[2023-07-22 17:06:29.928] Starting up round ID 210798. - ------------------------- [2023-07-22 17:06:30.405] RUNTIME: World loaded at 17:06:29! [2023-07-22 17:06:30.405] RUNTIME: TGS Info: Activating API for version -censored- [2023-07-22 17:06:30.406] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-07-22 17:06:30.406] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-07-22 17:06:30.407] RUNTIME: Running /tg/ revision: - origin/master: 90fe1d2fc231df07719da7f999ae311ec3b5fd94 - Test merge active of PR #76663 commit ce331dda19a333f8cea88581a258e1ca00e80f1d - Test merge active of PR #76889 commit 46619651c36c08ea5465f39e0c607b730d9c698a - HEAD: ef1b69b05f807c8bbcc6ad7ec40babb1099392f1 [2023-07-22 17:06:30.413] RUNTIME: map_config not found: _maps/boxstation.json [2023-07-22 17:06:30.416] RUNTIME: Database connection established. [2023-07-22 17:06:30.417] RUNTIME: Running /tg/ revision: - origin/master: 90fe1d2fc231df07719da7f999ae311ec3b5fd94 - Test merge active of PR #76663 commit ce331dda19a333f8cea88581a258e1ca00e80f1d - Test merge active of PR #76889 commit 46619651c36c08ea5465f39e0c607b730d9c698a - HEAD: ef1b69b05f807c8bbcc6ad7ec40babb1099392f1 [2023-07-22 17:06:31.519] RUNTIME: Initialized Title Screen subsystem within 0.01 seconds! [2023-07-22 17:06:31.520] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-07-22 17:06:31.520] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-07-22 17:06:31.533] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-07-22 17:06:31.534] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-07-22 17:06:31.534] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-07-22 17:06:31.534] RUNTIME: Initialized Sounds subsystem within 0 seconds! [2023-07-22 17:06:31.553] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-07-22 17:06:35.822] RUNTIME: Initialized Greyscale subsystem within 4.27 seconds! [2023-07-22 17:06:35.823] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-07-22 17:06:35.823] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-07-22 17:06:35.826] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-07-22 17:06:36.679] RUNTIME: Initialized Achievements subsystem within 0.85 seconds! [2023-07-22 17:06:36.680] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-07-22 17:06:36.681] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-07-22 17:06:36.700] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-07-22 17:06:36.702] RUNTIME: Initialized Events subsystem within 0 seconds! [2023-07-22 17:06:36.706] RUNTIME: Initialized IDs and Access subsystem within 0 seconds! [2023-07-22 17:06:36.708] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-07-22 17:06:36.708] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-07-22 17:06:36.727] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-07-22 17:06:36.728] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-07-22 17:06:36.729] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-07-22 17:06:36.745] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2023-07-22 17:06:36.760] RUNTIME: Loading Ice Box Station... [2023-07-22 17:06:40.813] RUNTIME: Loaded Station in 4.1s! [2023-07-22 17:06:41.701] RUNTIME: Failed to place Mining Site Underground ruin. [2023-07-22 17:06:41.998] RUNTIME: Ruin loader finished with 40 left to spend. [2023-07-22 17:06:42.434] RUNTIME: Ruin loader finished with 30 left to spend. [2023-07-22 17:06:42.644] RUNTIME: Cave Generator finished in 0.2s! [2023-07-22 17:06:42.683] RUNTIME: Cave Generator finished in 0s! [2023-07-22 17:06:42.901] RUNTIME: Cave Generator finished in 0.3s! [2023-07-22 17:06:42.911] RUNTIME: Cave Generator finished in 0s! [2023-07-22 17:06:43.063] RUNTIME: Cave Generator finished in 0.1s! [2023-07-22 17:06:43.076] RUNTIME: Cave Generator finished in 0s! [2023-07-22 17:06:43.086] RUNTIME: Cave Generator finished in 0s! [2023-07-22 17:06:43.101] RUNTIME: Cave Generator finished in 0.1s! [2023-07-22 17:06:43.108] RUNTIME: Cave Generator finished in 0s! [2023-07-22 17:06:43.123] RUNTIME: Cave Generator finished in 0s! [2023-07-22 17:06:43.138] RUNTIME: Cave Generator finished in 0s! [2023-07-22 17:06:43.411] RUNTIME: Initialized Mapping subsystem within 6.67 seconds! [2023-07-22 17:06:59.450] RUNTIME: Initialized Early Assets subsystem within 16.04 seconds! [2023-07-22 17:06:59.506] RUNTIME: Initialized Research subsystem within 0.05 seconds! [2023-07-22 17:06:59.507] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-07-22 17:06:59.533] RUNTIME: Initialized Spatial Grid subsystem within 0.03 seconds! [2023-07-22 17:06:59.533] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-07-22 17:06:59.535] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-07-22 17:06:59.812] RUNTIME: Initialized Text To Speech subsystem within 0.28 seconds! [2023-07-22 17:07:38.230] RUNTIME: Initialized Atoms subsystem within 38.42 seconds! [2023-07-22 17:07:38.294] RUNTIME: Initialized Language subsystem within 0.01 seconds! [2023-07-22 17:07:38.403] RUNTIME: Initialized Machines subsystem within 0.11 seconds! [2023-07-22 17:07:38.406] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-07-22 17:07:38.407] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-07-22 17:07:38.409] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-07-22 17:07:38.410] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-07-22 17:07:38.410] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-07-22 17:07:38.411] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-07-22 17:07:38.411] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-07-22 17:07:38.412] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-07-22 17:07:40.316] RUNTIME: Initialized Library Loading subsystem within 1.9 seconds! [2023-07-22 17:07:40.497] RUNTIME: Initialized Lua Scripting subsystem within 0.18 seconds! [2023-07-22 17:07:40.506] RUNTIME: Initialized Modular Computers subsystem within 0.01 seconds! [2023-07-22 17:07:40.507] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-07-22 17:07:40.507] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-07-22 17:07:40.510] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2023-07-22 17:07:40.511] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-07-22 17:07:40.540] RUNTIME: Initialized Wardrobe subsystem within 0.03 seconds! [2023-07-22 17:07:40.540] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-07-22 17:07:40.541] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-07-22 17:07:48.648] RUNTIME: Initialized Atmospherics subsystem within 8.11 seconds! [2023-07-22 17:07:48.713] RUNTIME: Loaded 24 engraved messages on map Ice Box Station [2023-07-22 17:07:48.715] RUNTIME: Loaded 2 prison tattoos [2023-07-22 17:07:48.861] RUNTIME: Initialized Persistence subsystem within 0.21 seconds! [2023-07-22 17:07:48.927] RUNTIME: Initialized Persistent Paintings subsystem within 0.07 seconds! [2023-07-22 17:07:48.928] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-07-22 17:07:51.337] RUNTIME: Initialized Assets subsystem within 2.41 seconds! [2023-07-22 17:07:53.618] RUNTIME: Initialized Icon Smoothing subsystem within 2.28 seconds! [2023-07-22 17:07:53.621] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-07-22 17:07:53.672] RUNTIME: Initialized PRISM subsystem within 0.05 seconds! [2023-07-22 17:08:04.545] RUNTIME: Initialized Lighting subsystem within 10.87 seconds! [2023-07-22 17:08:06.485] RUNTIME: Initialized Shuttle subsystem within 1.94 seconds! [2023-07-22 17:08:06.634] RUNTIME: Initialized Minor Mapping subsystem within 0.15 seconds! [2023-07-22 17:08:06.638] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-07-22 17:08:06.687] RUNTIME: Initialized Ban Cache subsystem within 0.05 seconds! [2023-07-22 17:08:06.746] RUNTIME: Initialized Init Profiler subsystem within 0.06 seconds! [2023-07-22 17:08:06.746] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-07-22 17:08:06.746] RUNTIME: Initializations complete within 95.2 seconds! [2023-07-22 17:10:32.704] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "jumpjumpup \\ S.M.A.R.T. \\ Cy...", /list (/list)) - log manifest("jumpjumpup", /datum/mind (/datum/mind), S.M.A.R.T. (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-22 17:10:32.839] RUNTIME: Game start took 0.4s [2023-07-22 17:12:36.854] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:12:38.887] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:12:39.385] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:12:41.889] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:12:44.894] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:12:47.394] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:12:50.394] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:12:51.895] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:13:07.917] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:13:11.436] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:13:33.986] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:14:21.129] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:14:55.079] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:14:58.648] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:15:28.772] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:15:43.516] RUNTIME: ## TESTING: GC: -- [0x210302cb] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 17:15:43.516] RUNTIME: ## TESTING: GC: -- [0x210046a6] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 17:15:53.794] RUNTIME: ## TESTING: GC: -- [0x2101ed25] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 17:16:22.111] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:17:18.320] RUNTIME: runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Keith Lowe (as Captain) (/mob/living/carbon/human) - src: null - usr.loc: the floor (113,141,4) (/turf/open/floor/iron) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/signals.dm", 39) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Keith Lowe (as Captain) (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Keith Lowe (as Captain) (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): draw rune(Keith Lowe (as Captain) (/mob/living/carbon/human), the floor (113,142,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): try draw new rune(Keith Lowe (as Captain) (/mob/living/carbon/human), the floor (113,142,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the floor (113,142,4) (/turf/open/floor/iron), Keith Lowe (as Captain) (/mob/living/carbon/human), 1, "icon-x=20;icon-y=10;left=1;but...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(Keith Lowe (as Captain) (/mob/living/carbon/human), the floor (113,142,4) (/turf/open/floor/iron), "icon-x=20;icon-y=10;left=1;but...") - Keith Lowe (as Captain) (/mob/living/carbon/human): ClickOn(the floor (113,142,4) (/turf/open/floor/iron), "icon-x=20;icon-y=10;left=1;but...") - the floor (113,142,4) (/turf/open/floor/iron): Click(the floor (113,142,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=20;icon-y=10;left=1;but...") - [2023-07-22 17:17:29.989] RUNTIME: ## TESTING: GC: -- [0x2100e2f5] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 17:17:44.036] RUNTIME: ## TESTING: GC: -- [0x210761ba] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 17:19:18.776] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:19:53.368] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:20:00.394] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:21:24.569] RUNTIME: runtime error: atom_init_success_on overridden. Use override = TRUE to suppress this warning. - Target: the wall (/turf/closed/wall) Proc: pickup_item (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Keith Lowe (as Captain) (/mob/living/carbon/human) - src: null - usr.loc: the floor (89,115,4) (/turf/open/floor/iron) - call stack: - stack trace("atom_init_success_on overridde...", "code/datums/signals.dm", 39) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): RegisterSignal(the wall (90,117,4) (/turf/closed/wall), "atom_init_success_on", "pickup_item", 0) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): RegisterSignals(the wall (90,117,4) (/turf/closed/wall), /list (/list), "pickup_item", 0) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): register input turf() - the ore redemption machine (/obj/machinery/mineral/ore_redemption): default unfasten wrench(Keith Lowe (as Captain) (/mob/living/carbon/human), the wrench (/obj/item/wrench)) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): wrench act(Keith Lowe (as Captain) (/mob/living/carbon/human), the wrench (/obj/item/wrench)) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): tool act(Keith Lowe (as Captain) (/mob/living/carbon/human), the wrench (/obj/item/wrench), "wrench", null) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): tool act(Keith Lowe (as Captain) (/mob/living/carbon/human), the wrench (/obj/item/wrench), "wrench", null) - the wrench (/obj/item/wrench): melee attack chain(Keith Lowe (as Captain) (/mob/living/carbon/human), the ore redemption machine (/obj/machinery/mineral/ore_redemption), "icon-x=28;icon-y=9;left=1;butt...") - Keith Lowe (as Captain) (/mob/living/carbon/human): ClickOn(the ore redemption machine (/obj/machinery/mineral/ore_redemption), "icon-x=28;icon-y=9;left=1;butt...") - the ore redemption machine (/obj/machinery/mineral/ore_redemption): Click(the floor (90,116,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=28;icon-y=9;left=1;butt...") - [2023-07-22 17:21:24.571] RUNTIME: runtime error: atom_entered overridden. Use override = TRUE to suppress this warning. - Target: the wall (/turf/closed/wall) Proc: pickup_item (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Keith Lowe (as Captain) (/mob/living/carbon/human) - src: null - usr.loc: the floor (89,115,4) (/turf/open/floor/iron) - call stack: - stack trace("atom_entered overridden. Use o...", "code/datums/signals.dm", 39) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): RegisterSignal(the wall (90,117,4) (/turf/closed/wall), "atom_entered", "pickup_item", 0) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): RegisterSignals(the wall (90,117,4) (/turf/closed/wall), /list (/list), "pickup_item", 0) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): register input turf() - the ore redemption machine (/obj/machinery/mineral/ore_redemption): default unfasten wrench(Keith Lowe (as Captain) (/mob/living/carbon/human), the wrench (/obj/item/wrench)) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): wrench act(Keith Lowe (as Captain) (/mob/living/carbon/human), the wrench (/obj/item/wrench)) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): tool act(Keith Lowe (as Captain) (/mob/living/carbon/human), the wrench (/obj/item/wrench), "wrench", null) - the ore redemption machine (/obj/machinery/mineral/ore_redemption): tool act(Keith Lowe (as Captain) (/mob/living/carbon/human), the wrench (/obj/item/wrench), "wrench", null) - the wrench (/obj/item/wrench): melee attack chain(Keith Lowe (as Captain) (/mob/living/carbon/human), the ore redemption machine (/obj/machinery/mineral/ore_redemption), "icon-x=28;icon-y=9;left=1;butt...") - Keith Lowe (as Captain) (/mob/living/carbon/human): ClickOn(the ore redemption machine (/obj/machinery/mineral/ore_redemption), "icon-x=28;icon-y=9;left=1;butt...") - the ore redemption machine (/obj/machinery/mineral/ore_redemption): Click(the floor (90,116,4) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=28;icon-y=9;left=1;butt...") - [2023-07-22 17:21:30.908] RUNTIME: ## TESTING: GC: -- [0x21076c60] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 17:21:40.012] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Cryptocaned (/mob/dead/new_player) - src.loc: null - call stack: - Cryptocaned (/mob/dead/new_player): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Teddy Greyson (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 1, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:21:40.013] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Teddy Greyson (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 1, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:22:07.180] RUNTIME: ## TESTING: GC: -- [0x21076b12] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-22 17:22:07.180] RUNTIME: ## TESTING: GC: -- [0x2103566e] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-22 17:22:07.180] RUNTIME: ## TESTING: GC: -- [0x21076cb4] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-22 17:22:07.479] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:22:45.578] RUNTIME: runtime error: in_range_of_irradiation overridden. Use override = TRUE to suppress this warning. - Target: Woodrow Seidner (/mob/living/carbon/human) Proc: on_pre_potential_irradiation (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Woodrow Seidner (/mob/living/carbon/human) - src: null - usr.loc: the reinforced floor (114,73,4) (/turf/open/floor/engine) - call stack: - stack trace("in_range_of_irradiation overri...", "code/datums/signals.dm", 39) - the Geiger counter (/obj/item/geiger_counter): RegisterSignal(Woodrow Seidner (/mob/living/carbon/human), "in_range_of_irradiation", "on_pre_potential_irradiation", 0) - the Geiger counter (/obj/item/geiger_counter): equipped(Woodrow Seidner (/mob/living/carbon/human), 32768, 0) - Woodrow Seidner (/mob/living/carbon/human): has equipped(the Geiger counter (/obj/item/geiger_counter), 32768, 0) - Woodrow Seidner (/mob/living/carbon/human): equip to slot(the Geiger counter (/obj/item/geiger_counter), 32768, 0, 0, 0) - Woodrow Seidner (/mob/living/carbon/human): equip to slot if possible(the Geiger counter (/obj/item/geiger_counter), 32768, 0, 0, 0, 0, 0, 0) - Woodrow Seidner (/mob/living/carbon/human): attack ui(32768, "icon-x=17;icon-y=15;left=1;but...") - Woodrow Seidner (/mob/living/carbon/human): attack ui(32768, "icon-x=17;icon-y=15;left=1;but...") - the suit storage (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;but...") - Cryptocaned (/client): Click(the suit storage (/atom/movable/screen/inventory), null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;but...") - [2023-07-22 17:24:16.852] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:24:16.855] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:25:36.205] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:26:37.327] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:26:42.059] RUNTIME: ## TESTING: GC: -- [0x21076d0e] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 17:31:25.242] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:31:29.250] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:31:33.249] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:31:37.256] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:31:41.259] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:31:45.261] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:31:49.261] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:31:53.285] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:31:57.299] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:01.396] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:05.400] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:09.535] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:13.549] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:17.554] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:21.752] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:25.755] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:29.758] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:33.756] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:37.757] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:41.759] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:45.756] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:49.757] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:53.756] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:32:57.758] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:33:01.767] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:33:05.765] RUNTIME: runtime error: Cannot modify null.atoms_to_show. - proc name: set turf examine tab (/datum/controller/subsystem/statpanels/proc/set_turf_examine_tab) - source file: code/controllers/subsystem/statpanel.dm,190 - usr: null - src: Stat Panels (/datum/controller/subsystem/statpanels) - call stack: - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(RobloxDown2021 (/client), Teddy Greyson (/mob/living/carbon/human)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:34:35.425] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:36:59.946] RUNTIME: ## TESTING: GC: -- [0x210689b0] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 17:42:21.530] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:42:27.039] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:43:06.524] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Teddy Greyson (/mob/living/carbon/human) - src.loc: the floor (136,109,3) (/turf/open/floor/iron/white) - call stack: - Teddy Greyson (/mob/living/carbon/human): run examinate(the large beaker (/atom/movable/flick_visual)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Teddy Greyson (/mob/living/carbon/human): Examine(the large beaker (/atom/movable/flick_visual)) - the large beaker (/atom/movable/flick_visual): ShiftClick(Teddy Greyson (/mob/living/carbon/human)) - Teddy Greyson (/mob/living/carbon/human): ShiftClickOn(the large beaker (/atom/movable/flick_visual)) - Teddy Greyson (/mob/living/carbon/human): ClickOn(the large beaker (/atom/movable/flick_visual), "icon-x=18;icon-y=20;vis-x=14;v...") - the large beaker (/atom/movable/flick_visual): Click(the floor (137,108,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=20;vis-x=14;v...") - RobloxDown2021 (/client): Click(the large beaker (/atom/movable/flick_visual), the floor (137,108,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=20;vis-x=14;v...") - [2023-07-22 17:43:26.954] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:44:03.166] RUNTIME: ## TESTING: GC: -- [0x210783f6] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 