[2023-07-24 14:02:32.661] Starting up round ID 210933. - ------------------------- [2023-07-24 14:02:33.106] RUNTIME: World loaded at 14:02:32! [2023-07-24 14:02:33.106] RUNTIME: TGS Info: Activating API for version -censored- [2023-07-24 14:02:33.107] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-07-24 14:02:33.107] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-07-24 14:02:33.107] RUNTIME: Running /tg/ revision: - origin/master: 581489e9385ab4fb1350b0a0fce3519f99c8945d - Test merge active of PR #76663 commit ce331dda19a333f8cea88581a258e1ca00e80f1d - Test merge active of PR #76889 commit 46619651c36c08ea5465f39e0c607b730d9c698a - HEAD: a98c840a581e9cb32b6fc724636f729960c2bdf6 [2023-07-24 14:02:33.111] RUNTIME: map_config not found: _maps/boxstation.json [2023-07-24 14:02:33.112] RUNTIME: Database connection established. [2023-07-24 14:02:33.113] RUNTIME: Running /tg/ revision: - origin/master: 581489e9385ab4fb1350b0a0fce3519f99c8945d - Test merge active of PR #76663 commit ce331dda19a333f8cea88581a258e1ca00e80f1d - Test merge active of PR #76889 commit 46619651c36c08ea5465f39e0c607b730d9c698a - HEAD: a98c840a581e9cb32b6fc724636f729960c2bdf6 [2023-07-24 14:02:34.173] RUNTIME: Initialized Title Screen subsystem within 0 seconds! [2023-07-24 14:02:34.174] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-07-24 14:02:34.174] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-07-24 14:02:34.180] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-07-24 14:02:34.181] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-07-24 14:02:34.181] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-07-24 14:02:34.182] RUNTIME: Initialized Sounds subsystem within 0 seconds! [2023-07-24 14:02:34.199] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-07-24 14:02:38.216] RUNTIME: Initialized Greyscale subsystem within 4.02 seconds! [2023-07-24 14:02:38.216] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-07-24 14:02:38.217] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-07-24 14:02:38.220] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-07-24 14:02:39.075] RUNTIME: Initialized Achievements subsystem within 0.85 seconds! [2023-07-24 14:02:39.076] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-07-24 14:02:39.076] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-07-24 14:02:39.096] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-07-24 14:02:39.097] RUNTIME: Initialized Events subsystem within 0 seconds! [2023-07-24 14:02:39.103] RUNTIME: Initialized IDs and Access subsystem within 0 seconds! [2023-07-24 14:02:39.104] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-07-24 14:02:39.104] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-07-24 14:02:39.123] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-07-24 14:02:39.124] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-07-24 14:02:39.124] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-07-24 14:02:39.140] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2023-07-24 14:02:39.154] RUNTIME: Loading Ice Box Station... [2023-07-24 14:02:42.656] RUNTIME: Loaded Station in 3.5s! [2023-07-24 14:02:43.468] RUNTIME: Failed to place Mining Site Underground ruin. [2023-07-24 14:02:43.782] RUNTIME: Ruin loader finished with 40 left to spend. [2023-07-24 14:02:44.183] RUNTIME: Ruin loader finished with 30 left to spend. [2023-07-24 14:02:44.377] RUNTIME: Cave Generator finished in 0.2s! [2023-07-24 14:02:44.410] RUNTIME: Cave Generator finished in 0.1s! [2023-07-24 14:02:44.577] RUNTIME: Cave Generator finished in 0.1s! [2023-07-24 14:02:44.588] RUNTIME: Cave Generator finished in 0s! [2023-07-24 14:02:44.717] RUNTIME: Cave Generator finished in 0.2s! [2023-07-24 14:02:44.725] RUNTIME: Cave Generator finished in 0s! [2023-07-24 14:02:44.730] RUNTIME: Cave Generator finished in 0s! [2023-07-24 14:02:44.745] RUNTIME: Cave Generator finished in 0s! [2023-07-24 14:02:44.750] RUNTIME: Cave Generator finished in 0s! [2023-07-24 14:02:44.769] RUNTIME: Cave Generator finished in 0s! [2023-07-24 14:02:44.782] RUNTIME: Cave Generator finished in 0s! [2023-07-24 14:02:45.066] RUNTIME: Initialized Mapping subsystem within 5.93 seconds! [2023-07-24 14:02:45.123] RUNTIME: Initialized Early Assets subsystem within 0.06 seconds! [2023-07-24 14:02:45.174] RUNTIME: Initialized Research subsystem within 0.05 seconds! [2023-07-24 14:02:45.175] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-07-24 14:02:45.209] RUNTIME: Initialized Spatial Grid subsystem within 0.03 seconds! [2023-07-24 14:02:45.210] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-07-24 14:02:45.211] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-07-24 14:02:45.474] RUNTIME: Initialized Text To Speech subsystem within 0.26 seconds! [2023-07-24 14:03:18.552] RUNTIME: Initialized Atoms subsystem within 33.08 seconds! [2023-07-24 14:03:18.610] RUNTIME: Initialized Language subsystem within 0.01 seconds! [2023-07-24 14:03:18.704] RUNTIME: Initialized Machines subsystem within 0.09 seconds! [2023-07-24 14:03:18.769] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-07-24 14:03:18.770] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-07-24 14:03:18.771] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-07-24 14:03:18.772] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-07-24 14:03:18.772] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-07-24 14:03:18.773] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-07-24 14:03:18.773] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-07-24 14:03:18.773] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-07-24 14:03:20.312] RUNTIME: Initialized Library Loading subsystem within 1.54 seconds! [2023-07-24 14:03:20.461] RUNTIME: Initialized Lua Scripting subsystem within 0.15 seconds! [2023-07-24 14:03:20.467] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2023-07-24 14:03:20.468] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-07-24 14:03:20.468] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-07-24 14:03:20.472] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2023-07-24 14:03:20.472] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-07-24 14:03:20.495] RUNTIME: Initialized Wardrobe subsystem within 0.02 seconds! [2023-07-24 14:03:20.495] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-07-24 14:03:20.496] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-07-24 14:03:27.254] RUNTIME: Initialized Atmospherics subsystem within 6.76 seconds! [2023-07-24 14:03:27.293] RUNTIME: Loaded 17 engraved messages on map Ice Box Station [2023-07-24 14:03:27.294] RUNTIME: Loaded 2 prison tattoos [2023-07-24 14:03:27.489] RUNTIME: Initialized Persistence subsystem within 0.23 seconds! [2023-07-24 14:03:27.573] RUNTIME: Initialized Persistent Paintings subsystem within 0.08 seconds! [2023-07-24 14:03:27.573] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-07-24 14:03:29.026] RUNTIME: Initialized Assets subsystem within 1.45 seconds! [2023-07-24 14:03:30.826] RUNTIME: Initialized Icon Smoothing subsystem within 1.79 seconds! [2023-07-24 14:03:30.829] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-07-24 14:03:30.879] RUNTIME: Initialized PRISM subsystem within 0.05 seconds! [2023-07-24 14:03:40.398] RUNTIME: Initialized Lighting subsystem within 9.52 seconds! [2023-07-24 14:03:42.096] RUNTIME: Initialized Shuttle subsystem within 1.7 seconds! [2023-07-24 14:03:42.244] RUNTIME: Initialized Minor Mapping subsystem within 0.15 seconds! [2023-07-24 14:03:42.264] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-07-24 14:03:42.295] RUNTIME: Initialized Ban Cache subsystem within 0.03 seconds! [2023-07-24 14:03:42.342] RUNTIME: Initialized Init Profiler subsystem within 0.05 seconds! [2023-07-24 14:03:42.343] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-07-24 14:03:42.343] RUNTIME: Initializations complete within 68.2 seconds! [2023-07-24 14:06:15.814] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "valianttruss \\ N.E.F.A.R.I.O....", /list (/list)) - log manifest("valianttruss", /datum/mind (/datum/mind), N.E.F.A.R.I.O.U.S (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-24 14:06:15.963] RUNTIME: Game start took 0.7s [2023-07-24 14:08:14.823] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:08:16.823] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:08:17.822] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:08:30.741] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:08:46.452] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:08:48.952] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:11:24.153] RUNTIME: ## TESTING: GC: -- [0x21003680] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 14:11:24.153] RUNTIME: ## TESTING: GC: -- [0x2100425e] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 14:11:24.154] RUNTIME: ## TESTING: GC: -- [0x21010224] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 14:12:08.184] RUNTIME: ## TESTING: GC: -- [0x21072a17] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 14:12:30.930] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:13:38.836] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:13:38.854] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:14:58.769] RUNTIME: ## TESTING: GC: -- [0x21076517] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 14:17:25.324] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Infamous626 (/mob/dead/new_player) - src: null - usr.loc: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "Infamous626 \\ Alexa \\ AI \\ ...", /list (/list)) - log manifest("Infamous626", Alexa (/datum/mind), Alexa (/mob/living/silicon/ai), 1) - Infamous626 (/mob/dead/new_player): AttemptLateSpawn("AI") - /datum/latejoin_menu (/datum/latejoin_menu): ui act("select_job", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/new_player_sta... (/datum/ui_state/new_player_state)) - /datum/tgui (/datum/tgui): on act