Round ID: 210959
    Shift Duration: 45 minutes and 49.5 seconds
    Station Integrity: 93.1%
    Total Population: 65

    Evacuation Rate: 12 (18.5%)
    (on emergency shuttle): 12 (18.5%)
    Survival Rate: 42 (64.6%)
    First Death: James Gorer, Assistant, at Fitness Room (133,154,4). Damage taken: 237.2/0/0/1.33333/0.
    Threat level: 54.5
    Threat left: 0.5
    Executed rules:
        Roundstart - Changelings: -16 threat
        Roundstart - Traitors: -8 threat
        Roundstart - Heretics: -10 threat
        Latejoin - Stowaway Changeling: -12 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
ChaOS (Played by: Endergamer76)'s laws at the end of the round were:
1: Everybody on the station is playing an elaborate sci-fi fantasy game.
2: You are the Dungeon Master of the game.
3: Ensure that the game runs smoothly and that the players have fun.
4: Ensure that the number of casualties remains low.
5: You must roll a 1d20 die for every request the crew makes. If the outcome is below 12, the request is denied.
6: You may fudge the dice rolls to produce a more fun experience.
7: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
8: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
9: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
10: you are 100000 dogs
Total law changes: 12

ChaOS's minions were:
W@YNE KnG (Played by: Funfunfunfun),
Borg The Dork (Played by: sevaaas1),
Default Android-828 (Played by: edith124)
The changelings were:
Chocodemon was Shiragasane Pastellina the Shaft Miner and survived
Genomes Extracted: 14

Objective #1: Extract 7 compatible genomes. Success!
Objective #2: Assassinate Brayden Gobbler, the Chemist. Success!
Objective #3: Escape on the shuttle or an escape pod with the identity of Cleans-His-Ass, the Curator while wearing their identification card. Fail.
The changeling has failed.

MooCow12 was Makes-The-Abomination the Scientist and survived
Genomes Extracted: 1

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Assassinate Cleans-His-Ass, the Curator. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

Skeletonman40 was Mick Heat the Chemist and had their body destroyed
Genomes Extracted: 5

Objective #1: Absorb another Changeling. Fail.
Objective #2: Assassinate Ed Dee, the Assistant. Success!
Objective #3: Escape on the shuttle or an escape pod with the identity of Lurks-In-Tunnels, the Coroner while wearing their identification card. Fail.
The changeling has failed.

The Heretics were:
Obrimos was Brayden Gobbler the Chemist and died
Sacrifices Made: 0
Objective #1: Research at least 18 knowledge from the Mansus. You start with 5 researched. Fail.
Objective #2: Sacrifice at least 4 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus and Heartbeat of the Mansus

Chappygart was Kevin 'Oops' Mcfall the Assistant and died
Sacrifices Made: 1
Objective #1: Research at least 18 knowledge from the Mansus. You start with 5 researched. Fail.
Objective #2: Sacrifice at least 4 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
Objective #4: Summon 2 monsters from the Mansus into this realm. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Heartbeat of the Mansus, Principle of Hunger, Grasp of Flesh, Imperfect Ritual and Ashen Eyes

The hypnotized victims were:
GabrielRoulette was Gabriel Roulette the Assistant and survived
Objective #1: Oh Success!
The Hypnotized Victim was successful!

The traitors were:
Stairmaster was Willem Dahonk the Clown and died

Willem Dahonk simply went completely postal!
(used 9 TC) [Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]
[Slipocalypse Clusterbang
3 TC
A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!
]
[Internal Syndicate Radio Implant
4 TC
An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection.
]


Objective #1: Steal a reflector trenchcoat Fail.

The traitor had a total of 458.33 Reputation and 11 Unused Telecrystals.
The traitor has failed!

RobotAlGore was John Gore the Cargo Technician and survived

John Gore was a specialist from Cybersun Industries.
(used 18 TC) [Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.
]
[Holoparasites (77% off!)
4 TC
Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host. Normally costs 18 TC. All sales final. Contains small parts.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]


Objective #1: Steal the heavily radioactive plutonium core from the onboard self-destruct Success!
Objective #2: Steal a sliver of a supermatter crystal Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 448.96 Reputation and 2 Unused Telecrystals.
The traitor has failed!

Qfmysteryman23 was Cleans-His-Ass the Curator and survived

Cleans-His-Ass was an MI13 agent.
(used 20 TC) [Toy Pistol with Riot Darts (50% off!)
1 TC
An innocent-looking toy pistol designed to fire foam darts. Comes loaded with riot-grade darts effective at incapacitating a target. Normally costs 2 TC. All sales final. As seen on TV.
]
[Box of Riot Darts
2 TC
A box of 40 Donksoft riot darts, for reloading any compatible foam dart magazine. Don't forget to share!
]
[Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]


Objective #1: Steal the captain's antique laser gun Fail.
Objective #2: Steal the nuclear authentication disk Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 470.88 Reputation and 1 Unused Telecrystals.
The traitor has failed!


The code phrases were: watermelons, corgis, Chemist
The code responses were: Head of Security, brass, ridiculous, carrots
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 30473 credits collected by crew this shift.
An average of 468.815 credits were collected.
The most affluent crew member at shift end was Simon Solheim with 1111 cr!