[2023-07-20 12:00:17.505] Starting up round ID 210641. - ------------------------- [2023-07-20 12:00:17.935] RUNTIME: World loaded at 12:00:17! [2023-07-20 12:00:17.935] RUNTIME: TGS Info: Activating API for version -censored- [2023-07-20 12:00:17.936] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-07-20 12:00:17.936] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-07-20 12:00:17.936] RUNTIME: Running /tg/ revision: - origin/master: 62e5a5058073c219e62eab2141001f7bad6ec77a - Test merge active of PR #76663 commit ce331dda19a333f8cea88581a258e1ca00e80f1d - HEAD: e84357cc2e319d0b97bfa11f2feacaf077040fd9 [2023-07-20 12:00:17.940] RUNTIME: map_config not found: _maps/boxstation.json [2023-07-20 12:00:17.941] RUNTIME: Database connection established. [2023-07-20 12:00:17.942] RUNTIME: Running /tg/ revision: - origin/master: 62e5a5058073c219e62eab2141001f7bad6ec77a - Test merge active of PR #76663 commit ce331dda19a333f8cea88581a258e1ca00e80f1d - HEAD: e84357cc2e319d0b97bfa11f2feacaf077040fd9 [2023-07-20 12:00:19.002] RUNTIME: Initialized Title Screen subsystem within 0 seconds! [2023-07-20 12:00:19.002] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-07-20 12:00:19.003] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-07-20 12:00:19.010] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-07-20 12:00:19.010] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-07-20 12:00:19.010] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-07-20 12:00:19.011] RUNTIME: Initialized Sounds subsystem within 0 seconds! [2023-07-20 12:00:19.027] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-07-20 12:00:19.573] RUNTIME: Initialized Greyscale subsystem within 0.55 seconds! [2023-07-20 12:00:19.574] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-07-20 12:00:19.574] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-07-20 12:00:19.576] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-07-20 12:00:23.704] RUNTIME: Initialized Achievements subsystem within 4.13 seconds! [2023-07-20 12:00:23.705] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-07-20 12:00:23.705] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-07-20 12:00:23.725] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-07-20 12:00:23.726] RUNTIME: Initialized Events subsystem within 0 seconds! [2023-07-20 12:00:23.734] RUNTIME: Initialized IDs and Access subsystem within 0.01 seconds! [2023-07-20 12:00:23.735] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-07-20 12:00:23.736] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-07-20 12:00:23.754] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-07-20 12:00:23.754] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-07-20 12:00:23.755] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-07-20 12:00:23.769] RUNTIME: Initialized Trading Card Game subsystem within 0.01 seconds! [2023-07-20 12:00:23.782] RUNTIME: Loading Ice Box Station... [2023-07-20 12:00:27.527] RUNTIME: Loaded Station in 3.8s! [2023-07-20 12:00:28.272] RUNTIME: Failed to place Mining Site Underground ruin. [2023-07-20 12:00:28.534] RUNTIME: Ruin loader finished with 40 left to spend. [2023-07-20 12:00:28.875] RUNTIME: Ruin loader finished with 30 left to spend. [2023-07-20 12:00:29.043] RUNTIME: Cave Generator finished in 0.2s! [2023-07-20 12:00:29.078] RUNTIME: Cave Generator finished in 0s! [2023-07-20 12:00:29.272] RUNTIME: Cave Generator finished in 0.2s! [2023-07-20 12:00:29.280] RUNTIME: Cave Generator finished in 0s! [2023-07-20 12:00:29.408] RUNTIME: Cave Generator finished in 0.2s! [2023-07-20 12:00:29.418] RUNTIME: Cave Generator finished in 0s! [2023-07-20 12:00:29.432] RUNTIME: Cave Generator finished in 0s! [2023-07-20 12:00:29.439] RUNTIME: Cave Generator finished in 0s! [2023-07-20 12:00:29.454] RUNTIME: Cave Generator finished in 0s! [2023-07-20 12:00:29.469] RUNTIME: Cave Generator finished in 0s! [2023-07-20 12:00:29.474] RUNTIME: Cave Generator finished in 0s! [2023-07-20 12:00:29.686] RUNTIME: Initialized Mapping subsystem within 5.92 seconds! [2023-07-20 12:00:29.727] RUNTIME: Initialized Early Assets subsystem within 0.04 seconds! [2023-07-20 12:00:29.771] RUNTIME: Initialized Research subsystem within 0.04 seconds! [2023-07-20 12:00:29.775] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-07-20 12:00:29.797] RUNTIME: Initialized Spatial Grid subsystem within 0.02 seconds! [2023-07-20 12:00:29.798] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-07-20 12:00:29.799] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-07-20 12:00:30.041] RUNTIME: Initialized Text To Speech subsystem within 0.24 seconds! [2023-07-20 12:00:59.225] RUNTIME: Initialized Atoms subsystem within 29.18 seconds! [2023-07-20 12:00:59.281] RUNTIME: Initialized Language subsystem within 0.01 seconds! [2023-07-20 12:00:59.370] RUNTIME: Initialized Machines subsystem within 0.09 seconds! [2023-07-20 12:00:59.375] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-07-20 12:00:59.375] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-07-20 12:00:59.376] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-07-20 12:00:59.377] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-07-20 12:00:59.377] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-07-20 12:00:59.378] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-07-20 12:00:59.378] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-07-20 12:00:59.379] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-07-20 12:01:00.672] RUNTIME: Initialized Library Loading subsystem within 1.29 seconds! [2023-07-20 12:01:00.819] RUNTIME: Initialized Lua Scripting subsystem within 0.15 seconds! [2023-07-20 12:01:00.828] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2023-07-20 12:01:00.828] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-07-20 12:01:00.829] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-07-20 12:01:00.832] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2023-07-20 12:01:00.833] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-07-20 12:01:00.866] RUNTIME: Initialized Wardrobe subsystem within 0.03 seconds! [2023-07-20 12:01:00.867] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-07-20 12:01:00.867] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-07-20 12:01:07.657] RUNTIME: Initialized Atmospherics subsystem within 6.79 seconds! [2023-07-20 12:01:07.686] RUNTIME: Loaded 24 engraved messages on map Ice Box Station [2023-07-20 12:01:07.687] RUNTIME: Loaded 2 prison tattoos [2023-07-20 12:01:07.845] RUNTIME: Initialized Persistence subsystem within 0.19 seconds! [2023-07-20 12:01:07.899] RUNTIME: Initialized Persistent Paintings subsystem within 0.05 seconds! [2023-07-20 12:01:07.900] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-07-20 12:01:09.483] RUNTIME: Initialized Assets subsystem within 1.58 seconds! [2023-07-20 12:01:11.267] RUNTIME: Initialized Icon Smoothing subsystem within 1.78 seconds! [2023-07-20 12:01:11.270] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-07-20 12:01:11.321] RUNTIME: Initialized PRISM subsystem within 0.05 seconds! [2023-07-20 12:01:19.530] RUNTIME: Initialized Lighting subsystem within 8.21 seconds! [2023-07-20 12:01:21.151] RUNTIME: Initialized Shuttle subsystem within 1.62 seconds! [2023-07-20 12:01:21.277] RUNTIME: Initialized Minor Mapping subsystem within 0.13 seconds! [2023-07-20 12:01:21.283] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-07-20 12:01:21.330] RUNTIME: Initialized Ban Cache subsystem within 0.05 seconds! [2023-07-20 12:01:21.372] RUNTIME: Initialized Init Profiler subsystem within 0.04 seconds! [2023-07-20 12:01:21.372] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-07-20 12:01:21.373] RUNTIME: Initializations complete within 62.4 seconds! [2023-07-20 12:03:59.868] RUNTIME: Game start took 0.6s [2023-07-20 12:05:56.607] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:05:57.108] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:05:57.608] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:05:57.612] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:05:57.614] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:06:19.032] RUNTIME: runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: John Johnson (/mob/living/carbon/human) - src: null - usr.loc: the floor (131,153,4) (/turf/open/floor/iron) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/signals.dm", 39) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(John Johnson (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(John Johnson (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): draw rune(John Johnson (/mob/living/carbon/human), the floor (131,154,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): try draw new rune(John Johnson (/mob/living/carbon/human), the floor (131,154,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the floor (131,154,4) (/turf/open/floor/iron), John Johnson (/mob/living/carbon/human), 1, "icon-x=13;icon-y=14;left=1;but...