[2023-07-24 16:57:21.176] Starting up round ID 210940. - ------------------------- [2023-07-24 16:57:21.568] RUNTIME: World loaded at 16:57:20! [2023-07-24 16:57:21.571] RUNTIME: TGS Info: Activating API for version -censored- [2023-07-24 16:57:21.572] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-07-24 16:57:21.572] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-07-24 16:57:21.572] RUNTIME: Running /tg/ revision: - origin/master: 437265cae0f8ca47eeb95c29c8d3c94e5ef2c39f - Test merge active of PR #76663 commit ce331dda19a333f8cea88581a258e1ca00e80f1d - Test merge active of PR #76889 commit 46619651c36c08ea5465f39e0c607b730d9c698a - HEAD: de00d1579e54f4968e7bf84c0ee4f3e322fa37a9 [2023-07-24 16:57:21.579] RUNTIME: map_config not found: _maps/boxstation.json [2023-07-24 16:57:21.580] RUNTIME: Database connection established. [2023-07-24 16:57:21.582] RUNTIME: Running /tg/ revision: - origin/master: 437265cae0f8ca47eeb95c29c8d3c94e5ef2c39f - Test merge active of PR #76663 commit ce331dda19a333f8cea88581a258e1ca00e80f1d - Test merge active of PR #76889 commit 46619651c36c08ea5465f39e0c607b730d9c698a - HEAD: de00d1579e54f4968e7bf84c0ee4f3e322fa37a9 [2023-07-24 16:57:26.222] RUNTIME: Initialized Title Screen subsystem within 0.01 seconds! [2023-07-24 16:57:26.222] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-07-24 16:57:26.223] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-07-24 16:57:26.231] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-07-24 16:57:26.232] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-07-24 16:57:26.232] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-07-24 16:57:26.233] RUNTIME: Initialized Sounds subsystem within 0 seconds! [2023-07-24 16:57:26.258] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-07-24 16:57:27.009] RUNTIME: Initialized Greyscale subsystem within 0.75 seconds! [2023-07-24 16:57:27.009] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-07-24 16:57:27.009] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-07-24 16:57:27.012] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-07-24 16:57:27.915] RUNTIME: Initialized Achievements subsystem within 0.9 seconds! [2023-07-24 16:57:27.916] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-07-24 16:57:27.916] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-07-24 16:57:27.934] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-07-24 16:57:27.935] RUNTIME: Initialized Events subsystem within 0 seconds! [2023-07-24 16:57:27.939] RUNTIME: Initialized IDs and Access subsystem within 0 seconds! [2023-07-24 16:57:27.941] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-07-24 16:57:27.941] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-07-24 16:57:27.959] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-07-24 16:57:27.960] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-07-24 16:57:27.961] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-07-24 16:57:27.978] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2023-07-24 16:57:27.994] RUNTIME: Loading MetaStation... [2023-07-24 16:57:29.780] RUNTIME: Loaded Station in 1.8s! [2023-07-24 16:57:30.729] RUNTIME: Loaded Lavaland in 0.9s! [2023-07-24 16:57:32.609] RUNTIME: Ruin loader finished with 0 left to spend. [2023-07-24 16:57:35.879] RUNTIME: Ruin loader finished with 0 left to spend. [2023-07-24 16:57:36.116] RUNTIME: Cave Generator finished in 0.3s! [2023-07-24 16:57:36.130] RUNTIME: Cave Generator finished in 0s! [2023-07-24 16:57:37.047] RUNTIME: Initialized Mapping subsystem within 9.07 seconds! [2023-07-24 16:57:53.366] RUNTIME: Initialized Early Assets subsystem within 16.32 seconds! [2023-07-24 16:57:53.418] RUNTIME: Initialized Research subsystem within 0.05 seconds! [2023-07-24 16:57:53.419] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-07-24 16:57:53.451] RUNTIME: Initialized Spatial Grid subsystem within 0.03 seconds! [2023-07-24 16:57:53.452] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-07-24 16:57:53.453] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-07-24 16:57:53.726] RUNTIME: Initialized Text To Speech subsystem within 0.27 seconds! [2023-07-24 16:58:18.752] RUNTIME: runtime error: blood spawned in a bad turf (�space) at Unexplored Location (48,186,8) in the �Unexplored Location. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:12) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("blood spawned in a bad turf (s...", "code/game/objects/effects/deca...", 12) - the blood (/obj/effect/decal/cleanable/blood/splatter/over_window): Initialize(1, null) - the blood (/obj/effect/decal/cleanable/blood/splatter/over_window): Initialize(1, null) - the blood (/obj/effect/decal/cleanable/blood/splatter/over_window): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the blood (/obj/effect/decal/cleanable/blood/splatter/over_window), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize() - Master (/datum/controller/master): init subsystem(Atoms (/datum/controller/subsystem/atoms)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-07-24 16:58:57.346] RUNTIME: Initialized Atoms subsystem within 63.62 seconds! [2023-07-24 16:58:57.421] RUNTIME: Initialized Language subsystem within 0.01 seconds! [2023-07-24 16:58:57.579] RUNTIME: Initialized Machines subsystem within 0.16 seconds! [2023-07-24 16:58:57.587] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-07-24 16:58:57.587] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-07-24 16:58:57.589] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-07-24 16:58:57.590] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-07-24 16:58:57.590] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-07-24 16:58:57.591] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-07-24 16:58:57.591] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-07-24 16:58:57.592] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-07-24 16:58:58.285] RUNTIME: Initialized Library Loading subsystem within 0.69 seconds! [2023-07-24 16:58:58.466] RUNTIME: Initialized Lua Scripting subsystem within 0.18 seconds! [2023-07-24 16:58:58.474] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2023-07-24 16:58:58.474] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-07-24 16:58:58.475] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-07-24 16:58:58.478] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2023-07-24 16:58:58.480] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-07-24 16:58:58.509] RUNTIME: Initialized Wardrobe subsystem within 0.03 seconds! [2023-07-24 16:58:58.509] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-07-24 16:58:58.510] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-07-24 16:59:03.504] RUNTIME: Initialized Atmospherics subsystem within 4.99 seconds! [2023-07-24 16:59:03.541] RUNTIME: Loaded 21 engraved messages on map MetaStation [2023-07-24 16:59:03.543] RUNTIME: Loaded 2 prison tattoos [2023-07-24 16:59:03.731] RUNTIME: Initialized Persistence subsystem within 0.23 seconds! [2023-07-24 16:59:03.817] RUNTIME: Initialized Persistent Paintings subsystem within 0.09 seconds! [2023-07-24 16:59:03.818] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-07-24 16:59:06.332] RUNTIME: Initialized Assets subsystem within 2.51 seconds! [2023-07-24 16:59:09.682] RUNTIME: Initialized Icon Smoothing subsystem within 3.33 seconds! [2023-07-24 16:59:09.700] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-07-24 16:59:09.734] RUNTIME: Initialized PRISM subsystem within 0.03 seconds! [2023-07-24 16:59:22.820] RUNTIME: Initialized Lighting subsystem within 13.09 seconds! [2023-07-24 16:59:29.343] RUNTIME: Initialized Shuttle subsystem within 6.52 seconds! [2023-07-24 16:59:29.434] RUNTIME: Initialized Minor Mapping subsystem within 0.09 seconds! [2023-07-24 16:59:29.436] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-07-24 16:59:29.486] RUNTIME: Initialized Ban Cache subsystem within 0.05 seconds! [2023-07-24 16:59:29.543] RUNTIME: Initialized Init Profiler subsystem within 0.06 seconds! [2023-07-24 16:59:29.543] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-07-24 16:59:29.544] RUNTIME: Initializations complete within 123.3 seconds! [2023-07-24 17:01:46.159] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "ballastmonstergnargnar \\ Jona...", /list (/list)) - log manifest("ballastmonstergnargnar", Jonathon Gupta (/datum/mind), Jonathon Gupta (/mob/living/silicon/ai), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-24 17:01:46.300] RUNTIME: Game start took 1.9s [2023-07-24 17:03:56.528] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:03:57.020] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:03:57.518] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:01.021] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:03.063] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:04.062] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:05.566] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:12.860] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:14.896] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:19.685] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:20.689] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:21.185] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:22.159] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Valiant_Truss (/mob/dead/new_player) - src.loc: null - call stack: - Valiant_Truss (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Wolf Muddler (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 1, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:22.160] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Wolf Muddler (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 1, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:24.760] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:26.773] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:26.779] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:27.282] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:04:40.840] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:05:08.072] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:05:26.793] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:05:28.298] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:06:12.666] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:06:32.235] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:06:34.824] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:06:52.947] RUNTIME: ## TESTING: GC: -- [0x210036f1] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:06:52.947] RUNTIME: ## TESTING: GC: -- [0x21008c14] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:06:52.948] RUNTIME: ## TESTING: GC: -- [0x2101e7b0] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:06:52.948] RUNTIME: ## TESTING: GC: -- [0x2102b4f8] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:06:52.948] RUNTIME: ## TESTING: GC: -- [0x21033a12] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:06:52.948] RUNTIME: ## TESTING: GC: -- [0x21073d94] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:07:15.087] RUNTIME: ## TESTING: GC: -- [0x2101e469] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:07:16.023] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:07:37.480] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:07:37.539] RUNTIME: ## TESTING: GC: -- [0x210773f3] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:07:49.542] RUNTIME: ## TESTING: GC: -- [0x21073a08] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:08:12.073] RUNTIME: ## TESTING: GC: -- [0x21059c2f] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:08:12.074] RUNTIME: ## TESTING: GC: -- [0x21008347] | /datum/component/ghost_direct_control was unable to be GC'd -- (ref count of 2) [2023-07-24 17:08:28.515] RUNTIME: ## TESTING: GC: -- [0x2107791b] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:08:52.964] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:09:10.031] RUNTIME: runtime error: Invalid timer: Timer: Timer: 12398 ([0x21078dbf]), TTR: 617500, wait:1 Flags: 76, callBack: [0x21078cd5], callBack.object: /datum/looping_sound/acid(/datum/looping_sound/acid), callBack.delegate:start_sound_loop, source: code/datums/looping_sounds/_looping_sound.dm:219Prev: NULL, Next: NULL, SPENT(617500), QDELETED, NO CALLBACK world.time: 6102.5, head_offset: 6000, practical_offset: 206, REALTIMEOFDAY: 617500 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: code/controllers/subsystem/timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:10:14.826] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:10:54.007] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:11:33.594] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:13:09.057] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:14:03.474] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:14:21.628] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:14:24.128] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:14:34.637] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:14:54.320] RUNTIME: ## TESTING: GC: -- [0x201abbc] | /obj/effect/overlay/holo_pad_hologram was unable to be GC'd -- (ref count of 11) [2023-07-24 17:15:18.354] RUNTIME: ## TESTING: GC: -- [0x21053ff2] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:15:18.354] RUNTIME: ## TESTING: GC: -- [0x21078f20] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:15:18.355] RUNTIME: ## TESTING: GC: -- [0x21078d89] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:15:18.355] RUNTIME: ## TESTING: GC: -- [0x21063e53] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:15:18.355] RUNTIME: ## TESTING: GC: -- [0x210783bd] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:15:18.356] RUNTIME: ## TESTING: GC: -- [0x21078357] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:15:18.356] RUNTIME: ## TESTING: GC: -- [0x21077f4a] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:15:18.356] RUNTIME: ## TESTING: GC: -- [0x21078e9b] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:15:18.357] RUNTIME: ## TESTING: GC: -- [0x21064ad6] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:15:29.576] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:15:34.376] RUNTIME: ## TESTING: GC: -- [0x21078f25] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:15:58.404] RUNTIME: ## TESTING: GC: -- [0x21034f6b] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:16:44.585] RUNTIME: ## TESTING: GC: -- [0x21078187] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:19:52.938] RUNTIME: runtime error: Cannot execute null.add member(). - proc name: add member (/obj/machinery/atmospherics/pipe/add_member) - source file: code/modules/atmospherics/machinery/datum_pipeline.dm,180 - usr: Drainfly (/mob/living/carbon/human) - src: the dark pipe (/obj/machinery/atmospherics/pipe/smart) - usr.loc: the floor (180,112,2) (/turf/open/floor/iron) - src.loc: the floor (181,113,2) (/turf/open/floor/iron) - call stack: - the dark pipe (/obj/machinery/atmospherics/pipe/smart): add member(the dark pipe (/obj/machinery/atmospherics/pipe/smart)) - the dark pipe (/obj/machinery/atmospherics/pipe/smart): on construction(Drainfly (/mob/living/carbon/human), "#454545", 4) - the pipe fitting (/obj/item/pipe/quaternary): wrench act(Drainfly (/mob/living/carbon/human), the rapid pipe dispenser (/obj/item/pipe_dispenser)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): pre attack(the floor (180,113,2) (/turf/open/floor/iron), Drainfly (/mob/living/carbon/human), "icon-x=17;icon-y=19;left=1;but...") - the rapid pipe dispenser (/obj/item/pipe_dispenser): melee attack chain(Drainfly (/mob/living/carbon/human), the floor (180,113,2) (/turf/open/floor/iron), "icon-x=17;icon-y=19;left=1;but...") - Drainfly (/mob/living/carbon/human): ClickOn(the floor (180,113,2) (/turf/open/floor/iron), "icon-x=17;icon-y=19;left=1;but...") - the floor (180,113,2) (/turf/open/floor/iron): Click(the floor (180,113,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=19;left=1;but...") - [2023-07-24 17:28:11.299] RUNTIME: ## TESTING: GC: -- [0x210045b8] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:29:21.848] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:31:10.034] RUNTIME: ## TESTING: GC: -- [0x210339e7] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:31:22.284] RUNTIME: ## TESTING: GC: -- [0x2107b09f] | /datum/pipeline was unable to be GC'd -- (ref count of 2) [2023-07-24 17:31:46.985] RUNTIME: ## TESTING: GC: -- [0x2107ad94] | /datum/pipeline was unable to be GC'd -- (ref count of 2) [2023-07-24 17:33:45.973] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget) - call stack: - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:34:10.009] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:34:25.361] RUNTIME: runtime error: Cannot modify null.moving_from_pull. - proc name: Move (/mob/living/Move) - source file: code/modules/mob/living/living.dm,924 - usr: the pink adult slime (311) (/mob/living/simple_animal/slime) - src: the orange baby slime (323) (/mob/living/simple_animal/slime) - usr.loc: the reinforced floor (171,90,2) (/turf/open/floor/engine) - src.loc: the reinforced floor (171,91,2) (/turf/open/floor/engine) - call stack: - the orange baby slime (323) (/mob/living/simple_animal/slime): Move(the reinforced floor (171,92,2) (/turf/open/floor/engine), 1, 10.4575) - the pink adult slime (311) (/mob/living/simple_animal/slime): PushAM(the orange baby slime (323) (/mob/living/simple_animal/slime), 1000) - the pink adult slime (311) (/mob/living/simple_animal/slime): Bump(the orange baby slime (323) (/mob/living/simple_animal/slime)) - the reinforced floor (171,91,2) (/turf/open/floor/engine): Enter(the pink adult slime (311) (/mob/living/simple_animal/slime)) - the pink adult slime (311) (/mob/living/simple_animal/slime): Move(the reinforced floor (171,91,2) (/turf/open/floor/engine), 1, 0, 1) - the pink adult slime (311) (/mob/living/simple_animal/slime): Move(the reinforced floor (171,91,2) (/turf/open/floor/engine), 1, 0, 1) - the pink adult slime (311) (/mob/living/simple_animal/slime): Move(the reinforced floor (171,91,2) (/turf/open/floor/engine), 1, null) - the pink adult slime (311) (/mob/living/simple_animal/slime): handle targets(2, 969) - the pink adult slime (311) (/mob/living/simple_animal/slime): Life(2, 969) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:35:31.791] RUNTIME: ## TESTING: GC: -- [0x2107b758] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.791] RUNTIME: ## TESTING: GC: -- [0x2107950a] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.792] RUNTIME: ## TESTING: GC: -- [0x2107bc7b] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.792] RUNTIME: ## TESTING: GC: -- [0x2107bc91] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.793] RUNTIME: ## TESTING: GC: -- [0x21078d6b] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.793] RUNTIME: ## TESTING: GC: -- [0x2107bd1f] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.793] RUNTIME: ## TESTING: GC: -- [0x2107bd28] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.794] RUNTIME: ## TESTING: GC: -- [0x2107be5e] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.794] RUNTIME: ## TESTING: GC: -- [0x2107be74] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.795] RUNTIME: ## TESTING: GC: -- [0x2107c0cc] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.795] RUNTIME: ## TESTING: GC: -- [0x2107c0e1] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.795] RUNTIME: ## TESTING: GC: -- [0x2107b0d4] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.796] RUNTIME: ## TESTING: GC: -- [0x2107c0fd] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.796] RUNTIME: ## TESTING: GC: -- [0x2107bf27] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.796] RUNTIME: ## TESTING: GC: -- [0x2107bbd5] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.797] RUNTIME: ## TESTING: GC: -- [0x2107bcf7] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.797] RUNTIME: ## TESTING: GC: -- [0x2107bcb3] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.797] RUNTIME: ## TESTING: GC: -- [0x2107bfcf] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.798] RUNTIME: ## TESTING: GC: -- [0x2107bfa5] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.798] RUNTIME: ## TESTING: GC: -- [0x2107be53] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.798] RUNTIME: ## TESTING: GC: -- [0x2107be59] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.799] RUNTIME: ## TESTING: GC: -- [0x2107bb8d] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.799] RUNTIME: ## TESTING: GC: -- [0x2107bb9c] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.800] RUNTIME: ## TESTING: GC: -- [0x2107c0a5] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.800] RUNTIME: ## TESTING: GC: -- [0x2107be67] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.800] RUNTIME: ## TESTING: GC: -- [0x2107b775] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.801] RUNTIME: ## TESTING: GC: -- [0x2107a6e7] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.801] RUNTIME: ## TESTING: GC: -- [0x2107a5fd] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.802] RUNTIME: ## TESTING: GC: -- [0x2107bcf3] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.802] RUNTIME: ## TESTING: GC: -- [0x2107c057] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.802] RUNTIME: ## TESTING: GC: -- [0x2107bf44] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.803] RUNTIME: ## TESTING: GC: -- [0x2107bce3] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.803] RUNTIME: ## TESTING: GC: -- [0x2107bf41] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.803] RUNTIME: ## TESTING: GC: -- [0x2107be0e] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.804] RUNTIME: ## TESTING: GC: -- [0x2107bb97] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.804] RUNTIME: ## TESTING: GC: -- [0x2107bb98] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.805] RUNTIME: ## TESTING: GC: -- [0x2107b6b4] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.805] RUNTIME: ## TESTING: GC: -- [0x2107bd0a] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:31.805] RUNTIME: ## TESTING: GC: -- [0x2107be37] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 17:35:42.121] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:36:09.283] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: RacheI (/mob/dead/new_player) - src.loc: null - call stack: - RacheI (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Gall Eggbert (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 1, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:36:09.285] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Gall Eggbert (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 1, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:36:17.117] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:36:20.275] RUNTIME: ## TESTING: GC: -- [0x2107a723] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:36:56.882] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:37:47.367] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:38:03.023] RUNTIME: ## TESTING: GC: -- [0x201bd6b] | /obj/item/restraints/legcuffs/beartrap/energy was unable to be GC'd -- (ref count of 2) [2023-07-24 17:38:18.260] RUNTIME: ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 215 src: the dark gas filter usr: . [2023-07-24 17:38:18.261] RUNTIME: ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 215 src: the dark gas filter usr: . [2023-07-24 17:38:31.323] RUNTIME: runtime error: Cannot modify null.moving_from_pull. - proc name: Move (/mob/living/Move) - source file: code/modules/mob/living/living.dm,924 - usr: the grey baby slime (265) (/mob/living/simple_animal/slime) - src: the orange baby slime (323) (/mob/living/simple_animal/slime) - usr.loc: the reinforced floor (170,90,2) (/turf/open/floor/engine) - src.loc: the reinforced floor (170,92,2) (/turf/open/floor/engine) - call stack: - the orange baby slime (323) (/mob/living/simple_animal/slime): Move(the reinforced floor (171,92,2) (/turf/open/floor/engine), 4, 8) - the monkey (438) (/mob/living/carbon/human/species/monkey): PushAM(the orange baby slime (323) (/mob/living/simple_animal/slime), 1000) - the monkey (438) (/mob/living/carbon/human/species/monkey): Bump(the orange baby slime (323) (/mob/living/simple_animal/slime)) - the reinforced floor (170,92,2) (/turf/open/floor/engine): Enter(the monkey (438) (/mob/living/carbon/human/species/monkey)) - the monkey (438) (/mob/living/carbon/human/species/monkey): Move(the reinforced floor (170,92,2) (/turf/open/floor/engine), 1, 8, 1) - the monkey (438) (/mob/living/carbon/human/species/monkey): Move(the reinforced floor (170,92,2) (/turf/open/floor/engine), 1, 8, 1) - the monkey (438) (/mob/living/carbon/human/species/monkey): Move(the reinforced floor (170,92,2) (/turf/open/floor/engine), 1, 8) - the monkey (438) (/mob/living/carbon/human/species/monkey): Move(the reinforced floor (170,92,2) (/turf/open/floor/engine), 1, 8) - the monkey (438) (/mob/living/carbon/human/species/monkey): Move(the reinforced floor (170,92,2) (/turf/open/floor/engine), 1, 8) - the pink baby slime (558) (/mob/living/simple_animal/slime): Move(the reinforced floor (170,92,2) (/turf/open/floor/engine), 1, 8) - ... - the reinforced floor (170,91,2) (/turf/open/floor/engine): Enter(the grey baby slime (265) (/mob/living/simple_animal/slime)) - the grey baby slime (265) (/mob/living/simple_animal/slime): Move(the reinforced floor (170,91,2) (/turf/open/floor/engine), 1, 0, 1) - the grey baby slime (265) (/mob/living/simple_animal/slime): Move(the reinforced floor (170,91,2) (/turf/open/floor/engine), 1, 0, 1) - the grey baby slime (265) (/mob/living/simple_animal/slime): Move(the reinforced floor (170,91,2) (/turf/open/floor/engine), 1, null) - the grey baby slime (265) (/mob/living/simple_animal/slime): handle targets(2, 1091) - the grey baby slime (265) (/mob/living/simple_animal/slime): Life(2, 1091) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:40:06.455] RUNTIME: ## TESTING: GC: -- [0x210090d3] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:40:19.818] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:41:12.951] RUNTIME: ## TESTING: GC: -- [0x21012588] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:42:24.502] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:43:53.267] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - .38 bullet (/obj/projectile/bullet/c38): RegisterSignal(space (247,139,11) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - .38 bullet (/obj/projectile/bullet/c38): on enter(.38 bullet (/obj/projectile/bullet/c38), space (9,139,2) (/turf/open/space/basic), 8, 0, null, 1) - .38 bullet (/obj/projectile/bullet/c38): SendSignal("movable_moved", /list (/list)) - .38 bullet (/obj/projectile/bullet/c38): Moved(space (9,139,2) (/turf/open/space/basic), 8, 0, null, 1) - .38 bullet (/obj/projectile/bullet/c38): Moved(space (9,139,2) (/turf/open/space/basic), 8, 0, null, 1) - .38 bullet (/obj/projectile/bullet/c38): Move(space (8,139,2) (/turf/open/space/basic), 8, 0, 1) - .38 bullet (/obj/projectile/bullet/c38): Move(space (8,139,2) (/turf/open/space/basic), 8, 0, 1) - .38 bullet (/obj/projectile/bullet/c38): pixel move(1, 0) - .38 bullet (/obj/projectile/bullet/c38): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:45:42.066] RUNTIME: runtime error: adding a /obj/item/organ/external/wings/functional/skeleton to a /mob/living/carbon/human when it shouldn't be! (code/modules/surgery/organs/external/_external_organ.dm:68) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Guillermo Collins (/mob/living/carbon/human) - src: null - usr.loc: the volcanic floor (206,185,3) (/turf/open/misc/asteroid/basalt/lava_land_surface) - call stack: - stack trace("adding a /obj/item/organ/exter...", "code/modules/surgery/organs/ex...", 68) - the skeletal wings (/obj/item/organ/external/wings/functional/skeleton): Insert(Guillermo Collins (/mob/living/carbon/human), null, null) - the skeletal wings (/obj/item/organ/external/wings/functional/skeleton): Insert(Guillermo Collins (/mob/living/carbon/human), null, null) - Flight Potion (/datum/reagent/flightpotion): expose mob(Guillermo Collins (/mob/living/carbon/human), 2, 5, 1, 0) - Guillermo Collins (/mob/living/carbon/human): expose reagents(/list (/list), /datum/reagents (/datum/reagents), 2, 1, 1) - /datum/reagents (/datum/reagents): expose multiple(/list (/list), Guillermo Collins (/mob/living/carbon/human), 2, 1, 1) - /datum/reagents (/datum/reagents): trans to(Guillermo Collins (/mob/living/carbon/human), 5, 1, 1, 0, Guillermo Collins (/mob/living/carbon/human), 0, 2, 1, 0, 0) - the strange elixir (/obj/item/reagent_containers/cup/bottle/potion/flight): attack(Guillermo Collins (/mob/living/carbon/human), Guillermo Collins (/mob/living/carbon/human), "icon-x=14;icon-y=13;left=1;but...") - Guillermo Collins (/mob/living/carbon/human): attackby(the strange elixir (/obj/item/reagent_containers/cup/bottle/potion/flight), Guillermo Collins (/mob/living/carbon/human), "icon-x=14;icon-y=13;left=1;but...") - Guillermo Collins (/mob/living/carbon/human): attackby(the strange elixir (/obj/item/reagent_containers/cup/bottle/potion/flight), Guillermo Collins (/mob/living/carbon/human), "icon-x=14;icon-y=13;left=1;but...") - the strange elixir (/obj/item/reagent_containers/cup/bottle/potion/flight): melee attack chain(Guillermo Collins (/mob/living/carbon/human), Guillermo Collins (/mob/living/carbon/human), "icon-x=14;icon-y=13;left=1;but...") - Guillermo Collins (/mob/living/carbon/human): ClickOn(Guillermo Collins (/mob/living/carbon/human), "icon-x=14;icon-y=13;left=1;but...") - Guillermo Collins (/mob/living/carbon/human): Click(the volcanic floor (206,185,3) (/turf/open/misc/asteroid/basalt/lava_land_surface), "mapwindow.map", "icon-x=14;icon-y=13;left=1;but...") - TTBU (/client): Click(Guillermo Collins (/mob/living/carbon/human), the volcanic floor (206,185,3) (/turf/open/misc/asteroid/basalt/lava_land_surface), "mapwindow.map", "icon-x=14;icon-y=13;left=1;but...") - [2023-07-24 