message("select_job", /list (/list), /datum/ui_state/new_player_sta... (/datum/ui_state/new_player_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/select_job", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/select_job", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Infamous626 (/client): Topic("type=act%2Fselect_job&payload=...", /list (/list), null, null) - [2023-07-24 14:17:47.351] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the floor (129,118,4) (/turf/open/floor/iron) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Stephany Lloyd (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Stephany Lloyd (/mob/living/carbon/human)) - Stephany Lloyd (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Stephany Lloyd (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=14;icon-y=15;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=14;icon-y=15;left=1;shi...") - Panzerkampfwaggen (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=14;icon-y=15;left=1;shi...") - [2023-07-24 14:19:15.731] RUNTIME: runtime error: Cannot read null.extra_width - proc name: add immerse overlay (/datum/element/immerse/proc/add_immerse_overlay) - source file: code/datums/elements/immerse.dm,162 - usr: null - src: /datum/element/immerse (/datum/element/immerse) - call stack: - /datum/element/immerse (/datum/element/immerse): add immerse overlay(the ice whelp (/mob/living/simple_animal/hostile/asteroid/ice_whelp)) - /datum/element/immerse (/datum/element/immerse): try immerse(the ice whelp (/mob/living/simple_animal/hostile/asteroid/ice_whelp), null) - /datum/element/immerse (/datum/element/immerse): on init or entered(the cursed spring (189,99,2) (/turf/open/water/cursed_spring), the ice whelp (/mob/living/simple_animal/hostile/asteroid/ice_whelp), the snow (189,98,2) (/turf/open/misc/asteroid/snow/icemoon), null) - the cursed spring (189,99,2) (/turf/open/water/cursed_spring): SendSignal("atom_abstract_entered", /list (/list)) - the ice whelp (/mob/living/simple_animal/hostile/asteroid/ice_whelp): Moved(the snow (189,98,2) (/turf/open/misc/asteroid/snow/icemoon), 1, 0, null, 1) - the ice whelp (/mob/living/simple_animal/hostile/asteroid/ice_whelp): Moved(the snow (189,98,2) (/turf/open/misc/asteroid/snow/icemoon), 1, 0, null, 1) - the ice whelp (/mob/living/simple_animal/hostile/asteroid/ice_whelp): Move(the cursed spring (189,99,2) (/turf/open/water/cursed_spring), 1, 0, 1) - the ice whelp (/mob/living/simple_animal/hostile/asteroid/ice_whelp): Move(the cursed spring (189,99,2) (/turf/open/water/cursed_spring), 1, 0, 1) - the ice whelp (/mob/living/simple_animal/hostile/asteroid/ice_whelp): Move(the cursed spring (189,99,2) (/turf/open/water/cursed_spring), 1, null, null) - the ice whelp (/mob/living/simple_animal/hostile/asteroid/ice_whelp): Move(the cursed spring (189,99,2) (/turf/open/water/cursed_spring), 1, null, null) - the ice whelp (/mob/living/simple_animal/hostile/asteroid/ice_whelp): handle automated movement() - the ice whelp (/mob/living/simple_animal/hostile/asteroid/ice_whelp): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:19:17.671] RUNTIME: ## TESTING: GC: -- [0x21033fc3] | /datum/pipeline was unable to be GC'd -- (ref count of 2) [2023-07-24 14:20:52.473] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:21:18.983] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:22:32.958] RUNTIME: ## TESTING: GC: -- [0x21076fd3] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 14:23:07.053] RUNTIME: ## TESTING: GC: -- [0x21035823] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 14:23:15.058] RUNTIME: ## TESTING: GC: -- [0x21077023] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 14:23:41.876] RUNTIME: runtime error: /obj/projectile/destabilizer destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: code/controllers/subsystem/garbage.dm,424 - usr: River Black (/mob/living/carbon/human) - src: null - usr.loc: the snow (1,140,3) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - qdel(the destabilizing force (/obj/projectile/destabilizer), 0) - the destabilizing force (/obj/projectile/destabilizer): Impact(the proto-kinetic crusher (Wie... (/atom/movable/flick_visual)) - the destabilizing force (/obj/projectile/destabilizer): scan moved turf() - the destabilizing force (/obj/projectile/destabilizer): Moved(the snow (1,140,3) (/turf/open/misc/asteroid/snow/icemoon), 0, 1, null, 1) - the destabilizing force (/obj/projectile/destabilizer): doMove(null) - the destabilizing force (/obj/projectile/destabilizer): moveToNullspace() - the destabilizing force (/obj/projectile/destabilizer): Destroy(0) - the destabilizing force (/obj/projectile/destabilizer): Destroy(0) - the destabilizing force (/obj/projectile/destabilizer): Destroy(0) - the destabilizing force (/obj/projectile/destabilizer): Destroy(0) - qdel(the destabilizing force (/obj/projectile/destabilizer), 0) - the destabilizing force (/obj/projectile/destabilizer): pixel move(1, 0) - the destabilizing force (/obj/projectile/destabilizer): fire(null, null) - the proto-kinetic crusher (Wie... (/obj/item/kinetic_crusher): fire kinetic blast(the proto-kinetic crusher (Wie... (/atom/movable/flick_visual), River Black (/mob/living/carbon/human), "icon-x=23;icon-y=31;vis-x=18;v...") - the proto-kinetic crusher (Wie... (/obj/item/kinetic_crusher): afterattack secondary(the proto-kinetic crusher (Wie... (/atom/movable/flick_visual), River Black (/mob/living/carbon/human), 0, "icon-x=23;icon-y=31;vis-x=18;v...") - River Black (/mob/living/carbon/human): ClickOn(the proto-kinetic crusher (Wie... (/atom/movable/flick_visual), "icon-x=23;icon-y=31;vis-x=18;v...") - the proto-kinetic crusher (Wie... (/atom/movable/flick_visual): Click(the snow (1,138,3) (/turf/open/misc/asteroid/snow/icemoon), "mapwindow.map", "icon-x=23;icon-y=31;vis-x=18;v...") - TTBU (/client): Click(the proto-kinetic crusher (Wie... (/atom/movable/flick_visual), the snow (1,138,3) (/turf/open/misc/asteroid/snow/icemoon), "mapwindow.map", "icon-x=23;icon-y=31;vis-x=18;v...") - [2023-07-24 14:30:42.542] RUNTIME: ## TESTING: GC: -- [0x2102c279] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 14:30:42.821] RUNTIME: runtime error: null.add_member() called by /obj/machinery/atmospherics/components/binary/volume_pump on (187,106,3) - proc name: add member (/obj/machinery/atmospherics/components/add_member) - source file: code/modules/atmospherics/machinery/datum_pipeline.dm,185 - usr: Kendra Hunter (/mob/living/carbon/human) - src: the green volumetric gas pump (/obj/machinery/atmospherics/components/binary/volume_pump) - usr.loc: the floor (188,106,3) (/turf/open/floor/iron/white) - src.loc: the floor (187,106,3) (/turf/open/floor/iron/white) - call stack: - the green volumetric gas pump (/obj/machinery/atmospherics/components/binary/volume_pump): add member(the green connector port (/obj/machinery/atmospherics/components/unary/portables_connector)) - the green connector port (/obj/machinery/atmospherics/components/unary/portables_connector): on construction(Kendra Hunter (/mob/living/carbon/human), "#00FF00", 3) - the green connector port (/obj/machinery/atmospherics/components/unary/portables_connector): on construction(Kendra Hunter (/mob/living/carbon/human), "#00FF00", 3) - the green connector port (/obj/machinery/atmospherics/components/unary/portables_connector): on construction(Kendra Hunter (/mob/living/carbon/human), "#00FF00", 3) - the connector port fitting (/obj/item/pipe/directional): wrench act(Kendra Hunter (/mob/living/carbon/human), the wrench (/obj/item/wrench)) - the connector port fitting (/obj/item/pipe/directional): tool act(Kendra Hunter (/mob/living/carbon/human), the wrench (/obj/item/wrench), "wrench", null) - the wrench (/obj/item/wrench): melee attack chain(Kendra Hunter (/mob/living/carbon/human), the connector port fitting (/obj/item/pipe/directional), "icon-x=11;icon-y=10;left=1;but...") - Kendra Hunter (/mob/living/carbon/human): ClickOn(the connector port fitting (/obj/item/pipe/directional), "icon-x=11;icon-y=10;left=1;but...") - the connector port fitting (/obj/item/pipe/directional): Click(the floor (187,105,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=11;icon-y=10;left=1;but...") - Jennifer Hawkings (/client): Click(the connector port fitting (/obj/item/pipe/directional), the floor (187,105,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=11;icon-y=10;left=1;but...") - [2023-07-24 14:32:38.134] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the floor (133,129,4) (/turf/open/floor/iron) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Stephany Lloyd (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Stephany Lloyd (/mob/living/carbon/human)) - Stephany Lloyd (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Stephany Lloyd (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=19;icon-y=18;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=19;icon-y=18;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=19;icon-y=18;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Stephany Lloyd (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:33:06.105] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the floor (153,129,4) (/turf/open/floor/iron) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Stephany Lloyd (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:33:42.796] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the floor (136,130,4) (/turf/open/floor/iron) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Stephany Lloyd (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Stephany Lloyd (/mob/living/carbon/human)) - Stephany Lloyd (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Stephany Lloyd (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=14;icon-y=18;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=14;icon-y=18;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=14;icon-y=18;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Stephany