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(John Johnson (/mob/living/carbon/human), the floor (131,154,4) (/turf/open/floor/iron), "icon-x=13;icon-y=14;left=1;but...") - John Johnson (/mob/living/carbon/human): ClickOn(the floor (131,154,4) (/turf/open/floor/iron), "icon-x=13;icon-y=14;left=1;but...") - the floor (131,154,4) (/turf/open/floor/iron): Click(the floor (131,154,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=13;icon-y=14;left=1;but...") - [2023-07-20 12:07:33.295] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Moffee Kay (/mob/living/carbon/human) - src.loc: the snowed-over plating (95,104,3) (/turf/open/floor/plating/snowed/icemoon) - call stack: - Moffee Kay (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Moffee Kay (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Moffee Kay (/mob/living/carbon/human)) - Moffee Kay (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Moffee Kay (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=24;icon-y=16;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=24;icon-y=16;left=1;shi...") - Panzerkampfwaggen (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=24;icon-y=16;left=1;shi...") - [2023-07-20 12:08:33.760] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the floor (146,158,4) (/turf/open/floor/holofloor) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:08:51.688] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the titanium glass table (/obj/structure/table/reinforced/titaniumglass) - src.loc: the holodeck projector floor (147,152,4) (/turf/open/floor/holofloor/plating) - call stack: - the titanium glass table (/obj/structure/table/reinforced/titaniumglass): bitmask smooth() - the titanium glass table (/obj/structure/table/reinforced/titaniumglass): smooth icon() - the titanium glass table (/obj/structure/table/reinforced/titaniumglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:08:51.690] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the titanium glass table (/obj/structure/table/reinforced/titaniumglass) - src.loc: the holodeck projector floor (145,152,4) (/turf/open/floor/holofloor/plating) - call stack: - the titanium glass table (/obj/structure/table/reinforced/titaniumglass): bitmask smooth() - the titanium glass table (/obj/structure/table/reinforced/titaniumglass): smooth icon() - the titanium glass table (/obj/structure/table/reinforced/titaniumglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:09:02.774] RUNTIME: ## TESTING: GC: -- [0x2100338b] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-20 12:09:02.775] RUNTIME: ## TESTING: GC: -- [0x21003e10] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-20 12:09:02.775] RUNTIME: ## TESTING: GC: -- [0x21004154] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-20 12:09:02.775] RUNTIME: ## TESTING: GC: -- [0x210041a9] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-20 12:09:02.776] RUNTIME: ## TESTING: GC: -- [0x210041d0] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-20 12:09:06.852] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the reinforced window (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (141,155,4) (/turf/open/floor/plating) - call stack: - the reinforced window (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the reinforced window (/obj/structure/window/reinforced/fulltile): smooth icon() - the reinforced window (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:09:06.853] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (142,154,4) (/turf/open/floor/holofloor/dark) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:09:06.854] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (148,154,4) (/turf/open/floor/holofloor/dark) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:09:06.855] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (144,154,4) (/turf/open/floor/holofloor/dark) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:09:06.856] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (143,154,4) (/turf/open/floor/holofloor/dark) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:09:11.816] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:13:02.459] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (142,160,4) (/turf/closed/wall) - call stack: - the wall (142,160,4) (/turf/closed/wall): bitmask smooth() - the wall (142,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:13:02.460] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wall (141,160,4) (/turf/closed/wall) - call stack: - the wall (141,160,4) (/turf/closed/wall): bitmask smooth() - the wall (141,160,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:13:02.462] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (141,159,4) (/turf/closed/wall) - call stack: - the wall (141,159,4) (/turf/closed/wall): bitmask smooth() - the wall (141,159,4) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:23:46.813] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Euphemia Baker (/mob/living/carbon/human) - src.loc: the plating (211,75,3) (/turf/open/floor/plating) - call stack: - Euphemia Baker (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Euphemia Baker (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Euphemia Baker (/mob/living/carbon/human)) - Euphemia Baker (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Euphemia Baker (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=19;icon-y=16;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=19;icon-y=16;left=1;shi...") - Panzerkampfwaggen (/client): Click(the mood (/atom/movable/screen/mood), null, "mapwindow.map", "icon-x=19;icon-y=16;left=1;shi...") - [2023-07-20 12:26:29.890] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (207,19,5) (/turf/closed/indestructible/wood) - call stack: - the wall (207,19,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (207,19,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:29.928] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (204,19,5) (/turf/closed/indestructible/wood) - call stack: - the wall (204,19,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (204,19,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:29.929] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (203,19,5) (/turf/closed/indestructible/wood) - call stack: - the wall (203,19,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (203,19,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:29.930] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (202,19,5) (/turf/closed/indestructible/wood) - call stack: - the wall (202,19,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (202,19,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:29.930] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (201,19,5) (/turf/closed/indestructible/wood) - call stack: - the wall (201,19,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (201,19,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:29.931] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (200,19,5) (/turf/closed/indestructible/wood) - call stack: - the wall (200,19,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (200,19,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:29.932] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (217,18,5) (/turf/closed/indestructible/wood) - call stack: - the wall (217,18,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (217,18,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:29.933] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (216,18,5) (/turf/closed/indestructible/wood) - call stack: - the wall (216,18,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (216,18,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:29.934] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (215,18,5) (/turf/closed/indestructible/wood) - call stack: - the wall (215,18,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (215,18,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:29.935] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (214,18,5) (/turf/closed/indestructible/wood) - call stack: - the wall (214,18,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (214,18,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:29.935] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (213,18,5) (/turf/closed/indestructible/wood) - call stack: - the wall (213,18,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (213,18,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.141] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced glass table (/obj/structure/table/reinforced/rglass) - src.loc: the floor (216,20,5) (/turf/open/floor/wood/tile) - call stack: - the reinforced glass table (/obj/structure/table/reinforced/rglass): bitmask smooth() - the reinforced glass table (/obj/structure/table/reinforced/rglass): smooth icon() - the reinforced glass table (/obj/structure/table/reinforced/rglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.248] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (207,50,5) (/turf/closed/indestructible/wood) - call stack: - the wall (207,50,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (207,50,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.249] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (206,50,5) (/turf/closed/indestructible/wood) - call stack: - the wall (206,50,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (206,50,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.249] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (205,50,5) (/turf/closed/indestructible/wood) - call stack: - the wall (205,50,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (205,50,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.250] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (204,49,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (204,49,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (204,49,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.252] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (207,46,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (207,46,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (207,46,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.253] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (198,45,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (198,45,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (198,45,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.282] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (196,45,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (196,45,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (196,45,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.283] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (186,45,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (186,45,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (186,45,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.284] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (184,45,5) (/turf/closed/indestructible/opsglass) - call stack: - the window (184,45,5) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (184,45,5) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.285] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (215,44,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (215,44,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (215,44,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.286] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (197,44,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (197,44,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (197,44,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.355] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (185,44,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (185,44,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (185,44,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.355] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (215,43,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (215,43,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (215,43,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.356] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (197,43,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (197,43,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (197,43,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.358] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (192,43,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (192,43,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (192,43,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.359] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (190,43,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (190,43,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (190,43,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.360] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (185,43,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (185,43,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (185,43,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.361] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (201,42,5) (/turf/closed/indestructible/wood) - call stack: - the wall (201,42,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (201,42,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.361] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (197,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (197,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (197,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.362] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (193,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (193,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (193,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.384] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (189,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (189,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (189,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.385] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (185,42,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (185,42,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (185,42,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.421] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (181,42,5) (/turf/closed/indestructible/wood) - call stack: - the wall (181,42,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (181,42,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.422] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (215,41,5) (/turf/closed/indestructible/wood) - call stack: - the wall (215,41,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (215,41,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.422] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (211,41,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (211,41,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (211,41,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.423] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (207,41,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (207,41,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (207,41,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.424] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (216,40,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (216,40,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (216,40,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.426] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (189,39,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (189,39,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (189,39,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.427] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the paper wall (175,39,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (175,39,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (175,39,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.427] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the paper wall (171,39,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (171,39,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (171,39,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.428] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (199,38,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (199,38,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (199,38,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.429] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (196,38,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (196,38,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (196,38,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.430] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (189,38,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (189,38,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (189,38,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.644] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (185,38,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (185,38,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (185,38,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.645] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (181,38,5) (/turf/closed/indestructible/wood) - call stack: - the wall (181,38,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (181,38,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.646] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (176,38,5) (/turf/closed/indestructible/wood) - call stack: - the wall (176,38,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (176,38,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.647] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (170,38,5) (/turf/closed/indestructible/wood) - call stack: - the wall (170,38,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (170,38,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.744] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (211,37,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (211,37,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (211,37,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.745] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (207,37,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (207,37,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (207,37,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.746] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (201,37,5) (/turf/closed/indestructible/wood) - call stack: - the wall (201,37,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (201,37,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.746] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (199,37,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (199,37,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (199,37,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.747] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (193,37,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (193,37,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (193,37,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.748] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (189,37,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (189,37,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (189,37,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.749] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (181,37,5) (/turf/closed/indestructible/wood) - call stack: - the wall (181,37,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (181,37,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.750] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (176,37,5) (/turf/closed/indestructible/wood) - call stack: - the wall (176,37,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (176,37,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.750] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (170,37,5) (/turf/closed/indestructible/wood) - call stack: - the wall (170,37,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (170,37,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.751] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (170,36,5) (/turf/closed/indestructible/wood) - call stack: - the wall (170,36,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (170,36,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.835] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (181,35,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (181,35,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (181,35,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.836] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (176,35,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (176,35,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (176,35,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.837] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wooden wall (175,35,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (175,35,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (175,35,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.838] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (174,35,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (174,35,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (174,35,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.839] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (172,35,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (172,35,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (172,35,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.840] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (171,35,5) (/turf/closed/indestructible/wood) - call stack: - the wall (171,35,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (171,35,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.841] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (170,35,5) (/turf/closed/indestructible/wood) - call stack: - the