[2023-07-16 00:51:13.969] Starting up round ID 210322. - ------------------------- [2023-07-16 00:51:14.429] RUNTIME: World loaded at 00:51:13! [2023-07-16 00:51:14.430] RUNTIME: TGS Info: Activating API for version -censored- [2023-07-16 00:51:14.431] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-07-16 00:51:14.431] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-07-16 00:51:14.431] RUNTIME: Running /tg/ revision: - origin/master: 893966078d564cf5976c98e813234fef0cd245d7 - Test merge active of PR #76104 commit 07fe4c08b382a13b827891bf4caa7dcbc828b24f - HEAD: da7ee3e65ae371dc394a6dd7b90c9aa2aab11a38 [2023-07-16 00:51:14.435] RUNTIME: map_config not found: _maps/boxstation.json [2023-07-16 00:51:14.437] RUNTIME: Database connection established. [2023-07-16 00:51:14.439] RUNTIME: Running /tg/ revision: - origin/master: 893966078d564cf5976c98e813234fef0cd245d7 - Test merge active of PR #76104 commit 07fe4c08b382a13b827891bf4caa7dcbc828b24f - HEAD: da7ee3e65ae371dc394a6dd7b90c9aa2aab11a38 [2023-07-16 00:51:15.580] RUNTIME: Initialized Title Screen subsystem within 0.01 seconds! [2023-07-16 00:51:15.581] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-07-16 00:51:15.581] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-07-16 00:51:15.590] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-07-16 00:51:15.590] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-07-16 00:51:15.590] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-07-16 00:51:15.591] RUNTIME: Initialized Sounds subsystem within 0 seconds! [2023-07-16 00:51:15.611] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-07-16 00:51:20.260] RUNTIME: Initialized Greyscale subsystem within 4.65 seconds! [2023-07-16 00:51:20.261] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-07-16 00:51:20.261] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-07-16 00:51:20.745] RUNTIME: Initialized Discord subsystem within 0.48 seconds! [2023-07-16 00:51:21.859] RUNTIME: Initialized Achievements subsystem within 1.07 seconds! [2023-07-16 00:51:21.859] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-07-16 00:51:21.860] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-07-16 00:51:21.878] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-07-16 00:51:21.879] RUNTIME: Initialized Events subsystem within 0 seconds! [2023-07-16 00:51:21.884] RUNTIME: Initialized IDs and Access subsystem within 0 seconds! [2023-07-16 00:51:21.885] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-07-16 00:51:21.886] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-07-16 00:51:21.909] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-07-16 00:51:21.910] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-07-16 00:51:21.911] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-07-16 00:51:21.936] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2023-07-16 00:51:21.959] RUNTIME: Loading MetaStation... [2023-07-16 00:51:24.287] RUNTIME: Loaded Station in 2.3s! [2023-07-16 00:51:25.314] RUNTIME: Loaded Lavaland in 1s! [2023-07-16 00:51:28.984] RUNTIME: Ruin loader finished with 0 left to spend. [2023-07-16 00:51:33.161] RUNTIME: Ruin loader finished with 0 left to spend. [2023-07-16 00:51:33.388] RUNTIME: Cave Generator finished in 0.2s! [2023-07-16 00:51:33.424] RUNTIME: Cave Generator finished in 0.1s! [2023-07-16 00:51:34.494] RUNTIME: Initialized Mapping subsystem within 12.56 seconds! [2023-07-16 00:51:34.503] RUNTIME: Initialized Early Assets subsystem within 0.01 seconds! [2023-07-16 00:51:34.574] RUNTIME: Initialized Research subsystem within 0.07 seconds! [2023-07-16 00:51:34.582] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-07-16 00:51:34.624] RUNTIME: Initialized Spatial Grid subsystem within 0.04 seconds! [2023-07-16 00:51:34.625] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-07-16 00:51:34.628] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-07-16 00:51:34.903] RUNTIME: Initialized Text To Speech subsystem within 0.27 seconds! [2023-07-16 00:52:02.876] RUNTIME: runtime error: dirt spawned in a bad turf (the wall) at Abandoned Ship (128,189,4) in the �Abandoned Ship. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:12) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("dirt spawned in a bad turf (th...", "code/game/objects/effects/deca...", 12) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the dirt (/obj/effect/decal/cleanable/dirt), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize() - Master (/datum/controller/master): init subsystem(Atoms (/datum/controller/subsystem/atoms)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-07-16 00:52:02.982] RUNTIME: runtime error: tiny shards spawned in a bad turf (the rock) at Abandoned Ship (144,188,4) in the �Abandoned Ship. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:12) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("tiny shards spawned in a bad t...", "code/game/objects/effects/deca...", 12) - the tiny shards (/obj/effect/decal/cleanable/glass): Initialize(1, null) - the tiny shards (/obj/effect/decal/cleanable/glass): Initialize(1, null) - the tiny shards (/obj/effect/decal/cleanable/glass): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the tiny shards (/obj/effect/decal/cleanable/glass), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize() - Master (/datum/controller/master): init subsystem(Atoms (/datum/controller/subsystem/atoms)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-07-16 00:52:39.508] RUNTIME: Initialized Atoms subsystem within 64.6 seconds! [2023-07-16 00:52:39.651] RUNTIME: Initialized Language subsystem within 0.01 seconds! [2023-07-16 00:52:39.801] RUNTIME: Initialized Machines subsystem within 0.14 seconds! [2023-07-16 00:52:39.882] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-07-16 00:52:39.883] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-07-16 00:52:39.886] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-07-16 00:52:39.888] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-07-16 00:52:39.889] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-07-16 00:52:39.890] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-07-16 00:52:39.891] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-07-16 00:52:39.892] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-07-16 00:52:40.567] RUNTIME: Initialized Library Loading subsystem within 0.67 seconds! [2023-07-16 00:52:40.748] RUNTIME: Initialized Lua Scripting subsystem within 0.18 seconds! [2023-07-16 00:52:40.763] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2023-07-16 00:52:40.764] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-07-16 00:52:40.766] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-07-16 00:52:40.770] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2023-07-16 00:52:40.771] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-07-16 00:52:40.799] RUNTIME: Initialized Wardrobe subsystem within 0.03 seconds! [2023-07-16 00:52:40.800] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-07-16 00:52:40.801] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-07-16 00:52:45.972] RUNTIME: Initialized Atmospherics subsystem within 5.17 seconds! [2023-07-16 00:52:46.012] RUNTIME: Loaded 20 engraved messages on map MetaStation [2023-07-16 00:52:46.014] RUNTIME: Loaded 2 prison tattoos [2023-07-16 00:52:46.209] RUNTIME: Initialized Persistence subsystem within 0.24 seconds! [2023-07-16 00:52:46.280] RUNTIME: Initialized Persistent Paintings subsystem within 0.07 seconds! [2023-07-16 00:52:46.282] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-07-16 00:52:48.204] RUNTIME: Initialized Assets subsystem within 1.91 seconds! [2023-07-16 00:52:52.416] RUNTIME: Initialized Icon Smoothing subsystem within 4.13 seconds! [2023-07-16 00:52:52.438] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-07-16 00:52:52.472] RUNTIME: Initialized PRISM subsystem within 0.03 seconds! [2023-07-16 00:53:06.419] RUNTIME: Initialized Lighting subsystem within 13.95 seconds! [2023-07-16 00:53:13.194] RUNTIME: Initialized Shuttle subsystem within 6.77 seconds! [2023-07-16 00:53:13.288] RUNTIME: Initialized Minor Mapping subsystem within 0.09 seconds! [2023-07-16 00:53:13.296] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-07-16 00:53:13.345] RUNTIME: Initialized Ban Cache subsystem within 0.05 seconds! [2023-07-16 00:53:13.403] RUNTIME: Initialized Init Profiler subsystem within 0.06 seconds! [2023-07-16 00:53:13.404] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-07-16 00:53:13.405] RUNTIME: Initializations complete within 117.9 seconds! [2023-07-16 00:55:28.143] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (148,50,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (148,50,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (148,50,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:28.163] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (146,50,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (146,50,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (146,50,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:28.166] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (148,38,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (148,38,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (148,38,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:28.167] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (146,38,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (146,38,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (146,38,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:28.169] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (147,30,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (147,30,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (147,30,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.944] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (76,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (76,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (76,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.946] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (75,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (75,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (75,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.954] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (74,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (74,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (74,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.955] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (38,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (38,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (38,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.955] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (37,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (37,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (37,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.956] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (36,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (36,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (36,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.956] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (35,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (35,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (35,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.957] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (34,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (34,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (34,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.958] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (33,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (33,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (33,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.958] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (32,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.959] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (31,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (31,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (31,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.960] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (29,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (29,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (29,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.961] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (28,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.961] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (27,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (27,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (27,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.962] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (25,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (25,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (25,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.963] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (24,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (24,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (24,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.963] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (23,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (23,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (23,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.964] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (22,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (22,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (22,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.965] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (21,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (21,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (21,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.966] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (20,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (20,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (20,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.966] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (19,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (19,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (19,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.967] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (18,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.968] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (37,90,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (37,90,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (37,90,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.968] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (33,90,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (33,90,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (33,90,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.969] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (67,89,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (67,89,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (67,89,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.970] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (61,89,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (61,89,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (61,89,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.971] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (59,89,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,89,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,89,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.972] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (46,89,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,89,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,89,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.973] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,466 - usr: null - src: the wall (59,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.974] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (58,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (58,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (58,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.975] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (57,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (57,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (57,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.975] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (56,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (56,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (56,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.976] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (55,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (55,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (55,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.977] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (54,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (54,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (54,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.978] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (53,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (53,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (53,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.979] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (52,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (52,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (52,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.980] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (51,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (51,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (51,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.980] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (50,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (50,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (50,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.981] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (49,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (49,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (49,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.982] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (48,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (48,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (48,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.982] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (47,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (47,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (47,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.983] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wall (46,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.984] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (45,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (45,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (45,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.985] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (43,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (43,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (43,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.986] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (37,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (37,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (37,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:39.986] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (33,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (33,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (33,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.062] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (59,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.063] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (46,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.064] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (23,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (23,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (23,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.065] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (21,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (21,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (21,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.066] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (20,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (20,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (20,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.067] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wall (19,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (19,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (19,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.067] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (77,86,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (77,86,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (77,86,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.068] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (61,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (61,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (61,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.069] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (59,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.070] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (58,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (58,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (58,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.071] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (47,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (47,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (47,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.071] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (46,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.072] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (41,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (41,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (41,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.113] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (39,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (39,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (39,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.115] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (19,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (19,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (19,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.116] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the window (77,85,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (77,85,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (77,85,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.116] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (76,85,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (76,85,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (76,85,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.117] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (46,85,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (46,85,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (46,85,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.118] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (42,85,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,85,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,85,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.119] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (38,85,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (38,85,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (38,85,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.120] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (19,85,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (19,85,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (19,85,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.121] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (46,84,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (46,84,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (46,84,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.122] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (69,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (69,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (69,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.122] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (67,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (67,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (67,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.123] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (46,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.135] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (42,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.136] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (39,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (39,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (39,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.139] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (38,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (38,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (38,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.158] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (27,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (27,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (27,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.159] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (46,82,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (46,82,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (46,82,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.160] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (38,82,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (38,82,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (38,82,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.162] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (46,81,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (46,81,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (46,81,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.163] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (42,81,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,81,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,81,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.165] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (47,80,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (47,80,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (47,80,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.166] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (46,80,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,80,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,80,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.167] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (42,80,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,80,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,80,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.169] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the impervious iron wall (63,79,12) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (63,79,12) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (63,79,12) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.170] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the wall (42,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.184] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (41,79,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (41,79,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (41,79,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.186] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,466 - usr: null - src: the wall (36,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (36,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (36,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.187] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (35,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (35,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (35,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.188] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wall (34,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (34,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (34,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.189] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,466 - usr: null - src: the wall (28,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.190] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (27,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (27,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (27,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.204] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (26,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (26,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (26,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.205] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (25,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (25,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (25,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.207] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (36,78,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (36,78,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (36,78,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.208] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (34,78,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (34,78,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (34,78,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.209] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (28,78,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,78,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,78,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.210] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the impervious iron wall (63,77,12) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (63,77,12) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (63,77,12) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.211] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (36,77,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (36,77,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (36,77,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.212] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (34,77,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (34,77,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (34,77,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.212] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (28,77,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,77,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,77,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.213] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the wall (36,76,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (36,76,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (36,76,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.214] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (35,76,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (35,76,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (35,76,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.215] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (34,76,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (34,76,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (34,76,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.215] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (28,76,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,76,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,76,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.344] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (33,113,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (33,113,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (33,113,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.345] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (32,113,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,113,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,113,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.354] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (31,113,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (31,113,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (31,113,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.355] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (27,113,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (27,113,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (27,113,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.355] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (26,113,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (26,113,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (26,113,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.358] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (67,101,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (67,101,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (67,101,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.359] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (64,101,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (64,101,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (64,101,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.360] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (63,100,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (63,100,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (63,100,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.361] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (60,100,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (60,100,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (60,100,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.361] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (46,100,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (46,100,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (46,100,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.363] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (63,99,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (63,99,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (63,99,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.364] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (47,99,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (47,99,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (47,99,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.365] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (42,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.366] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (40,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (40,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (40,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.367] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (38,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (38,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (38,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.376] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (37,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (37,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (37,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.377] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (36,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (36,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (36,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.378] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (34,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (34,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (34,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.379] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (33,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (33,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (33,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.379] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wall (32,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.380] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (68,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (68,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (68,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.448] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (32,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.449] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (31,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (31,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (31,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.450] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (19,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (19,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (19,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.451] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the wall (18,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.452] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (68,96,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (68,96,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (68,96,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.452] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (63,96,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (63,96,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (63,96,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.453] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (32,96,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,96,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,96,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.454] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (18,96,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,96,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,96,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.455] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (73,95,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (73,95,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (73,95,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.456] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (71,95,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (71,95,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (71,95,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.457] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the