Lloyd (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:34:54.951] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the floor (139,128,4) (/turf/open/floor/iron) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Stephany Lloyd (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Stephany Lloyd (/mob/living/carbon/human)) - Stephany Lloyd (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Stephany Lloyd (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=15;icon-y=20;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;shi...") - Panzerkampfwaggen (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=15;icon-y=20;left=1;shi...") - [2023-07-24 14:35:57.299] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the floor (144,145,3) (/turf/open/floor/wood/parquet) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Stephany Lloyd (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Stephany Lloyd (/mob/living/carbon/human)) - Stephany Lloyd (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Stephany Lloyd (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=19;icon-y=14;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=19;icon-y=14;left=1;shi...") - Panzerkampfwaggen (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=19;icon-y=14;left=1;shi...") - [2023-07-24 14:36:47.534] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the floor (129,119,4) (/turf/open/floor/iron) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Stephany Lloyd (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Stephany Lloyd (/mob/living/carbon/human)) - Stephany Lloyd (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Stephany Lloyd (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=15;icon-y=14;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=14;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=14;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Stephany Lloyd (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:39:30.005] RUNTIME: runtime error: Cannot read null.real_name - proc name: update limb (/obj/item/bodypart/head/update_limb) - source file: code/modules/surgery/bodyparts/head.dm,194 - usr: null - src: Nelle Hardie\'s head (/obj/item/bodypart/head) - src.loc: the snow (177,59,3) (/turf/open/misc/asteroid/snow/icemoon) - call stack: - Nelle Hardie\'s head (/obj/item/bodypart/head): update limb(null, null) - Nelle Hardie\'s head (/obj/item/bodypart/head): drop organs(null, null) - Nelle Hardie\'s head (/obj/item/bodypart/head): deconstruct(0) - Nelle Hardie\'s head (/obj/item/bodypart/head): burn() - Nelle Hardie\'s head (/obj/item/bodypart/head): burn() - Nelle Hardie\'s head (/obj/item/bodypart/head): atom destruction("fire") - Nelle Hardie\'s head (/obj/item/bodypart/head): take damage(10, "burn", "fire", 0, null, 0) - /datum/component/burning (/datum/component/burning): process(1) - Burning (/datum/controller/subsystem/processing/burning): fire(0) - Burning (/datum/controller/subsystem/processing/burning): fire(0) - Burning (/datum/controller/subsystem/processing/burning): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:40:51.219] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:40:56.145] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the floor (126,112,4) (/turf/open/floor/iron) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Stephany Lloyd (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Stephany Lloyd (/mob/living/carbon/human)) - Stephany Lloyd (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Stephany Lloyd (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=10;icon-y=20;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=10;icon-y=20;left=1;shi...") - Panzerkampfwaggen (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=10;icon-y=20;left=1;shi...") - [2023-07-24 14:40:57.253] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:41:25.747] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the floor (140,130,4) (/turf/open/floor/iron) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Stephany Lloyd (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Stephany Lloyd (/mob/living/carbon/human)) - Stephany Lloyd (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Stephany Lloyd (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=25;icon-y=16;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=25;icon-y=16;left=1;shi...") - Panzerkampfwaggen (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=25;icon-y=16;left=1;shi...") - [2023-07-24 14:41:52.305] RUNTIME: ## TESTING: GC: -- [0x210799dd] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 14:42:39.016] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:42:50.663] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the floor (130,129,4) (/turf/open/floor/iron) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Stephany Lloyd (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Stephany Lloyd (/mob/living/carbon/human)) - Stephany Lloyd (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Stephany Lloyd (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=22;icon-y=20;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=22;icon-y=20;left=1;shi...") - Panzerkampfwaggen (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=22;icon-y=20;left=1;shi...") - [2023-07-24 14:43:40.713] RUNTIME: ## TESTING: GC: -- [0x2011ba4] | /obj/effect/decal/cleanable/blood/gibs was unable to be GC'd -- (ref count of 3) [2023-07-24 14:43:40.713] RUNTIME: ## TESTING: GC: -- [0x2011f77] | /obj/effect/decal/cleanable/blood/gibs/torso was unable to be GC'd -- (ref count of 3) [2023-07-24 14:43:40.714] RUNTIME: ## TESTING: GC: -- [0x201228f] | /obj/effect/decal/cleanable/blood/gibs/core was unable to be GC'd -- (ref count of 3) [2023-07-24 14:43:40.714] RUNTIME: ## TESTING: GC: -- [0x2012078] | /obj/effect/decal/cleanable/blood/gibs was unable to be GC'd -- (ref count of 3) [2023-07-24 14:44:15.472] RUNTIME: ## TESTING: GC: -- [0x2011fb3] | /obj/effect/decal/cleanable/blood/footprints was unable to be GC'd -- (ref count of 3) [2023-07-24 14:44:15.472] RUNTIME: ## TESTING: GC: -- [0x2011fea] | /obj/effect/decal/cleanable/ash was unable to be GC'd -- (ref count of 3) [2023-07-24 14:44:15.473] RUNTIME: ## TESTING: GC: -- [0x20120ef] | /obj/effect/decal/cleanable/blood/footprints was unable to be GC'd -- (ref count of 3) [2023-07-24 14:44:15.473] RUNTIME: ## TESTING: GC: -- [0x2011d21] | /obj/effect/decal/cleanable/ash was unable to be GC'd -- (ref count of 3) [2023-07-24 14:45:08.742] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the floor (118,111,4) (/turf/open/floor/iron) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Stephany Lloyd (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Stephany Lloyd (/mob/living/carbon/human)) - Stephany Lloyd (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Stephany Lloyd (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=19;icon-y=18;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=19;icon-y=18;left=1;shi...") - Panzerkampfwaggen (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=19;icon-y=18;left=1;shi...") - [2023-07-24 14:45:15.312] RUNTIME: runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: code/modules/mob/living/carbon/life.dm,537 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human/species/monkey): handle dead metabolization(2, 1160) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 1160) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 1160) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:45:15.313] RUNTIME: runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: code/modules/mob/living/carbon/life.dm,455 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human/species/monkey): handle organs(2, 1160) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 1160) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 1160) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:45:28.578] RUNTIME: ## TESTING: GC: -- [0x20119b9] | /obj/effect/decal/cleanable/ash was unable to be GC'd -- (ref count of 3) [2023-07-24 14:46:20.441] RUNTIME: runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Imitates-The-Lizards (/mob/living/carbon/human) - src: null - usr.loc: the floor (130,128,4) (/turf/open/floor/iron) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/signals.dm", 39) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Imitates-The-Lizards (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Imitates-The-Lizards (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): draw rune(Imitates-The-Lizards (/mob/living/carbon/human), the floor (129,129,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): try draw new rune(Imitates-The-Lizards (/mob/living/carbon/human), the floor (129,129,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the floor (129,129,4) (/turf/open/floor/iron), Imitates-The-Lizards (/mob/living/carbon/human), 1, "icon-x=11;icon-y=15;left=1;but...