wall (170,35,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (170,35,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.842] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (207,34,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (207,34,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (207,34,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.843] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (204,34,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (204,34,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (204,34,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.894] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (199,34,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (199,34,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (199,34,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.895] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (175,34,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (175,34,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (175,34,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.896] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (171,34,5) (/turf/closed/indestructible/wood) - call stack: - the wall (171,34,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (171,34,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.897] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (171,33,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (171,33,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (171,33,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.898] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (194,32,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (194,32,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (194,32,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.899] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (188,32,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (188,32,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (188,32,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.901] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (171,32,5) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (171,32,5) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (171,32,5) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.901] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (216,31,5) (/turf/closed/indestructible/wood) - call stack: - the wall (216,31,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (216,31,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.902] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (211,31,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (211,31,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (211,31,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.904] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (207,31,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (207,31,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (207,31,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.905] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (204,31,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (204,31,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (204,31,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:30.906] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (199,31,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (199,31,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (199,31,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.034] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (204,31,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (204,31,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (204,31,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.036] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (194,32,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (194,32,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (194,32,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.037] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (193,31,5) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.038] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (189,31,5) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.039] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (188,32,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (188,32,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (188,32,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.040] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the fancy table (/obj/structure/table/wood/fancy/green) - src.loc: the carpet (181,31,5) (/turf/open/floor/carpet/black) - call stack: - the fancy table (/obj/structure/table/wood/fancy/green): bitmask smooth() - the fancy table (/obj/structure/table/wood/fancy/green): smooth icon() - the fancy table (/obj/structure/table/wood/fancy/green): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.041] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced window (/obj/structure/window/reinforced/fulltile) - src.loc: the grass patch (179,31,5) (/turf/open/floor/grass) - call stack: - the reinforced window (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the reinforced window (/obj/structure/window/reinforced/fulltile): smooth icon() - the reinforced window (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.042] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (207,31,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (207,31,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (207,31,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.142] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the carpet (176,31,5) (/turf/open/floor/carpet/black) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.423] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (176,35,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (176,35,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (176,35,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.435] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (172,35,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (172,35,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (172,35,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.436] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (171,35,5) (/turf/closed/indestructible/wood) - call stack: - the wall (171,35,5) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (171,35,5) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.437] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (207,34,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (207,34,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (207,34,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.438] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (204,34,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (204,34,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (204,34,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.588] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (189,38,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (189,38,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (189,38,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.589] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (190,37,5) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.591] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (211,37,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (211,37,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (211,37,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.593] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (207,37,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (207,37,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (207,37,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:26:31.774] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (207,46,5) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (207,46,5) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (207,46,5) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:33:21.326] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:36:02.400] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:38:28.822] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:39:39.199] RUNTIME: ## TESTING: GC: -- [0x21032d7c] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-20 12:48:20.720] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:58:17.555] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Mr. Floor (/mob/living/simple_animal/bot/floorbot) - src: null - usr.loc: the floor (146,44,4) (/turf/open/floor/iron/dark) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): Destroy(0) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): Destroy(0) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): Destroy(0) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): Destroy(0) - qdel(Mr. Floor (/mob/living/simple_animal/bot/floorbot), 0) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): explode() - Mr. Floor (/mob/living/simple_animal/bot/floorbot): explode() - Mr. Floor (/mob/living/simple_animal/bot/floorbot): death(0) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): final checkout(null, 1) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): handle suicide() - Mr. Floor (/mob/living/simple_animal/bot/floorbot): suicide() - [2023-07-20 12:58:17.573] RUNTIME: runtime error: Cannot execute null.set access(). - proc name: bot reset (/mob/living/simple_animal/bot/proc/bot_reset) - source file: code/modules/mob/living/simple_animal/bot/bot.dm,742 - usr: (src) - src: Mr. Floor (/mob/living/simple_animal/bot/floorbot) - src.loc: the floor (146,44,4) (/turf/open/floor/iron/dark) - call stack: - Mr. Floor (/mob/living/simple_animal/bot/floorbot): bot reset() - Mr. Floor (/mob/living/simple_animal/bot/floorbot): bot reset() - Mr. Floor (/mob/living/simple_animal/bot/floorbot): Logout() - Mr. Floor (/mob/living/simple_animal/bot/floorbot): ghostize(1) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): ghostize(1) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): Destroy(0) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): Destroy(0) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): Destroy(0) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): Destroy(0) - qdel(Mr. Floor (/mob/living/simple_animal/bot/floorbot), 0) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): explode() - Mr. Floor (/mob/living/simple_animal/bot/floorbot): explode() - Mr. Floor (/mob/living/simple_animal/bot/floorbot): death(0) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): final checkout(null, 1) - Mr. Floor (/mob/living/simple_animal/bot/floorbot): handle suicide() - Mr. Floor (/mob/living/simple_animal/bot/floorbot): suicide() - [2023-07-20 12:58:32.885] RUNTIME: ## TESTING: GC: -- [0x3000cd1] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-07-20 12:58:47.051] RUNTIME: ## TESTING: GC: -- [0x2100534a] | /datum/component/ghost_direct_control was unable to be GC'd -- (ref count of 2) [2023-07-20 12:58:52.645] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 12:59:36.666] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:00:45.244] RUNTIME: ## TESTING: GC: -- [0x2106840d] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-20 13:00:47.246] RUNTIME: ## TESTING: GC: -- [0x21069b6c] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-20 13:02:08.432] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (233,39,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (233,39,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (233,39,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.432] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (231,39,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (231,39,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (231,39,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.433] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (230,39,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (230,39,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (230,39,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.434] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (224,39,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (224,39,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (224,39,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.435] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the wall (230,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (230,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (230,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.436] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (229,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (229,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (229,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.436] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (225,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (225,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (225,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.437] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (224,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (224,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (224,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.494] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (229,37,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (229,37,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (229,37,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.495] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (225,37,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (225,37,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (225,37,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.496] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (229,35,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (229,35,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (229,35,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.497] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (220,35,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (220,35,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (220,35,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.498] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,466 - usr: null - src: the wall (229,34,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (229,34,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (229,34,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.499] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (228,34,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (228,34,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (228,34,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.500] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (226,34,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (226,34,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (226,34,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.501] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (225,34,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (225,34,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (225,34,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.502] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (229,33,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (229,33,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (229,33,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.503] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the wall (225,33,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (225,33,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (225,33,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.503] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (224,33,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (224,33,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (224,33,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.504] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (220,33,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (220,33,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (220,33,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.505] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (220,31,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (220,31,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (220,31,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.505] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (231,29,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (231,29,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (231,29,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.506] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (228,29,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (228,29,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (228,29,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.543] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (226,29,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (226,29,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (226,29,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.544] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (223,29,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (223,29,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (223,29,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.545] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (220,27,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (220,27,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (220,27,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.546] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (230,25,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (230,25,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (230,25,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.547] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (224,25,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (224,25,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (224,25,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.548] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (220,25,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (220,25,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (220,25,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.549] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the wall (230,24,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (230,24,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (230,24,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.550] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (229,24,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (229,24,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (229,24,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.550] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (225,24,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (225,24,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (225,24,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.551] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (224,24,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (224,24,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (224,24,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:08.552] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (220,23,5) (/turf/closed/wall/mineral/titanium) - call stack: - the wall (220,23,5) (/turf/closed/wall/mineral/titanium): bitmask smooth() - the wall (220,23,5) (/turf/closed/wall/mineral/titanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:09.195] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the wall (230,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal) - call stack: - the wall (230,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal): bitmask smooth() - the wall (230,38,5) (/turf/closed/wall/mineral/titanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:02:09.207] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the shuttle floor (227,37,5) (/turf/open/floor/mineral/plastitanium) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:03:23.587] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:03:30.095] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:04:42.203] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:05:58.415] RUNTIME: ## TESTING: GC: -- [0x210793d0] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-20 13:07:40.687] RUNTIME: ## TESTING: GC: -- [0x21075e65] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-20 