17:45:21.471] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:45:55.613] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:46:48.453] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:47:08.062] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:47:53.167] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:51:47.830] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:52:00.433] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:52:04.942] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:52:40.279] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:54:54.737] RUNTIME: ## TESTING: GC: -- [0x21078e7c] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 17:55:46.220] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:56:30.413] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:57:25.834] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:57:29.304] RUNTIME: ## TESTING: GC: -- [0x2106bfbe] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 17:57:54.091] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:59:12.864] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (113,66,4) (/turf/open/floor/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-07-22 17:59:12.877] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (113,66,4) (/turf/open/floor/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-07-22 17:59:13.844] RUNTIME: runtime error: The floor light taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the floor light (/obj/machinery/light/floor) - src.loc: the ice chasm (113,62,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the floor light (/obj/machinery/light/floor): take damage(20, "burn", "fire", 0, null, 0) - the floor light (/obj/machinery/light/floor): take damage(20, "burn", "fire", 0) - the floor light (/obj/machinery/light/floor): fire act(1219.76, 122712) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 2500, 1000) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 2500, 1000) - the ice chasm (113,62,4) (/turf/open/openspace/icemoon/keep_below): hotspot expose(1000, 100, null) - the sparks (/obj/effect/particle_effect/sparks): LateInitialize() - Atoms (/datum/controller/subsystem/atoms): InitAtom(the sparks (/obj/effect/particle_effect/sparks), 0, /list (/list)) - ... - do sparks(3, 1, the floor light (/obj/machinery/light/floor)) - the floor light (/obj/machinery/light/floor): break light tube(0) - the floor light (/obj/machinery/light/floor): deconstruct(0) - the floor light (/obj/machinery/light/floor): atom destruction("bomb") - the floor light (/obj/machinery/light/floor): take damage(1e+031, "brute", "bomb", 0, null, 0) - the floor light (/obj/machinery/light/floor): take damage(1e+031, "brute", "bomb", 0) - the floor light (/obj/machinery/light/floor): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:59:19.092] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the iron (/obj/item/stack/sheet/iron), null) - the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the iron (/obj/item/stack/sheet/iron), null) - the iron (/obj/item/stack/sheet/iron): Move(the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below), 1, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below), 1, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(the plating (99,81,4) (/turf/open/floor/plating), 9, 31.6832, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:59:19.096] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the high-capacity power cell (/obj/item/stock_parts/cell/high), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the high-capacity power cell (/obj/item/stock_parts/cell/high): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the high-capacity power cell (/obj/item/stock_parts/cell/high): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the high-capacity power cell (/obj/item/stock_parts/cell/high), null) - the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the high-capacity power cell (/obj/item/stock_parts/cell/high), null) - the high-capacity power cell (/obj/item/stock_parts/cell/high): Move(the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below), 1, 0, 1) - the high-capacity power cell (/obj/item/stock_parts/cell/high): Move(the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below), 1, 0, 1) - the high-capacity power cell (/obj/item/stock_parts/cell/high): Move(the plating (99,81,4) (/turf/open/floor/plating), 9, 31.6832, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:59:19.099] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the airlock electronics (/obj/item/electronics/airlock), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the airlock electronics (/obj/item/electronics/airlock): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the airlock electronics (/obj/item/electronics/airlock): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the airlock electronics (/obj/item/electronics/airlock), null) - the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the airlock electronics (/obj/item/electronics/airlock), null) - the airlock electronics (/obj/item/electronics/airlock): Move(the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below), 1, 0, 1) - the airlock electronics (/obj/item/electronics/airlock): Move(the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below), 1, 0, 1) - the airlock electronics (/obj/item/electronics/airlock): Move(the plating (99,81,4) (/turf/open/floor/plating), 9, 31.6832, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 17:59:19.388] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma), null, 1, null, /datum/thrownthing (/datum/thrownthing)) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma), null) - the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma), null) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below), 1, 0, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below), 1, 0, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below), 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(the plating (99,81,4) (/turf/open/floor/plating), 9, 31.6832, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(the plating (99,81,4) (/turf/open/floor/plating), 9, 31.6832) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:00:03.912] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:00:12.529] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:00:16.410] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Jakob Campbell (/mob/living/carbon/human) - src.loc: the plating (172,160,4) (/turf/open/floor/plating) - call stack: - Jakob Campbell (/mob/living/carbon/human): run examinate(the poster - You Wouldn\'t Dow... (/obj/structure/sign/poster/random/directional/south)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jakob Campbell (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:00:25.700] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:01:06.413] RUNTIME: runtime error: Cannot read null.id - proc name: SetId (/datum/action/proc/SetId) - source file: code/datums/actions/action.dm,351 - usr: the red adult slime (150) (/mob/living/simple_animal/slime) - src: Reproduce (/datum/action/innate/slime/reproduce) - usr.loc: the plating (86,132,4) (/turf/open/floor/plating) - call stack: - Reproduce (/datum/action/innate/slime/reproduce): SetId(Reproduce (/atom/movable/screen/movable/action_button), the red adult slime (150) (/mob/living/simple_animal/slime)) - Reproduce (/datum/action/innate/slime/reproduce): ShowTo(the red adult slime (150) (/mob/living/simple_animal/slime)) - /datum/hud/living (/datum/hud/living): build action groups() - the red adult slime (150) (/mob/living/simple_animal/slime): set hud used(/datum/hud/living (/datum/hud/living)) - the red adult slime (150) (/mob/living/simple_animal/slime): create mob hud() - the red adult slime (150) (/mob/living/simple_animal/slime): create mob hud() - the red adult slime (150) (/mob/living/simple_animal/slime): Login() - the red adult slime (150) (/mob/living/simple_animal/slime): Login() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): makepyroslime() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): detonate() - [2023-07-22 18:01:56.814] RUNTIME: ## TESTING: GC: -- [0x3000d2b] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-07-22 18:01:58.917] RUNTIME: ## TESTING: GC: -- [0x210791f9] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 18:04:20.363] RUNTIME: ## TESTING: GC: -- [0x2107729c] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-22 18:06:07.523] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the cargo chatroom console (/obj/item/modular_computer/processor): update tablet open uis(null) - /datum/computer_file/program/c... (/datum/computer_file/program/chatclient): kill program() - /datum/computer_file/program/c... (/datum/computer_file/program/chatclient): kill program() - /datum/computer_file/program/c... (/datum/computer_file/program/chatclient): event powerfailure() - the cargo chatroom console (/obj/item/modular_computer/processor): power failure() - the cargo chatroom console (/obj/item/modular_computer/processor): handle power(2) - the cargo chatroom console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.585] RUNTIME: runtime error: External organ has no feature list, it will render invisible - proc name: get global feature list (/datum/bodypart_overlay/mutant/proc/get_global_feature_list) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,93 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get global feature list() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): fetch sprite datum from name(null) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): set appearance from name(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.586] RUNTIME: runtime error: bad index - proc name: fetch sprite datum from name (/datum/bodypart_overlay/mutant/proc/fetch_sprite_datum_from_name) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,132 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): fetch sprite datum from name(null) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): set appearance from name(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.587] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): set appearance from name(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.588] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the slime chest (/obj/item/bodypart/chest/slime): generate icon key() - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.590] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-6, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(null) - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.591] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -6, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(null) - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.593] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-30, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-30, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(null) - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.594] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -30, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-30, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(null) - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.595] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-33, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-33, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(null) - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.597] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -33, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-33, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(null) - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.598] RUNTIME: runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: code/modules/mob/living/carbon/carbon_update_icons.dm,501 - usr: null - src: Juan Ramirez (/mob/living/carbon/human) - src.loc: the floor (158,116,4) (/turf/open/floor/iron/white) - call stack: - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.600] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the slime chest (/obj/item/bodypart/chest/slime): generate icon key() - Juan Ramirez (/mob/living/carbon/human): update body parts(0) - Juan Ramirez (/mob/living/carbon/human): update body(0) - Juan Ramirez\'s head (/obj/item/bodypart/head): drop limb(1, null) - Juan Ramirez\'s head (/obj/item/bodypart/head): drop limb(1) - the monkey head (/obj/item/bodypart/head/monkey): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.602] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the slime chest (/obj/item/bodypart/chest/slime): generate icon key() - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - Juan Ramirez\'s head (/obj/item/bodypart/head): drop limb(1, null) - Juan Ramirez\'s head (/obj/item/bodypart/head): drop limb(1) - the monkey head (/obj/item/bodypart/head/monkey): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.605] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the slime chest (/obj/item/bodypart/chest/slime): generate icon key() - Juan Ramirez (/mob/living/carbon/human): update body parts(0) - Juan Ramirez (/mob/living/carbon/human): update body(0) - the monkey head (/obj/item/bodypart/head/monkey): try attach limb(Juan Ramirez (/mob/living/carbon/human), 1) - the monkey head (/obj/item/bodypart/head/monkey): try attach limb(Juan Ramirez (/mob/living/carbon/human), 1) - the monkey head (/obj/item/bodypart/head/monkey): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.607] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the slime chest (/obj/item/bodypart/chest/slime): generate icon key() - Juan Ramirez (/mob/living/carbon/human): update body parts(0) - Juan Ramirez (/mob/living/carbon/human): update body(0) - the monkey head (/obj/item/bodypart/head/monkey): try attach limb(Juan Ramirez (/mob/living/carbon/human), 1) - the monkey head (/obj/item/bodypart/head/monkey): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:13.610] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the slime chest (/obj/item/bodypart/chest/slime): generate icon key() - Juan Ramirez (/mob/living/carbon/human): update body parts(1) - Juan Ramirez (/mob/living/carbon/human): update body(1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:16.972] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the slime chest (/obj/item/bodypart/chest/slime): generate icon key() - Juan Ramirez (/mob/living/carbon/human): update body parts(0) - Juan Ramirez (/mob/living/carbon/human): update body(0) - the robotic right arm (/obj/item/bodypart/arm/right/robot/surplus): set disabled(1) - the robotic right arm (/obj/item/bodypart/arm/right/robot/surplus): set disabled(1) - the robotic right arm (/obj/item/bodypart/arm/right/robot/surplus): update disabled() - the robotic right arm (/obj/item/bodypart/arm/right/robot/surplus): receive damage(0, 0.2, 0, 1, null, -100, 0, 0, null, null) - Juan Ramirez (/mob/living/carbon/human): take overall damage(0, 0.2, 0, 1, null) - ... - Juan Ramirez (/mob/living/carbon/human): check breath(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - Juan Ramirez (/mob/living/carbon/human): breathe(2, 1746) - Juan Ramirez (/mob/living/carbon/human): breathe(2, 1746) - Juan Ramirez (/mob/living/carbon/human): handle breathing(2, 1746) - Juan Ramirez (/mob/living/carbon/human): Life(2, 1746) - Juan Ramirez (/mob/living/carbon/human): Life(2, 1746) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.809] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-6, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(1) - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.810] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -6, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(1) - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.812] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-30, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-30, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(1) - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.813] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -30, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-30, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(1) - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.814] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-33, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-33, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(1) - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.815] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -33, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-33, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(1) - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.817] RUNTIME: runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: code/modules/surgery/bodyparts/_bodyparts.dm,837 - usr: null - src: the slime chest (/obj/item/bodypart/chest/slime) - src.loc: null - call stack: - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.819] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-6, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(1) - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.821] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -6, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(1) - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.822] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-30, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-30, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(1) - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.823] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -30, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-30, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(1) - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.825] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-33, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-33, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(1) - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.826] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -33, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-33, the slime chest (/obj/item/bodypart/chest/slime)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the slime chest (/obj/item/bodypart/chest/slime)) - the slime chest (/obj/item/bodypart/chest/slime): get limb icon(1) - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:09:29.828] RUNTIME: runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: code/modules/surgery/bodyparts/_bodyparts.dm,837 - usr: null - src: the slime chest (/obj/item/bodypart/chest/slime) - src.loc: the floor (158,116,4) (/turf/open/floor/iron/white) - call stack: - the slime chest (/obj/item/bodypart/chest/slime): update icon dropped() - the slime chest (/obj/item/bodypart/chest/slime): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1, null) - the slime chest (/obj/item/bodypart/chest/slime): drop limb(1) - the snail chest (/obj/item/bodypart/chest/snail): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:28.970] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:28.991] RUNTIME: ## TESTING: GC: -- [0x21076870] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-22 18:10:28.992] RUNTIME: ## TESTING: GC: -- [0x30001c8] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 6) [2023-07-22 18:10:51.128] RUNTIME: runtime error: External organ has no feature list, it will render invisible - proc name: get global feature list (/datum/bodypart_overlay/mutant/proc/get_global_feature_list) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,93 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get global feature list() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): fetch sprite datum from name(null) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): set appearance from name(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.132] RUNTIME: runtime error: bad index - proc name: fetch sprite datum from name (/datum/bodypart_overlay/mutant/proc/fetch_sprite_datum_from_name) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,132 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): fetch sprite datum from name(null) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): set appearance from name(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.133] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): set appearance from name(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.135] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/proc/get_base_icon_state) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,43 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): generate icon cache() - the mush chest (/obj/item/bodypart/chest/mushroom): generate icon key() - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.137] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-6, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(null) - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.138] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -6, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(null) - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.140] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-30, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-30, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(null) - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.141] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -30, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-30, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(null) - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.143] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-33, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-33, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(null) - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.144] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -33, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-33, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(null) - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.146] RUNTIME: runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: code/modules/mob/living/carbon/carbon_update_icons.dm,501 - usr: null - src: Juan Ramirez (/mob/living/carbon/human) - src.loc: the floor (158,116,4) (/turf/open/floor/iron/white) - call stack: - Juan Ramirez (/mob/living/carbon/human): update body parts(null) - the wings (/obj/item/organ/external/wings): Insert(Juan Ramirez (/mob/living/carbon/human), 1, 0) - the wings (/obj/item/organ/external/wings): replace into(Juan Ramirez (/mob/living/carbon/human)) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.156] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-6, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(1) - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.157] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -6, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(1) - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.159] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-30, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-30, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(1) - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.160] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -30, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-30, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(1) - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.162] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-33, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-33, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(1) - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.163] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -33, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-33, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(1) - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.165] RUNTIME: runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: code/modules/surgery/bodyparts/_bodyparts.dm,837 - usr: null - src: the mush chest (/obj/item/bodypart/chest/mushroom) - src.loc: null - call stack: - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.168] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-6, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(1) - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.170] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -6, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-6, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(1, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(1) - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.172] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-30, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-30, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(1) - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.174] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -30, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-30, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(2, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(1) - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.176] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/wings while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get image(-33, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-33, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(1) - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.178] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): color image(null, -33, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(-33, the mush chest (/obj/item/bodypart/chest/mushroom)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/wings): get overlay(4, the mush chest (/obj/item/bodypart/chest/mushroom)) - the mush chest (/obj/item/bodypart/chest/mushroom): get limb icon(1) - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:10:51.179] RUNTIME: runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: code/modules/surgery/bodyparts/_bodyparts.dm,837 - usr: null - src: the mush chest (/obj/item/bodypart/chest/mushroom) - src.loc: the floor (158,116,4) (/turf/open/floor/iron/white) - call stack: - the mush chest (/obj/item/bodypart/chest/mushroom): update icon dropped() - the mush chest (/obj/item/bodypart/chest/mushroom): forceMove(the floor (158,116,4) (/turf/open/floor/iron/white)) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1, null) - the mush chest (/obj/item/bodypart/chest/mushroom): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Juan Ramirez (/mob/living/carbon/human), 1) - Juan Ramirez (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:11:26.042] RUNTIME: runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: The Improbable Moth (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,129,4) (/turf/open/floor/iron) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/signals.dm", 39) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(The Improbable Moth (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(The Improbable Moth (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): draw rune(The Improbable Moth (/mob/living/carbon/human), the floor (182,129,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): try draw new rune(The Improbable Moth (/mob/living/carbon/human), the floor (182,129,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the floor (182,129,4) (/turf/open/floor/iron), The Improbable Moth (/mob/living/carbon/human), 1, "icon-x=5;icon-y=13;left=1;butt...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(The Improbable Moth (/mob/living/carbon/human), the floor (182,129,4) (/turf/open/floor/iron), "icon-x=5;icon-y=13;left=1;butt...") - The Improbable Moth (/mob/living/carbon/human): ClickOn(the floor (182,129,4) (/turf/open/floor/iron), "icon-x=5;icon-y=13;left=1;butt...") - the floor (182,129,4) (/turf/open/floor/iron): Click(the floor (182,129,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=5;icon-y=13;left=1;butt...") - the floor (182,129,4) (/turf/open/floor/iron): Click(the floor (182,129,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=5;icon-y=13;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(The Improbable Moth (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-22 18:11:57.532] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:11:59.601] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Moon Catton (/mob/living/carbon/human) - src: null - usr.loc: the plating (191,132,4) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 16.65, 0, null, "code/modules/balloon_alert/bal...", 89) - the Departure Lounge APC (/obj/machinery/power/apc/auto_name/directional/west): balloon alert perform(Moon Catton (/mob/living/carbon/human), "disassembled the broken frame") - the Departure Lounge APC (/obj/machinery/power/apc/auto_name/directional/west): balloon alert(Moon Catton (/mob/living/carbon/human), "disassembled the broken frame") - [2023-07-22 18:12:01.150] RUNTIME: ## TESTING: GC: -- [0x2107d8c5] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 18:14:05.400] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Nia LaPerm (/mob/living/carbon/human)) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:05.402] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the luminescent chest (/obj/item/bodypart/chest/luminescent): generate icon key() - Nia LaPerm (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Nia LaPerm (/mob/living/carbon/human)) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:05.404] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): get limb icon(null) - Nia LaPerm (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Nia LaPerm (/mob/living/carbon/human)) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:05.406] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): get limb icon(null) - Nia LaPerm (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Nia LaPerm (/mob/living/carbon/human)) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:05.407] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-33, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-33, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): get limb icon(null) - Nia LaPerm (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Nia LaPerm (/mob/living/carbon/human)) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:05.408] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -33, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-33, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): get limb icon(null) - Nia LaPerm (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Nia LaPerm (/mob/living/carbon/human)) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:05.410] RUNTIME: runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: code/modules/mob/living/carbon/carbon_update_icons.dm,501 - usr: null - src: Nia LaPerm (/mob/living/carbon/human) - src.loc: the floor (156,115,4) (/turf/open/floor/iron/white) - call stack: - Nia LaPerm (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): replace into(Nia LaPerm (/mob/living/carbon/human)) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:05.413] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the luminescent chest (/obj/item/bodypart/chest/luminescent): generate icon key() - Nia LaPerm (/mob/living/carbon/human): update body parts(0) - Nia LaPerm (/mob/living/carbon/human): update body(0) - the human right leg (/obj/item/bodypart/leg/right): drop limb(1, null) - the human right leg (/obj/item/bodypart/leg/right): drop limb(1) - the plasmaman right leg (/obj/item/bodypart/leg/right/plasmaman): replace limb(Nia LaPerm (/mob/living/carbon/human), 1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:05.415] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the luminescent chest (/obj/item/bodypart/chest/luminescent): generate icon key() - Nia LaPerm (/mob/living/carbon/human): update body parts(null) - the human right leg (/obj/item/bodypart/leg/right): drop limb(1, null) - the human right leg (/obj/item/bodypart/leg/right): drop limb(1) - the plasmaman right leg (/obj/item/bodypart/leg/right/plasmaman): replace limb(Nia LaPerm (/mob/living/carbon/human), 1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:05.420] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the luminescent chest (/obj/item/bodypart/chest/luminescent): generate icon key() - Nia LaPerm (/mob/living/carbon/human): update body parts(0) - Nia LaPerm (/mob/living/carbon/human): update body(0) - the plasmaman right leg (/obj/item/bodypart/leg/right/plasmaman): try attach limb(Nia LaPerm (/mob/living/carbon/human), 1) - the plasmaman right leg (/obj/item/bodypart/leg/right/plasmaman): replace limb(Nia LaPerm (/mob/living/carbon/human), 1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:05.428] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the luminescent chest (/obj/item/bodypart/chest/luminescent): generate icon key() - Nia LaPerm (/mob/living/carbon/human): update body parts(1) - Nia LaPerm (/mob/living/carbon/human): update body(1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:15.435] RUNTIME: ## TESTING: GC: -- [0x2011dc5] | /obj/item/gun/ballistic/rifle/sniper_rifle/syndicate was unable to be GC'd -- (ref count of 2) [2023-07-22 18:14:15.435] RUNTIME: ## TESTING: GC: -- [0x2007973] | /obj/projectile/bullet/p50 was unable to be GC'd -- (ref count of 2) [2023-07-22 18:14:21.783] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the luminescent chest (/obj/item/bodypart/chest/luminescent): generate icon key() - Nia LaPerm (/mob/living/carbon/human): update body parts(0) - Nia LaPerm (/mob/living/carbon/human): update body(0) - the eyes (/obj/item/organ/internal/eyes): Remove(Nia LaPerm (/mob/living/carbon/human), 1) - the burning red eyes (/obj/item/organ/internal/eyes/shadow): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the burning red eyes (/obj/item/organ/internal/eyes/shadow): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the burning red eyes (/obj/item/organ/internal/eyes/shadow): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the burning red eyes (/obj/item/organ/internal/eyes/shadow): replace into(Nia LaPerm (/mob/living/carbon/human)) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:21.787] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the luminescent chest (/obj/item/bodypart/chest/luminescent): generate icon key() - Nia LaPerm (/mob/living/carbon/human): update body parts(0) - Nia LaPerm (/mob/living/carbon/human): update body(0) - the burning red eyes (/obj/item/organ/internal/eyes/shadow): refresh(Nia LaPerm (/mob/living/carbon/human), 1, 1) - the burning red eyes (/obj/item/organ/internal/eyes/shadow): Insert(Nia LaPerm (/mob/living/carbon/human), 1, 0) - the burning red eyes (/obj/item/organ/internal/eyes/shadow): replace into(Nia LaPerm (/mob/living/carbon/human)) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:21.790] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the luminescent chest (/obj/item/bodypart/chest/luminescent): generate icon key() - Nia LaPerm (/mob/living/carbon/human): update body parts(1) - Nia LaPerm (/mob/living/carbon/human): update body(1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:38.221] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the luminescent chest (/obj/item/bodypart/chest/luminescent): generate icon key() - Nia LaPerm (/mob/living/carbon/human): update body parts(1) - Nia LaPerm (/mob/living/carbon/human): update body(1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:54.331] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): get limb icon(1) - the luminescent chest (/obj/item/bodypart/chest/luminescent): update icon dropped() - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1, null) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Nia LaPerm (/mob/living/carbon/human), 1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:54.333] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): get limb icon(1) - the luminescent chest (/obj/item/bodypart/chest/luminescent): update icon dropped() - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1, null) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Nia LaPerm (/mob/living/carbon/human), 1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:54.334] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-33, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-33, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): get limb icon(1) - the luminescent chest (/obj/item/bodypart/chest/luminescent): update icon dropped() - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1, null) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Nia LaPerm (/mob/living/carbon/human), 1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:54.336] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -33, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-33, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): get limb icon(1) - the luminescent chest (/obj/item/bodypart/chest/luminescent): update icon dropped() - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1, null) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Nia LaPerm (/mob/living/carbon/human), 1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:54.337] RUNTIME: runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: code/modules/surgery/bodyparts/_bodyparts.dm,837 - usr: null - src: the luminescent chest (/obj/item/bodypart/chest/luminescent) - src.loc: null - call stack: - the luminescent chest (/obj/item/bodypart/chest/luminescent): update icon dropped() - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1, null) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Nia LaPerm (/mob/living/carbon/human), 1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:54.340] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): get limb icon(1) - the luminescent chest (/obj/item/bodypart/chest/luminescent): update icon dropped() - the luminescent chest (/obj/item/bodypart/chest/luminescent): forceMove(the floor (156,115,4) (/turf/open/floor/iron/white)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1, null) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Nia LaPerm (/mob/living/carbon/human), 1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:54.341] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): get limb icon(1) - the luminescent chest (/obj/item/bodypart/chest/luminescent): update icon dropped() - the luminescent chest (/obj/item/bodypart/chest/luminescent): forceMove(the floor (156,115,4) (/turf/open/floor/iron/white)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1, null) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Nia LaPerm (/mob/living/carbon/human), 1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:54.343] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-33, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-33, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): get limb icon(1) - the luminescent chest (/obj/item/bodypart/chest/luminescent): update icon dropped() - the luminescent chest (/obj/item/bodypart/chest/luminescent): forceMove(the floor (156,115,4) (/turf/open/floor/iron/white)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1, null) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Nia LaPerm (/mob/living/carbon/human), 1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:54.344] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -33, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-33, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the luminescent chest (/obj/item/bodypart/chest/luminescent)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): get limb icon(1) - the luminescent chest (/obj/item/bodypart/chest/luminescent): update icon dropped() - the luminescent chest (/obj/item/bodypart/chest/luminescent): forceMove(the floor (156,115,4) (/turf/open/floor/iron/white)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1, null) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Nia LaPerm (/mob/living/carbon/human), 1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:14:54.345] RUNTIME: runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: code/modules/surgery/bodyparts/_bodyparts.dm,837 - usr: null - src: the luminescent chest (/obj/item/bodypart/chest/luminescent) - src.loc: the floor (156,115,4) (/turf/open/floor/iron/white) - call stack: - the luminescent chest (/obj/item/bodypart/chest/luminescent): update icon dropped() - the luminescent chest (/obj/item/bodypart/chest/luminescent): forceMove(the floor (156,115,4) (/turf/open/floor/iron/white)) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1, null) - the luminescent chest (/obj/item/bodypart/chest/luminescent): drop limb(1) - the moth chest (/obj/item/bodypart/chest/moth): replace limb(Nia LaPerm (/mob/living/carbon/human), 1) - Nia LaPerm (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:07.108] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (172,47,1) (/turf/open/floor/iron) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,46,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the floor (171,46,1) (/turf/open/floor/iron), the floor (171,46,1) (/turf/open/floor/iron), "icon-x=20;icon-y=17;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDown(the floor (171,46,1) (/turf/open/floor/iron), the floor (171,46,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=20;icon-y=17;left=1;but...") - [2023-07-22 18:15:07.120] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,46,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:07.485] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (172,47,1) (/turf/open/floor/iron) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,46,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the floor (170,52,1) (/turf/open/floor/iron), the floor (170,52,1) (/turf/open/floor/iron), "icon-x=10;icon-y=4;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDown(the floor (170,52,1) (/turf/open/floor/iron), the floor (170,52,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=10;icon-y=4;left=1;butt...") - [2023-07-22 18:15:07.518] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,46,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:07.718] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,46,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:07.921] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,46,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:08.001] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (172,47,1) (/turf/open/floor/iron) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (170,51,1) (/turf/open/floor/iron), the floor (170,52,1) (/turf/open/floor/iron), the floor (170,51,1) (/turf/open/floor/iron), "icon-x=13;icon-y=32;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (170,51,1) (/turf/open/floor/iron), the floor (170,52,1) (/turf/open/floor/iron), the floor (170,51,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=13;icon-y=32;left=1;but...") - [2023-07-22 18:15:08.117] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:08.243] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (172,47,1) (/turf/open/floor/iron) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (169,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (169,51,1) (/turf/open/floor/iron), the floor (170,52,1) (/turf/open/floor/iron), the floor (169,51,1) (/turf/open/floor/iron), "icon-x=24;icon-y=5;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (169,51,1) (/turf/open/floor/iron), the floor (170,52,1) (/turf/open/floor/iron), the floor (169,51,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=24;icon-y=5;left=1;butt...") - [2023-07-22 18:15:08.260] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (172,47,1) (/turf/open/floor/iron) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (169,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (169,50,1) (/turf/open/floor/circuit/green), the floor (170,52,1) (/turf/open/floor/iron), the floor (169,50,1) (/turf/open/floor/circuit/green), "icon-x=16;icon-y=31;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (169,50,1) (/turf/open/floor/circuit/green), the floor (170,52,1) (/turf/open/floor/iron), the floor (169,50,1) (/turf/open/floor/circuit/green), "mapwindow.map", "mapwindow.map", "icon-x=16;icon-y=31;left=1;but...") - [2023-07-22 18:15:08.311] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (172,47,1) (/turf/open/floor/iron) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (170,52,1) (/turf/open/floor/iron), Osborne Hughes (/mob/living/carbon/human), the floor (170,52,1) (/turf/open/floor/iron), the floor (168,50,1) (/turf/open/floor/circuit/green), "icon-x=17;icon-y=11;vis-x=22;v...