wall (68,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (68,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (68,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.458] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (67,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (67,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (67,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.467] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (66,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (66,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (66,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.468] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (64,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (64,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (64,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.468] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (63,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (63,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (63,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.469] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (60,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (60,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (60,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.470] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (32,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.471] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (18,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.472] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (70,94,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (70,94,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (70,94,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.472] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (28,94,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,94,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,94,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.473] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (18,94,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,94,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,94,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.474] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (80,93,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (80,93,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (80,93,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.476] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (74,93,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (74,93,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (74,93,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.496] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (42,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.497] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (40,93,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (40,93,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (40,93,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.498] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (38,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (38,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (38,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.499] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (37,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (37,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (37,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.500] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (36,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (36,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (36,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.501] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (35,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (35,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (35,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.502] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (28,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.503] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (18,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.504] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (70,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (70,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (70,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.505] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (67,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (67,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (67,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.505] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (59,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (59,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (59,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.506] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (46,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.507] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (28,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.508] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the window (80,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (80,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (80,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.745] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,466 - usr: null - src: the wall (34,117,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (34,117,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (34,117,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.756] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (33,117,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (33,117,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (33,117,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.757] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (34,116,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (34,116,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (34,116,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.758] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the window (34,115,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (34,115,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (34,115,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.759] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the wall (34,114,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (34,114,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (34,114,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.760] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (33,114,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (33,114,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (33,114,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.849] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (42,81,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (42,81,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (42,81,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:40.877] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass) - src.loc: the floor (41,80,12) (/turf/open/floor/iron) - call stack: - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): bitmask smooth() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.097] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (19,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (19,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (19,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.099] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the plasma glass table (/obj/structure/table/glass/plasmaglass) - src.loc: the shuttle floor (20,85,12) (/turf/open/floor/mineral/plastitanium/red) - call stack: - the plasma glass table (/obj/structure/table/glass/plasmaglass): bitmask smooth() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.114] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (94,84,12) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.115] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the window (46,85,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (46,85,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (46,85,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.116] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the catwalk (/obj/structure/lattice/catwalk) - src.loc: the snowed-over plating (47,84,12) (/turf/open/floor/plating/snowed/icemoon) - call stack: - the catwalk (/obj/structure/lattice/catwalk): bitmask smooth() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.503] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the carpet (74,86,12) (/turf/open/floor/carpet) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.523] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (72,86,12) (/turf/open/floor/iron/dark/textured_large) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.524] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (69,86,12) (/turf/open/floor/iron/dark/textured_large) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.525] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (47,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (47,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (47,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.526] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the wall (46,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (46,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (46,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.527] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (94,85,12) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.649] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (52,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (52,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (52,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.650] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the catwalk (/obj/structure/lattice/catwalk) - src.loc: the snowed-over plating (51,87,12) (/turf/open/floor/plating/snowed/icemoon) - call stack: - the catwalk (/obj/structure/lattice/catwalk): bitmask smooth() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.711] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (98,88,12) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.911] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (28,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:41.926] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the plasma glass table (/obj/structure/table/glass/plasmaglass) - src.loc: the shuttle floor (29,92,12) (/turf/open/floor/mineral/plastitanium) - call stack: - the plasma glass table (/obj/structure/table/glass/plasmaglass): bitmask smooth() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.311] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (28,94,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (28,94,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (28,94,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.325] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the plasma glass table (/obj/structure/table/glass/plasmaglass) - src.loc: the titanium tile (27,93,12) (/turf/open/floor/mineral/titanium/tiled/yellow) - call stack: - the plasma glass table (/obj/structure/table/glass/plasmaglass): bitmask smooth() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.327] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (18,94,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,94,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,94,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.329] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the plasma glass table (/obj/structure/table/glass/plasmaglass) - src.loc: the titanium tile (19,93,12) (/turf/open/floor/mineral/titanium/tiled/yellow) - call stack: - the plasma glass table (/obj/structure/table/glass/plasmaglass): bitmask smooth() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.330] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the plasma glass table (/obj/structure/table/glass/plasmaglass) - src.loc: the shuttle floor (29,93,12) (/turf/open/floor/mineral/plastitanium) - call stack: - the plasma glass table (/obj/structure/table/glass/plasmaglass): bitmask smooth() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.460] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (98,94,12) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.464] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the floor (37,94,12) (/turf/open/floor/iron) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.467] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (18,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (18,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (18,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.469] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the plasma glass table (/obj/structure/table/glass/plasmaglass) - src.loc: the titanium tile (19,94,12) (/turf/open/floor/mineral/titanium/tiled/yellow) - call stack: - the plasma glass table (/obj/structure/table/glass/plasmaglass): bitmask smooth() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.516] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (32,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.518] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the floor (44,95,12) (/turf/open/floor/wood/tile) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.530] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the floor (43,95,12) (/turf/open/floor/wood/tile) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.531] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass) - src.loc: the floor (33,95,12) (/turf/open/floor/iron) - call stack: - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): bitmask smooth() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.532] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (32,96,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (32,96,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (32,96,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.534] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the floor (37,95,12) (/turf/open/floor/iron) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.715] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (63,100,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (63,100,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (63,100,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:42.730] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (50,99,12) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.283] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,466 - usr: null - src: the hull (38,45,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (38,45,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (38,45,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.284] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (37,45,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (37,45,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (37,45,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.313] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (31,45,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (31,45,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (31,45,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.314] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the hull (30,45,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (30,45,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (30,45,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.315] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the hull (38,44,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (38,44,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (38,44,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.317] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (30,44,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (30,44,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (30,44,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.320] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the hull (35,41,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (35,41,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (35,41,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.321] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (33,41,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (33,41,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (33,41,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.324] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (38,38,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (38,38,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (38,38,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.325] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (37,38,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (37,38,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (37,38,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.326] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,469 - usr: null - src: the hull (36,38,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (36,38,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (36,38,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.327] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (36,37,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (36,37,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (36,37,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.333] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (36,36,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (36,36,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (36,36,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.334] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (36,35,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (36,35,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (36,35,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.336] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (39,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (39,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (39,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.337] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (38,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (38,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (38,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.337] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (37,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (37,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (37,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.338] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hull (36,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (36,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (36,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.339] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hull (32,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (32,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (32,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.340] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (31,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (31,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (31,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.341] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (30,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (30,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (30,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.343] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (36,30,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (36,30,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (36,30,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.344] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (32,30,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (32,30,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (32,30,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.345] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (26,29,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (26,29,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (26,29,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.346] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (26,28,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (26,28,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (26,28,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.347] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (36,27,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (36,27,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (36,27,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.348] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the hull (32,27,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (32,27,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (32,27,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.349] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hull (38,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (38,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (38,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.350] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hull (37,26,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (37,26,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (37,26,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.351] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the hull (36,26,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (36,26,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (36,26,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.352] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the hull (32,26,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (32,26,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (32,26,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.353] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hull (31,26,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (31,26,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (31,26,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.354] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hull (30,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (30,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (30,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.354] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (26,26,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (26,26,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (26,26,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.355] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the hull (36,25,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (36,25,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (36,25,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.356] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (32,25,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (32,25,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (32,25,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.357] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the hull (30,25,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (30,25,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (30,25,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.357] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the hull (42,24,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (42,24,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (42,24,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.358] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the hull (36,24,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (36,24,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (36,24,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.360] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,462 - usr: null - src: the hull (32,24,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (32,24,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (32,24,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.361] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the hull (30,24,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (30,24,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (30,24,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.362] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,459 - usr: null - src: the hull (42,23,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (42,23,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (42,23,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.482] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the hull (32,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (32,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (32,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.630] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (36,36,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (36,36,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (36,36,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.633] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the hull (36,35,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (36,35,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (36,35,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.685] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the hull (37,45,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (37,45,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (37,45,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:45.686] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass) - src.loc: the floor (36,44,12) (/turf/open/floor/iron/dark) - call stack: - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): bitmask smooth() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:55:50.648] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "afonamos \\ Amiga \\ AI \\ NON...", /list (/list)) - log manifest("afonamos", Amiga (/datum/mind), Amiga (/mob/living/silicon/ai), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-16 00:55:50.959] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "ultikrill \\ T045T3R \\ Cyborg...", /list (/list)) - log manifest("ultikrill", /datum/mind (/datum/mind), T045T3R (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-16 00:55:50.967] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "fizshigit \\ Cyborg #Beep \\ C...", /list (/list)) - log manifest("fizshigit", /datum/mind (/datum/mind), Cyborg #Beep (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-16 00:55:52.081] RUNTIME: Game start took 25.6s [2023-07-16 00:57:49.111] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:49.114] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:49.116] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:49.117] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:49.624] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:50.155] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:50.218] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:50.293] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:50.879] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:50.883] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:51.375] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:51.427] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:51.472] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:51.473] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:51.474] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:51.993] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:52.038] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:52.596] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:53.169] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:53.741] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:53.791] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:53.793] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:53.855] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:54.405] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:55.928] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:55.947] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:56.353] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:57.541] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:58.122] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:58.712] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:59.205] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:57:59.722] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:00.735] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:01.243] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:02.271] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:02.874] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:03.433] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:05.884] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:05.922] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:06.416] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:06.430] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:06.920] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:07.438] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:07.480] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:07.481] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:07.993] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:08.010] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:08.011] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:08.012] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:08.494] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:09.031] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:11.746] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:12.294] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:12.312] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:12.313] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:18.587] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:18.601] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:19.603] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:22.217] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:29.815] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:31.336] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:32.881] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:36.583] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:36.608] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:37.167] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:39.831] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:41.342] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:43.889] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:46.463] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:58:53.002] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:59:04.974] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:59:14.515] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:59:20.782] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:59:33.452] RUNTIME: runtime error: traitor_demoralise_event overridden. Use override = TRUE to suppress this warning. - Target: the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune) Proc: on_mood_event (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Willem Dafriend (/mob/living/carbon/human) - src: null - usr.loc: the floor (135,137,2) (/turf/open/floor/iron) - call stack: - stack trace("traitor_demoralise_event overr...", "code/datums/signals.dm", 39) - Sow doubt among the crew 13 ti... (/datum/traitor_objective/demoralise/graffiti): RegisterSignal(the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune), "traitor_demoralise_event", "on_mood_event", 0) - Sow doubt among the crew 13 ti... (/datum/traitor_objective/demoralise/graffiti): on rune complete(the seditious spraycan (/obj/item/traitor_spraycan), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): SendSignal("traitor_rune_drawn", /list (/list)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Willem Dafriend (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): try complete rune(Willem Dafriend (/mob/living/carbon/human), the syndicate graffiti (/obj/effect/decal/cleanable/traitor_rune)) - the seditious spraycan (/obj/item/traitor_spraycan): draw rune(Willem Dafriend (/mob/living/carbon/human), the floor (135,138,2) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): try draw new rune(Willem Dafriend (/mob/living/carbon/human), the floor (135,138,2) (/turf/open/floor/iron)) - the seditious spraycan (/obj/item/traitor_spraycan): afterattack(the floor (135,138,2) (/turf/open/floor/iron), Willem Dafriend (/mob/living/carbon/human), 1, "icon-x=20;icon-y=21;left=1;but...") - the seditious spraycan (/obj/item/traitor_spraycan): melee attack chain(Willem Dafriend (/mob/living/carbon/human), the floor (135,138,2) (/turf/open/floor/iron), "icon-x=20;icon-y=21;left=1;but...") - Willem Dafriend (/mob/living/carbon/human): ClickOn(the floor (135,138,2) (/turf/open/floor/iron), "icon-x=20;icon-y=21;left=1;but...") - the floor (135,138,2) (/turf/open/floor/iron): Click(the floor (135,138,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=20;icon-y=21;left=1;but...") - [2023-07-16 00:59:37.696] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Mr. Tingles (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,115,5) (/turf/open/floor/iron/white) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 89) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Mr. Tingles (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Mr. Tingles (/mob/living/carbon/human), "barricade deconstructed") - [2023-07-16 00:59:40.083] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Mr. Tingles (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,116,5) (/turf/open/floor/iron/dark) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 89) - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert perform(Mr. Tingles (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert(Mr. Tingles (/mob/living/carbon/human), "barricade deconstructed") - [2023-07-16 00:59:47.901] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 00:59:51.875] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:00:17.797] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:01:29.838] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:02:15.010] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:02:18.177] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:02:36.897] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:03:16.998] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:04:42.738] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:04:59.411] RUNTIME: ## TESTING: GC: -- [0x201da74] | /obj/item/hand_item/kisser was unable to be GC'd -- (ref count of 2) [2023-07-16 01:05:05.068] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:05:30.374] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:05:35.353] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:05:35.404] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:05:47.872] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:06:01.885] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:06:14.881] RUNTIME: ## TESTING: GC: -- [0x201e03c] | /atom/movable/screen/alert/give was unable to be GC'd -- (ref count of 2) [2023-07-16 01:06:35.106] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:07:00.371] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:07:05.903] RUNTIME: ## TESTING: GC: -- [0x2107c943] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-16 01:07:41.855] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:07:54.036] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:08:06.735] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:08:56.559] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:08:57.721] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:09:35.602] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:09:35.633] RUNTIME: ## TESTING: GC: -- [0x2008c26] | /obj/item/reagent_containers/cup/glass/drinkingglass/filled/nuka_cola was unable to be GC'd -- (ref count of 2) [2023-07-16 01:09:48.924] RUNTIME: ### VarEdit by Scriptis/(Brick Mortar): /obj/vehicle/sealed/car/clowncar icon=icons/obj/vehicles.dmi => coolcar.png [2023-07-16 01:09:55.985] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:10:25.689] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:11:02.640] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:11:02.688] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:11:22.505] RUNTIME: runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: code/modules/mob/living/carbon/life.dm,537 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human/species/monkey): handle dead metabolization(2, 424) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 424) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 424) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:11:22.506] RUNTIME: runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: code/modules/mob/living/carbon/life.dm,455 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human/species/monkey): handle organs(2, 424) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 424) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 424) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:11:30.283] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:11:30.335] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(1) - Database (/datum/controller/subsystem/dbcore): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:11:31.369] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:11:45.942] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Mariana Benford (/mob/living/carbon/human) - src: null - usr.loc: the shuttle floor (153,53,9) (/turf/open/floor/mineral/plastitanium/red) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 89) - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert perform(Mariana Benford (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert(Mariana Benford (/mob/living/carbon/human), "barricade deconstructed") - [2023-07-16 01:11:51.644] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:12:10.116] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Gabriel Roulette (/mob/living/carbon/human) - src.loc: the floor (75,99,2) (/turf/open/floor/iron/white) - call stack: - Gabriel Roulette (/mob/living/carbon/human): run examinate(the health (/atom/movable/screen/healths)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Gabriel Roulette (/mob/living/carbon/human): Examine(the health (/atom/movable/screen/healths)) - the health (/atom/movable/screen/healths): ShiftClick(Gabriel Roulette (/mob/living/carbon/human)) - Gabriel Roulette (/mob/living/carbon/human): ShiftClickOn(the health (/atom/movable/screen/healths)) - Gabriel Roulette (/mob/living/carbon/human): ClickOn(the health (/atom/movable/screen/healths), "icon-x=19;icon-y=21;left=1;shi...") - the health (/atom/movable/screen/healths): Click(null, "mapwindow.map", "icon-x=19;icon-y=21;left=1;shi...") - the health (/atom/movable/screen/healths): Click(null, "mapwindow.map", "icon-x=19;icon-y=21;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Gabriel Roulette (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:12:16.297] RUNTIME: ## TESTING: GC: -- [0x201eb34] | /atom/movable/screen/alert/buckled was unable to be GC'd -- (ref count of 2) [2023-07-16 01:12:16.347] RUNTIME: ## TESTING: GC: -- [0x201eb33] | /obj/item/riding_offhand was unable to be GC'd -- (ref count of 2) [2023-07-16 01:12:51.194] RUNTIME: ## TESTING: GC: -- [0x2006e8c] | /obj/item/gun/ballistic/shotgun/doublebarrel was unable to be GC'd -- (ref count of 2) [2023-07-16 01:13:46.253] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:14:07.614] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:14:50.320] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Lisa Green (/mob/living/carbon/human) - src.loc: the floor (135,149,2) (/turf/open/floor/iron) - call stack: - Lisa Green (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Lisa Green (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Lisa Green (/mob/living/carbon/human)) - Lisa Green (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Lisa Green (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=13;icon-y=17;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=13;icon-y=17;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=13;icon-y=17;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Lisa Green (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:14:56.475] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Hame Purgato (/mob/living/carbon/human) - src.loc: the cool car (/obj/vehicle/sealed/car/clowncar) - call stack: - Hame Purgato (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Hame Purgato (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:16:10.322] RUNTIME: runtime error: Cannot execute null.Trigger(). - proc name: Click (/atom/movable/screen/movable/action_button/Click) - source file: code/_onclick/hud/action_button.dm,61 - usr: Quiana Schmidt (/mob/living/carbon/human) - src: Climb Out (/atom/movable/screen/movable/action_button) - usr.loc: the floor (160,153,2) (/turf/open/floor/iron) - src.loc: null - call stack: - Climb Out (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=23;icon-y=11;left=1;but...") - BACONOCAB (/client): Click(Climb Out (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=23;icon-y=11;left=1;but...") - [2023-07-16 01:16:18.178] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Moffee Kay (/mob/living/carbon/human) - src.loc: the emergency closet (/obj/structure/closet/emcloset) - call stack: - Moffee Kay (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Moffee Kay (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Moffee Kay (/mob/living/carbon/human)) - Moffee Kay (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Moffee Kay (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=19;icon-y=15;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=19;icon-y=15;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=19;icon-y=15;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Moffee Kay (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:16:21.362] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Moffee Kay (/mob/living/carbon/human) - src.loc: the emergency closet (/obj/structure/closet/emcloset) - call stack: - Moffee Kay (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Moffee Kay (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Moffee Kay (/mob/living/carbon/human)) - Moffee Kay (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Moffee Kay (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=19;icon-y=15;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=19;icon-y=15;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=19;icon-y=15;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Moffee Kay (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:16:32.990] RUNTIME: runtime error: Cannot read null.body_part - proc name: clothingonpart (/mob/living/carbon/human/proc/clothingonpart) - source file: code/modules/mob/living/carbon/human/human_defense.dm,43 - usr: Cyborg #Beep (/mob/living/silicon/robot) - src: Al Paizano (/mob/living/carbon/human) - usr.loc: the floor (160,153,2) (/turf/open/floor/iron) - src.loc: the floor (160,154,2) (/turf/open/floor/iron) - call stack: - Al Paizano (/mob/living/carbon/human): clothingonpart(null) - Al Paizano (/mob/living/carbon/human): can inject(Cyborg #Beep (/mob/living/silicon/robot), "r_arm", 4) - Al Paizano (/mob/living/carbon/human): try inject(Cyborg #Beep (/mob/living/silicon/robot), "r_arm", 4) - Al Paizano (/mob/living/carbon/human): try inject(Cyborg #Beep (/mob/living/silicon/robot), "r_arm", 4) - the cyborg hypospray (/obj/item/reagent_containers/borghypo/medical): attack(Al Paizano (/mob/living/carbon/human), Cyborg #Beep (/mob/living/silicon/robot), "icon-x=17;icon-y=21;vis-x=22;v...") - Al Paizano (/mob/living/carbon/human): attackby(the cyborg hypospray (/obj/item/reagent_containers/borghypo/medical), Cyborg #Beep (/mob/living/silicon/robot), "icon-x=17;icon-y=21;vis-x=22;v...") - Al Paizano (/mob/living/carbon/human): attackby(the cyborg hypospray (/obj/item/reagent_containers/borghypo/medical), Cyborg #Beep (/mob/living/silicon/robot), "icon-x=17;icon-y=21;vis-x=22;v...") - the cyborg hypospray (/obj/item/reagent_containers/borghypo/medical): melee attack chain(Cyborg #Beep (/mob/living/silicon/robot), Al Paizano (/mob/living/carbon/human), "icon-x=17;icon-y=21;vis-x=22;v...") - Cyborg #Beep (/mob/living/silicon/robot): ClickOn(Al Paizano (/mob/living/carbon/human), "icon-x=17;icon-y=21;vis-x=22;v...") - Al Paizano (/mob/living/carbon/human): Click(the floor (160,154,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=21;vis-x=22;v...") - ... - world: push usr(Cyborg #Beep (/mob/living/silicon/robot), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:16:43.033] RUNTIME: runtime error: Cannot read null.body_part - proc name: clothingonpart (/mob/living/carbon/human/proc/clothingonpart) - source file: code/modules/mob/living/carbon/human/human_defense.dm,43 - usr: Cyborg #Beep (/mob/living/silicon/robot) - src: Al Paizano (/mob/living/carbon/human) - usr.loc: the floor (160,153,2) (/turf/open/floor/iron) - src.loc: the floor (160,154,2) (/turf/open/floor/iron) - call stack: - Al Paizano (/mob/living/carbon/human): clothingonpart(null) - Al Paizano (/mob/living/carbon/human): can inject(Cyborg #Beep (/mob/living/silicon/robot), "r_arm", 4) - Al Paizano (/mob/living/carbon/human): try inject(Cyborg #Beep (/mob/living/silicon/robot), "r_arm", 4) - Al Paizano (/mob/living/carbon/human): try inject(Cyborg #Beep (/mob/living/silicon/robot), "r_arm", 4) - the cyborg hypospray (/obj/item/reagent_containers/borghypo/medical): attack(Al Paizano (/mob/living/carbon/human), Cyborg #Beep (/mob/living/silicon/robot), "icon-x=18;icon-y=13;left=1;but...") - Al Paizano (/mob/living/carbon/human): attackby(the cyborg hypospray (/obj/item/reagent_containers/borghypo/medical), Cyborg #Beep (/mob/living/silicon/robot), "icon-x=18;icon-y=13;left=1;but...") - Al Paizano (/mob/living/carbon/human): attackby(the cyborg hypospray (/obj/item/reagent_containers/borghypo/medical), Cyborg #Beep (/mob/living/silicon/robot), "icon-x=18;icon-y=13;left=1;but...") - the cyborg hypospray (/obj/item/reagent_containers/borghypo/medical): melee attack chain(Cyborg #Beep (/mob/living/silicon/robot), Al Paizano (/mob/living/carbon/human), "icon-x=18;icon-y=13;left=1;but...") - Cyborg #Beep (/mob/living/silicon/robot): ClickOn(Al Paizano (/mob/living/carbon/human), "icon-x=18;icon-y=13;left=1;but...") - Al Paizano (/mob/living/carbon/human): Click(the floor (160,154,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=13;left=1;but...") - ... - world: push usr(Cyborg #Beep (/mob/living/silicon/robot), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:17:57.423] RUNTIME: runtime error: Cannot read null.body_part - proc name: clothingonpart (/mob/living/carbon/human/proc/clothingonpart) - source file: code/modules/mob/living/carbon/human/human_defense.dm,43 - usr: Cyborg #Beep (/mob/living/silicon/robot) - src: Scarn Graves (/mob/living/carbon/human) - usr.loc: the floor (129,138,2) (/turf/open/floor/iron) - src.loc: the floor (130,137,2) (/turf/open/floor/iron) - call stack: - Scarn Graves (/mob/living/carbon/human): clothingonpart(null) - Scarn Graves (/mob/living/carbon/human): can inject(Cyborg #Beep (/mob/living/silicon/robot), "r_arm", 4) - Scarn Graves (/mob/living/carbon/human): try inject(Cyborg #Beep (/mob/living/silicon/robot), "r_arm", 4) - Scarn Graves (/mob/living/carbon/human): try inject(Cyborg #Beep (/mob/living/silicon/robot), "r_arm", 4) - the cyborg hypospray (/obj/item/reagent_containers/borghypo/medical): attack(Scarn Graves (/mob/living/carbon/human), Cyborg #Beep (/mob/living/silicon/robot), "icon-x=16;icon-y=10;vis-x=11;v...") - Scarn Graves (/mob/living/carbon/human): attackby(the cyborg hypospray (/obj/item/reagent_containers/borghypo/medical), Cyborg #Beep (/mob/living/silicon/robot), "icon-x=16;icon-y=10;vis-x=11;v...") - Scarn Graves (/mob/living/carbon/human): attackby(the cyborg hypospray (/obj/item/reagent_containers/borghypo/medical), Cyborg #Beep (/mob/living/silicon/robot), "icon-x=16;icon-y=10;vis-x=11;v...") - the cyborg hypospray (/obj/item/reagent_containers/borghypo/medical): melee attack chain(Cyborg #Beep (/mob/living/silicon/robot), Scarn Graves (/mob/living/carbon/human), "icon-x=16;icon-y=10;vis-x=11;v...") - Cyborg #Beep (/mob/living/silicon/robot): ClickOn(Scarn Graves (/mob/living/carbon/human), "icon-x=16;icon-y=10;vis-x=11;v...") - Scarn Graves (/mob/living/carbon/human): Click(the floor (130,137,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=16;icon-y=10;vis-x=11;v...") - ... - world: push usr(Cyborg #Beep (/mob/living/silicon/robot), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:18:44.064] RUNTIME: runtime error: Cannot modify null.moving_from_pull. - proc name: Move (/mob/living/Move) - source file: code/modules/mob/living/living.dm,912 - usr: T045T3R (/mob/living/silicon/robot) - src: Klauss Votre (/mob/living/carbon/human) - usr.loc: the floor (140,138,2) (/turf/open/floor/iron) - src.loc: the floor (138,138,2) (/turf/open/floor/iron) - call stack: - Klauss Votre (/mob/living/carbon/human): Move(the floor (138,138,2) (/turf/open/floor/iron), 8, 10.1587) - Klauss Votre (/mob/living/carbon/human): Move(the floor (138,138,2) (/turf/open/floor/iron), 8, 10.1587) - Klauss Votre (/mob/living/carbon/human): Move(the floor (138,138,2) (/turf/open/floor/iron), 8, 10.1587) - T045T3R (/mob/living/silicon/robot): PushAM(Klauss Votre (/mob/living/carbon/human), 1000) - T045T3R (/mob/living/silicon/robot): Bump(Klauss Votre (/mob/living/carbon/human)) - the floor (139,138,2) (/turf/open/floor/iron): Enter(T045T3R (/mob/living/silicon/robot)) - T045T3R (/mob/living/silicon/robot): Move(the floor (139,138,2) (/turf/open/floor/iron), 8, 0, 1) - T045T3R (/mob/living/silicon/robot): Move(the floor (139,138,2) (/turf/open/floor/iron), 8, 0, 1) - T045T3R (/mob/living/silicon/robot): Move(the floor (139,138,2) (/turf/open/floor/iron), 8, null) - Ultikrill (/client): Move(the floor (139,138,2) (/turf/open/floor/iron), 8) - T045T3R (/mob/living/silicon/robot): keyLoop(Ultikrill (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:18:51.462] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Hame Purgato (/mob/living/carbon/human) - src.loc: the floor (88,101,2) (/turf/open/floor/iron/white) - call stack: - Hame Purgato (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Hame Purgato (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Hame Purgato (/mob/living/carbon/human)) - Hame Purgato (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Hame Purgato (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=15;icon-y=16;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Hame Purgato (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:19:27.997] RUNTIME: runtime error: undefined proc or verb /obj/item/healthanalyzer/show emotion(). - - proc name: woundscan (/proc/woundscan) - source file: code/game/objects/items/devices/scanners/health_analyzer.dm,525 - usr: Plasmie (/mob/living/carbon/human) - src: null - usr.loc: the floor (81,103,2) (/turf/open/floor/iron/white) - call stack: - woundscan(Plasmie (/mob/living/carbon/human), Plasmie (/mob/living/carbon/human), the health analyzer (/obj/item/healthanalyzer)) - the health analyzer (/obj/item/healthanalyzer): attack(Plasmie (/mob/living/carbon/human), Plasmie (/mob/living/carbon/human), "icon-x=15;icon-y=11;left=1;but...") - Plasmie (/mob/living/carbon/human): attackby(the health analyzer (/obj/item/healthanalyzer), Plasmie (/mob/living/carbon/human), "icon-x=15;icon-y=11;left=1;but...") - Plasmie (/mob/living/carbon/human): attackby(the health analyzer (/obj/item/healthanalyzer), Plasmie (/mob/living/carbon/human), "icon-x=15;icon-y=11;left=1;but...") - the health analyzer (/obj/item/healthanalyzer): melee attack chain(Plasmie (/mob/living/carbon/human), Plasmie (/mob/living/carbon/human), "icon-x=15;icon-y=11;left=1;but...") - Plasmie (/mob/living/carbon/human): ClickOn(Plasmie (/mob/living/carbon/human), "icon-x=15;icon-y=11;left=1;but...") - Plasmie (/mob/living/carbon/human): Click(the floor (81,103,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=15;icon-y=11;left=1;but...") - Redrover1760 (/client): Click(Plasmie (/mob/living/carbon/human), the floor (81,103,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=15;icon-y=11;left=1;but...") - [2023-07-16 01:20:03.412] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the alien table (/obj/structure/table/abductor) - src.loc: the alien floor (26,36,12) (/turf/open/floor/plating/abductor) - call stack: - the alien table (/obj/structure/table/abductor): bitmask smooth() - the alien table (/obj/structure/table/abductor): smooth icon() - the alien table (/obj/structure/table/abductor): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:03.661] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the alien table (/obj/structure/table/abductor) - src.loc: the alien floor (18,36,12) (/turf/open/floor/plating/abductor) - call stack: - the alien table (/obj/structure/table/abductor): bitmask smooth() - the alien table (/obj/structure/table/abductor): smooth icon() - the alien table (/obj/structure/table/abductor): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.259] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper wall (158,83,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (158,83,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (158,83,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.407] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the carpet (151,83,12) (/turf/open/floor/carpet/black) - call stack: - the carpet (151,83,12) (/turf/open/floor/carpet/black): bitmask smooth() - the carpet (151,83,12) (/turf/open/floor/carpet/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.461] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the carpet (149,83,12) (/turf/open/floor/carpet/black) - call stack: - the carpet (149,83,12) (/turf/open/floor/carpet/black): bitmask smooth() - the carpet (149,83,12) (/turf/open/floor/carpet/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.462] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (140,83,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (140,83,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (140,83,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.463] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the carpet (139,83,12) (/turf/open/floor/carpet/black) - call stack: - the carpet (139,83,12) (/turf/open/floor/carpet/black): bitmask smooth() - the carpet (139,83,12) (/turf/open/floor/carpet/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.464] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (138,83,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (138,83,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (138,83,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.465] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the carpet (137,83,12) (/turf/open/floor/carpet/black) - call stack: - the carpet (137,83,12) (/turf/open/floor/carpet/black): bitmask smooth() - the carpet (137,83,12) (/turf/open/floor/carpet/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.467] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the carpet (136,83,12) (/turf/open/floor/carpet/black) - call stack: - the carpet (136,83,12) (/turf/open/floor/carpet/black): bitmask smooth() - the carpet (136,83,12) (/turf/open/floor/carpet/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.468] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (135,83,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (135,83,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (135,83,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.519] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the carpet (134,83,12) (/turf/open/floor/carpet/black) - call stack: - the carpet (134,83,12) (/turf/open/floor/carpet/black): bitmask smooth() - the carpet (134,83,12) (/turf/open/floor/carpet/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.521] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the carpet (133,83,12) (/turf/open/floor/carpet/black) - call stack: - the carpet (133,83,12) (/turf/open/floor/carpet/black): bitmask smooth() - the carpet (133,83,12) (/turf/open/floor/carpet/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.522] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the carpet (132,83,12) (/turf/open/floor/carpet/black) - call stack: - the carpet (132,83,12) (/turf/open/floor/carpet/black): bitmask smooth() - the carpet (132,83,12) (/turf/open/floor/carpet/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.523] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the carpet (131,83,12) (/turf/open/floor/carpet/black) - call stack: - the carpet (131,83,12) (/turf/open/floor/carpet/black): bitmask smooth() - the carpet (131,83,12) (/turf/open/floor/carpet/black): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.669] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced glass table (/obj/structure/table/reinforced/rglass) - src.loc: the floor (157,71,12) (/turf/open/floor/wood/tile) - call stack: - the reinforced glass table (/obj/structure/table/reinforced/rglass): bitmask smooth() - the reinforced glass table (/obj/structure/table/reinforced/rglass): smooth icon() - the reinforced glass table (/obj/structure/table/reinforced/rglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.671] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (148,101,12) (/turf/closed/indestructible/wood) - call stack: - the wall (148,101,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (148,101,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.672] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (147,101,12) (/turf/closed/indestructible/wood) - call stack: - the wall (147,101,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (147,101,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.776] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (146,101,12) (/turf/closed/indestructible/wood) - call stack: - the wall (146,101,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (146,101,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.778] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the paper wall (145,100,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (145,100,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (145,100,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.835] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (148,97,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (148,97,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (148,97,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.836] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (139,96,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (139,96,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (139,96,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.837] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (137,96,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (137,96,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (137,96,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.889] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (127,96,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (127,96,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (127,96,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.891] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the window (125,96,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (125,96,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (125,96,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.936] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (156,95,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (156,95,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (156,95,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.937] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (138,95,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (138,95,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (138,95,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.938] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (126,95,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (126,95,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (126,95,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:07.940] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (156,94,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (156,94,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (156,94,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.107] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (138,94,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (138,94,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (138,94,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.206] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (133,94,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (133,94,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (133,94,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.207] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (131,94,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (131,94,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (131,94,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.262] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (126,94,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (126,94,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (126,94,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.264] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (142,93,12) (/turf/closed/indestructible/wood) - call stack: - the wall (142,93,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (142,93,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.265] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (138,93,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (138,93,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (138,93,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.307] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (134,93,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (134,93,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (134,93,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.308] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (130,93,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (130,93,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (130,93,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.309] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (126,93,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (126,93,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (126,93,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.649] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (122,93,12) (/turf/closed/indestructible/wood) - call stack: - the wall (122,93,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (122,93,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.693] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (156,92,12) (/turf/closed/indestructible/wood) - call stack: - the wall (156,92,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (156,92,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.694] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wooden wall (152,92,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (152,92,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (152,92,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.696] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (148,92,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (148,92,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (148,92,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.744] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the paper wall (157,91,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (157,91,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (157,91,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.746] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (130,90,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (130,90,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (130,90,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.878] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the paper wall (116,90,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (116,90,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (116,90,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.879] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the paper wall (112,90,12) (/turf/closed/indestructible/weeb) - call stack: - the paper wall (112,90,12) (/turf/closed/indestructible/weeb): bitmask smooth() - the paper wall (112,90,12) (/turf/closed/indestructible/weeb): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:08.880] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (140,89,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (140,89,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (140,89,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.029] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the carpet (117,81,12) (/turf/open/floor/carpet/black) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.123] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (137,89,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (137,89,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (137,89,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.125] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (130,89,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (130,89,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (130,89,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.126] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (126,89,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (126,89,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (126,89,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.193] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (122,89,12) (/turf/closed/indestructible/wood) - call stack: - the wall (122,89,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (122,89,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.194] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (117,89,12) (/turf/closed/indestructible/wood) - call stack: - the wall (117,89,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (117,89,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.195] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (111,89,12) (/turf/closed/indestructible/wood) - call stack: - the wall (111,89,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (111,89,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.232] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (152,88,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (152,88,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (152,88,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.233] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (148,88,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (148,88,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (148,88,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.235] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (142,88,12) (/turf/closed/indestructible/wood) - call stack: - the wall (142,88,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (142,88,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.237] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (140,88,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (140,88,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (140,88,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.294] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (134,88,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (134,88,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (134,88,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.295] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (130,88,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (130,88,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (130,88,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.445] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the carpet (113,83,12) (/turf/open/floor/carpet/black) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.539] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wooden wall (135,83,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (135,83,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (135,83,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.606] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (134,82,12) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.642] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (130,82,12) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.643] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the fancy table (/obj/structure/table/wood/fancy/green) - src.loc: the carpet (122,82,12) (/turf/open/floor/carpet/black) - call stack: - the fancy table (/obj/structure/table/wood/fancy/green): bitmask smooth() - the fancy table (/obj/structure/table/wood/fancy/green): smooth icon() - the fancy table (/obj/structure/table/wood/fancy/green): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.644] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the carpet (117,83,12) (/turf/open/floor/carpet/black) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.701] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (122,88,12) (/turf/closed/indestructible/wood) - call stack: - the wall (122,88,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (122,88,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.702] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (117,88,12) (/turf/closed/indestructible/wood) - call stack: - the wall (117,88,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (117,88,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.703] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (111,88,12) (/turf/closed/indestructible/wood) - call stack: - the wall (111,88,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (111,88,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.853] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (111,88,12) (/turf/closed/indestructible/wood) - call stack: - the wall (111,88,12) (/turf/closed/indestructible/wood): bitmask smooth() - the wall (111,88,12) (/turf/closed/indestructible/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.854] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (112,87,12) (/turf/open/floor/iron/cafeteria) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:09.957] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (148,86,12) (/turf/open/floor/wood/tile) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:10.724] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (127,93,12) (/turf/open/floor/iron/sepia) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:10.725] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wooden wall (126,94,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (126,94,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (126,94,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:10.815] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the paper frame (/obj/structure/window/paperframe) - src.loc: the floor (125,93,12) (/turf/open/floor/iron/sepia) - call stack: - the paper frame (/obj/structure/window/paperframe): bitmask smooth() - the paper frame (/obj/structure/window/paperframe): smooth icon() - the paper frame (/obj/structure/window/paperframe): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:20:10.817] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wooden wall (148,92,12) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (148,92,12) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (148,92,12) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:21:22.259] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:22:01.294] RUNTIME: runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: code/modules/mob/living/living_fov.dm,38 - usr: Mura McNamara (/mob/living/carbon/human) - src: Leylin Reed (/mob/living/carbon/human) - usr.loc: the floor (83,140,2) (/turf/open/floor/iron) - src.loc: the floor (87,144,2) (/turf/open/floor/iron) - call stack: - Leylin Reed (/mob/living/carbon/human): in fov(Mura McNamara (/mob/living/carbon/human), 1) - play fov effect(Mura McNamara (/mob/living/carbon/human), 5, "footstep", 1, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Mura McNamara (/mob/living/carbon/human), the floor (83,139,2) (/turf/open/floor/iron), 1, 0, null, 1) - Mura McNamara (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Mura McNamara (/mob/living/carbon/human): Moved(the floor (83,139,2) (/turf/open/floor/iron), 1, 0, null, 1) - Mura McNamara (/mob/living/carbon/human): Moved(the floor (83,139,2) (/turf/open/floor/iron), 1, 0, null, 1) - Mura McNamara (/mob/living/carbon/human): Move(the floor (83,140,2) (/turf/open/floor/iron), 1, 0, 1) - Mura McNamara (/mob/living/carbon/human): Move(the floor (83,140,2) (/turf/open/floor/iron), 1, 0, 1) - Mura McNamara (/mob/living/carbon/human): Move(the floor (83,140,2) (/turf/open/floor/iron), 1, null) - Mura McNamara (/mob/living/carbon/human): Move(the floor (83,140,2) (/turf/open/floor/iron), 1) - ... - Mura McNamara (/mob/living/carbon/human): Move(the floor (84,140,2) (/turf/open/floor/iron), 5, null) - Mura McNamara (/mob/living/carbon/human): Move(the floor (84,140,2) (/turf/open/floor/iron), 5) - Mura McNamara (/mob/living/carbon/human): Move(the floor (84,140,2) (/turf/open/floor/iron), 5) - Acer202 (/client): Move(the floor (84,140,2) (/turf/open/floor/iron), 5) - Mura McNamara (/mob/living/carbon/human): keyLoop(Acer202 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:23:00.026] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:24:19.813] RUNTIME: ## TESTING: GC: -- [0x2107ec08] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-16 01:24:19.814] RUNTIME: ## TESTING: GC: -- [0x3000c9b] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-07-16 01:25:12.609] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Jimmy Little (/mob/living/carbon/human) - src.loc: the floor (98,107,2) (/turf/open/floor/iron/white) - call stack: - Jimmy Little (/mob/living/carbon/human): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Jimmy Little (/mob/living/carbon/human): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): ShiftClick(Jimmy Little (/mob/living/carbon/human)) - Jimmy Little (/mob/living/carbon/human): ShiftClickOn(the mood (/atom/movable/screen/mood)) - Jimmy Little (/mob/living/carbon/human): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=14;icon-y=11;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=14;icon-y=11;left=1;shi...