13:09:12.459] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (113,66,4) (/turf/open/floor/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - /datum/sm_delam/explosive (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down() - [2023-07-20 13:09:13.229] RUNTIME: runtime error: The floor light taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the floor light (/obj/machinery/light/floor) - src.loc: the ice chasm (113,62,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the floor light (/obj/machinery/light/floor): take damage(20, "burn", "fire", 0, null, 0) - the floor light (/obj/machinery/light/floor): take damage(20, "burn", "fire", 0) - the floor light (/obj/machinery/light/floor): fire act(1015.58, 6899.18) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 2500, 1000) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 2500, 1000) - the ice chasm (113,62,4) (/turf/open/openspace/icemoon/keep_below): hotspot expose(1000, 100, null) - the sparks (/obj/effect/particle_effect/sparks): LateInitialize() - Atoms (/datum/controller/subsystem/atoms): InitAtom(the sparks (/obj/effect/particle_effect/sparks), 0, /list (/list)) - ... - do sparks(3, 1, the floor light (/obj/machinery/light/floor)) - the floor light (/obj/machinery/light/floor): break light tube(0) - the floor light (/obj/machinery/light/floor): deconstruct(0) - the floor light (/obj/machinery/light/floor): atom destruction("bomb") - the floor light (/obj/machinery/light/floor): take damage(1e+031, "brute", "bomb", 0, null, 0) - the floor light (/obj/machinery/light/floor): take damage(1e+031, "brute", "bomb", 0) - the floor light (/obj/machinery/light/floor): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:13.375] RUNTIME: runtime error: The light fixture taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the light fixture (/obj/machinery/light/directional/south) - src.loc: the plating (119,61,4) (/turf/open/floor/plating) - call stack: - the light fixture (/obj/machinery/light/directional/south): take damage(20, "burn", "fire", 0, null, 0) - the light fixture (/obj/machinery/light/directional/south): take damage(20, "burn", "fire", 0) - the light fixture (/obj/machinery/light/directional/south): fire act(1051.06, 9249.57) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 2500, 1000) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 2500, 1000) - the plating (119,61,4) (/turf/open/floor/plating): hotspot expose(1000, 100, null) - the sparks (/obj/effect/particle_effect/sparks): LateInitialize() - Atoms (/datum/controller/subsystem/atoms): InitAtom(the sparks (/obj/effect/particle_effect/sparks), 0, /list (/list)) - ... - do sparks(3, 1, the light fixture (/obj/machinery/light/directional/south)) - the light fixture (/obj/machinery/light/directional/south): break light tube(0) - the light fixture (/obj/machinery/light/directional/south): deconstruct(0) - the light fixture (/obj/machinery/light/directional/south): atom destruction("bomb") - the light fixture (/obj/machinery/light/directional/south): take damage(1e+031, "brute", "bomb", 0, null, 0) - the light fixture (/obj/machinery/light/directional/south): take damage(1e+031, "brute", "bomb", 0) - the light fixture (/obj/machinery/light/directional/south): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:13.591] RUNTIME: runtime error: The light fixture taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the light fixture (/obj/machinery/light/small/directional/west) - src.loc: the floor (122,70,4) (/turf/open/floor/iron) - call stack: - the light fixture (/obj/machinery/light/small/directional/west): take damage(20, "burn", "fire", 0, null, 0) - the light fixture (/obj/machinery/light/small/directional/west): take damage(20, "burn", "fire", 0) - the light fixture (/obj/machinery/light/small/directional/west): fire act(1051.07, 9249.78) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 2500, 1000) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 2500, 1000) - the floor (122,70,4) (/turf/open/floor/iron): hotspot expose(1000, 100, null) - the sparks (/obj/effect/particle_effect/sparks): LateInitialize() - Atoms (/datum/controller/subsystem/atoms): InitAtom(the sparks (/obj/effect/particle_effect/sparks), 0, /list (/list)) - ... - do sparks(3, 1, the light fixture (/obj/machinery/light/small/directional/west)) - the light fixture (/obj/machinery/light/small/directional/west): break light tube(0) - the light fixture (/obj/machinery/light/small/directional/west): deconstruct(0) - the light fixture (/obj/machinery/light/small/directional/west): atom destruction("bomb") - the light fixture (/obj/machinery/light/small/directional/west): take damage(178, "brute", "bomb", 0, null, 0) - the light fixture (/obj/machinery/light/small/directional/west): take damage(178, "brute", "bomb", 0) - the light fixture (/obj/machinery/light/small/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:16.624] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (101,81,4) (/turf/open/floor/plating): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:16.628] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (101,81,4) (/turf/open/floor/plating): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:16.633] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (101,81,4) (/turf/open/floor/plating): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:16.637] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (101,81,4) (/turf/open/floor/plating): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:16.667] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (101,81,4) (/turf/open/floor/plating): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:16.673] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (101,81,4) (/turf/open/floor/plating): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:16.680] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (101,81,4) (/turf/open/floor/plating): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:16.741] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (101,81,4) (/turf/open/floor/plating): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the light tube (/obj/item/light/tube): Move(the plating (101,81,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:16.746] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the table frame (/obj/structure/table_frame), null, 1, null, /datum/thrownthing (/datum/thrownthing)) - the table frame (/obj/structure/table_frame): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the table frame (/obj/structure/table_frame): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (101,81,4) (/turf/open/floor/plating): Enter(the table frame (/obj/structure/table_frame)) - the table frame (/obj/structure/table_frame): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the table frame (/obj/structure/table_frame): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the table frame (/obj/structure/table_frame): Move(the plating (101,81,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:16.784] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (101,81,4) (/turf/open/floor/plating): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(the plating (101,81,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:16.788] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the EMP-proof cell (/obj/item/stock_parts/cell/emproof), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the EMP-proof cell (/obj/item/stock_parts/cell/emproof): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the EMP-proof cell (/obj/item/stock_parts/cell/emproof): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (101,81,4) (/turf/open/floor/plating): Enter(the EMP-proof cell (/obj/item/stock_parts/cell/emproof)) - the EMP-proof cell (/obj/item/stock_parts/cell/emproof): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the EMP-proof cell (/obj/item/stock_parts/cell/emproof): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the EMP-proof cell (/obj/item/stock_parts/cell/emproof): Move(the plating (101,81,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:09:16.843] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (101,81,4) (/turf/open/floor/plating): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(the plating (101,81,4) (/turf/open/floor/plating), 8, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(the plating (101,81,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:10:19.646] RUNTIME: runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Clark Oppenheimer (/mob/living/carbon/human) - src: null - usr.loc: the floor (161,129,4) (/turf/open/floor/iron) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/signals.dm", 39) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 8 tim... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Clark Oppenheimer (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Clark Oppenheimer (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): draw rune(Clark Oppenheimer (/mob/living/carbon/human), the floor (162,129,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): try draw new rune(Clark Oppenheimer (/mob/living/carbon/human), the floor (162,129,4) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the floor (162,129,4) (/turf/open/floor/iron), Clark Oppenheimer (/mob/living/carbon/human), 1, "icon-x=29;icon-y=23;left=1;but...