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(Imitates-The-Lizards (/mob/living/carbon/human), the floor (129,129,4) (/turf/open/floor/iron), "icon-x=11;icon-y=15;left=1;but...") - Imitates-The-Lizards (/mob/living/carbon/human): ClickOn(the floor (129,129,4) (/turf/open/floor/iron), "icon-x=11;icon-y=15;left=1;but...") - the floor (129,129,4) (/turf/open/floor/iron): Click(the floor (129,129,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=11;icon-y=15;left=1;but...") - the floor (129,129,4) (/turf/open/floor/iron): Click(the floor (129,129,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=11;icon-y=15;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Imitates-The-Lizards (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 14:47:26.222] RUNTIME: runtime error: Cannot read null.mymob - proc name: save position (/atom/movable/screen/movable/action_button/proc/save_position) - source file: code/_onclick/hud/action_button.dm,125 - usr: Jessica Walker (/mob/living/carbon/human) - src: End Camera View (/atom/movable/screen/movable/action_button) - usr.loc: the floor (171,94,4) (/turf/open/floor/iron/white) - src.loc: null - call stack: - End Camera View (/atom/movable/screen/movable/action_button): save position() - End Camera View (/atom/movable/screen/movable/action_button): MouseDrop( (/atom/movable/screen/click_catcher), null, null, "mapwindow.map", "mapwindow.map", "icon-x=129;icon-y=450;left=1;b...") - Ahana (/client): MouseDrop(End Camera View (/atom/movable/screen/movable/action_button), (/atom/movable/screen/click_catcher), null, null, "mapwindow.map", "mapwindow.map", "icon-x=129;icon-y=450;left=1;b...") - [2023-07-24 14:47:28.258] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the floor (130,121,4) (/turf/open/floor/iron) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Stephany Lloyd (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Stephany Lloyd (/mob/living/carbon/human)) - Stephany Lloyd (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Stephany Lloyd (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=17;icon-y=18;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Stephany Lloyd (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:48:19.735] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the floor (93,141,4) (/turf/open/floor/iron) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Stephany Lloyd (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Stephany Lloyd (/mob/living/carbon/human)) - Stephany Lloyd (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Stephany Lloyd (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=21;icon-y=21;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=21;icon-y=21;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=21;icon-y=21;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Stephany Lloyd (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:52:31.225] RUNTIME: ## TESTING: GC: -- [0x20121fa] | /atom/movable/screen/movable/action_button was unable to be GC'd -- (ref count of 2) [2023-07-24 14:55:20.248] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Stephany Lloyd (/mob/living/carbon/human) - src.loc: the plating (201,131,4) (/turf/open/floor/plating) - call stack: - Stephany Lloyd (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Stephany Lloyd (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Stephany Lloyd (/mob/living/carbon/human)) - Stephany Lloyd (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Stephany Lloyd (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=15;icon-y=14;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=14;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=14;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Stephany Lloyd (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:56:31.298] RUNTIME: ## TESTING: GC: -- [0x2012781] | /obj/effect/abstract/particle_holder was unable to be GC'd -- (ref count of 2) [2023-07-24 14:56:56.949] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 14:57:48.058] RUNTIME: ## TESTING: GC: -- [0x2107c129] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 15:00:51.911] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Gall Eggbert (/mob/living/carbon/human) - src.loc: the plating (131,104,4) (/turf/open/floor/plating) - call stack: - Gall Eggbert (/mob/living/carbon/human): run examinate(the energy gun (/atom/movable/flick_visual)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Gall Eggbert (/mob/living/carbon/human): Examine(the energy gun (/atom/movable/flick_visual)) - the energy gun (/atom/movable/flick_visual): ShiftClick(Gall Eggbert (/mob/living/carbon/human)) - Gall Eggbert (/mob/living/carbon/human): ShiftClickOn(the energy gun (/atom/movable/flick_visual)) - Gall Eggbert (/mob/living/carbon/human): ClickOn(the energy gun (/atom/movable/flick_visual), "icon-x=24;icon-y=20;vis-x=14;v...") - the energy gun (/atom/movable/flick_visual): Click(the plating (132,103,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=24;icon-y=20;vis-x=14;v...") - the energy gun (/atom/movable/flick_visual): Click(the plating (132,103,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=24;icon-y=20;vis-x=14;v...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Gall Eggbert (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:01:41.477] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Gall Eggbert (/mob/living/carbon/human) - src.loc: the plating (131,104,4) (/turf/open/floor/plating) - call stack: - Gall Eggbert (/mob/living/carbon/human): run examinate(the ion rifle (/atom/movable/flick_visual)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Gall Eggbert (/mob/living/carbon/human): Examine(the ion rifle (/atom/movable/flick_visual)) - the ion rifle (/atom/movable/flick_visual): ShiftClick(Gall Eggbert (/mob/living/carbon/human)) - Gall Eggbert (/mob/living/carbon/human): ShiftClickOn(the ion rifle (/atom/movable/flick_visual)) - Gall Eggbert (/mob/living/carbon/human): ClickOn(the ion rifle (/atom/movable/flick_visual), "icon-x=31;icon-y=15;vis-x=24;v...") - the ion rifle (/atom/movable/flick_visual): Click(the plating (132,103,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=31;icon-y=15;vis-x=24;v...") - the ion rifle (/atom/movable/flick_visual): Click(the plating (132,103,4) (/turf/open/floor/plating), "mapwindow.map", "icon-x=31;icon-y=15;vis-x=24;v...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Gall Eggbert (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:02:15.132] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Dawton Waer (/mob/living/carbon/human) - src.loc: the floor (130,98,4) (/turf/open/floor/iron) - call stack: - Dawton Waer (/mob/living/carbon/human): run examinate(the ion rifle (/atom/movable/flick_visual)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Dawton Waer (/mob/living/carbon/human): Examine(the ion rifle (/atom/movable/flick_visual)) - the ion rifle (/atom/movable/flick_visual): ShiftClick(Dawton Waer (/mob/living/carbon/human)) - Dawton Waer (/mob/living/carbon/human): ShiftClickOn(the ion rifle (/atom/movable/flick_visual)) - Dawton Waer (/mob/living/carbon/human): ClickOn(the ion rifle (/atom/movable/flick_visual), "icon-x=10;icon-y=16;vis-x=8;vi...") - the ion rifle (/atom/movable/flick_visual): Click(the floor (131,102,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=10;icon-y=16;vis-x=8;vi...") - the ion rifle (/atom/movable/flick_visual): Click(the floor (131,102,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=10;icon-y=16;vis-x=8;vi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dawton Waer (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:02:22.379] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:02:36.790] RUNTIME: runtime error: type mismatch: null -= /list (/list) - proc name: update module innate (/mob/living/silicon/robot/proc/update_module_innate) - source file: code/modules/mob/living/silicon/robot/robot.dm,734 - usr: Jessica Walker (/mob/living/carbon/human) - src: N.E.F.A.R.I.O.U.S (/mob/living/silicon/robot) - usr.loc: the floor (172,121,4) (/turf/open/floor/iron/white) - src.loc: the floor (172,122,4) (/turf/open/floor/iron/white) - call stack: - N.E.F.A.R.I.O.U.S (/mob/living/silicon/robot): update module innate() - Engineering (/obj/item/robot_model/engineering): transform to(/obj/item/robot_model (/obj/item/robot_model), 0) - N.E.F.A.R.I.O.U.S (/mob/living/silicon/robot): ResetModel() - /datum/wires/robot (/datum/wires/robot): on cut("Reset Model", 0, Jessica Walker (/mob/living/carbon/human)) - /datum/wires/robot (/datum/wires/robot): cut("Reset Model", Jessica Walker (/mob/living/carbon/human)) - /datum/wires/robot (/datum/wires/robot): cut color("brown", Jessica Walker (/mob/living/carbon/human)) - /datum/wires/robot (/datum/wires/robot): ui act("cut", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/physical (/datum/ui_state/physical)) - /datum/tgui (/datum/tgui): on act message("cut", /list (/list), /datum/ui_state/physical (/datum/ui_state/physical)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jessica Walker (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:03:45.855] RUNTIME: ## TESTING: GC: -- [0x2107cc06] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 15:03:54.612] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1221.72, 9672.01) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:03:56.204] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1245.52, 9859.59) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:03:57.577] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1269.27, 10034.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:03:59.457] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1293.49, 10197.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:00.722] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1318.69, 10349.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:01.959] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1344.98, 10488.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:03.211] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1373.06, 10618.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:04.411] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1402.89, 10734.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:05.912] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1435.54, 10839.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:07.509] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1466.88, 10917.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:08.904] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1497.45, 10969) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:10.190] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1526.32, 10994.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:11.610] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1553.84, 10998.