[2023-07-18 18:17:13.530] Starting up round ID 210500. - ------------------------- [2023-07-18 18:17:13.963] RUNTIME: World loaded at 18:17:13! [2023-07-18 18:17:13.964] RUNTIME: TGS Info: Activating API for version -censored- [2023-07-18 18:17:13.964] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-07-18 18:17:13.964] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-07-18 18:17:13.964] RUNTIME: Running /tg/ revision: - origin/master: dcc1f9754305ce108f5b83be28ebde512c07f427 - Test merge active of PR #76663 commit ce331dda19a333f8cea88581a258e1ca00e80f1d - HEAD: cac48b05da9a913c39c3f7fe7955cce0139d0e8b [2023-07-18 18:17:13.968] RUNTIME: map_config not found: _maps/boxstation.json [2023-07-18 18:17:13.970] RUNTIME: Database connection established. [2023-07-18 18:17:13.971] RUNTIME: Running /tg/ revision: - origin/master: dcc1f9754305ce108f5b83be28ebde512c07f427 - Test merge active of PR #76663 commit ce331dda19a333f8cea88581a258e1ca00e80f1d - HEAD: cac48b05da9a913c39c3f7fe7955cce0139d0e8b [2023-07-18 18:17:18.749] RUNTIME: Initialized Title Screen subsystem within 0.01 seconds! [2023-07-18 18:17:18.750] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-07-18 18:17:18.750] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-07-18 18:17:18.761] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-07-18 18:17:18.762] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-07-18 18:17:18.762] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-07-18 18:17:18.763] RUNTIME: Initialized Sounds subsystem within 0 seconds! [2023-07-18 18:17:18.786] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-07-18 18:17:19.361] RUNTIME: Initialized Greyscale subsystem within 0.57 seconds! [2023-07-18 18:17:19.369] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-07-18 18:17:19.370] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-07-18 18:17:19.372] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-07-18 18:17:20.268] RUNTIME: Initialized Achievements subsystem within 0.9 seconds! [2023-07-18 18:17:20.269] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-07-18 18:17:20.269] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-07-18 18:17:20.289] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-07-18 18:17:20.290] RUNTIME: Initialized Events subsystem within 0 seconds! [2023-07-18 18:17:20.296] RUNTIME: Initialized IDs and Access subsystem within 0 seconds! [2023-07-18 18:17:20.298] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-07-18 18:17:20.298] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-07-18 18:17:20.319] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-07-18 18:17:20.321] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-07-18 18:17:20.321] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-07-18 18:17:20.339] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2023-07-18 18:17:20.359] RUNTIME: Loading Tramstation... [2023-07-18 18:17:23.451] RUNTIME: Loaded Station in 3.1s! [2023-07-18 18:17:25.586] RUNTIME: Loaded Lavaland in 2s! [2023-07-18 18:17:27.755] RUNTIME: Ruin loader finished with 0 left to spend. [2023-07-18 18:17:31.711] RUNTIME: Ruin loader finished with 0 left to spend. [2023-07-18 18:17:31.923] RUNTIME: Cave Generator finished in 0.2s! [2023-07-18 18:17:31.946] RUNTIME: Cave Generator finished in 0s! [2023-07-18 18:17:32.979] RUNTIME: Initialized Mapping subsystem within 12.64 seconds! [2023-07-18 18:17:33.036] RUNTIME: Initialized Early Assets subsystem within 0.06 seconds! [2023-07-18 18:17:33.089] RUNTIME: Initialized Research subsystem within 0.05 seconds! [2023-07-18 18:17:33.090] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-07-18 18:17:33.124] RUNTIME: Initialized Spatial Grid subsystem within 0.03 seconds! [2023-07-18 18:17:33.124] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-07-18 18:17:33.126] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-07-18 18:17:33.394] RUNTIME: Initialized Text To Speech subsystem within 0.27 seconds! [2023-07-18 18:18:00.312] RUNTIME: runtime error: dirt spawned in a bad turf (the wall) at Abandoned Ship (73,82,9) in the �Abandoned Ship. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:12) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("dirt spawned in a bad turf (th...", "code/game/objects/effects/deca...", 12) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the dirt (/obj/effect/decal/cleanable/dirt), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize() - Master (/datum/controller/master): init subsystem(Atoms (/datum/controller/subsystem/atoms)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-07-18 18:18:00.416] RUNTIME: runtime error: tiny shards spawned in a bad turf (the rock) at Abandoned Ship (89,81,9) in the �Abandoned Ship. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:12) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("tiny shards spawned in a bad t...", "code/game/objects/effects/deca...", 12) - the tiny shards (/obj/effect/decal/cleanable/glass): Initialize(1, null) - the tiny shards (/obj/effect/decal/cleanable/glass): Initialize(1, null) - the tiny shards (/obj/effect/decal/cleanable/glass): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the tiny shards (/obj/effect/decal/cleanable/glass), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize() - Master (/datum/controller/master): init subsystem(Atoms (/datum/controller/subsystem/atoms)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-07-18 18:18:49.365] RUNTIME: Initialized Atoms subsystem within 75.97 seconds! [2023-07-18 18:18:49.450] RUNTIME: Initialized Language subsystem within 0.01 seconds! [2023-07-18 18:18:49.625] RUNTIME: Initialized Machines subsystem within 0.17 seconds! [2023-07-18 18:18:49.719] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-07-18 18:18:49.720] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-07-18 18:18:49.723] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-07-18 18:18:49.726] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-07-18 18:18:49.727] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-07-18 18:18:49.728] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-07-18 18:18:49.729] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-07-18 18:18:49.730] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-07-18 18:18:50.433] RUNTIME: Initialized Library Loading subsystem within 0.7 seconds! [2023-07-18 18:18:50.655] RUNTIME: Initialized Lua Scripting subsystem within 0.22 seconds! [2023-07-18 18:18:50.665] RUNTIME: Initialized Modular Computers subsystem within 0.01 seconds! [2023-07-18 18:18:50.666] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-07-18 18:18:50.671] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-07-18 18:18:50.678] RUNTIME: Initialized Traitor subsystem within 0.01 seconds! [2023-07-18 18:18:50.680] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-07-18 18:18:50.714] RUNTIME: Initialized Wardrobe subsystem within 0.03 seconds! [2023-07-18 18:18:50.715] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-07-18 18:18:50.715] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-07-18 18:18:57.311] RUNTIME: Initialized Atmospherics subsystem within 6.59 seconds! [2023-07-18 18:18:57.352] RUNTIME: Loaded 20 engraved messages on map Tramstation [2023-07-18 18:18:57.354] RUNTIME: Loaded 2 prison tattoos [2023-07-18 18:18:57.545] RUNTIME: Initialized Persistence subsystem within 0.23 seconds! [2023-07-18 18:18:57.598] RUNTIME: Initialized Persistent Paintings subsystem within 0.05 seconds! [2023-07-18 18:18:57.599] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-07-18 18:18:59.224] RUNTIME: Initialized Assets subsystem within 1.62 seconds! [2023-07-18 18:19:03.600] RUNTIME: Initialized Icon Smoothing subsystem within 4.36 seconds! [2023-07-18 18:19:03.605] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-07-18 18:19:03.655] RUNTIME: Initialized PRISM subsystem within 0.05 seconds! [2023-07-18 18:19:19.300] RUNTIME: Initialized Lighting subsystem within 15.64 seconds! [2023-07-18 18:19:26.460] RUNTIME: Initialized Shuttle subsystem within 7.16 seconds! [2023-07-18 18:19:26.574] RUNTIME: Initialized Minor Mapping subsystem within 0.11 seconds! [2023-07-18 18:19:26.579] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-07-18 18:19:26.626] RUNTIME: Initialized Ban Cache subsystem within 0.05 seconds! [2023-07-18 18:19:26.682] RUNTIME: Initialized Init Profiler subsystem within 0.05 seconds! [2023-07-18 18:19:26.683] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-07-18 18:19:26.684] RUNTIME: Initializations complete within 127.9 seconds! [2023-07-18 18:21:38.991] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "spacedude24 \\ HK-47 \\ Cyborg...", /list (/list)) - log manifest("spacedude24", /datum/mind (/datum/mind), HK-47 (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-18 18:21:38.995] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "andrew17 \\ Blank \\ AI \\ NON...", /list (/list)) - log manifest("andrew17", Blank (/datum/mind), Blank (/mob/living/silicon/ai), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-18 18:21:39.000] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "subscipt \\ Firelock \\ Cyborg...", /list (/list)) - log manifest("subscipt", /datum/mind (/datum/mind), Firelock (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-18 18:21:39.929] RUNTIME: Game start took 5.5s [2023-07-18 18:22:39.902] RUNTIME: ### VarEdit by Nianjiilical/(Ramon Chivara): /obj/item/toy/plush icon=icons/obj/toys/plushes.dmi => fumo.dmi [2023-07-18 18:22:44.773] RUNTIME: ### VarEdit by Nianjiilical/(Ramon Chivara): /obj/item/toy/plush icon_state=debug => reimu [2023-07-18 18:22:53.131] RUNTIME: ### VarEdit by Nianjiilical/(Ramon Chivara): /obj/item/toy/plush desc=This is the special coder plush, do not steal. => its fumo [2023-07-18 18:22:55.205] RUNTIME: ### VarEdit by Nianjiilical/(Ramon Chivara): /obj/item/toy/plush normal_desc=This is the special coder plush, do not steal. => its fumo [2023-07-18 18:23:53.861] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:23:53.863] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:23:54.364] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:23:54.864] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:23:57.869] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:23:58.374] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:00.439] RUNTIME: ## NOTICE: Nianjiilical/(Ramon Chivara) executed SDQL query(s): "UPDATE /obj/item/toy/plush WHERE name = "fumo" SET icon_state = global._pick("reimu", "marisa", "chen", "yukari", "patchouli", "yuyuko", "mokou", "cirno", "remilia", "sakuya", "sanae", "tewi", "yukari", "yuuka", "tenshi", "okuu", "chen", "alice", "ran", "aya", "clownpiece", "youmu", "koishi", "kanako", "kasen", "nitori", "reisen", "momiji", "kaguya", "flandre", "eirin", "satori", "junko", "shion", "joon", "eiki", "rumia")". [2023-07-18 18:24:01.220] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:01.830] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:02.082] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:02.162] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:04.930] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:06.743] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:06.847] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:06.848] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:06.848] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:09.334] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:10.048] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:10.164] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:10.766] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:11.783] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:11.811] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:17.339] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:17.835] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:19.337] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:19.837] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:20.336] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:23.858] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:29.152] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:29.181] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:38.199] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:43.815] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:44.830] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:24:51.562] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:25:05.007] RUNTIME: ## TESTING: GC: -- [0x2100202b] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:25:21.685] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:26:15.859] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:26:33.966] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:26:37.481] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:26:53.119] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:26:54.161] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:26:54.781] RUNTIME: ## TESTING: GC: -- [0x21001ff8] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.782] RUNTIME: ## TESTING: GC: -- [0x21003f0f] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.782] RUNTIME: ## TESTING: GC: -- [0x2100cf42] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.782] RUNTIME: ## TESTING: GC: -- [0x210119dd] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.782] RUNTIME: ## TESTING: GC: -- [0x210144ae] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.783] RUNTIME: ## TESTING: GC: -- [0x21015a8e] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.783] RUNTIME: ## TESTING: GC: -- [0x21016549] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.783] RUNTIME: ## TESTING: GC: -- [0x21016ee1] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.783] RUNTIME: ## TESTING: GC: -- [0x21017403] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.784] RUNTIME: ## TESTING: GC: -- [0x21018a11] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.784] RUNTIME: ## TESTING: GC: -- [0x2101b425] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.784] RUNTIME: ## TESTING: GC: -- [0x21020b5a] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.785] RUNTIME: ## TESTING: GC: -- [0x21023b64] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.785] RUNTIME: ## TESTING: GC: -- [0x2102546c] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.785] RUNTIME: ## TESTING: GC: -- [0x210271bc] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.785] RUNTIME: ## TESTING: GC: -- [0x21031c47] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.785] RUNTIME: ## TESTING: GC: -- [0x210338eb] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.786] RUNTIME: ## TESTING: GC: -- [0x210338fd] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.786] RUNTIME: ## TESTING: GC: -- [0x21033937] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.786] RUNTIME: ## TESTING: GC: -- [0x21035aed] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.787] RUNTIME: ## TESTING: GC: -- [0x2107d019] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.787] RUNTIME: ## TESTING: GC: -- [0x210176d2] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.787] RUNTIME: ## TESTING: GC: -- [0x21010a0e] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:54.787] RUNTIME: ## TESTING: GC: -- [0x21082c3c] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:26:58.763] RUNTIME: ## TESTING: GC: -- [0x210176d9] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:27:00.765] RUNTIME: ## TESTING: GC: -- [0x21011d9b] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:27:25.274] RUNTIME: ## TESTING: GC: -- [0x2106e9e5] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:27:35.355] RUNTIME: ## TESTING: GC: -- [0x2108320d] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:28:10.862] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:28:21.912] RUNTIME: ## TESTING: GC: -- [0x21012296] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:28:36.780] RUNTIME: runtime error: Cannot modify null.plane. - proc name: on changed z level (/obj/structure/closet/supplypod/on_changed_z_level) - source file: code/modules/cargo/supplypod.dm,485 - usr: Tristan Quilt (/mob/living/carbon/human) - src: the bluespace supply pod (/obj/structure/closet/supplypod/podspawn) - usr.loc: the floor (184,139,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): on changed z level(the floor (184,139,2) (/turf/open/floor/iron), null, 0, null) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (184,139,2) (/turf/open/floor/iron), 0, 1, null, 1) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): Moved(the floor (184,139,2) (/turf/open/floor/iron), 0, 1, null, 1) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): doMove(null) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): moveToNullspace() - /datum/component/pellet_cloud (/datum/component/pellet_cloud): nullspace parent(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): SendSignal("parent_preqdeleted", /list (/list)) - qdel(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn), 0) - the bluespace supply pod (/obj/structure/closet/supplypod/podspawn): startExitSequence(the bluespace supply pod (/obj/structure/closet/supplypod/podspawn)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Tristan Quilt (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:30:30.099] RUNTIME: ## NOTICE: Nianjiilical/(Ramon