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=14;icon-y=11;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jimmy Little (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:25:36.228] RUNTIME: runtime error: /obj/structure/transit_tube_pod destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: code/controllers/subsystem/garbage.dm,424 - usr: (src) - src: null - call stack: - qdel(the transit tube pod (/obj/structure/transit_tube_pod), 0) - the transit tube pod (/obj/structure/transit_tube_pod): deconstruct(0, null) - the transit tube pod (/obj/structure/transit_tube_pod): outside tube() - the transit tube pod (/obj/structure/transit_tube_pod): engine finish(/datum/move_loop/move/force (/datum/move_loop/move/force), 0) - /datum/move_loop/move/force (/datum/move_loop/move/force): SendSignal("parent_qdeleting", /list (/list)) - qdel(/datum/move_loop/move/force (/datum/move_loop/move/force), 0) - /datum/movement_packet (/datum/movement_packet): Destroy(0) - qdel(/datum/movement_packet (/datum/movement_packet), 0) - the transit tube pod (/obj/structure/transit_tube_pod): Destroy(0) - the transit tube pod (/obj/structure/transit_tube_pod): Destroy(0) - ... - qdel(the transit tube pod (/obj/structure/transit_tube_pod), 0) - the transit tube pod (/obj/structure/transit_tube_pod): calibrate engine(/datum/move_loop/move/force (/datum/move_loop/move/force)) - the transit tube pod (/obj/structure/transit_tube_pod): after pipe transfer(/datum/move_loop/move/force (/datum/move_loop/move/force), 1, 1) - /datum/move_loop/move/force (/datum/move_loop/move/force): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:25:41.504] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Half Of The Crew (as Nicholas ... (/mob/living/carbon/human) - src.loc: the floor (124,116,2) (/turf/open/floor/iron) - call stack: - Half Of The Crew (as Nicholas ... (/mob/living/carbon/human): run examinate(the poster - Cruelty to Animal... (/obj/structure/sign/poster/traitor/random)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Half Of The Crew (as Nicholas ... (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:25:50.488] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: PAL-8000 (/mob/living/silicon/robot/nocell) - src: null - usr.loc: the plating (71,130,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 16.65, 0, null, "code/modules/balloon_alert/bal...", 89) - the Port Maintenance APC (/obj/machinery/power/apc/auto_name/directional/south): balloon alert perform(PAL-8000 (/mob/living/silicon/robot/nocell), "disassembled the broken frame") - the Port Maintenance APC (/obj/machinery/power/apc/auto_name/directional/south): balloon alert(PAL-8000 (/mob/living/silicon/robot/nocell), "disassembled the broken frame") - [2023-07-16 01:26:13.291] RUNTIME: ## TESTING: GC: -- [0x3000c15] | /mob/dead/observer was unable to be GC'd -- (ref count of 11) [2023-07-16 01:26:33.889] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:27:11.588] RUNTIME: runtime error: Cannot read null.thrower - proc name: hitby (/obj/machinery/disposal/bin/hitby) - source file: code/modules/recycling/disposal/bin.dm,386 - usr: Leah Moon (/mob/living/carbon/human) - src: Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin) - usr.loc: the floor (88,146,2) (/turf/open/floor/wood) - src.loc: the floor (87,146,2) (/turf/open/floor/wood) - call stack: - Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin): hitby(the lollipop (/obj/item/food/lollipop/cyborg), 0, 0, null, null) - the lollipop (/obj/item/food/lollipop/cyborg): throw impact(Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin), null) - the lollipop (/obj/item/food/lollipop/cyborg): throw impact(Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin)) - the lollipop (/obj/item/food/lollipop/cyborg): Bump(Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin)) - the floor (87,146,2) (/turf/open/floor/wood): Enter(the lollipop (/obj/item/food/lollipop/cyborg)) - the lollipop (/obj/item/food/lollipop/cyborg): Move(the floor (87,146,2) (/turf/open/floor/wood), 8, 30.3238, 1) - the lollipop (/obj/item/food/lollipop/cyborg): Move(the floor (87,146,2) (/turf/open/floor/wood), 8, 30.3238, 1) - /datum/thrownthing (/datum/thrownthing): tick() - the lollipop (/obj/item/food/lollipop/cyborg): throw at(the floor (86,146,2) (/turf/open/floor/iron), 7, 2, Leah Moon (/mob/living/carbon/human), 1, 0, /datum/callback (/datum/callback), 1000, 0, 1) - ... - the floor (86,146,2) (/turf/open/floor/iron): Click(the floor (86,146,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=4;icon-y=4;left=1;butto...") - the floor (86,146,2) (/turf/open/floor/iron): Click(the floor (86,146,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=4;icon-y=4;left=1;butto...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Leah Moon (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:27:14.271] RUNTIME: runtime error: Cannot read null.thrower - proc name: hitby (/obj/machinery/disposal/bin/hitby) - source file: code/modules/recycling/disposal/bin.dm,386 - usr: 0 - src: Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin) - src.loc: the floor (87,146,2) (/turf/open/floor/wood) - call stack: - Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin): hitby(the lollipop (/obj/item/food/lollipop/cyborg), 0, 0, null, null) - the lollipop (/obj/item/food/lollipop/cyborg): throw impact(Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin), null) - the lollipop (/obj/item/food/lollipop/cyborg): throw impact(Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin)) - the lollipop (/obj/item/food/lollipop/cyborg): Bump(Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin)) - the floor (87,146,2) (/turf/open/floor/wood): Enter(the lollipop (/obj/item/food/lollipop/cyborg)) - the lollipop (/obj/item/food/lollipop/cyborg): Move(the floor (87,146,2) (/turf/open/floor/wood), 2, 0, 1) - the lollipop (/obj/item/food/lollipop/cyborg): Move(the floor (87,146,2) (/turf/open/floor/wood), 2, 0, 1) - the lollipop (/obj/item/food/lollipop/cyborg): Move(the floor (86,146,2) (/turf/open/floor/iron), 10, 15.1619, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:27:18.918] RUNTIME: runtime error: Cannot read null.thrower - proc name: hitby (/obj/machinery/disposal/bin/hitby) - source file: code/modules/recycling/disposal/bin.dm,386 - usr: Leah Moon (/mob/living/carbon/human) - src: Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin) - usr.loc: the floor (87,147,2) (/turf/open/floor/wood) - src.loc: the floor (87,146,2) (/turf/open/floor/wood) - call stack: - Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin): hitby(the lollipop (/obj/item/food/lollipop/cyborg), 0, 0, null, null) - the lollipop (/obj/item/food/lollipop/cyborg): throw impact(Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin), null) - the lollipop (/obj/item/food/lollipop/cyborg): throw impact(Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin)) - the lollipop (/obj/item/food/lollipop/cyborg): Bump(Jim Norton\'s Quebecois Coffee... (/obj/machinery/disposal/bin)) - the floor (87,146,2) (/turf/open/floor/wood): Enter(the lollipop (/obj/item/food/lollipop/cyborg)) - the lollipop (/obj/item/food/lollipop/cyborg): Move(the floor (87,146,2) (/turf/open/floor/wood), 2, 15.1619, 1) - the lollipop (/obj/item/food/lollipop/cyborg): Move(the floor (87,146,2) (/turf/open/floor/wood), 2, 15.1619, 1) - /datum/thrownthing (/datum/thrownthing): tick() - the lollipop (/obj/item/food/lollipop/cyborg): throw at(the floor (87,144,2) (/turf/open/floor/iron), 7, 1, Leah Moon (/mob/living/carbon/human), 1, 0, /datum/callback (/datum/callback), 1000, 0, 1) - the lollipop (/obj/item/food/lollipop/cyborg): throw at(the floor (87,144,2) (/turf/open/floor/iron), 7, 1, Leah Moon (/mob/living/carbon/human), 1, 0, /datum/callback (/datum/callback), 1000, 0, 1) - the lollipop (/obj/item/food/lollipop/cyborg): safe throw at(the floor (87,144,2) (/turf/open/floor/iron), 7, 1, Leah Moon (/mob/living/carbon/human), 1, 0, null, 1000, 0) - Leah Moon (/mob/living/carbon/human): throw item(the floor (87,144,2) (/turf/open/floor/iron)) - Leah Moon (/mob/living/carbon/human): ClickOn(the floor (87,144,2) (/turf/open/floor/iron), "icon-x=18;icon-y=23;left=1;but...") - the floor (87,144,2) (/turf/open/floor/iron): Click(the floor (87,144,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=23;left=1;but...") - Forgepillar (/client): Click(the floor (87,144,2) (/turf/open/floor/iron), the floor (87,144,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=23;left=1;but...") - [2023-07-16 01:27:41.939] RUNTIME: ## TESTING: GC: -- [0x3000cd0] | /mob/dead/observer was unable to be GC'd -- (ref count of 10) [2023-07-16 01:28:36.447] RUNTIME: runtime error: Cannot read null.real_name - proc name: update limb (/obj/item/bodypart/head/update_limb) - source file: code/modules/surgery/bodyparts/head.dm,194 - usr: Lacida Cultera (/mob/living/carbon/human) - src: Desiree Sagan\'s head (/obj/item/bodypart/head) - usr.loc: the floor (113,82,2) (/turf/open/floor/iron/dark) - src.loc: the floor (113,81,2) (/turf/open/floor/iron/dark) - call stack: - Desiree Sagan\'s head (/obj/item/bodypart/head): update limb(null, null) - Desiree Sagan\'s head (/obj/item/bodypart/head): drop organs(null, null) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(Desiree Sagan (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): check block(/datum/mutation/human/headless (/datum/mutation/human/headless)) - Desiree Sagan (/mob/living/carbon/human/species/monkey): domutcheck() - DNA Console (/obj/machinery/computer/scan_consolenew): ui act("pulse_gene", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("pulse_gene", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Lacida Cultera (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:29:14.992] RUNTIME: runtime error: Cannot read null.real_name - proc name: update limb (/obj/item/bodypart/head/update_limb) - source file: code/modules/surgery/bodyparts/head.dm,194 - usr: 0 - src: the test cat\'s head (/obj/item/bodypart/head) - src.loc: the floor (176,154,2) (/turf/open/floor/iron/dark) - call stack: - the test cat\'s head (/obj/item/bodypart/head): update limb(null, null) - the test cat\'s head (/obj/item/bodypart/head): drop organs(null, null) - the test cat\'s head (/obj/item/bodypart/head): deconstruct(0) - the test cat\'s head (/obj/item/bodypart/head): burn() - the test cat\'s head (/obj/item/bodypart/head): burn() - the test cat\'s head (/obj/item/bodypart/head): dismember("burn", 1) - Dismemberment Wound (/datum/wound/loss): apply dismember(the test cat\'s head (/obj/item/bodypart/head), 4, 1, 0) - the test cat\'s head (/obj/item/bodypart/head): check wounding(4, 35, -40, 70, 0, null) - the test cat\'s head (/obj/item/bodypart/head): receive damage(0, 39, 0, 1, null, -40, 70, 0, 0, null) - Felinid (/datum/species/human/felinid): apply damage(30, "burn", "head", 0, Unknown (/mob/living/carbon/human/species/felinid), 0, 0, -40, 70, 0, 0, null) - ... - the emitter beam (/obj/projectile/beam/emitter/hitscan): scan moved turf() - the emitter beam (/obj/projectile/beam/emitter/hitscan): Moved(the floor (177,154,2) (/turf/open/floor/iron/dark), 8, 0, null, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the floor (176,154,2) (/turf/open/floor/iron/dark), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): Move(the floor (176,154,2) (/turf/open/floor/iron/dark), 8, 0, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): pixel move(1, 1) - the emitter beam (/obj/projectile/beam/emitter/hitscan): fire(180, null) - the emitter (/obj/machinery/power/emitter/welded): process(2) - Machines (/datum/controller/subsystem/machines): ignite(1) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:29:55.718] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Captain (/mob/living/carbon/human) - src: null - usr.loc: the floor (89,103,2) (/turf/open/floor/iron/white/smooth_large) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - qdel(Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay), 0) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): explode() - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): explode() - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): death(null) - ... - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): attackby(the energy sword (/obj/item/melee/energy/sword/saber), Captain (/mob/living/carbon/human), "icon-x=14;icon-y=25;left=1;but...") - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): attackby(the energy sword (/obj/item/melee/energy/sword/saber), Captain (/mob/living/carbon/human), "icon-x=14;icon-y=25;left=1;but...") - Captain (/mob/living/carbon/human): ClickOn(Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay), "icon-x=14;icon-y=25;left=1;but...") - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Click(the floor (89,104,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=25;left=1;but...") - world: push usr(Captain (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:29:55.734] RUNTIME: runtime error: Cannot execute null.set access(). - proc name: bot reset (/mob/living/simple_animal/bot/proc/bot_reset) - source file: code/modules/mob/living/simple_animal/bot/bot.dm,733 - usr: (src) - src: Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay) - src.loc: the floor (89,104,2) (/turf/open/floor/iron/white) - call stack: - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): bot reset() - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): bot reset() - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Logout() - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): ghostize(1) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): ghostize(1) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Destroy(0) - ... - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): attackby(the energy sword (/obj/item/melee/energy/sword/saber), Captain (/mob/living/carbon/human), "icon-x=14;icon-y=25;left=1;but...") - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): attackby(the energy sword (/obj/item/melee/energy/sword/saber), Captain (/mob/living/carbon/human), "icon-x=14;icon-y=25;left=1;but...") - Captain (/mob/living/carbon/human): ClickOn(Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay), "icon-x=14;icon-y=25;left=1;but...") - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Click(the floor (89,104,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=25;left=1;but...") - world: push usr(Captain (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:29:55.765] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Captain (/mob/living/carbon/human) - src: null - usr.loc: the floor (89,103,2) (/turf/open/floor/iron/white/smooth_large) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 31) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): clear fullscreen("brute", 10) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): update health hud() - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): death(null) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): death(null) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): death(null) - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): update stat() - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): updatehealth() - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): updatehealth() - ... - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): attackby(the energy sword (/obj/item/melee/energy/sword/saber), Captain (/mob/living/carbon/human), "icon-x=14;icon-y=25;left=1;but...") - the energy sword (/obj/item/melee/energy/sword/saber): melee attack chain(Captain (/mob/living/carbon/human), Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay), "icon-x=14;icon-y=25;left=1;but...") - Scrubs PhD (/mob/living/simple_animal/bot/cleanbot/medbay): Click(the floor (89,104,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=14;icon-y=25;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:30:25.168] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:30:54.425] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: code/modules/mob/mob.dm,563 - usr: (src) - src: Carl Barrett (/mob/living/carbon/human) - src.loc: the shuttle floor (104,40,12) (/turf/open/floor/mineral/titanium) - call stack: - Carl Barrett (/mob/living/carbon/human): run examinate( (/atom/movable/screen/splash)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Carl Barrett (/mob/living/carbon/human): Examine( (/atom/movable/screen/splash)) - (/atom/movable/screen/splash): ShiftClick(Carl Barrett (/mob/living/carbon/human)) - Carl Barrett (/mob/living/carbon/human): ShiftClickOn( (/atom/movable/screen/splash)) - Carl Barrett (/mob/living/carbon/human): ClickOn( (/atom/movable/screen/splash), "icon-x=326;icon-y=26;left=1;sh...") - (/atom/movable/screen/splash): Click(null, "mapwindow.map", "icon-x=326;icon-y=26;left=1;sh...") - (/atom/movable/screen/splash): Click(null, "mapwindow.map", "icon-x=326;icon-y=26;left=1;sh...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Carl Barrett (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:33:13.906] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:33:17.291] RUNTIME: ## TESTING: GC: -- [0x2008ff2] | /obj/machinery/rnd/production/protolathe/department/engineering was unable to be GC'd -- (ref count of 2) [2023-07-16 01:33:21.908] RUNTIME: runtime error: Cannot execute null.get item by slot(). - proc name: try slip (/obj/item/modular_computer/pda/clown/proc/try_slip) - source file: code/modules/modular_computers/computers/item/role_tablet_presets.dm,332 - usr: null - src: Half Of The Crew (Clown) (/obj/item/modular_computer/pda/clown) - src.loc: the plating (68,172,2) (/turf/open/floor/plating) - call stack: - Half Of The Crew (Clown) (/obj/item/modular_computer/pda/clown): try slip(null, Leland Ratcliff (/mob/living/carbon/human)) - /datum/callback (/datum/callback): Invoke(null, Leland Ratcliff (/mob/living/carbon/human)) - /datum/component/slippery (/datum/component/slippery): Slip(the plating (68,172,2) (/turf/open/floor/plating), Leland Ratcliff (/mob/living/carbon/human), the plating (67,172,2) (/turf/open/floor/plating), null) - the plating (68,172,2) (/turf/open/floor/plating): SendSignal("atom_entered", /list (/list)) - the plating (68,172,2) (/turf/open/floor/plating): Entered(Leland Ratcliff (/mob/living/carbon/human), the plating (67,172,2) (/turf/open/floor/plating), null) - Leland Ratcliff (/mob/living/carbon/human): Move(the plating (68,172,2) (/turf/open/floor/plating), 4, 15.2381, 1) - Leland Ratcliff (/mob/living/carbon/human): Move(the plating (68,172,2) (/turf/open/floor/plating), 4, 15.2381, 1) - Leland Ratcliff (/mob/living/carbon/human): Move(the plating (68,172,2) (/turf/open/floor/plating), 4, 15.2381) - Leland Ratcliff (/mob/living/carbon/human): Move(the plating (68,172,2) (/turf/open/floor/plating), 4, 15.2381) - Leland Ratcliff (/mob/living/carbon/human): Move(the plating (68,172,2) (/turf/open/floor/plating), 4, 15.2381) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:33:36.398] RUNTIME: runtime error: Empty or null string in to_chat proc call. - proc name: to chat (/proc/to_chat) - source file: code/modules/tgchat/to_chat.dm,88 - usr: Noah Buddy (/mob/living/carbon/human) - src: null - usr.loc: the floor (140,125,2) (/turf/open/floor/iron/cafeteria) - call stack: - to chat("You wo...", "", null, "", 0, 1, 1, 0) - /datum/component/stove (/datum/component/stove): on attackby(the range (/obj/machinery/oven/range), the soup pot (/obj/item/reagent_containers/cup/soup_pot), Noah Buddy (/mob/living/carbon/human), "icon-x=21;icon-y=16;left=1;but...") - the range (/obj/machinery/oven/range): SendSignal("atom_attackby", /list (/list)) - the range (/obj/machinery/oven/range): attackby(the soup pot (/obj/item/reagent_containers/cup/soup_pot), Noah Buddy (/mob/living/carbon/human), "icon-x=21;icon-y=16;left=1;but...") - the range (/obj/machinery/oven/range): attackby(the soup pot (/obj/item/reagent_containers/cup/soup_pot), Noah Buddy (/mob/living/carbon/human), "icon-x=21;icon-y=16;left=1;but...") - the range (/obj/machinery/oven/range): attackby(the soup pot (/obj/item/reagent_containers/cup/soup_pot), Noah Buddy (/mob/living/carbon/human), "icon-x=21;icon-y=16;left=1;but...") - the range (/obj/machinery/oven/range): attackby(the soup pot (/obj/item/reagent_containers/cup/soup_pot), Noah Buddy (/mob/living/carbon/human), "icon-x=21;icon-y=16;left=1;but...") - the range (/obj/machinery/oven/range): attackby(the soup pot (/obj/item/reagent_containers/cup/soup_pot), Noah Buddy (/mob/living/carbon/human), "icon-x=21;icon-y=16;left=1;but...") - the soup pot (/obj/item/reagent_containers/cup/soup_pot): melee attack chain(Noah Buddy (/mob/living/carbon/human), the range (/obj/machinery/oven/range), "icon-x=21;icon-y=16;left=1;but...") - Noah Buddy (/mob/living/carbon/human): ClickOn(the range (/obj/machinery/oven/range), "icon-x=21;icon-y=16;left=1;but...") - the range (/obj/machinery/oven/range): Click(the floor (141,126,2) (/turf/open/floor/iron/cafeteria), "mapwindow.map", "icon-x=21;icon-y=16;left=1;but...") - Narand (/client): Click(the range (/obj/machinery/oven/range), the floor (141,126,2) (/turf/open/floor/iron/cafeteria), "mapwindow.map", "icon-x=21;icon-y=16;left=1;but...") - [2023-07-16 01:34:34.768] RUNTIME: ## TESTING: GC: -- [0x20200fa] | /atom/movable/screen/alert/embeddedobject was unable to be GC'd -- (ref count of 2) [2023-07-16 01:34:39.347] RUNTIME: ## TESTING: GC: -- [0x3000cd7] | /mob/dead/observer was unable to be GC'd -- (ref count of 9) [2023-07-16 01:35:07.276] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:35:11.003] RUNTIME: ## TESTING: GC: -- [0x202057d] | /atom/movable/screen/alert/status_effect/wound was unable to be GC'd -- (ref count of 2) [2023-07-16 01:35:22.401] RUNTIME: ## TESTING: GC: -- [0x201f205] | /obj/item/reagent_containers/pill was unable to be GC'd -- (ref count of 2) [2023-07-16 01:35:24.080] RUNTIME: runtime error: Cannot read null.ctf_enabled - proc name: ctf enabled (/datum/ctf_panel/proc/ctf_enabled) - source file: code/modules/capture_the_flag/ctf_panel.dm,86 - usr: Quiana Schmidt (/mob/dead/observer) - src: /datum/ctf_panel (/datum/ctf_panel) - usr.loc: the plating (85,73,2) (/turf/open/floor/plating) - call stack: - /datum/ctf_panel (/datum/ctf_panel): ctf enabled() - /datum/ctf_panel (/datum/ctf_panel): ui act("vote", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on act message("vote", /list (/list), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Quiana Schmidt (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:35:34.853] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: the guard spider (608) (/mob/living/basic/giant_spider/guard) - src: null - usr.loc: the floor (171,87,2) (/turf/open/floor/iron/white) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - the glockroach (/mob/living/basic/cockroach/glockroach): Destroy(0) - the glockroach (/mob/living/basic/cockroach/glockroach): Destroy(0) - qdel(the glockroach (/mob/living/basic/cockroach/glockroach), 0) - the glockroach (/mob/living/basic/cockroach/glockroach): death(1) - the glockroach (/mob/living/basic/cockroach/glockroach): gib(null, null, null) - /datum/component/squashable (/datum/component/squashable): Squish(the glockroach (/mob/living/basic/cockroach/glockroach)) - /datum/component/squashable (/datum/component/squashable): on entered(the floor (171,87,2) (/turf/open/floor/iron/white), the guard spider (608) (/mob/living/basic/giant_spider/guard), the floor (170,87,2) (/turf/open/floor/iron/white), null) - the floor (171,87,2) (/turf/open/floor/iron/white): SendSignal("atom_entered", /list (/list)) - the floor (171,87,2) (/turf/open/floor/iron/white): Entered(the guard spider (608) (/mob/living/basic/giant_spider/guard), the floor (170,87,2) (/turf/open/floor/iron/white), null) - the guard spider (608) (/mob/living/basic/giant_spider/guard): Move(the floor (171,87,2) (/turf/open/floor/iron/white), 4, 0, 1) - the guard spider (608) (/mob/living/basic/giant_spider/guard): Move(the floor (171,87,2) (/turf/open/floor/iron/white), 4, 0, 1) - the guard spider (608) (/mob/living/basic/giant_spider/guard): Move(the floor (171,87,2) (/turf/open/floor/iron/white), 4, null) - DingbatEmpire (/client): Move(the floor (171,87,2) (/turf/open/floor/iron/white), 4) - the guard spider (608) (/mob/living/basic/giant_spider/guard): keyLoop(DingbatEmpire (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:35:53.228] RUNTIME: ## TESTING: GC: -- [0x2020778] | /atom/movable/screen/alert/restrained/legcuffed was unable to be GC'd -- (ref count of 2) [2023-07-16 01:36:50.832] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 14.2, 0, null, "code/modules/balloon_alert/bal...", 89) - the shadows (/obj/effect/dummy/phased_mob/shadow): balloon alert perform(Kanet\'pruunance (/mob/living/carbon/human), "leaving the shadows...") - the shadows (/obj/effect/dummy/phased_mob/shadow): balloon alert(Kanet\'pruunance (/mob/living/carbon/human), "leaving the shadows...") - [2023-07-16 01:37:28.124] RUNTIME: runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: code/modules/mob/living/carbon/life.dm,537 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human/species/monkey): handle dead metabolization(2, 968) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 968) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 968) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:37:28.125] RUNTIME: runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: code/modules/mob/living/carbon/life.dm,455 - usr: null - src: Unknown (/mob/living/carbon/human/species/monkey) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human/species/monkey): handle organs(2, 968) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 968) - Unknown (/mob/living/carbon/human/species/monkey): Life(2, 968) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:37:28.478] RUNTIME: ## TESTING: GC: -- [0x2020598] | /atom/movable/screen/alert/embeddedobject was unable to be GC'd -- (ref count of 2) [2023-07-16 01:38:12.830] RUNTIME: ## TESTING: GC: -- [0x210886bd] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 01:39:01.167] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:39:41.620] RUNTIME: ## TESTING: GC: -- [0x2100822a] | /datum/component/ghost_direct_control was unable to be GC'd -- (ref count of 2) [2023-07-16 01:40:08.283] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:25.495] RUNTIME: runtime error: Cannot read null._status_traits - proc name: stage act (/datum/disease/proc/stage_act) - source file: code/datums/diseases/_disease.dm,67 - usr: null - src: Ilyas Noct And Star Healing (/datum/disease/advance) - call stack: - Ilyas Noct And Star Healing (/datum/disease/advance): stage act(2, 1026) - Ilyas Noct And Star Healing (/datum/disease/advance): stage act(2, 1026) - Quiana Schmidt (/mob/living/carbon/human): handle diseases(2, 1026) - Quiana Schmidt (/mob/living/carbon/human): Life(2, 1026) - Quiana Schmidt (/mob/living/carbon/human): Life(2, 1026) - Quiana Schmidt (/mob/living/carbon/human): Life(2, 1026) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.437] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (110,91,11) (/turf/closed/wall/rust) - call stack: - the wall (110,91,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (110,91,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.493] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,466 - usr: null - src: the wall (120,90,11) (/turf/closed/wall) - call stack: - the wall (120,90,11) (/turf/closed/wall): bitmask smooth() - the wall (120,90,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.630] RUNTIME: runtime error: dirt spawned in a bad turf (the wall) at Pirate Shuttle (111,83,11) in Pirate Shuttle. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:12) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Nicholas Leichter (/mob/living/carbon/human) - src: null - usr.loc: the plating (128,138,2) (/turf/open/floor/plating) - call stack: - stack trace("dirt spawned in a bad turf (th...", "code/game/objects/effects/deca...", 12) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the dirt (/obj/effect/decal/cleanable/dirt), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - pirate ship (The Space Toolbox... (/datum/map_template/shuttle/pirate/grey): initTemplateBounds(/list (/list)) - pirate ship (The Space Toolbox... (/datum/map_template/shuttle/pirate/grey): load(space (100,75,11) (/turf/open/space/basic), 0, 1) - pirate ship (The Space Toolbox... (/datum/map_template/shuttle/pirate/grey): load(space (100,75,11) (/turf/open/space/basic), null, 1) - spawn pirates(/datum/comm_message (/datum/comm_message), The Grey Tide (/datum/pirate_gang/grey)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nicholas Leichter (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-16 01:40:38.810] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (119,90,11) (/turf/closed/wall) - call stack: - the wall (119,90,11) (/turf/closed/wall): bitmask smooth() - the wall (119,90,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.810] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (118,90,11) (/turf/closed/wall/rust) - call stack: - the wall (118,90,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (118,90,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.811] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (117,89,11) (/turf/closed/wall/rust) - call stack: - the wall (117,89,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (117,89,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.812] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (100,89,11) (/turf/closed/wall/rust) - call stack: - the wall (100,89,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (100,89,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.813] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (120,89,11) (/turf/closed/wall) - call stack: - the wall (120,89,11) (/turf/closed/wall): bitmask smooth() - the wall (120,89,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.814] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (115,88,11) (/turf/closed/wall) - call stack: - the wall (115,88,11) (/turf/closed/wall): bitmask smooth() - the wall (115,88,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.855] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (114,88,11) (/turf/closed/wall) - call stack: - the wall (114,88,11) (/turf/closed/wall): bitmask smooth() - the wall (114,88,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.856] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (113,88,11) (/turf/closed/wall) - call stack: - the wall (113,88,11) (/turf/closed/wall): bitmask smooth() - the wall (113,88,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.857] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (102,87,11) (/turf/closed/wall/rust) - call stack: - the wall (102,87,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (102,87,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.858] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (101,87,11) (/turf/closed/wall/rust) - call stack: - the wall (101,87,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (101,87,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.859] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (100,87,11) (/turf/closed/wall/rust) - call stack: - the wall (100,87,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (100,87,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.902] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,448 - usr: null - src: the wall (111,85,11) (/turf/closed/wall/rust) - call stack: - the wall (111,85,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (111,85,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.904] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (121,84,11) (/turf/closed/wall) - call stack: - the wall (121,84,11) (/turf/closed/wall): bitmask smooth() - the wall (121,84,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.905] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (121,83,11) (/turf/closed/wall) - call stack: - the wall (121,83,11) (/turf/closed/wall): bitmask smooth() - the wall (121,83,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:38.906] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,447 - usr: null - src: the wall (111,83,11) (/turf/closed/wall) - call stack: - the wall (111,83,11) (/turf/closed/wall): bitmask smooth() - the wall (111,83,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:39.471] RUNTIME: runtime error: dirt spawned in a bad turf (the reinforced wall) at Pirate Shuttle (121,88,11) in Pirate Shuttle. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:12) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Nicholas Leichter (/mob/living/carbon/human) - src: null - usr.loc: the floor (125,141,2) (/turf/open/floor/iron) - call stack: - stack trace("dirt spawned in a bad turf (th...", "code/game/objects/effects/deca...", 12) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the dirt (/obj/effect/decal/cleanable/dirt), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - pirate ship (The Space Toolbox... (/datum/map_template/shuttle/pirate/grey): initTemplateBounds(/list (/list)) - pirate ship (The Space Toolbox... (/datum/map_template/shuttle/pirate/grey): load(space (100,75,11) (/turf/open/space/basic), 0, 1) - pirate ship (The Space Toolbox... (/datum/map_template/shuttle/pirate/grey): load(space (100,75,11) (/turf/open/space/basic), null, 1) - spawn pirates(/datum/comm_message (/datum/comm_message), The Grey Tide (/datum/pirate_gang/grey)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nicholas Leichter (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-16 01:40:39.530] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,450 - usr: null - src: the wall (120,89,11) (/turf/closed/wall) - call stack: - the wall (120,89,11) (/turf/closed/wall): bitmask smooth() - the wall (120,89,11) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:39.628] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,449 - usr: null - src: the wall (117,89,11) (/turf/closed/wall/rust) - call stack: - the wall (117,89,11) (/turf/closed/wall/rust): bitmask smooth() - the wall (117,89,11) (/turf/closed/wall/rust): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:40.113] RUNTIME: runtime error: Antagonist datum without owner in GLOB.antagonists: �Space Pirate (code/modules/antagonists/pirate/pirate.dm:24) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Nicholas Leichter (/mob/living/carbon/human) - src: null - usr.loc: the floor (124,143,2) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...", "code/modules/antagonists/pirat...", 24) - Space Pirate (/datum/antagonist/pirate): create team(null) - Tidemaster Iondeck (/datum/mind): add antag datum(/datum/antagonist/pirate (/datum/antagonist/pirate), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): special(Tidemaster Iondeck (/mob/living/carbon/human), Geem-Vudeelal (/mob/dead/observer)) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Geem-Vudeelal (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Geem-Vudeelal (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Geem-Vudeelal (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create from ghost(Geem-Vudeelal (/mob/dead/observer)) - spawn pirates(/datum/comm_message (/datum/comm_message), The Grey Tide (/datum/pirate_gang/grey)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nicholas Leichter (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-16 01:40:40.186] RUNTIME: runtime error: Antagonist datum without owner in GLOB.antagonists: �Space Pirate (code/modules/antagonists/pirate/pirate.dm:24) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Nicholas Leichter (/mob/living/carbon/human) - src: null - usr.loc: the floor (124,143,2) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...", "code/modules/antagonists/pirat...", 24) - Space Pirate (/datum/antagonist/pirate): create team(null) - Tidemaster Ionkeel (/datum/mind): add antag datum(/datum/antagonist/pirate (/datum/antagonist/pirate), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): special(Tidemaster Ionkeel (/mob/living/carbon/human), Mura McNamara (/mob/dead/observer)) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Mura McNamara (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Mura McNamara (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Mura McNamara (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create from ghost(Mura McNamara (/mob/dead/observer)) - spawn pirates(/datum/comm_message (/datum/comm_message), The Grey Tide (/datum/pirate_gang/grey)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nicholas Leichter (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-16 01:40:40.213] RUNTIME: runtime error: Attempted to create an instance of /obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter with a mob that had no ckey attached to it, which isn't supported by ghost role spawners! - proc name: create (/obj/effect/mob_spawn/ghost_role/create) - source file: code/modules/mob_spawn/mob_spawn.dm,232 - usr: Nicholas Leichter (/mob/living/carbon/human) - src: the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter) - usr.loc: the floor (124,143,2) (/turf/open/floor/iron) - src.loc: the floor (103,83,11) (/turf/open/floor/iron) - call stack: - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Oscar Bell (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Oscar Bell (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create from ghost(Oscar Bell (/mob/dead/observer)) - spawn pirates(/datum/comm_message (/datum/comm_message), The Grey Tide (/datum/pirate_gang/grey)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nicholas Leichter (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-16 01:40:40.214] RUNTIME: runtime error: An instance of /obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter didn't return anything when creating a mob, this might be broken! - proc name: create from ghost (/obj/effect/mob_spawn/ghost_role/proc/create_from_ghost) - source file: code/modules/mob_spawn/mob_spawn.dm,224 - usr: Nicholas Leichter (/mob/living/carbon/human) - src: the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter) - usr.loc: the floor (124,143,2) (/turf/open/floor/iron) - src.loc: the floor (103,83,11) (/turf/open/floor/iron) - call stack: - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create from ghost(Oscar Bell (/mob/dead/observer)) - spawn pirates(/datum/comm_message (/datum/comm_message), The Grey Tide (/datum/pirate_gang/grey)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nicholas Leichter (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-16 01:40:40.254] RUNTIME: runtime error: Antagonist datum without owner in GLOB.antagonists: �Space Pirate (code/modules/antagonists/pirate/pirate.dm:24) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Nicholas Leichter (/mob/living/carbon/human) - src: null - usr.loc: the floor (124,143,2) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...", "code/modules/antagonists/pirat...", 24) - Space Pirate (/datum/antagonist/pirate): create team(null) - Tidemaster Laserhull (/datum/mind): add antag datum(/datum/antagonist/pirate (/datum/antagonist/pirate), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): special(Tidemaster Laserhull (/mob/living/carbon/human), Demian Saltare (/mob/dead/observer)) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Demian Saltare (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Demian Saltare (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Demian Saltare (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create from ghost(Demian Saltare (/mob/dead/observer)) - spawn pirates(/datum/comm_message (/datum/comm_message), The Grey Tide (/datum/pirate_gang/grey)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nicholas Leichter (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-16 01:40:40.316] RUNTIME: runtime error: Antagonist datum without owner in GLOB.antagonists: �Space Pirate (code/modules/antagonists/pirate/pirate.dm:24) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Nicholas Leichter (/mob/living/carbon/human) - src: null - usr.loc: the floor (124,143,2) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...", "code/modules/antagonists/pirat...", 24) - Space Pirate (/datum/antagonist/pirate): create team(null) - Tidemaster Spacefish (/datum/mind): add antag datum(/datum/antagonist/pirate (/datum/antagonist/pirate), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): special(Tidemaster Spacefish (/mob/living/carbon/human), Slavik Gulahkin (/mob/dead/observer)) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Slavik Gulahkin (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Slavik Gulahkin (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Slavik Gulahkin (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create from ghost(Slavik Gulahkin (/mob/dead/observer)) - spawn pirates(/datum/comm_message (/datum/comm_message), The Grey Tide (/datum/pirate_gang/grey)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nicholas Leichter (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-16 01:40:40.384] RUNTIME: runtime error: Antagonist datum without owner in GLOB.antagonists: �Space Pirate (code/modules/antagonists/pirate/pirate.dm:24) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Nicholas Leichter (/mob/living/carbon/human) - src: null - usr.loc: the floor (124,143,2) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...", "code/modules/antagonists/pirat...", 24) - Space Pirate (/datum/antagonist/pirate): create team(null) - Tidemaster Pulsarsalt (/datum/mind): add antag datum(/datum/antagonist/pirate (/datum/antagonist/pirate), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): special(Tidemaster Pulsarsalt (/mob/living/carbon/human), Bigg Bobs (/mob/dead/observer)) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Bigg Bobs (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Bigg Bobs (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create(Bigg Bobs (/mob/dead/observer), null) - the Assistant sleeper (/obj/effect/mob_spawn/ghost_role/human/pirate/grey/shitter): create from ghost(Bigg Bobs (/mob/dead/observer)) - spawn pirates(/datum/comm_message (/datum/comm_message), The Grey Tide (/datum/pirate_gang/grey)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Nicholas Leichter (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-16 01:40:41.701] RUNTIME: ## TESTING: GC: -- [0x20168b5] | /obj/item/reagent_containers/pill/patch/libital was unable to be GC'd -- (ref count of 2) [2023-07-16 01:40:43.520] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:44.020] RUNTIME: ## TESTING: GC: -- [0x3000be4] | /mob/dead/observer was unable to be GC'd -- (ref count of 9) [2023-07-16 01:40:50.652] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:40:55.284] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: picked up (/datum/component/germ_sensitive/proc/picked_up) - source file: code/datums/components/food/germ_sensitive.dm,92 - usr: Paul Grumblestumpskin (/mob/living/carbon/human) - src: /datum/component/germ_sensitiv... (/datum/component/germ_sensitive) - usr.loc: the reinforced floor (165,81,2) (/turf/open/floor/engine) - call stack: - /datum/component/germ_sensitiv... (/datum/component/germ_sensitive): picked up(the bluespace tomato (/obj/item/food/grown/tomato/blue/bluespace), Paul Grumblestumpskin (/mob/living/carbon/human)) - the bluespace tomato (/obj/item/food/grown/tomato/blue/bluespace): SendSignal("item_pickup", /list (/list)) - the bluespace tomato (/obj/item/food/grown/tomato/blue/bluespace): pickup(Paul Grumblestumpskin (/mob/living/carbon/human)) - the bluespace tomato (/obj/item/food/grown/tomato/blue/bluespace): attempt pickup(Paul Grumblestumpskin (/mob/living/carbon/human)) - the bluespace tomato (/obj/item/food/grown/tomato/blue/bluespace): attack hand(Paul Grumblestumpskin (/mob/living/carbon/human), null) - Paul Grumblestumpskin (/mob/living/carbon/human): UnarmedAttack(the bluespace tomato (/obj/item/food/grown/tomato/blue/bluespace), null, null) - the bluespace tomato (/obj/item/food/grown/tomato/blue/bluespace): Pick up() - [2023-07-16 01:41:09.870] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - qdel(Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol), 0) - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): explode() - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): explode() - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): death(null) - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): update stat() - ... - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): bullet act(the laser (/obj/projectile/beam/laser), "r_arm", 0) - the laser (/obj/projectile/beam/laser): process hit(the floor (97,144,2) (/turf/open/floor/iron), Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol), Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol), 1) - the laser (/obj/projectile/beam/laser): Impact(Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol)) - the laser (/obj/projectile/beam/laser): Moved(the floor (98,144,2) (/turf/open/floor/iron), 8, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (97,144,2) (/turf/open/floor/iron), 8, 0, 1) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:41:09.883] RUNTIME: runtime error: Cannot execute null.set access(). - proc name: bot reset (/mob/living/simple_animal/bot/proc/bot_reset) - source file: code/modules/mob/living/simple_animal/bot/bot.dm,733 - usr: (src) - src: Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (97,144,2) (/turf/open/floor/iron) - call stack: - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): bot reset() - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): bot reset() - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): Logout() - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): ghostize(1) - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): ghostize(1) - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): Destroy(0) - qdel(Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol), 0) - ... - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): apply damage(25, "burn", "r_arm", 0, 0, 0, -20, 40, 0, 8, null) - Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol): bullet act(the laser (/obj/projectile/beam/laser), "r_arm", 0) - the laser (/obj/projectile/beam/laser): Impact(Dr. Rockso (/mob/living/simple_animal/bot/medbot/autopatrol)) - the laser (/obj/projectile/beam/laser): Moved(the floor (98,144,2) (/turf/open/floor/iron), 8, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (97,144,2) (/turf/open/floor/iron), 8, 0, 1) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:41:14.529] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:41:32.384] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:42:00.135] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:42:03.755] RUNTIME: ## TESTING: GC: -- [0x2108929e] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 01:42:03.756] RUNTIME: ## TESTING: GC: -- [0x21060acb] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 01:42:03.756] RUNTIME: ## TESTING: GC: -- [0x2108a5a1] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 01:42:03.756] RUNTIME: ## TESTING: GC: -- [0x2108a07f] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 01:42:03.810] RUNTIME: ## TESTING: GC: -- [0x2108a460] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 01:42:03.810] RUNTIME: ## TESTING: GC: -- [0x2108a3a5] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 01:42:03.853] RUNTIME: ## TESTING: GC: -- [0x210889a7] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 01:42:03.853] RUNTIME: ## TESTING: GC: -- [0x2108b320] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 01:42:03.854] RUNTIME: ## TESTING: GC: -- [0x2108ae58] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 01:42:17.329] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:42:32.416] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the civilian console (/obj/item/modular_computer/processor): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/science): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/science): event powerfailure() - the civilian console (/obj/item/modular_computer/processor): power failure() - the civilian console (/obj/item/modular_computer/processor): handle power(2) - the civilian console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:42:36.464] RUNTIME: runtime error: list index out of bounds - proc name: shuttleRotate (/obj/machinery/atmospherics/shuttleRotate) - source file: code/modules/shuttle/shuttle_rotate.dm,94 - usr: null - src: the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air) - src.loc: the plating (139,137,12) (/turf/open/floor/plating) - call stack: - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): shuttleRotate(90, null) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(space (110,90,11) (/turf/open/space), /list (/list), 4, 1, 2, 90) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(space (110,90,11) (/turf/open/space), /list (/list), 4, 1, 2, 90) - the omni pressure tank (Air) (/obj/machinery/atmospherics/components/tank/air): afterShuttleMove(space (110,90,11) (/turf/open/space), /list (/list), 4, 1, 2, 90) - the pirate shuttle (/obj/docking_port/mobile/pirate): cleanup runway(Transit for pirate/pirate shut... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 90, 2, Pirate Shuttle (/area/shuttle/pirate)) - the pirate shuttle (/obj/docking_port/mobile/pirate): initiate docking(Transit for pirate/pirate shut... (/obj/docking_port/stationary/transit), 2, 0) - the pirate shuttle (/obj/docking_port/mobile/pirate): enterTransit() - the pirate shuttle (/obj/docking_port/mobile/pirate): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2023-07-16 01:42:37.472] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(185, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:42:37.473] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(185, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:42:39.184] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the identification console (/obj/item/modular_computer/processor): update tablet open uis(null) - /datum/computer_file/program/n... (/datum/computer_file/program/ntnetdownload): kill program() - /datum/computer_file/program/n... (/datum/computer_file/program/ntnetdownload): kill program() - /datum/computer_file/program/n... (/datum/computer_file/program/ntnetdownload): event powerfailure() - the identification console (/obj/item/modular_computer/processor): power failure() - the identification console (/obj/item/modular_computer/processor): handle power(2) - the identification console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:42:39.231] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the identification console (/obj/item/modular_computer/processor): update tablet open uis(null) - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): kill program() - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): kill program() - /datum/computer_file/program/c... (/datum/computer_file/program/card_mod): event powerfailure() - the identification console (/obj/item/modular_computer/processor): power failure() - the identification console (/obj/item/modular_computer/processor): handle power(2) - the identification console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:42:43.235] RUNTIME: runtime error: Cannot modify null.saved_identification. - proc name: post equip (/datum/outfit/centcom/centcom_official/post_equip) - source file: code/modules/clothing/outfits/ert.dm,171 - usr: Brick Mortar (/mob/dead/observer) - src: Mortar (/datum/outfit/centcom/centcom_official) - usr.loc: the floor (144,76,1) (/turf/open/floor/iron/grimy) - call stack: - Mortar (/datum/outfit/centcom/centcom_official): post equip(Brick Mortar (/mob/living/carbon/human), 0) - Mortar (/datum/outfit/centcom/centcom_official): equip(Brick Mortar (/mob/living/carbon/human), 0) - Brick Mortar (/mob/living/carbon/human): equipOutfit(Mortar (/datum/outfit/centcom/centcom_official), 0) - Scriptis (/client): admin apply outfit(Brick Mortar (/mob/dead/observer), Mortar (/datum/outfit/centcom/centcom_official)) - /datum/select_equipment (/datum/select_equipment): ui act("applyoutfit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/admin_state (/datum/ui_state/admin_state)) - /datum/tgui (/datum/tgui): on act message("applyoutfit", /list (/list), /datum/ui_state/admin_state (/datum/ui_state/admin_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/applyoutfit", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/applyoutfit", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Scriptis (/client): Topic("type=act%2Fapplyoutfit&payload...", /list (/list), null, null) - [2023-07-16 01:42:53.630] RUNTIME: ## TESTING: GC: -- [0x3000cd7] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-07-16 01:45:00.669] RUNTIME: ## TESTING: GC: -- [0x21088c6f] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 01:45:00.670] RUNTIME: ## TESTING: GC: -- [0x2108a919] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 01:45:05.436] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:45:21.987] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:45:57.986] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(224, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:45:57.988] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(224, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:45:57.989] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(224, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:45:58.035] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): deconstruct(0) - the security camera (/obj/machinery/camera/directional/south): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/south): take damage(160, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/south): ex act(2, null) - the security camera (/obj/machinery/camera/directional/south): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:45:58.036] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): deconstruct(0) - the security camera (/obj/machinery/camera/directional/south): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/south): take damage(160, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/south): ex act(2, null) - the security camera (/obj/machinery/camera/directional/south): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:45:58.037] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/south), 0) - the security camera (/obj/machinery/camera/directional/south): deconstruct(0) - the security camera (/obj/machinery/camera/directional/south): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/south): take damage(160, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/south): ex act(2, null) - the security camera (/obj/machinery/camera/directional/south): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:45:58.043] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(238, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:45:58.044] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(238, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:45:58.046] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(238, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:46:02.530] RUNTIME: ## TESTING: GC: -- [0x2107c366] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-16 01:46:13.936] RUNTIME: ## TESTING: GC: -- [0x3000bf4] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-07-16 01:46:33.172] RUNTIME: ## TESTING: GC: -- [0x2021fe7] | /obj/item/food/grown/tomato/blue/bluespace was unable to be GC'd -- (ref count of 2) [2023-07-16 01:47:48.744] RUNTIME: runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: code/modules/mob/living/carbon/life.dm,537 - usr: null - src: Clef Pokah (/mob/living/carbon/human) - src.loc: null - call stack: - Clef Pokah (/mob/living/carbon/human): handle dead metabolization(2, 1158) - Clef Pokah (/mob/living/carbon/human): Life(2, 1158) - Clef Pokah (/mob/living/carbon/human): Life(2, 1158) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:47:48.745] RUNTIME: runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: code/modules/mob/living/carbon/life.dm,455 - usr: null - src: Clef Pokah (/mob/living/carbon/human) - src.loc: null - call stack: - Clef Pokah (/mob/living/carbon/human): handle organs(2, 1158) - Clef Pokah (/mob/living/carbon/human): Life(2, 1158) - Clef Pokah (/mob/living/carbon/human): Life(2, 1158) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:47:59.076] RUNTIME: runtime error: Cannot read null.id - proc name: SetId (/datum/action/proc/SetId) - source file: code/datums/actions/action.dm,351 - usr: the orange adult slime (56) (/mob/living/simple_animal/slime) - src: Reproduce (/datum/action/innate/slime/reproduce) - usr.loc: the reinforced floor (172,155,2) (/turf/open/floor/engine) - call stack: - Reproduce (/datum/action/innate/slime/reproduce): SetId(Reproduce (/atom/movable/screen/movable/action_button), the orange adult slime (56) (/mob/living/simple_animal/slime)) - Reproduce (/datum/action/innate/slime/reproduce): ShowTo(the orange adult slime (56) (/mob/living/simple_animal/slime)) - /datum/hud/living (/datum/hud/living): build action groups() - the orange adult slime (56) (/mob/living/simple_animal/slime): set hud used(/datum/hud/living (/datum/hud/living)) - the orange adult slime (56) (/mob/living/simple_animal/slime): create mob hud() - the orange adult slime (56) (/mob/living/simple_animal/slime): create mob hud() - the orange adult slime (56) (/mob/living/simple_animal/slime): Login() - the orange adult slime (56) (/mob/living/simple_animal/slime): Login() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): makepyroslime() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): detonate() - [2023-07-16 01:48:07.652] RUNTIME: ## TESTING: GC: -- [0x2008efe] | /obj/machinery/camera/directional/north was unable to be GC'd -- (ref count of 3) [2023-07-16 01:48:07.652] RUNTIME: ## TESTING: GC: -- [0x200913e] | /obj/machinery/camera/directional/east was unable to be GC'd -- (ref count of 3) [2023-07-16 01:48:17.066] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (222,125,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 1, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:48:17.069] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (222,125,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 1, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:48:17.071] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (222,125,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 1, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:48:17.073] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (222,125,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 1, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:48:23.361] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (223,131,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 4, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): ClickOn(the security camera (/obj/machinery/camera/directional/west), "icon-x=9;icon-y=26;left=1;butt...") - the security camera (/obj/machinery/camera/directional/west): Click(the floor (222,131,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=9;icon-y=26;left=1;butt...") - X900 (/client): Click(the security camera (/obj/machinery/camera/directional/west), the floor (222,131,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=9;icon-y=26;left=1;butt...") - [2023-07-16 01:48:23.363] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (223,131,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 4, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): ClickOn(the security camera (/obj/machinery/camera/directional/west), "icon-x=9;icon-y=26;left=1;butt...") - the security camera (/obj/machinery/camera/directional/west): Click(the floor (222,131,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=9;icon-y=26;left=1;butt...") - X900 (/client): Click(the security camera (/obj/machinery/camera/directional/west), the floor (222,131,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=9;icon-y=26;left=1;butt...") - [2023-07-16 01:48:23.365] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (223,131,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 4, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): ClickOn(the security camera (/obj/machinery/camera/directional/west), "icon-x=9;icon-y=26;left=1;butt...") - the security camera (/obj/machinery/camera/directional/west): Click(the floor (222,131,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=9;icon-y=26;left=1;butt...") - X900 (/client): Click(the security camera (/obj/machinery/camera/directional/west), the floor (222,131,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=9;icon-y=26;left=1;butt...") - [2023-07-16 01:48:23.369] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (223,131,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 4, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): ClickOn(the security camera (/obj/machinery/camera/directional/west), "icon-x=9;icon-y=26;left=1;butt...") - the security camera (/obj/machinery/camera/directional/west): Click(the floor (222,131,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=9;icon-y=26;left=1;butt...") - X900 (/client): Click(the security camera (/obj/machinery/camera/directional/west), the floor (222,131,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=9;icon-y=26;left=1;butt...") - [2023-07-16 01:48:30.718] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (223,143,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 1, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:48:30.721] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (223,143,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 1, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:48:30.724] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (223,143,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 1, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:48:30.727] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (223,143,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("melee") - the security camera (/obj/machinery/camera/directional/west): take damage(60, "brute", "melee", 0, 1, 0) - the security camera (/obj/machinery/camera/directional/west): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the security camera (/obj/machinery/camera/directional/west): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the security camera (/obj/machinery/camera/directional/west), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the security camera (/obj/machinery/camera/directional/west), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:49:08.458] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:49:41.961] RUNTIME: runtime error: type mismatch: null -= the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (221,136,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): deconstruct(0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): atom destruction("melee") - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): take damage(60, "brute", "melee", 0, 1, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:49:41.964] RUNTIME: runtime error: type mismatch: null -= the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (221,136,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): deconstruct(0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): atom destruction("melee") - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): take damage(60, "brute", "melee", 0, 1, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:49:41.966] RUNTIME: runtime error: type mismatch: null -= the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (221,136,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): deconstruct(0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): atom destruction("melee") - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): take damage(60, "brute", "melee", 0, 1, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:49:41.969] RUNTIME: runtime error: type mismatch: null -= the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: the alien drone (86) (/mob/living/carbon/alien/adult/drone) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: the floor (221,136,2) (/turf/open/floor/iron/dark) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): deconstruct(0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): atom destruction("melee") - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): take damage(60, "brute", "melee", 0, 1, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): attack generic(the alien drone (86) (/mob/living/carbon/alien/adult/drone), 60, "brute", "melee", 0, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east): attack alien(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): resolve unarmed attack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), /list (/list)) - the alien drone (86) (/mob/living/carbon/alien/adult/drone): UnarmedAttack(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/east), 1, /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(the alien drone (86) (/mob/living/carbon/alien/adult/drone), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:50:29.396] RUNTIME: runtime error: Cannot read null.id - proc name: SetId (/datum/action/proc/SetId) - source file: code/datums/actions/action.dm,351 - usr: the orange adult slime (73) (/mob/living/simple_animal/slime) - src: Reproduce (/datum/action/innate/slime/reproduce) - usr.loc: the floor (161,154,2) (/turf/open/floor/iron) - call stack: - Reproduce (/datum/action/innate/slime/reproduce): SetId(Reproduce (/atom/movable/screen/movable/action_button), the orange adult slime (73) (/mob/living/simple_animal/slime)) - Reproduce (/datum/action/innate/slime/reproduce): ShowTo(the orange adult slime (73) (/mob/living/simple_animal/slime)) - /datum/hud/living (/datum/hud/living): build action groups() - the orange adult slime (73) (/mob/living/simple_animal/slime): set hud used(/datum/hud/living (/datum/hud/living)) - the orange adult slime (73) (/mob/living/simple_animal/slime): create mob hud() - the orange adult slime (73) (/mob/living/simple_animal/slime): create mob hud() - the orange adult slime (73) (/mob/living/simple_animal/slime): Login() - the orange adult slime (73) (/mob/living/simple_animal/slime): Login() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): makepyroslime() - the pyroclastic anomaly (/obj/effect/anomaly/pyro): detonate() - [2023-07-16 01:50:36.507] RUNTIME: ## TESTING: GC: -- [0x300016a] | /mob/dead/observer was unable to be GC'd -- (ref count of 11) [2023-07-16 01:50:40.928] RUNTIME: ## TESTING: GC: -- [0x3000d0f] | /mob/dead/observer was unable to be GC'd -- (ref count of 13) [2023-07-16 01:50:40.928] RUNTIME: ## TESTING: GC: -- [0x3000cd7] | /mob/dead/observer was unable to be GC'd -- (ref count of 8) [2023-07-16 01:51:06.852] RUNTIME: runtime error: Cannot read null.z - proc name: can generate objective (/datum/traitor_objective/ultimate/supermatter_cascade/can_generate_objective) - source file: code/modules/antagonists/traitor/objectives/final_objective/supermatter_cascade.dm,19 - usr: Nicholas Leichter (/mob/living/carbon/human) - src: Destroy the station by causing... (/datum/traitor_objective/ultimate/supermatter_cascade) - usr.loc: the floor (148,139,2) (/turf/open/floor/iron) - call stack: - Destroy the station by causing... (/datum/traitor_objective/ultimate/supermatter_cascade): can generate objective(Half Of The Crew (/datum/mind), null) - /datum/uplink_handler (/datum/uplink_handler): try add objective(/datum/traitor_objective/ultim... (/datum/traitor_objective/ultimate/supermatter_cascade), 0) - /datum/uplink_handler (/datum/uplink_handler): generate objectives() - /datum/uplink_handler (/datum/uplink_handler): complete objective(Kill the Chief Engineer\'s bel... (/datum/traitor_objective/kill_pet/medium_risk)) - syndicate uplink (/datum/component/uplink): ui act("finish_objective", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/inventory_stat... (/datum/ui_state/inventory_state)) - /datum/tgui (/datum/tgui): on act message("finish_objective", /list (/list), /datum/ui_state/inventory_stat... (/datum/ui_state/inventory_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Nicholas Leichter (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:51:07.529] RUNTIME: ## TESTING: GC: -- [0x3000cbd] | /mob/dead/observer was unable to be GC'd -- (ref count of 4) [2023-07-16 01:51:31.493] RUNTIME: ## TESTING: GC: -- [0xd064706] | /image was unable to be GC'd -- (ref count of 2) [2023-07-16 01:51:31.543] RUNTIME: ## TESTING: GC: -- [0x2005dfb] | /obj/machinery/atmospherics/components/unary/vent_pump/on/layer4 was unable to be GC'd -- (ref count of 2) [2023-07-16 01:51:54.292] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:51:55.358] RUNTIME: runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: code/controllers/subsystem/movement/movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:07.943] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(17.7806, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(889.03, 7757.01) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:10.247] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(18.1179, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(905.897, 7931.71) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:12.926] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(18.5569, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(927.846, 8160.01) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:14.610] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.0966, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(954.832, 8437.83) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:17.167] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.7248, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(986.241, 8753.88) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:19.258] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1020.23, 9083.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:21.377] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1056.85, 9425.14) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:24.172] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:24.531] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1095.32, 9768.34) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:28.094] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1134.46, 10099.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:28.313] RUNTIME: ## TESTING: GC: -- [0x3000155] | /mob/living/carbon/human/species/moth was unable to be GC'd -- (ref count of 4) [2023-07-16 01:52:30.599] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Carl Barrett (Atmospheric Tech... (/obj/item/modular_computer/pda/atmos): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): event networkfailure(0) - Carl Barrett (Atmospheric Tech... (/obj/item/modular_computer/pda/atmos): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:30.646] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Mura McNamara (Station Enginee... (/obj/item/modular_computer/pda/engineering): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): event networkfailure(0) - Mura McNamara (Station Enginee... (/obj/item/modular_computer/pda/engineering): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:30.651] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Kayla Paulson (Chief Engineer) (/obj/item/modular_computer/pda/heads/ce): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): event networkfailure(0) - Kayla Paulson (Chief Engineer) (/obj/item/modular_computer/pda/heads/ce): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:30.697] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Alexia Mccullough (Captain) (/obj/item/modular_computer/pda/heads/captain): update tablet open uis(null) - /datum/computer_file/program/c... (/datum/computer_file/program/crew_manifest): kill program() - /datum/computer_file/program/c... (/datum/computer_file/program/crew_manifest): event networkfailure(0) - Alexia Mccullough (Captain) (/obj/item/modular_computer/pda/heads/captain): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:31.703] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1173.76, 10414.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:34.341] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1213.31, 10714) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:38.742] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1253.14, 10998.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:40.339] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1293.46, 11270.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:41.939] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1331.62, 11509) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:45.138] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1369.07, 11726.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:47.535] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1405.97, 11925.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:50.543] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1442.52, 12107.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:54.009] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1478.66, 12274.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:56.522] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: code/modules/tgui/tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the engineering console (/obj/item/modular_computer/processor): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): event powerfailure() - the engineering console (/obj/item/modular_computer/processor): power failure() - the engineering console (/obj/item/modular_computer/processor): handle power(2) - the engineering console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:57.345] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1514.46, 12426.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:58.813] RUNTIME: runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: code/modules/mob/living/carbon/life.dm,537 - usr: null - src: Carl Barrett (/mob/living/carbon/human) - src.loc: null - call stack: - Carl Barrett (/mob/living/carbon/human): handle dead metabolization(2, 1256) - Carl Barrett (/mob/living/carbon/human): Life(2, 1256) - Carl Barrett (/mob/living/carbon/human): Life(2, 1256) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:52:58.814] RUNTIME: runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: code/modules/mob/living/carbon/life.dm,455 - usr: null - src: Carl Barrett (/mob/living/carbon/human) - src.loc: null - call stack: - Carl Barrett (/mob/living/carbon/human): handle organs(2, 1256) - Carl Barrett (/mob/living/carbon/human): Life(2, 1256) - Carl Barrett (/mob/living/carbon/human): Life(2, 1256) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:01.251] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1549.69, 12563.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:04.278] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1584.21, 12686.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:07.275] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1610.83, 12451.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:11.796] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1610.74, 11314.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:16.486] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1606.66, 10256) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:17.235] RUNTIME: runtime error: undefined proc or verb /obj/item/healthanalyzer/show emotion(). - - proc name: woundscan (/proc/woundscan) - source file: code/game/objects/items/devices/scanners/health_analyzer.dm,525 - usr: Dokidoki Wakuwaku (/mob/living/carbon/human) - src: null - usr.loc: the floor (114,115,2) (/turf/open/floor/iron) - call stack: - woundscan(Dokidoki Wakuwaku (/mob/living/carbon/human), Jimmy Little (/mob/living/carbon/human), the health analyzer (/obj/item/healthanalyzer)) - the health analyzer (/obj/item/healthanalyzer): attack(Jimmy Little (/mob/living/carbon/human), Dokidoki Wakuwaku (/mob/living/carbon/human), "icon-x=21;icon-y=11;vis-x=12;v...") - Jimmy Little (/mob/living/carbon/human): attackby(the health analyzer (/obj/item/healthanalyzer), Dokidoki Wakuwaku (/mob/living/carbon/human), "icon-x=21;icon-y=11;vis-x=12;v...") - Jimmy Little (/mob/living/carbon/human): attackby(the health analyzer (/obj/item/healthanalyzer), Dokidoki Wakuwaku (/mob/living/carbon/human), "icon-x=21;icon-y=11;vis-x=12;v...") - the health analyzer (/obj/item/healthanalyzer): melee attack chain(Dokidoki Wakuwaku (/mob/living/carbon/human), Jimmy Little (/mob/living/carbon/human), "icon-x=21;icon-y=11;vis-x=12;v...") - Dokidoki Wakuwaku (/mob/living/carbon/human): ClickOn(Jimmy Little (/mob/living/carbon/human), "icon-x=21;icon-y=11;vis-x=12;v...") - Jimmy Little (/mob/living/carbon/human): Click(the floor (114,115,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=21;icon-y=11;vis-x=12;v...") - Jimmy Little (/mob/living/carbon/human): Click(the floor (114,115,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=21;icon-y=11;vis-x=12;v...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dokidoki Wakuwaku (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:18.299] RUNTIME: ## TESTING: GC: -- [0x21073681] | /datum/storage was unable to be GC'd -- (ref count of 2) [2023-07-16 01:53:18.299] RUNTIME: ## TESTING: GC: -- [0x2107c2b6] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-16 01:53:18.300] RUNTIME: ## TESTING: GC: -- [0x3000c46] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 6) [2023-07-16 01:53:18.912] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1599.47, 9284.36) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:21.890] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1588.74, 8394.04) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:25.519] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1574.8, 7580.28) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:27.157] RUNTIME: ## TESTING: GC: -- [0x3000cff] | /mob/dead/observer was unable to be GC'd -- (ref count of 9) [2023-07-16 01:53:28.061] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1413.1, 6930.37) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:28.121] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1558.34, 6837.59) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:30.799] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1471.68, 7169.