17:47:50.200] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Jonathon Gupta Default Shell-501 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Jonathon Gupta (/mob/living/silicon/ai) - src: null - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Jonathon Gupta (/mob/living/silicon/ai): RegisterSignal(Jonathon Gupta Default Shell-5... (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Jonathon Gupta (/mob/living/silicon/ai): Deploy to Shell(Jonathon Gupta Default Shell-5... (/mob/living/silicon/robot/shell)) - Deploy to AI Shell (/datum/action/innate/deploy_shell): Trigger(null) - Deploy to AI Shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=5;icon-y=19;left=1;butt...") - [2023-07-24 17:48:10.835] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell) - src: null - usr.loc: the plating (79,78,2) (/turf/open/floor/plating) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - qdel(Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay), 0) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): explode() - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): explode() - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): death(null) - ... - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): adjustBruteLoss(12, 1, 0, null) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): apply damage(12, "brute", null, 0, 0, 0, 0, 0, 0, null, the advanced mop (/obj/item/mop/advanced/cyborg)) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attacked by(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attacked by(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attacked by(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attackby(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "icon-x=16;icon-y=13;left=1;but...") - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attackby(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "icon-x=16;icon-y=13;left=1;but...") - Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell): ClickOn(Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay), "icon-x=16;icon-y=13;left=1;but...") - BallastMonsterGnarGnar (/client): Click(Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay), the plating (78,77,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=16;icon-y=13;left=1;but...") - [2023-07-24 17:48:10.847] RUNTIME: runtime error: Cannot execute null.set access(). - proc name: bot reset (/mob/living/simple_animal/bot/proc/bot_reset) - source file: code/modules/mob/living/simple_animal/bot/bot.dm,742 - usr: (src) - src: Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay) - src.loc: the plating (78,77,2) (/turf/open/floor/plating) - call stack: - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): bot reset() - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): bot reset() - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): Logout() - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): ghostize(1) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): ghostize(1) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - ... - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): adjustHealth(12, 1, 0) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): adjustHealth(12, 1, 0) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): adjustBruteLoss(12, 1, 0, null) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attacked by(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attacked by(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attackby(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "icon-x=16;icon-y=13;left=1;but...") - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attackby(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "icon-x=16;icon-y=13;left=1;but...") - Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell): ClickOn(Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay), "icon-x=16;icon-y=13;left=1;but...") - BallastMonsterGnarGnar (/client): Click(Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay), the plating (78,77,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=16;icon-y=13;left=1;but...") - [2023-07-24 17:48:10.872] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell) - src: null - usr.loc: the plating (79,78,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 31) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): clear fullscreen("brute", 10) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): update health hud() - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): death(null) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): death(null) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): death(null) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): update stat() - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): updatehealth() - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): updatehealth() - ... - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): apply damage(12, "brute", null, 0, 0, 0, 0, 0, 0, null, the advanced mop (/obj/item/mop/advanced/cyborg)) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attacked by(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attacked by(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attacked by(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - the advanced mop (/obj/item/mop/advanced/cyborg): attack(Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "icon-x=16;icon-y=13;left=1;but...") - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attackby(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "icon-x=16;icon-y=13;left=1;but...") - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): attackby(the advanced mop (/obj/item/mop/advanced/cyborg), Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "icon-x=16;icon-y=13;left=1;but...") - the advanced mop (/obj/item/mop/advanced/cyborg): melee attack chain(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay), "icon-x=16;icon-y=13;left=1;but...") - Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay): Click(the plating (78,77,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=16;icon-y=13;left=1;but...") - BallastMonsterGnarGnar (/client): Click(Bukkit (/mob/living/simple_animal/bot/cleanbot/medbay), the plating (78,77,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=16;icon-y=13;left=1;but...") - [2023-07-24 17:49:34.977] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:49:35.053] RUNTIME: runtime error: Cannot read null.real_name - proc name: update limb (/obj/item/bodypart/head/update_limb) - source file: code/modules/surgery/bodyparts/head.dm,194 - usr: null - src: the monkey (104)\'s head (/obj/item/bodypart/head/monkey) - src.loc: the floor (177,81,2) (/turf/open/floor/iron) - call stack: - the monkey (104)\'s head (/obj/item/bodypart/head/monkey): update limb(null, null) - the monkey (104)\'s head (/obj/item/bodypart/head/monkey): drop organs(null, null) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (104) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (104) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (104) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:49:38.200] RUNTIME: runtime error: Cannot read null.real_name - proc name: update limb (/obj/item/bodypart/head/update_limb) - source file: code/modules/surgery/bodyparts/head.dm,194 - usr: null - src: the monkey (635)\'s head (/obj/item/bodypart/head/monkey) - src.loc: the grass patch (112,80,2) (/turf/open/floor/grass) - call stack: - the monkey (635)\'s head (/obj/item/bodypart/head/monkey): update limb(null, null) - the monkey (635)\'s head (/obj/item/bodypart/head/monkey): drop organs(null, null) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (635) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (635) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (635) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:49:40.359] RUNTIME: runtime error: Cannot read null.real_name - proc name: update limb (/obj/item/bodypart/head/update_limb) - source file: code/modules/surgery/bodyparts/head.dm,194 - usr: null - src: the monkey (418)\'s head (/obj/item/bodypart/head/monkey) - src.loc: the grass patch (63,79,2) (/turf/open/floor/grass) - call stack: - the monkey (418)\'s head (/obj/item/bodypart/head/monkey): update limb(null, null) - the monkey (418)\'s head (/obj/item/bodypart/head/monkey): drop organs(null, null) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (418) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (418) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (418) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:49:41.423] RUNTIME: runtime error: Cannot read null.real_name - proc name: update limb (/obj/item/bodypart/head/update_limb) - source file: code/modules/surgery/bodyparts/head.dm,194 - usr: null - src: the monkey (4)\'s head (/obj/item/bodypart/head/monkey) - src.loc: the reinforced floor (192,88,2) (/turf/open/floor/engine) - call stack: - the monkey (4)\'s head (/obj/item/bodypart/head/monkey): update limb(null, null) - the monkey (4)\'s head (/obj/item/bodypart/head/monkey): drop organs(null, null) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(Unknown (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - Unknown (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(Unknown (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:50:02.631] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:50:33.316] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:51:22.216] RUNTIME: ## TESTING: GC: -- [0x2107c898] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:51:56.638] RUNTIME: ## TESTING: GC: -- [0x2009561] | /obj/machinery/atmospherics/components/unary/thermomachine/heater/on was unable to be GC'd -- (ref count of 2) [2023-07-24 17:52:39.448] RUNTIME: ## TESTING: GC: -- [0x2107bceb] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:53:50.038] RUNTIME: ## TESTING: GC: -- [0x210085b0] | /datum/component/ghost_direct_control was unable to be GC'd -- (ref count of 2) [2023-07-24 17:54:58.322] RUNTIME: runtime error: Invalid timer: Timer: Timer: 86352 ([0x2107e166]), TTR: 644983, wait:1 Flags: 76, callBack: [0x2107e131], callBack.object: /datum/looping_sound/acid(/datum/looping_sound/acid), callBack.delegate:start_sound_loop, source: code/datums/looping_sounds/_looping_sound.dm:219Prev: NULL, Next: NULL, SPENT(644983), QDELETED, NO CALLBACK world.time: 33343, head_offset: 33000, practical_offset: 687, REALTIMEOFDAY: 644983 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: code/controllers/subsystem/timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:55:10.618] RUNTIME: runtime error: Invalid timer: Timer: Timer: 86831 ([0x2107e054]), TTR: 645106, wait:1 Flags: 76, callBack: [0x2107e068], callBack.object: /datum/looping_sound/acid(/datum/looping_sound/acid), callBack.delegate:start_sound_loop, source: code/datums/looping_sounds/_looping_sound.dm:219Prev: NULL, Next: NULL, SPENT(645106), QDELETED, NO CALLBACK world.time: 33465, head_offset: 33000, practical_offset: 931, REALTIMEOFDAY: 645106 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: code/controllers/subsystem/timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:55:27.242] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:56:26.420] RUNTIME: ## TESTING: GC: -- [0x2107db61] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:57:02.248] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:57:10.957] RUNTIME: ## TESTING: GC: -- [0x2008a1c] | /obj/item/storage/box/lights/mixed was unable to be GC'd -- (ref count of 2) [2023-07-24 17:57:17.188] RUNTIME: ## TESTING: GC: -- [0x2000d2a] | /obj/item/stack/sheet/cardboard was unable to be GC'd -- (ref count of 2) [2023-07-24 17:58:04.030] RUNTIME: ## TESTING: GC: -- [0x2107dd8b] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 17:58:07.350] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 17:58:56.766] RUNTIME: ## TESTING: GC: -- [0x201c266] | /atom/movable/screen/alert/highpressure was unable to be GC'd -- (ref count of 2) [2023-07-24 17:58:58.761] RUNTIME: ## TESTING: GC: -- [0x2000d73] | /atom/movable/screen/alert/fire was unable to be GC'd -- (ref count of 2) [2023-07-24 17:59:07.611] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Jonathon Gupta Janitor Shell-501 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Jonathon Gupta (/mob/living/silicon/ai) - src: null - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Jonathon Gupta (/mob/living/silicon/ai): RegisterSignal(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Jonathon Gupta (/mob/living/silicon/ai): Deploy to Shell(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - Deploy to AI Shell (/datum/action/innate/deploy_shell): Trigger(null) - Deploy to AI Shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=24;icon-y=21;left=1;but...") - Deploy to AI Shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=24;icon-y=21;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jonathon Gupta (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 17:59:12.978] RUNTIME: ## TESTING: GC: -- [0x2107c6ad] | /datum/dna was unable to be GC'd -- (ref count of 3) [2023-07-24 17:59:12.978] RUNTIME: ## TESTING: GC: -- [0x3000143] | /mob/living/carbon/human/species/monkey was unable to be GC'd -- (ref count of 3) [2023-07-24 17:59:15.003] RUNTIME: ## TESTING: GC: -- [0x2107d9d8] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-24 17:59:15.004] RUNTIME: ## TESTING: GC: -- [0x3000c3f] | /mob/living/carbon/human/species/monkey was unable to be GC'd -- (ref count of 2) [2023-07-24 17:59:15.005] RUNTIME: ## TESTING: GC: -- [0x2105b114] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-24 17:59:15.005] RUNTIME: ## TESTING: GC: -- [0x3000c30] | /mob/living/carbon/human/species/monkey was unable to be GC'd -- (ref count of 2) [2023-07-24 17:59:15.005] RUNTIME: ## TESTING: GC: -- [0x2107d7ae] | /datum/dna was unable to be GC'd -- (ref count of 3) [2023-07-24 17:59:15.006] RUNTIME: ## TESTING: GC: -- [0x3000c50] | /mob/living/carbon/human/species/monkey was unable to be GC'd -- (ref count of 3) [2023-07-24 17:59:45.171] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Jonathon Gupta Janitor Shell-501 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Jonathon Gupta (/mob/living/silicon/ai) - src: null - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Jonathon Gupta (/mob/living/silicon/ai): RegisterSignal(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Jonathon Gupta (/mob/living/silicon/ai): Deploy to Shell(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=14;icon-y=13;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=14;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jonathon Gupta (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:01:42.007] RUNTIME: ## TESTING: GC: -- [0x201c3ad] | /atom/movable/screen/alert/irradiated was unable to be GC'd -- (ref count of 2) [2023-07-24 18:01:54.248] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (109,113,2) (/turf/open/floor/iron) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): deconstruct(0) - the security camera (/obj/machinery/camera/directional/south): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/south): take damage(15, "brute", "melee", 1, null, 0) - the security camera (/obj/machinery/camera/directional/south): attacked by(the emergency crowbar (/obj/item/crowbar/large/emergency), Sloss Wilson (/mob/living/carbon/human)) - the emergency crowbar (/obj/item/crowbar/large/emergency): attack atom(the security camera (/obj/machinery/camera/directional/south), Sloss Wilson (/mob/living/carbon/human), "icon-x=5;icon-y=5;left=1;butto...") - the security camera (/obj/machinery/camera/directional/south): attackby(the emergency crowbar (/obj/item/crowbar/large/emergency), Sloss Wilson (/mob/living/carbon/human), "icon-x=5;icon-y=5;left=1;butto...") - the security camera (/obj/machinery/camera/directional/south): attackby(the emergency crowbar (/obj/item/crowbar/large/emergency), Sloss Wilson (/mob/living/carbon/human), "icon-x=5;icon-y=5;left=1;butto...") - the security camera (/obj/machinery/camera/directional/south): attackby(the emergency crowbar (/obj/item/crowbar/large/emergency), Sloss Wilson (/mob/living/carbon/human), "icon-x=5;icon-y=5;left=1;butto...") - the emergency crowbar (/obj/item/crowbar/large/emergency): melee attack chain(Sloss Wilson (/mob/living/carbon/human), the security camera (/obj/machinery/camera/directional/south), "icon-x=5;icon-y=5;left=1;butto...") - Sloss Wilson (/mob/living/carbon/human): ClickOn(the security camera (/obj/machinery/camera/directional/south), "icon-x=5;icon-y=5;left=1;butto...") - the security camera (/obj/machinery/camera/directional/south): Click(the plating (110,113,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=5;icon-y=5;left=1;butto...") - Sloss (/client): Click(the security camera (/obj/machinery/camera/directional/south), the plating (110,113,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=5;icon-y=5;left=1;butto...") - [2023-07-24 18:02:04.566] RUNTIME: runtime error: in_range_of_irradiation overridden. Use override = TRUE to suppress this warning. - Target: Scott Bone (/mob/living/carbon/human) Proc: on_pre_potential_irradiation (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Scott Bone (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,143,2) (/turf/open/floor/iron) - call stack: - stack trace("in_range_of_irradiation overri...", "code/datums/signals.dm", 39) - the Geiger counter (/obj/item/geiger_counter): RegisterSignal(Scott Bone (/mob/living/carbon/human), "in_range_of_irradiation", "on_pre_potential_irradiation", 0) - the Geiger counter (/obj/item/geiger_counter): equipped(Scott Bone (/mob/living/carbon/human), 65536, 0) - Scott Bone (/mob/living/carbon/human): has equipped(the Geiger counter (/obj/item/geiger_counter), 65536, 0) - Scott Bone (/mob/living/carbon/human): equip to slot(the Geiger counter (/obj/item/geiger_counter), 65536, 0, 0, 0) - Scott Bone (/mob/living/carbon/human): equip to slot if possible(the Geiger counter (/obj/item/geiger_counter), 65536, 0, 0, 0, 0, 0, 0) - Scott Bone (/mob/living/carbon/human): attack ui(65536, "icon-x=11;icon-y=15;left=1;but...") - Scott Bone (/mob/living/carbon/human): attack ui(65536, "icon-x=11;icon-y=15;left=1;but...") - the left pocket (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=11;icon-y=15;left=1;but...") - The_beanboy (/client): Click(the left pocket (/atom/movable/screen/inventory), null, "mapwindow.map", "icon-x=11;icon-y=15;left=1;but...") - [2023-07-24 18:02:13.266] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (103,113,2) (/turf/open/floor/iron) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): deconstruct(0) - the security camera (/obj/machinery/camera/directional/south): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/south): take damage(15, "brute", "melee", 1, null, 0) - the security camera (/obj/machinery/camera/directional/south): attacked by(the emergency crowbar (/obj/item/crowbar/large/emergency), Sloss Wilson (/mob/living/carbon/human)) - the emergency crowbar (/obj/item/crowbar/large/emergency): attack atom(the security camera (/obj/machinery/camera/directional/south), Sloss Wilson (/mob/living/carbon/human), "icon-x=8;icon-y=8;left=1;butto...") - the security camera (/obj/machinery/camera/directional/south): attackby(the emergency crowbar (/obj/item/crowbar/large/emergency), Sloss Wilson (/mob/living/carbon/human), "icon-x=8;icon-y=8;left=1;butto...") - the security camera (/obj/machinery/camera/directional/south): attackby(the emergency crowbar (/obj/item/crowbar/large/emergency), Sloss Wilson (/mob/living/carbon/human), "icon-x=8;icon-y=8;left=1;butto...") - ... - the security camera (/obj/machinery/camera/directional/south): Click(the floor (103,113,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=8;icon-y=8;left=1;butto...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Sloss Wilson (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:02:29.002] RUNTIME: ## TESTING: GC: -- [0x200579f] | /obj/item/paper was unable to be GC'd -- (ref count of 2) [2023-07-24 18:02:29.003] RUNTIME: ## TESTING: GC: -- [0x201a2f1] | /obj/item/paper was unable to be GC'd -- (ref count of 2) [2023-07-24 18:02:29.003] RUNTIME: ## TESTING: GC: -- [0x201c7e9] | /obj/item/paper was unable to be GC'd -- (ref count of 2) [2023-07-24 18:02:29.004] RUNTIME: ## TESTING: GC: -- [0x201b64f] | /obj/item/paper was unable to be GC'd -- (ref count of 2) [2023-07-24 18:02:29.004] RUNTIME: ## TESTING: GC: -- [0x201ca16] | /obj/item/paper was unable to be GC'd -- (ref count of 2) [2023-07-24 18:02:58.801] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:03:03.651] RUNTIME: ## TESTING: GC: -- [0x201c6ac] | /atom/movable/screen/alert/irradiated was unable to be GC'd -- (ref count of 2) [2023-07-24 18:03:28.754] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Jonathon Gupta Janitor Shell-501 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Jonathon Gupta (/mob/living/silicon/ai) - src: null - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Jonathon Gupta (/mob/living/silicon/ai): RegisterSignal(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Jonathon Gupta (/mob/living/silicon/ai): Deploy to Shell(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell): attack ai(Jonathon Gupta (/mob/living/silicon/ai)) - Jonathon Gupta (/mob/living/silicon/ai): ClickOn(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "icon-x=13;icon-y=6;left=1;butt...") - Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell): Click(the floor (113,92,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=13;icon-y=6;left=1;butt...") - BallastMonsterGnarGnar (/client): Click(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), the floor (113,92,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=13;icon-y=6;left=1;butt...") - [2023-07-24 18:03:38.561] RUNTIME: ## TESTING: GC: -- [0x201c3c0] | /atom/movable/screen/alert/hungry was unable to be GC'd -- (ref count of 2) [2023-07-24 18:03:40.726] RUNTIME: ## TESTING: GC: -- [0x201bd3f] | /obj/item/clothing/under/rank/engineering/atmospheric_technician/skirt was unable to be GC'd -- (ref count of 2) [2023-07-24 18:04:19.080] RUNTIME: ## TESTING: GC: -- [0x201b2c1] | /obj/item/stack/sheet/rglass was unable to be GC'd -- (ref count of 2) [2023-07-24 18:04:23.323] RUNTIME: ## TESTING: GC: -- [0x201c881] | /atom/movable/screen/alert/fat was unable to be GC'd -- (ref count of 2) [2023-07-24 18:05:27.135] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Moffthias Skeli (/mob/living/carbon/human) - src.loc: the carpet (147,130,2) (/turf/open/floor/carpet) - call stack: - Moffthias Skeli (/mob/living/carbon/human): run examinate(the poster - Got Wood? (/obj/structure/sign/poster/random/directional/south)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Moffthias Skeli (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:05:27.840] RUNTIME: ## TESTING: GC: -- [0x2019299] | /atom/movable/screen/alert/status_effect/drunk was unable to be GC'd -- (ref count of 2) [2023-07-24 18:06:18.808] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:06:21.825] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:07:01.692] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Alunite (/mob/living/carbon/human) - src: null - usr.loc: the volcanic floor (95,199,3) (/turf/open/misc/asteroid/basalt/lava_land_surface) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mining/equipment/...", 134) - the strong resonance field (/obj/effect/temp_visual/resonance): burst() - /datum/callback (/datum/callback): Invoke() - world: push usr(Alunite (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:07:01.697] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Alunite (/mob/living/carbon/human) - src: null - usr.loc: the volcanic floor (95,199,3) (/turf/open/misc/asteroid/basalt/lava_land_surface) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mining/equipment/...", 134) - the strong resonance field (/obj/effect/temp_visual/resonance): burst() - /datum/callback (/datum/callback): Invoke() - world: push usr(Alunite (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:07:55.299] RUNTIME: ## TESTING: GC: -- [0x2105c486] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 18:09:35.749] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Kendra Hunter (/mob/dead/observer) - src.loc: null - call stack: - Kendra Hunter (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Poly (/mob/living/simple_animal/parrot/poly), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:09:35.750] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Poly (/mob/living/simple_animal/parrot/poly), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:09:51.064] RUNTIME: ## TESTING: GC: -- [0x201bd3f] | /obj/item/stack/tile/iron/base was unable to be GC'd -- (ref count of 2) [2023-07-24 18:11:34.519] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Jonathon Gupta Janitor Shell-501 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Jonathon Gupta (/mob/living/silicon/ai) - src: null - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Jonathon Gupta (/mob/living/silicon/ai): RegisterSignal(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Jonathon Gupta (/mob/living/silicon/ai): Deploy to Shell(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=12;icon-y=21;left=1;but...") - BallastMonsterGnarGnar (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=12;icon-y=21;left=1;but...") - [2023-07-24 18:12:05.264] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:12:22.335] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Joey MacMellion (/mob/living/carbon/human) - src.loc: the floor (115,95,2) (/turf/open/floor/iron/dark) - call stack: - Joey MacMellion (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Joey MacMellion (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Joey MacMellion (/mob/living/carbon/human)) - Joey MacMellion (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Joey MacMellion (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=19;icon-y=24;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=19;icon-y=24;left=1;shi...") - Daveonimus (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=19;icon-y=24;left=1;shi...") - [2023-07-24 18:12:57.080] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:13:39.496] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:15:15.927] RUNTIME: ## TESTING: GC: -- [0x2107fe31] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:15:26.018] RUNTIME: ## TESTING: GC: -- [0x201cdac] | /atom/movable/screen/alert/status_effect/heldup was unable to be GC'd -- (ref count of 2) [2023-07-24 18:15:26.018] RUNTIME: ## TESTING: GC: -- [0x201bf71] | /atom/movable/screen/alert/status_effect/surrender was unable to be GC'd -- (ref count of 2) [2023-07-24 18:16:06.691] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Gustlen (/mob/dead/new_player) - src.loc: null - call stack: - Gustlen (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Francesca Ray (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:16:06.694] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Francesca Ray (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:16:25.297] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:16:28.957] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:17:28.132] RUNTIME: ## TESTING: GC: -- [0x2107c188] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 18:18:13.503] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: the glass Airlock (/obj/machinery/door/airlock/material) Proc: on_target_move (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Ed Foster (/mob/living/carbon/human) - src: null - usr.loc: the floor (105,136,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - /datum/element/light_blocking (/datum/element/light_blocking): RegisterSignal(the glass Airlock (/obj/machinery/door/airlock/material), "movable_moved", "on_target_move", 0) - /datum/element/light_blocking (/datum/element/light_blocking): Attach(the glass Airlock (/obj/machinery/door/airlock/material)) - the glass Airlock (/obj/machinery/door/airlock/material): AddElement(/list (/list)) - the glass Airlock (/obj/machinery/door/airlock/material): set opacity(1) - the glass Airlock (/obj/machinery/door/airlock/material): close(0, 0) - the glass Airlock (/obj/machinery/door/airlock/material): close(null, null) - the glass Airlock (/obj/machinery/door/airlock/material): autoclose() - /datum/callback (/datum/callback): Invoke() - world: push usr(Ed Foster (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-24 18:18:17.190] RUNTIME: ## TESTING: GC: -- [0x201cdf1] | /atom/movable/screen/alert/restrained/handcuffed was unable to be GC'd -- (ref count of 2) [2023-07-24 18:18:19.388] RUNTIME: ## TESTING: GC: -- [0x201d121] | /atom/movable/screen/alert/give was unable to be GC'd -- (ref count of 2) [2023-07-24 18:18:39.854] RUNTIME: ## TESTING: GC: -- [0x21080156] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 18:18:59.187] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:18:59.213] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:18:59.263] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:19:35.337] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Pogoman122 (/mob/dead/new_player) - src.loc: null - call stack: - Pogoman122 (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Sloss Wilson (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:19:35.338] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Sloss Wilson (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:20:45.029] RUNTIME: ## TESTING: GC: -- [0x201a99b] | /atom/movable/screen/alert/buckled was unable to be GC'd -- (ref count of 2) [2023-07-24 18:21:07.276] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (216,154,2) (/turf/open/floor/iron/dark) - call stack: - the floor (216,154,2) (/turf/open/floor/iron/dark): process cell(9344) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:21:15.649] RUNTIME: ## TESTING: GC: -- [0x21080239] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 18:22:00.611] RUNTIME: runtime error: Cannot execute null.cut overlay(). - proc name: forget target (/datum/component/basic_mob_attack_telegraph/proc/forget_target) - source file: code/datums/components/basic_mob_attack_telegraph.dm,81 - usr: null - src: /datum/component/basic_mob_att... (/datum/component/basic_mob_attack_telegraph) - call stack: - /datum/component/basic_mob_att... (/datum/component/basic_mob_attack_telegraph): forget target(null) - /datum/component/basic_mob_att... (/datum/component/basic_mob_attack_telegraph): delayed attack(the goliath (/mob/living/basic/mining/goliath/random), the lightgeist (/mob/living/basic/lightgeist)) - /datum/component/basic_mob_att... (/datum/component/basic_mob_attack_telegraph): on attack(the goliath (/mob/living/basic/mining/goliath/random), the lightgeist (/mob/living/basic/lightgeist)) - [2023-07-24 18:23:22.842] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: null - src: the foam dart (/obj/projectile/bullet/foam_dart) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the reinforced table (/obj/structure/table/reinforced), Nick Torance (/mob/living/carbon/human), the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), 0, 1, "", "icon-x=11;icon-y=24;left=1;but...