Chivara) executed SDQL query(s): "DELETE /obj/item/toy/plush WHERE icon_state = debug". [2023-07-18 18:30:33.428] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:31:38.658] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the impervious iron wall (138,140,14) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (138,140,14) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (138,140,14) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:31:38.661] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the impervious iron wall (140,138,14) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (140,138,14) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (140,138,14) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:31:38.662] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the impervious iron wall (129,135,14) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (129,135,14) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (129,135,14) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:31:38.736] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the impervious iron wall (140,132,14) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (140,132,14) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (140,132,14) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:31:38.738] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the impervious iron wall (133,129,14) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (133,129,14) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (133,129,14) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:32:01.040] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Drew Cason (/mob/living/carbon/human) - src: null - usr.loc: the floor (159,107,6) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 89) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Drew Cason (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Drew Cason (/mob/living/carbon/human), "barricade deconstructed") - [2023-07-18 18:32:04.809] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Drew Cason (/mob/living/carbon/human) - src: null - usr.loc: the floor (159,107,6) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 89) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Drew Cason (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Drew Cason (/mob/living/carbon/human), "barricade deconstructed") - [2023-07-18 18:32:09.183] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:32:16.528] RUNTIME: ## TESTING: GC: -- [0x21033948] | /datum/pipeline was unable to be GC'd -- (ref count of 2) [2023-07-18 18:32:31.893] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Wolf Muddler (/mob/living/carbon/human) - src: null - usr.loc: the jungle grass (191,102,2) (/turf/open/misc/grass/jungle) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 11.4, 0, null, "code/modules/balloon_alert/bal...", 89) - the turret (/obj/machinery/porta_turret/syndicate/toolbox): balloon alert perform(Wolf Muddler (/mob/living/carbon/human), "deconstructed!") - the turret (/obj/machinery/porta_turret/syndicate/toolbox): balloon alert(Wolf Muddler (/mob/living/carbon/human), "deconstructed!") - [2023-07-18 18:33:31.179] RUNTIME: ## NOTICE: Nianjiilical/(Ramon Chivara) executed SDQL query(s): "DELETE /obj/item/toy/plush WHERE icon_state = "debug"". [2023-07-18 18:33:44.467] RUNTIME: ## TESTING: GC: -- [0x201e490] | /obj/item/food/cheese/wedge was unable to be GC'd -- (ref count of 6) [2023-07-18 18:33:45.241] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:33:50.567] RUNTIME: ## TESTING: GC: -- [0x21081042] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:33:54.674] RUNTIME: ## TESTING: GC: -- [0x2108632e] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:35:06.457] RUNTIME: ## TESTING: GC: -- [0x21088ac6] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:35:30.329] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:35:30.388] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:35:40.646] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Lacida Cultera (/mob/living/carbon/human) - src.loc: the floor (136,101,2) (/turf/open/floor/iron) - call stack: - Lacida Cultera (/mob/living/carbon/human): run examinate(the poster - Atmosia Declarati... (/obj/structure/sign/poster/contraband/atmosia_independence/directional/north)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Lacida Cultera (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:01.490] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:04.208] RUNTIME: ## NOTICE: Nianjiilical/(Ramon Chivara) executed SDQL query(s): "DELETE /obj/item/toy/plush WHERE name = "fumo Jr"". [2023-07-18 18:36:06.562] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:07.191] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:09.205] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:09.763] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:10.125] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:12.590] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:21.166] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:31.640] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:33.748] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:34.118] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:41.301] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:41.567] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:41.888] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:42.106] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:45.926] RUNTIME: ## NOTICE: Nianjiilical/(Ramon Chivara) executed SDQL query(s): "DELETE /obj/item/toy/plush WHERE name = "The fumo Jr"". [2023-07-18 18:36:49.987] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:50.344] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:51.011] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:51.013] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:51.216] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:51.220] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:51.363] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:51.920] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:36:52.648] RUNTIME: ## TESTING: GC: -- [0x21086a66] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:36:56.708] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:05.879] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:06.460] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:12.065] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:12.217] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:12.417] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:12.632] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:12.786] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:12.949] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:19.139] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:19.690] RUNTIME: runtime error: Cannot execute null.ManualFollow(). - proc name: ui act (/datum/orbit_menu/ui_act) - source file: code/modules/mob/dead/observer/orbit.dm,37 - usr: null - src: /datum/orbit_menu (/datum/orbit_menu) - call stack: - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("orbit", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:29.311] RUNTIME: ## TESTING: GC: -- [0x21088c62] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:37:40.890] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced glass table (/obj/structure/table/reinforced/rglass) - src.loc: the floor (66,66,13) (/turf/open/floor/wood/tile) - call stack: - the reinforced glass table (/obj/structure/table/reinforced/rglass): bitmask smooth() - the reinforced glass table (/obj/structure/table/reinforced/rglass): smooth icon() - the reinforced glass table (/obj/structure/table/reinforced/rglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:40.891] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:40.989] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (57,96,13) (/turf/closed/indestructible/wood) - call stack: - the wall (57,96,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (57,96,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:40.990] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (56,96,13) (/turf/closed/indestructible/wood) - call stack: - the wall (56,96,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (56,96,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:40.991] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (55,96,13) (/turf/closed/indestructible/wood) - call stack: - the wall (55,96,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (55,96,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:40.991] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (54,95,13) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (54,95,13) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (54,95,13) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:40.992] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (57,92,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (57,92,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (57,92,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:40.994] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (48,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (48,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (48,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:40.994] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (46,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (46,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (46,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.095] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (36,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (36,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (36,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.096] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (34,91,13) (/turf/closed/indestructible/opsglass) - call stack: - the window (34,91,13) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (34,91,13) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.097] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (65,90,13) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (65,90,13) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (65,90,13) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.098] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (47,90,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (47,90,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (47,90,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.099] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (35,90,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (35,90,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (35,90,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.100] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (65,89,13) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (65,89,13) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (65,89,13) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.140] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (47,89,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (47,89,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (47,89,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.141] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (42,89,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (42,89,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (42,89,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.142] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (40,89,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (40,89,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (40,89,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.143] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (35,89,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (35,89,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (35,89,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.144] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (51,88,13) (/turf/closed/indestructible/wood) - call stack: - the wall (51,88,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (51,88,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.144] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (47,88,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (47,88,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (47,88,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.145] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (43,88,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (43,88,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (43,88,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.146] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (39,88,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (39,88,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (39,88,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.146] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (35,88,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (35,88,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (35,88,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.349] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (31,88,13) (/turf/closed/indestructible/wood) - call stack: - the wall (31,88,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (31,88,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.350] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (65,87,13) (/turf/closed/indestructible/wood) - call stack: - the wall (65,87,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (65,87,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.445] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (61,87,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (61,87,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (61,87,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.446] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (57,87,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (57,87,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (57,87,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.447] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (66,86,13) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (66,86,13) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (66,86,13) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.448] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (39,85,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (39,85,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (39,85,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.449] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the paper wall (25,85,13) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (25,85,13) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (25,85,13) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.486] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the paper wall (21,85,13) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (21,85,13) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (21,85,13) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.487] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (49,84,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (49,84,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (49,84,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.487] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (46,84,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (46,84,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (46,84,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.488] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (39,84,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (39,84,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (39,84,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.489] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (35,84,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (35,84,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (35,84,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.489] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (31,84,13) (/turf/closed/indestructible/wood) - call stack: - the wall (31,84,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (31,84,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.490] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (26,84,13) (/turf/closed/indestructible/wood) - call stack: - the wall (26,84,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (26,84,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.491] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (20,84,13) (/turf/closed/indestructible/wood) - call stack: - the wall (20,84,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (20,84,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.492] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (61,83,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (61,83,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (61,83,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.492] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (57,83,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (57,83,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (57,83,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.535] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (51,83,13) (/turf/closed/indestructible/wood) - call stack: - the wall (51,83,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (51,83,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.536] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (49,83,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (49,83,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (49,83,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.537] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (43,83,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (43,83,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (43,83,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.538] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (39,83,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (39,83,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (39,83,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.539] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (31,83,13) (/turf/closed/indestructible/wood) - call stack: - the wall (31,83,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (31,83,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.540] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (26,83,13) (/turf/closed/indestructible/wood) - call stack: - the wall (26,83,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (26,83,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.541] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (20,83,13) (/turf/closed/indestructible/wood) - call stack: - the wall (20,83,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (20,83,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.585] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (20,82,13) (/turf/closed/indestructible/wood) - call stack: - the wall (20,82,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (20,82,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.586] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (31,81,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (31,81,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (31,81,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.587] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (26,81,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (26,81,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (26,81,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.587] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wooden wall (25,81,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (25,81,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (25,81,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.588] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (24,81,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (24,81,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (24,81,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.589] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (22,81,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (22,81,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (22,81,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.589] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (21,81,13) (/turf/closed/indestructible/wood) - call stack: - the wall (21,81,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (21,81,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.590] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (20,81,13) (/turf/closed/indestructible/wood) - call stack: - the wall (20,81,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (20,81,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.591] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (57,80,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (57,80,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (57,80,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.592] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (54,80,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (54,80,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (54,80,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.592] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (49,80,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (49,80,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (49,80,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.593] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (25,80,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (25,80,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (25,80,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.594] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (21,80,13) (/turf/closed/indestructible/wood) - call stack: - the wall (21,80,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (21,80,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.595] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (21,79,13) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (21,79,13) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (21,79,13) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.596] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (44,78,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (44,78,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (44,78,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.597] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (38,78,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (38,78,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (38,78,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.616] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (21,78,13) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (21,78,13) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (21,78,13) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.617] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (66,77,13) (/turf/closed/indestructible/wood) - call stack: - the wall (66,77,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (66,77,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.618] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (61,77,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (61,77,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (61,77,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.618] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (57,77,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (57,77,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (57,77,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.619] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (54,77,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (54,77,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (54,77,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.620] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (49,77,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (49,77,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (49,77,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.620] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (47,77,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (47,77,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (47,77,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.621] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (44,77,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (44,77,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (44,77,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.622] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (41,77,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (41,77,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (41,77,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.622] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (38,77,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (38,77,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (38,77,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.623] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (35,77,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (35,77,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (35,77,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.624] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (25,75,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (25,75,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (25,75,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.625] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (66,74,13) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (66,74,13) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (66,74,13) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.769] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (57,77,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (57,77,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (57,77,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:41.770] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the carpet (26,76,13) (/turf/open/floor/carpet/black) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:42.151] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (26,81,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (26,81,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (26,81,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:42.250] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (22,81,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (22,81,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (22,81,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:42.251] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (21,81,13) (/turf/closed/indestructible/wood) - call stack: - the wall (21,81,13) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (21,81,13) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:42.252] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (57,80,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (57,80,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (57,80,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:42.252] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (54,80,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (54,80,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (54,80,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:42.655] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (39,85,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (39,85,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (39,85,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:42.658] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass) - src.loc: the floor (40,84,13) (/turf/open/floor/iron/sepia) - call stack: - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): bitmask smooth() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:42.970] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (36,88,13) (/turf/open/floor/iron/sepia) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:43.073] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (35,89,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (35,89,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (35,89,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:43.074] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (34,88,13) (/turf/open/floor/iron/sepia) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:43.076] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (57,87,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (57,87,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (57,87,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:37:44.948] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:38:19.519] RUNTIME: ## TESTING: GC: -- [0x201e56a] | /obj/item/food/cheese/wedge was unable to be GC'd -- (ref count of 7) [2023-07-18 18:38:19.520] RUNTIME: ## TESTING: GC: -- [0x201e5f5] | /obj/item/food/patty/plain was unable to be GC'd -- (ref count of 7) [2023-07-18 18:38:27.381] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Victor Stone (/mob/living/carbon/human) - src: null - usr.loc: the floor (94,94,2) (/turf/open/floor/iron/smooth) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 89) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Victor Stone (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Victor Stone (/mob/living/carbon/human), "barricade deconstructed") - [2023-07-18 18:38:38.023] RUNTIME: ### ListVarEdit by Nianjiilical: /list contents: /obj/item/toy/plush/carpplushie/dehy_carp=/obj/item/toy/plush [2023-07-18 18:38:41.589] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Victor Stone (/mob/living/carbon/human) - src: null - usr.loc: the grass patch (95,107,2) (/turf/open/floor/grass) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 89) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Victor Stone (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Victor Stone (/mob/living/carbon/human), "barricade deconstructed") - [2023-07-18 18:39:00.036] RUNTIME: ## TESTING: GC: -- [0x21085ffc] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:39:04.191] RUNTIME: ## TESTING: GC: -- [0x21088904] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:39:06.838] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Ramon Chivara (/mob/living/carbon/human) - src: null - usr.loc: the floor (196,82,1) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Ramon Chivara (/mob/living/carbon/human): Destroy(0) - Ramon Chivara (/mob/living/carbon/human): Destroy(0) - Ramon Chivara (/mob/living/carbon/human): Destroy(0) - Ramon Chivara (/mob/living/carbon/human): Destroy(0) - qdel(Ramon Chivara (/mob/living/carbon/human), 0) - Nianjiilical (/client): admin delete(Ramon Chivara (/mob/living/carbon/human)) - Nianjiilical (/client): Delete(Ramon Chivara (/mob/living/carbon/human)) - [2023-07-18 18:39:11.294] RUNTIME: runtime error: teleporter_new_target overridden. Use override = TRUE to suppress this warning. - Target: the teleporter control console (/obj/machinery/computer/teleporter) Proc: on_teleporter_new_target (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Bennett Carter (/mob/living/carbon/human) - src: null - usr.loc: the floor (59,133,3) (/turf/open/floor/iron) - call stack: - stack trace("teleporter_new_target overridd...", "code/datums/signals.dm", 39) - the hand tele (/obj/item/hand_tele): RegisterSignal(the teleporter control console (/obj/machinery/computer/teleporter), "teleporter_new_target", "on_teleporter_new_target", 0) - the hand tele (/obj/item/hand_tele): attack self(Bennett Carter (/mob/living/carbon/human)) - Bennett Carter (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Bennett Carter (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:39:24.344] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:40:16.186] RUNTIME: runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: code/modules/mob/living/carbon/life.dm,537 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human/species/monkey): handle dead metabolization(2, 540) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 540) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 540) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:40:16.186] RUNTIME: runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: code/modules/mob/living/carbon/life.dm,455 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human/species/monkey): handle organs(2, 540) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 540) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 540) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:42:18.052] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:42:53.546] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=29;icon-y=29;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=29;icon-y=29;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=29;icon-y=29;left=1;but...") - [2023-07-18 18:42:53.549] RUNTIME: runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("living_set_body_position overr...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=29;icon-y=29;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=29;icon-y=29;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=29;icon-y=29;left=1;but...") - [2023-07-18 18:42:53.551] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=29;icon-y=29;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=29;icon-y=29;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=29;icon-y=29;left=1;but...") - [2023-07-18 18:42:56.358] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - [2023-07-18 18:42:56.360] RUNTIME: runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("living_set_body_position overr...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - [2023-07-18 18:42:56.363] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - [2023-07-18 18:42:59.115] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:42:59.118] RUNTIME: runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("living_set_body_position overr...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:42:59.121] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:02.546] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - [2023-07-18 18:43:02.549] RUNTIME: runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("living_set_body_position overr...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - [2023-07-18 18:43:02.551] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - [2023-07-18 18:43:05.489] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - [2023-07-18 18:43:05.491] RUNTIME: runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("living_set_body_position overr...