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:30.908] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1539.93, 6162.44) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:31.531] RUNTIME: ## TESTING: GC: -- [0x3000bb1] | /mob/dead/observer was unable to be GC'd -- (ref count of 12) [2023-07-16 01:53:33.965] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1536.36, 7404.42) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:34.073] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1519.76, 5548.88) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:38.136] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1611.93, 7645.74) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:38.498] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1498.25, 4993.11) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:46.335] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:47.750] RUNTIME: runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/slice/Click) - source file: code/_onclick/hud/radial.dm,53 - usr: Kayla Paulson (/mob/living/carbon/human) - src: the advanced MOD boots (/atom/movable/screen/radial/slice) - usr.loc: the floor (172,123,2) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - the advanced MOD boots (/atom/movable/screen/radial/slice): Click(the floor (172,123,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=12;icon-y=14;left=1;but...") - the advanced MOD boots (/atom/movable/screen/radial/slice): Click(the floor (172,123,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=12;icon-y=14;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kayla Paulson (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:48.242] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1686.77, 7849.76) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:48.246] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1475.57, 4489.31) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:51.935] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1749.58, 7996.56) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:51.938] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1451.86, 4033.62) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:55.652] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1806.34, 8109.31) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:55.657] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1427.36, 3621.45) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:58.601] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1812.23, 8122.56) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:53:58.652] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1402.21, 3249.19) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:01.077] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1819.31, 8135.84) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:02.646] RUNTIME: runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/slice/Click) - source file: code/_onclick/hud/radial.dm,53 - usr: Kayla Paulson (/mob/living/carbon/human) - src: the advanced MOD chestplate (/atom/movable/screen/radial/slice) - usr.loc: the floor (162,127,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the advanced MOD chestplate (/atom/movable/screen/radial/slice): Click(the floor (163,126,2) (/turf/open/floor/iron/dark/corner), "mapwindow.map", "icon-x=11;icon-y=16;left=1;but...") - the advanced MOD chestplate (/atom/movable/screen/radial/slice): Click(the floor (163,126,2) (/turf/open/floor/iron/dark/corner), "mapwindow.map", "icon-x=11;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kayla Paulson (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:04.442] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1819.72, 8123.82) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:06.219] RUNTIME: runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: code/modules/mob/living/carbon/life.dm,537 - usr: null - src: Paul Grumblestumpskin (/mob/living/carbon/human) - src.loc: null - call stack: - Paul Grumblestumpskin (/mob/living/carbon/human): handle dead metabolization(2, 1276) - Paul Grumblestumpskin (/mob/living/carbon/human): Life(2, 1276) - Paul Grumblestumpskin (/mob/living/carbon/human): Life(2, 1276) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:06.220] RUNTIME: runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: code/modules/mob/living/carbon/life.dm,455 - usr: null - src: Paul Grumblestumpskin (/mob/living/carbon/human) - src.loc: null - call stack: - Paul Grumblestumpskin (/mob/living/carbon/human): handle organs(2, 1276) - Paul Grumblestumpskin (/mob/living/carbon/human): Life(2, 1276) - Paul Grumblestumpskin (/mob/living/carbon/human): Life(2, 1276) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:07.494] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1822.87, 8111.45) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:11.246] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(82, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(1, null) - the security camera (/obj/machinery/camera/directional/north): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:11.248] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(82, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(1, null) - the security camera (/obj/machinery/camera/directional/north): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:11.250] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(82, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(1, null) - the security camera (/obj/machinery/camera/directional/north): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:12.904] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1827.27, 8099.12) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:18.734] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1831.05, 8086.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:22.456] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1833.3, 8074.78) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:25.866] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1903, 8062.75) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:28.452] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1859.48, 8050.73) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:31.286] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1834.45, 8038.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:33.802] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (154,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(9.52483, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(476.242, 1076.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:35.609] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (155,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(12.1171, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(605.857, 2373.16) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:38.570] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (155,154,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(9.42215, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(471.107, 235.388) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:40.356] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (159,154,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1911.43, 5248.44) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 62500, 1766.29) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 62500, 1766.29) - the floor (159,154,2) (/turf/open/floor/iron): hotspot expose(1766.29, 2500, null) - Plasma Combustion (/datum/gas_reaction/plasmafire): react(/datum/gas_mixture/turf (/datum/gas_mixture/turf), the floor (159,154,2) (/turf/open/floor/iron)) - /datum/gas_mixture/turf (/datum/gas_mixture/turf): react(the floor (159,154,2) (/turf/open/floor/iron)) - the floor (159,154,2) (/turf/open/floor/iron): process cell(4002) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:40.592] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (159,154,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1800.24, 5838.81) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:54:42.209] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (160,154,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1483.7, 3112.67) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 62500, 1407.66) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 62500, 1407.66) - the floor (160,154,2) (/turf/open/floor/iron): hotspot expose(1407.66, 2500, null) - Plasma Combustion (/datum/gas_reaction/plasmafire): react(/datum/gas_mixture/turf (/datum/gas_mixture/turf), the floor (160,154,2) (/turf/open/floor/iron)) - /datum/gas_mixture/turf (/datum/gas_mixture/turf): react(the floor (160,154,2) (/turf/open/floor/iron)) - the floor (160,154,2) (/turf/open/floor/iron): process cell(4003) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:02.925] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1164.67, 2487.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 62500, 1114.36) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 62500, 1114.36) - the floor (161,152,2) (/turf/open/floor/iron): hotspot expose(1114.36, 2500, null) - Plasma Combustion (/datum/gas_reaction/plasmafire): react(/datum/gas_mixture/turf (/datum/gas_mixture/turf), the floor (161,152,2) (/turf/open/floor/iron)) - /datum/gas_mixture/turf (/datum/gas_mixture/turf): react(the floor (161,152,2) (/turf/open/floor/iron)) - the floor (161,152,2) (/turf/open/floor/iron): process cell(4010) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:04.005] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:06.344] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1201.34, 3092.13) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): Initialize(0, 62500, 1138.71) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the hotspot (/obj/effect/hotspot), 0, /list (/list)) - the hotspot (/obj/effect/hotspot): New(0, 62500, 1138.71) - the floor (161,152,2) (/turf/open/floor/iron): hotspot expose(1138.71, 2500, null) - Plasma Combustion (/datum/gas_reaction/plasmafire): react(/datum/gas_mixture/turf (/datum/gas_mixture/turf), the floor (161,152,2) (/turf/open/floor/iron)) - /datum/gas_mixture/turf (/datum/gas_mixture/turf): react(the floor (161,152,2) (/turf/open/floor/iron)) - the floor (161,152,2) (/turf/open/floor/iron): process cell(4011) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:06.541] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (171,170,2) (/turf/open/floor/plating) - call stack: - the plating (171,170,2) (/turf/open/floor/plating): process cell(4011) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:06.741] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1153.7, 3113.74) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:09.722] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1165.32, 3815.75) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:12.383] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1196.73, 4718.62) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:12.388] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (160,157,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1323.85, 7027.31) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:14.380] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,157,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(16.4775, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(823.874, 507.949) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:14.382] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1222.97, 5585.67) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:17.144] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,157,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(17.541, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(877.049, 584.839) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:17.149] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1249.45, 6485.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:20.764] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,157,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(18.8741, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(943.704, 831.915) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:20.766] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1278.46, 7520.36) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:22.702] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1307.62, 8584.71) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:22.706] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(18.0658, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(903.289, 5954.01) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:24.960] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1336.14, 9653.57) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:25.014] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(18.5345, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(926.723, 6156.05) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:26.176] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1352.86, 10102.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:26.180] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.1027, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(955.136, 6394.59) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:28.951] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1360.47, 10126.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:29.000] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.3783, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(968.914, 6501.21) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:31.785] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1365.55, 10133.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:31.789] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.7103, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(985.513, 6628.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:35.075] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1368.85, 10127.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:35.084] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1002.12, 6752.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:38.260] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1370.83, 10112.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:38.303] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1016.65, 6854.97) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:39.959] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1371.77, 10090.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:40.065] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1029.42, 6940.35) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:42.537] RUNTIME: ## TESTING: GC: -- [0x3000cc4] | /mob/dead/observer was unable to be GC'd -- (ref count of 12) [2023-07-16 01:55:43.173] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1371.74, 10062.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:43.227] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1040.84, 7012.35) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:43.827] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:47.458] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1371.05, 10030.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:47.462] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1051.14, 7073.29) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:50.038] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1369.81, 9995.48) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:50.045] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1060.36, 7123.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:53.533] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1366.03, 9944.57) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:53.536] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1068.55, 7164.06) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:57.619] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1363.08, 9898.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:55:57.622] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1445.66, 9557.57) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:00.733] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1360.34, 9854.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:00.782] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1483.71, 9704.19) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:03.826] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1357.68, 9810.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:03.880] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1494.47, 9715.04) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:06.748] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1354.91, 9765.32) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:06.810] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1495.29, 9679.61) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:09.655] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,157,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1960.03, 10822.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:09.656] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1352.09, 9720.14) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:11.460] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1349.24, 9674.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:11.508] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1480.3, 9532.65) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:13.733] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1346.29, 9628.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:13.787] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1469.08, 9442.04) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:15.762] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1343.32, 9582.28) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:15.766] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1456.7, 9345.75) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:17.687] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1340.23, 9535.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:17.739] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1443.49, 9245.23) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:20.068] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1337.17, 9488.12) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:20.071] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1429.89, 9142.44) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:22.907] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1334.05, 9440.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:22.912] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1416.1, 9038.21) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:25.419] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1330.99, 9393.26) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:25.422] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1403.06, 8937.18) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:28.718] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1327.93, 9346.58) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:28.722] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1389.36, 8832.46) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:31.435] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1324.83, 9299.59) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:31.539] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1375.63, 8726.98) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:33.425] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1321.84, 9253.22) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:33.483] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1361.89, 8621.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:35.660] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1318.95, 9207.41) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:35.706] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1348.29, 8515.38) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:39.354] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1316.17, 9162.14) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:39.407] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1334.84, 8410.01) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:41.308] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1313.4, 9116.81) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:41.311] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1321.38, 8304.12) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:43.383] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1310.71, 9071.82) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:43.442] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1307.9, 8197.47) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:45.834] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1308.07, 9026.99) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:45.837] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1294.49, 8090.71) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:48.263] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1305.44, 8982.02) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:48.265] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1281.25, 7984.26) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:49.991] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1302.89, 8937.43) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:49.994] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1268.19, 7878.33) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:52.640] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1300.41, 8893.15) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:52.690] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1255.36, 7773.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:54.537] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1297.99, 8849.15) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:54.542] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1242.77, 7669.04) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:57.050] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1295.52, 8804.72) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:57.053] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1230.43, 7565.99) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:59.336] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1293.09, 8760.51) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:56:59.378] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1218.33, 7464.02) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:01.671] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1290.7, 8716.38) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:01.674] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1206.48, 7363.29) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:03.814] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1288.81, 8675.25) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:03.822] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1194.88, 7263.79) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:05.962] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1283.94, 8616.16) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:05.965] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1183.52, 7165.53) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:07.273] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1280.74, 8567.06) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:07.284] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1172.39, 7068.49) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:10.416] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1277.92, 8520.22) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:10.419] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1161.51, 6973.02) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:10.995] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:13.558] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1275.26, 8474.26) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:13.562] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1150.92, 6879.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:16.215] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1273.39, 8433.06) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:16.316] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1140.62, 6788.24) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:18.387] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1206.12, 7984.24) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:18.391] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1138.03, 6745.84) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:20.387] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1215.6, 8016.94) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:20.391] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1139.17, 6727.77) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:21.598] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1222.21, 8030.21) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:21.601] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1139.3, 6704.32) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:26.072] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1233.98, 8074.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:26.126] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1137.43, 6669.44) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:28.566] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1241, 8088.44) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:28.570] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1133.62, 6623.34) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:30.502] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1249.57, 8110.73) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:30.506] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1128.26, 6568.42) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:33.132] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1258.49, 8134.01) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:33.186] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1121.8, 6507.17) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:35.981] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1267.47, 8156.56) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:35.983] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1114.62, 6441.79) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:38.079] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1276.1, 8175.98) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:38.082] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1107.03, 6374.03) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:40.238] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1284.64, 8193.91) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:40.241] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1099.24, 6305.06) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:42.449] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1293.06, 8210.23) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:42.539] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1091.41, 6235.81) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:42.543] RUNTIME: ## TESTING: GC: -- [0x202325f] | /obj/structure/spacevine was unable to be GC'd -- (ref count of 2) [2023-07-16 01:57:43.566] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1301.35, 8224.93) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:43.620] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1083.65, 6166.97) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:46.446] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1309.5, 8238.01) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:46.499] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1076.07, 6099.05) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:46.752] RUNTIME: ## TESTING: GC: -- [0x20064ca] | /obj/structure/spacevine was unable to be GC'd -- (ref count of 2) [2023-07-16 01:57:49.059] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1317.47, 8249.25) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:49.062] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1068.72, 6032.41) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:51.325] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1324.99, 8257.33) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:51.328] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1061.67, 5967.52) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:54.105] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1332.44, 8264.39) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:54.108] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1054.91, 5904.32) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:55.011] RUNTIME: runtime error: get_language_holder() called on a QDELing atom, this will try to re-instantiate the language holder that's about to be deleted, which is bad. - proc name: get language holder (/atom/movable/proc/get_language_holder) - source file: code/game/atoms_movable.dm,1458 - usr: Scarn Graves (/mob/living/carbon/human) - src: T045T3R (/mob/living/silicon/robot) - usr.loc: the floor (111,95,2) (/turf/open/floor/iron/dark) - src.loc: the floor (111,96,2) (/turf/open/floor/iron/dark) - call stack: - T045T3R (/mob/living/silicon/robot): get language holder() - T045T3R (/datum/mind): transfer to(John Kepple (/mob/living/brain), 0) - T045T3R (/mob/living/silicon/robot): Destroy(0) - qdel(T045T3R (/mob/living/silicon/robot), 0) - T045T3R (/mob/living/silicon/robot): deconstruct() - T045T3R (/mob/living/silicon/robot): wrench act(Scarn Graves (/mob/living/carbon/human), the wrench (/obj/item/wrench)) - T045T3R (/mob/living/silicon/robot): tool act(Scarn Graves (/mob/living/carbon/human), the wrench (/obj/item/wrench), "wrench", null) - the wrench (/obj/item/wrench): melee attack chain(Scarn Graves (/mob/living/carbon/human), T045T3R (/mob/living/silicon/robot), "icon-x=19;icon-y=19;left=1;but...") - Scarn Graves (/mob/living/carbon/human): ClickOn(T045T3R (/mob/living/silicon/robot), "icon-x=19;icon-y=19;left=1;but...") - T045T3R (/mob/living/silicon/robot): Click(the floor (111,96,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=19;icon-y=19;left=1;but...") - T045T3R (/mob/living/silicon/robot): Click(the floor (111,96,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=19;icon-y=19;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Scarn Graves (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-16 01:57:55.013] RUNTIME: runtime error: Cannot execute null.transfer mind languages(). - proc name: transfer to (/datum/mind/proc/transfer_to) - source file: code/datums/mind/_mind.dm,195 - usr: Scarn Graves (/mob/living/carbon/human) - src: T045T3R (/datum/mind) - usr.loc: the floor (111,95,2) (/turf/open/floor/iron/dark) - call stack: - T045T3R (/datum/mind): transfer to(John Kepple (/mob/living/brain), 0) - T045T3R (/mob/living/silicon/robot): Destroy(0) - qdel(T045T3R (/mob/living/silicon/robot), 0) - T045T3R (/mob/living/silicon/robot): deconstruct() - T045T3R (/mob/living/silicon/robot): wrench act(Scarn Graves (/mob/living/carbon/human), the wrench (/obj/item/wrench)) - T045T3R (/mob/living/silicon/robot): tool act(Scarn Graves (/mob/living/carbon/human), the wrench (/obj/item/wrench), "wrench", null) - the wrench (/obj/item/wrench): melee attack chain(Scarn Graves (/mob/living/carbon/human), T045T3R (/mob/living/silicon/robot), "icon-x=19;icon-y=19;left=1;but...") - Scarn Graves (/mob/living/carbon/human): ClickOn(T045T3R (/mob/living/silicon/robot), "icon-x=19;icon-y=19;left=1;but...") - T045T3R (/mob/living/silicon/robot): Click(the floor (111,96,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=19;icon-y=19;left=1;but...") - T045T3R (/mob/living/silicon/robot): Click(the floor (111,96,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=19;icon-y=19;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Scarn Graves (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-16 01:57:57.175] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1339.8, 8270.22) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:57.178] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1048.44, 5842.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:58.899] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1347.05, 8274.89) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:57:58.902] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1042.28, 5783.08) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:00.455] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1354.22, 8278.47) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:00.458] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1036.43, 5725.22) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:02.844] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1361.28, 8280.89) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:02.847] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1030.9, 5669.23) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:03.834] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1368.23, 8282.25) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:03.839] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1025.68, 5615.14) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:06.972] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1375.09, 8282.48) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:06.975] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1020.78, 5562.94) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:09.945] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1381.83, 8281.66) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:09.948] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1016.17, 5512.67) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:11.668] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1388.46, 8279.79) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:11.722] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1011.87, 5464.26) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:13.333] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1395, 8276.97) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:13.336] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1007.86, 5417.75) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:16.505] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1401.44, 8273.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:16.600] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1004.15, 5373.21) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:18.636] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1407.77, 8268.48) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:18.644] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1000.78, 5331.44) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:21.277] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1414.6, 8265.45) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:21.280] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.9582, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(997.911, 5294) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:23.042] RUNTIME: ## TESTING: GC: -- [0x21083e58] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-16 01:58:23.715] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1421.08, 8260.38) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:23.718] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.9144, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(995.719, 5262.02) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:26.090] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1427.42, 8254.26) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:26.142] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.8845, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(994.223, 5235.48) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:28.203] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1433.61, 8247.08) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:28.255] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.8675, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(993.375, 5213.82) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:31.217] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1439.69, 8239.01) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:31.277] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.862, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(993.1, 5196.39) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:33.096] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1445.65, 8230.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:33.100] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.8666, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(993.33, 5182.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:34.991] RUNTIME: ## TESTING: GC: -- [0x20232fd] | /obj/structure/spacevine was unable to be GC'd -- (ref count of 2) [2023-07-16 01:58:34.991] RUNTIME: ## TESTING: GC: -- [0x3000d17] | /mob/living/carbon/human/species/moth was unable to be GC'd -- (ref count of 2) [2023-07-16 01:58:36.296] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1451.53, 8220.43) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:36.300] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.8796, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(993.979, 5171.61) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:39.155] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1457.31, 8210.07) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:39.159] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.8997, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(994.987, 5163.06) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:42.280] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1463, 8199.04) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:42.283] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.926, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(996.301, 5156.48) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:44.781] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1468.6, 8187.35) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:44.839] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.9573, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(997.867, 5151.47) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:48.583] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1473.68, 8344.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:48.626] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(19.993, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(999.652, 5147.75) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:52.246] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1448.9, 8257.82) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:52.249] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1001.63, 5145.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:55.682] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1440.05, 8225.