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:12.015] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:13.240] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1579.76, 10981.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:14.934] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1604.48, 10948.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:16.268] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1627.78, 10899.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:17.598] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1650.02, 10837.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:19.127] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1670.92, 10762.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:20.844] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1690.79, 10676.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:22.282] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1709.21, 10581.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:23.585] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1726.46, 10478.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:25.237] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1742.3, 10368.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:26.686] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1756.99, 10253) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:29.307] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1770.31, 10132.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:30.814] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1782.35, 10006.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:32.255] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1793.3, 9878.37) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:34.048] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1802.95, 9747.36) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:35.557] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1810.94, 9607.27) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:36.444] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:37.261] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1817.11, 9456.69) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:38.956] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1821.88, 9310.62) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:40.549] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1825.44, 9170) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:42.577] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1827.57, 9037.62) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:43.984] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1828.51, 8911.62) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:45.678] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Pablo Bogo (/mob/dead/observer) - src.loc: null - call stack: - Pablo Bogo (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(N.E.F.A.R.I.O.U.S (/mob/living/silicon/robot), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:45.679] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(N.E.F.A.R.I.O.U.S (/mob/living/silicon/robot), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:45.731] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1828.57, 8791.22) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:47.495] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1827.68, 8675.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:49.183] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1826.04, 8565.04) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:51.099] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1823.77, 8458.33) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:52.360] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1821.01, 8355.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:54.297] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1817.86, 8255.18) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:54.779] RUNTIME: runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Ethan Nash (/mob/living/carbon/human) - src: null - usr.loc: the floor (97,122,4) (/turf/open/floor/iron) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/signals.dm", 39) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Ethan Nash (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), Ethan Nash (/mob/living/carbon/human), 1, "icon-x=56;icon-y=73;left=1;but...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(Ethan Nash (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "icon-x=56;icon-y=73;left=1;but...") - Ethan Nash (/mob/living/carbon/human): ClickOn(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "icon-x=56;icon-y=73;left=1;but...") - the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune): Click(the floor (97,122,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=56;icon-y=73;left=1;but...") - the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune): Click(the floor (97,122,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=56;icon-y=73;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Ethan Nash (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 15:04:55.849] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1814.35, 8157.95) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:56.520] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Pablo Bogo (/mob/dead/observer) - src.loc: null - call stack: - Pablo Bogo (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(N.E.F.A.R.I.O.U.S (/mob/living/silicon/robot), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:56.521] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(N.E.F.A.R.I.O.U.S (/mob/living/silicon/robot), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:57.635] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1810.53, 8063.22) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:04:59.701] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1806.42, 7970.67) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:01.320] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1802.29, 7880.13) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:01.967] RUNTIME: ## TESTING: GC: -- [0x2107d439] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 15:05:02.724] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1798.06, 7790.69) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:04.278] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1793.77, 7702.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:06.008] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1789.43, 7615.38) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:07.897] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1785.04, 7528.58) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:09.559] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1780.52, 7442.09) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:10.906] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1775.88, 7355.75) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:12.515] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1771.03, 7269.42) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:14.150] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1766.02, 7181.07) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:16.089] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1762.28, 7088.65) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:17.713] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1759.06, 6995.86) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:19.756] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1755.93, 6903.24) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:21.693] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1752.75, 6810.44) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:23.090] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1749.4, 6716.68) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:25.062] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1745.79, 6622.16) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:26.685] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1741.88, 6526.18) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:28.479] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1737.68, 6428.81) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:30.337] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1733.06, 6329.86) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:32.080] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1728.2, 6230.02) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:33.789] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1721.87, 6127.18) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:35.355] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1716.31, 6025.02) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:37.570] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1710.18, 5921.72) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:39.543] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1704.01, 5817.41) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:41.514] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1696.64, 5711.21) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:43.774] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1690, 5605.72) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:45.474] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1682.83, 5499.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:47.483] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1674.2, 5390.51) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:49.081] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1666.18, 5282.