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - [2023-07-18 18:43:05.493] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - [2023-07-18 18:43:08.164] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:08.168] RUNTIME: runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("living_set_body_position overr...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:08.169] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:09.229] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:43:10.775] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - [2023-07-18 18:43:10.777] RUNTIME: runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("living_set_body_position overr...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - [2023-07-18 18:43:10.778] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=31;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=31;icon-y=28;left=1;but...") - [2023-07-18 18:43:13.770] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=28;icon-y=21;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=28;icon-y=21;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=28;icon-y=21;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=28;icon-y=21;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:13.772] RUNTIME: runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("living_set_body_position overr...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=28;icon-y=21;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=28;icon-y=21;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=28;icon-y=21;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=28;icon-y=21;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:13.774] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=28;icon-y=21;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=28;icon-y=21;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=28;icon-y=21;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=28;icon-y=21;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:18.736] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=29;icon-y=25;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=29;icon-y=25;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=29;icon-y=25;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=29;icon-y=25;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:18.738] RUNTIME: runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("living_set_body_position overr...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=29;icon-y=25;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=29;icon-y=25;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=29;icon-y=25;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=29;icon-y=25;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:18.741] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=29;icon-y=25;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=29;icon-y=25;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=29;icon-y=25;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=29;icon-y=25;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:18.806] RUNTIME: ## TESTING: GC: -- [0x21089cc3] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:43:40.136] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=30;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=30;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=30;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=30;icon-y=28;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:40.139] RUNTIME: runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("living_set_body_position overr...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=30;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=30;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=30;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=30;icon-y=28;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:40.141] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=30;icon-y=28;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=30;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=30;icon-y=28;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=30;icon-y=28;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:43.643] RUNTIME: runtime error: movable_moved overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("movable_moved overridden. Use ...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "movable_moved", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=28;icon-y=27;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=28;icon-y=27;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=28;icon-y=27;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=28;icon-y=27;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:43.646] RUNTIME: runtime error: living_set_body_position overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("living_set_body_position overr...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "living_set_body_position", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=28;icon-y=27;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=28;icon-y=27;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=28;icon-y=27;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=28;icon-y=27;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:43:43.649] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: Cryphia Siamensis (/mob/living/carbon/human) Proc: handle_held_open_adjacency (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cryphia Siamensis (/mob/living/carbon/human) - src: null - usr.loc: the floor (181,100,3) (/turf/open/floor/iron/white) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - the firelock (/obj/machinery/door/firedoor): RegisterSignal(Cryphia Siamensis (/mob/living/carbon/human), "parent_qdeleting", "handle_held_open_adjacency", 0) - the firelock (/obj/machinery/door/firedoor): try to crowbar(the pocket crowbar (/obj/item/crowbar), Cryphia Siamensis (/mob/living/carbon/human), 0) - the firelock (/obj/machinery/door/firedoor): crowbar act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar)) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the firelock (/obj/machinery/door/firedoor): tool act(Cryphia Siamensis (/mob/living/carbon/human), the pocket crowbar (/obj/item/crowbar), "crowbar", null) - the pocket crowbar (/obj/item/crowbar): melee attack chain(Cryphia Siamensis (/mob/living/carbon/human), the firelock (/obj/machinery/door/firedoor), "icon-x=28;icon-y=27;left=1;but...") - Cryphia Siamensis (/mob/living/carbon/human): ClickOn(the firelock (/obj/machinery/door/firedoor), "icon-x=28;icon-y=27;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=28;icon-y=27;left=1;but...") - the firelock (/obj/machinery/door/firedoor): Click(the floor (182,100,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=28;icon-y=27;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Cryphia Siamensis (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-18 18:44:48.157] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:44:48.168] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:44:50.304] RUNTIME: runtime error: /obj/structure/transit_tube_pod destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: code/controllers/subsystem/garbage.dm,424 - usr: (src) - src: null - call stack: - qdel(the transit tube pod (/obj/structure/transit_tube_pod), 0) - the transit tube pod (/obj/structure/transit_tube_pod): deconstruct(0, null) - the transit tube pod (/obj/structure/transit_tube_pod): outside tube() - the transit tube pod (/obj/structure/transit_tube_pod): engine finish(/datum/move_loop/move/force (/datum/move_loop/move/force), 0) - /datum/move_loop/move/force (/datum/move_loop/move/force): SendSignal("parent_qdeleting", /list (/list)) - qdel(/datum/move_loop/move/force (/datum/move_loop/move/force), 0) - /datum/movement_packet (/datum/movement_packet): Destroy(0) - qdel(/datum/movement_packet (/datum/movement_packet), 0) - the transit tube pod (/obj/structure/transit_tube_pod): Destroy(0) - the transit tube pod (/obj/structure/transit_tube_pod): Destroy(0) - ... - qdel(the transit tube pod (/obj/structure/transit_tube_pod), 0) - the transit tube pod (/obj/structure/transit_tube_pod): calibrate engine(/datum/move_loop/move/force (/datum/move_loop/move/force)) - the transit tube pod (/obj/structure/transit_tube_pod): after pipe transfer(/datum/move_loop/move/force (/datum/move_loop/move/force), 1, 1) - /datum/move_loop/move/force (/datum/move_loop/move/force): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:45:01.827] RUNTIME: runtime error: Cannot modify null.plane. - proc name: on changed z level (/obj/structure/closet/supplypod/on_changed_z_level) - source file: code/modules/cargo/supplypod.dm,485 - usr: Tristan Quilt (/mob/living/carbon/human) - src: the supply pod (/obj/structure/closet/supplypod) - usr.loc: the floor (172,123,3) (/turf/open/floor/iron) - src.loc: null - call stack: - the supply pod (/obj/structure/closet/supplypod): on changed z level(the floor (115,99,2) (/turf/open/floor/iron), null, 0, null) - the supply pod (/obj/structure/closet/supplypod): Moved(the floor (115,99,2) (/turf/open/floor/iron), 0, 1, null, 1) - the supply pod (/obj/structure/closet/supplypod): Moved(the floor (115,99,2) (/turf/open/floor/iron), 0, 1, null, 1) - the supply pod (/obj/structure/closet/supplypod): doMove(null) - the supply pod (/obj/structure/closet/supplypod): moveToNullspace() - /datum/component/pellet_cloud (/datum/component/pellet_cloud): nullspace parent(the supply pod (/obj/structure/closet/supplypod), 0) - the supply pod (/obj/structure/closet/supplypod): SendSignal("parent_preqdeleted", /list (/list)) - qdel(the supply pod (/obj/structure/closet/supplypod), 0) - the supply pod (/obj/structure/closet/supplypod): startExitSequence(the supply pod (/obj/structure/closet/supplypod)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Tristan Quilt (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:45:01.873] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:47:45.756] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Bennett Carter (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Bennett Carter (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Bennett Carter (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Bennett Carter (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Bennett Carter (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:47:45.758] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Bennett Carter (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Bennett Carter (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Bennett Carter (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Bennett Carter (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): Goto(Bennett Carter (/mob/living/carbon/human), 3, 1) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): MoveToTarget(/list (/list)) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:47:47.811] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Bennett Carter (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Bennett Carter (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Bennett Carter (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Bennett Carter (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Bennett Carter (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:47:47.814] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Bennett Carter (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Bennett Carter (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Bennett Carter (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Bennett Carter (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): Goto(Bennett Carter (/mob/living/carbon/human), 3, 1) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): MoveToTarget(/list (/list)) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:01.094] RUNTIME: ## TESTING: GC: -- [0x3000128] | /mob/living/basic/viscerator was unable to be GC'd -- (ref count of 2) [2023-07-18 18:48:36.794] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:38.793] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): MoveToTarget(/list (/list)) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:38.796] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:40.811] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): MoveToTarget(/list (/list)) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:40.814] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:41.034] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Blank Default Shell-539 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Blank (/mob/living/silicon/ai) - src: null - usr.loc: the floor (190,36,3) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Blank (/mob/living/silicon/ai): RegisterSignal(Blank Default Shell-539 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Blank (/mob/living/silicon/ai): Deploy to Shell(Blank Default Shell-539 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=9;icon-y=12;left=1;butt...") - Andrew17 (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=9;icon-y=12;left=1;butt...") - [2023-07-18 18:48:42.942] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): MoveToTarget(/list (/list)) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:42.944] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:44.971] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): MoveToTarget(/list (/list)) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:44.980] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:47.054] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): MoveToTarget(/list (/list)) - the blob spore (775) (/mob/living/simple_animal/hostile/blob/blobspore/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:47.057] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:49.073] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:51.103] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:53.183] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:55.187] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:57.190] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:48:59.192] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:01.268] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:03.282] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:05.335] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:07.342] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:09.371] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:11.415] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:13.446] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:15.461] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:17.521] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:19.617] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:21.619] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:23.653] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:25.668] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:27.691] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:29.718] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mono Moff (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mono Moff (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mono Moff (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:32.293] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:33.761] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Kenneth Pritchard (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Kenneth Pritchard (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:35.905] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Kenneth Pritchard (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Kenneth Pritchard (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:35.989] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:36.548] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:37.935] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Kenneth Pritchard (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Kenneth Pritchard (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:40.001] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Kenneth Pritchard (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Kenneth Pritchard (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:42.038] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Kenneth Pritchard (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Kenneth Pritchard (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:44.122] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Kenneth Pritchard (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Kenneth Pritchard (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:46.189] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Kenneth Pritchard (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Kenneth Pritchard (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:48.257] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Kenneth Pritchard (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Kenneth Pritchard (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:50.412] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Kenneth Pritchard (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Kenneth Pritchard (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:52.406] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Kenneth