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the reinforced table (/obj/structure/table/reinforced), Nick Torance (/mob/living/carbon/human), "icon-x=11;icon-y=24;left=1;but...", 0, null, "", 1, the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted)) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the reinforced table (/obj/structure/table/reinforced), Nick Torance (/mob/living/carbon/human), 1, "icon-x=11;icon-y=24;left=1;but...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the reinforced table (/obj/structure/table/reinforced), Nick Torance (/mob/living/carbon/human), 1, "icon-x=11;icon-y=24;left=1;but...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire shot(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the reinforced table (/obj/structure/table/reinforced), Nick Torance (/mob/living/carbon/human), "icon-x=11;icon-y=24;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the reinforced table (/obj/structure/table/reinforced), Nick Torance (/mob/living/carbon/human), "icon-x=11;icon-y=24;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the reinforced table (/obj/structure/table/reinforced), Nick Torance (/mob/living/carbon/human), "icon-x=11;icon-y=24;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): SendSignal("autofire_shot", /list (/list)) - /datum/component/automatic_fir... (/datum/component/automatic_fire): process shot() - /datum/component/automatic_fir... (/datum/component/automatic_fire): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:23.599] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: null - src: the foam dart (/obj/projectile/bullet/foam_dart) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the chair (/obj/structure/chair/office), Nick Torance (/mob/living/carbon/human), the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), 0, 0, "", "icon-x=10;icon-y=27;left=1;but...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the chair (/obj/structure/chair/office), Nick Torance (/mob/living/carbon/human), "icon-x=10;icon-y=27;left=1;but...", 0, null, "", 0, the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted)) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the chair (/obj/structure/chair/office), Nick Torance (/mob/living/carbon/human), 1, "icon-x=10;icon-y=27;left=1;but...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the chair (/obj/structure/chair/office), Nick Torance (/mob/living/carbon/human), 1, "icon-x=10;icon-y=27;left=1;but...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire shot(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the chair (/obj/structure/chair/office), Nick Torance (/mob/living/carbon/human), "icon-x=10;icon-y=27;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the chair (/obj/structure/chair/office), Nick Torance (/mob/living/carbon/human), "icon-x=10;icon-y=27;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the chair (/obj/structure/chair/office), Nick Torance (/mob/living/carbon/human), "icon-x=10;icon-y=27;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): SendSignal("autofire_shot", /list (/list)) - /datum/component/automatic_fir... (/datum/component/automatic_fire): process shot() - /datum/component/automatic_fir... (/datum/component/automatic_fire): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:23.846] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: null - src: the foam dart (/obj/projectile/bullet/foam_dart) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), 0, -2, "", "icon-x=22;icon-y=24;left=1;but...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), "icon-x=22;icon-y=24;left=1;but...", 0, null, "", -2, the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted)) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), 1, "icon-x=22;icon-y=24;left=1;but...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), 1, "icon-x=22;icon-y=24;left=1;but...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire shot(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), "icon-x=22;icon-y=24;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), "icon-x=22;icon-y=24;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), "icon-x=22;icon-y=24;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): SendSignal("autofire_shot", /list (/list)) - /datum/component/automatic_fir... (/datum/component/automatic_fire): process shot() - /datum/component/automatic_fir... (/datum/component/automatic_fire): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:25.378] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: null - src: the foam dart (/obj/projectile/bullet/foam_dart) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), 0, -5, "", "icon-x=23;icon-y=5;left=1;butt...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=23;icon-y=5;left=1;butt...", 0, null, "", -5, the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted)) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 1, "icon-x=23;icon-y=5;left=1;butt...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 1, "icon-x=23;icon-y=5;left=1;butt...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire shot(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=23;icon-y=5;left=1;butt...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=23;icon-y=5;left=1;butt...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=23;icon-y=5;left=1;butt...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): SendSignal("autofire_shot", /list (/list)) - /datum/component/automatic_fir... (/datum/component/automatic_fire): process shot() - /datum/component/automatic_fir... (/datum/component/automatic_fire): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:25.636] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: null - src: the foam dart (/obj/projectile/bullet/foam_dart) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the floor (74,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), 0, -4, "", "icon-x=25;icon-y=17;left=1;but...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the floor (74,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), "icon-x=25;icon-y=17;left=1;but...", 0, null, "", -4, the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted)) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the floor (74,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), 1, "icon-x=25;icon-y=17;left=1;but...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the floor (74,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), 1, "icon-x=25;icon-y=17;left=1;but...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire shot(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the floor (74,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), "icon-x=25;icon-y=17;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the floor (74,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), "icon-x=25;icon-y=17;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the floor (74,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), "icon-x=25;icon-y=17;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): SendSignal("autofire_shot", /list (/list)) - /datum/component/automatic_fir... (/datum/component/automatic_fire): process shot() - /datum/component/automatic_fir... (/datum/component/automatic_fire): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:25.871] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: null - src: the foam dart (/obj/projectile/bullet/foam_dart) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), 0, -5, "", "icon-x=30;icon-y=20;left=1;but...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=30;icon-y=20;left=1;but...", 0, null, "", -5, the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted)) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 1, "icon-x=30;icon-y=20;left=1;but...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 1, "icon-x=30;icon-y=20;left=1;but...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire shot(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=30;icon-y=20;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=30;icon-y=20;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=30;icon-y=20;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): SendSignal("autofire_shot", /list (/list)) - /datum/component/automatic_fir... (/datum/component/automatic_fire): process shot() - /datum/component/automatic_fir... (/datum/component/automatic_fire): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:26.900] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: null - src: the foam dart (/obj/projectile/bullet/foam_dart) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), 0, -4, "", "icon-x=20;icon-y=1;left=1;butt...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=20;icon-y=1;left=1;butt...", 0, null, "", -4, the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted)) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 1, "icon-x=20;icon-y=1;left=1;butt...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 1, "icon-x=20;icon-y=1;left=1;butt...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire shot(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=20;icon-y=1;left=1;butt...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=20;icon-y=1;left=1;butt...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=20;icon-y=1;left=1;butt...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): SendSignal("autofire_shot", /list (/list)) - /datum/component/automatic_fir... (/datum/component/automatic_fire): process shot() - /datum/component/automatic_fir... (/datum/component/automatic_fire): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:27.178] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: null - src: the foam dart (/obj/projectile/bullet/foam_dart) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the floor (71,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), 0, 0, "", "icon-x=30;icon-y=12;left=1;but...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the floor (71,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), "icon-x=30;icon-y=12;left=1;but...", 0, null, "", 0, the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted)) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the floor (71,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), 1, "icon-x=30;icon-y=12;left=1;but...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): process fire(the floor (71,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), 1, "icon-x=30;icon-y=12;left=1;but...", "", 0) - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire shot(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the floor (71,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), "icon-x=30;icon-y=12;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the floor (71,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), "icon-x=30;icon-y=12;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): do autofire(the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted), the floor (71,147,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), "icon-x=30;icon-y=12;left=1;but...") - the donksoft LMG (/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted): SendSignal("autofire_shot", /list (/list)) - /datum/component/automatic_fir... (/datum/component/automatic_fire): process shot() - /datum/component/automatic_fir... (/datum/component/automatic_fire): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:34.104] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the foam dart (/obj/projectile/bullet/foam_dart) - usr.loc: the floor (70,145,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=13;icon-y=23;left=1;but...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), "icon-x=13;icon-y=23;left=1;but...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Nick Torance (/mob/living/carbon/human), the floor tile (/obj/item/stack/tile/iron/base), 1, "icon-x=13;icon-y=23;left=1;but...", "", 0, 0.706495, 1) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nick Torance (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:34.139] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:35.405] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the foam dart (/obj/projectile/bullet/foam_dart) - usr.loc: the floor (68,147,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the mysterious boat (/obj/vehicle/ridden/lavaboat/dragon), Nick Torance (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=5;icon-y=1;left=1;butto...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the mysterious boat (/obj/vehicle/ridden/lavaboat/dragon), Nick Torance (/mob/living/carbon/human), "icon-x=5;icon-y=1;left=1;butto...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Nick Torance (/mob/living/carbon/human), the mysterious boat (/obj/vehicle/ridden/lavaboat/dragon), 1, "icon-x=5;icon-y=1;left=1;butto...", "", 0, 0.400419, 3) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nick Torance (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:37.415] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the foam dart (/obj/projectile/bullet/foam_dart) - usr.loc: the floor (71,151,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the mysterious boat (/obj/vehicle/ridden/lavaboat/dragon), Nick Torance (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=17;icon-y=8;left=1;butt...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the mysterious boat (/obj/vehicle/ridden/lavaboat/dragon), Nick Torance (/mob/living/carbon/human), "icon-x=17;icon-y=8;left=1;butt...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Nick Torance (/mob/living/carbon/human), the mysterious boat (/obj/vehicle/ridden/lavaboat/dragon), 1, "icon-x=17;icon-y=8;left=1;butt...", "", 0, 0.526666, 1) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nick Torance (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:37.565] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the foam dart (/obj/projectile/bullet/foam_dart) - usr.loc: the floor (71,150,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the mysterious boat (/obj/vehicle/ridden/lavaboat/dragon), Nick Torance (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=17;icon-y=8;left=1;butt...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the mysterious boat (/obj/vehicle/ridden/lavaboat/dragon), Nick Torance (/mob/living/carbon/human), "icon-x=17;icon-y=8;left=1;butt...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Nick Torance (/mob/living/carbon/human), the mysterious boat (/obj/vehicle/ridden/lavaboat/dragon), 1, "icon-x=17;icon-y=8;left=1;butt...", "", 0, 0.526666, 2) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nick Torance (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:37.823] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the foam dart (/obj/projectile/bullet/foam_dart) - usr.loc: the floor (71,149,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the mysterious boat (/obj/vehicle/ridden/lavaboat/dragon), Nick Torance (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=17;icon-y=8;left=1;butt...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the mysterious boat (/obj/vehicle/ridden/lavaboat/dragon), Nick Torance (/mob/living/carbon/human), "icon-x=17;icon-y=8;left=1;butt...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Nick Torance (/mob/living/carbon/human), the mysterious boat (/obj/vehicle/ridden/lavaboat/dragon), 1, "icon-x=17;icon-y=8;left=1;butt...", "", 0, 0.526666, 3) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nick Torance (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:49.498] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the foam dart (/obj/projectile/bullet/foam_dart) - usr.loc: the floor (68,149,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy), 0, 0, "", "icon-x=16;icon-y=10;left=1;but...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), "icon-x=16;icon-y=10;left=1;but...", 0, null, "", 0, the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy)) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): process fire(the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), 1, "icon-x=16;icon-y=10;left=1;but...", "", 0) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): process fire(the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), 1, "icon-x=16;icon-y=10;left=1;but...", "", 0) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): fire gun(the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), 0, "icon-x=16;icon-y=10;left=1;but...") - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): afterattack(the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), 0, "icon-x=16;icon-y=10;left=1;but...") - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): afterattack(the floor tile (/obj/item/stack/tile/iron/base), Nick Torance (/mob/living/carbon/human), 0, "icon-x=16;icon-y=10;left=1;but...") - Nick Torance (/mob/living/carbon/human): ClickOn(the floor tile (/obj/item/stack/tile/iron/base), "icon-x=16;icon-y=10;left=1;but...") - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Nick Torance (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:23:50.123] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the foam dart (/obj/projectile/bullet/foam_dart) - usr.loc: the floor (69,149,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy), 0, 0, "", "icon-x=6;icon-y=18;left=1;butt...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=6;icon-y=18;left=1;butt...", 0, null, "", 0, the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy)) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): process fire(the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 1, "icon-x=6;icon-y=18;left=1;butt...", "", 0) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): process fire(the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 1, "icon-x=6;icon-y=18;left=1;butt...", "", 0) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): fire gun(the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 0, "icon-x=6;icon-y=18;left=1;butt...") - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): afterattack(the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 0, "icon-x=6;icon-y=18;left=1;butt...") - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): afterattack(the plating (73,148,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 0, "icon-x=6;icon-y=18;left=1;butt...") - Nick Torance (/mob/living/carbon/human): ClickOn(the plating (73,148,2) (/turf/open/floor/plating), "icon-x=6;icon-y=18;left=1;butt...") - the plating (73,148,2) (/turf/open/floor/plating): Click(the plating (73,148,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=6;icon-y=18;left=1;butt...") - Rotax (/client): Click(the plating (73,148,2) (/turf/open/floor/plating), the plating (73,148,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=6;icon-y=18;left=1;butt...") - [2023-07-24 18:23:53.031] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the foam dart (/obj/projectile/bullet/foam_dart) - usr.loc: the floor (69,150,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy), 0, 0, "", "icon-x=4;icon-y=25;left=1;butt...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=4;icon-y=25;left=1;butt...", 0, null, "", 0, the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy)) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): process fire(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 1, "icon-x=4;icon-y=25;left=1;butt...", "", 0) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): process fire(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 1, "icon-x=4;icon-y=25;left=1;butt...", "", 0) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): fire gun(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 0, "icon-x=4;icon-y=25;left=1;butt...") - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): afterattack(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 0, "icon-x=4;icon-y=25;left=1;butt...") - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): afterattack(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 0, "icon-x=4;icon-y=25;left=1;butt...") - Nick Torance (/mob/living/carbon/human): ClickOn(the plating (73,147,2) (/turf/open/floor/plating), "icon-x=4;icon-y=25;left=1;butt...") - the plating (73,147,2) (/turf/open/floor/plating): Click(the plating (73,147,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=4;icon-y=25;left=1;butt...") - Rotax (/client): Click(the plating (73,147,2) (/turf/open/floor/plating), the plating (73,147,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=4;icon-y=25;left=1;butt...") - Rotax (/client): check drag proximity(the plating (73,147,2) (/turf/open/floor/plating), the plating (73,146,2) (/turf/open/floor/plating), the plating (73,147,2) (/turf/open/floor/plating), the plating (73,146,2) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=4;icon-y=25;left=1;butt...") - the plating (73,147,2) (/turf/open/floor/plating): MouseDrop(the plating (73,146,2) (/turf/open/floor/plating), the plating (73,147,2) (/turf/open/floor/plating), the plating (73,146,2) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=4;icon-y=25;left=1;butt...") - Rotax (/client): MouseDrop(the plating (73,147,2) (/turf/open/floor/plating), the plating (73,146,2) (/turf/open/floor/plating), the plating (73,147,2) (/turf/open/floor/plating), the plating (73,146,2) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=4;icon-y=25;left=1;butt...") - [2023-07-24 18:23:53.708] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the foam dart (/obj/projectile/bullet/foam_dart) - usr.loc: the floor (72,150,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the foam dart (/obj/projectile/bullet/foam_dart): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the foam dart (/obj/item/ammo_casing/foam_dart), the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy), 0, 0, "", "icon-x=32;icon-y=28;left=1;but...", 0, the foam dart (/obj/projectile/bullet/foam_dart)) - the foam dart (/obj/item/ammo_casing/foam_dart): SendSignal("fire_casing", /list (/list)) - the foam dart (/obj/item/ammo_casing/foam_dart): fire casing(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), "icon-x=32;icon-y=28;left=1;but...", 0, null, "", 0, the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy)) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): process fire(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 1, "icon-x=32;icon-y=28;left=1;but...", "", 0) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): process fire(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 1, "icon-x=32;icon-y=28;left=1;but...", "", 0) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): fire gun(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 0, "icon-x=32;icon-y=28;left=1;but...") - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): afterattack(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 0, "icon-x=32;icon-y=28;left=1;but...") - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): afterattack(the plating (73,147,2) (/turf/open/floor/plating), Nick Torance (/mob/living/carbon/human), 0, "icon-x=32;icon-y=28;left=1;but...") - Nick Torance (/mob/living/carbon/human): ClickOn(the plating (73,147,2) (/turf/open/floor/plating), "icon-x=32;icon-y=28;left=1;but...") - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Nick Torance (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:24:42.992] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: the glass Airlock (/obj/machinery/door/airlock/material) Proc: on_target_move (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Isaac Bluetenberger (/mob/living/carbon/human) - src: null - usr.loc: the floor (110,168,2) (/turf/open/floor/iron) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - /datum/element/light_blocking (/datum/element/light_blocking): RegisterSignal(the glass Airlock (/obj/machinery/door/airlock/material), "movable_moved", "on_target_move", 0) - /datum/element/light_blocking (/datum/element/light_blocking): Attach(the glass Airlock (/obj/machinery/door/airlock/material)) - the glass Airlock (/obj/machinery/door/airlock/material): AddElement(/list (/list)) - the glass Airlock (/obj/machinery/door/airlock/material): set opacity(1) - the glass Airlock (/obj/machinery/door/airlock/material): close(0, 0) - the glass Airlock (/obj/machinery/door/airlock/material): close(null, null) - the glass Airlock (/obj/machinery/door/airlock/material): autoclose() - /datum/callback (/datum/callback): Invoke() - world: push usr(Isaac Bluetenberger (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-24 18:24:44.634] RUNTIME: ## TESTING: GC: -- [0x2107fac2] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 18:25:02.403] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:25:03.592] RUNTIME: ## TESTING: GC: -- [0x21080cdb] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:25:03.593] RUNTIME: ## TESTING: GC: -- [0x21080ec5] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:25:03.593] RUNTIME: ## TESTING: GC: -- [0x21080db4] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:25:07.026] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:25:16.734] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:25:40.048] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the impervious iron wall (138,140,13) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (138,140,13) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (138,140,13) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:25:40.050] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the impervious iron wall (140,138,13) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (140,138,13) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (140,138,13) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:25:40.089] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the impervious iron wall (129,135,13) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (129,135,13) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (129,135,13) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:25:40.090] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the impervious iron wall (140,132,13) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (140,132,13) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (140,132,13) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:25:40.092] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the impervious iron wall (133,129,13) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (133,129,13) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (133,129,13) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:25:54.761] RUNTIME: ## TESTING: GC: -- [0x21081711] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:25:54.762] RUNTIME: ## TESTING: GC: -- [0x210815b4] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:25:54.762] RUNTIME: ## TESTING: GC: -- [0x2108147a] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:26:09.640] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Mike Boof Shroomington (/mob/living/carbon/human) - src.loc: the floor (61,128,2) (/turf/open/floor/iron) - call stack: - Mike Boof Shroomington (/mob/living/carbon/human): run examinate(the poster - Safety Moth - Met... (/obj/structure/sign/poster/official/random/directional/south)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Mike Boof Shroomington (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:27:16.241] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the riot foam dart (/obj/projectile/bullet/foam_dart/riot) - usr.loc: the floor (83,164,2) (/turf/open/floor/circuit/green) - src.loc: null - call stack: - the riot foam dart (/obj/projectile/bullet/foam_dart/riot): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), the iron (/obj/item/stack/sheet/iron), Nick Torance (/mob/living/carbon/human), the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy), 0, 0, "", "icon-x=24;icon-y=24;left=1;but...", 0, the riot foam dart (/obj/projectile/bullet/foam_dart/riot)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): SendSignal("fire_casing", /list (/list)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): fire casing(the iron (/obj/item/stack/sheet/iron), Nick Torance (/mob/living/carbon/human), "icon-x=24;icon-y=24;left=1;but...", 0, null, "", 0, the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy)) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): process fire(the iron (/obj/item/stack/sheet/iron), Nick Torance (/mob/living/carbon/human), 1, "icon-x=24;icon-y=24;left=1;but...", "", 0) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): process fire(the iron (/obj/item/stack/sheet/iron), Nick Torance (/mob/living/carbon/human), 1, "icon-x=24;icon-y=24;left=1;but...", "", 0) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): fire gun(the iron (/obj/item/stack/sheet/iron), Nick Torance (/mob/living/carbon/human), 0, "icon-x=24;icon-y=24;left=1;but...") - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): afterattack(the iron (/obj/item/stack/sheet/iron), Nick Torance (/mob/living/carbon/human), 0, "icon-x=24;icon-y=24;left=1;but...") - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): afterattack(the iron (/obj/item/stack/sheet/iron), Nick Torance (/mob/living/carbon/human), 0, "icon-x=24;icon-y=24;left=1;but...") - Nick Torance (/mob/living/carbon/human): ClickOn(the iron (/obj/item/stack/sheet/iron), "icon-x=24;icon-y=24;left=1;but...") - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Nick Torance (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:27:25.379] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Moffthias Skeli (/mob/living/carbon/human) - src: the riot foam dart (/obj/projectile/bullet/foam_dart/riot) - usr.loc: the floor (84,161,2) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - the riot foam dart (/obj/projectile/bullet/foam_dart/riot): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), the Vault APC (/obj/machinery/power/apc/auto_name/directional/north), Moffthias Skeli (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=24;icon-y=18;left=1;but...", 0, the riot foam dart (/obj/projectile/bullet/foam_dart/riot)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): SendSignal("fire_casing", /list (/list)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): fire casing(the Vault APC (/obj/machinery/power/apc/auto_name/directional/north), Moffthias Skeli (/mob/living/carbon/human), "icon-x=24;icon-y=18;left=1;but...