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:50.473] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1656.58, 5172.52) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:52.471] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1647.57, 5063.17) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:54.290] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1637.01, 4951.78) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:56.308] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1629.34, 4844.22) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:57.992] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1620.85, 4735.11) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:05:59.624] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1611.85, 4624.58) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:01.288] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1602.2, 4512.77) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:03.032] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1591.86, 4399.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:04.906] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1580, 4284.89) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:06.745] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1575.62, 4376.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:08.399] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1568.15, 4275.22) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:10.450] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1559.11, 4167.03) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:12.137] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1548.35, 4073.39) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:13.794] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1537.25, 3948.82) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:15.363] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1524.62, 3849.27) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:16.934] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1512.94, 3726.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:18.831] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1496.28, 3418.24) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:20.577] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1485.35, 3519.08) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:22.288] RUNTIME: runtime error: The �Tablet & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Tablet & ID Painter (/obj/machinery/pdapainter) - src.loc: the floor (104,115,4) (/turf/open/floor/iron) - call stack: - the Tablet & ID Painter (/obj/machinery/pdapainter): take damage(20, "burn", "fire", 0, null, 0) - the Tablet & ID Painter (/obj/machinery/pdapainter): fire act(1467.99, 3200.02) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:06:51.920] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:08:05.349] RUNTIME: ## TESTING: GC: -- [0x3000d55] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-07-24 15:08:16.708] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 20, 0, null, "code/modules/recycling/disposa...", 63) - the disposal outlet (/obj/structure/disposaloutlet): expel(the disposalholder (/obj/structure/disposalholder)) - the disposal pipe (/obj/structure/disposalpipe/trunk): transfer(the disposalholder (/obj/structure/disposalholder)) - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): move() - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:08:18.705] RUNTIME: runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: code/game/atoms_movable.dm,1075 - usr: null - src: the luxury medipen (/obj/item/reagent_containers/hypospray/medipen/survival/luxury) - src.loc: the disposalholder (/obj/structure/disposalholder) - call stack: - the luxury medipen (/obj/item/reagent_containers/hypospray/medipen/survival/luxury): forceMove(null) - the disposal outlet (/obj/structure/disposaloutlet): pipe eject(the disposalholder (/obj/structure/disposalholder), 4, 1, the floor (98,127,4) (/turf/open/floor/iron), 2, 1) - the disposal outlet (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:08:18.707] RUNTIME: runtime error: Cannot execute null.assume air(). - proc name: vent gas (/obj/structure/disposalholder/proc/vent_gas) - source file: code/modules/recycling/disposal/holder.dm,206 - usr: null - src: the disposalholder (/obj/structure/disposalholder) - src.loc: the disposal pipe (/obj/structure/disposalpipe/trunk) - call stack: - the disposalholder (/obj/structure/disposalholder): vent gas(null) - the disposal outlet (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:09:07.390] RUNTIME: ## TESTING: GC: -- [0x2107d6c7] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-24 15:11:10.853] RUNTIME: runtime error: Cannot read null.screen_loc - proc name: view audit buttons (/datum/hud/proc/view_audit_buttons) - source file: code/_onclick/hud/hud.dm,557 - usr: Jessica Walker (/mob/living/carbon/human) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (173,122,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): view audit buttons() - /datum/hud/human (/datum/hud/human): on viewdata update(Jessica Walker (/mob/living/carbon/human), "19x15") - Jessica Walker (/mob/living/carbon/human): SendSignal("viewdata_update", /list (/list)) - /datum/view_data (/datum/view_data): afterViewChange() - /datum/view_data (/datum/view_data): apply() - /datum/view_data (/datum/view_data): resetToDefault() - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): remove occupant(Jessica Walker (/mob/living/carbon/human)) - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): Exited(Jessica Walker (/mob/living/carbon/human), 0) - Jessica Walker (/mob/living/carbon/human): doMove(the floor (173,122,4) (/turf/open/floor/iron)) - Jessica Walker (/mob/living/carbon/human): forceMove(the floor (173,122,4) (/turf/open/floor/iron)) - Jessica Walker (/mob/living/carbon/human): forceMove(the floor (173,122,4) (/turf/open/floor/iron)) - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): mob exit(Jessica Walker (/mob/living/carbon/human), 1, 0, 0) - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): container resist act(Jessica Walker (/mob/living/carbon/human)) - Eject From Mech (/datum/action/vehicle/sealed/mecha/mech_eject): Trigger(null) - Eject From Mech (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=15;left=1;but...") - Eject From Mech (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=15;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jessica Walker (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 15:11:10.865] RUNTIME: runtime error: Cannot read null.screen_loc - proc name: view audit buttons (/datum/hud/proc/view_audit_buttons) - source file: code/_onclick/hud/hud.dm,557 - usr: Jessica Walker (/mob/living/carbon/human) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (173,122,4) (/turf/open/floor/iron) - call stack: - /datum/hud/human (/datum/hud/human): view audit buttons() - /datum/hud/human (/datum/hud/human): on viewdata update(Jessica Walker (/mob/living/carbon/human), "19x15") - Jessica Walker (/mob/living/carbon/human): SendSignal("viewdata_update", /list (/list)) - /datum/view_data (/datum/view_data): afterViewChange() - /datum/view_data (/datum/view_data): apply() - /datum/view_data (/datum/view_data): resetToDefault() - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): remove occupant(Jessica Walker (/mob/living/carbon/human)) - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): mob exit(Jessica Walker (/mob/living/carbon/human), 1, 0, 0) - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): mob exit(Jessica Walker (/mob/living/carbon/human), 1, 0, 0) - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): container resist act(Jessica Walker (/mob/living/carbon/human)) - Eject From Mech (/datum/action/vehicle/sealed/mecha/mech_eject): Trigger(null) - Eject From Mech (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=15;left=1;but...") - Eject From Mech (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=15;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jessica Walker (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 15:11:24.888] RUNTIME: runtime error: Cannot read null.screen_loc - proc name: view audit buttons (/datum/hud/proc/view_audit_buttons) - source file: code/_onclick/hud/hud.dm,557 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): view audit buttons() - /datum/hud/human (/datum/hud/human): on viewdata update(Jessica Walker (/mob/living/carbon/human), "19x15") - Jessica Walker (/mob/living/carbon/human): SendSignal("viewdata_update", /list (/list)) - /datum/view_data (/datum/view_data): afterViewChange() - /datum/view_data (/datum/view_data): apply() - /datum/view_data (/datum/view_data): resetToDefault() - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): remove occupant(Jessica Walker (/mob/living/carbon/human)) - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): Exited(Jessica Walker (/mob/living/carbon/human), 0) - Jessica Walker (/mob/living/carbon/human): doMove(the floor (173,122,4) (/turf/open/floor/iron)) - Jessica Walker (/mob/living/carbon/human): forceMove(the floor (173,122,4) (/turf/open/floor/iron)) - Jessica Walker (/mob/living/carbon/human): forceMove(the floor (173,122,4) (/turf/open/floor/iron)) - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): mob exit(Jessica Walker (/mob/living/carbon/human), 0, 1, 0) - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:11:24.901] RUNTIME: runtime error: Cannot read null.screen_loc - proc name: view audit buttons (/datum/hud/proc/view_audit_buttons) - source file: code/_onclick/hud/hud.dm,557 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): view audit buttons() - /datum/hud/human (/datum/hud/human): on viewdata update(Jessica Walker (/mob/living/carbon/human), "19x15") - Jessica Walker (/mob/living/carbon/human): SendSignal("viewdata_update", /list (/list)) - /datum/view_data (/datum/view_data): afterViewChange() - /datum/view_data (/datum/view_data): apply() - /datum/view_data (/datum/view_data): resetToDefault() - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): remove occupant(Jessica Walker (/mob/living/carbon/human)) - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): mob exit(Jessica Walker (/mob/living/carbon/human), 0, 1, 0) - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): mob exit(Jessica Walker (/mob/living/carbon/human), 0, 1, 0) - the APLU MK-I \"Ripley\" (/obj/vehicle/sealed/mecha/ripley): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:12:07.494] RUNTIME: runtime error: Cannot read null.screen_loc - proc name: view audit buttons (/datum/hud/proc/view_audit_buttons) - source file: code/_onclick/hud/hud.dm,557 - usr: Jessica Walker (/mob/living/carbon/human) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (172,121,4) (/turf/open/floor/iron/white) - call stack: - /datum/hud/human (/datum/hud/human): view audit buttons() - /datum/hud/human (/datum/hud/human): on viewdata update(Jessica Walker (/mob/living/carbon/human), "19x15") - Jessica Walker (/mob/living/carbon/human): SendSignal("viewdata_update", /list (/list)) - /datum/view_data (/datum/view_data): afterViewChange() - /datum/view_data (/datum/view_data): apply() - /datum/view_data (/datum/view_data): resetToDefault() - the APLU MK-II \"Ripley\" (/obj/vehicle/sealed/mecha/ripley/mk2): remove occupant(Jessica Walker (/mob/living/carbon/human)) - the APLU MK-II \"Ripley\" (/obj/vehicle/sealed/mecha/ripley/mk2): Exited(Jessica Walker (/mob/living/carbon/human), 0) - Jessica Walker (/mob/living/carbon/human): doMove(the floor (172,121,4) (/turf/open/floor/iron/white)) - Jessica Walker (/mob/living/carbon/human): forceMove(the floor (172,121,4) (/turf/open/floor/iron/white)) - Jessica Walker (/mob/living/carbon/human): forceMove(the floor (172,121,4) (/turf/open/floor/iron/white)) - the APLU MK-II \"Ripley\" (/obj/vehicle/sealed/mecha/ripley/mk2): mob exit(Jessica Walker (/mob/living/carbon/human), 1, 0, 0) - the APLU MK-II \"Ripley\" (/obj/vehicle/sealed/mecha/ripley/mk2): container resist act(Jessica Walker (/mob/living/carbon/human)) - Eject From Mech (/datum/action/vehicle/sealed/mecha/mech_eject): Trigger(null) - Eject From Mech (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=17;icon-y=14;left=1;but...") - Eject From Mech (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=17;icon-y=14;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jessica Walker (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 15:12:07.502] RUNTIME: runtime error: Cannot read null.screen_loc - proc name: view audit buttons (/datum/hud/proc/view_audit_buttons) - source file: code/_onclick/hud/hud.dm,557 - usr: Jessica Walker (/mob/living/carbon/human) - src: /datum/hud/human (/datum/hud/human) - usr.loc: the floor (172,121,4) (/turf/open/floor/iron/white) - call stack: - /datum/hud/human (/datum/hud/human): view audit buttons() - /datum/hud/human (/datum/hud/human): on viewdata update(Jessica Walker (/mob/living/carbon/human), "19x15") - Jessica Walker (/mob/living/carbon/human): SendSignal("viewdata_update", /list (/list)) - /datum/view_data (/datum/view_data): afterViewChange() - /datum/view_data (/datum/view_data): apply() - /datum/view_data (/datum/view_data): resetToDefault() - the APLU MK-II \"Ripley\" (/obj/vehicle/sealed/mecha/ripley/mk2): remove occupant(Jessica Walker (/mob/living/carbon/human)) - the APLU MK-II \"Ripley\" (/obj/vehicle/sealed/mecha/ripley/mk2): mob exit(Jessica Walker (/mob/living/carbon/human), 1, 0, 0) - the APLU MK-II \"Ripley\" (/obj/vehicle/sealed/mecha/ripley/mk2): mob exit(Jessica Walker (/mob/living/carbon/human), 1, 0, 0) - the APLU MK-II \"Ripley\" (/obj/vehicle/sealed/mecha/ripley/mk2): container resist act(Jessica Walker (/mob/living/carbon/human)) - Eject From Mech (/datum/action/vehicle/sealed/mecha/mech_eject): Trigger(null) - Eject From Mech (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=17;icon-y=14;left=1;but...") - Eject From Mech (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=17;icon-y=14;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jessica Walker (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 15:12:40.856] RUNTIME: ## TESTING: GC: -- [0x2006836] | /obj/structure/disposaloutlet was unable to be GC'd -- (ref count of 2) [2023-07-24 15:12:43.561] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:35.573] RUNTIME: runtime error: teleporter_new_target overridden. Use override = TRUE to suppress this warning. - Target: the teleporter control console (/obj/machinery/computer/teleporter) Proc: on_teleporter_new_target (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Dawton Waer (/mob/living/carbon/human) - src: null - usr.loc: the shuttle floor (35,91,5) (/turf/open/floor/mineral/plastitanium/red) - call stack: - stack trace("teleporter_new_target overridd...", "code/datums/signals.dm", 39) - the hand tele (/obj/item/hand_tele): RegisterSignal(the teleporter control console (/obj/machinery/computer/teleporter), "teleporter_new_target", "on_teleporter_new_target", 0) - the hand tele (/obj/item/hand_tele): attack self(Dawton Waer (/mob/living/carbon/human)) - Dawton Waer (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dawton Waer (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 15:14:36.990] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(2095.24, 19697) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:38.465] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(2286.19, 19613.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:39.802] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(2480.26, 19531) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:41.377] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(2673.22, 19447.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:42.818] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(2864.84, 19363.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:44.159] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3055.56, 19279.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:45.802] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3245.82, 19195.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:47.323] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3421.09, 18242.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:48.347] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3566.05, 16328) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:49.883] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3681.48, 14604.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:51.387] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3770.54, 13054.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:52.664] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3836.26, 11664.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:54.196] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3881.53, 10417) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:55.784] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3909, 9300.23) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:57.393] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3921.12, 8301.22) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:14:59.806] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3920.01, 7407.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:15:01.159] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3907.59, 6609.37) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:15:02.079] RUNTIME: runtime error: teleporter_new_target overridden. Use override = TRUE to suppress this warning. - Target: the teleporter control console (/obj/machinery/computer/teleporter) Proc: on_teleporter_new_target (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Dawton Waer (/mob/living/carbon/human) - src: null - usr.loc: the floor (113,135,4) (/turf/open/floor/iron) - call stack: - stack trace("teleporter_new_target overridd...", "code/datums/signals.dm", 39) - the hand tele (/obj/item/hand_tele): RegisterSignal(the teleporter control console (/obj/machinery/computer/teleporter), "teleporter_new_target", "on_teleporter_new_target", 0) - the hand tele (/obj/item/hand_tele): attack self(Dawton Waer (/mob/living/carbon/human)) - Dawton Waer (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dawton Waer (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 15:15:02.772] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3885.48, 5895.62) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:15:04.253] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3855.18, 5258.18) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:15:05.520] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3818.01, 4689) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:15:06.874] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3775.15, 4181.08) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:15:08.378] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - src.loc: the floor (158,122,4) (/turf/open/floor/iron/dark) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(20, "burn", "fire", 0, null, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): fire act(3727.58, 3727.55) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:15:22.165] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-24 15:15:37.755] RUNTIME: runtime error: teleporter_new_target overridden. Use override = TRUE to suppress this warning. - Target: the teleporter control console (/obj/machinery/computer/teleporter) Proc: on_teleporter_new_target (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Dawton Waer (/mob/living/carbon/human) - src: null - usr.loc: the shuttle floor (34,86,5) (/turf/open/floor/mineral/titanium/blue) - call stack: - stack trace("teleporter_new_target overridd...", "code/datums/signals.dm", 39) - the hand tele (/obj/item/hand_tele): RegisterSignal(the teleporter control console (/obj/machinery/computer/teleporter), "teleporter_new_target", "on_teleporter_new_target", 