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:55.686] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1003.77, 5143.35) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:58.298] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1439.48, 8204.87) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:58:58.404] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1006.05, 5142.39) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:01.829] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1443.8, 8194.95) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:01.832] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1008.48, 5142.08) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:05.297] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1450.78, 8190.53) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:05.300] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1011.03, 5142.45) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:08.274] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1459.28, 8189.16) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:08.277] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1013.7, 5143.42) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:11.181] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1468.55, 8189.05) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:11.185] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1016.5, 5145) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:14.368] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1478.19, 8189.09) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:14.424] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1019.4, 5147.13) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:18.588] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1487.96, 8188.76) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:18.592] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1022.42, 5149.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:21.721] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1497.75, 8187.67) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:21.772] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1025.54, 5153.01) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:24.775] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1507.47, 8185.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:24.778] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1028.79, 5156.75) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:28.221] RUNTIME: ## TESTING: GC: -- [0x2107c312] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-16 01:59:28.317] RUNTIME: ## TESTING: GC: -- [0x3000c4b] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 5) [2023-07-16 01:59:29.205] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1517.08, 8182.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:29.209] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1032.14, 5161) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:32.074] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1526.55, 8178.47) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:32.383] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1035.6, 5165.72) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:33.694] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cucullia Fraterna (/mob/living/carbon/human/species/moth) - src: null - usr.loc: the reinforced floor (170,154,2) (/turf/open/floor/engine) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Cucullia Fraterna (/mob/living/carbon/human/species/moth): Destroy(0) - Cucullia Fraterna (/mob/living/carbon/human/species/moth): Destroy(0) - Cucullia Fraterna (/mob/living/carbon/human/species/moth): Destroy(0) - Cucullia Fraterna (/mob/living/carbon/human/species/moth): Destroy(0) - qdel(Cucullia Fraterna (/mob/living/carbon/human/species/moth), 0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Cucullia Fraterna (/mob/living/carbon/human/species/moth), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:37.426] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1535.78, 8172.96) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:37.528] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1039.08, 5170.34) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:42.055] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1544.79, 8166.17) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:42.120] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1042.59, 5174.99) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:48.533] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1553.64, 8158.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:48.581] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1046.21, 5180.05) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:53.825] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1562.36, 8149.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:53.878] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1049.94, 5185.59) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:57.702] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1570.94, 8139.92) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 01:59:57.753] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1053.8, 5191.62) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:02.521] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1579.41, 8129.46) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:02.524] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1057.76, 5198.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:06.945] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1587.76, 8118.21) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:06.948] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1061.84, 5204.97) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:11.910] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1595.97, 8106.12) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:11.961] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1066.03, 5212.19) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:14.674] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 20, 0, null, "code/modules/recycling/disposa...", 63) - Cargo Deliveries (/obj/structure/disposaloutlet): expel(the disposalholder (/obj/structure/disposalholder)) - the disposal pipe (/obj/structure/disposalpipe/trunk): transfer(the disposalholder (/obj/structure/disposalholder)) - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): move() - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:16.828] RUNTIME: runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: code/game/atoms_movable.dm,1075 - usr: null - src: the space vine (/obj/structure/spacevine) - src.loc: the disposalholder (/obj/structure/disposalholder) - call stack: - the space vine (/obj/structure/spacevine): forceMove(null) - Cargo Deliveries (/obj/structure/disposaloutlet): pipe eject(the disposalholder (/obj/structure/disposalholder), 4, 1, the floor (120,111,2) (/turf/open/floor/iron), 2, 1) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:16.829] RUNTIME: runtime error: Cannot execute null.assume air(). - proc name: vent gas (/obj/structure/disposalholder/proc/vent_gas) - source file: code/modules/recycling/disposal/holder.dm,206 - usr: null - src: the disposalholder (/obj/structure/disposalholder) - src.loc: the disposal pipe (/obj/structure/disposalpipe/trunk) - call stack: - the disposalholder (/obj/structure/disposalholder): vent gas(null) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:16.961] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1604.06, 8093.27) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:16.985] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1070.31, 5219.74) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:21.784] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1612.03, 8079.65) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:21.788] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1074.69, 5227.53) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:27.163] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1619.87, 8065.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:27.167] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1079.14, 5235.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:33.491] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1627.58, 8050.25) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:33.645] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1083.67, 5243.72) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:37.504] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1635.17, 8034.49) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:37.510] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1088.28, 5252.05) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:38.551] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:41.305] RUNTIME: ## TESTING: GC: -- [0x20209fb] | /obj/structure/spacevine was unable to be GC'd -- (ref count of 2) [2023-07-16 02:00:42.286] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1642.63, 8018.05) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:42.385] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1092.95, 5260.52) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:45.036] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1649.96, 8000.96) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:45.080] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1097.69, 5269.05) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:46.802] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 20, 0, null, "code/modules/recycling/disposa...", 63) - Cargo Deliveries (/obj/structure/disposaloutlet): expel(the disposalholder (/obj/structure/disposalholder)) - the disposal pipe (/obj/structure/disposalpipe/trunk): transfer(the disposalholder (/obj/structure/disposalholder)) - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): move() - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:49.256] RUNTIME: runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: code/game/atoms_movable.dm,1075 - usr: null - src: the space vine (/obj/structure/spacevine) - src.loc: the disposalholder (/obj/structure/disposalholder) - call stack: - the space vine (/obj/structure/spacevine): forceMove(null) - Cargo Deliveries (/obj/structure/disposaloutlet): pipe eject(the disposalholder (/obj/structure/disposalholder), 4, 1, the floor (107,111,2) (/turf/open/floor/iron), 2, 1) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:49.258] RUNTIME: runtime error: Cannot execute null.assume air(). - proc name: vent gas (/obj/structure/disposalholder/proc/vent_gas) - source file: code/modules/recycling/disposal/holder.dm,206 - usr: null - src: the disposalholder (/obj/structure/disposalholder) - src.loc: the disposal pipe (/obj/structure/disposalpipe/trunk) - call stack: - the disposalholder (/obj/structure/disposalholder): vent gas(null) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:49.433] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1657.17, 7983.25) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:49.436] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1102.5, 5277.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:53.229] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1664.24, 7964.92) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:53.233] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1107.35, 5286.27) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:58.058] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1671.2, 7946.03) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:00:58.063] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1112.26, 5294.88) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:01.976] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1678.03, 7926.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:02.026] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1117.21, 5303.47) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:02.175] RUNTIME: ## TESTING: GC: -- [0x20177c0] | /obj/structure/spacevine was unable to be GC'd -- (ref count of 2) [2023-07-16 02:01:06.166] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1684.75, 7906.63) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:06.217] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1122.21, 5312.02) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:08.836] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 20, 0, null, "code/modules/recycling/disposa...", 63) - Cargo Deliveries (/obj/structure/disposaloutlet): expel(the disposalholder (/obj/structure/disposalholder)) - the disposal pipe (/obj/structure/disposalpipe/trunk): transfer(the disposalholder (/obj/structure/disposalholder)) - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): move() - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:09.090] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1691.33, 7886.15) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:09.093] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1127.25, 5320.51) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:10.962] RUNTIME: runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: code/game/atoms_movable.dm,1075 - usr: null - src: the space vine (/obj/structure/spacevine) - src.loc: the disposalholder (/obj/structure/disposalholder) - call stack: - the space vine (/obj/structure/spacevine): forceMove(null) - Cargo Deliveries (/obj/structure/disposaloutlet): pipe eject(the disposalholder (/obj/structure/disposalholder), 4, 1, the floor (107,111,2) (/turf/open/floor/iron), 2, 1) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:10.964] RUNTIME: runtime error: Cannot execute null.assume air(). - proc name: vent gas (/obj/structure/disposalholder/proc/vent_gas) - source file: code/modules/recycling/disposal/holder.dm,206 - usr: null - src: the disposalholder (/obj/structure/disposalholder) - src.loc: the disposal pipe (/obj/structure/disposalpipe/trunk) - call stack: - the disposalholder (/obj/structure/disposalholder): vent gas(null) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:11.093] RUNTIME: ## TESTING: GC: -- [0x3000d06] | /mob/dead/observer was unable to be GC'd -- (ref count of 8) [2023-07-16 02:01:12.475] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1697.8, 7865.19) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:12.478] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1132.33, 5328.94) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:14.977] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1704.15, 7843.78) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:15.071] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1137.45, 5337.27) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:18.928] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1710.37, 7821.94) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:18.980] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1142.6, 5345.52) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:23.178] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1716.48, 7799.68) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:23.182] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1147.8, 5353.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:26.609] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1722.46, 7777.02) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:26.661] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1153.02, 5361.65) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:27.180] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 20, 0, null, "code/modules/recycling/disposa...", 63) - Cargo Deliveries (/obj/structure/disposaloutlet): expel(the disposalholder (/obj/structure/disposalholder)) - the disposal pipe (/obj/structure/disposalpipe/trunk): transfer(the disposalholder (/obj/structure/disposalholder)) - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): move() - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:29.598] RUNTIME: runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: code/game/atoms_movable.dm,1075 - usr: null - src: the space vine (/obj/structure/spacevine) - src.loc: the disposalholder (/obj/structure/disposalholder) - call stack: - the space vine (/obj/structure/spacevine): forceMove(null) - Cargo Deliveries (/obj/structure/disposaloutlet): pipe eject(the disposalholder (/obj/structure/disposalholder), 4, 1, the floor (120,111,2) (/turf/open/floor/iron), 2, 1) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:29.599] RUNTIME: runtime error: Cannot execute null.assume air(). - proc name: vent gas (/obj/structure/disposalholder/proc/vent_gas) - source file: code/modules/recycling/disposal/holder.dm,206 - usr: null - src: the disposalholder (/obj/structure/disposalholder) - src.loc: the disposal pipe (/obj/structure/disposalpipe/trunk) - call stack: - the disposalholder (/obj/structure/disposalholder): vent gas(null) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:30.124] RUNTIME: ## TESTING: GC: -- [0x20231d0] | /obj/structure/spacevine was unable to be GC'd -- (ref count of 2) [2023-07-16 02:01:30.339] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1728.35, 7753.99) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:30.385] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1158.27, 5369.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:33.914] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1734.11, 7730.59) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:33.917] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1163.55, 5377.28) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:38.323] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1739.77, 7706.88) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:38.326] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1168.86, 5384.86) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:41.570] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1745.31, 7682.84) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:41.573] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1174.19, 5392.31) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:46.340] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1750.75, 7658.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:46.344] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1179.55, 5399.58) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:48.843] RUNTIME: ## TESTING: GC: -- [0x21008465] | /datum/component/ghost_direct_control was unable to be GC'd -- (ref count of 2) [2023-07-16 02:01:49.231] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the wall (/turf/closed/wall) Proc: viewing_atom_deleted (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the wall (167,154,2) (/turf/closed/wall), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Redrover1760 (/client), Metacrisia Accurata (/mob/living/carbon/human/species/moth)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:49.775] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1756.1, 7633.91) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:49.943] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1184.92, 5406.68) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:51.820] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 20, 0, null, "code/modules/recycling/disposa...", 63) - Cargo Deliveries (/obj/structure/disposaloutlet): expel(the disposalholder (/obj/structure/disposalholder)) - the disposal pipe (/obj/structure/disposalpipe/trunk): transfer(the disposalholder (/obj/structure/disposalholder)) - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): move() - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:53.878] RUNTIME: runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: code/game/atoms_movable.dm,1075 - usr: null - src: the space vine (/obj/structure/spacevine) - src.loc: the disposalholder (/obj/structure/disposalholder) - call stack: - the space vine (/obj/structure/spacevine): forceMove(null) - Cargo Deliveries (/obj/structure/disposaloutlet): pipe eject(the disposalholder (/obj/structure/disposalholder), 4, 1, the floor (120,111,2) (/turf/open/floor/iron), 2, 1) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:53.879] RUNTIME: runtime error: Cannot execute null.assume air(). - proc name: vent gas (/obj/structure/disposalholder/proc/vent_gas) - source file: code/modules/recycling/disposal/holder.dm,206 - usr: null - src: the disposalholder (/obj/structure/disposalholder) - src.loc: the disposal pipe (/obj/structure/disposalpipe/trunk) - call stack: - the disposalholder (/obj/structure/disposalholder): vent gas(null) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:55.559] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1761.33, 7609.05) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:55.665] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1190.31, 5413.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:01:55.815] RUNTIME: ## TESTING: GC: -- [0x202347c] | /obj/structure/spacevine was unable to be GC'd -- (ref count of 2) [2023-07-16 02:02:00.125] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1766.17, 7578.36) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:00.169] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1195.72, 5420.32) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:05.179] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1770.74, 7544.72) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:05.183] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1201.15, 5426.84) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:08.666] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 20, 0, null, "code/modules/recycling/disposa...", 63) - Cargo Deliveries (/obj/structure/disposaloutlet): expel(the disposalholder (/obj/structure/disposalholder)) - the disposal pipe (/obj/structure/disposalpipe/trunk): transfer(the disposalholder (/obj/structure/disposalholder)) - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): move() - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:09.964] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1775.22, 7511.18) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:09.967] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1206.59, 5433.17) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:10.746] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the wall (/turf/closed/wall) Proc: viewing_atom_deleted (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the wall (170,148,2) (/turf/closed/wall), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Redrover1760 (/client), Metacrisia Accurata (/mob/living/carbon/human/species/moth)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:10.867] RUNTIME: runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: code/game/atoms_movable.dm,1075 - usr: null - src: the space vine (/obj/structure/spacevine) - src.loc: the disposalholder (/obj/structure/disposalholder) - call stack: - the space vine (/obj/structure/spacevine): forceMove(null) - Cargo Deliveries (/obj/structure/disposaloutlet): pipe eject(the disposalholder (/obj/structure/disposalholder), 4, 1, the floor (107,111,2) (/turf/open/floor/iron), 2, 1) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:10.869] RUNTIME: runtime error: Cannot execute null.assume air(). - proc name: vent gas (/obj/structure/disposalholder/proc/vent_gas) - source file: code/modules/recycling/disposal/holder.dm,206 - usr: null - src: the disposalholder (/obj/structure/disposalholder) - src.loc: the disposal pipe (/obj/structure/disposalpipe/trunk) - call stack: - the disposalholder (/obj/structure/disposalholder): vent gas(null) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:14.464] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1779.62, 7477.75) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:14.507] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1212.04, 5439.31) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:18.786] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1783.94, 7444.47) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:18.838] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1217.51, 5445.21) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:23.463] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the wall (/turf/closed/wall) Proc: viewing_atom_deleted (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the wall (171,148,2) (/turf/closed/wall), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Redrover1760 (/client), Metacrisia Accurata (/mob/living/carbon/human/species/moth)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:23.488] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1788.16, 7411.33) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:23.594] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1222.98, 5450.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:24.454] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 20, 0, null, "code/modules/recycling/disposa...", 63) - Cargo Deliveries (/obj/structure/disposaloutlet): expel(the disposalholder (/obj/structure/disposalholder)) - the disposal pipe (/obj/structure/disposalpipe/trunk): transfer(the disposalholder (/obj/structure/disposalholder)) - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): move() - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:26.641] RUNTIME: runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: code/game/atoms_movable.dm,1075 - usr: null - src: the space vine (/obj/structure/spacevine) - src.loc: the disposalholder (/obj/structure/disposalholder) - call stack: - the space vine (/obj/structure/spacevine): forceMove(null) - Cargo Deliveries (/obj/structure/disposaloutlet): pipe eject(the disposalholder (/obj/structure/disposalholder), 4, 1, the floor (120,111,2) (/turf/open/floor/iron), 2, 1) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:26.643] RUNTIME: runtime error: Cannot execute null.assume air(). - proc name: vent gas (/obj/structure/disposalholder/proc/vent_gas) - source file: code/modules/recycling/disposal/holder.dm,206 - usr: null - src: the disposalholder (/obj/structure/disposalholder) - src.loc: the disposal pipe (/obj/structure/disposalpipe/trunk) - call stack: - the disposalholder (/obj/structure/disposalholder): vent gas(null) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:27.538] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1792.31, 7378.29) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:27.594] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1228.46, 5456.36) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:27.724] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the wall (/turf/closed/wall) Proc: viewing_atom_deleted (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the wall (172,148,2) (/turf/closed/wall), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Redrover1760 (/client), Metacrisia Accurata (/mob/living/carbon/human/species/moth)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:32.405] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1796.38, 7345.41) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:32.608] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1233.95, 5461.61) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:36.970] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1800.37, 7312.66) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:36.973] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1239.45, 5466.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:41.196] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1804.29, 7280.06) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:41.241] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1244.95, 5471.42) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:45.723] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1808.12, 7247.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:45.726] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1250.46, 5475.98) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:46.551] RUNTIME: ## TESTING: GC: -- [0xd054d73] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:02:50.706] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1811.89, 7215.29) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:50.756] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1255.96, 5480.28) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:54.715] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1815.58, 7183.13) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:54.719] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1261.47, 5484.34) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:58.891] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1819.2, 7151.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:02:58.928] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1266.98, 5488.18) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:04.213] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1822.75, 7119.24) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:04.262] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1272.49, 5491.76) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:08.048] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1826.23, 7087.5) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:08.089] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1278, 5495.09) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:12.299] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1829.64, 7055.94) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:12.304] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1283.5, 5498.15) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:18.035] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1833.01, 7024.47) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:18.038] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1288.99, 5500.99) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:23.227] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1836.32, 6993.22) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:23.231] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1294.47, 5503.58) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:25.864] RUNTIME: ## TESTING: GC: -- [0x201bf24] | /obj/machinery/camera was unable to be GC'd -- (ref count of 45) [2023-07-16 02:03:25.913] RUNTIME: ## TESTING: GC: -- [0x3000c59] | /mob/living/silicon/robot was unable to be GC'd -- (ref count of 7) [2023-07-16 02:03:27.784] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1839.56, 6962.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:27.788] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1299.95, 5505.89) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:33.538] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1842.75, 6931.12) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:33.589] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1305.41, 5507.95) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:37.986] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1845.87, 6900.28) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:37.989] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1310.87, 5509.73) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:43.326] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1848.92, 6869.61) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:43.370] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1316.3, 5511.26) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:45.281] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 20, 0, null, "code/modules/recycling/disposa...", 63) - Cargo Deliveries (/obj/structure/disposaloutlet): expel(the disposalholder (/obj/structure/disposalholder)) - the disposal pipe (/obj/structure/disposalpipe/trunk): transfer(the disposalholder (/obj/structure/disposalholder)) - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): move() - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:46.818] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1851.9, 6839.06) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:46.821] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1321.72, 5512.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:47.483] RUNTIME: runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: code/game/atoms_movable.dm,1075 - usr: null - src: the space vine (/obj/structure/spacevine) - src.loc: the disposalholder (/obj/structure/disposalholder) - call stack: - the space vine (/obj/structure/spacevine): forceMove(null) - Cargo Deliveries (/obj/structure/disposaloutlet): pipe eject(the disposalholder (/obj/structure/disposalholder), 4, 1, the floor (120,111,2) (/turf/open/floor/iron), 2, 1) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:47.484] RUNTIME: runtime error: Cannot execute null.assume air(). - proc name: vent gas (/obj/structure/disposalholder/proc/vent_gas) - source file: code/modules/recycling/disposal/holder.dm,206 - usr: null - src: the disposalholder (/obj/structure/disposalholder) - src.loc: the disposal pipe (/obj/structure/disposalpipe/trunk) - call stack: - the disposalholder (/obj/structure/disposalholder): vent gas(null) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:51.262] RUNTIME: ## TESTING: GC: -- [0xd055c74] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:03:52.987] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1854.78, 6809.28) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:52.990] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1327.13, 5513.57) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:58.798] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1857.53, 6780.34) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:03:58.911] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1332.51, 5514.33) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:00.225] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the reinforced floor (/turf/open/floor/engine) Proc: viewing_atom_deleted (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Metacrisia Accurata (/mob/living/carbon/human/species/moth) - src: null - usr.loc: the reinforced floor (166,154,2) (/turf/open/floor/engine) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the reinforced floor (167,154,2) (/turf/open/floor/engine), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Redrover1760 (/client), Metacrisia Accurata (/mob/living/carbon/human/species/moth)) - Stat Panels (/datum/controller/subsystem/statpanels): immediate send stat data(Redrover1760 (/client)) - Redrover1760 (/client): on stat panel message("Set-Tab", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("Set-Tab", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Redrover1760 (/client): Topic("type=Set-Tab&payload=%7B%22tab...", /list (/list), null, null) - [2023-07-16 02:04:02.458] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the plating (/turf/open/floor/plating) Proc: viewing_atom_deleted (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the plating (167,154,2) (/turf/open/floor/plating), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Redrover1760 (/client), Metacrisia Accurata (/mob/living/carbon/human/species/moth)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:04.942] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1860.2, 6752.15) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:05.044] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1338.89, 5548.25) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:06.420] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Amiga Default Shell-280 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Amiga (/mob/living/silicon/ai) - src: null - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Amiga (/mob/living/silicon/ai): RegisterSignal(Amiga Default Shell-280 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Amiga (/mob/living/silicon/ai): Deploy to Shell(Amiga Default Shell-280 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=22;icon-y=29;left=1;but...") - Afonamos (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=22;icon-y=29;left=1;but...") - [2023-07-16 02:04:09.644] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1862.82, 6724.49) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:09.647] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1351.27, 5608.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:12.635] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1863.34, 6719.25) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:12.638] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1366.49, 5674.46) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:18.229] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1863.99, 6720.16) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:18.276] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1380.46, 5723.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:21.246] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Amiga Default Shell-280 (/mob/living/silicon/robot/shell) - src: null - usr.loc: the floor (97,114,2) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - qdel(the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap), 0) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): update stat() - ... - the integrated welding tool (/obj/item/weldingtool/largetank/cyborg): attack(the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap), Amiga Default Shell-280 (/mob/living/silicon/robot/shell), "icon-x=15;icon-y=27;vis-x=27;v...") - the integrated welding tool (/obj/item/weldingtool/largetank/cyborg): melee attack chain(Amiga Default Shell-280 (/mob/living/silicon/robot/shell), the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap), "icon-x=15;icon-y=27;vis-x=27;v...") - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the floor (97,113,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=27;vis-x=27;v...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:21.294] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Amiga Default Shell-280 (/mob/living/silicon/robot/shell) - src: null - usr.loc: the floor (97,114,2) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 31) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): clear fullscreen("brute", 10) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): update health hud() - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): updatehealth() - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(15, 1, 0) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(15, 1, 0) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): adjustFireLoss(15, 1, 0, null) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): apply damage(15, "burn", null, 0, 0, 0, 0, 0, 0, null, the integrated welding tool (/obj/item/weldingtool/largetank/cyborg)) - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): attacked by(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), Amiga Default Shell-280 (/mob/living/silicon/robot/shell)) - ... - Amiga Default Shell-280 (/mob/living/silicon/robot/shell): ClickOn(the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap), "icon-x=15;icon-y=27;vis-x=27;v...") - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the floor (97,113,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=27;vis-x=27;v...") - the venus human trap (635) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the floor (97,113,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=27;vis-x=27;v...