Pritchard (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Kenneth Pritchard (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:54.479] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Kenneth Pritchard (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Kenneth Pritchard (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:56.608] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Kenneth Pritchard (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Kenneth Pritchard (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Kenneth Pritchard (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:49:58.639] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Tristan Quilt (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Tristan Quilt (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:00.709] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Tristan Quilt (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Tristan Quilt (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:02.919] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Tristan Quilt (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Tristan Quilt (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:05.164] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Tristan Quilt (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Tristan Quilt (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:07.306] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Tristan Quilt (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Tristan Quilt (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:09.584] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Tristan Quilt (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Tristan Quilt (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Tristan Quilt (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:11.668] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mark From Aclownting (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mark From Aclownting (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:13.664] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mark From Aclownting (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mark From Aclownting (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:15.682] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mark From Aclownting (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mark From Aclownting (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:17.698] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mark From Aclownting (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mark From Aclownting (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:19.751] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Mark From Aclownting (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Mark From Aclownting (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Mark From Aclownting (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:21.804] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Paul Lee (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Paul Lee (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Paul Lee (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Paul Lee (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Paul Lee (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:23.813] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Ed Foster (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Ed Foster (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Ed Foster (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Ed Foster (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Ed Foster (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:25.921] RUNTIME: runtime error: Cannot execute null.Copy(). - proc name: setup (/datum/move_loop/has_target/jps/setup) - source file: code/controllers/subsystem/movement/movement_types.dm,382 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): setup(3, 50, Ed Foster (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - /datum/movement_packet (/datum/movement_packet): add loop(Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Ed Foster (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): add to loop(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Movement Loops (/datum/controller/subsystem/movement), /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps), 10, 4, null, 3, 50, Ed Foster (/mob/living/carbon/human), 20, null, 1, null, 0, null, 1, null) - Movement Handler (/datum/controller/subsystem/move_manager): jps move(the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent), Ed Foster (/mob/living/carbon/human), 3, 50, 20, null, 1, null, 0, null, 1, null, null, 4, null, null) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): Goto(Ed Foster (/mob/living/carbon/human), 3, 1) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): MoveToTarget(/list (/list)) - the blobbernaut (528) (/mob/living/simple_animal/hostile/blob/blobbernaut/independent): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.583] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.586] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.589] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.591] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.597] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.599] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.601] RUNTIME: runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: code/modules/mob/living/carbon/carbon_update_icons.dm,527 - usr: (src) - src: the monkey (137) (/mob/living/carbon/human) - src.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.607] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the monkey (137) (/mob/living/carbon/human): update worn oversuit() - the monkey (137) (/mob/living/carbon/human): doUnEquip(the scientist labcoat (/obj/item/clothing/suit/toggle/labcoat/science), 1, the floor (188,104,3) (/turf/open/floor/iron/white), 0, 1, 0) - the monkey (137) (/mob/living/carbon/human): dropItemToGround(the scientist labcoat (/obj/item/clothing/suit/toggle/labcoat/science), 1, 0, 1) - Monkey (/datum/species/monkey): worn items fit body check(the monkey (137) (/mob/living/carbon/human), 1) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - ... - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.610] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the monkey (137) (/mob/living/carbon/human): update mutant bodyparts() - the monkey (137) (/mob/living/carbon/human): update worn oversuit() - the monkey (137) (/mob/living/carbon/human): doUnEquip(the scientist labcoat (/obj/item/clothing/suit/toggle/labcoat/science), 1, the floor (188,104,3) (/turf/open/floor/iron/white), 0, 1, 0) - the monkey (137) (/mob/living/carbon/human): dropItemToGround(the scientist labcoat (/obj/item/clothing/suit/toggle/labcoat/science), 1, 0, 1) - Monkey (/datum/species/monkey): worn items fit body check(the monkey (137) (/mob/living/carbon/human), 1) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - ... - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.613] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the monkey (137) (/mob/living/carbon/human): update worn shoes() - the monkey (137) (/mob/living/carbon/human): doUnEquip(the white shoes (/obj/item/clothing/shoes/sneakers/white), 1, the floor (188,104,3) (/turf/open/floor/iron/white), 0, 1, 0) - the monkey (137) (/mob/living/carbon/human): dropItemToGround(the white shoes (/obj/item/clothing/shoes/sneakers/white), 1, 0, 1) - Monkey (/datum/species/monkey): worn items fit body check(the monkey (137) (/mob/living/carbon/human), 1) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - ... - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.616] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the monkey (137) (/mob/living/carbon/human): update worn shoes() - /datum/component/bloodysoles/f... (/datum/component/bloodysoles/feet): update icon() - /datum/component/bloodysoles/f... (/datum/component/bloodysoles/feet): unequip shoecover(the monkey (137) (/mob/living/carbon/human), the white shoes (/obj/item/clothing/shoes/sneakers/white), 1, the floor (188,104,3) (/turf/open/floor/iron/white), 0, 1, 0) - the monkey (137) (/mob/living/carbon/human): SendSignal("carbon_unequip_shoecover", /list (/list)) - the monkey (137) (/mob/living/carbon/human): doUnEquip(the white shoes (/obj/item/clothing/shoes/sneakers/white), 1, the floor (188,104,3) (/turf/open/floor/iron/white), 0, 1, 0) - the monkey (137) (/mob/living/carbon/human): dropItemToGround(the white shoes (/obj/item/clothing/shoes/sneakers/white), 1, 0, 1) - ... - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.624] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the monkey (137) (/mob/living/carbon/human): update mutant bodyparts() - the monkey (137) (/mob/living/carbon/human): update worn undersuit() - the monkey (137) (/mob/living/carbon/human): doUnEquip(the scientist\'s jumpsuit (/obj/item/clothing/under/rank/rnd/scientist), 1, the floor (188,104,3) (/turf/open/floor/iron/white), 0, 1, 0) - the monkey (137) (/mob/living/carbon/human): dropItemToGround(the scientist\'s jumpsuit (/obj/item/clothing/under/rank/rnd/scientist), 1, 0, 1) - Monkey (/datum/species/monkey): worn items fit body check(the monkey (137) (/mob/living/carbon/human), 1) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - ... - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.628] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.630] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.632] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.634] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.635] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.638] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.644] RUNTIME: runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: code/modules/mob/living/carbon/carbon_update_icons.dm,527 - usr: (src) - src: the monkey (137) (/mob/living/carbon/human) - src.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - the monkey (137) (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(the monkey (137) (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(the monkey (137) (/mob/living/carbon/human), Human (/datum/species/human), 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.648] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (137) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (137) (/mob/living/carbon/human): update body parts(1) - the monkey (137) (/mob/living/carbon/human): update body(1) - the monkey (137) (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - the monkey (137) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (137) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.651] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (237) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (237) (/mob/living/carbon/human): update body parts(0) - the monkey (237) (/mob/living/carbon/human): update body(0) - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (237) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.654] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: the monkey (237) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (237) (/mob/living/carbon/human): update body parts(0) - the monkey (237) (/mob/living/carbon/human): update body(0) - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (237) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.655] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: the monkey (237) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (237) (/mob/living/carbon/human): update body parts(0) - the monkey (237) (/mob/living/carbon/human): update body(0) - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (237) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.657] RUNTIME: runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,48 - usr: the monkey (237) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (237) (/mob/living/carbon/human): update body parts(0) - the monkey (237) (/mob/living/carbon/human): update body(0) - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (237) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.659] RUNTIME: runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: code/datums/bodypart_overlays/mutant_bodypart_overlay.dm,68 - usr: the monkey (237) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-33, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - the monkey (237) (/mob/living/carbon/human): update body parts(0) - the monkey (237) (/mob/living/carbon/human): update body(0) - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (237) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.661] RUNTIME: runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: code/modules/mob/living/carbon/carbon_update_icons.dm,527 - usr: (src) - src: the monkey (237) (/mob/living/carbon/human) - src.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - the monkey (237) (/mob/living/carbon/human): update body parts(0) - the monkey (237) (/mob/living/carbon/human): update body(0) - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (237) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.662] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (237) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (237) (/mob/living/carbon/human): update body parts(null) - the monkey (237) (/mob/living/carbon/human): update mutant bodyparts() - the monkey (237) (/mob/living/carbon/human): update worn undersuit() - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (237) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.665] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (237) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (237) (/mob/living/carbon/human): update body parts(null) - the monkey (237) (/mob/living/carbon/human): update worn shoes() - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (237) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.667] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (237) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (237) (/mob/living/carbon/human): update body parts(null) - the monkey (237) (/mob/living/carbon/human): update mutant bodyparts() - the monkey (237) (/mob/living/carbon/human): update worn mask() - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (237) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.669] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (237) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (237) (/mob/living/carbon/human): update body parts(null) - the monkey (237) (/mob/living/carbon/human): update mutant bodyparts() - the monkey (237) (/mob/living/carbon/human): update worn head() - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (237) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.671] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (237) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (237) (/mob/living/carbon/human): update body parts(null) - the monkey (237) (/mob/living/carbon/human): update worn oversuit() - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (237) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:49.674] RUNTIME: runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: code/modules/surgery/organs/external/tails.dm,75 - usr: the monkey (237) (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (188,104,3) (/turf/open/floor/iron/white) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - the monkey (237) (/mob/living/carbon/human): update body parts(null) - the monkey (237) (/mob/living/carbon/human): update mutant bodyparts() - the monkey (237) (/mob/living/carbon/human): update worn oversuit() - the monkey (237) (/mob/living/carbon/human): regenerate icons() - the monkey (237) (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(the monkey (237) (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:50:51.562] RUNTIME: ## TESTING: GC: -- [0x2108cb59] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:51:26.948] RUNTIME: runtime error: /obj/structure/transit_tube_pod destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: code/controllers/subsystem/garbage.dm,424 - usr: (src) - src: null - call stack: - qdel(the transit tube pod (/obj/structure/transit_tube_pod), 0) - the transit tube pod (/obj/structure/transit_tube_pod): deconstruct(0, null) - the transit tube pod (/obj/structure/transit_tube_pod): outside tube() - the transit tube pod (/obj/structure/transit_tube_pod): engine finish(/datum/move_loop/move/force (/datum/move_loop/move/force), 0) - /datum/move_loop/move/force (/datum/move_loop/move/force): SendSignal("parent_qdeleting", /list (/list)) - qdel(/datum/move_loop/move/force (/datum/move_loop/move/force), 0) - /datum/movement_packet (/datum/movement_packet): Destroy(0) - qdel(/datum/movement_packet (/datum/movement_packet), 0) - the transit tube pod (/obj/structure/transit_tube_pod): Destroy(0) - the transit tube pod (/obj/structure/transit_tube_pod): Destroy(0) - ... - qdel(the transit tube pod (/obj/structure/transit_tube_pod), 0) - the transit tube pod (/obj/structure/transit_tube_pod): calibrate engine(/datum/move_loop/move/force (/datum/move_loop/move/force)) - the transit tube pod (/obj/structure/transit_tube_pod): after pipe transfer(/datum/move_loop/move/force (/datum/move_loop/move/force), 1, 1) - /datum/move_loop/move/force (/datum/move_loop/move/force): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:51:28.390] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:51:28.403] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:52:29.456] RUNTIME: ## TESTING: GC: -- [0x2108c95b] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:52:31.462] RUNTIME: ## TESTING: GC: -- [0x2108cd84] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:52:55.956] RUNTIME: ## TESTING: GC: -- [0x2108d583] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:52:55.957] RUNTIME: ## TESTING: GC: -- [0x2108d44a] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:52:57.983] RUNTIME: ## TESTING: GC: -- [0x2108d590] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:52:57.984] RUNTIME: ## TESTING: GC: -- [0x2108cf6f] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:53:07.233] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Cryphia Siamensis (Roboticist) (/obj/item/modular_computer/pda/roboticist): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/science): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/science): event networkfailure(0) - Cryphia Siamensis (Roboticist) (/obj/item/modular_computer/pda/roboticist): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:08.473] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:12.916] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:23.052] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:28.092] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:28.093] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:29.351] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:30.048] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:30.449] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:31.740] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:33.673] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:35.326] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:37.253] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:38.906] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:43.951] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:45.488] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:46.621] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:46.722] RUNTIME: ## TESTING: GC: -- [0x2108c8aa] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:53:48.088] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:48.739] RUNTIME: ## TESTING: GC: -- [0x2108935a] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:53:48.739] RUNTIME: ## TESTING: GC: -- [0x2108cdaa] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:53:49.280] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:50.682] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:50.751] RUNTIME: ## TESTING: GC: -- [0x2108d244] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:53:50.752] RUNTIME: ## TESTING: GC: -- [0x2108d159] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:53:51.780] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:52.770] RUNTIME: ## TESTING: GC: -- [0x2108cf43] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:53:52.771] RUNTIME: ## TESTING: GC: -- [0x2108d55a] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:53:53.207] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:54.304] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:53:54.829] RUNTIME: ## TESTING: GC: -- [0x2108d3a9] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:53:54.830] RUNTIME: ## TESTING: GC: -- [0x2108c6fb] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:53:56.845] RUNTIME: ## TESTING: GC: -- [0x2108d77e] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:53:56.846] RUNTIME: ## TESTING: GC: -- [0x2108d5cd] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:53:58.889] RUNTIME: ## TESTING: GC: -- [0x2108d767] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:53:59.031] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:00.942] RUNTIME: ## TESTING: GC: -- [0x2108beeb] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:00.981] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:02.694] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:02.936] RUNTIME: ## TESTING: GC: -- [0x21089924] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:04.610] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:04.963] RUNTIME: ## TESTING: GC: -- [0x2108d567] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:06.516] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:07.175] RUNTIME: ## TESTING: GC: -- [0x2108d51f] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:09.137] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:09.198] RUNTIME: ## TESTING: GC: -- [0x2108d185] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:11.278] RUNTIME: ## TESTING: GC: -- [0x21086df3] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:13.320] RUNTIME: ## TESTING: GC: -- [0x210896f0] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:54:13.320] RUNTIME: ## TESTING: GC: -- [0x2108d838] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:14.728] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:15.334] RUNTIME: ## TESTING: GC: -- [0x2108d36b] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:16.324] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:17.423] RUNTIME: ## TESTING: GC: -- [0x210890e9] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:17.523] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:19.002] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:19.451] RUNTIME: ## TESTING: GC: -- [0x21088943] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:20.171] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:21.509] RUNTIME: ## TESTING: GC: -- [0x2108d79f] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:21.720] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:23.028] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:23.603] RUNTIME: ## TESTING: GC: -- [0x2108d757] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:24.472] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:25.629] RUNTIME: ## TESTING: GC: -- [0x2108d7f5] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:27.662] RUNTIME: ## TESTING: GC: -- [0x2108d8d5] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:29.688] RUNTIME: ## TESTING: GC: -- [0x2108d8a5] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:30.258] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:31.700] RUNTIME: ## TESTING: GC: -- [0x2108d8fb] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:33.681] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:34.034] RUNTIME: ## TESTING: GC: -- [0x210331c6] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:35.096] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:36.105] RUNTIME: ## TESTING: GC: -- [0x2108cb2c] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:38.119] RUNTIME: ## TESTING: GC: -- [0x2108d926] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:38.323] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:39.996] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:40.139] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:40.147] RUNTIME: ## TESTING: GC: -- [0x2108d898] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:44.241] RUNTIME: ## TESTING: GC: -- [0x2108d910] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:46.073] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:46.266] RUNTIME: ## TESTING: GC: -- [0x21060e05] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:47.318] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:48.299] RUNTIME: ## TESTING: GC: -- [0x2108d91e] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:48.555] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:49.817] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:50.345] RUNTIME: ## TESTING: GC: -- [0x2108c2f2] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:50.960] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:52.113] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:52.370] RUNTIME: ## TESTING: GC: -- [0x2108d892] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:53.343] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:54.416] RUNTIME: ## TESTING: GC: -- [0x2106d4b4] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:54.464] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:55.597] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:54:56.491] RUNTIME: ## TESTING: GC: -- [0x2108d7d6] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:58.528] RUNTIME: ## TESTING: GC: -- [0x3000c97] | /mob/dead/observer was unable to be GC'd -- (ref count of 10) [2023-07-18 18:54:58.528] RUNTIME: ## TESTING: GC: -- [0x2108d7e6] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:54:59.500] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:00.543] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:00.556] RUNTIME: ## TESTING: GC: -- [0x2108d8a4] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:01.023] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:01.334] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:01.919] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:02.567] RUNTIME: ## TESTING: GC: -- [0x210331d8] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:04.695] RUNTIME: ## TESTING: GC: -- [0x21087829] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:05.261] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:05.313] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:05.644] RUNTIME: runtime error: Cannot read null.real_name - proc name: update limb (/obj/item/bodypart/head/update_limb) - source file: code/modules/surgery/bodyparts/head.dm,194 - usr: Rachel Martisan (/mob/living/carbon/human) - src: Pun Pun\'s head (/obj/item/bodypart/head/monkey) - usr.loc: the floor (127,134,2) (/turf/open/floor/wood) - src.loc: Rachel Martisan (/mob/living/carbon/human) - call stack: - Pun Pun\'s head (/obj/item/bodypart/head/monkey): update limb(null, null) - Pun Pun\'s head (/obj/item/bodypart/head/monkey): drop organs(Rachel Martisan (/mob/living/carbon/human), 1) - Pun Pun\'s head (/obj/item/bodypart/head/monkey): attackby(the sharpened kitchen knife (/obj/item/knife/kitchen), Rachel Martisan (/mob/living/carbon/human), "icon-x=14;icon-y=17;left=1;but...") - the sharpened kitchen knife (/obj/item/knife/kitchen): melee attack chain(Rachel Martisan (/mob/living/carbon/human), Pun Pun\'s head (/obj/item/bodypart/head/monkey), "icon-x=14;icon-y=17;left=1;but...") - Rachel Martisan (/mob/living/carbon/human): ClickOn(Pun Pun\'s head (/obj/item/bodypart/head/monkey), "icon-x=14;icon-y=17;left=1;but...") - Pun Pun\'s head (/obj/item/bodypart/head/monkey): Click(null, "mapwindow.map", "icon-x=14;icon-y=17;left=1;but...") - [2023-07-18 18:55:06.281] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:06.743] RUNTIME: ## TESTING: GC: -- [0x21086a88] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:08.437] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:08.830] RUNTIME: ## TESTING: GC: -- [0x2108d9e3] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:09.698] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:12.342] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:13.295] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:15.165] RUNTIME: ## TESTING: GC: -- [0x2108db46] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:15.165] RUNTIME: ## TESTING: GC: -- [0x2108bdf2] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:15.165] RUNTIME: ## TESTING: GC: -- [0x2108c680] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:19.398] RUNTIME: ## TESTING: GC: -- [0x2108cb3f] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:21.454] RUNTIME: ## TESTING: GC: -- [0x21061100] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:23.547] RUNTIME: ## TESTING: GC: -- [0x2108da12] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:25.621] RUNTIME: ## TESTING: GC: -- [0x2108d61b] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:27.712] RUNTIME: ## TESTING: GC: -- [0x2108c9a2] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:29.791] RUNTIME: ## TESTING: GC: -- [0x2108d4e0] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:32.060] RUNTIME: ## TESTING: GC: -- [0x21087a42] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:32.433] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:34.142] RUNTIME: ## TESTING: GC: -- [0x2108d3e8] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:36.245] RUNTIME: ## TESTING: GC: -- [0x2108dab2] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:36.246] RUNTIME: ## TESTING: GC: -- [0x210331cb] | /datum/move_loop/has_target/jps was unable to be GC'd -- (ref count of 2) [2023-07-18 18:55:36.814] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:37.677] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:40.432] RUNTIME: ## TESTING: GC: -- [0x2108d9d2] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:55:42.114] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:42.600] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:43.221] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:47.628] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:55.014] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:55:56.174] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:03.460] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:08.043] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:14.644] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:15.821] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:19.969] RUNTIME: runtime error: turf_expose overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: check_atmos_process (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("turf_expose overridden. Use ov...", "code/datums/signals.dm", 39) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): RegisterSignal(space (9,46,7) (/turf/open/space/basic), "turf_expose", "check_atmos_process", 0) - /datum/element/atmos_sensitive (/datum/element/atmos_sensitive): react to move(Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma), space (247,46,2) (/turf/open/space/basic), 4, 0, null, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): SendSignal("movable_moved", /list (/list)) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Moved(space (247,46,2) (/turf/open/space/basic), 4, 0, null, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(space (248,46,2) (/turf/open/space/basic), 4, 0, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(space (248,46,2) (/turf/open/space/basic), 4, 0, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(space (248,46,2) (/turf/open/space/basic), 4) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(space (248,46,2) (/turf/open/space/basic), 6, 0, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(space (248,46,2) (/turf/open/space/basic), 6, 0, 1) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Space Drift (/datum/controller/subsystem/movement/spacedrift): pour bucket(/list (/list)) - Space Drift (/datum/controller/subsystem/movement/spacedrift): fire(0) - Space Drift (/datum/controller/subsystem/movement/spacedrift): fire(0) - Space Drift (/datum/controller/subsystem/movement/spacedrift): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:22.577] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:28.543] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:30.051] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:31.162] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:32.665] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:33.781] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:35.262] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:36.431] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:38.092] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:39.524] RUNTIME: runtime error: turf_expose overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: check_atmos_process (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("turf_expose overridden. Use ov...", "code/datums/signals.dm", 39) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): RegisterSignal(space (46,247,7) (/turf/open/space/basic), "turf_expose", "check_atmos_process", 0) - /datum/element/atmos_sensitive (/datum/element/atmos_sensitive): react to move(Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma), space (46,9,7) (/turf/open/space/basic), 2, 0, null, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): SendSignal("movable_moved", /list (/list)) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Moved(space (46,9,7) (/turf/open/space/basic), 2, 0, null, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(space (46,8,7) (/turf/open/space/basic), 2, 0, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(space (46,8,7) (/turf/open/space/basic), 2, 0, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(space (46,8,7) (/turf/open/space/basic), 2) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(space (47,8,7) (/turf/open/space/basic), 6, 0, 1) - Plasma canister (/obj/machinery/portable_atmospherics/canister/plasma): Move(space (47,8,7) (/turf/open/space/basic), 6, 0, 1) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Space Drift (/datum/controller/subsystem/movement/spacedrift): pour bucket(/list (/list)) - Space Drift (/datum/controller/subsystem/movement/spacedrift): fire(0) - Space Drift (/datum/controller/subsystem/movement/spacedrift): fire(0) - Space Drift (/datum/controller/subsystem/movement/spacedrift): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:44.190] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:56:50.754] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:57:00.483] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:57:05.165] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:57:06.651] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:57:22.662] RUNTIME: ## TESTING: GC: -- [0x2108da9a] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 18:57:49.420] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: try slip (/obj/item/modular_computer/pda/clown/proc/try_slip) - source file: code/modules/modular_computers/computers/item/role_tablet_presets.dm,332 - usr: Grumble McChucklesworth (/mob/living/carbon/human) - src: Mark From Aclownting (Clown) (/obj/item/modular_computer/pda/clown) - usr.loc: the floor (128,102,3) (/turf/open/floor/iron/white) - src.loc: the floor (128,102,3) (/turf/open/floor/iron/white) - call stack: - Mark From Aclownting (Clown) (/obj/item/modular_computer/pda/clown): try slip(null, Grumble McChucklesworth (/mob/living/carbon/human)) - /datum/callback (/datum/callback): Invoke(null, Grumble McChucklesworth (/mob/living/carbon/human)) - /datum/component/slippery (/datum/component/slippery): Slip(the floor (128,102,3) (/turf/open/floor/iron/white), Grumble McChucklesworth (/mob/living/carbon/human), the floor (128,101,3) (/turf/open/floor/iron/white), null) - the floor (128,102,3) (/turf/open/floor/iron/white): SendSignal("atom_entered", /list (/list)) - the floor (128,102,3) (/turf/open/floor/iron/white): Entered(Grumble McChucklesworth (/mob/living/carbon/human), the floor (128,101,3) (/turf/open/floor/iron/white), null) - Grumble McChucklesworth (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 1, 0, 1) - Grumble McChucklesworth (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 1, 0, 1) - Grumble McChucklesworth (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 1, null) - Grumble McChucklesworth (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 1) - Grumble McChucklesworth (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 1) - Grumble McChucklesworth (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 5, 0, 1) - Grumble McChucklesworth (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 5, null) - Grumble McChucklesworth (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 5) - Grumble McChucklesworth (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 5) - Liljackrabbit25 (/client): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 5) - Grumble McChucklesworth (/mob/living/carbon/human): keyLoop(Liljackrabbit25 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:59:03.775] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Blank Engineering Shell-539 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Blank (/mob/living/silicon/ai) - src: null - usr.loc: the floor (190,36,3) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Blank (/mob/living/silicon/ai): RegisterSignal(Blank Engineering Shell-539 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Blank (/mob/living/silicon/ai): Deploy to Shell(Blank Engineering Shell-539 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=21;icon-y=18;left=1;but...") - Andrew17 (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=21;icon-y=18;left=1;but...") - [2023-07-18 18:59:17.329] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: try slip (/obj/item/modular_computer/pda/clown/proc/try_slip) - source file: code/modules/modular_computers/computers/item/role_tablet_presets.dm,332 - usr: Mono Moff (/mob/living/carbon/human) - src: Mark From Aclownting (Clown) (/obj/item/modular_computer/pda/clown) - usr.loc: the floor (128,102,3) (/turf/open/floor/iron/white) - src.loc: the floor (128,102,3) (/turf/open/floor/iron/white) - call stack: - Mark From Aclownting (Clown) (/obj/item/modular_computer/pda/clown): try slip(null, Mono Moff (/mob/living/carbon/human)) - /datum/callback (/datum/callback): Invoke(null, Mono Moff (/mob/living/carbon/human)) - /datum/component/slippery (/datum/component/slippery): Slip(the floor (128,102,3) (/turf/open/floor/iron/white), Mono Moff (/mob/living/carbon/human), the floor (127,102,3) (/turf/open/floor/iron/white), null) - the floor (128,102,3) (/turf/open/floor/iron/white): SendSignal("atom_entered", /list (/list)) - the floor (128,102,3) (/turf/open/floor/iron/white): Entered(Mono Moff (/mob/living/carbon/human), the floor (127,102,3) (/turf/open/floor/iron/white), null) - Mono Moff (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 4, 0, 1) - Mono Moff (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 4, 0, 1) - Mono Moff (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 4, null) - Mono Moff (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 4) - Mono Moff (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 4) - NotInu (/client): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 4) - Mono Moff (/mob/living/carbon/human): keyLoop(NotInu (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:59:17.707] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: try slip (/obj/item/modular_computer/pda/clown/proc/try_slip) - source file: code/modules/modular_computers/computers/item/role_tablet_presets.dm,332 - usr: Mono Moff (/mob/living/carbon/human) - src: Mark From Aclownting (Clown) (/obj/item/modular_computer/pda/clown) - usr.loc: the floor (128,101,3) (/turf/open/floor/iron/white) - src.loc: the floor (128,102,3) (/turf/open/floor/iron/white) - call stack: - Mark From Aclownting (Clown) (/obj/item/modular_computer/pda/clown): try slip(null, Unknown (/mob/living/carbon/human)) - /datum/callback (/datum/callback): Invoke(null, Unknown (/mob/living/carbon/human)) - /datum/component/slippery (/datum/component/slippery): Slip(the floor (128,102,3) (/turf/open/floor/iron/white), Unknown (/mob/living/carbon/human), the floor (127,102,3) (/turf/open/floor/iron/white), null) - the floor (128,102,3) (/turf/open/floor/iron/white): SendSignal("atom_entered", /list (/list)) - the floor (128,102,3) (/turf/open/floor/iron/white): Entered(Unknown (/mob/living/carbon/human), the floor (127,102,3) (/turf/open/floor/iron/white), null) - Unknown (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 4, 5.22876, 1) - Unknown (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 4, 5.22876, 1) - Unknown (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 4, 5.22876) - Unknown (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 4, 5.22876) - Unknown (/mob/living/carbon/human): Move(the floor (128,102,3) (/turf/open/floor/iron/white), 4, 5.22876) - ... - Mono Moff (/mob/living/carbon/human): Move(the floor (128,101,3) (/turf/open/floor/iron/white), 2, null) - Mono Moff (/mob/living/carbon/human): Move(the floor (128,101,3) (/turf/open/floor/iron/white), 2) - Mono Moff (/mob/living/carbon/human): Move(the floor (128,101,3) (/turf/open/floor/iron/white), 2) - NotInu (/client): Move(the floor (128,101,3) (/turf/open/floor/iron/white), 2) - Mono Moff (/mob/living/carbon/human): keyLoop(NotInu (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:59:34.283] RUNTIME: ## TESTING: GC: -- [0x3000c36] | /mob/dead/observer was unable to be GC'd -- (ref count of 9) [2023-07-18 18:59:39.323] RUNTIME: runtime error: Cannot read null.species - proc name: mob negates gravity (/mob/living/carbon/human/mob_negates_gravity) - source file: code/modules/mob/living/carbon/human/human_movement.dm,25 - usr: null - src: the monkey (167) (/mob/living/carbon/human/species/monkey) - src.loc: null - call stack: - the monkey (167) (/mob/living/carbon/human/species/monkey): mob negates gravity() - the monkey (167) (/mob/living/carbon/human/species/monkey): has gravity(null) - the monkey (167) (/mob/living/carbon/human/species/monkey): refresh gravity() - the monkey (167) (/mob/living/carbon/human/species/monkey): on changed z level(the plating (187,136,2) (/turf/open/floor/plating), null, 0, null) - the monkey (167) (/mob/living/carbon/human/species/monkey): on changed z level(the plating (187,136,2) (/turf/open/floor/plating), null, 0, null) - the monkey (167) (/mob/living/carbon/human/species/monkey): Moved(the plating (187,136,2) (/turf/open/floor/plating), 4, 0, null, 1) - the monkey (167) (/mob/living/carbon/human/species/monkey): Moved(the plating (187,136,2) (/turf/open/floor/plating), 4, 0, null, 1) - the monkey (167) (/mob/living/carbon/human/species/monkey): Move(the plating (188,136,2) (/turf/open/floor/plating), 4, 15.6863, 1) - the monkey (167) (/mob/living/carbon/human/species/monkey): Move(the plating (188,136,2) (/turf/open/floor/plating), 4, 15.6863, 1) - the monkey (167) (/mob/living/carbon/human/species/monkey): Move(the plating (188,136,2) (/turf/open/floor/plating), 4, 15.6863) - the monkey (167) (/mob/living/carbon/human/species/monkey): Move(the plating (188,136,2) (/turf/open/floor/plating), 4, 15.6863) - the monkey (167) (/mob/living/carbon/human/species/monkey): Move(the plating (188,136,2) (/turf/open/floor/plating), 4, 15.6863) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:59:39.325] RUNTIME: runtime error: Cannot read null.species - proc name: mob negates gravity (/mob/living/carbon/human/mob_negates_gravity) - source file: code/modules/mob/living/carbon/human/human_movement.dm,25 - usr: null - src: the monkey (167) (/mob/living/carbon/human/species/monkey) - src.loc: null - call stack: - the monkey (167) (/mob/living/carbon/human/species/monkey): mob negates gravity() - the monkey (167) (/mob/living/carbon/human/species/monkey): has gravity(null) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 18:59:50.163] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:00:24.293] RUNTIME: ## TESTING: GC: -- [0x3000c76] | /mob/dead/observer was unable to be GC'd -- (ref count of 9) [2023-07-18 19:00:39.953] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - the accelerator laser (/obj/projectile/beam/laser/accelerator): RegisterSignal(space (236,9,10) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - the accelerator laser (/obj/projectile/beam/laser/accelerator): on enter(the accelerator laser (/obj/projectile/beam/laser/accelerator), space (236,247,10) (/turf/open/space/basic), 1, 0, null, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): SendSignal("movable_moved", /list (/list)) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Moved(space (236,247,10) (/turf/open/space/basic), 1, 0, null, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Moved(space (236,247,10) (/turf/open/space/basic), 1, 0, null, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Move(space (236,248,10) (/turf/open/space/basic), 1, 0, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Move(space (236,248,10) (/turf/open/space/basic), 1, 0, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Move(space (237,248,10) (/turf/open/space/basic), 5, 0, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): pixel move(1, 0) - the accelerator laser (/obj/projectile/beam/laser/accelerator): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:00:41.074] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/openspace) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - the accelerator laser (/obj/projectile/beam/laser/accelerator): RegisterSignal(space (247,173,3) (/turf/open/space/openspace), "atom_attack_hand", "attempt_parry", 0) - the accelerator laser (/obj/projectile/beam/laser/accelerator): on enter(the accelerator laser (/obj/projectile/beam/laser/accelerator), space (9,173,10) (/turf/open/space/basic), 8, 0, null, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): SendSignal("movable_moved", /list (/list)) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Moved(space (9,173,10) (/turf/open/space/basic), 8, 0, null, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Moved(space (9,173,10) (/turf/open/space/basic), 8, 0, null, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Move(space (8,173,10) (/turf/open/space/basic), 8, 0, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Move(space (8,173,10) (/turf/open/space/basic), 8, 0, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): pixel move(1, 0) - the accelerator laser (/obj/projectile/beam/laser/accelerator): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:00:41.129] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - the accelerator laser (/obj/projectile/beam/laser/accelerator): RegisterSignal(space (9,21,9) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - the accelerator laser (/obj/projectile/beam/laser/accelerator): on enter(the accelerator laser (/obj/projectile/beam/laser/accelerator), space (247,21,10) (/turf/open/space/basic), 4, 0, null, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): SendSignal("movable_moved", /list (/list)) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Moved(space (247,21,10) (/turf/open/space/basic), 4, 0, null, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Moved(space (247,21,10) (/turf/open/space/basic), 4, 0, null, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Move(space (248,21,10) (/turf/open/space/basic), 4, 0, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Move(space (248,21,10) (/turf/open/space/basic), 4, 0, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): Move(space (248,21,10) (/turf/open/space/basic), 5, 0, 1) - the accelerator laser (/obj/projectile/beam/laser/accelerator): pixel move(1, 0) - the accelerator laser (/obj/projectile/beam/laser/accelerator): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:00:51.242] RUNTIME: ## TESTING: GC: -- [0x21088eae] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 19:01:52.354] RUNTIME: ## TESTING: GC: -- [0x210841d2] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-18 19:01:52.354] RUNTIME: ## TESTING: GC: -- [0x300013f] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-07-18 19:01:56.459] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: the space carp (617) (/mob/living/basic/carp/advanced) - src: null - usr.loc: the plating (170,109,3) (/turf/open/floor/plating) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - MULEbot (/mob/living/simple_animal/bot/mulebot): Destroy(0) - MULEbot (/mob/living/simple_animal/bot/mulebot): Destroy(0) - MULEbot (/mob/living/simple_animal/bot/mulebot): Destroy(0) - MULEbot (/mob/living/simple_animal/bot/mulebot): Destroy(0) - MULEbot (/mob/living/simple_animal/bot/mulebot): Destroy(0) - qdel(MULEbot (/mob/living/simple_animal/bot/mulebot), 0) - MULEbot (/mob/living/simple_animal/bot/mulebot): explode() - MULEbot (/mob/living/simple_animal/bot/mulebot): explode() - MULEbot (/mob/living/simple_animal/bot/mulebot): death(null) - ... - MULEbot (/mob/living/simple_animal/bot/mulebot): adjustHealth(10, 1, 0) - MULEbot (/mob/living/simple_animal/bot/mulebot): adjustBruteLoss(20, 1, 0, null) - MULEbot (/mob/living/simple_animal/bot/mulebot): apply damage(20, "brute", null, 0, 0, 0, 0, 0, 0, null, null) - MULEbot (/mob/living/simple_animal/bot/mulebot): attack threshold check(20, "brute", "melee", 1) - MULEbot (/mob/living/simple_animal/bot/mulebot): attack animal(the space carp (617) (/mob/living/basic/carp/advanced), /list (/list)) - MULEbot (/mob/living/simple_animal/bot/mulebot): handle basic attack(the space carp (617) (/mob/living/basic/carp/advanced), /list (/list)) - the space carp (617) (/mob/living/basic/carp/advanced): melee attack(MULEbot (/mob/living/simple_animal/bot/mulebot), /list (/list)) - the space carp (617) (/mob/living/basic/carp/advanced): UnarmedAttack(MULEbot (/mob/living/simple_animal/bot/mulebot), 1, /list (/list)) - MULEbot (/mob/living/simple_animal/bot/mulebot): Click(the floor (169,109,3) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=7;left=1;butt...") - FoxUkraine (/client): Click(MULEbot (/mob/living/simple_animal/bot/mulebot), the floor (169,109,3) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=7;left=1;butt...") - [2023-07-18 19:01:56.475] RUNTIME: runtime error: Cannot execute null.set access(). - proc name: bot reset (/mob/living/simple_animal/bot/proc/bot_reset) - source file: code/modules/mob/living/simple_animal/bot/bot.dm,739 - usr: (src) - src: MULEbot (/mob/living/simple_animal/bot/mulebot) - src.loc: the floor (169,109,3) (/turf/open/floor/iron) - call stack: - MULEbot (/mob/living/simple_animal/bot/mulebot): bot reset() - MULEbot (/mob/living/simple_animal/bot/mulebot): bot reset() - MULEbot (/mob/living/simple_animal/bot/mulebot): Logout() - MULEbot (/mob/living/simple_animal/bot/mulebot): ghostize(1) - MULEbot (/mob/living/simple_animal/bot/mulebot): ghostize(1) - MULEbot (/mob/living/simple_animal/bot/mulebot): Destroy(0) - MULEbot (/mob/living/simple_animal/bot/mulebot): Destroy(0) - MULEbot (/mob/living/simple_animal/bot/mulebot): Destroy(0) - MULEbot (/mob/living/simple_animal/bot/mulebot): Destroy(0) - MULEbot (/mob/living/simple_animal/bot/mulebot): Destroy(0) - ... - MULEbot (/mob/living/simple_animal/bot/mulebot): updatehealth() - MULEbot (/mob/living/simple_animal/bot/mulebot): adjustHealth(10, 1, 0) - MULEbot (/mob/living/simple_animal/bot/mulebot): adjustHealth(10, 1, 0) - MULEbot (/mob/living/simple_animal/bot/mulebot): adjustBruteLoss(20, 1, 0, null) - MULEbot (/mob/living/simple_animal/bot/mulebot): attack threshold check(20, "brute", "melee", 1) - MULEbot (/mob/living/simple_animal/bot/mulebot): handle basic attack(the space carp (617) (/mob/living/basic/carp/advanced), /list (/list)) - the space carp (617) (/mob/living/basic/carp/advanced): melee