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(Clark Oppenheimer (/mob/living/carbon/human), the floor (162,129,4) (/turf/open/floor/iron), "icon-x=29;icon-y=23;left=1;but...") - Clark Oppenheimer (/mob/living/carbon/human): ClickOn(the floor (162,129,4) (/turf/open/floor/iron), "icon-x=29;icon-y=23;left=1;but...") - the floor (162,129,4) (/turf/open/floor/iron): Click(the floor (162,129,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=29;icon-y=23;left=1;but...") - the floor (162,129,4) (/turf/open/floor/iron): Click(the floor (162,129,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=29;icon-y=23;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Clark Oppenheimer (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-20 13:11:13.053] RUNTIME: runtime error: Cannot read null.id - proc name: SetId (/datum/action/proc/SetId) - source file: code/datums/actions/action.dm,351 - usr: the orange adult slime (634) (/mob/living/simple_animal/slime) - src: Reproduce (/datum/action/innate/slime/reproduce) - usr.loc: the floor (82,117,4) (/turf/open/floor/iron) - call stack: - Reproduce (/datum/action/innate/slime/reproduce): SetId(Reproduce (/atom/movable/screen/movable/action_button), the orange adult slime (634) (/mob/living/simple_animal/slime)) - Reproduce (/datum/action/innate/slime/reproduce): ShowTo(the orange adult slime (634) (/mob/living/simple_animal/slime)) - /datum/hud/living (/datum/hud/living): build action groups() - the orange adult slime (634) (/mob/living/simple_animal/slime): set hud used(/datum/hud/living (/datum/hud/living)) - the orange adult slime (634) (/mob/living/simple_animal/slime): create mob hud() - the orange adult slime (634) (/mob/living/simple_animal/slime): create mob hud() - the orange adult slime (634) (/mob/living/simple_animal/slime): Login() - the orange adult slime (634) (/mob/living/simple_animal/slime): Login() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): makepyroslime() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): detonate() - [2023-07-20 13:15:02.363] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(7.58596, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(379.298, 74.1267) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 62500, 378.663) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 62500, 378.663) - the plating (101,81,4) (/turf/open/floor/plating): hotspot expose(378.663, 2500, null) - Plasma Combustion (/datum/gas_reaction/plasmafire): react(/datum/gas_mixture/turf (/datum/gas_mixture/turf), the plating (101,81,4) (/turf/open/floor/plating)) - /datum/gas_mixture/turf (/datum/gas_mixture/turf): react(the plating (101,81,4) (/turf/open/floor/plating)) - the plating (101,81,4) (/turf/open/floor/plating): process cell(8476) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:02.379] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(7.58596, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(379.298, 0) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:02.883] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(9.61247, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(480.623, 45.2893) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:03.340] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(7.73111, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(386.556, 157.974) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 62500, 384.932) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 62500, 384.932) - the plating (101,81,4) (/turf/open/floor/plating): hotspot expose(384.932, 2500, null) - Plasma Combustion (/datum/gas_reaction/plasmafire): react(/datum/gas_mixture/turf (/datum/gas_mixture/turf), the plating (101,81,4) (/turf/open/floor/plating)) - /datum/gas_mixture/turf (/datum/gas_mixture/turf): react(the plating (101,81,4) (/turf/open/floor/plating)) - the plating (101,81,4) (/turf/open/floor/plating): process cell(8478) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:03.352] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(7.73111, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(386.556, 0) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:03.360] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(9.61247, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(480.623, 0) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:04.303] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(13.1336, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(656.679, 3072.47) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 62500, 625.02) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 62500, 625.02) - the plating (100,81,4) (/turf/open/floor/plating): hotspot expose(625.02, 2500, null) - Plasma Combustion (/datum/gas_reaction/plasmafire): react(/datum/gas_mixture/turf (/datum/gas_mixture/turf), the plating (100,81,4) (/turf/open/floor/plating)) - /datum/gas_mixture/turf (/datum/gas_mixture/turf): react(the plating (100,81,4) (/turf/open/floor/plating)) - the plating (100,81,4) (/turf/open/floor/plating): process cell(8480) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:04.333] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(8.2185, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(410.925, 433.867) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 62500, 405.767) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 62500, 405.767) - the plating (101,81,4) (/turf/open/floor/plating): hotspot expose(405.767, 2500, null) - Plasma Combustion (/datum/gas_reaction/plasmafire): react(/datum/gas_mixture/turf (/datum/gas_mixture/turf), the plating (101,81,4) (/turf/open/floor/plating)) - /datum/gas_mixture/turf (/datum/gas_mixture/turf): react(the plating (101,81,4) (/turf/open/floor/plating)) - the plating (101,81,4) (/turf/open/floor/plating): process cell(8480) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:04.342] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(8.33793, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(416.896, 87.0199) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:04.344] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(12.709, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(635.448, 2763.81) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:04.881] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(8.33793, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(416.896, 0) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:04.882] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(12.726, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(636.3, 2845.83) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:05.441] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(12.1053, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(605.265, 2512.94) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:05.443] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10.7857, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(539.286, 1808.01) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 15625, 514.475) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 15625, 514.475) - the plating (101,81,4) (/turf/open/floor/plating): hotspot expose(514.475, 625, null) - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:05.992] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(11.3919, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(569.593, 1521.98) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:05.994] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(11.5006, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(575.031, 2189.07) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:06.442] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(12.1321, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(606.605, 1497.81) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:06.444] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(12.1578, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(607.889, 2188.03) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:06.944] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(12.9066, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(645.328, 1480.52) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:06.946] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(12.9579, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(647.895, 2511.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:07.444] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(13.6728, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(683.639, 1395.06) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:07.446] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(12.3567, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(617.837, 2569.36) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:08.026] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(14.4195, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(720.975, 1239.69) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:08.028] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(12.6506, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(632.532, 2700.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:08.540] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(15.1373, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(756.864, 1028.21) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:08.542] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(14.1287, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(706.437, 3378.92) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:09.020] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(15.8176, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(790.878, 786.809) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:09.022] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(14.2779, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(713.896, 3093.07) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:09.449] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(16.4587, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(822.936, 554.058) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:09.451] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(14.1081, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(705.404, 2633.12) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:10.022] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (101,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(17.0635, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(853.177, 360.347) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:10.023] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(13.9348, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(696.738, 2252.41) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:10.512] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(14.6603, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(733.016, 1921.55) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:10.965] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(15.3696, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(768.479, 1561) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:11.595] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(16.0594, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(802.969, 