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Moffthias Skeli (/mob/living/carbon/human), the Vault APC (/obj/machinery/power/apc/auto_name/directional/north), 1, "icon-x=24;icon-y=18;left=1;but...", "", 0, 0.272701, 1) - /datum/callback (/datum/callback): Invoke() - world: push usr(Moffthias Skeli (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:27:25.531] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Moffthias Skeli (/mob/living/carbon/human) - src: the riot foam dart (/obj/projectile/bullet/foam_dart/riot) - usr.loc: the floor (84,161,2) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - the riot foam dart (/obj/projectile/bullet/foam_dart/riot): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), the Vault APC (/obj/machinery/power/apc/auto_name/directional/north), Moffthias Skeli (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=24;icon-y=18;left=1;but...", 0, the riot foam dart (/obj/projectile/bullet/foam_dart/riot)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): SendSignal("fire_casing", /list (/list)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): fire casing(the Vault APC (/obj/machinery/power/apc/auto_name/directional/north), Moffthias Skeli (/mob/living/carbon/human), "icon-x=24;icon-y=18;left=1;but...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Moffthias Skeli (/mob/living/carbon/human), the Vault APC (/obj/machinery/power/apc/auto_name/directional/north), 1, "icon-x=24;icon-y=18;left=1;but...", "", 0, 0.272701, 2) - /datum/callback (/datum/callback): Invoke() - world: push usr(Moffthias Skeli (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:27:25.731] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Moffthias Skeli (/mob/living/carbon/human) - src: the riot foam dart (/obj/projectile/bullet/foam_dart/riot) - usr.loc: the floor (84,161,2) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - the riot foam dart (/obj/projectile/bullet/foam_dart/riot): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), the Vault APC (/obj/machinery/power/apc/auto_name/directional/north), Moffthias Skeli (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=24;icon-y=18;left=1;but...", 0, the riot foam dart (/obj/projectile/bullet/foam_dart/riot)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): SendSignal("fire_casing", /list (/list)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): fire casing(the Vault APC (/obj/machinery/power/apc/auto_name/directional/north), Moffthias Skeli (/mob/living/carbon/human), "icon-x=24;icon-y=18;left=1;but...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Moffthias Skeli (/mob/living/carbon/human), the Vault APC (/obj/machinery/power/apc/auto_name/directional/north), 1, "icon-x=24;icon-y=18;left=1;but...", "", 0, 0.272701, 3) - /datum/callback (/datum/callback): Invoke() - world: push usr(Moffthias Skeli (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:27:28.963] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Moffthias Skeli (/mob/living/carbon/human) - src: the riot foam dart (/obj/projectile/bullet/foam_dart/riot) - usr.loc: the floor (82,164,2) (/turf/open/floor/circuit/green) - src.loc: null - call stack: - the riot foam dart (/obj/projectile/bullet/foam_dart/riot): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), the reinforced wall (86,163,2) (/turf/closed/wall/r_wall), Moffthias Skeli (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=21;icon-y=29;left=1;but...", 0, the riot foam dart (/obj/projectile/bullet/foam_dart/riot)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): SendSignal("fire_casing", /list (/list)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): fire casing(the reinforced wall (86,163,2) (/turf/closed/wall/r_wall), Moffthias Skeli (/mob/living/carbon/human), "icon-x=21;icon-y=29;left=1;but...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Moffthias Skeli (/mob/living/carbon/human), the reinforced wall (86,163,2) (/turf/closed/wall/r_wall), 1, "icon-x=21;icon-y=29;left=1;but...", "", 0, 0.0367656, 1) - /datum/callback (/datum/callback): Invoke() - world: push usr(Moffthias Skeli (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:27:30.588] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Moffthias Skeli (/mob/living/carbon/human) - src: the riot foam dart (/obj/projectile/bullet/foam_dart/riot) - usr.loc: the floor (82,164,2) (/turf/open/floor/circuit/green) - src.loc: null - call stack: - the riot foam dart (/obj/projectile/bullet/foam_dart/riot): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), Nick Torance (/mob/living/carbon/human), Moffthias Skeli (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=16;icon-y=18;vis-x=15;v...", 0, the riot foam dart (/obj/projectile/bullet/foam_dart/riot)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): SendSignal("fire_casing", /list (/list)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): fire casing(Nick Torance (/mob/living/carbon/human), Moffthias Skeli (/mob/living/carbon/human), "icon-x=16;icon-y=18;vis-x=15;v...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Moffthias Skeli (/mob/living/carbon/human), Nick Torance (/mob/living/carbon/human), 1, "icon-x=16;icon-y=18;vis-x=15;v...", "", 0, 0.226006, 1) - /datum/callback (/datum/callback): Invoke() - world: push usr(Moffthias Skeli (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:27:30.737] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Moffthias Skeli (/mob/living/carbon/human) - src: the riot foam dart (/obj/projectile/bullet/foam_dart/riot) - usr.loc: the floor (82,164,2) (/turf/open/floor/circuit/green) - src.loc: null - call stack: - the riot foam dart (/obj/projectile/bullet/foam_dart/riot): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), Nick Torance (/mob/living/carbon/human), Moffthias Skeli (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=16;icon-y=18;vis-x=15;v...", 0, the riot foam dart (/obj/projectile/bullet/foam_dart/riot)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): SendSignal("fire_casing", /list (/list)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): fire casing(Nick Torance (/mob/living/carbon/human), Moffthias Skeli (/mob/living/carbon/human), "icon-x=16;icon-y=18;vis-x=15;v...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Moffthias Skeli (/mob/living/carbon/human), Nick Torance (/mob/living/carbon/human), 1, "icon-x=16;icon-y=18;vis-x=15;v...", "", 0, 0.226006, 2) - /datum/callback (/datum/callback): Invoke() - world: push usr(Moffthias Skeli (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:29:49.733] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:30:47.123] RUNTIME: ## TESTING: GC: -- [0x2107eea1] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 18:30:49.175] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (97,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (97,106,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,106,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,106,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 2, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 2, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 2, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 2) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 2) - Sloss (/client): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 2) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:30:50.532] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (97,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (97,104,2) (/turf/open/floor/material), 1, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,104,2) (/turf/open/floor/material), 1, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,104,2) (/turf/open/floor/material), 1, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 1, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 1, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 1, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 1) - Sloss (/client): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 1) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:31:40.316] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Cassidy Cavalet (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (100,109,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the floor (100,110,2) (/turf/open/floor/iron/white/corner), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the floor (100,110,2) (/turf/open/floor/iron/white/corner), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the floor (100,110,2) (/turf/open/floor/iron/white/corner), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), 2, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), null, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), null, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), null) - Cassidy Cavalet (/mob/living/carbon/human): MobBump(Sloss Wilson (/mob/living/carbon/human)) - ... - Cassidy Cavalet (/mob/living/carbon/human): Move(the floor (100,110,2) (/turf/open/floor/iron/white/corner), 1, 0, 1) - Cassidy Cavalet (/mob/living/carbon/human): Move(the floor (100,110,2) (/turf/open/floor/iron/white/corner), 1, null) - Cassidy Cavalet (/mob/living/carbon/human): Move(the floor (100,110,2) (/turf/open/floor/iron/white/corner), 1) - Cassidy Cavalet (/mob/living/carbon/human): Move(the floor (100,110,2) (/turf/open/floor/iron/white/corner), 1) - Evid (/client): Move(the floor (100,110,2) (/turf/open/floor/iron/white/corner), 1) - Cassidy Cavalet (/mob/living/carbon/human): keyLoop(Evid (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:32:10.862] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (99,108,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (99,109,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (99,109,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (99,109,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (99,108,2) (/turf/open/floor/material), 2, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (99,108,2) (/turf/open/floor/material), 2, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (99,108,2) (/turf/open/floor/material), 2, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (99,108,2) (/turf/open/floor/material), 2) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (99,108,2) (/turf/open/floor/material), 2) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,108,2) (/turf/open/floor/material), 10, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,108,2) (/turf/open/floor/material), 10, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,108,2) (/turf/open/floor/material), 10) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,108,2) (/turf/open/floor/material), 10) - Sloss (/client): Move(the pizza floor (98,108,2) (/turf/open/floor/material), 10) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:32:11.119] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (98,107,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (98,108,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (98,108,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (98,108,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,107,2) (/turf/open/floor/material), 2, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,107,2) (/turf/open/floor/material), 2, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,107,2) (/turf/open/floor/material), 2, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,107,2) (/turf/open/floor/material), 2) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,107,2) (/turf/open/floor/material), 2) - Sloss (/client): Move(the pizza floor (98,107,2) (/turf/open/floor/material), 2) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:32:11.918] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (98,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (98,106,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (98,106,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (98,106,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 2, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 2, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 2, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 2) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 2) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 10, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 10, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 10) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 10) - Sloss (/client): Move(the pizza floor (97,105,2) (/turf/open/floor/material), 10) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:32:12.171] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (96,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss (/client): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:32:12.473] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (94,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (95,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (95,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (95,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (94,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (94,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (94,105,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (94,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (94,105,2) (/turf/open/floor/material), 8) - Sloss (/client): Move(the pizza floor (94,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:32:13.227] RUNTIME: runtime error: Cannot read null.x - proc name: in view range (/proc/in_view_range) - source file: code/__HELPERS/view.dm,22 - usr: Johnny Pivot (/mob/living/carbon/human) - src: null - usr.loc: the floor (88,101,2) (/turf/open/floor/iron/white) - call stack: - in view range(Johnny Pivot (/mob/living/carbon/human), the WT-550 Autorifle (/atom/movable/flick_visual)) - /datum/component/automatic_fir... (/datum/component/automatic_fire): process shot() - /datum/component/automatic_fir... (/datum/component/automatic_fire): start autofiring() - /datum/component/automatic_fir... (/datum/component/automatic_fire): on mouse down(TildeTilter (/client), the WT-550 Autorifle (/atom/movable/flick_visual), the plating (87,101,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=23;icon-y=10;vis-x=18;v...") - /datum/component/automatic_fir... (/datum/component/automatic_fire): on mouse down(TildeTilter (/client), the WT-550 Autorifle (/atom/movable/flick_visual), the plating (87,101,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=23;icon-y=10;vis-x=18;v...") - TildeTilter (/client): SendSignal("client_mousedown", /list (/list)) - TildeTilter (/client): MouseDown(the WT-550 Autorifle (/atom/movable/flick_visual), the plating (87,101,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=23;icon-y=10;vis-x=18;v...") - [2023-07-24 18:32:13.413] RUNTIME: runtime error: Cannot read null.x - proc name: in view range (/proc/in_view_range) - source file: code/__HELPERS/view.dm,22 - usr: Johnny Pivot (/mob/living/carbon/human) - src: null - usr.loc: the floor (88,101,2) (/turf/open/floor/iron/white) - call stack: - in view range(Johnny Pivot (/mob/living/carbon/human), the WT-550 Autorifle (/atom/movable/flick_visual)) - /datum/component/automatic_fir... (/datum/component/automatic_fire): process shot() - /datum/component/automatic_fir... (/datum/component/automatic_fire): start autofiring() - /datum/component/automatic_fir... (/datum/component/automatic_fire): on mouse down(TildeTilter (/client), the WT-550 Autorifle (/atom/movable/flick_visual), the plating (87,101,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=23;icon-y=10;vis-x=18;v...") - /datum/component/automatic_fir... (/datum/component/automatic_fire): on mouse down(TildeTilter (/client), the WT-550 Autorifle (/atom/movable/flick_visual), the plating (87,101,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=23;icon-y=10;vis-x=18;v...") - TildeTilter (/client): SendSignal("client_mousedown", /list (/list)) - TildeTilter (/client): MouseDown(the WT-550 Autorifle (/atom/movable/flick_visual), the plating (87,101,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=23;icon-y=10;vis-x=18;v...") - [2023-07-24 18:32:53.691] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the riot foam dart (/obj/projectile/bullet/foam_dart/riot) - usr.loc: the floor (103,65,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the riot foam dart (/obj/projectile/bullet/foam_dart/riot): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), the floor (107,71,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy), 0, 0, "", "icon-x=3;icon-y=29;left=1;butt...", 0, the riot foam dart (/obj/projectile/bullet/foam_dart/riot)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): SendSignal("fire_casing", /list (/list)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): fire casing(the floor (107,71,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), "icon-x=3;icon-y=29;left=1;butt...", 0, null, "", 0, the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy)) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): process fire(the floor (107,71,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), 1, "icon-x=3;icon-y=29;left=1;butt...", "", 0) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): process fire(the floor (107,71,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), 1, "icon-x=3;icon-y=29;left=1;butt...", "", 0) - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): fire gun(the floor (107,71,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), 0, "icon-x=3;icon-y=29;left=1;butt...") - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): afterattack(the floor (107,71,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), 0, "icon-x=3;icon-y=29;left=1;butt...") - the foam force pistol (/obj/item/gun/ballistic/automatic/pistol/toy): afterattack(the floor (107,71,2) (/turf/open/floor/iron), Nick Torance (/mob/living/carbon/human), 0, "icon-x=3;icon-y=29;left=1;butt...") - Nick Torance (/mob/living/carbon/human): ClickOn(the floor (107,71,2) (/turf/open/floor/iron), "icon-x=3;icon-y=29;left=1;butt...") - the floor (107,71,2) (/turf/open/floor/iron): Click(the floor (107,71,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=3;icon-y=29;left=1;butt...") - Rotax (/client): Click(the floor (107,71,2) (/turf/open/floor/iron), the floor (107,71,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=3;icon-y=29;left=1;butt...") - [2023-07-24 18:33:52.097] RUNTIME: ## TESTING: GC: -- [0x21079bf3] | /datum/component/ghost_direct_control was unable to be GC'd -- (ref count of 2) [2023-07-24 18:34:01.140] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (100,109,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the floor (101,109,2) (/turf/open/floor/iron/white/corner), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the floor (101,109,2) (/turf/open/floor/iron/white/corner), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the floor (101,109,2) (/turf/open/floor/iron/white/corner), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), 8) - Sloss (/client): Move(the pizza floor (100,109,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:34:01.443] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (98,109,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (99,109,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (99,109,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (99,109,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 8) - Sloss (/client): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:34:03.405] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (98,109,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (97,109,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,109,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,109,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 4, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 4) - Sloss (/client): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:34:04.007] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (96,109,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (97,109,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,109,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,109,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,109,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,109,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,109,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,109,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,109,2) (/turf/open/floor/material), 8) - Sloss (/client): Move(the pizza floor (96,109,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:34:06.513] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (98,109,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (97,109,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,109,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,109,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 4, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 4) - Sloss (/client): Move(the pizza floor (98,109,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:34:24.543] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (100,109,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the floor (101,109,2) (/turf/open/floor/iron/white/corner), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the floor (101,109,2) (/turf/open/floor/iron/white/corner), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the floor (101,109,2) (/turf/open/floor/iron/white/corner), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,109,2) (/turf/open/floor/material), 8) - Sloss (/client): Move(the pizza floor (100,109,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:34:55.267] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (98,107,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (98,108,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (98,108,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (98,108,2) (/turf/open/floor/material), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,107,2) (/turf/open/floor/material), 2, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,107,2) (/turf/open/floor/material), 2, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,107,2) (/turf/open/floor/material), 2, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,107,2) (/turf/open/floor/material), 2) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,107,2) (/turf/open/floor/material), 2) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,107,2) (/turf/open/floor/material), 10, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,107,2) (/turf/open/floor/material), 10, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,107,2) (/turf/open/floor/material), 10) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,107,2) (/turf/open/floor/material), 10) - Sloss (/client): Move(the pizza floor (97,107,2) (/turf/open/floor/material), 10) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:34:55.416] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (97,106,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (98,106,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (98,106,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (98,106,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,106,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,106,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,106,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,106,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,106,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,106,2) (/turf/open/floor/material), 10, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,106,2) (/turf/open/floor/material), 10, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,106,2) (/turf/open/floor/material), 10) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (97,106,2) (/turf/open/floor/material), 10) - Sloss (/client): Move(the pizza floor (97,106,2) (/turf/open/floor/material), 10) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:34:55.817] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (96,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss (/client): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:34:56.126] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (94,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (95,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (95,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (95,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (94,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (94,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (94,105,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (94,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (94,105,2) (/turf/open/floor/material), 8) - Sloss (/client): Move(the pizza floor (94,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:35:26.872] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (95,106,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (94,106,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (94,106,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (94,106,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,106,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,106,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,106,2) (/turf/open/floor/material), 4, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,106,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,106,2) (/turf/open/floor/material), 4) - Sloss (/client): Move(the pizza floor (95,106,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:35:37.422] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (96,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the plating (95,105,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (95,105,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (95,105,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4) - Sloss (/client): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:35:37.718] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (98,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (97,105,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,105,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,105,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 4, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 4) - Sloss (/client): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:35:39.925] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (100,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (99,105,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (99,105,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (99,105,2) (/turf/open/floor/material), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,105,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,105,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,105,2) (/turf/open/floor/material), 4, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,105,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (100,105,2) (/turf/open/floor/material), 4) - Sloss (/client): Move(the pizza floor (100,105,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:35:40.878] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (98,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (99,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (99,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (99,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 8) - Sloss (/client): Move(the pizza floor (98,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:35:44.152] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (96,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss (/client): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:36:04.296] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (95,104,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the plating (95,105,2) (/turf/open/floor/plating), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (95,105,2) (/turf/open/floor/plating), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (95,105,2) (/turf/open/floor/plating), 2, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 2, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 2, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 2, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 2) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 2) - Sloss (/client): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 2) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:36:06.928] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (95,104,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the