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (170,52,1) (/turf/open/floor/iron), Osborne Hughes (/mob/living/carbon/human), the floor (170,52,1) (/turf/open/floor/iron), the floor (168,50,1) (/turf/open/floor/circuit/green), "mapwindow.map", "mapwindow.map", "icon-x=17;icon-y=11;vis-x=22;v...") - [2023-07-22 18:15:08.327] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:08.340] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (172,47,1) (/turf/open/floor/iron) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (168,50,1) (/turf/open/floor/circuit/green), the floor (170,52,1) (/turf/open/floor/iron), the floor (168,50,1) (/turf/open/floor/circuit/green), "icon-x=13;icon-y=2;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (168,50,1) (/turf/open/floor/circuit/green), the floor (170,52,1) (/turf/open/floor/iron), the floor (168,50,1) (/turf/open/floor/circuit/green), "mapwindow.map", "mapwindow.map", "icon-x=13;icon-y=2;left=1;butt...") - [2023-07-22 18:15:08.346] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (172,47,1) (/turf/open/floor/iron) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,49,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (168,49,1) (/turf/open/floor/circuit/green), the floor (170,52,1) (/turf/open/floor/iron), the floor (168,49,1) (/turf/open/floor/circuit/green), "icon-x=9;icon-y=30;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (168,49,1) (/turf/open/floor/circuit/green), the floor (170,52,1) (/turf/open/floor/iron), the floor (168,49,1) (/turf/open/floor/circuit/green), "mapwindow.map", "mapwindow.map", "icon-x=9;icon-y=30;left=1;butt...") - [2023-07-22 18:15:08.547] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,49,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:08.572] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (172,47,1) (/turf/open/floor/iron) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (169,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (169,50,1) (/turf/open/floor/circuit/green), the floor (170,52,1) (/turf/open/floor/iron), the floor (169,50,1) (/turf/open/floor/circuit/green), "icon-x=4;icon-y=3;left=1;butto...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (169,50,1) (/turf/open/floor/circuit/green), the floor (170,52,1) (/turf/open/floor/iron), the floor (169,50,1) (/turf/open/floor/circuit/green), "mapwindow.map", "mapwindow.map", "icon-x=4;icon-y=3;left=1;butto...") - [2023-07-22 18:15:08.631] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (172,47,1) (/turf/open/floor/iron) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (170,50,1) (/turf/open/floor/circuit/green), the floor (170,52,1) (/turf/open/floor/iron), the floor (170,50,1) (/turf/open/floor/circuit/green), "icon-x=3;icon-y=20;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (170,50,1) (/turf/open/floor/circuit/green), the floor (170,52,1) (/turf/open/floor/iron), the floor (170,50,1) (/turf/open/floor/circuit/green), "mapwindow.map", "mapwindow.map", "icon-x=3;icon-y=20;left=1;butt...") - [2023-07-22 18:15:08.686] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (172,47,1) (/turf/open/floor/iron) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (170,51,1) (/turf/open/floor/iron), the floor (170,52,1) (/turf/open/floor/iron), the floor (170,51,1) (/turf/open/floor/iron), "icon-x=12;icon-y=1;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (170,52,1) (/turf/open/floor/iron), the floor (170,51,1) (/turf/open/floor/iron), the floor (170,52,1) (/turf/open/floor/iron), the floor (170,51,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=12;icon-y=1;left=1;butt...") - [2023-07-22 18:15:08.759] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:08.951] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:09.164] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:09.368] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:09.583] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:09.770] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:09.968] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:10.168] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:10.369] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:10.600] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (172,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (172,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:15.221] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (166,47,1) (/turf/open/floor/iron) - src.loc: the floor (166,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (166,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (166,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (166,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the floor (174,51,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), "icon-x=4;icon-y=5;left=1;butto...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDown(the floor (174,51,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=4;icon-y=5;left=1;butto...") - [2023-07-22 18:15:15.234] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - ... - Edmund Dobby (/mob/living/carbon/human): Moved(the floor (166,47,1) (/turf/open/floor/iron), 8, 0, null, 1) - Edmund Dobby (/mob/living/carbon/human): Move(the floor (165,47,1) (/turf/open/floor/iron), 8, 0, 1) - Edmund Dobby (/mob/living/carbon/human): Move(the floor (165,47,1) (/turf/open/floor/iron), 8, 0, 1) - Edmund Dobby (/mob/living/carbon/human): Move(the floor (165,47,1) (/turf/open/floor/iron), 8, null) - Edmund Dobby (/mob/living/carbon/human): Move(the floor (165,47,1) (/turf/open/floor/iron), 8) - Edmund Dobby (/mob/living/carbon/human): Move(the floor (165,47,1) (/turf/open/floor/iron), 8) - Edmund Dobby (/mob/living/carbon/human): keyLoop(Rectification (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:15.277] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:15.591] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:15.603] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (180,55,1) (/turf/open/floor/iron/dark), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the premium Havanian cigar cas... (/obj/item/storage/fancy/cigarettes/cigars/havana), the floor (174,51,1) (/turf/open/floor/iron), the floor (180,55,1) (/turf/open/floor/iron/dark), "icon-x=25;icon-y=15;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the premium Havanian cigar cas... (/obj/item/storage/fancy/cigarettes/cigars/havana), the floor (174,51,1) (/turf/open/floor/iron), the floor (180,55,1) (/turf/open/floor/iron/dark), "mapwindow.map", "mapwindow.map", "icon-x=25;icon-y=15;left=1;but...") - [2023-07-22 18:15:15.912] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (180,55,1) (/turf/open/floor/iron/dark), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the status display (/obj/machinery/status_display/evac/directional/east), the floor (174,51,1) (/turf/open/floor/iron), the floor (180,55,1) (/turf/open/floor/iron/dark), "icon-x=1;icon-y=20;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the status display (/obj/machinery/status_display/evac/directional/east), the floor (174,51,1) (/turf/open/floor/iron), the floor (180,55,1) (/turf/open/floor/iron/dark), "mapwindow.map", "mapwindow.map", "icon-x=1;icon-y=20;left=1;butt...") - [2023-07-22 18:15:16.019] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), (/atom/movable/screen/click_catcher), the floor (174,51,1) (/turf/open/floor/iron), null, "icon-x=983;icon-y=774;vis-x=11...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), (/atom/movable/screen/click_catcher), the floor (174,51,1) (/turf/open/floor/iron), null, "mapwindow.map", "mapwindow.map", "icon-x=983;icon-y=774;vis-x=11...") - [2023-07-22 18:15:16.191] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:16.491] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:16.711] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,51,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:16.739] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,47,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the mood (/atom/movable/screen/mood), the floor (174,51,1) (/turf/open/floor/iron), null, "icon-x=23;icon-y=11;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the mood (/atom/movable/screen/mood), the floor (174,51,1) (/turf/open/floor/iron), null, "mapwindow.map", "mapwindow.map", "icon-x=23;icon-y=11;left=1;but...") - [2023-07-22 18:15:16.745] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,47,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), (/atom/movable/screen/click_catcher), the floor (174,51,1) (/turf/open/floor/iron), null, "icon-x=1044;icon-y=541;vis-x=1...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), (/atom/movable/screen/click_catcher), the floor (174,51,1) (/turf/open/floor/iron), null, "mapwindow.map", "mapwindow.map", "icon-x=1044;icon-y=541;vis-x=1...") - [2023-07-22 18:15:16.800] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,47,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the health (/atom/movable/screen/healths), the floor (174,51,1) (/turf/open/floor/iron), null, "icon-x=13;icon-y=21;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the health (/atom/movable/screen/healths), the floor (174,51,1) (/turf/open/floor/iron), null, "mapwindow.map", "mapwindow.map", "icon-x=13;icon-y=21;left=1;but...") - [2023-07-22 18:15:16.806] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,47,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the health (/atom/movable/screen/healths), the floor (174,51,1) (/turf/open/floor/iron), null, "icon-x=12;icon-y=18;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the health (/atom/movable/screen/healths), the floor (174,51,1) (/turf/open/floor/iron), null, "mapwindow.map", "mapwindow.map", "icon-x=12;icon-y=18;left=1;but...") - [2023-07-22 18:15:16.864] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,46,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), (/atom/movable/screen/click_catcher), the floor (174,51,1) (/turf/open/floor/iron), null, "icon-x=1022;icon-y=501;vis-x=1...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), (/atom/movable/screen/click_catcher), the floor (174,51,1) (/turf/open/floor/iron), null, "mapwindow.map", "mapwindow.map", "icon-x=1022;icon-y=501;vis-x=1...") - [2023-07-22 18:15:16.978] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,46,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:17.103] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (177,42,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), Thunderdome Administration (/obj/machinery/door/airlock/centcom), the floor (174,51,1) (/turf/open/floor/iron), the floor (177,42,1) (/turf/open/floor/iron), "icon-x=23;icon-y=14;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), Thunderdome Administration (/obj/machinery/door/airlock/centcom), the floor (174,51,1) (/turf/open/floor/iron), the floor (177,42,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=23;icon-y=14;left=1;but...") - [2023-07-22 18:15:17.171] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the wall (177,41,1) (/turf/closed/indestructible/riveted), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (177,41,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (177,41,1) (/turf/closed/indestructible/riveted), "icon-x=2;icon-y=32;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (177,41,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (177,41,1) (/turf/closed/indestructible/riveted), "mapwindow.map", "mapwindow.map", "icon-x=2;icon-y=32;left=1;butt...") - [2023-07-22 18:15:17.179] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (176,41,1) (/turf/open/floor/iron/dark), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the bookcase (/obj/structure/bookcase/random), the floor (174,51,1) (/turf/open/floor/iron), the floor (176,41,1) (/turf/open/floor/iron/dark), "icon-x=32;icon-y=32;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the bookcase (/obj/structure/bookcase/random), the floor (174,51,1) (/turf/open/floor/iron), the floor (176,41,1) (/turf/open/floor/iron/dark), "mapwindow.map", "mapwindow.map", "icon-x=32;icon-y=32;left=1;but...") - [2023-07-22 18:15:17.194] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (176,41,1) (/turf/open/floor/iron/dark), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:17.235] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,41,1) (/turf/open/floor/iron/dark), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the box of drinking glasses (/obj/item/storage/box/drinkingglasses), the floor (174,51,1) (/turf/open/floor/iron), the floor (175,41,1) (/turf/open/floor/iron/dark), "icon-x=24;icon-y=7;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the box of drinking glasses (/obj/item/storage/box/drinkingglasses), the floor (174,51,1) (/turf/open/floor/iron), the floor (175,41,1) (/turf/open/floor/iron/dark), "mapwindow.map", "mapwindow.map", "icon-x=24;icon-y=7;left=1;butt...") - [2023-07-22 18:15:17.239] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,41,1) (/turf/open/floor/iron/dark), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (175,41,1) (/turf/open/floor/iron/dark), the floor (174,51,1) (/turf/open/floor/iron), the floor (175,41,1) (/turf/open/floor/iron/dark), "icon-x=14;icon-y=2;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (175,41,1) (/turf/open/floor/iron/dark), the floor (174,51,1) (/turf/open/floor/iron), the floor (175,41,1) (/turf/open/floor/iron/dark), "mapwindow.map", "mapwindow.map", "icon-x=14;icon-y=2;left=1;butt...") - [2023-07-22 18:15:17.293] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the plating (174,40,1) (/turf/open/floor/plating), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the reinforced window (/obj/structure/window/reinforced/fulltile), the floor (174,51,1) (/turf/open/floor/iron), the plating (174,40,1) (/turf/open/floor/plating), "icon-x=21;icon-y=19;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the reinforced window (/obj/structure/window/reinforced/fulltile), the floor (174,51,1) (/turf/open/floor/iron), the plating (174,40,1) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=21;icon-y=19;left=1;but...") - [2023-07-22 18:15:17.296] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the plating (173,40,1) (/turf/open/floor/plating), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the reinforced window (/obj/structure/window/reinforced/fulltile), the floor (174,51,1) (/turf/open/floor/iron), the plating (173,40,1) (/turf/open/floor/plating), "icon-x=32;icon-y=6;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the reinforced window (/obj/structure/window/reinforced/fulltile), the floor (174,51,1) (/turf/open/floor/iron), the plating (173,40,1) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=32;icon-y=6;left=1;butt...") - [2023-07-22 18:15:17.352] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the plating (172,39,1) (/turf/open/floor/plating), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the reinforced window (/obj/structure/window/reinforced/fulltile), the floor (174,51,1) (/turf/open/floor/iron), the plating (172,39,1) (/turf/open/floor/plating), "icon-x=21;icon-y=16;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the reinforced window (/obj/structure/window/reinforced/fulltile), the floor (174,51,1) (/turf/open/floor/iron), the plating (172,39,1) (/turf/open/floor/plating), "mapwindow.map", "mapwindow.map", "icon-x=21;icon-y=16;left=1;but...") - [2023-07-22 18:15:17.393] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the grass patch (171,39,1) (/turf/open/floor/grass), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the grass patch (171,39,1) (/turf/open/floor/grass), the floor (174,51,1) (/turf/open/floor/iron), the grass patch (171,39,1) (/turf/open/floor/grass), "icon-x=29;icon-y=4;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the grass patch (171,39,1) (/turf/open/floor/grass), the floor (174,51,1) (/turf/open/floor/iron), the grass patch (171,39,1) (/turf/open/floor/grass), "mapwindow.map", "mapwindow.map", "icon-x=29;icon-y=4;left=1;butt...") - [2023-07-22 18:15:17.412] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the grass patch (171,39,1) (/turf/open/floor/grass), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:17.424] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the wall (171,38,1) (/turf/closed/indestructible/riveted), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (171,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (171,38,1) (/turf/closed/indestructible/riveted), "icon-x=19;icon-y=32;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (171,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (171,38,1) (/turf/closed/indestructible/riveted), "mapwindow.map", "mapwindow.map", "icon-x=19;icon-y=32;left=1;but...") - [2023-07-22 18:15:17.502] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the wall (170,38,1) (/turf/closed/indestructible/riveted), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (170,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (170,38,1) (/turf/closed/indestructible/riveted), "icon-x=30;icon-y=24;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (170,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (170,38,1) (/turf/closed/indestructible/riveted), "mapwindow.map", "mapwindow.map", "icon-x=30;icon-y=24;left=1;but...") - [2023-07-22 18:15:17.581] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the wall (169,38,1) (/turf/closed/indestructible/riveted), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (169,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (169,38,1) (/turf/closed/indestructible/riveted), "icon-x=28;icon-y=13;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (169,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (169,38,1) (/turf/closed/indestructible/riveted), "mapwindow.map", "mapwindow.map", "icon-x=28;icon-y=13;left=1;but...") - [2023-07-22 18:15:17.627] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the wall (168,38,1) (/turf/closed/indestructible/riveted), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (168,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (168,38,1) (/turf/closed/indestructible/riveted), "icon-x=28;icon-y=7;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (168,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (168,38,1) (/turf/closed/indestructible/riveted), "mapwindow.map", "mapwindow.map", "icon-x=28;icon-y=7;left=1;butt...") - [2023-07-22 18:15:17.640] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the wall (168,38,1) (/turf/closed/indestructible/riveted), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:17.730] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the wall (167,38,1) (/turf/closed/indestructible/riveted), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (167,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (167,38,1) (/turf/closed/indestructible/riveted), "icon-x=7;icon-y=6;left=1;butto...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (167,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (167,38,1) (/turf/closed/indestructible/riveted), "mapwindow.map", "mapwindow.map", "icon-x=7;icon-y=6;left=1;butto...") - [2023-07-22 18:15:17.735] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the wall (166,38,1) (/turf/closed/indestructible/riveted), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (166,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (166,38,1) (/turf/closed/indestructible/riveted), "icon-x=23;icon-y=7;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (166,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (166,38,1) (/turf/closed/indestructible/riveted), "mapwindow.map", "mapwindow.map", "icon-x=23;icon-y=7;left=1;butt...") - [2023-07-22 18:15:17.739] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the wall (165,38,1) (/turf/closed/indestructible/riveted), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (165,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (165,38,1) (/turf/closed/indestructible/riveted), "icon-x=25;icon-y=10;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (165,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (165,38,1) (/turf/closed/indestructible/riveted), "mapwindow.map", "mapwindow.map", "icon-x=25;icon-y=10;left=1;but...") - [2023-07-22 18:15:17.791] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the wall (164,38,1) (/turf/closed/indestructible/riveted), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (164,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (164,38,1) (/turf/closed/indestructible/riveted), "icon-x=28;icon-y=13;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (164,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (164,38,1) (/turf/closed/indestructible/riveted), "mapwindow.map", "mapwindow.map", "icon-x=28;icon-y=13;left=1;but...") - [2023-07-22 18:15:17.794] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the wall (163,38,1) (/turf/closed/indestructible/riveted), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (163,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (163,38,1) (/turf/closed/indestructible/riveted), "icon-x=27;icon-y=19;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the wall (163,38,1) (/turf/closed/indestructible/riveted), the floor (174,51,1) (/turf/open/floor/iron), the wall (163,38,1) (/turf/closed/indestructible/riveted), "mapwindow.map", "mapwindow.map", "icon-x=27;icon-y=19;left=1;but...") - [2023-07-22 18:15:17.847] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(space (161,37,1) (/turf/open/space/basic), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), (/atom/movable/screen/click_catcher), the floor (174,51,1) (/turf/open/floor/iron), null, "icon-x=432;icon-y=271;vis-x=51...