2023-07-26 02:52:05.442] RUNTIME: Shutting down Profiler subsystem... [2023-07-26 02:52:05.442] RUNTIME: Warning: Subsystem `Profiler` slept 8 times. [2023-07-26 02:52:05.537] RUNTIME: Shutdown complete [2023-07-26 02:52:05.538] RUNTIME: World rebooted at 02:52:05