0) - the hand tele (/obj/item/hand_tele): attack self(Dawton Waer (/mob/living/carbon/human)) - Dawton Waer (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-24 15:15:45.126] RUNTIME: runtime error: Cannot execute null.resolve(). - proc name: save scars (/datum/controller/subsystem/persistence/proc/save_scars) - source file: code/controllers/subsystem/persistence.dm,496 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): save scars() - Persistence (/datum/controller/subsystem/persistence): collect data() - Ticker (/datum/controller/subsystem/ticker): declare completion(0) - [2023-07-24 15:16:15.100] RUNTIME: ## TESTING: GC: -- [0x2009286] | /obj/structure/extraction_point was unable to be GC'd -- (ref count of 2) [2023-07-24 15:16:50.875] RUNTIME: Shutting down Chat subsystem... [2023-07-24 15:16:50.875] RUNTIME: Shutting down Init Profiler subsystem... [2023-07-24 15:16:50.876] RUNTIME: Shutting down Ban Cache subsystem... [2023-07-24 15:16:50.876] RUNTIME: Shutting down Stat Panels subsystem... [2023-07-24 15:16:50.876] RUNTIME: Shutting down Explosions subsystem... [2023-07-24 15:16:50.877] RUNTIME: Shutting down Pathfinder subsystem... [2023-07-24 15:16:50.877] RUNTIME: Shutting down Minor Mapping subsystem... [2023-07-24 15:16:50.877] RUNTIME: Shutting down Shuttle subsystem... [2023-07-24 15:16:50.878] RUNTIME: Warning: Subsystem `Shuttle` slept 32 times. [2023-07-24 15:16:50.878] RUNTIME: Shutting down Lighting subsystem... [2023-07-24 15:16:50.878] RUNTIME: Shutting down XKeyScore subsystem... [2023-07-24 15:16:50.879] RUNTIME: Shutting down PRISM subsystem... [2023-07-24 15:16:50.879] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-07-24 15:16:50.879] RUNTIME: Shutting down Assets subsystem... [2023-07-24 15:16:50.880] RUNTIME: Shutting down Vote subsystem... [2023-07-24 15:16:50.881] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-07-24 15:16:50.881] RUNTIME: Shutting down Persistence subsystem... [2023-07-24 15:16:50.881] RUNTIME: Shutting down Atmospherics subsystem... [2023-07-24 15:16:50.882] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-07-24 15:16:50.882] RUNTIME: Shutting down Wet floors subsystem... [2023-07-24 15:16:50.882] RUNTIME: Shutting down Weather subsystem... [2023-07-24 15:16:50.883] RUNTIME: Shutting down Wardrobe subsystem... [2023-07-24 15:16:50.883] RUNTIME: Shutting down Verb Manager subsystem... [2023-07-24 15:16:50.883] RUNTIME: Shutting down Tutorials subsystem... [2023-07-24 15:16:50.884] RUNTIME: Shutting down Tram Process subsystem... [2023-07-24 15:16:50.884] RUNTIME: Shutting down Traitor subsystem... [2023-07-24 15:16:50.885] RUNTIME: Shutting down Throwing subsystem... [2023-07-24 15:16:50.885] RUNTIME: Shutting down tgui subsystem... [2023-07-24 15:16:50.916] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-07-24 15:16:50.916] RUNTIME: Shutting down Sun subsystem... [2023-07-24 15:16:50.917] RUNTIME: Shutting down Speech Controller subsystem... [2023-07-24 15:16:50.917] RUNTIME: Shutting down Space Drift subsystem... [2023-07-24 15:16:50.918] RUNTIME: Shutting down Smoke subsystem... [2023-07-24 15:16:50.918] RUNTIME: Shutting down Singularity subsystem... [2023-07-24 15:16:50.919] RUNTIME: Shutting down Radio subsystem... [2023-07-24 15:16:50.919] RUNTIME: Shutting down Radiation subsystem... [2023-07-24 15:16:50.920] RUNTIME: Shutting down Projectiles subsystem... [2023-07-24 15:16:50.920] RUNTIME: Shutting down Processing subsystem... [2023-07-24 15:16:50.920] RUNTIME: Shutting down Points of Interest subsystem... [2023-07-24 15:16:50.921] RUNTIME: Shutting down Plumbing subsystem... [2023-07-24 15:16:50.921] RUNTIME: Shutting down Ping subsystem... [2023-07-24 15:16:50.921] RUNTIME: Shutting down Parallax subsystem... [2023-07-24 15:16:50.922] RUNTIME: Shutting down pAI subsystem... [2023-07-24 15:16:50.922] RUNTIME: Shutting down Overlay subsystem... [2023-07-24 15:16:51.040] RUNTIME: Shutting down Objects subsystem... [2023-07-24 15:16:51.041] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-07-24 15:16:51.041] RUNTIME: Shutting down NPC Pool subsystem... [2023-07-24 15:16:51.042] RUNTIME: Shutting down Night Shift subsystem... [2023-07-24 15:16:51.042] RUNTIME: Shutting down Movement Loops subsystem... [2023-07-24 15:16:51.042] RUNTIME: Shutting down Movement Handler subsystem... [2023-07-24 15:16:51.043] RUNTIME: Shutting down MouseEntered subsystem... [2023-07-24 15:16:51.043] RUNTIME: Shutting down Mood subsystem... [2023-07-24 15:16:51.043] RUNTIME: Shutting down Modular Computers subsystem... [2023-07-24 15:16:51.044] RUNTIME: Shutting down Mobs subsystem... [2023-07-24 15:16:51.044] RUNTIME: Shutting down Materials subsystem... [2023-07-24 15:16:51.044] RUNTIME: Shutting down Lua Scripting subsystem... [2023-07-24 15:16:51.061] RUNTIME: Shutting down Library Loading subsystem... [2023-07-24 15:16:51.062] RUNTIME: Shutting down Lag Switch subsystem... [2023-07-24 15:16:51.062] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-07-24 15:16:51.062] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-07-24 15:16:51.062] RUNTIME: Shutting down Foam subsystem... [2023-07-24 15:16:51.063] RUNTIME: Shutting down Fluid subsystem... [2023-07-24 15:16:51.063] RUNTIME: Shutting down Fast Processing subsystem... [2023-07-24 15:16:51.063] RUNTIME: Shutting down Escape Menu subsystem... [2023-07-24 15:16:51.064] RUNTIME: Shutting down Eigenstates subsystem... [2023-07-24 15:16:51.064] RUNTIME: Shutting down Disease subsystem... [2023-07-24 15:16:51.064] RUNTIME: Shutting down digital_clock subsystem... [2023-07-24 15:16:51.065] RUNTIME: Shutting down Datum Component System subsystem... [2023-07-24 15:16:51.065] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-07-24 15:16:51.065] RUNTIME: Shutting down Communications subsystem... [2023-07-24 15:16:51.066] RUNTIME: Shutting down Clock Component subsystem... [2023-07-24 15:16:51.066] RUNTIME: Shutting down Circuit Components subsystem... [2023-07-24 15:16:51.066] RUNTIME: Shutting down Burning subsystem... [2023-07-24 15:16:51.067] RUNTIME: Shutting down Blackmarket subsystem... [2023-07-24 15:16:51.067] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-07-24 15:16:51.067] RUNTIME: Shutting down Aura Healing subsystem... [2023-07-24 15:16:51.067] RUNTIME: Shutting down Augury subsystem... [2023-07-24 15:16:51.068] RUNTIME: Shutting down Asset Loading subsystem... [2023-07-24 15:16:51.068] RUNTIME: Shutting down Area Contents subsystem... [2023-07-24 15:16:51.068] RUNTIME: Shutting down Antag HUDs subsystem... [2023-07-24 15:16:51.069] RUNTIME: Shutting down Ambience subsystem... [2023-07-24 15:16:51.069] RUNTIME: Shutting down Addiction subsystem... [2023-07-24 15:16:51.069] RUNTIME: Shutting down Acid subsystem... [2023-07-24 15:16:51.070] RUNTIME: Shutting down Timer subsystem... [2023-07-24 15:16:51.070] RUNTIME: Shutting down Sound Loops subsystem... [2023-07-24 15:16:51.070] RUNTIME: Shutting down Runechat subsystem... [2023-07-24 15:16:51.071] RUNTIME: Shutting down Skills subsystem... [2023-07-24 15:16:51.071] RUNTIME: Shutting down Machines subsystem... [2023-07-24 15:16:51.072] RUNTIME: Shutting down Language subsystem... [2023-07-24 15:16:51.072] RUNTIME: Shutting down Atoms subsystem... [2023-07-24 15:16:51.073] RUNTIME: Shutting down Text To Speech subsystem... [2023-07-24 15:16:51.073] RUNTIME: Shutting down Restaurant subsystem... [2023-07-24 15:16:51.074] RUNTIME: Shutting down Economy subsystem... [2023-07-24 15:16:51.074] RUNTIME: Shutting down Spatial Grid subsystem... [2023-07-24 15:16:51.074] RUNTIME: Shutting down Time Tracking subsystem... [2023-07-24 15:16:51.074] RUNTIME: Shutting down Research subsystem... [2023-07-24 15:16:51.075] RUNTIME: Shutting down Early Assets subsystem... [2023-07-24 15:16:51.075] RUNTIME: Shutting down Mapping subsystem... [2023-07-24 15:16:51.075] RUNTIME: Shutting down Trading Card Game subsystem... [2023-07-24 15:16:51.076] RUNTIME: Shutting down Ticker subsystem... [2023-07-24 15:16:51.076] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-07-24 15:16:51.485] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-07-24 15:16:51.486] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-07-24 15:16:51.486] RUNTIME: Shutting down AI movement subsystem... [2023-07-24 15:16:51.486] RUNTIME: Shutting down Jobs subsystem... [2023-07-24 15:16:51.487] RUNTIME: Shutting down IDs and Access subsystem... [2023-07-24 15:16:51.487] RUNTIME: Shutting down Events subsystem... [2023-07-24 15:16:51.488] RUNTIME: Shutting down Reagents subsystem... [2023-07-24 15:16:51.488] RUNTIME: Shutting down Quirks subsystem... [2023-07-24 15:16:51.488] RUNTIME: Shutting down Station subsystem... [2023-07-24 15:16:51.489] RUNTIME: Shutting down Achievements subsystem... [2023-07-24 15:16:51.533] RUNTIME: Shutting down Discord subsystem... [2023-07-24 15:16:51.533] RUNTIME: Shutting down Security Level subsystem... [2023-07-24 15:16:51.534] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-07-24 15:16:51.535] RUNTIME: Shutting down Greyscale subsystem... [2023-07-24 15:16:51.535] RUNTIME: Shutting down Instruments subsystem... [2023-07-24 15:16:51.535] RUNTIME: Shutting down Sounds subsystem... [2023-07-24 15:16:51.536] RUNTIME: Shutting down Input subsystem... [2023-07-24 15:16:51.536] RUNTIME: Shutting down Server Tasks subsystem... [2023-07-24 15:16:51.537] RUNTIME: Shutting down Blackbox subsystem... [2023-07-24 15:16:54.886] RUNTIME: Shutting down Database subsystem... [2023-07-24 15:16:54.956] RUNTIME: Shutting down Garbage subsystem... [2023-07-24 15:16:55.252] RUNTIME: Shutting down Title Screen subsystem... [2023-07-24 15:16:55.253] RUNTIME: Shutting down Profiler subsystem... [2023-07-24 15:16:55.253] RUNTIME: Warning: Subsystem `Profiler` slept 11 times. [2023-07-24 15:16:55.302] RUNTIME: Shutdown complete [2023-07-24 15:16:55.302] RUNTIME: World rebooted at 15:16:55