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), (/atom/movable/screen/click_catcher), the floor (174,51,1) (/turf/open/floor/iron), null, "mapwindow.map", "mapwindow.map", "icon-x=432;icon-y=271;vis-x=51...") - [2023-07-22 18:15:17.858] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(space (161,37,1) (/turf/open/space/basic), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:18.064] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(space (161,37,1) (/turf/open/space/basic), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:18.255] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(space (161,37,1) (/turf/open/space/basic), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:18.457] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(space (161,37,1) (/turf/open/space/basic), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:18.694] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(space (161,37,1) (/turf/open/space/basic), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:18.802] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (161,55,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the reinforced table (/obj/structure/table/reinforced), the floor (174,51,1) (/turf/open/floor/iron), the floor (161,55,1) (/turf/open/floor/iron), "icon-x=29;icon-y=16;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the reinforced table (/obj/structure/table/reinforced), the floor (174,51,1) (/turf/open/floor/iron), the floor (161,55,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=29;icon-y=16;left=1;but...") - [2023-07-22 18:15:18.808] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (161,55,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the firelock (/obj/machinery/door/firedoor), the floor (174,51,1) (/turf/open/floor/iron), the floor (161,55,1) (/turf/open/floor/iron), "icon-x=31;icon-y=17;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the firelock (/obj/machinery/door/firedoor), the floor (174,51,1) (/turf/open/floor/iron), the floor (161,55,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=31;icon-y=17;left=1;but...") - [2023-07-22 18:15:18.814] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (162,55,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (162,55,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (162,55,1) (/turf/open/floor/iron), "icon-x=2;icon-y=18;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (162,55,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (162,55,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=2;icon-y=18;left=1;butt...") - [2023-07-22 18:15:18.869] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (163,55,1) (/turf/open/floor/iron/dark), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (163,55,1) (/turf/open/floor/iron/dark), the floor (174,51,1) (/turf/open/floor/iron), the floor (163,55,1) (/turf/open/floor/iron/dark), "icon-x=6;icon-y=29;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (163,55,1) (/turf/open/floor/iron/dark), the floor (174,51,1) (/turf/open/floor/iron), the floor (163,55,1) (/turf/open/floor/iron/dark), "mapwindow.map", "mapwindow.map", "icon-x=6;icon-y=29;left=1;butt...") - [2023-07-22 18:15:18.924] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (163,56,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (163,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (163,56,1) (/turf/open/floor/iron), "icon-x=32;icon-y=4;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (163,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (163,56,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=32;icon-y=4;left=1;butt...") - [2023-07-22 18:15:18.929] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (164,56,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (164,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (164,56,1) (/turf/open/floor/iron), "icon-x=11;icon-y=7;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (164,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (164,56,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=11;icon-y=7;left=1;butt...") - [2023-07-22 18:15:18.992] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (165,56,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (165,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (165,56,1) (/turf/open/floor/iron), "icon-x=4;icon-y=12;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (165,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (165,56,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=4;icon-y=12;left=1;butt...") - [2023-07-22 18:15:19.017] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (165,56,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:19.042] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (167,56,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (167,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (167,56,1) (/turf/open/floor/iron), "icon-x=11;icon-y=22;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (167,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (167,56,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=11;icon-y=22;left=1;but...") - [2023-07-22 18:15:19.053] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,56,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (168,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (168,56,1) (/turf/open/floor/iron), "icon-x=4;icon-y=22;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (168,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (168,56,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=4;icon-y=22;left=1;butt...") - [2023-07-22 18:15:19.108] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (169,56,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (169,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (169,56,1) (/turf/open/floor/iron), "icon-x=1;icon-y=22;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (169,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (169,56,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=1;icon-y=22;left=1;butt...") - [2023-07-22 18:15:19.159] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,56,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (170,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (170,56,1) (/turf/open/floor/iron), "icon-x=31;icon-y=15;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (170,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (170,56,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=31;icon-y=15;left=1;but...") - [2023-07-22 18:15:19.166] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (171,56,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (171,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (171,56,1) (/turf/open/floor/iron), "icon-x=1;icon-y=15;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (171,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (171,56,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=1;icon-y=15;left=1;butt...") - [2023-07-22 18:15:19.210] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (173,56,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (173,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (173,56,1) (/turf/open/floor/iron), "icon-x=10;icon-y=4;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (173,56,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (173,56,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=10;icon-y=4;left=1;butt...") - [2023-07-22 18:15:19.241] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,55,1) (/turf/open/floor/iron/dark), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (175,55,1) (/turf/open/floor/iron/dark), the floor (174,51,1) (/turf/open/floor/iron), the floor (175,55,1) (/turf/open/floor/iron/dark), "icon-x=8;icon-y=25;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (175,55,1) (/turf/open/floor/iron/dark), the floor (174,51,1) (/turf/open/floor/iron), the floor (175,55,1) (/turf/open/floor/iron/dark), "mapwindow.map", "mapwindow.map", "icon-x=8;icon-y=25;left=1;butt...") - [2023-07-22 18:15:19.259] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (176,55,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (176,55,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (176,55,1) (/turf/open/floor/iron), "icon-x=2;icon-y=18;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (176,55,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (176,55,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=2;icon-y=18;left=1;butt...") - [2023-07-22 18:15:19.316] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,52,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), (/atom/movable/screen/click_catcher), the floor (174,51,1) (/turf/open/floor/iron), null, "icon-x=869;icon-y=755;vis-x=10...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), (/atom/movable/screen/click_catcher), the floor (174,51,1) (/turf/open/floor/iron), null, "mapwindow.map", "mapwindow.map", "icon-x=869;icon-y=755;vis-x=10...") - [2023-07-22 18:15:19.329] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,52,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:19.591] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,52,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:19.784] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,52,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:20.020] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,52,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:20.264] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,52,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:20.467] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,52,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:20.713] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,52,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:20.922] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,52,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:21.162] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,52,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:21.362] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,52,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:21.454] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (177,48,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), Thunderdome Blast Door (/obj/machinery/door/poddoor), the floor (174,51,1) (/turf/open/floor/iron), the floor (177,48,1) (/turf/open/floor/iron), "icon-x=6;icon-y=25;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), Thunderdome Blast Door (/obj/machinery/door/poddoor), the floor (174,51,1) (/turf/open/floor/iron), the floor (177,48,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=6;icon-y=25;left=1;butt...") - [2023-07-22 18:15:21.511] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,49,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the antique laser gun (/obj/item/gun/energy/laser/captain), the floor (174,51,1) (/turf/open/floor/iron), the floor (174,49,1) (/turf/open/floor/iron), "icon-x=10;icon-y=7;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the antique laser gun (/obj/item/gun/energy/laser/captain), the floor (174,51,1) (/turf/open/floor/iron), the floor (174,49,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=10;icon-y=7;left=1;butt...") - [2023-07-22 18:15:21.518] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,49,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (174,49,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (174,49,1) (/turf/open/floor/iron), "icon-x=1;icon-y=3;left=1;butto...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (174,49,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (174,49,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=1;icon-y=3;left=1;butto...") - [2023-07-22 18:15:21.524] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (172,49,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (172,49,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (172,49,1) (/turf/open/floor/iron), "icon-x=22;icon-y=9;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (172,49,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (172,49,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=22;icon-y=9;left=1;butt...") - [2023-07-22 18:15:21.531] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (171,49,1) (/turf/open/floor/iron), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the retro laser gun (/obj/item/gun/energy/laser/retro), the floor (174,51,1) (/turf/open/floor/iron), the floor (171,49,1) (/turf/open/floor/iron), "icon-x=30;icon-y=19;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the retro laser gun (/obj/item/gun/energy/laser/retro), the floor (174,51,1) (/turf/open/floor/iron), the floor (171,49,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=30;icon-y=19;left=1;but...") - [2023-07-22 18:15:21.587] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,49,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (170,49,1) (/turf/open/floor/circuit/green), the floor (174,51,1) (/turf/open/floor/iron), the floor (170,49,1) (/turf/open/floor/circuit/green), "icon-x=30;icon-y=22;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (170,49,1) (/turf/open/floor/circuit/green), the floor (174,51,1) (/turf/open/floor/iron), the floor (170,49,1) (/turf/open/floor/circuit/green), "mapwindow.map", "mapwindow.map", "icon-x=30;icon-y=22;left=1;but...") - [2023-07-22 18:15:21.598] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,49,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the prototype energy gun (/obj/item/gun/energy/e_gun/old), the floor (174,51,1) (/turf/open/floor/iron), the floor (170,49,1) (/turf/open/floor/circuit/green), "icon-x=27;icon-y=19;left=1;but...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the prototype energy gun (/obj/item/gun/energy/e_gun/old), the floor (174,51,1) (/turf/open/floor/iron), the floor (170,49,1) (/turf/open/floor/circuit/green), "mapwindow.map", "mapwindow.map", "icon-x=27;icon-y=19;left=1;but...") - [2023-07-22 18:15:21.611] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,49,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:21.644] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (170,49,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (170,49,1) (/turf/open/floor/circuit/green), the floor (174,51,1) (/turf/open/floor/iron), the floor (170,49,1) (/turf/open/floor/circuit/green), "icon-x=3;icon-y=29;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (170,49,1) (/turf/open/floor/circuit/green), the floor (174,51,1) (/turf/open/floor/iron), the floor (170,49,1) (/turf/open/floor/circuit/green), "mapwindow.map", "mapwindow.map", "icon-x=3;icon-y=29;left=1;butt...") - [2023-07-22 18:15:21.651] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (169,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (169,50,1) (/turf/open/floor/circuit/green), the floor (174,51,1) (/turf/open/floor/iron), the floor (169,50,1) (/turf/open/floor/circuit/green), "icon-x=22;icon-y=1;left=1;butt...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), the floor (169,50,1) (/turf/open/floor/circuit/green), the floor (174,51,1) (/turf/open/floor/iron), the floor (169,50,1) (/turf/open/floor/circuit/green), "mapwindow.map", "mapwindow.map", "icon-x=22;icon-y=1;left=1;butt...") - [2023-07-22 18:15:21.757] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: Edmund Dobby (/mob/living/carbon/human) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (165,47,1) (/turf/open/floor/iron) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (174,51,1) (/turf/open/floor/iron), Osborne Hughes (/mob/living/carbon/human), the floor (174,51,1) (/turf/open/floor/iron), the floor (168,50,1) (/turf/open/floor/circuit/green), "icon-x=14;icon-y=3;vis-x=30;vi...", Edmund Dobby (/mob/living/carbon/human)) - Rectification (/client): MouseDrag(the floor (174,51,1) (/turf/open/floor/iron), Osborne Hughes (/mob/living/carbon/human), the floor (174,51,1) (/turf/open/floor/iron), the floor (168,50,1) (/turf/open/floor/circuit/green), "mapwindow.map", "mapwindow.map", "icon-x=14;icon-y=3;vis-x=30;vi...") - [2023-07-22 18:15:21.816] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:22.013] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:22.265] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:22.470] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:22.723] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:22.921] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:23.129] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:23.425] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:15:23.624] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (165,47,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (165,47,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,50,1) (/turf/open/floor/circuit/green), Edmund Dobby (/mob/living/carbon/human), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:16:24.624] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:17:00.265] RUNTIME: ## TESTING: GC: -- [0x200748d] | /atom/movable/flick_visual was unable to be GC'd -- (ref count of 2) [2023-07-22 18:17:32.610] RUNTIME: ## TESTING: GC: -- [0x2106ca5b] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 18:19:17.673] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): set appearance from name(null) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Zero Machina (/mob/living/carbon/human)) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:19:17.675] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Zero Machina (/mob/living/carbon/human)) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:19:17.677] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Zero Machina (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Zero Machina (/mob/living/carbon/human)) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:19:17.678] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Zero Machina (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Zero Machina (/mob/living/carbon/human)) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:19:17.679] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Zero Machina (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Zero Machina (/mob/living/carbon/human)) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:19:17.681] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Zero Machina (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Zero Machina (/mob/living/carbon/human)) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:19:17.682] RUNTIME: runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: code/modules/mob/living/carbon/carbon_update_icons.dm,501 - usr: null - src: Zero Machina (/mob/living/carbon/human) - src.loc: the floor (70,141,4) (/turf/open/floor/iron) - call stack: - Zero Machina (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail): replace into(Zero Machina (/mob/living/carbon/human)) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:19:17.686] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the human right arm (/obj/item/bodypart/arm/right): drop limb(1, null) - the human right arm (/obj/item/bodypart/arm/right): drop limb(1) - the lizard right arm (/obj/item/bodypart/arm/right/lizard): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:19:17.688] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(null) - the human right arm (/obj/item/bodypart/arm/right): drop limb(1, null) - the human right arm (/obj/item/bodypart/arm/right): drop limb(1) - the lizard right arm (/obj/item/bodypart/arm/right/lizard): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:19:17.693] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the lizard right arm (/obj/item/bodypart/arm/right/lizard): try attach limb(Zero Machina (/mob/living/carbon/human), 1) - the lizard right arm (/obj/item/bodypart/arm/right/lizard): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:19:17.696] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(1) - Zero Machina (/mob/living/carbon/human): update body(1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:22.246] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the human left arm (/obj/item/bodypart/arm/left): drop limb(1, null) - the human left arm (/obj/item/bodypart/arm/left): drop limb(1) - the slime left arm (/obj/item/bodypart/arm/left/slime): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:22.249] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(null) - the human left arm (/obj/item/bodypart/arm/left): drop limb(1, null) - the human left arm (/obj/item/bodypart/arm/left): drop limb(1) - the slime left arm (/obj/item/bodypart/arm/left/slime): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:22.254] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the slime left arm (/obj/item/bodypart/arm/left/slime): try attach limb(Zero Machina (/mob/living/carbon/human), 1) - the slime left arm (/obj/item/bodypart/arm/left/slime): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:22.258] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(1) - Zero Machina (/mob/living/carbon/human): update body(1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:28.302] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:38.773] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the cat ears (/obj/item/organ/internal/ears/cat): on insert(Zero Machina (/mob/living/carbon/human), 1) - the cat ears (/obj/item/organ/internal/ears/cat): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the cat ears (/obj/item/organ/internal/ears/cat): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the cat ears (/obj/item/organ/internal/ears/cat): replace into(Zero Machina (/mob/living/carbon/human)) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:38.778] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the human left leg (/obj/item/bodypart/leg/left): drop limb(1, null) - the human left leg (/obj/item/bodypart/leg/left): drop limb(1) - the human left leg (/obj/item/bodypart/leg/left): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:38.781] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(null) - the human left leg (/obj/item/bodypart/leg/left): drop limb(1, null) - the human left leg (/obj/item/bodypart/leg/left): drop limb(1) - the human left leg (/obj/item/bodypart/leg/left): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:38.786] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the human left leg (/obj/item/bodypart/leg/left): try attach limb(Zero Machina (/mob/living/carbon/human), 1) - the human left leg (/obj/item/bodypart/leg/left): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:38.790] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(1) - Zero Machina (/mob/living/carbon/human): update body(1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:52.392] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:54.756] RUNTIME: ## TESTING: GC: -- [0xd048252] | /image was unable to be GC'd -- (ref count of 3) [2023-07-22 18:20:54.855] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - Zero Machina\'s head (/obj/item/bodypart/head): drop limb(1, null) - Zero Machina\'s head (/obj/item/bodypart/head): drop limb(1) - the ethereal head (/obj/item/bodypart/head/ethereal): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:54.857] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(null) - Zero Machina\'s head (/obj/item/bodypart/head): drop limb(1, null) - Zero Machina\'s head (/obj/item/bodypart/head): drop limb(1) - the ethereal head (/obj/item/bodypart/head/ethereal): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:54.860] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the ethereal head (/obj/item/bodypart/head/ethereal): try attach limb(Zero Machina (/mob/living/carbon/human), 1) - the ethereal head (/obj/item/bodypart/head/ethereal): try attach limb(Zero Machina (/mob/living/carbon/human), 1) - the ethereal head (/obj/item/bodypart/head/ethereal): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:54.863] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the ethereal head (/obj/item/bodypart/head/ethereal): try attach limb(Zero Machina (/mob/living/carbon/human), 1) - the ethereal head (/obj/item/bodypart/head/ethereal): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:20:54.865] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(1) - Zero Machina (/mob/living/carbon/human): update body(1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.170] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (99,42,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (99,42,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (99,42,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.202] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (98,42,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (98,42,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (98,42,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.203] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (97,42,5) (/turf/closed/indestructible/wood) - call stack: - the wall (97,42,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (97,42,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.204] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (95,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (95,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (95,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.205] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the carpet (94,42,5) (/turf/open/floor/carpet/black) - call stack: - the carpet (94,42,5) (/turf/open/floor/carpet/black): bitmask smooth() - the carpet (94,42,5) (/turf/open/floor/carpet/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.205] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the carpet (93,42,5) (/turf/open/floor/carpet/black) - call stack: - the carpet (93,42,5) (/turf/open/floor/carpet/black): bitmask smooth() - the carpet (93,42,5) (/turf/open/floor/carpet/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.207] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (92,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (92,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (92,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.207] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (89,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (89,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (89,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.208] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (85,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (85,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (85,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.209] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (82,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (82,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (82,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.210] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (77,42,5) (/turf/closed/indestructible/wood) - call stack: - the wall (77,42,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (77,42,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.210] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (76,42,5) (/turf/closed/indestructible/wood) - call stack: - the wall (76,42,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (76,42,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.211] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (75,42,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (75,42,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (75,42,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.212] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (74,42,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (74,42,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (74,42,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.213] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (73,42,5) (/turf/closed/indestructible/wood) - call stack: - the wall (73,42,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (73,42,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.214] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (72,42,5) (/turf/closed/indestructible/wood) - call stack: - the wall (72,42,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (72,42,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.280] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (66,42,5) (/turf/closed/indestructible/wood) - call stack: - the wall (66,42,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (66,42,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.281] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper wall (113,41,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (113,41,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (113,41,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.282] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the carpet (106,41,5) (/turf/open/floor/carpet/black) - call stack: - the carpet (106,41,5) (/turf/open/floor/carpet/black): bitmask smooth() - the carpet (106,41,5) (/turf/open/floor/carpet/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.283] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the carpet (104,41,5) (/turf/open/floor/carpet/black) - call stack: - the carpet (104,41,5) (/turf/open/floor/carpet/black): bitmask smooth() - the carpet (104,41,5) (/turf/open/floor/carpet/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.285] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (66,41,5) (/turf/closed/indestructible/wood) - call stack: - the wall (66,41,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (66,41,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.287] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (77,40,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (77,40,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (77,40,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.288] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (72,40,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (72,40,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (72,40,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.289] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wooden wall (71,40,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (71,40,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (71,40,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.291] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (70,40,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (70,40,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (70,40,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.320] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (68,40,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (68,40,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (68,40,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.322] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (67,40,5) (/turf/closed/indestructible/wood) - call stack: - the wall (67,40,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (67,40,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.324] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (66,40,5) (/turf/closed/indestructible/wood) - call stack: - the wall (66,40,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (66,40,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.326] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,39,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,39,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,39,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.327] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (100,39,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (100,39,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (100,39,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.328] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (95,39,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (95,39,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (95,39,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.330] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (71,39,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (71,39,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (71,39,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.332] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (67,39,5) (/turf/closed/indestructible/wood) - call stack: - the wall (67,39,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (67,39,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.333] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (67,38,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (67,38,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (67,38,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.335] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (90,37,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (90,37,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (90,37,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.336] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (84,37,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (84,37,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (84,37,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.337] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (67,37,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (67,37,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (67,37,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.339] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (112,36,5) (/turf/closed/indestructible/wood) - call stack: - the wall (112,36,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (112,36,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.340] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (107,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (107,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (107,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.341] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.342] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (100,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (100,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (100,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.343] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (95,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (95,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (95,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.344] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (93,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (93,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (93,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.345] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (90,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (90,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (90,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.346] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (87,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (87,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (87,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.370] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (84,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (84,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (84,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.371] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (81,36,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,36,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,36,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.373] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (71,34,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (71,34,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (71,34,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.375] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (112,33,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (112,33,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (112,33,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.376] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (93,33,5) (/turf/closed/indestructible/wood) - call stack: - the wall (93,33,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (93,33,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.377] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (88,33,5) (/turf/closed/indestructible/wood) - call stack: - the wall (88,33,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (88,33,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.378] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (72,33,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (72,33,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (72,33,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.380] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wooden wall (71,33,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (71,33,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (71,33,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.381] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (70,33,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (70,33,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (70,33,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.382] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (68,33,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (68,33,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (68,33,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.419] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (111,32,5) (/turf/closed/indestructible/wood) - call stack: - the wall (111,32,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (111,32,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.420] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (107,32,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (107,32,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (107,32,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.421] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,32,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,32,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,32,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.423] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (100,30,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (100,30,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (100,30,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.425] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (113,26,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (113,26,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (113,26,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.426] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,26,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,26,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,26,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.427] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (101,26,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (101,26,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (101,26,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.428] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (100,26,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (100,26,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (100,26,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.429] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (96,26,5) (/turf/closed/indestructible/wood) - call stack: - the wall (96,26,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (96,26,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.430] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (113,25,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (113,25,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (113,25,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.431] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (96,25,5) (/turf/closed/indestructible/wood) - call stack: - the wall (96,25,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (96,25,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.432] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (113,24,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (113,24,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (113,24,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.433] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (98,24,5) (/turf/closed/indestructible/wood) - call stack: - the wall (98,24,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (98,24,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.434] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (97,24,5) (/turf/closed/indestructible/wood) - call stack: - the wall (97,24,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (97,24,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.435] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (96,24,5) (/turf/closed/indestructible/wood) - call stack: - the wall (96,24,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (96,24,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.436] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (112,23,5) (/turf/closed/indestructible/wood) - call stack: - the wall (112,23,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (112,23,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.605] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (103,55,5) (/turf/closed/indestructible/wood) - call stack: - the wall (103,55,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (103,55,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.606] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (102,55,5) (/turf/closed/indestructible/wood) - call stack: - the wall (102,55,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (102,55,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.607] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (101,55,5) (/turf/closed/indestructible/wood) - call stack: - the wall (101,55,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (101,55,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.608] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (100,54,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (100,54,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (100,54,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.675] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,51,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,51,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,51,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.677] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (94,50,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (94,50,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (94,50,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.678] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (92,50,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (92,50,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (92,50,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.679] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (82,50,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (82,50,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (82,50,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.680] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (80,50,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (80,50,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (80,50,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.681] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (111,49,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (111,49,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (111,49,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.682] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (93,49,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (93,49,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (93,49,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.683] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (81,49,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,49,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,49,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.683] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (111,48,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (111,48,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (111,48,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.684] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (93,48,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (93,48,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (93,48,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.685] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (88,48,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (88,48,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (88,48,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.729] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (86,48,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (86,48,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (86,48,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.730] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (81,48,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,48,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,48,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.732] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (97,47,5) (/turf/closed/indestructible/wood) - call stack: - the wall (97,47,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (97,47,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.732] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (93,47,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (93,47,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (93,47,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.733] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (89,47,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (89,47,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (89,47,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.734] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (85,47,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (85,47,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (85,47,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.735] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (81,47,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,47,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,47,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.736] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (77,47,5) (/turf/closed/indestructible/wood) - call stack: - the wall (77,47,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (77,47,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.737] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (111,46,5) (/turf/closed/indestructible/wood) - call stack: - the wall (111,46,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (111,46,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.738] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (107,46,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (107,46,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (107,46,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.739] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,46,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,46,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,46,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.740] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (112,45,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (112,45,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (112,45,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.741] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (85,44,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (85,44,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (85,44,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.779] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the paper wall (71,44,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (71,44,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (71,44,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.781] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the paper wall (67,44,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (67,44,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (67,44,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.782] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (95,43,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (95,43,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (95,43,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.783] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (92,43,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (92,43,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (92,43,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.784] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (85,43,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (85,43,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (85,43,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.786] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (81,43,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,43,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,43,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.786] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (77,43,5) (/turf/closed/indestructible/wood) - call stack: - the wall (77,43,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (77,43,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.830] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (72,43,5) (/turf/closed/indestructible/wood) - call stack: - the wall (72,43,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (72,43,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.831] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (66,43,5) (/turf/closed/indestructible/wood) - call stack: - the wall (66,43,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (66,43,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.832] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (107,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (107,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (107,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.832] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:06.974] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,32,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,32,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,32,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:07.378] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (71,34,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (71,34,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (71,34,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:07.485] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the carpet (72,34,5) (/turf/open/floor/carpet/black) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:07.848] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (103,37,5) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:07.850] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (67,38,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (67,38,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (67,38,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:07.852] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the carpet (68,37,5) (/turf/open/floor/carpet/black) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:07.854] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (100,37,5) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:07.954] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the carpet (72,37,5) (/turf/open/floor/carpet/black) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:08.055] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (66,42,5) (/turf/closed/indestructible/wood) - call stack: - the wall (66,42,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (66,42,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:08.114] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (67,41,5) (/turf/open/floor/iron/cafeteria) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:08.116] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (103,40,5) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:08.118] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (77,40,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (77,40,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (77,40,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:08.309] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (103,46,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (103,46,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (103,46,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:11.446] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - Zero Machina\'s head (/obj/item/bodypart/head/ethereal): drop limb(1, null) - Zero Machina\'s head (/obj/item/bodypart/head/ethereal): drop limb(1) - the slime head (/obj/item/bodypart/head/slime): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:11.449] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(null) - Zero Machina\'s head (/obj/item/bodypart/head/ethereal): drop limb(1, null) - Zero Machina\'s head (/obj/item/bodypart/head/ethereal): drop limb(1) - the slime head (/obj/item/bodypart/head/slime): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:11.453] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the slime head (/obj/item/bodypart/head/slime): try attach limb(Zero Machina (/mob/living/carbon/human), 1) - the slime head (/obj/item/bodypart/head/slime): try attach limb(Zero Machina (/mob/living/carbon/human), 1) - the slime head (/obj/item/bodypart/head/slime): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:11.456] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the slime head (/obj/item/bodypart/head/slime): try attach limb(Zero Machina (/mob/living/carbon/human), 1) - the slime head (/obj/item/bodypart/head/slime): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:11.460] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(1) - Zero Machina (/mob/living/carbon/human): update body(1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:25.399] RUNTIME: ## TESTING: GC: -- [0xd04855a] | /image was unable to be GC'd -- (ref count of 3) [2023-07-22 18:21:27.508] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(null) - the horns (/obj/item/organ/external/horns): Insert(Zero Machina (/mob/living/carbon/human), 1, 0) - the horns (/obj/item/organ/external/horns): replace into(Zero Machina (/mob/living/carbon/human)) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:27.514] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the jelly right leg (/obj/item/bodypart/leg/right/jelly): drop limb(1, null) - the jelly right leg (/obj/item/bodypart/leg/right/jelly): drop limb(1) - the digitigrade right leg (/obj/item/bodypart/leg/right/digitigrade): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:27.517] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(null) - the jelly right leg (/obj/item/bodypart/leg/right/jelly): drop limb(1, null) - the jelly right leg (/obj/item/bodypart/leg/right/jelly): drop limb(1) - the digitigrade right leg (/obj/item/bodypart/leg/right/digitigrade): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:27.521] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the digitigrade right leg (/obj/item/bodypart/leg/right/digitigrade): try attach limb(Zero Machina (/mob/living/carbon/human), 1) - the digitigrade right leg (/obj/item/bodypart/leg/right/digitigrade): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:27.524] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(1) - Zero Machina (/mob/living/carbon/human): update body(1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:32.132] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: Zero Machina (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - usr.loc: the floor (73,141,4) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(null) - Zero Machina (/mob/living/carbon/human): update worn shoes() - Zero Machina (/mob/living/carbon/human): doUnEquip(the black shoes (/obj/item/clothing/shoes/sneakers/black), 0, null, 1, 1, 1) - Zero Machina (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the black shoes (/obj/item/clothing/shoes/sneakers/black), 0, 1) - the black shoes (/obj/item/clothing/shoes/sneakers/black): attempt pickup(Zero Machina (/mob/living/carbon/human)) - the black shoes (/obj/item/clothing/shoes/sneakers/black): attack hand(Zero Machina (/mob/living/carbon/human), /list (/list)) - the black shoes (/obj/item/clothing/shoes/sneakers/black): attack hand(Zero Machina (/mob/living/carbon/human), /list (/list)) - ... - the shoes (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=24;icon-y=22;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Zero Machina (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:32.137] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: Zero Machina (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - usr.loc: the floor (73,141,4) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(null) - Zero Machina (/mob/living/carbon/human): update worn shoes() - /datum/component/bloodysoles/f... (/datum/component/bloodysoles/feet): update icon() - /datum/component/bloodysoles/f... (/datum/component/bloodysoles/feet): unequip shoecover(Zero Machina (/mob/living/carbon/human), the black shoes (/obj/item/clothing/shoes/sneakers/black), 0, null, 1, 1, 1) - Zero Machina (/mob/living/carbon/human): SendSignal("carbon_unequip_shoecover", /list (/list)) - Zero Machina (/mob/living/carbon/human): doUnEquip(the black shoes (/obj/item/clothing/shoes/sneakers/black), 0, null, 1, 1, 1) - Zero Machina (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the black shoes (/obj/item/clothing/shoes/sneakers/black), 0, 1) - ... - the black shoes (/obj/item/clothing/shoes/sneakers/black): Click(null, "mapwindow.map", "icon-x=24;icon-y=22;left=1;but...") - the shoes (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=24;icon-y=22;left=1;but...") - the shoes (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=24;icon-y=22;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Zero Machina (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:43.624] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(null) - the horns (/obj/item/organ/external/horns): Remove(Zero Machina (/mob/living/carbon/human), null, 1) - the horns (/obj/item/organ/external/horns): transfer to limb(Zero Machina\'s head (/obj/item/bodypart/head/slime), null) - Zero Machina\'s head (/obj/item/bodypart/head/slime): drop limb(1, null) - Zero Machina\'s head (/obj/item/bodypart/head/slime): drop limb(1) - the skeleton head (/obj/item/bodypart/head/skeleton): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:43.629] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - Zero Machina\'s head (/obj/item/bodypart/head/slime): drop limb(1, null) - Zero Machina\'s head (/obj/item/bodypart/head/slime): drop limb(1) - the skeleton head (/obj/item/bodypart/head/skeleton): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:43.632] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(null) - Zero Machina\'s head (/obj/item/bodypart/head/slime): drop limb(1, null) - Zero Machina\'s head (/obj/item/bodypart/head/slime): drop limb(1) - the skeleton head (/obj/item/bodypart/head/skeleton): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:43.638] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the skeleton head (/obj/item/bodypart/head/skeleton): try attach limb(Zero Machina (/mob/living/carbon/human), 1) - the skeleton head (/obj/item/bodypart/head/skeleton): try attach limb(Zero Machina (/mob/living/carbon/human), 1) - the skeleton head (/obj/item/bodypart/head/skeleton): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:43.642] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(0) - Zero Machina (/mob/living/carbon/human): update body(0) - the skeleton head (/obj/item/bodypart/head/skeleton): try attach limb(Zero Machina (/mob/living/carbon/human), 1) - the skeleton head (/obj/item/bodypart/head/skeleton): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:43.648] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Zero Machina (/mob/living/carbon/human): update body parts(1) - Zero Machina (/mob/living/carbon/human): update body(1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:59.765] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:59.766] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:59.768] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:59.770] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:59.771] RUNTIME: runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: code/modules/surgery/bodyparts/_bodyparts.dm,837 - usr: null - src: the monkey chest (/obj/item/bodypart/chest/monkey) - src.loc: null - call stack: - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:59.776] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the floor (72,141,4) (/turf/open/floor/iron)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:59.778] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the floor (72,141,4) (/turf/open/floor/iron)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:59.781] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get image(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the floor (72,141,4) (/turf/open/floor/iron)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:59.783] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: null - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): color image(null, -33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(1) - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the floor (72,141,4) (/turf/open/floor/iron)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:21:59.784] RUNTIME: runtime error: Cannot modify null.pixel_x. - proc name: update icon dropped (/obj/item/bodypart/proc/update_icon_dropped) - source file: code/modules/surgery/bodyparts/_bodyparts.dm,837 - usr: null - src: the monkey chest (/obj/item/bodypart/chest/monkey) - src.loc: the floor (72,141,4) (/turf/open/floor/iron) - call stack: - the monkey chest (/obj/item/bodypart/chest/monkey): update icon dropped() - the monkey chest (/obj/item/bodypart/chest/monkey): forceMove(the floor (72,141,4) (/turf/open/floor/iron)) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1, null) - the monkey chest (/obj/item/bodypart/chest/monkey): drop limb(1) - the jelly chest (/obj/item/bodypart/chest/jelly): replace limb(Zero Machina (/mob/living/carbon/human), 1) - Zero Machina (/mob/living/carbon/human): bioscramble("bioscrambler anomaly") - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): anomalyEffect(2) - the bioscrambler anomaly (/obj/effect/anomaly/bioscrambler): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:22:17.701] RUNTIME: ## TESTING: GC: -- [0x2106bd84] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 18:22:49.474] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: The Improbable Moth (/mob/living/carbon/human) - src.loc: the floor (196,118,4) (/turf/open/floor/iron/white) - call stack: - The Improbable Moth (/mob/living/carbon/human): run examinate(the baguette (/atom/movable/flick_visual)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - The Improbable Moth (/mob/living/carbon/human): Examine(the baguette (/atom/movable/flick_visual)) - the baguette (/atom/movable/flick_visual): ShiftClick(The Improbable Moth (/mob/living/carbon/human)) - The Improbable Moth (/mob/living/carbon/human): ShiftClickOn(the baguette (/atom/movable/flick_visual)) - The Improbable Moth (/mob/living/carbon/human): ClickOn(the baguette (/atom/movable/flick_visual), "icon-x=17;icon-y=22;vis-x=13;v...") - the baguette (/atom/movable/flick_visual): Click(the floor (196,118,4) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=17;icon-y=22;vis-x=13;v...") - the baguette (/atom/movable/flick_visual): Click(the floor (196,118,4) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=17;icon-y=22;vis-x=13;v...