plating (94,104,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (94,104,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (94,104,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 4, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 4) - Sloss (/client): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:36:08.359] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: the glass Airlock (/obj/machinery/door/airlock/material) Proc: on_target_move (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Uriken Martel (/mob/living/carbon/human) - src: null - usr.loc: the plating (97,133,2) (/turf/open/floor/plating) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - /datum/element/light_blocking (/datum/element/light_blocking): RegisterSignal(the glass Airlock (/obj/machinery/door/airlock/material), "movable_moved", "on_target_move", 0) - /datum/element/light_blocking (/datum/element/light_blocking): Attach(the glass Airlock (/obj/machinery/door/airlock/material)) - the glass Airlock (/obj/machinery/door/airlock/material): AddElement(/list (/list)) - the glass Airlock (/obj/machinery/door/airlock/material): set opacity(1) - the glass Airlock (/obj/machinery/door/airlock/material): close(0, 0) - the glass Airlock (/obj/machinery/door/airlock/material): close(null, null) - the glass Airlock (/obj/machinery/door/airlock/material): autoclose() - /datum/callback (/datum/callback): Invoke() - world: push usr(Uriken Martel (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-24 18:36:29.952] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (95,104,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (a) (96,104,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (a) (96,104,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (a) (96,104,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 8) - Sloss (/client): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:36:30.558] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (95,104,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the plating (94,104,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (94,104,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (94,104,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 4, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 4) - Sloss (/client): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:36:31.202] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (96,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (a) (96,104,2) (/turf/open/floor/material), 1, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (a) (96,104,2) (/turf/open/floor/material), 1, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (a) (96,104,2) (/turf/open/floor/material), 1, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 1, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 1, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 1, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 1) - Sloss (/client): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 1) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:36:32.379] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (96,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the plating (95,105,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (95,105,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (95,105,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4) - Sloss (/client): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:36:36.930] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (96,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss (/client): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:36:40.461] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (96,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the pizza floor (97,105,2) (/turf/open/floor/material), 8, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss (/client): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 8) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:36:54.695] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Sloss Wilson (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (96,105,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the plating (95,105,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (95,105,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (95,105,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4) - Sloss (/client): Move(the pizza floor (96,105,2) (/turf/open/floor/material), 4) - Sloss Wilson (/mob/living/carbon/human): keyLoop(Sloss (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:37:05.597] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:37:14.504] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: the glass Airlock (/obj/machinery/door/airlock/material) Proc: on_target_move (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Pheonix Sulvyard (/mob/living/carbon/human) - src: null - usr.loc: the floor (102,136,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - /datum/element/light_blocking (/datum/element/light_blocking): RegisterSignal(the glass Airlock (/obj/machinery/door/airlock/material), "movable_moved", "on_target_move", 0) - /datum/element/light_blocking (/datum/element/light_blocking): Attach(the glass Airlock (/obj/machinery/door/airlock/material)) - the glass Airlock (/obj/machinery/door/airlock/material): AddElement(/list (/list)) - the glass Airlock (/obj/machinery/door/airlock/material): set opacity(1) - the glass Airlock (/obj/machinery/door/airlock/material): close(0, 0) - the glass Airlock (/obj/machinery/door/airlock/material): close(null, null) - the glass Airlock (/obj/machinery/door/airlock/material): autoclose() - /datum/callback (/datum/callback): Invoke() - world: push usr(Pheonix Sulvyard (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-24 18:37:19.043] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the riot foam dart (/obj/projectile/bullet/foam_dart/riot) - usr.loc: the floor (87,89,2) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - the riot foam dart (/obj/projectile/bullet/foam_dart/riot): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), Nick Torance (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=17;icon-y=16;left=1;but...", 0, the riot foam dart (/obj/projectile/bullet/foam_dart/riot)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): SendSignal("fire_casing", /list (/list)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): fire casing(the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), Nick Torance (/mob/living/carbon/human), "icon-x=17;icon-y=16;left=1;but...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Nick Torance (/mob/living/carbon/human), the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), 1, "icon-x=17;icon-y=16;left=1;but...", "", 0, 0.85539, 3) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nick Torance (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:37:32.656] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the riot foam dart (/obj/projectile/bullet/foam_dart/riot) - usr.loc: the floor (87,89,2) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - the riot foam dart (/obj/projectile/bullet/foam_dart/riot): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), the floor (88,95,2) (/turf/open/floor/iron/white), Nick Torance (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=18;icon-y=27;left=1;but...", 0, the riot foam dart (/obj/projectile/bullet/foam_dart/riot)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): SendSignal("fire_casing", /list (/list)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): fire casing(the floor (88,95,2) (/turf/open/floor/iron/white), Nick Torance (/mob/living/carbon/human), "icon-x=18;icon-y=27;left=1;but...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Nick Torance (/mob/living/carbon/human), the floor (88,95,2) (/turf/open/floor/iron/white), 1, "icon-x=18;icon-y=27;left=1;but...", "", 0, 0.271733, 2) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nick Torance (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:37:32.861] RUNTIME: runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: code/datums/elements/_element.dm,54 - usr: Nick Torance (/mob/living/carbon/human) - src: the riot foam dart (/obj/projectile/bullet/foam_dart/riot) - usr.loc: the floor (87,89,2) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - the riot foam dart (/obj/projectile/bullet/foam_dart/riot): AddElement(/list (/list)) - /datum/element/caseless (/datum/element/caseless): on fired casing(the riot foam dart (/obj/item/ammo_casing/foam_dart/riot), the floor (88,95,2) (/turf/open/floor/iron/white), Nick Torance (/mob/living/carbon/human), the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted), 0, 0, "", "icon-x=18;icon-y=27;left=1;but...", 0, the riot foam dart (/obj/projectile/bullet/foam_dart/riot)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): SendSignal("fire_casing", /list (/list)) - the riot foam dart (/obj/item/ammo_casing/foam_dart/riot): fire casing(the floor (88,95,2) (/turf/open/floor/iron/white), Nick Torance (/mob/living/carbon/human), "icon-x=18;icon-y=27;left=1;but...", 0, null, "", 0, the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted)) - the foam force SMG (/obj/item/gun/ballistic/automatic/toy/unrestricted): process burst(Nick Torance (/mob/living/carbon/human), the floor (88,95,2) (/turf/open/floor/iron/white), 1, "icon-x=18;icon-y=27;left=1;but...", "", 0, 0.271733, 3) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nick Torance (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:38:11.634] RUNTIME: ## TESTING: GC: -- [0x21083314] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 18:38:42.849] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Jonathon Gupta Janitor Shell-501 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Jonathon Gupta (/mob/living/silicon/ai) - src: null - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Jonathon Gupta (/mob/living/silicon/ai): RegisterSignal(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Jonathon Gupta (/mob/living/silicon/ai): Deploy to Shell(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=26;icon-y=16;left=1;but...") - BallastMonsterGnarGnar (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=26;icon-y=16;left=1;but...") - [2023-07-24 18:38:59.133] RUNTIME: runtime error: Cannot execute null.cut overlay(). - proc name: clean up (/obj/item/style_meter/proc/clean_up) - source file: code/datums/components/style/style_meter.dm,113 - usr: Unknown (/mob/living/carbon/human) - src: the style meter attachment (/obj/item/style_meter) - usr.loc: the carpet (70,160,2) (/turf/open/floor/carpet/lone/star) - src.loc: the optical meson scanner (/obj/item/clothing/glasses/meson) - call stack: - the style meter attachment (/obj/item/style_meter): clean up(null) - the style meter attachment (/obj/item/style_meter): on altclick(the optical meson scanner (/obj/item/clothing/glasses/meson), Unknown (/mob/living/carbon/human)) - the optical meson scanner (/obj/item/clothing/glasses/meson): SendSignal("alt_click", /list (/list)) - the optical meson scanner (/obj/item/clothing/glasses/meson): AltClick(Unknown (/mob/living/carbon/human)) - the optical meson scanner (/obj/item/clothing/glasses/meson): AltClick(Unknown (/mob/living/carbon/human)) - the optical meson scanner (/obj/item/clothing/glasses/meson): AltClick(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): AltClickOn(the optical meson scanner (/obj/item/clothing/glasses/meson)) - Unknown (/mob/living/carbon/human): ClickOn(the optical meson scanner (/obj/item/clothing/glasses/meson), "icon-x=14;icon-y=14;left=1;alt...") - the optical meson scanner (/obj/item/clothing/glasses/meson): Click(the carpet (71,160,2) (/turf/open/floor/carpet/lone/star), "mapwindow.map", "icon-x=14;icon-y=14;left=1;alt...") - TTBU (/client): Click(the optical meson scanner (/obj/item/clothing/glasses/meson), the carpet (71,160,2) (/turf/open/floor/carpet/lone/star), "mapwindow.map", "icon-x=14;icon-y=14;left=1;alt...") - [2023-07-24 18:39:38.188] RUNTIME: runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: code/modules/mob/living/living_fov.dm,38 - usr: Ed Foster (/mob/living/carbon/human) - src: Nick Torance (/mob/living/carbon/human) - usr.loc: the floor (85,101,2) (/turf/open/floor/iron/white) - src.loc: the floor (80,100,2) (/turf/open/floor/iron/white) - call stack: - Nick Torance (/mob/living/carbon/human): in fov(Ed Foster (/mob/living/carbon/human), 1) - play fov effect(Ed Foster (/mob/living/carbon/human), 6, "talk", 2, 1, 0, 15, null) - Ed Foster (/mob/living/carbon/human): create thinking indicator() - /datum/tgui_say (/datum/tgui_say): start thinking() - /datum/tgui_say (/datum/tgui_say): open(/list (/list)) - /datum/tgui_say (/datum/tgui_say): on message("open", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("open", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Rambo66872 (/client): Topic("type=open&payload=%7B%22channe...", /list (/list), null, null) - [2023-07-24 18:39:39.816] RUNTIME: runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: code/modules/mob/living/living_fov.dm,38 - usr: Cassidy Cavalet (/mob/living/carbon/human) - src: Nick Torance (/mob/living/carbon/human) - usr.loc: the floor (83,103,2) (/turf/open/floor/iron/white) - src.loc: the floor (80,100,2) (/turf/open/floor/iron/white) - call stack: - Nick Torance (/mob/living/carbon/human): in fov(Cassidy Cavalet (/mob/living/carbon/human), 1) - play fov effect(Cassidy Cavalet (/mob/living/carbon/human), 6, "talk", 2, 1, 0, 15, null) - Cassidy Cavalet (/mob/living/carbon/human): create typing indicator() - /datum/tgui_say (/datum/tgui_say): start typing() - /datum/tgui_say (/datum/tgui_say): on message("typing", null, /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("typing", null, /list (/list)) - tgui Topic(/list (/list)) - Evid (/client): Topic("type=typing&payload=&tgui=1&wi...", /list (/list), null, null) - [2023-07-24 18:40:37.264] RUNTIME: runtime error: adding a /obj/item/organ/external/wings/functional/dragon to a /mob/living/carbon/human when it shouldn't be! (code/modules/surgery/organs/external/_external_organ.dm:68) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Giselle Stroble (as Guillermo ... (/mob/living/carbon/human) - src: null - usr.loc: the floor (69,153,2) (/turf/open/floor/iron) - call stack: - stack trace("adding a /obj/item/organ/exter...", "code/modules/surgery/organs/ex...", 68) - the dragon wings (/obj/item/organ/external/wings/functional/dragon): Insert(Giselle Stroble (as Guillermo ... (/mob/living/carbon/human), null, null) - the dragon wings (/obj/item/organ/external/wings/functional/dragon): Insert(Giselle Stroble (as Guillermo ... (/mob/living/carbon/human), null, null) - Flight Potion (/datum/reagent/flightpotion): expose mob(Giselle Stroble (as Guillermo ... (/mob/living/carbon/human), 2, 5, 1, 0) - Giselle Stroble (as Guillermo ... (/mob/living/carbon/human): expose reagents(/list (/list), /datum/reagents (/datum/reagents), 2, 1, 1) - /datum/reagents (/datum/reagents): expose multiple(/list (/list), Giselle Stroble (as Guillermo ... (/mob/living/carbon/human), 2, 1, 1) - /datum/reagents (/datum/reagents): trans to(Giselle Stroble (as Guillermo ... (/mob/living/carbon/human), 5, 1, 1, 0, Giselle Stroble (as Guillermo ... (/mob/living/carbon/human), 0, 2, 1, 0, 0) - the strange elixir (/obj/item/reagent_containers/cup/bottle/potion/flight): attack(Giselle Stroble (as Guillermo ... (/mob/living/carbon/human), Giselle Stroble (as Guillermo ... (/mob/living/carbon/human), "icon-x=14;icon-y=13;vis-x=18;v...") - Giselle Stroble (as Guillermo ... (/mob/living/carbon/human): attackby(the strange elixir (/obj/item/reagent_containers/cup/bottle/potion/flight), Giselle Stroble (as Guillermo ... (/mob/living/carbon/human), "icon-x=14;icon-y=13;vis-x=18;v...") - Giselle Stroble (as Guillermo ... (/mob/living/carbon/human): attackby(the strange elixir (/obj/item/reagent_containers/cup/bottle/potion/flight), Giselle Stroble (as Guillermo ... (/mob/living/carbon/human), "icon-x=14;icon-y=13;vis-x=18;v...") - ... - Giselle Stroble (as Guillermo ... (/mob/living/carbon/human): Click(the floor (69,153,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=13;vis-x=18;v...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Giselle Stroble (as Guillermo ... (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:40:37.760] RUNTIME: runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: code/modules/mob/living/living_fov.dm,38 - usr: Ed Foster (/mob/living/carbon/human) - src: Nick Torance (/mob/living/carbon/human) - usr.loc: the floor (80,103,2) (/turf/open/floor/iron/white) - src.loc: the plating (79,105,2) (/turf/open/floor/plating) - call stack: - Nick Torance (/mob/living/carbon/human): in fov(Ed Foster (/mob/living/carbon/human), 1) - play fov effect(Ed Foster (/mob/living/carbon/human), 5, "footstep", 2, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Ed Foster (/mob/living/carbon/human), the floor (80,104,2) (/turf/open/floor/iron/white), 2, 0, null, 1) - Ed Foster (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Ed Foster (/mob/living/carbon/human): Moved(the floor (80,104,2) (/turf/open/floor/iron/white), 2, 0, null, 1) - Ed Foster (/mob/living/carbon/human): Moved(the floor (80,104,2) (/turf/open/floor/iron/white), 2, 0, null, 1) - Ed Foster (/mob/living/carbon/human): Move(the floor (80,103,2) (/turf/open/floor/iron/white), 2, 0, 1) - Ed Foster (/mob/living/carbon/human): Move(the floor (80,103,2) (/turf/open/floor/iron/white), 2, 0, 1) - Ed Foster (/mob/living/carbon/human): Move(the floor (80,103,2) (/turf/open/floor/iron/white), 2, null) - Ed Foster (/mob/living/carbon/human): Move(the floor (80,103,2) (/turf/open/floor/iron/white), 2) - Ed Foster (/mob/living/carbon/human): Move(the floor (80,103,2) (/turf/open/floor/iron/white), 2) - Rambo66872 (/client): Move(the floor (80,103,2) (/turf/open/floor/iron/white), 2) - Ed Foster (/mob/living/carbon/human): keyLoop(Rambo66872 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:40:38.565] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:41:06.042] RUNTIME: ## TESTING: GC: -- [0x2107e699] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 18:41:29.029] RUNTIME: runtime error: cannot read from list - proc name: play humanstep (/datum/element/footstep/proc/play_humanstep) - source file: code/datums/elements/footstep.dm,153 - usr: Dr.Caesium Black (/mob/living/carbon/human) - src: /datum/element/footstep (/datum/element/footstep) - usr.loc: the pizza floor (95,104,2) (/turf/open/floor/material) - call stack: - /datum/element/footstep (/datum/element/footstep): play humanstep(Sloss Wilson (/mob/living/carbon/human), the plating (94,104,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (94,104,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Moved(the plating (94,104,2) (/turf/open/floor/plating), 4, 0, null, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), 4, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), null, 0, 1) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), null, null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), null) - Sloss Wilson (/mob/living/carbon/human): Move(the pizza floor (95,104,2) (/turf/open/floor/material), null) - Dr.Caesium Black (/mob/living/carbon/human): MobBump(Sloss Wilson (/mob/living/carbon/human)) - ... - Dr.Caesium Black (/mob/living/carbon/human): Move(the plating (94,104,2) (/turf/open/floor/plating), 8, 0, 1) - Dr.Caesium Black (/mob/living/carbon/human): Move(the plating (94,104,2) (/turf/open/floor/plating), 8, null) - Dr.Caesium Black (/mob/living/carbon/human): Move(the plating (94,104,2) (/turf/open/floor/plating), 8) - Dr.Caesium Black (/mob/living/carbon/human): Move(the plating (94,104,2) (/turf/open/floor/plating), 8) - Unknown user 2778 (/client): Move(the plating (94,104,2) (/turf/open/floor/plating), 8) - Dr.Caesium Black (/mob/living/carbon/human): keyLoop(Unknown user 2778 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:41:35.326] RUNTIME: runtime error: type mismatch: 0 - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - proc name: StartCooldownOthers (/datum/action/cooldown/proc/StartCooldownOthers) - source file: code/datums/actions/cooldown_action.dm,180 - usr: null - src: Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - call stack: - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldownOthers(null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldown(null, null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Activate(the wall (92,102,2) (/turf/closed/wall)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): PreActivate(Dr.Caesium Black (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): InterceptClickOn(Sloss Wilson (/mob/living/carbon/human), null, Dr.Caesium Black (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Trigger(null, Dr.Caesium Black (/mob/living/carbon/human)) - Carpellosis (/datum/disease/advance/carpellosis): gnash someone() - Carpellosis (/datum/disease/advance/carpellosis): stage act(2, 2952) - Sloss Wilson (/mob/living/carbon/human): handle diseases(2, 2952) - Sloss Wilson (/mob/living/carbon/human): Life(2, 2952) - Sloss Wilson (/mob/living/carbon/human): Life(2, 2952) - Sloss Wilson (/mob/living/carbon/human): Life(2, 2952) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:43:27.048] RUNTIME: runtime error: type mismatch: 0 - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - proc name: StartCooldownOthers (/datum/action/cooldown/proc/StartCooldownOthers) - source file: code/datums/actions/cooldown_action.dm,180 - usr: null - src: Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - call stack: - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldownOthers(null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldown(null, null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Activate(the pizza floor (95,104,2) (/turf/open/floor/material)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): PreActivate(Guillermo Collins (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): InterceptClickOn(Sloss Wilson (/mob/living/carbon/human), null, Guillermo Collins (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Trigger(null, Guillermo Collins (/mob/living/carbon/human)) - Carpellosis (/datum/disease/advance/carpellosis): gnash someone() - Carpellosis (/datum/disease/advance/carpellosis): stage act(2, 3007) - Sloss Wilson (/mob/living/carbon/human): handle diseases(2, 3007) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3007) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3007) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3007) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:44:02.731] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Tax Fraud (/mob/dead/new_player) - src.loc: null - call stack: - Tax Fraud (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Sloss Wilson (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:44:02.733] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Sloss Wilson (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:45:18.094] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Dirt290 (/mob/dead/new_player) - src.loc: null - call stack: - Dirt290 (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Uriken Martel (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:45:18.095] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Uriken Martel (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:45:19.343] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:45:20.973] RUNTIME: runtime error: type mismatch: 0 - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - proc name: StartCooldownOthers (/datum/action/cooldown/proc/StartCooldownOthers) - source file: code/datums/actions/cooldown_action.dm,180 - usr: null - src: Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - call stack: - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldownOthers(null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldown(null, null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Activate(the floor (92,104,2) (/turf/open/floor/iron/white)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): PreActivate(Uriken Martel (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): InterceptClickOn(Sloss Wilson (/mob/living/carbon/human), null, Uriken Martel (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Trigger(null, Uriken Martel (/mob/living/carbon/human)) - Carpellosis (/datum/disease/advance/carpellosis): gnash someone() - Carpellosis (/datum/disease/advance/carpellosis): stage act(2, 3063) - Sloss Wilson (/mob/living/carbon/human): handle diseases(2, 3063) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3063) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3063) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3063) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:46:19.230] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:46:21.814] RUNTIME: runtime error: type mismatch: 0 - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - proc name: StartCooldownOthers (/datum/action/cooldown/proc/StartCooldownOthers) - source file: code/datums/actions/cooldown_action.dm,180 - usr: null - src: Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - call stack: - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldownOthers(null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldown(null, null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Activate(the floor (90,103,2) (/turf/open/floor/iron/white)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): PreActivate(Cassidy Cavalet (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): InterceptClickOn(Sloss Wilson (/mob/living/carbon/human), null, Cassidy Cavalet (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Trigger(null, Cassidy Cavalet (/mob/living/carbon/human)) - Carpellosis (/datum/disease/advance/carpellosis): gnash someone() - Carpellosis (/datum/disease/advance/carpellosis): stage act(2, 3093) - Sloss Wilson (/mob/living/carbon/human): handle diseases(2, 3093) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3093) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3093) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3093) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:46:32.416] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:46:52.459] RUNTIME: runtime error: Cannot modify null.dir. - proc name: on dir change (/datum/component/fov_handler/proc/on_dir_change) - source file: code/datums/components/fov_handler.dm,123 - usr: null - src: /datum/component/fov_handler (/datum/component/fov_handler) - call stack: - /datum/component/fov_handler (/datum/component/fov_handler): on dir change(Cassidy Cavalet (/mob/living/carbon/human), 2, 0) - Cassidy Cavalet (/mob/living/carbon/human): SendSignal("atom_dir_change", /list (/list)) - Cassidy Cavalet (/mob/living/carbon/human): setDir(0) - Cassidy Cavalet (/mob/living/carbon/human): keybind face direction(0) - Cassidy Cavalet (/mob/living/carbon/human): keybind face direction(0) - Cassidy Cavalet (/mob/living/carbon/human): keyLoop(Evid (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:46:56.837] RUNTIME: runtime error: Cannot modify null.dir. - proc name: on dir change (/datum/component/fov_handler/proc/on_dir_change) - source file: code/datums/components/fov_handler.dm,123 - usr: null - src: /datum/component/fov_handler (/datum/component/fov_handler) - call stack: - /datum/component/fov_handler (/datum/component/fov_handler): on dir change(Cassidy Cavalet (/mob/living/carbon/human), 2, 0) - Cassidy Cavalet (/mob/living/carbon/human): SendSignal("atom_dir_change", /list (/list)) - Cassidy Cavalet (/mob/living/carbon/human): setDir(0) - Cassidy Cavalet (/mob/living/carbon/human): keybind face direction(0) - Cassidy Cavalet (/mob/living/carbon/human): keybind face direction(0) - Cassidy Cavalet (/mob/living/carbon/human): keyLoop(Evid (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:47:30.378] RUNTIME: ## TESTING: GC: -- [0x2107eabf] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:47:30.378] RUNTIME: ## TESTING: GC: -- [0x210844c1] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:47:32.880] RUNTIME: runtime error: type mismatch: 0 - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - proc name: StartCooldownOthers (/datum/action/cooldown/proc/StartCooldownOthers) - source file: code/datums/actions/cooldown_action.dm,180 - usr: null - src: Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - call stack: - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldownOthers(null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldown(null, null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Activate(the floor (86,103,2) (/turf/open/floor/iron/white)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): PreActivate(Uriken Martel (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): InterceptClickOn(Sloss Wilson (/mob/living/carbon/human), null, Uriken Martel (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Trigger(null, Uriken Martel (/mob/living/carbon/human)) - Carpellosis (/datum/disease/advance/carpellosis): gnash someone() - Carpellosis (/datum/disease/advance/carpellosis): stage act(2, 3128) - Sloss Wilson (/mob/living/carbon/human): handle diseases(2, 3128) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3128) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3128) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3128) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:48:23.747] RUNTIME: runtime error: type mismatch: 0 - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - proc name: StartCooldownOthers (/datum/action/cooldown/proc/StartCooldownOthers) - source file: code/datums/actions/cooldown_action.dm,180 - usr: null - src: Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - call stack: - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldownOthers(null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldown(null, null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Activate(the floor (82,97,2) (/turf/open/floor/iron/white)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): PreActivate(Victor Tsoi (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): InterceptClickOn(Sloss Wilson (/mob/living/carbon/human), null, Victor Tsoi (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Trigger(null, Victor Tsoi (/mob/living/carbon/human)) - Carpellosis (/datum/disease/advance/carpellosis): gnash someone() - Carpellosis (/datum/disease/advance/carpellosis): stage act(2, 3153) - Sloss Wilson (/mob/living/carbon/human): handle diseases(2, 3153) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3153) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3153) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3153) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:48:54.867] RUNTIME: runtime error: type mismatch: 0 - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - proc name: StartCooldownOthers (/datum/action/cooldown/proc/StartCooldownOthers) - source file: code/datums/actions/cooldown_action.dm,180 - usr: null - src: Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - call stack: - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldownOthers(null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldown(null, null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Activate(Uriken Martel (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): PreActivate(Uriken Martel (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): InterceptClickOn(Sloss Wilson (/mob/living/carbon/human), null, Uriken Martel (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Trigger(null, Uriken Martel (/mob/living/carbon/human)) - Carpellosis (/datum/disease/advance/carpellosis): gnash someone() - Carpellosis (/datum/disease/advance/carpellosis): stage act(2, 3168) - Sloss Wilson (/mob/living/carbon/human): handle diseases(2, 3168) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3168) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3168) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3168) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:49:10.650] RUNTIME: ## TESTING: GC: -- [0x2107b66e] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 18:49:23.185] RUNTIME: runtime error: type mismatch: 0 - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - proc name: StartCooldownOthers (/datum/action/cooldown/proc/StartCooldownOthers) - source file: code/datums/actions/cooldown_action.dm,180 - usr: null - src: Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - call stack: - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldownOthers(null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldown(null, null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Activate(the floor (82,98,2) (/turf/open/floor/iron/white/smooth_large)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): PreActivate(Victor Tsoi (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): InterceptClickOn(Sloss Wilson (/mob/living/carbon/human), null, Victor Tsoi (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Trigger(null, Victor Tsoi (/mob/living/carbon/human)) - Carpellosis (/datum/disease/advance/carpellosis): gnash someone() - Carpellosis (/datum/disease/advance/carpellosis): stage act(2, 3182) - Sloss Wilson (/mob/living/carbon/human): handle diseases(2, 3182) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3182) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3182) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3182) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:49:43.029] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:49:45.595] RUNTIME: runtime error: type mismatch: 0 - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - proc name: StartCooldownOthers (/datum/action/cooldown/proc/StartCooldownOthers) - source file: code/datums/actions/cooldown_action.dm,180 - usr: null - src: Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift) - call stack: - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldownOthers(null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): StartCooldown(null, null) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Activate(Victor Tsoi (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): PreActivate(Victor Tsoi (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): InterceptClickOn(Sloss Wilson (/mob/living/carbon/human), null, Victor Tsoi (/mob/living/carbon/human)) - Lesser Carp Rift (/datum/action/cooldown/mob_cooldown/lesser_carp_rift): Trigger(null, Victor Tsoi (/mob/living/carbon/human)) - Carpellosis (/datum/disease/advance/carpellosis): gnash someone() - Carpellosis (/datum/disease/advance/carpellosis): stage act(2, 3193) - Sloss Wilson (/mob/living/carbon/human): handle diseases(2, 3193) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3193) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3193) - Sloss Wilson (/mob/living/carbon/human): Life(2, 3193) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:50:25.859] RUNTIME: ## TESTING: GC: -- [0x21083f97] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 18:51:12.044] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:53:09.112] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hydraulic wrench (/obj/item/wrench/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (112,95,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the hydraulic wrench (/obj/item/wrench/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the hydraulic wrench (/obj/item/wrench/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the hydraulic wrench (/obj/item/wrench/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=20;icon-y=12;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=20;icon-y=12;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 18:53:09.160] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:53:13.803] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the integrated welding tool (/obj/item/weldingtool/largetank/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (112,95,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=9;icon-y=12;left=1;butt...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=9;icon-y=12;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 18:53:21.735] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hydraulic wrench (/obj/item/wrench/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (112,95,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the hydraulic wrench (/obj/item/wrench/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the hydraulic wrench (/obj/item/wrench/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the hydraulic wrench (/obj/item/wrench/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=10;icon-y=13;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=10;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 18:53:25.563] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the integrated welding tool (/obj/item/weldingtool/largetank/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (112,95,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=13;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 18:53:53.903] RUNTIME: ## TESTING: GC: -- [0x21084e8a] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.903] RUNTIME: ## TESTING: GC: -- [0x21084da4] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.904] RUNTIME: ## TESTING: GC: -- [0x21084d78] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.904] RUNTIME: ## TESTING: GC: -- [0x21084c3a] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.905] RUNTIME: ## TESTING: GC: -- [0x21080739] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.905] RUNTIME: ## TESTING: GC: -- [0x21084af3] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.906] RUNTIME: ## TESTING: GC: -- [0x210848e2] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.906] RUNTIME: ## TESTING: GC: -- [0x210811d7] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.907] RUNTIME: ## TESTING: GC: -- [0x2108477a] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.907] RUNTIME: ## TESTING: GC: -- [0x21084d8c] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.907] RUNTIME: ## TESTING: GC: -- [0x21084cc7] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.908] RUNTIME: ## TESTING: GC: -- [0x21084cad] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.908] RUNTIME: ## TESTING: GC: -- [0x21084e99] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.908] RUNTIME: ## TESTING: GC: -- [0x21082652] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.909] RUNTIME: ## TESTING: GC: -- [0x21084c4e] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.909] RUNTIME: ## TESTING: GC: -- [0x21084e8f] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.909] RUNTIME: ## TESTING: GC: -- [0x210849e9] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.910] RUNTIME: ## TESTING: GC: -- [0x21084bff] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:53:53.910] RUNTIME: ## TESTING: GC: -- [0x2105f0a7] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-24 18:54:15.644] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the integrated welding tool (/obj/item/weldingtool/largetank/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (113,99,2) (/turf/open/floor/iron) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=17;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=17;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 18:54:29.045] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hydraulic wrench (/obj/item/wrench/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (113,99,2) (/turf/open/floor/iron) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the hydraulic wrench (/obj/item/wrench/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the hydraulic wrench (/obj/item/wrench/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the hydraulic wrench (/obj/item/wrench/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=22;icon-y=18;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=22;icon-y=18;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 18:54:29.975] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Mr_breh (/mob/dead/new_player) - src.loc: null - call stack: - Mr_breh (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Celeste (/mob/living/silicon/robot/nocell), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 1, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:54:29.976] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Celeste (/mob/living/silicon/robot/nocell), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 1, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:55:08.333] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - /datum/movement_packet (/datum/movement_packet): add loop(AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), Morgan Holloway (/mob/living/carbon/human), 1, null, 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, AI movement (/datum/controller/subsystem/movement/ai_movement), null, null, /datum/ai_controller/mod (/datum/ai_controller/mod), null) - /datum/ai_movement/jps (/datum/ai_movement/jps): start moving towards(/datum/ai_controller/mod (/datum/ai_controller/mod), Morgan Holloway (/mob/living/carbon/human), 1) - /datum/ai_controller/mod (/datum/ai_controller/mod): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:55:34.643] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - /datum/movement_packet (/datum/movement_packet): add loop(AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), Morgan Holloway (/mob/living/carbon/human), 1, null, 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, AI movement (/datum/controller/subsystem/movement/ai_movement), null, null, /datum/ai_controller/mod (/datum/ai_controller/mod), null) - /datum/ai_movement/jps (/datum/ai_movement/jps): start moving towards(/datum/ai_controller/mod (/datum/ai_controller/mod), Morgan Holloway (/mob/living/carbon/human), 1) - /datum/ai_controller/mod (/datum/ai_controller/mod): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:55:41.369] RUNTIME: ## TESTING: GC: -- [0x210831e4] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 18:55:57.084] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - /datum/movement_packet (/datum/movement_packet): add loop(AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), Morgan Holloway (/mob/living/carbon/human), 1, null, 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, AI movement (/datum/controller/subsystem/movement/ai_movement), null, null, /datum/ai_controller/mod (/datum/ai_controller/mod), null) - /datum/ai_movement/jps (/datum/ai_movement/jps): start moving towards(/datum/ai_controller/mod (/datum/ai_controller/mod), Morgan Holloway (/mob/living/carbon/human), 1) - /datum/ai_controller/mod (/datum/ai_controller/mod): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:55:57.276] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: GetAccess (/obj/item/mod/control/GetAccess) - source file: code/modules/mod/mod_control.dm,400 - usr: null - src: the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate) - src.loc: the floor (129,131,2) (/turf/open/floor/wood) - call stack: - the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate): GetAccess() - Bar (/obj/machinery/door/airlock/public/glass): check access(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate)) - Bar (/obj/machinery/door/airlock/public/glass): Bumped(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate)) - the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate): Bump(Bar (/obj/machinery/door/airlock/public/glass)) - the floor (128,131,2) (/turf/open/floor/iron): Enter(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate)) - the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate): Move(the floor (128,131,2) (/turf/open/floor/iron), 8, 0, 1) - the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate): Move(the floor (128,131,2) (/turf/open/floor/iron), 8, 0, 1) - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): move() - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:55:58.425] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the integrated welding tool (/obj/item/weldingtool/largetank/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (122,96,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=13;icon-y=4;left=1;butt...") - [2023-07-24 18:55:59.697] RUNTIME: ## TESTING: GC: -- [0x21083a1e] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 18:56:14.522] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hydraulic wrench (/obj/item/wrench/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (122,96,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the hydraulic wrench (/obj/item/wrench/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the hydraulic wrench (/obj/item/wrench/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the hydraulic wrench (/obj/item/wrench/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=10;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=10;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 18:56:20.250] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): deconstruct(0) - the security camera (/obj/machinery/camera/directional/south): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/south): take damage(73, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/south): ex act(1, null) - the security camera (/obj/machinery/camera/directional/south): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:56:20.251] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): deconstruct(0) - the security camera (/obj/machinery/camera/directional/south): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/south): take damage(73, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/south): ex act(1, null) - the security camera (/obj/machinery/camera/directional/south): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:56:20.252] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): deconstruct(0) - the security camera (/obj/machinery/camera/directional/south): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/south): take damage(73, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/south): ex act(1, null) - the security camera (/obj/machinery/camera/directional/south): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:56:21.713] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the automated screwdriver (/obj/item/screwdriver/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (122,96,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the automated screwdriver (/obj/item/screwdriver/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the automated screwdriver (/obj/item/screwdriver/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the automated screwdriver (/obj/item/screwdriver/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=12;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=12;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 18:56:22.788] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - /datum/movement_packet (/datum/movement_packet): add loop(AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), Morgan Holloway (/mob/living/carbon/human), 1, null, 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, AI movement (/datum/controller/subsystem/movement/ai_movement), null, null, /datum/ai_controller/mod (/datum/ai_controller/mod), null) - /datum/ai_movement/jps (/datum/ai_movement/jps): start moving towards(/datum/ai_controller/mod (/datum/ai_controller/mod), Morgan Holloway (/mob/living/carbon/human), 1) - /datum/ai_controller/mod (/datum/ai_controller/mod): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:57:18.811] RUNTIME: ## WARNING: couldn't find shuttle with id: in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: Gall Eggbert. [2023-07-24 18:57:19.577] RUNTIME: ## WARNING: couldn't find shuttle with id: in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: . [2023-07-24 18:57:20.489] RUNTIME: ## WARNING: couldn't find shuttle with id: in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: . [2023-07-24 18:57:51.775] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:57:55.660] RUNTIME: ## TESTING: GC: -- [0x2100f9e5] | /datum/storage was unable to be GC'd -- (ref count of 2) [2023-07-24 18:58:21.243] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.244] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.245] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.377] RUNTIME: runtime error: type mismatch: null -= the medical camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the medical camera (/obj/machinery/camera/directional/west), 0) - the medical camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the medical camera (/obj/machinery/camera/directional/west), 0) - the medical camera (/obj/machinery/camera/directional/west): deconstruct(0) - the medical camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the medical camera (/obj/machinery/camera/directional/west): take damage(122, "brute", "bomb", 0, null, 0) - the medical camera (/obj/machinery/camera/directional/west): ex act(2, null) - the medical camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.378] RUNTIME: runtime error: type mismatch: null -= the medical camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the medical camera (/obj/machinery/camera/directional/west), 0) - the medical camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the medical camera (/obj/machinery/camera/directional/west), 0) - the medical camera (/obj/machinery/camera/directional/west): deconstruct(0) - the medical camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the medical camera (/obj/machinery/camera/directional/west): take damage(122, "brute", "bomb", 0, null, 0) - the medical camera (/obj/machinery/camera/directional/west): ex act(2, null) - the medical camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.379] RUNTIME: runtime error: type mismatch: null -= the medical camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the medical camera (/obj/machinery/camera/directional/west), 0) - the medical camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the medical camera (/obj/machinery/camera/directional/west), 0) - the medical camera (/obj/machinery/camera/directional/west): deconstruct(0) - the medical camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the medical camera (/obj/machinery/camera/directional/west): take damage(122, "brute", "bomb", 0, null, 0) - the medical camera (/obj/machinery/camera/directional/west): ex act(2, null) - the medical camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.447] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(221, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.449] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(221, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.450] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(221, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.562] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(141, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.563] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(141, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.564] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(141, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.597] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(186, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.598] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(186, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.600] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(186, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.612] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(201, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.613] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(201, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.614] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(201, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.620] RUNTIME: runtime error: The light fixture taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the light fixture (/obj/machinery/light/directional/east) - src.loc: the reinforced floor (173,157,2) (/turf/open/floor/engine) - call stack: - the light fixture (/obj/machinery/light/directional/east): take damage(20, "burn", "fire", 0, null, 0) - the light fixture (/obj/machinery/light/directional/east): take damage(20, "burn", "fire", 0) - the light fixture (/obj/machinery/light/directional/east): fire act(1049.21, 2638.91) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 2500, 1000) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 2500, 1000) - the reinforced floor (173,157,2) (/turf/open/floor/engine): hotspot expose(1000, 100, null) - the sparks (/obj/effect/particle_effect/sparks): LateInitialize() - Atoms (/datum/controller/subsystem/atoms): InitAtom(the sparks (/obj/effect/particle_effect/sparks), 0, /list (/list)) - ... - do sparks(3, 1, the light fixture (/obj/machinery/light/directional/east)) - the light fixture (/obj/machinery/light/directional/east): break light tube(0) - the light fixture (/obj/machinery/light/directional/east): deconstruct(0) - the light fixture (/obj/machinery/light/directional/east): atom destruction("bomb") - the light fixture (/obj/machinery/light/directional/east): take damage(125, "brute", "bomb", 0, null, 0) - the light fixture (/obj/machinery/light/directional/east): take damage(125, "brute", "bomb", 0) - the light fixture (/obj/machinery/light/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.641] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(178, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.643] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(178, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.644] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(178, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.680] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - qdel(Doktor (/mob/living/simple_animal/bot/medbot/autopatrol), 0) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): explode() - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): explode() - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): death(null) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): update stat() - ... - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): adjustHealth(30, 1, 0) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): adjustHealth(30, 1, 0) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): adjustBruteLoss(30, 1, 0, null) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): ex act light() - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): ex act(1, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:21.689] RUNTIME: runtime error: Cannot execute null.set access(). - proc name: bot reset (/mob/living/simple_animal/bot/proc/bot_reset) - source file: code/modules/mob/living/simple_animal/bot/bot.dm,742 - usr: (src) - src: Doktor (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (82,88,2) (/turf/open/floor/iron/white) - call stack: - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): bot reset() - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): bot reset() - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): Logout() - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): ghostize(1) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): ghostize(1) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - qdel(Doktor (/mob/living/simple_animal/bot/medbot/autopatrol), 0) - ... - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): updatehealth() - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): updatehealth() - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): adjustHealth(30, 1, 0) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): adjustHealth(30, 1, 0) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): adjustBruteLoss(30, 1, 0, null) - Doktor (/mob/living/simple_animal/bot/medbot/autopatrol): ex act light() - Explosions (/datum/controller/subsystem/explosions): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:22.412] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(118, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:22.413] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(118, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:22.414] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(118, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:23.229] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(204, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:23.231] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(204, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:23.232] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(204, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:23.287] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(184, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:23.289] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(184, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:23.290] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(184, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:23.298] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(205, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:23.299] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(205, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:23.300] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(205, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:23.328] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(182, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:23.329] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(182, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:23.330] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(182, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:44.734] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:46.779] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:54.999] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "head", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:58:57.156] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "head", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:01.051] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:03.567] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:05.492] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "chest", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:07.533] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:11.504] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:15.645] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:19.617] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:21.982] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (84,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (84,99,2) (/turf/open/floor/iron/white): process cell(13718) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:23.713] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:25.788] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:29.947] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:33.907] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:35.919] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (82,89,2) (/turf/open/floor/iron/white) - call stack: - the floor (82,89,2) (/turf/open/floor/iron/white): process cell(13731) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:35.925] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (103,72,2) (/turf/open/floor/iron) - call stack: - the floor (103,72,2) (/turf/open/floor/iron): process cell(13731) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:36.018] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:38.070] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "chest", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:40.107] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "chest", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:41.383] RUNTIME: ## TESTING: GC: -- [0x210841e4] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 18:59:44.878] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (88,63,12) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (88,63,12) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (88,63,12) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:44.975] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (86,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (86,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (86,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:44.976] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (84,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (84,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (84,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:44.976] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (80,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (80,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (80,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:44.977] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (78,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (78,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (78,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:44.978] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (76,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (76,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (76,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.021] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (75,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (75,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (75,63,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.419] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (88,85,12) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (88,85,12) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (88,85,12) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.420] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (86,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (86,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (86,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.421] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (84,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (84,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (84,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.422] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (80,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (80,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (80,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.474] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (78,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (78,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (78,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.475] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (76,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (76,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (76,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.476] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (75,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (75,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (75,85,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.478] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (88,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (88,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (88,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.478] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (86,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (86,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (86,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.479] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (84,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (84,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (84,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.480] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (80,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (80,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (80,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.481] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (78,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (78,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (78,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.526] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (76,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (76,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (76,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.527] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (75,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (75,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (75,82,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.529] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (75,81,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (75,81,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (75,81,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.573] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (92,80,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (92,80,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (92,80,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.574] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wall (91,80,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (91,80,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (91,80,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.575] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (73,80,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (73,80,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (73,80,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.578] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wall (72,80,12) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (72,80,12) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (72,80,12) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.732] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (69,70,12) (/turf/open/floor/iron/dark/herringbone) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.734] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (68,70,12) (/turf/open/floor/iron/dark/herringbone) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.833] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (91,79,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (91,79,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (91,79,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.900] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (72,79,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (72,79,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (72,79,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.901] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (71,79,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (71,79,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (71,79,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.904] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (72,78,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (72,78,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (72,78,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.905] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (66,77,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (66,77,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (66,77,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.906] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (65,77,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (65,77,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (65,77,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.940] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (95,76,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (95,76,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (95,76,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.941] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (91,76,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (91,76,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (91,76,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.941] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (72,76,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (72,76,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (72,76,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.942] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (74,75,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (74,75,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (74,75,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.943] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (66,74,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (66,74,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (66,74,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.944] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (65,74,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (65,74,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (65,74,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.945] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (74,73,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (74,73,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (74,73,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:45.946] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (70,73,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (70,73,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (70,73,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:46.001] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (95,72,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (95,72,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (95,72,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:46.003] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (91,72,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (91,72,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (91,72,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:46.005] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (70,72,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (70,72,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (70,72,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:46.006] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (102,71,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (102,71,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (102,71,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:46.154] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (74,73,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (74,73,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (74,73,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:46.156] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (70,73,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (70,73,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (70,73,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:46.157] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (101,71,12) (/turf/open/floor/iron/dark) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:46.655] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (95,76,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (95,76,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (95,76,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:46.656] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (74,75,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (74,75,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (74,75,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:46.657] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hedge (/obj/structure/hedge) - src.loc: the floor (75,75,12) (/turf/open/floor/wood/tile) - call stack: - the hedge (/obj/structure/hedge): bitmask smooth() - the hedge (/obj/structure/hedge): smooth icon() - the hedge (/obj/structure/hedge): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:46.754] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:47.069] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (72,79,12) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (72,79,12) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (72,79,12) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:47.071] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the floor (75,78,12) (/turf/open/floor/sepia) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:47.110] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the stone brick floor (73,78,12) (/turf/open/floor/stone) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:47.359] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the lattice (/obj/structure/lattice) - src.loc: hyperspace (83,83,12) (/turf/open/space/transit) - call stack: - the lattice (/obj/structure/lattice): bitmask smooth() - the lattice (/obj/structure/lattice): smooth icon() - the lattice (/obj/structure/lattice): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:47.460] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the lattice (/obj/structure/lattice) - src.loc: hyperspace (82,83,12) (/turf/open/space/transit) - call stack: - the lattice (/obj/structure/lattice): bitmask smooth() - the lattice (/obj/structure/lattice): smooth icon() - the lattice (/obj/structure/lattice): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:47.461] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the lattice (/obj/structure/lattice) - src.loc: hyperspace (81,83,12) (/turf/open/space/transit) - call stack: - the lattice (/obj/structure/lattice): bitmask smooth() - the lattice (/obj/structure/lattice): smooth icon() - the lattice (/obj/structure/lattice): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:52.619] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "chest", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:54.820] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:57.475] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (223,148,2) (/turf/open/floor/plating) - call stack: - the plating (223,148,2) (/turf/open/floor/plating): process cell(13744) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:57.478] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (223,147,2) (/turf/open/floor/iron/dark) - call stack: - the floor (223,147,2) (/turf/open/floor/iron/dark): process cell(13744) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 18:59:58.848] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:04.714] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:06.834] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:10.852] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "chest", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:12.939] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:16.923] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:17.904] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the integrated welding tool (/obj/item/weldingtool/largetank/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (79,152,2) (/turf/open/floor/iron) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=20;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=20;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 19:00:19.076] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:22.991] RUNTIME: ## TESTING: GC: -- [0x2108471e] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-24 19:00:23.141] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:27.266] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:31.219] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:33.379] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:37.316] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:39.371] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:45.714] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:47.772] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:49.548] RUNTIME: ## TESTING: GC: -- [0x210287e1] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-24 19:00:50.420] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:51.800] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:00:54.090] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:00.651] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:04.207] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the integrated welding tool (/obj/item/weldingtool/largetank/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (112,96,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 19:01:04.487] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:08.194] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:10.265] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:12.164] RUNTIME: ## TESTING: GC: -- [0x2108510c] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-24 19:01:14.339] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:16.501] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:16.762] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (98,63,2) (/turf/open/floor/iron) - call stack: - the floor (98,63,2) (/turf/open/floor/iron): process cell(13844) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:16.805] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (97,64,2) (/turf/open/floor/plating) - call stack: - the plating (97,64,2) (/turf/open/floor/plating): process cell(13844) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:18.665] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:18.726] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "head", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:20.829] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:26.917] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:29.005] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:31.261] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:33.581] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:34.607] RUNTIME: ## TESTING: GC: -- [0x200a17f] | /obj/machinery/camera/directional/south was unable to be GC'd -- (ref count of 3) [2023-07-24 19:01:37.620] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:38.654] RUNTIME: ## TESTING: GC: -- [0x21012f46] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-24 19:01:39.769] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:41.905] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:43.764] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:44.084] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:48.318] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:50.622] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "head", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:52.790] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:55.038] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:01:59.323] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:00.881] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:02.940] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:05.182] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:08.947] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:12.902] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:17.244] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:19.441] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:21.533] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:27.332] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:29.562] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:29.646] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hydraulic crowbar (/obj/item/crowbar/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (122,92,2) (/turf/open/floor/iron/white) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the hydraulic crowbar (/obj/item/crowbar/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the hydraulic crowbar (/obj/item/crowbar/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the hydraulic crowbar (/obj/item/crowbar/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=14;left=1;but...") - [2023-07-24 19:02:31.660] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:35.322] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:37.803] RUNTIME: ## TESTING: GC: -- [0x3000c93] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-07-24 19:02:40.905] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:45.210] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:49.069] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:51.221] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:55.213] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:02:57.404] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:01.145] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:05.040] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:11.319] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:13.348] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:15.461] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "head", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:17.687] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:19.741] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:21.796] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "head", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:23.831] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:25.883] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:31.238] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the integrated welding tool (/obj/item/weldingtool/largetank/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (125,114,2) (/turf/open/floor/iron) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=26;icon-y=10;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=26;icon-y=10;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 19:03:31.835] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:33.997] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:35.064] RUNTIME: ## TESTING: GC: -- [0x20032d6] | /obj/machinery/camera/directional/west was unable to be GC'd -- (ref count of 3) [2023-07-24 19:03:36.240] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:42.959] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hydraulic wrench (/obj/item/wrench/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (125,114,2) (/turf/open/floor/iron) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the hydraulic wrench (/obj/item/wrench/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the hydraulic wrench (/obj/item/wrench/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the hydraulic wrench (/obj/item/wrench/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=14;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=18;icon-y=14;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 19:03:43.298] RUNTIME: ## TESTING: GC: -- [0x210856ac] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 19:03:48.176] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:49.319] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the automated screwdriver (/obj/item/screwdriver/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the floor (125,114,2) (/turf/open/floor/iron) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the automated screwdriver (/obj/item/screwdriver/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the automated screwdriver (/obj/item/screwdriver/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the automated screwdriver (/obj/item/screwdriver/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=20;icon-y=8;left=1;butt...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=20;icon-y=8;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 19:03:50.504] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:52.538] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:54.705] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:03:56.736] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the integrated welding tool (/obj/item/weldingtool/largetank/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the plating (125,113,2) (/turf/open/floor/plating) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=21;icon-y=14;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=21;icon-y=14;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 19:03:58.741] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:05.035] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:06.023] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:06.369] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the automated screwdriver (/obj/item/screwdriver/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the plating (125,113,2) (/turf/open/floor/plating) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the automated screwdriver (/obj/item/screwdriver/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the automated screwdriver (/obj/item/screwdriver/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the automated screwdriver (/obj/item/screwdriver/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=20;icon-y=18;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=20;icon-y=18;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 19:04:07.206] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:09.494] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "chest", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:11.611] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:17.432] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hydraulic crowbar (/obj/item/crowbar/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the plating (125,113,2) (/turf/open/floor/plating) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the hydraulic crowbar (/obj/item/crowbar/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the hydraulic crowbar (/obj/item/crowbar/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the hydraulic crowbar (/obj/item/crowbar/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=16;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 19:04:19.616] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "head", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:20.290] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the hydraulic wrench (/obj/item/wrench/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the plating (125,113,2) (/turf/open/floor/plating) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the hydraulic wrench (/obj/item/wrench/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the hydraulic wrench (/obj/item/wrench/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the hydraulic wrench (/obj/item/wrench/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=27;icon-y=19;left=1;but...") - [2023-07-24 19:04:21.908] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "head", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:24.085] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "chest", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:25.829] RUNTIME: runtime error: item_attack_self_secondary overridden. Use override = TRUE to suppress this warning. - Target: the automated screwdriver (/obj/item/screwdriver/cyborg) Proc: swap_tools (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Joey MacMellion (/mob/living/carbon/human) - src: null - usr.loc: the plating (125,113,2) (/turf/open/floor/plating) - call stack: - stack trace("item_attack_self_secondary ove...", "code/datums/signals.dm", 39) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignal(the automated screwdriver (/obj/item/screwdriver/cyborg), "item_attack_self_secondary", "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): RegisterSignals(the automated screwdriver (/obj/item/screwdriver/cyborg), /list (/list), "swap_tools", 0) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): Extend(the automated screwdriver (/obj/item/screwdriver/cyborg)) - the integrated toolset implant (/obj/item/organ/internal/cyberimp/arm/toolset): ui action click(Joey MacMellion (/mob/living/carbon/human), Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit)) - Toggle integrated toolset impl... (/datum/action/item_action/organ_action/toggle/toolkit): Trigger(null) - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=22;icon-y=10;left=1;but...") - Toggle integrated toolset impl... (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=22;icon-y=10;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Joey MacMellion (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 19:04:26.476] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:28.744] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:30.960] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:33.045] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:35.230] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:41.525] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:45.624] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:47.701] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:48.129] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (107,70,2) (/turf/open/floor/iron) - call stack: - the floor (107,70,2) (/turf/open/floor/iron): process cell(14135) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:48.131] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (105,72,2) (/turf/open/floor/iron) - call stack: - the floor (105,72,2) (/turf/open/floor/iron): process cell(14135) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:48.176] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (81,100,2) (/turf/open/floor/iron/white/side) - call stack: - the floor (81,100,2) (/turf/open/floor/iron/white/side): process cell(14135) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:49.860] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:52.011] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:04:52.112] RUNTIME: ## TESTING: GC: -- [0x2108061d] | /datum/component/ghost_direct_control was unable to be GC'd -- (ref count of 2) [2023-07-24 19:04:56.017] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:00.246] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:02.775] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:09.257] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:11.313] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:19.814] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:22.049] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:25.876] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:30.017] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:34.005] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:36.180] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_leg", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:40.086] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "l_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:42.387] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(30, "burn", "laser", 0, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): bullet act(the emitter beam (/obj/projectile/beam/emitter/hitscan), "r_arm", 0) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hit(the plating (154,155,2) (/turf/open/floor/plating), the anti-breach shielding proj... (/obj/machinery/shieldgen), the anti-breach shielding proj... (/obj/machinery/shieldgen), 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Impact(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (154,155,2) (/turf/open/floor/plating): Enter(the emitter beam (/obj/projectile/beam/emitter/hitscan)) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the plating (154,155,2) (/turf/open/floor/plating), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): process hitscan() - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter): fire beam(null) - the emitter (/obj/machinery/power/emitter): process(2) - Machines (/datum/controller/subsystem/machines): fire(1) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:54.494] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, space (169,154,2) (/turf/open/space)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-07-24 19:05:54.497] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, space (169,154,2) (/turf/open/space)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-07-24 19:05:54.499] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, space (169,154,2) (/turf/open/space)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-07-24 19:05:54.504] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, space (169,154,2) (/turf/open/space)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-07-24 19:05:54.903] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): deconstruct(0) - the security camera (/obj/machinery/camera/directional/south): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/south): take damage(186, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/south): ex act(2, null) - the security camera (/obj/machinery/camera/directional/south): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:54.904] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): deconstruct(0) - the security camera (/obj/machinery/camera/directional/south): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/south): take damage(186, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/south): ex act(2, null) - the security camera (/obj/machinery/camera/directional/south): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:54.905] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): deconstruct(0) - the security camera (/obj/machinery/camera/directional/south): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/south): take damage(186, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/south): ex act(2, null) - the security camera (/obj/machinery/camera/directional/south): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:05:55.713] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the reinforced floor (167,159,2) (/turf/open/floor/engine) - call stack: - the reinforced floor (167,159,2) (/turf/open/floor/engine): process cell(14215) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:24.954] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.591] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (96,63,2) (/turf/open/floor/iron/chapel) - call stack: - the floor (96,63,2) (/turf/open/floor/iron/chapel): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.592] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (95,64,2) (/turf/open/floor/iron/chapel) - call stack: - the floor (95,64,2) (/turf/open/floor/iron/chapel): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.593] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (71,102,2) (/turf/open/floor/plating) - call stack: - the plating (71,102,2) (/turf/open/floor/plating): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.594] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (69,96,2) (/turf/open/floor/plating) - call stack: - the plating (69,96,2) (/turf/open/floor/plating): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.595] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (72,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (72,99,2) (/turf/open/floor/iron/white): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.596] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (71,96,2) (/turf/open/floor/plating) - call stack: - the plating (71,96,2) (/turf/open/floor/plating): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.597] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (76,88,2) (/turf/open/floor/iron/white) - call stack: - the floor (76,88,2) (/turf/open/floor/iron/white): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.598] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (110,67,2) (/turf/open/floor/plating) - call stack: - the plating (110,67,2) (/turf/open/floor/plating): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.600] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (106,73,2) (/turf/open/floor/iron) - call stack: - the floor (106,73,2) (/turf/open/floor/iron): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.602] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (107,74,2) (/turf/open/floor/iron) - call stack: - the floor (107,74,2) (/turf/open/floor/iron): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.603] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (75,88,2) (/turf/open/floor/iron/white) - call stack: - the floor (75,88,2) (/turf/open/floor/iron/white): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.604] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (71,95,2) (/turf/open/floor/plating) - call stack: - the plating (71,95,2) (/turf/open/floor/plating): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.605] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (74,89,2) (/turf/open/floor/plating) - call stack: - the plating (74,89,2) (/turf/open/floor/plating): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.607] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (104,73,2) (/turf/open/floor/iron/dark) - call stack: - the floor (104,73,2) (/turf/open/floor/iron/dark): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.637] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (94,68,2) (/turf/open/floor/plating) - call stack: - the plating (94,68,2) (/turf/open/floor/plating): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.638] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (76,104,2) (/turf/open/floor/iron/white) - call stack: - the floor (76,104,2) (/turf/open/floor/iron/white): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.639] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (100,72,2) (/turf/open/floor/iron) - call stack: - the floor (100,72,2) (/turf/open/floor/iron): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.641] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (99,71,2) (/turf/open/floor/plating) - call stack: - the plating (99,71,2) (/turf/open/floor/plating): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.642] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (83,89,2) (/turf/open/floor/iron/white) - call stack: - the floor (83,89,2) (/turf/open/floor/iron/white): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.643] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (94,69,2) (/turf/open/floor/plating) - call stack: - the plating (94,69,2) (/turf/open/floor/plating): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.644] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (95,70,2) (/turf/open/floor/iron/dark) - call stack: - the floor (95,70,2) (/turf/open/floor/iron/dark): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.647] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (80,103,2) (/turf/open/floor/iron/white) - call stack: - the floor (80,103,2) (/turf/open/floor/iron/white): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:32.649] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the floor (83,100,2) (/turf/open/floor/iron/white/side) - call stack: - the floor (83,100,2) (/turf/open/floor/iron/white/side): process cell(14250) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:06:45.252] RUNTIME: ## TESTING: GC: -- [0x2107c5ea] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 19:07:14.242] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Bukkit 2.0 (/mob/dead/observer) - src.loc: null - call stack: - Bukkit 2.0 (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Moffthias Skeli (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:07:14.243] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Moffthias Skeli (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:07:15.290] RUNTIME: runtime error: Cannot read null.prefs - proc name: tgui alert (/proc/tgui_alert) - source file: code/modules/tgui_input/alert.dm,27 - usr: Bukkit 2.0 (/mob/dead/observer) - src: null - usr.loc: null - call stack: - tgui alert(Bukkit 2.0 (/mob/dead/observer), "Invalid name.", null, /list (/list), 0, 1, /datum/ui_state/always_state (/datum/ui_state/always_state)) - sanitize name(null, 1, 1) - Bukkit 2.0 (/mob/living/simple_animal/bot/cleanbot): rename(Bukkit 2.0 (/mob/living/simple_animal/bot/cleanbot)) - Bukkit 2.0 (/mob/living/simple_animal/bot/cleanbot): post possession(Bukkit 2.0 (/mob/dead/observer)) - /datum/callback (/datum/callback): Invoke(Bukkit 2.0 (/mob/dead/observer)) - /datum/component/ghost_direct_... (/datum/component/ghost_direct_control): assume direct control(Bukkit 2.0 (/mob/dead/observer)) - /datum/component/ghost_direct_... (/datum/component/ghost_direct_control): attempt possession(Bukkit 2.0 (/mob/living/simple_animal/bot/cleanbot), Bukkit 2.0 (/mob/dead/observer)) - /datum/component/ghost_direct_... (/datum/component/ghost_direct_control): on ghost clicked(Bukkit 2.0 (/mob/living/simple_animal/bot/cleanbot), Bukkit 2.0 (/mob/dead/observer)) - [2023-07-24 19:07:28.718] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - /datum/movement_packet (/datum/movement_packet): add loop(AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), Morgan Holloway (/mob/living/carbon/human), 1, null, 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, AI movement (/datum/controller/subsystem/movement/ai_movement), null, null, /datum/ai_controller/mod (/datum/ai_controller/mod), null) - /datum/ai_movement/jps (/datum/ai_movement/jps): start moving towards(/datum/ai_controller/mod (/datum/ai_controller/mod), Morgan Holloway (/mob/living/carbon/human), 1) - /datum/ai_controller/mod (/datum/ai_controller/mod): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:07:55.642] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:08:30.038] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - /datum/movement_packet (/datum/movement_packet): add loop(AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), Morgan Holloway (/mob/living/carbon/human), 1, null, 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, AI movement (/datum/controller/subsystem/movement/ai_movement), null, null, /datum/ai_controller/mod (/datum/ai_controller/mod), null) - /datum/ai_movement/jps (/datum/ai_movement/jps): start moving towards(/datum/ai_controller/mod (/datum/ai_controller/mod), Morgan Holloway (/mob/living/carbon/human), 1) - /datum/ai_controller/mod (/datum/ai_controller/mod): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:08:48.597] RUNTIME: ## TESTING: GC: -- [0x210876e6] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 19:09:51.585] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:11:00.566] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:12:27.794] RUNTIME: ## TESTING: GC: -- [0x21084e30] | /datum/component/ghost_direct_control was unable to be GC'd -- (ref count of 2) [2023-07-24 19:12:40.403] RUNTIME: ## TESTING: GC: -- [0x21087556] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-24 19:12:56.944] RUNTIME: ## TESTING: GC: -- [0x21085eb3] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 19:13:41.970] RUNTIME: ## TESTING: GC: -- [0x2108639e] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-24 19:13:57.391] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - /datum/movement_packet (/datum/movement_packet): add loop(AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), Morgan Holloway (/mob/living/carbon/human), 1, null, 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, AI movement (/datum/controller/subsystem/movement/ai_movement), null, null, /datum/ai_controller/mod (/datum/ai_controller/mod), null) - /datum/ai_movement/jps (/datum/ai_movement/jps): start moving towards(/datum/ai_controller/mod (/datum/ai_controller/mod), Morgan Holloway (/mob/living/carbon/human), 1) - /datum/ai_controller/mod (/datum/ai_controller/mod): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:14:30.980] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Jonathon Gupta Janitor Shell-501 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Jonathon Gupta (/mob/living/silicon/ai) - src: null - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Jonathon Gupta (/mob/living/silicon/ai): RegisterSignal(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Jonathon Gupta (/mob/living/silicon/ai): Deploy to Shell(Jonathon Gupta Janitor Shell-5... (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=12;icon-y=13;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=12;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jonathon Gupta (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:14:31.829] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (212,96,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (212,96,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (212,97,12) (/turf/open/space/transit/north), null) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (212,96,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (212,96,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (212,96,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (212,96,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:14:31.831] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (212,96,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (212,96,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (212,97,12) (/turf/open/space/transit/north), null) - hyperspace (212,96,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (212,96,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (212,97,12) (/turf/open/space/transit/north), null) - hyperspace (212,96,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (212,97,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (212,96,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (212,96,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (212,96,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (212,96,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:14:31.832] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (212,96,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (212,96,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (212,97,12) (/turf/open/space/transit/north), null) - hyperspace (212,96,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (212,96,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (212,97,12) (/turf/open/space/transit/north), null) - hyperspace (212,96,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (212,97,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (212,96,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (212,96,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (212,96,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (212,96,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:14:32.151] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Viktor Strelnikov (Quartermast... (/obj/item/modular_computer/pda/heads/quartermaster): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/science): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/science): event networkfailure(0) - Viktor Strelnikov (Quartermast... (/obj/item/modular_computer/pda/heads/quartermaster): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:14:32.211] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Drainfly (Atmospheric Technici... (/obj/item/modular_computer/pda/atmos): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): event networkfailure(0) - Drainfly (Atmospheric Technici... (/obj/item/modular_computer/pda/atmos): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:15:30.077] RUNTIME: ## TESTING: GC: -- [0x21085d18] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 19:15:42.712] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - /datum/movement_packet (/datum/movement_packet): add loop(AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), Morgan Holloway (/mob/living/carbon/human), 1, null, 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, AI movement (/datum/controller/subsystem/movement/ai_movement), null, null, /datum/ai_controller/mod (/datum/ai_controller/mod), null) - /datum/ai_movement/jps (/datum/ai_movement/jps): start moving towards(/datum/ai_controller/mod (/datum/ai_controller/mod), Morgan Holloway (/mob/living/carbon/human), 1) - /datum/ai_controller/mod (/datum/ai_controller/mod): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:15:45.601] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the identification console (/obj/item/modular_computer/processor): update tablet open uis(null) - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): kill program() - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): kill program() - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): event powerfailure() - the identification console (/obj/item/modular_computer/processor): power failure() - the identification console (/obj/item/modular_computer/processor): handle power(2) - the identification console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:15:54.159] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: CHOC-625 (/mob/dead/observer) - src.loc: null - call stack: - CHOC-625 (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Uriken Martel (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:15:54.159] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Uriken Martel (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:15:58.700] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - /datum/movement_packet (/datum/movement_packet): add loop(AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), AI movement (/datum/controller/subsystem/movement/ai_movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, null, /datum/ai_controller/mod (/datum/ai_controller/mod), 1, null, Morgan Holloway (/mob/living/carbon/human), 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the magnate MOD control unit (/obj/item/mod/control/pre_equipped/magnate), Morgan Holloway (/mob/living/carbon/human), 1, null, 20, 30, 1, the simple bot ID card () (/obj/item/card/id/advanced/simple_bot), null, null, null, AI movement (/datum/controller/subsystem/movement/ai_movement), null, null, /datum/ai_controller/mod (/datum/ai_controller/mod), null) - /datum/ai_movement/jps (/datum/ai_movement/jps): start moving towards(/datum/ai_controller/mod (/datum/ai_controller/mod), Morgan Holloway (/mob/living/carbon/human), 1) - /datum/ai_controller/mod (/datum/ai_controller/mod): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:17:41.224] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 19:17:51.636] RUNTIME: Shutting down Chat subsystem... [2023-07-24 19:17:51.636] RUNTIME: Shutting down Init Profiler subsystem... [2023-07-24 19:17:51.637] RUNTIME: Shutting down Ban Cache subsystem... [2023-07-24 19:17:51.638] RUNTIME: Shutting down Stat Panels subsystem... [2023-07-24 19:17:51.638] RUNTIME: Shutting down Explosions subsystem... [2023-07-24 19:17:51.638] RUNTIME: Shutting down Pathfinder subsystem... [2023-07-24 19:17:51.639] RUNTIME: Shutting down Minor Mapping subsystem... [2023-07-24 19:17:51.639] RUNTIME: Shutting down Shuttle subsystem... [2023-07-24 19:17:51.639] RUNTIME: Warning: Subsystem `Shuttle` slept 166 times. [2023-07-24 19:17:51.639] RUNTIME: Shutting down Lighting subsystem... [2023-07-24 19:17:51.640] RUNTIME: Shutting down XKeyScore subsystem... [2023-07-24 19:17:51.640] RUNTIME: Shutting down PRISM subsystem... [2023-07-24 19:17:51.640] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-07-24 19:17:51.640] RUNTIME: Shutting down Assets subsystem... [2023-07-24 19:17:51.641] RUNTIME: Shutting down Vote subsystem... [2023-07-24 19:17:51.641] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-07-24 19:17:51.641] RUNTIME: Shutting down Persistence subsystem... [2023-07-24 19:17:51.641] RUNTIME: Shutting down Atmospherics subsystem... [2023-07-24 19:17:51.642] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-07-24 19:17:51.642] RUNTIME: Shutting down Wet floors subsystem... [2023-07-24 19:17:51.642] RUNTIME: Shutting down Weather subsystem... [2023-07-24 19:17:51.643] RUNTIME: Shutting down Wardrobe subsystem... [2023-07-24 19:17:51.643] RUNTIME: Shutting down Verb Manager subsystem... [2023-07-24 19:17:51.643] RUNTIME: Shutting down Tutorials subsystem... [2023-07-24 19:17:51.643] RUNTIME: Shutting down Tram Process subsystem... [2023-07-24 19:17:51.643] RUNTIME: Shutting down Traitor subsystem... [2023-07-24 19:17:51.644] RUNTIME: Shutting down Throwing subsystem... [2023-07-24 19:17:51.644] RUNTIME: Shutting down tgui subsystem... [2023-07-24 19:17:51.680] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-07-24 19:17:51.681] RUNTIME: Shutting down Sun subsystem... [2023-07-24 19:17:51.681] RUNTIME: Shutting down Speech Controller subsystem... [2023-07-24 19:17:51.681] RUNTIME: Shutting down Space Drift subsystem... [2023-07-24 19:17:51.681] RUNTIME: Shutting down Smoke subsystem... [2023-07-24 19:17:51.682] RUNTIME: Shutting down Singularity subsystem... [2023-07-24 19:17:51.682] RUNTIME: Shutting down Radio subsystem... [2023-07-24 19:17:51.682] RUNTIME: Shutting down Radiation subsystem... [2023-07-24 19:17:51.683] RUNTIME: Shutting down Projectiles subsystem... [2023-07-24 19:17:51.683] RUNTIME: Shutting down Processing subsystem... [2023-07-24 19:17:51.683] RUNTIME: Shutting down Points of Interest subsystem... [2023-07-24 19:17:51.684] RUNTIME: Shutting down Plumbing subsystem... [2023-07-24 19:17:51.684] RUNTIME: Shutting down Ping subsystem... [2023-07-24 19:17:51.684] RUNTIME: Shutting down Parallax subsystem... [2023-07-24 19:17:51.685] RUNTIME: Shutting down pAI subsystem... [2023-07-24 19:17:51.685] RUNTIME: Shutting down Overlay subsystem... [2023-07-24 19:17:51.842] RUNTIME: Shutting down Objects subsystem... [2023-07-24 19:17:51.842] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-07-24 19:17:51.843] RUNTIME: Shutting down NPC Pool subsystem... [2023-07-24 19:17:51.843] RUNTIME: Shutting down Night Shift subsystem... [2023-07-24 19:17:51.843] RUNTIME: Shutting down Movement Loops subsystem... [2023-07-24 19:17:51.844] RUNTIME: Shutting down Movement Handler subsystem... [2023-07-24 19:17:51.844] RUNTIME: Shutting down MouseEntered subsystem... [2023-07-24 19:17:51.844] RUNTIME: Shutting down Mood subsystem... [2023-07-24 19:17:51.845] RUNTIME: Shutting down Modular Computers subsystem... [2023-07-24 19:17:51.845] RUNTIME: Shutting down Mobs subsystem... [2023-07-24 19:17:51.845] RUNTIME: Shutting down Materials subsystem... [2023-07-24 19:17:51.846] RUNTIME: Shutting down Lua Scripting subsystem... [2023-07-24 19:17:51.873] RUNTIME: Shutting down Library Loading subsystem... [2023-07-24 19:17:51.873] RUNTIME: Shutting down Lag Switch subsystem... [2023-07-24 19:17:51.873] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-07-24 19:17:51.874] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-07-24 19:17:51.874] RUNTIME: Shutting down Foam subsystem... [2023-07-24 19:17:51.874] RUNTIME: Shutting down Fluid subsystem... [2023-07-24 19:17:51.874] RUNTIME: Shutting down Fast Processing subsystem... [2023-07-24 19:17:51.875] RUNTIME: Shutting down Escape Menu subsystem... [2023-07-24 19:17:51.875] RUNTIME: Shutting down Eigenstates subsystem... [2023-07-24 19:17:51.875] RUNTIME: Shutting down Disease subsystem... [2023-07-24 19:17:51.875] RUNTIME: Shutting down Digital Clocks subsystem... [2023-07-24 19:17:51.875] RUNTIME: Shutting down Datum Component System subsystem... [2023-07-24 19:17:51.876] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-07-24 19:17:51.876] RUNTIME: Shutting down Communications subsystem... [2023-07-24 19:17:51.876] RUNTIME: Shutting down Clock Component subsystem... [2023-07-24 19:17:51.876] RUNTIME: Shutting down Circuit Components subsystem... [2023-07-24 19:17:51.877] RUNTIME: Shutting down Burning subsystem... [2023-07-24 19:17:51.877] RUNTIME: Shutting down Blackmarket subsystem... [2023-07-24 19:17:51.877] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-07-24 19:17:51.877] RUNTIME: Shutting down Aura Healing subsystem... [2023-07-24 19:17:51.878] RUNTIME: Shutting down Augury subsystem... [2023-07-24 19:17:51.878] RUNTIME: Shutting down Asset Loading subsystem... [2023-07-24 19:17:51.878] RUNTIME: Shutting down Area Contents subsystem... [2023-07-24 19:17:51.878] RUNTIME: Shutting down Antag HUDs subsystem... [2023-07-24 19:17:51.879] RUNTIME: Shutting down Ambience subsystem... [2023-07-24 19:17:51.879] RUNTIME: Shutting down Addiction subsystem... [2023-07-24 19:17:51.879] RUNTIME: Shutting down Acid subsystem... [2023-07-24 19:17:51.879] RUNTIME: Shutting down Timer subsystem... [2023-07-24 19:17:51.880] RUNTIME: Shutting down Sound Loops subsystem... [2023-07-24 19:17:51.880] RUNTIME: Shutting down Runechat subsystem... [2023-07-24 19:17:51.880] RUNTIME: Shutting down Skills subsystem... [2023-07-24 19:17:51.880] RUNTIME: Shutting down Machines subsystem... [2023-07-24 19:17:51.881] RUNTIME: Shutting down Language subsystem... [2023-07-24 19:17:51.881] RUNTIME: Shutting down Atoms subsystem... [2023-07-24 19:17:51.881] RUNTIME: Shutting down Text To Speech subsystem... [2023-07-24 19:17:51.881] RUNTIME: Shutting down Restaurant subsystem... [2023-07-24 19:17:51.882] RUNTIME: Shutting down Economy subsystem... [2023-07-24 19:17:51.882] RUNTIME: Shutting down Spatial Grid subsystem... [2023-07-24 19:17:51.882] RUNTIME: Shutting down Time Tracking subsystem... [2023-07-24 19:17:51.882] RUNTIME: Shutting down Research subsystem... [2023-07-24 19:17:51.883] RUNTIME: Shutting down Early Assets subsystem... [2023-07-24 19:17:51.883] RUNTIME: Shutting down Mapping subsystem... [2023-07-24 19:17:51.883] RUNTIME: Shutting down Trading Card Game subsystem... [2023-07-24 19:17:51.884] RUNTIME: Shutting down Ticker subsystem... [2023-07-24 19:17:51.884] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-07-24 19:17:52.348] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-07-24 19:17:52.349] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-07-24 19:17:52.349] RUNTIME: Shutting down AI movement subsystem... [2023-07-24 19:17:52.349] RUNTIME: Shutting down Jobs subsystem... [2023-07-24 19:17:52.350] RUNTIME: Shutting down IDs and Access subsystem... [2023-07-24 19:17:52.350] RUNTIME: Shutting down Events subsystem... [2023-07-24 19:17:52.350] RUNTIME: Shutting down Reagents subsystem... [2023-07-24 19:17:52.350] RUNTIME: Shutting down Quirks subsystem... [2023-07-24 19:17:52.351] RUNTIME: Shutting down Station subsystem... [2023-07-24 19:17:52.351] RUNTIME: Shutting down Achievements subsystem... [2023-07-24 19:17:52.391] RUNTIME: Shutting down Discord subsystem... [2023-07-24 19:17:52.392] RUNTIME: Shutting down Security Level subsystem... [2023-07-24 19:17:52.392] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-07-24 19:17:52.393] RUNTIME: Shutting down Greyscale subsystem... [2023-07-24 19:17:52.393] RUNTIME: Shutting down Instruments subsystem... [2023-07-24 19:17:52.393] RUNTIME: Shutting down Sounds subsystem... [2023-07-24 19:17:52.397] RUNTIME: Shutting down Input subsystem... [2023-07-24 19:17:52.397] RUNTIME: Shutting down Server Tasks subsystem... [2023-07-24 19:17:52.403] RUNTIME: Shutting down Blackbox subsystem... [2023-07-24 19:18:01.282] RUNTIME: Shutting down Database subsystem... [2023-07-24 19:18:01.339] RUNTIME: Shutting down Garbage subsystem... [2023-07-24 19:18:01.733] RUNTIME: Shutting down Title Screen subsystem... [2023-07-24 19:18:01.734] RUNTIME: Shutting down Profiler subsystem... [2023-07-24 19:18:01.734] RUNTIME: Warning: Subsystem `Profiler` slept 27 times. [2023-07-24 19:18:01.803] RUNTIME: Shutdown complete [2023-07-24 19:18:01.804] RUNTIME: World hard rebooted at 19:18:01 [2023-07-24 19:18:01.925] RUNTIME: World rebooted at 19:18:01 [2023-07-24 19:18:01.927] RUNTIME: runtime error: Attempted to call shutdown_logging twice! - proc name: shutdown logging (/datum/log_holder/proc/shutdown_logging) - source file: code/modules/logging/log_holder.dm,166 - usr: null - src: /datum/log_holder (/datum/log_holder) - call stack: - /datum/log_holder (/datum/log_holder): shutdown logging() - shutdown logging() - world: Reboot(0, 0) - Ticker (/datum/controller/subsystem/ticker): Reboot("Round ended.", "proper completion", 600) -