attack(MULEbot (/mob/living/simple_animal/bot/mulebot), /list (/list)) - the space carp (617) (/mob/living/basic/carp/advanced): UnarmedAttack(MULEbot (/mob/living/simple_animal/bot/mulebot), 1, /list (/list)) - MULEbot (/mob/living/simple_animal/bot/mulebot): Click(the floor (169,109,3) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=7;left=1;butt...") - FoxUkraine (/client): Click(MULEbot (/mob/living/simple_animal/bot/mulebot), the floor (169,109,3) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=7;left=1;butt...") - [2023-07-18 19:01:56.523] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: the space carp (617) (/mob/living/basic/carp/advanced) - src: null - usr.loc: the plating (170,109,3) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 31) - MULEbot (/mob/living/simple_animal/bot/mulebot): clear fullscreen("brute", 10) - MULEbot (/mob/living/simple_animal/bot/mulebot): update health hud() - MULEbot (/mob/living/simple_animal/bot/mulebot): death(null) - MULEbot (/mob/living/simple_animal/bot/mulebot): death(null) - MULEbot (/mob/living/simple_animal/bot/mulebot): death(null) - MULEbot (/mob/living/simple_animal/bot/mulebot): update stat() - MULEbot (/mob/living/simple_animal/bot/mulebot): updatehealth() - MULEbot (/mob/living/simple_animal/bot/mulebot): updatehealth() - ... - MULEbot (/mob/living/simple_animal/bot/mulebot): apply damage(20, "brute", null, 0, 0, 0, 0, 0, 0, null, null) - MULEbot (/mob/living/simple_animal/bot/mulebot): attack threshold check(20, "brute", "melee", 1) - MULEbot (/mob/living/simple_animal/bot/mulebot): attack animal(the space carp (617) (/mob/living/basic/carp/advanced), /list (/list)) - MULEbot (/mob/living/simple_animal/bot/mulebot): handle basic attack(the space carp (617) (/mob/living/basic/carp/advanced), /list (/list)) - MULEbot (/mob/living/simple_animal/bot/mulebot): attack basic mob(the space carp (617) (/mob/living/basic/carp/advanced), /list (/list)) - the space carp (617) (/mob/living/basic/carp/advanced): melee attack(MULEbot (/mob/living/simple_animal/bot/mulebot), /list (/list)) - the space carp (617) (/mob/living/basic/carp/advanced): resolve unarmed attack(MULEbot (/mob/living/simple_animal/bot/mulebot), /list (/list)) - the space carp (617) (/mob/living/basic/carp/advanced): ClickOn(MULEbot (/mob/living/simple_animal/bot/mulebot), "icon-x=14;icon-y=7;left=1;butt...") - FoxUkraine (/client): Click(MULEbot (/mob/living/simple_animal/bot/mulebot), the floor (169,109,3) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=7;left=1;butt...") - [2023-07-18 19:03:15.945] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (115,86,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 4, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=22;icon-y=15;vis-x=17;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=22;icon-y=15;vis-x=17;v...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=22;icon-y=15;vis-x=17;v...") - [2023-07-18 19:03:26.677] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (115,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 5, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=14;icon-y=27;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=27;left=1;but...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=27;left=1;but...") - [2023-07-18 19:03:27.449] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=11;icon-y=15;vis-x=9;vi...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=11;icon-y=15;vis-x=9;vi...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:28.314] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=15;icon-y=15;vis-x=12;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=15;icon-y=15;vis-x=12;v...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:29.377] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=15;icon-y=15;vis-x=12;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=15;icon-y=15;vis-x=12;v...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:30.207] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=15;icon-y=15;vis-x=12;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=15;icon-y=15;vis-x=12;v...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=15;icon-y=15;vis-x=12;v...") - [2023-07-18 19:03:31.119] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=15;icon-y=15;vis-x=12;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=15;icon-y=15;vis-x=12;v...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:31.715] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:32.119] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=16;icon-y=13;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=16;icon-y=13;left=1;but...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:33.075] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=14;icon-y=14;vis-x=11;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=14;vis-x=11;v...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=14;vis-x=11;v...") - [2023-07-18 19:03:33.186] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Blank Engineering Shell-539 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Blank (/mob/living/silicon/ai) - src: null - usr.loc: the floor (190,36,3) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Blank (/mob/living/silicon/ai): RegisterSignal(Blank Engineering Shell-539 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Blank (/mob/living/silicon/ai): Deploy to Shell(Blank Engineering Shell-539 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=21;icon-y=10;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=21;icon-y=10;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Blank (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:33.961] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=14;icon-y=14;vis-x=11;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=14;vis-x=11;v...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=14;vis-x=11;v...") - [2023-07-18 19:03:40.297] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=11;icon-y=12;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=11;icon-y=12;left=1;but...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=11;icon-y=12;left=1;but...") - [2023-07-18 19:03:41.172] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=18;icon-y=15;vis-x=14;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=15;vis-x=14;v...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=15;vis-x=14;v...") - [2023-07-18 19:03:42.232] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=18;icon-y=15;vis-x=14;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=15;vis-x=14;v...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:43.141] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=18;icon-y=15;vis-x=14;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=15;vis-x=14;v...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:44.018] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=18;icon-y=15;vis-x=14;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=15;vis-x=14;v...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:45.485] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=18;icon-y=15;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=15;left=1;but...") - [2023-07-18 19:03:46.333] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=18;icon-y=15;vis-x=14;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=15;vis-x=14;v...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:47.263] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=18;icon-y=15;vis-x=14;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=15;vis-x=14;v...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=15;vis-x=14;v...") - [2023-07-18 19:03:48.250] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=18;icon-y=15;vis-x=14;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=15;vis-x=14;v...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:49.178] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=18;icon-y=15;vis-x=14;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=15;vis-x=14;v...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:51.236] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=12;icon-y=20;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=12;icon-y=20;left=1;but...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:03:59.087] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=24;icon-y=14;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=24;icon-y=14;left=1;but...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=24;icon-y=14;left=1;but...") - [2023-07-18 19:03:59.874] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=24;icon-y=14;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=24;icon-y=14;left=1;but...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=24;icon-y=14;left=1;but...") - [2023-07-18 19:04:00.653] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=24;icon-y=16;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=24;icon-y=16;left=1;but...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:04:01.570] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=25;icon-y=18;vis-x=19;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=25;icon-y=18;vis-x=19;v...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:04:02.645] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=22;icon-y=20;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=22;icon-y=20;left=1;but...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:04:03.714] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 1, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=22;icon-y=20;vis-x=17;v...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=22;icon-y=20;vis-x=17;v...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=22;icon-y=20;vis-x=17;v...") - [2023-07-18 19:06:14.305] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:06:21.626] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: the space carp (809) (/mob/living/basic/carp/advanced) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (115,86,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(15, "brute", "melee", 1, 4, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(the space carp (809) (/mob/living/basic/carp/advanced), 15, "brute", "melee", 1, 0) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(the space carp (809) (/mob/living/basic/carp/advanced), /list (/list)) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): handle basic attack(the space carp (809) (/mob/living/basic/carp/advanced), /list (/list)) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack basic mob(the space carp (809) (/mob/living/basic/carp/advanced), /list (/list)) - the space carp (809) (/mob/living/basic/carp/advanced): melee attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - the space carp (809) (/mob/living/basic/carp/advanced): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - the space carp (809) (/mob/living/basic/carp/advanced): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - the space carp (809) (/mob/living/basic/carp/advanced): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=28;icon-y=24;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=28;icon-y=24;left=1;but...") - ... - world: push usr(the space carp (809) (/mob/living/basic/carp/advanced), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:06:30.328] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (115,86,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 4, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=14;icon-y=24;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=24;left=1;but...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:06:31.145] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (115,86,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 4, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=14;icon-y=25;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=25;left=1;but...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=25;left=1;but...") - [2023-07-18 19:06:31.931] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (115,86,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 4, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=14;icon-y=24;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=24;left=1;but...") - ... - world: push usr(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:06:32.929] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (115,86,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 4, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=13;icon-y=23;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=13;icon-y=23;left=1;but...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=13;icon-y=23;left=1;but...") - [2023-07-18 19:06:33.851] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (115,86,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 4, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=13;icon-y=26;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=13;icon-y=26;left=1;but...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=13;icon-y=26;left=1;but...") - [2023-07-18 19:06:34.878] RUNTIME: runtime error: The �Medbay PDA & ID Painter taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon) - src: the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay) - usr.loc: the floor (115,86,3) (/turf/open/floor/iron/white) - src.loc: the floor (114,86,3) (/turf/open/floor/iron/white) - call stack: - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): take damage(50, "brute", "melee", 0, 4, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack generic(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), 50, "brute", "melee", 0, 30) - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): attack animal(Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon), null) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): AttackingTarget(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): resolve unarmed attack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): UnarmedAttack(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), 1, /list (/list)) - Blogdor The Wordinator (/mob/living/simple_animal/hostile/space_dragon): ClickOn(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), "icon-x=13;icon-y=24;left=1;but...") - the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay): Click(the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=13;icon-y=24;left=1;but...") - Nianjiilical (/client): Click(the Medbay PDA & ID Painter (/obj/machinery/pdapainter/medbay), the floor (114,86,3) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=13;icon-y=24;left=1;but...") - [2023-07-18 19:07:17.633] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:07:31.449] RUNTIME: ## TESTING: GC: -- [0x2108f382] | /datum/hud/new_player was unable to be GC'd -- (ref count of 6) [2023-07-18 19:08:02.318] RUNTIME: ## TESTING: GC: -- [0x2108768f] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-18 19:08:02.319] RUNTIME: ## TESTING: GC: -- [0x3000119] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 3) [2023-07-18 19:09:21.706] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Blank Engineering Shell-539 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Blank (/mob/living/silicon/ai) - src: null - usr.loc: the floor (190,36,3) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Blank (/mob/living/silicon/ai): RegisterSignal(Blank Engineering Shell-539 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Blank (/mob/living/silicon/ai): Deploy to Shell(Blank Engineering Shell-539 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=22;icon-y=15;left=1;but...") - Andrew17 (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=22;icon-y=15;left=1;but...") - [2023-07-18 19:09:36.981] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:09:46.466] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Ed Foster (/mob/dead/observer) - src.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - call stack: - Ed Foster (/mob/dead/observer): run examinate(the carp rift (/obj/structure/carp_rift)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Ed Foster (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:09:46.468] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Ed Foster (/mob/dead/observer) - src.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - call stack: - Ed Foster (/mob/dead/observer): run examinate(the carp rift (/obj/structure/carp_rift)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Ed Foster (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:09:46.470] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: the space carp (/mob/dead/observer) - src.loc: the floor (114,87,3) (/turf/open/floor/iron/white) - call stack: - the space carp (/mob/dead/observer): run examinate(the carp rift (/obj/structure/carp_rift)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the space carp (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-18 19:10:27.378] RUNTIME: runtime error: Cannot read null.seen_messages - proc name: finish image generation (/datum/chatmessage/proc/finish_image_generation) - source file: code/datums/chatmessage.dm,199 - usr: Grumble McChucklesworth (/mob/living/carbon/human) - src: /datum/chatmessage (/datum/chatmessage) - usr.loc: the floor (204,116,3) (/turf/open/floor/iron) - call stack: - /datum/chatmessage (/datum/chatmessage): finish image generation(12, Grumble McChucklesworth (/mob/living/carbon/human), Dr.Caesium (/mob/dead/observer), "