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(The Improbable Moth (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:22:55.915] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: The Improbable Moth (/mob/living/carbon/human) - src.loc: the floor (196,118,4) (/turf/open/floor/iron/white) - call stack: - The Improbable Moth (/mob/living/carbon/human): run examinate(the baguette (/atom/movable/flick_visual)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - The Improbable Moth (/mob/living/carbon/human): Examine(the baguette (/atom/movable/flick_visual)) - the baguette (/atom/movable/flick_visual): ShiftClick(The Improbable Moth (/mob/living/carbon/human)) - The Improbable Moth (/mob/living/carbon/human): ShiftClickOn(the baguette (/atom/movable/flick_visual)) - The Improbable Moth (/mob/living/carbon/human): ClickOn(the baguette (/atom/movable/flick_visual), "icon-x=14;icon-y=18;vis-x=11;v...") - the baguette (/atom/movable/flick_visual): Click(the floor (196,118,4) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=18;vis-x=11;v...") - OneHalfCupFlour (/client): Click(the baguette (/atom/movable/flick_visual), the floor (196,118,4) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=18;vis-x=11;v...") - [2023-07-22 18:22:57.185] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: The Improbable Moth (/mob/living/carbon/human) - src.loc: the floor (196,118,4) (/turf/open/floor/iron/white) - call stack: - The Improbable Moth (/mob/living/carbon/human): run examinate(the baguette (/atom/movable/flick_visual)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - The Improbable Moth (/mob/living/carbon/human): Examine(the baguette (/atom/movable/flick_visual)) - the baguette (/atom/movable/flick_visual): ShiftClick(The Improbable Moth (/mob/living/carbon/human)) - The Improbable Moth (/mob/living/carbon/human): ShiftClickOn(the baguette (/atom/movable/flick_visual)) - The Improbable Moth (/mob/living/carbon/human): ClickOn(the baguette (/atom/movable/flick_visual), "icon-x=14;icon-y=18;vis-x=11;v...") - the baguette (/atom/movable/flick_visual): Click(the floor (196,118,4) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=18;vis-x=11;v...") - OneHalfCupFlour (/client): Click(the baguette (/atom/movable/flick_visual), the floor (196,118,4) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=18;vis-x=11;v...") - [2023-07-22 18:25:25.549] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: The Improbable Moth (/mob/living/carbon/human) - src: the bullet (/obj/projectile/bullet/mime) - usr.loc: the shuttle floor (177,93,5) (/turf/open/floor/mineral/titanium) - src.loc: the shuttle floor (177,93,5) (/turf/open/floor/mineral/titanium) - call stack: - the bullet (/obj/projectile/bullet/mime): UnregisterSignal(null, "atom_attack_hand") - the bullet (/obj/projectile/bullet/mime): on enter(the bullet (/obj/projectile/bullet/mime), null, 0, 1, null, 1) - the bullet (/obj/projectile/bullet/mime): SendSignal("movable_moved", /list (/list)) - the bullet (/obj/projectile/bullet/mime): Moved(null, 0, 1, null, 1) - the bullet (/obj/projectile/bullet/mime): Moved(null, 0, 1, null, 1) - the bullet (/obj/projectile/bullet/mime): doMove(the shuttle floor (177,93,5) (/turf/open/floor/mineral/titanium)) - the bullet (/obj/projectile/bullet/mime): forceMove(the shuttle floor (177,93,5) (/turf/open/floor/mineral/titanium)) - the bullet (/obj/projectile/bullet/mime): forceMove(the shuttle floor (177,93,5) (/turf/open/floor/mineral/titanium)) - the bullet (/obj/projectile/bullet/mime): preparePixelProjectile(Alice Sloan (/mob/living/carbon/human), The Improbable Moth (/mob/living/carbon/human), null, 0) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): ready projectile(the bullet (/obj/projectile/bullet/mime), Alice Sloan (/mob/living/carbon/human), The Improbable Moth (/mob/living/carbon/human), 1) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): fire projectile(Alice Sloan (/mob/living/carbon/human)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): cast(Alice Sloan (/mob/living/carbon/human)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): Activate(Alice Sloan (/mob/living/carbon/human)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): PreActivate(Alice Sloan (/mob/living/carbon/human)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): InterceptClickOn(The Improbable Moth (/mob/living/carbon/human), "icon-x=18;icon-y=17;vis-x=16;v...", Alice Sloan (/mob/living/carbon/human)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): InterceptClickOn(The Improbable Moth (/mob/living/carbon/human), "icon-x=18;icon-y=17;vis-x=16;v...", Alice Sloan (/mob/living/carbon/human)) - The Improbable Moth (/mob/living/carbon/human): check click intercept("icon-x=18;icon-y=17;vis-x=16;v...", Alice Sloan (/mob/living/carbon/human)) - The Improbable Moth (/mob/living/carbon/human): ClickOn(Alice Sloan (/mob/living/carbon/human), "icon-x=18;icon-y=17;vis-x=16;v...") - Alice Sloan (/mob/living/carbon/human): Click(the shuttle floor (175,97,5) (/turf/open/floor/mineral/titanium), "mapwindow.map", "icon-x=18;icon-y=17;vis-x=16;v...") - OneHalfCupFlour (/client): Click(Alice Sloan (/mob/living/carbon/human), the shuttle floor (175,97,5) (/turf/open/floor/mineral/titanium), "mapwindow.map", "icon-x=18;icon-y=17;vis-x=16;v...") - [2023-07-22 18:25:42.561] RUNTIME: ## TESTING: GC: -- [0x21003799] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-22 18:25:54.727] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: null - src: Dr.Caesium (/mob/dead/observer) - src.loc: null - call stack: - Dr.Caesium (/mob/dead/observer): get language holder() - Text To Speech (/datum/controller/subsystem/tts): play tts(Alice Sloan (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:25:54.728] RUNTIME: runtime error: Cannot execute null.has language(). - proc name: play tts (/datum/controller/subsystem/tts/proc/play_tts) - source file: code/controllers/subsystem/tts.dm,119 - usr: null - src: Text To Speech (/datum/controller/subsystem/tts) - call stack: - Text To Speech (/datum/controller/subsystem/tts): play tts(Alice Sloan (/mob/living/carbon/human), /list (/list), /sound (/sound), /sound (/sound), /datum/language/common (/datum/language/common), 7, 0) - Text To Speech (/datum/controller/subsystem/tts): fire(0) - Text To Speech (/datum/controller/subsystem/tts): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:26:11.376] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: The Improbable Moth (/mob/living/carbon/human) - src: the bullet (/obj/projectile/bullet/mime) - usr.loc: the floor (200,77,1) (/turf/open/floor/iron) - src.loc: the floor (200,77,1) (/turf/open/floor/iron) - call stack: - the bullet (/obj/projectile/bullet/mime): UnregisterSignal(null, "atom_attack_hand") - the bullet (/obj/projectile/bullet/mime): on enter(the bullet (/obj/projectile/bullet/mime), null, 0, 1, null, 1) - the bullet (/obj/projectile/bullet/mime): SendSignal("movable_moved", /list (/list)) - the bullet (/obj/projectile/bullet/mime): Moved(null, 0, 1, null, 1) - the bullet (/obj/projectile/bullet/mime): Moved(null, 0, 1, null, 1) - the bullet (/obj/projectile/bullet/mime): doMove(the floor (200,77,1) (/turf/open/floor/iron)) - the bullet (/obj/projectile/bullet/mime): forceMove(the floor (200,77,1) (/turf/open/floor/iron)) - the bullet (/obj/projectile/bullet/mime): forceMove(the floor (200,77,1) (/turf/open/floor/iron)) - the bullet (/obj/projectile/bullet/mime): preparePixelProjectile(the plating (194,77,1) (/turf/open/floor/plating), The Improbable Moth (/mob/living/carbon/human), null, 0) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): ready projectile(the bullet (/obj/projectile/bullet/mime), the plating (194,77,1) (/turf/open/floor/plating), The Improbable Moth (/mob/living/carbon/human), 1) - ... - The Improbable Moth (/mob/living/carbon/human): check click intercept("icon-x=20;icon-y=31;left=1;but...", the plating (194,77,1) (/turf/open/floor/plating)) - The Improbable Moth (/mob/living/carbon/human): ClickOn(the plating (194,77,1) (/turf/open/floor/plating), "icon-x=20;icon-y=31;left=1;but...") - the plating (194,77,1) (/turf/open/floor/plating): Click(the plating (194,77,1) (/turf/open/floor/plating), "mapwindow.map", "icon-x=20;icon-y=31;left=1;but...") - the plating (194,77,1) (/turf/open/floor/plating): Click(the plating (194,77,1) (/turf/open/floor/plating), "mapwindow.map", "icon-x=20;icon-y=31;left=1;but...") - world: push usr(The Improbable Moth (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-22 18:26:12.110] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: The Improbable Moth (/mob/living/carbon/human) - src: the bullet (/obj/projectile/bullet/mime) - usr.loc: the floor (203,77,1) (/turf/open/floor/iron) - src.loc: the floor (203,77,1) (/turf/open/floor/iron) - call stack: - the bullet (/obj/projectile/bullet/mime): UnregisterSignal(null, "atom_attack_hand") - the bullet (/obj/projectile/bullet/mime): on enter(the bullet (/obj/projectile/bullet/mime), null, 0, 1, null, 1) - the bullet (/obj/projectile/bullet/mime): SendSignal("movable_moved", /list (/list)) - the bullet (/obj/projectile/bullet/mime): Moved(null, 0, 1, null, 1) - the bullet (/obj/projectile/bullet/mime): Moved(null, 0, 1, null, 1) - the bullet (/obj/projectile/bullet/mime): doMove(the floor (203,77,1) (/turf/open/floor/iron)) - the bullet (/obj/projectile/bullet/mime): forceMove(the floor (203,77,1) (/turf/open/floor/iron)) - the bullet (/obj/projectile/bullet/mime): forceMove(the floor (203,77,1) (/turf/open/floor/iron)) - the bullet (/obj/projectile/bullet/mime): preparePixelProjectile(the floor (197,78,1) (/turf/open/floor/iron), The Improbable Moth (/mob/living/carbon/human), null, 0) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): ready projectile(the bullet (/obj/projectile/bullet/mime), the floor (197,78,1) (/turf/open/floor/iron), The Improbable Moth (/mob/living/carbon/human), 1) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): fire projectile(the floor (197,78,1) (/turf/open/floor/iron)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): cast(the floor (197,78,1) (/turf/open/floor/iron)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): Activate(the floor (197,78,1) (/turf/open/floor/iron)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): PreActivate(the floor (197,78,1) (/turf/open/floor/iron)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): InterceptClickOn(The Improbable Moth (/mob/living/carbon/human), "icon-x=14;icon-y=8;left=1;butt...", the floor (197,78,1) (/turf/open/floor/iron)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): InterceptClickOn(The Improbable Moth (/mob/living/carbon/human), "icon-x=14;icon-y=8;left=1;butt...", the floor (197,78,1) (/turf/open/floor/iron)) - The Improbable Moth (/mob/living/carbon/human): check click intercept("icon-x=14;icon-y=8;left=1;butt...", the floor (197,78,1) (/turf/open/floor/iron)) - The Improbable Moth (/mob/living/carbon/human): ClickOn(the floor (197,78,1) (/turf/open/floor/iron), "icon-x=14;icon-y=8;left=1;butt...") - the floor (197,78,1) (/turf/open/floor/iron): Click(the floor (197,78,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=8;left=1;butt...") - OneHalfCupFlour (/client): Click(the floor (197,78,1) (/turf/open/floor/iron), the floor (197,78,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=8;left=1;butt...") - [2023-07-22 18:26:13.231] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: The Improbable Moth (/mob/living/carbon/human) - src: the bullet (/obj/projectile/bullet/mime) - usr.loc: the floor (205,77,1) (/turf/open/floor/iron) - src.loc: the floor (205,77,1) (/turf/open/floor/iron) - call stack: - the bullet (/obj/projectile/bullet/mime): UnregisterSignal(null, "atom_attack_hand") - the bullet (/obj/projectile/bullet/mime): on enter(the bullet (/obj/projectile/bullet/mime), null, 0, 1, null, 1) - the bullet (/obj/projectile/bullet/mime): SendSignal("movable_moved", /list (/list)) - the bullet (/obj/projectile/bullet/mime): Moved(null, 0, 1, null, 1) - the bullet (/obj/projectile/bullet/mime): Moved(null, 0, 1, null, 1) - the bullet (/obj/projectile/bullet/mime): doMove(the floor (205,77,1) (/turf/open/floor/iron)) - the bullet (/obj/projectile/bullet/mime): forceMove(the floor (205,77,1) (/turf/open/floor/iron)) - the bullet (/obj/projectile/bullet/mime): forceMove(the floor (205,77,1) (/turf/open/floor/iron)) - the bullet (/obj/projectile/bullet/mime): preparePixelProjectile(the chair (/obj/structure/chair), The Improbable Moth (/mob/living/carbon/human), null, 0) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): ready projectile(the bullet (/obj/projectile/bullet/mime), the chair (/obj/structure/chair), The Improbable Moth (/mob/living/carbon/human), 1) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): fire projectile(the chair (/obj/structure/chair)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): cast(the chair (/obj/structure/chair)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): Activate(the chair (/obj/structure/chair)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): PreActivate(the chair (/obj/structure/chair)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): InterceptClickOn(The Improbable Moth (/mob/living/carbon/human), "icon-x=9;icon-y=11;left=1;butt...", the chair (/obj/structure/chair)) - Finger Guns (/datum/action/cooldown/spell/pointed/projectile/finger_guns): InterceptClickOn(The Improbable Moth (/mob/living/carbon/human), "icon-x=9;icon-y=11;left=1;butt...", the chair (/obj/structure/chair)) - The Improbable Moth (/mob/living/carbon/human): check click intercept("icon-x=9;icon-y=11;left=1;butt...", the chair (/obj/structure/chair)) - The Improbable Moth (/mob/living/carbon/human): ClickOn(the chair (/obj/structure/chair), "icon-x=9;icon-y=11;left=1;butt...") - the chair (/obj/structure/chair): Click(the floor (199,76,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=11;left=1;butt...") - OneHalfCupFlour (/client): Click(the chair (/obj/structure/chair), the floor (199,76,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=9;icon-y=11;left=1;butt...") - [2023-07-22 18:26:47.803] RUNTIME: Shutting down Chat subsystem... [2023-07-22 18:26:47.804] RUNTIME: Shutting down Init Profiler subsystem... [2023-07-22 18:26:47.804] RUNTIME: Shutting down Ban Cache subsystem... [2023-07-22 18:26:47.804] RUNTIME: Shutting down Stat Panels subsystem... [2023-07-22 18:26:47.804] RUNTIME: Shutting down Explosions subsystem... [2023-07-22 18:26:47.805] RUNTIME: Shutting down Pathfinder subsystem... [2023-07-22 18:26:47.805] RUNTIME: Shutting down Minor Mapping subsystem... [2023-07-22 18:26:47.805] RUNTIME: Shutting down Shuttle subsystem... [2023-07-22 18:26:47.806] RUNTIME: Warning: Subsystem `Shuttle` slept 37 times. [2023-07-22 18:26:47.807] RUNTIME: Shutting down Lighting subsystem... [2023-07-22 18:26:47.807] RUNTIME: Shutting down XKeyScore subsystem... [2023-07-22 18:26:47.808] RUNTIME: Shutting down PRISM subsystem... [2023-07-22 18:26:47.808] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-07-22 18:26:47.809] RUNTIME: Shutting down Assets subsystem... [2023-07-22 18:26:47.809] RUNTIME: Shutting down Vote subsystem... [2023-07-22 18:26:47.809] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-07-22 18:26:47.810] RUNTIME: Shutting down Persistence subsystem... [2023-07-22 18:26:47.810] RUNTIME: Shutting down Atmospherics subsystem... [2023-07-22 18:26:47.810] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-07-22 18:26:47.811] RUNTIME: Shutting down Wet floors subsystem... [2023-07-22 18:26:47.811] RUNTIME: Shutting down Weather subsystem... [2023-07-22 18:26:47.811] RUNTIME: Shutting down Wardrobe subsystem... [2023-07-22 18:26:47.812] RUNTIME: Shutting down Verb Manager subsystem... [2023-07-22 18:26:47.812] RUNTIME: Shutting down Tutorials subsystem... [2023-07-22 18:26:47.812] RUNTIME: Shutting down Tram Process subsystem... [2023-07-22 18:26:47.813] RUNTIME: Shutting down Traitor subsystem... [2023-07-22 18:26:47.813] RUNTIME: Shutting down Throwing subsystem... [2023-07-22 18:26:47.813] RUNTIME: Shutting down tgui subsystem... [2023-07-22 18:26:47.815] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-07-22 18:26:47.815] RUNTIME: Shutting down Sun subsystem... [2023-07-22 18:26:47.815] RUNTIME: Shutting down Speech Controller subsystem... [2023-07-22 18:26:47.816] RUNTIME: Shutting down Space Drift subsystem... [2023-07-22 18:26:47.816] RUNTIME: Shutting down Smoke subsystem... [2023-07-22 18:26:47.816] RUNTIME: Shutting down Singularity subsystem... [2023-07-22 18:26:47.816] RUNTIME: Shutting down Radio subsystem... [2023-07-22 18:26:47.817] RUNTIME: Shutting down Radiation subsystem... [2023-07-22 18:26:47.817] RUNTIME: Shutting down Projectiles subsystem... [2023-07-22 18:26:47.817] RUNTIME: Shutting down Processing subsystem... [2023-07-22 18:26:47.817] RUNTIME: Shutting down Points of Interest subsystem... [2023-07-22 18:26:47.818] RUNTIME: Shutting down Plumbing subsystem... [2023-07-22 18:26:47.818] RUNTIME: Shutting down Ping subsystem... [2023-07-22 18:26:47.818] RUNTIME: Shutting down Parallax subsystem... [2023-07-22 18:26:47.818] RUNTIME: Shutting down pAI subsystem... [2023-07-22 18:26:47.819] RUNTIME: Shutting down Overlay subsystem... [2023-07-22 18:26:47.936] RUNTIME: Shutting down Objects subsystem... [2023-07-22 18:26:47.936] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-07-22 18:26:47.937] RUNTIME: Shutting down NPC Pool subsystem... [2023-07-22 18:26:47.937] RUNTIME: Shutting down Night Shift subsystem... [2023-07-22 18:26:47.937] RUNTIME: Shutting down Movement Loops subsystem... [2023-07-22 18:26:47.937] RUNTIME: Shutting down Movement Handler subsystem... [2023-07-22 18:26:47.938] RUNTIME: Shutting down MouseEntered subsystem... [2023-07-22 18:26:47.938] RUNTIME: Shutting down Mood subsystem... [2023-07-22 18:26:47.938] RUNTIME: Shutting down Modular Computers subsystem... [2023-07-22 18:26:47.938] RUNTIME: Shutting down Mobs subsystem... [2023-07-22 18:26:47.938] RUNTIME: Shutting down Materials subsystem... [2023-07-22 18:26:47.939] RUNTIME: Shutting down Lua Scripting subsystem... [2023-07-22 18:26:47.970] RUNTIME: Shutting down Library Loading subsystem... [2023-07-22 18:26:47.970] RUNTIME: Shutting down Lag Switch subsystem... [2023-07-22 18:26:47.971] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-07-22 18:26:47.971] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-07-22 18:26:47.971] RUNTIME: Shutting down Foam subsystem... [2023-07-22 18:26:47.972] RUNTIME: Shutting down Fluid subsystem... [2023-07-22 18:26:47.972] RUNTIME: Shutting down Fast Processing subsystem... [2023-07-22 18:26:47.972] RUNTIME: Shutting down Escape Menu subsystem... [2023-07-22 18:26:47.972] RUNTIME: Shutting down Eigenstates subsystem... [2023-07-22 18:26:47.973] RUNTIME: Shutting down Disease subsystem... [2023-07-22 18:26:47.973] RUNTIME: Shutting down digital_clock subsystem... [2023-07-22 18:26:47.973] RUNTIME: Shutting down Datum Component System subsystem... [2023-07-22 18:26:47.973] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-07-22 18:26:47.974] RUNTIME: Shutting down Communications subsystem... [2023-07-22 18:26:47.974] RUNTIME: Shutting down Clock Component subsystem... [2023-07-22 18:26:47.974] RUNTIME: Shutting down Circuit Components subsystem... [2023-07-22 18:26:47.974] RUNTIME: Shutting down Burning subsystem... [2023-07-22 18:26:47.975] RUNTIME: Shutting down Blackmarket subsystem... [2023-07-22 18:26:47.975] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-07-22 18:26:47.975] RUNTIME: Shutting down Aura Healing subsystem... [2023-07-22 18:26:47.975] RUNTIME: Shutting down Augury subsystem... [2023-07-22 18:26:47.976] RUNTIME: Shutting down Asset Loading subsystem... [2023-07-22 18:26:47.976] RUNTIME: Shutting down Area Contents subsystem... [2023-07-22 18:26:47.976] RUNTIME: Shutting down Antag HUDs subsystem... [2023-07-22 18:26:47.976] RUNTIME: Shutting down Ambience subsystem... [2023-07-22 18:26:47.977] RUNTIME: Shutting down Addiction subsystem... [2023-07-22 18:26:47.977] RUNTIME: Shutting down Acid subsystem... [2023-07-22 18:26:47.977] RUNTIME: Shutting down Timer subsystem... [2023-07-22 18:26:47.977] RUNTIME: Shutting down Sound Loops subsystem... [2023-07-22 18:26:47.978] RUNTIME: Shutting down Runechat subsystem... [2023-07-22 18:26:47.978] RUNTIME: Shutting down Skills subsystem... [2023-07-22 18:26:47.978] RUNTIME: Shutting down Machines subsystem... [2023-07-22 18:26:47.978] RUNTIME: Shutting down Language subsystem... [2023-07-22 18:26:47.979] RUNTIME: Shutting down Atoms subsystem... [2023-07-22 18:26:47.979] RUNTIME: Shutting down Text To Speech subsystem... [2023-07-22 18:26:47.979] RUNTIME: Shutting down Restaurant subsystem... [2023-07-22 18:26:47.980] RUNTIME: Shutting down Economy subsystem... [2023-07-22 18:26:47.980] RUNTIME: Shutting down Spatial Grid subsystem... [2023-07-22 18:26:47.980] RUNTIME: Shutting down Time Tracking subsystem... [2023-07-22 18:26:47.980] RUNTIME: Shutting down Research subsystem... [2023-07-22 18:26:47.981] RUNTIME: Shutting down Early Assets subsystem... [2023-07-22 18:26:47.981] RUNTIME: Shutting down Mapping subsystem... [2023-07-22 18:26:47.981] RUNTIME: Shutting down Trading Card Game subsystem... [2023-07-22 18:26:47.981] RUNTIME: Shutting down Ticker subsystem... [2023-07-22 18:26:47.981] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-07-22 18:26:48.393] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-07-22 18:26:48.393] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-07-22 18:26:48.393] RUNTIME: Shutting down AI movement subsystem... [2023-07-22 18:26:48.393] RUNTIME: Shutting down Jobs subsystem... [2023-07-22 18:26:48.394] RUNTIME: Shutting down IDs and Access subsystem... [2023-07-22 18:26:48.394] RUNTIME: Shutting down Events subsystem... [2023-07-22 18:26:48.394] RUNTIME: Shutting down Reagents subsystem... [2023-07-22 18:26:48.394] RUNTIME: Shutting down Quirks subsystem... [2023-07-22 18:26:48.395] RUNTIME: Shutting down Station subsystem... [2023-07-22 18:26:48.395] RUNTIME: Shutting down Achievements subsystem... [2023-07-22 18:26:48.398] RUNTIME: Shutting down Discord subsystem... [2023-07-22 18:26:48.399] RUNTIME: Shutting down Security Level subsystem... [2023-07-22 18:26:48.400] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-07-22 18:26:48.400] RUNTIME: Shutting down Greyscale subsystem... [2023-07-22 18:26:48.401] RUNTIME: Shutting down Instruments subsystem... [2023-07-22 18:26:48.401] RUNTIME: Shutting down Sounds subsystem... [2023-07-22 18:26:48.401] RUNTIME: Shutting down Input subsystem... [2023-07-22 18:26:48.401] RUNTIME: Shutting down Server Tasks subsystem... [2023-07-22 18:26:48.619] RUNTIME: Shutting down Blackbox subsystem... [2023-07-22 18:26:53.117] RUNTIME: Shutting down Database subsystem... [2023-07-22 18:26:53.180] RUNTIME: Shutting down Garbage subsystem... [2023-07-22 18:26:53.505] RUNTIME: Shutting down Title Screen subsystem... [2023-07-22 18:26:53.506] RUNTIME: Shutting down Profiler subsystem... [2023-07-22 18:26:53.506] RUNTIME: Warning: Subsystem `Profiler` slept 13 times. [2023-07-22 18:26:53.565] RUNTIME: Shutdown complete [2023-07-22 18:26:53.565] RUNTIME: World rebooted at 18:26:53