1203.85) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:12.115] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(16.7294, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(836.47, 881.91) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:15:12.571] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (100,81,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(17.3797, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(868.984, 614.438) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:19:58.913] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the identification console (/obj/item/modular_computer/processor): update tablet open uis(null) - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): kill program() - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): kill program() - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): event powerfailure() - the identification console (/obj/item/modular_computer/processor): power failure() - the identification console (/obj/item/modular_computer/processor): handle power(2) - the identification console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-20 13:21:24.452] RUNTIME: Shutting down Chat subsystem... [2023-07-20 13:21:24.453] RUNTIME: Shutting down Init Profiler subsystem... [2023-07-20 13:21:24.453] RUNTIME: Shutting down Ban Cache subsystem... [2023-07-20 13:21:24.453] RUNTIME: Shutting down Stat Panels subsystem... [2023-07-20 13:21:24.454] RUNTIME: Shutting down Explosions subsystem... [2023-07-20 13:21:24.454] RUNTIME: Shutting down Pathfinder subsystem... [2023-07-20 13:21:24.454] RUNTIME: Shutting down Minor Mapping subsystem... [2023-07-20 13:21:24.455] RUNTIME: Shutting down Shuttle subsystem... [2023-07-20 13:21:24.455] RUNTIME: Warning: Subsystem `Shuttle` slept 12 times. [2023-07-20 13:21:24.456] RUNTIME: Shutting down Lighting subsystem... [2023-07-20 13:21:24.456] RUNTIME: Shutting down XKeyScore subsystem... [2023-07-20 13:21:24.456] RUNTIME: Shutting down PRISM subsystem... [2023-07-20 13:21:24.457] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-07-20 13:21:24.457] RUNTIME: Shutting down Assets subsystem... [2023-07-20 13:21:24.457] RUNTIME: Shutting down Vote subsystem... [2023-07-20 13:21:24.458] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-07-20 13:21:24.458] RUNTIME: Shutting down Persistence subsystem... [2023-07-20 13:21:24.459] RUNTIME: Shutting down Atmospherics subsystem... [2023-07-20 13:21:24.459] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-07-20 13:21:24.459] RUNTIME: Shutting down Wet floors subsystem... [2023-07-20 13:21:24.460] RUNTIME: Shutting down Weather subsystem... [2023-07-20 13:21:24.460] RUNTIME: Shutting down Wardrobe subsystem... [2023-07-20 13:21:24.460] RUNTIME: Shutting down Verb Manager subsystem... [2023-07-20 13:21:24.461] RUNTIME: Shutting down Tutorials subsystem... [2023-07-20 13:21:24.461] RUNTIME: Shutting down Tram Process subsystem... [2023-07-20 13:21:24.461] RUNTIME: Shutting down Traitor subsystem... [2023-07-20 13:21:24.462] RUNTIME: Shutting down Throwing subsystem... [2023-07-20 13:21:24.462] RUNTIME: Shutting down tgui subsystem... [2023-07-20 13:21:24.463] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-07-20 13:21:24.463] RUNTIME: Shutting down Sun subsystem... [2023-07-20 13:21:24.463] RUNTIME: Shutting down Speech Controller subsystem... [2023-07-20 13:21:24.464] RUNTIME: Shutting down Space Drift subsystem... [2023-07-20 13:21:24.464] RUNTIME: Shutting down Smoke subsystem... [2023-07-20 13:21:24.464] RUNTIME: Shutting down Singularity subsystem... [2023-07-20 13:21:24.464] RUNTIME: Shutting down Radio subsystem... [2023-07-20 13:21:24.465] RUNTIME: Shutting down Radiation subsystem... [2023-07-20 13:21:24.465] RUNTIME: Shutting down Projectiles subsystem... [2023-07-20 13:21:24.465] RUNTIME: Shutting down Processing subsystem... [2023-07-20 13:21:24.466] RUNTIME: Shutting down Points of Interest subsystem... [2023-07-20 13:21:24.466] RUNTIME: Shutting down Plumbing subsystem... [2023-07-20 13:21:24.466] RUNTIME: Shutting down Ping subsystem... [2023-07-20 13:21:24.467] RUNTIME: Shutting down Parallax subsystem... [2023-07-20 13:21:24.467] RUNTIME: Shutting down pAI subsystem... [2023-07-20 13:21:24.467] RUNTIME: Shutting down Overlay subsystem... [2023-07-20 13:21:24.571] RUNTIME: Shutting down Objects subsystem... [2023-07-20 13:21:24.572] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-07-20 13:21:24.572] RUNTIME: Shutting down NPC Pool subsystem... [2023-07-20 13:21:24.572] RUNTIME: Shutting down Night Shift subsystem... [2023-07-20 13:21:24.573] RUNTIME: Shutting down Movement Loops subsystem... [2023-07-20 13:21:24.573] RUNTIME: Shutting down Movement Handler subsystem... [2023-07-20 13:21:24.573] RUNTIME: Shutting down MouseEntered subsystem... [2023-07-20 13:21:24.573] RUNTIME: Shutting down Mood subsystem... [2023-07-20 13:21:24.574] RUNTIME: Shutting down Modular Computers subsystem... [2023-07-20 13:21:24.574] RUNTIME: Shutting down Mobs subsystem... [2023-07-20 13:21:24.574] RUNTIME: Shutting down Materials subsystem... [2023-07-20 13:21:24.575] RUNTIME: Shutting down Lua Scripting subsystem... [2023-07-20 13:21:24.593] RUNTIME: Shutting down Library Loading subsystem... [2023-07-20 13:21:24.594] RUNTIME: Shutting down Lag Switch subsystem... [2023-07-20 13:21:24.594] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-07-20 13:21:24.594] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-07-20 13:21:24.595] RUNTIME: Shutting down Foam subsystem... [2023-07-20 13:21:24.595] RUNTIME: Shutting down Fluid subsystem... [2023-07-20 13:21:24.595] RUNTIME: Shutting down Fast Processing subsystem... [2023-07-20 13:21:24.596] RUNTIME: Shutting down Escape Menu subsystem... [2023-07-20 13:21:24.596] RUNTIME: Shutting down Eigenstates subsystem... [2023-07-20 13:21:24.596] RUNTIME: Shutting down Disease subsystem... [2023-07-20 13:21:24.596] RUNTIME: Shutting down digital_clock subsystem... [2023-07-20 13:21:24.597] RUNTIME: Shutting down Datum Component System subsystem... [2023-07-20 13:21:24.597] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-07-20 13:21:24.597] RUNTIME: Shutting down Communications subsystem... [2023-07-20 13:21:24.598] RUNTIME: Shutting down Clock Component subsystem... [2023-07-20 13:21:24.598] RUNTIME: Shutting down Circuit Components subsystem... [2023-07-20 13:21:24.598] RUNTIME: Shutting down Burning subsystem... [2023-07-20 13:21:24.598] RUNTIME: Shutting down Blackmarket subsystem... [2023-07-20 13:21:24.599] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-07-20 13:21:24.599] RUNTIME: Shutting down Aura Healing subsystem... [2023-07-20 13:21:24.599] RUNTIME: Shutting down Augury subsystem... [2023-07-20 13:21:24.599] RUNTIME: Shutting down Asset Loading subsystem... [2023-07-20 13:21:24.600] RUNTIME: Shutting down Area Contents subsystem... [2023-07-20 13:21:24.600] RUNTIME: Shutting down Antag HUDs subsystem... [2023-07-20 13:21:24.600] RUNTIME: Shutting down Ambience subsystem... [2023-07-20 13:21:24.601] RUNTIME: Shutting down Addiction subsystem... [2023-07-20 13:21:24.601] RUNTIME: Shutting down Acid subsystem... [2023-07-20 13:21:24.601] RUNTIME: Shutting down Timer subsystem... [2023-07-20 13:21:24.602] RUNTIME: Shutting down Sound Loops subsystem... [2023-07-20 13:21:24.602] RUNTIME: Shutting down Runechat subsystem... [2023-07-20 13:21:24.602] RUNTIME: Shutting down Skills subsystem... [2023-07-20 13:21:24.603] RUNTIME: Shutting down Machines subsystem... [2023-07-20 13:21:24.603] RUNTIME: Shutting down Language subsystem... [2023-07-20 13:21:24.603] RUNTIME: Shutting down Atoms subsystem... [2023-07-20 13:21:24.604] RUNTIME: Shutting down Text To Speech subsystem... [2023-07-20 13:21:24.604] RUNTIME: Shutting down Restaurant subsystem... [2023-07-20 13:21:24.604] RUNTIME: Shutting down Economy subsystem... [2023-07-20 13:21:24.605] RUNTIME: Shutting down Spatial Grid subsystem... [2023-07-20 13:21:24.605] RUNTIME: Shutting down Time Tracking subsystem... [2023-07-20 13:21:24.605] RUNTIME: Shutting down Research subsystem... [2023-07-20 13:21:24.606] RUNTIME: Shutting down Early Assets subsystem... [2023-07-20 13:21:24.606] RUNTIME: Shutting down Mapping subsystem... [2023-07-20 13:21:24.606] RUNTIME: Shutting down Trading Card Game subsystem... [2023-07-20 13:21:24.607] RUNTIME: Shutting down Ticker subsystem... [2023-07-20 13:21:24.607] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-07-20 13:21:24.965] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-07-20 13:21:24.966] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-07-20 13:21:24.966] RUNTIME: Shutting down AI movement subsystem... [2023-07-20 13:21:24.966] RUNTIME: Shutting down Jobs subsystem... [2023-07-20 13:21:24.967] RUNTIME: Shutting down IDs and Access subsystem... [2023-07-20 13:21:24.967] RUNTIME: Shutting down Events subsystem... [2023-07-20 13:21:24.967] RUNTIME: Shutting down Reagents subsystem... [2023-07-20 13:21:24.968] RUNTIME: Shutting down Quirks subsystem... [2023-07-20 13:21:24.968] RUNTIME: Shutting down Station subsystem... [2023-07-20 13:21:24.968] RUNTIME: Shutting down Achievements subsystem... [2023-07-20 13:21:24.970] RUNTIME: Shutting down Discord subsystem... [2023-07-20 13:21:24.971] RUNTIME: Shutting down Security Level subsystem... [2023-07-20 13:21:24.971] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-07-20 13:21:24.971] RUNTIME: Shutting down Greyscale subsystem... [2023-07-20 13:21:24.972] RUNTIME: Shutting down Instruments subsystem... [2023-07-20 13:21:24.972] RUNTIME: Shutting down Sounds subsystem... [2023-07-20 13:21:24.972] RUNTIME: Shutting down Input subsystem... [2023-07-20 13:21:24.973] RUNTIME: Shutting down Server Tasks subsystem... [2023-07-20 13:21:24.973] RUNTIME: Shutting down Blackbox subsystem... [2023-07-20 13:21:26.491] RUNTIME: Shutting down Database subsystem... [2023-07-20 13:21:26.552] RUNTIME: Shutting down Garbage subsystem... [2023-07-20 13:21:26.783] RUNTIME: Shutting down Title Screen subsystem... [2023-07-20 13:21:26.783] RUNTIME: Shutting down Profiler subsystem... [2023-07-20 13:21:26.784] RUNTIME: Warning: Subsystem `Profiler` slept 12 times. [2023-07-20 13:21:26.823] RUNTIME: Shutdown complete [2023-07-20 13:21:26.823] RUNTIME: World rebooted at 13:21:26