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:25.340] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1865.27, 6719.07) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:25.343] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1392.62, 5758.47) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:29.452] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1867.49, 6713.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:29.456] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1403.1, 5781.47) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:33.787] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1870.18, 6708.31) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:33.790] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1412.11, 5795.32) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:38.661] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1873.27, 6704.16) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:38.760] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1419.85, 5802.17) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:44.473] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1876.9, 6693.36) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:44.520] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1426.73, 5804.33) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:49.786] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the plating (/turf/open/floor/plating) Proc: viewing_atom_deleted (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the plating (169,154,2) (/turf/open/floor/plating), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Redrover1760 (/client), Metacrisia Accurata (/mob/living/carbon/human/species/moth)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:50.499] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1880.91, 6677.52) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:50.552] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1432.91, 5802.95) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:54.748] RUNTIME: ## TESTING: GC: -- [0xd065b0a] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:04:54.749] RUNTIME: ## TESTING: GC: -- [0xd065b2a] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:04:56.090] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1884.95, 6657.14) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:56.093] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1438.6, 5799.14) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:57.688] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(75, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(1, null) - the security camera (/obj/machinery/camera/directional/west): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:57.689] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(75, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(1, null) - the security camera (/obj/machinery/camera/directional/west): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:57.690] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(75, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(1, null) - the security camera (/obj/machinery/camera/directional/west): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:57.691] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(75, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(1, null) - the security camera (/obj/machinery/camera/directional/west): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:57.692] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: code/datums/alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(75, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(1, null) - the security camera (/obj/machinery/camera/directional/west): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:04:59.332] RUNTIME: ## TESTING: GC: -- [0x3000d04] | /mob/living/carbon/human/species/moth was unable to be GC'd -- (ref count of 4) [2023-07-16 02:05:03.185] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1888.83, 6633.45) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:03.190] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1443.96, 5793.65) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:08.738] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1891.41, 6614.02) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:08.743] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1449.07, 5787.08) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:13.377] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1893.91, 6597.28) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:13.382] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1454.02, 5779.79) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:17.550] RUNTIME: ## TESTING: GC: -- [0x2004dde] | /obj/structure/disposaloutlet was unable to be GC'd -- (ref count of 2) [2023-07-16 02:05:17.803] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1895.8, 6587.34) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:17.860] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1458.84, 5772.04) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:21.971] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1898.92, 6575) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:21.974] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1463.57, 5763.98) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:25.635] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1902.35, 6558.46) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:25.638] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1468.23, 5755.71) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:28.702] RUNTIME: ## TESTING: GC: -- [0x2005b15] | /obj/structure/disposaloutlet was unable to be GC'd -- (ref count of 2) [2023-07-16 02:05:30.042] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 20, 0, null, "code/modules/recycling/disposa...", 63) - Cargo Deliveries (/obj/structure/disposaloutlet): expel(the disposalholder (/obj/structure/disposalholder)) - the disposal pipe (/obj/structure/disposalpipe/trunk): transfer(the disposalholder (/obj/structure/disposalholder)) - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): move() - /datum/move_loop/disposal_hold... (/datum/move_loop/disposal_holder): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:31.402] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1905.32, 6543.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:31.450] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1472.82, 5747.31) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:32.100] RUNTIME: runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: code/game/atoms_movable.dm,1075 - usr: null - src: the space vine (/obj/structure/spacevine) - src.loc: the disposalholder (/obj/structure/disposalholder) - call stack: - the space vine (/obj/structure/spacevine): forceMove(null) - Cargo Deliveries (/obj/structure/disposaloutlet): pipe eject(the disposalholder (/obj/structure/disposalholder), 4, 1, the floor (120,111,2) (/turf/open/floor/iron), 2, 1) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:32.101] RUNTIME: runtime error: Cannot execute null.assume air(). - proc name: vent gas (/obj/structure/disposalholder/proc/vent_gas) - source file: code/modules/recycling/disposal/holder.dm,206 - usr: null - src: the disposalholder (/obj/structure/disposalholder) - src.loc: the disposal pipe (/obj/structure/disposalpipe/trunk) - call stack: - the disposalholder (/obj/structure/disposalholder): vent gas(null) - Cargo Deliveries (/obj/structure/disposaloutlet): expel holder(the disposalholder (/obj/structure/disposalholder), 1) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:37.189] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1908.57, 6524.32) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:37.235] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1477.37, 5738.82) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:39.315] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the plating (/turf/open/floor/plating) Proc: viewing_atom_deleted (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Metacrisia Accurata (/mob/living/carbon/human/species/moth) - src: null - usr.loc: the reinforced floor (168,154,2) (/turf/open/floor/engine) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the plating (167,154,2) (/turf/open/floor/plating), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Redrover1760 (/client), Metacrisia Accurata (/mob/living/carbon/human/species/moth)) - Stat Panels (/datum/controller/subsystem/statpanels): immediate send stat data(Redrover1760 (/client)) - Redrover1760 (/client): on stat panel message("Set-Tab", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("Set-Tab", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Redrover1760 (/client): Topic("type=Set-Tab&payload=%7B%22tab...", /list (/list), null, null) - [2023-07-16 02:05:41.672] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1911.18, 6509.33) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:41.780] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1481.87, 5730.29) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:48.031] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1913.25, 6489.88) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:48.034] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1486.93, 5732.55) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:54.410] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1915.21, 6472.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:54.414] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1497.27, 5746.85) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:59.031] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1917.74, 6452.61) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:05:59.034] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1507.23, 5757.58) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:00.911] RUNTIME: ## TESTING: GC: -- [0xd005811] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:06:00.911] RUNTIME: ## TESTING: GC: -- [0xd064f76] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:06:04.206] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1920.51, 6430.26) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:04.211] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1515.93, 5762.95) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:06.624] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:08.285] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1922.64, 6405.96) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:08.288] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1523.26, 5763.26) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:11.682] RUNTIME: ## TESTING: GC: -- [0x21087010] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-16 02:06:11.741] RUNTIME: ## TESTING: GC: -- [0x3000d18] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-07-16 02:06:13.565] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1925.03, 6380.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:13.568] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1529.47, 5759.69) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:16.065] RUNTIME: ## TESTING: GC: -- [0xd062b77] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:06:16.066] RUNTIME: ## TESTING: GC: -- [0xd0622ad] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:06:20.266] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Amiga Default Shell-280 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Amiga (/mob/living/silicon/ai) - src: null - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Amiga (/mob/living/silicon/ai): RegisterSignal(Amiga Default Shell-280 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Amiga (/mob/living/silicon/ai): Deploy to Shell(Amiga Default Shell-280 (/mob/living/silicon/robot/shell)) - Deploy to AI Shell (/datum/action/innate/deploy_shell): Trigger(null) - Deploy to AI Shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=25;icon-y=15;left=1;but...") - Deploy to AI Shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=25;icon-y=15;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Amiga (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-16 02:06:21.088] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1927.48, 6354.04) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:21.143] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1534.83, 5753.44) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:27.602] RUNTIME: runtime error: Mob without client but with associated ckey has been deleted. (code/modules/mob/mob.dm:31) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob without client but with as...", "code/modules/mob/mob.dm", 31) - Glen Garry (/mob/living/carbon/human): Destroy(0) - Glen Garry (/mob/living/carbon/human): Destroy(0) - Glen Garry (/mob/living/carbon/human): Destroy(0) - Glen Garry (/mob/living/carbon/human): Destroy(0) - qdel(Glen Garry (/mob/living/carbon/human), 0) - Glen Garry (/mob/living/carbon/human): gib(1, null, null, 0) - Glen Garry (/mob/living/carbon/human): gib(1, null, null, 0) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): attempt grow(1) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): egg process(2, 1499) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): on death(2, 1499) - Glen Garry (/mob/living/carbon/human): handle organs(2, 1499) - Glen Garry (/mob/living/carbon/human): Life(2, 1499) - [2023-07-16 02:06:27.627] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, /list (/list)) - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the disabler (/obj/item/gun/energy/disabler), 0) - the disabler (/obj/item/gun/energy/disabler): SendSignal("parent_qdeleting", /list (/list)) - qdel(the disabler (/obj/item/gun/energy/disabler), 0) - Glen Garry (/mob/living/carbon/human): Destroy(0) - Glen Garry (/mob/living/carbon/human): Destroy(0) - Glen Garry (/mob/living/carbon/human): Destroy(0) - Glen Garry (/mob/living/carbon/human): Destroy(0) - Glen Garry (/mob/living/carbon/human): Destroy(0) - qdel(Glen Garry (/mob/living/carbon/human), 0) - Glen Garry (/mob/living/carbon/human): gib(1, null, null, 0) - Glen Garry (/mob/living/carbon/human): gib(1, null, null, 0) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): attempt grow(1) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): egg process(2, 1499) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): on death(2, 1499) - Glen Garry (/mob/living/carbon/human): handle organs(2, 1499) - Glen Garry (/mob/living/carbon/human): Life(2, 1499) - [2023-07-16 02:06:27.629] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, "atom_dir_change") - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the disabler (/obj/item/gun/energy/disabler), 0) - the disabler (/obj/item/gun/energy/disabler): SendSignal("parent_qdeleting", /list (/list)) - qdel(the disabler (/obj/item/gun/energy/disabler), 0) - Glen Garry (/mob/living/carbon/human): Destroy(0) - Glen Garry (/mob/living/carbon/human): Destroy(0) - Glen Garry (/mob/living/carbon/human): Destroy(0) - Glen Garry (/mob/living/carbon/human): Destroy(0) - Glen Garry (/mob/living/carbon/human): Destroy(0) - qdel(Glen Garry (/mob/living/carbon/human), 0) - Glen Garry (/mob/living/carbon/human): gib(1, null, null, 0) - Glen Garry (/mob/living/carbon/human): gib(1, null, null, 0) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): attempt grow(1) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): egg process(2, 1499) - the alien embryo (/obj/item/organ/internal/body_egg/alien_embryo): on death(2, 1499) - Glen Garry (/mob/living/carbon/human): handle organs(2, 1499) - Glen Garry (/mob/living/carbon/human): Life(2, 1499) - [2023-07-16 02:06:28.176] RUNTIME: runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: code/modules/mob/living/carbon/life.dm,537 - usr: null - src: Glen Garry (/mob/living/carbon/human) - src.loc: null - call stack: - Glen Garry (/mob/living/carbon/human): handle dead metabolization(2, 1502) - Glen Garry (/mob/living/carbon/human): Life(2, 1502) - Glen Garry (/mob/living/carbon/human): Life(2, 1502) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:28.177] RUNTIME: runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: code/modules/mob/living/carbon/life.dm,455 - usr: null - src: Glen Garry (/mob/living/carbon/human) - src.loc: null - call stack: - Glen Garry (/mob/living/carbon/human): handle organs(2, 1502) - Glen Garry (/mob/living/carbon/human): Life(2, 1502) - Glen Garry (/mob/living/carbon/human): Life(2, 1502) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:29.705] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1929.9, 6327.51) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:29.743] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1539.58, 5745.32) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:34.187] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1932.23, 6300.88) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:34.291] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1543.92, 5735.92) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:40.997] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1934.48, 6274.22) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:41.048] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1547.96, 5725.75) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:48.511] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1936.65, 6247.63) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:48.547] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1551.8, 5715.06) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:52.793] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1938.72, 6221.05) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:52.841] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1555.52, 5704.05) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:55.913] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:58.594] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1939.53, 6201.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:06:58.797] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1559.15, 5692.87) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:05.164] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1941.16, 6182.03) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:05.171] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1562.71, 5681.59) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:17.093] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1943.03, 6161.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:17.130] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1566.25, 5670.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:20.146] RUNTIME: ## TESTING: GC: -- [0xd0657e1] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:07:20.146] RUNTIME: ## TESTING: GC: -- [0xd0653d3] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:07:23.308] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1945.04, 6139.07) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:23.357] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1569.76, 5658.95) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:23.388] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the plating (/turf/open/floor/plating) Proc: viewing_atom_deleted (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the plating (168,155,2) (/turf/open/floor/plating), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Redrover1760 (/client), Metacrisia Accurata (/mob/living/carbon/human/species/moth)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:24.872] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap) - src: null - usr.loc: the floor (88,140,2) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - qdel(the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap), 0) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): update stat() - ... - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): resolve unarmed attack(the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap), /list (/list)) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): UnarmedAttack(the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap), 0, /list (/list)) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the floor (88,140,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:24.926] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap) - src: null - usr.loc: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 31) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): clear fullscreen("brute", 10) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): update health hud() - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): updatehealth() - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(20, 1, 0) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(20, 1, 0) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): adjustBruteLoss(20, 1, 0, null) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): apply damage(20, "brute", null, 0, 0, 0, 0, 0, 0, null, null) - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): attack threshold check(20, "brute", "melee", 1) - ... - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): ClickOn(the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap), "icon-x=17;icon-y=17;left=1;but...") - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the floor (88,140,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;but...") - the venus human trap (281) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the floor (88,140,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:31.847] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1947.05, 6115.44) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:31.851] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1573.24, 5647.63) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:36.564] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the wall (/turf/closed/wall) Proc: viewing_atom_deleted (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the wall (167,154,2) (/turf/closed/wall), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Redrover1760 (/client), Metacrisia Accurata (/mob/living/carbon/human/species/moth)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:38.278] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1948.01, 6100.94) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:38.282] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1576.72, 5636.34) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:46.147] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1949.55, 6083.29) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:46.150] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1580.19, 5625.06) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:48.523] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Amiga (/mob/living/silicon/ai) - src: null - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Amiga (/mob/living/silicon/ai): RegisterSignal(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Amiga (/mob/living/silicon/ai): Deploy to Shell(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=20;icon-y=16;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=20;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Amiga (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:51.128] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1951.38, 6063.95) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:51.132] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1583.64, 5613.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:56.341] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1953.31, 6042.34) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:07:56.444] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1587.08, 5602.57) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:03.448] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1955.22, 6019) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:03.485] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1590.51, 5591.34) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:07.293] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1957.05, 5994.42) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:07.408] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1593.92, 5580.11) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:11.201] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1958.77, 5968.95) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:11.306] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1597.31, 5568.92) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:15.476] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1960.38, 5942.93) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:15.516] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1600.69, 5557.68) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:18.315] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1961.88, 5916.63) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:18.319] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1604.04, 5546.46) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:22.206] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1963.26, 5890.17) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:22.247] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Amiga (/mob/living/silicon/ai) - src: null - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Amiga (/mob/living/silicon/ai): RegisterSignal(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Amiga (/mob/living/silicon/ai): Deploy to Shell(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell)) - Deploy to AI Shell (/datum/action/innate/deploy_shell): Trigger(null) - Deploy to AI Shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=26;icon-y=23;left=1;but...") - [2023-07-16 02:08:22.365] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1607.38, 5535.23) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:23.436] RUNTIME: ## TESTING: GC: -- [0xd065da8] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:08:23.437] RUNTIME: ## TESTING: GC: -- [0xd03e048] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:08:26.369] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1964.56, 5863.69) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:26.417] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1610.68, 5523.98) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:32.048] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1965.77, 5837.25) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:32.099] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1613.96, 5512.66) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:37.157] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,70 - usr: null - src: Amiga (/mob/living/silicon/ai) - src.loc: the floor (100,60,2) (/turf/open/floor/iron) - call stack: - Amiga (/mob/living/silicon/ai): UnregisterSignal(null, "living_death") - Amiga (/mob/living/silicon/ai): disconnect shell() - Amiga (/mob/living/silicon/ai): ai lose power() - Amiga (/mob/living/silicon/ai): Life(2, 1541) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:37.864] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1966.89, 5810.89) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:37.965] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1617.21, 5501.33) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:42.876] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1967.93, 5784.63) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:42.880] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1620.44, 5489.95) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:45.382] RUNTIME: ## TESTING: GC: -- [0x3000d1c] | /mob/dead/observer was unable to be GC'd -- (ref count of 12) [2023-07-16 02:08:46.950] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1968.91, 5758.56) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:46.995] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1623.63, 5478.55) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:50.645] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1969.82, 5732.62) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:50.649] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1626.79, 5467.09) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:54.750] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1970.67, 5706.87) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:54.754] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1629.92, 5455.62) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:59.440] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1971.45, 5681.28) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:08:59.445] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1633.02, 5444.08) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:03.247] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1972.18, 5655.85) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:03.253] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1636.08, 5432.49) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:07.658] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1972.87, 5630.63) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:07.662] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1639.11, 5420.83) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:10.770] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Amiga (/mob/living/silicon/ai) - src: null - usr.loc: the shuttle floor (101,58,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Amiga (/mob/living/silicon/ai): RegisterSignal(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Amiga (/mob/living/silicon/ai): Deploy to Shell(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell)) - Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell): attack ai(Amiga (/mob/living/silicon/ai)) - Amiga (/mob/living/silicon/ai): ClickOn(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell), "icon-x=23;icon-y=20;left=1;but...") - Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell): Click(the shuttle floor (102,58,2) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=23;icon-y=20;left=1;but...") - Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell): Click(the shuttle floor (102,58,2) (/turf/open/floor/mineral/titanium/blue), "mapwindow.map", "icon-x=23;icon-y=20;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Amiga (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:10.913] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1973.48, 5605.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:10.916] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1642.09, 5409.08) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:15.195] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1974.06, 5580.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:15.240] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1645.05, 5397.32) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:19.699] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1974.59, 5555.88) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:19.750] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1647.97, 5385.47) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:22.014] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Amiga (/mob/living/silicon/ai) - src: null - usr.loc: the shuttle floor (101,58,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Amiga (/mob/living/silicon/ai): RegisterSignal(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Amiga (/mob/living/silicon/ai): Deploy to Shell(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell)) - Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell): attack ai(Amiga (/mob/living/silicon/ai)) - Amiga (/mob/living/silicon/ai): ClickOn(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell), "icon-x=20;icon-y=11;left=1;but...") - Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell): Click(the shuttle floor (100,58,2) (/turf/open/floor/mineral/titanium), "mapwindow.map", "icon-x=20;icon-y=11;left=1;but...") - Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell): Click(the shuttle floor (100,58,2) (/turf/open/floor/mineral/titanium), "mapwindow.map", "icon-x=20;icon-y=11;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Amiga (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:22.595] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:24.407] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1975.07, 5531.31) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:24.451] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1650.84, 5373.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:28.358] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1975.49, 5506.87) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:28.407] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1653.68, 5361.65) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:30.443] RUNTIME: ## TESTING: GC: -- [0xd066026] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:09:30.622] RUNTIME: ## TESTING: GC: -- [0xd06645b] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:09:31.501] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1975.88, 5482.62) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:31.506] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1656.48, 5349.66) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:32.081] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space) Proc: viewing_atom_deleted (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Metacrisia Accurata (/mob/living/carbon/human/species/moth) - src: null - usr.loc: the reinforced floor (168,154,2) (/turf/open/floor/engine) - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(space (169,154,2) (/turf/open/space), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Redrover1760 (/client), Metacrisia Accurata (/mob/living/carbon/human/species/moth)) - Stat Panels (/datum/controller/subsystem/statpanels): immediate send stat data(Redrover1760 (/client)) - Redrover1760 (/client): on stat panel message("Set-Tab", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("Set-Tab", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Redrover1760 (/client): Topic("type=Set-Tab&payload=%7B%22tab...", /list (/list), null, null) - [2023-07-16 02:09:36.035] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1976.22, 5458.51) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:36.039] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1659.25, 5337.59) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:36.587] RUNTIME: runtime error: parent_qdeleting overridden. Use override = TRUE to suppress this warning. - Target: the plating (/turf/open/floor/plating) Proc: viewing_atom_deleted (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("parent_qdeleting overridden. U...", "code/datums/signals.dm", 39) - /datum/object_window_info (/datum/object_window_info): RegisterSignal(the plating (169,154,2) (/turf/open/floor/plating), "parent_qdeleting", "viewing_atom_deleted", 0) - Stat Panels (/datum/controller/subsystem/statpanels): return object images(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): refresh client obj view(Redrover1760 (/client)) - Stat Panels (/datum/controller/subsystem/statpanels): set turf examine tab(Redrover1760 (/client), Metacrisia Accurata (/mob/living/carbon/human/species/moth)) - Stat Panels (/datum/controller/subsystem/statpanels): fire(0) - Stat Panels (/datum/controller/subsystem/statpanels): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:37.074] RUNTIME: ## TESTING: GC: -- [0x2108ded6] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 02:09:40.106] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Amiga (/mob/living/silicon/ai) - src: null - usr.loc: the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Amiga (/mob/living/silicon/ai): RegisterSignal(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Amiga (/mob/living/silicon/ai): Deploy to Shell(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=13;left=1;but...") - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=11;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Amiga (/mob/living/silicon/ai), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:41.544] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1976.52, 5434.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:41.548] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1661.97, 5325.46) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:43.973] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:49.016] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1976.77, 5410.75) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:49.019] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1664.64, 5313.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:54.450] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell) - src: null - usr.loc: the floor (107,81,2) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - qdel(the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap), 0) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): update stat() - ... - the integrated welding tool (/obj/item/weldingtool/largetank/cyborg): attack(the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap), Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell), "icon-x=14;icon-y=5;left=1;butt...") - the integrated welding tool (/obj/item/weldingtool/largetank/cyborg): melee attack chain(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell), the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap), "icon-x=14;icon-y=5;left=1;butt...") - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the floor (108,80,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=5;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:54.493] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell) - src: null - usr.loc: the floor (107,81,2) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 31) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): clear fullscreen("brute", 10) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): update health hud() - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): updatehealth() - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(15, 1, 0) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(15, 1, 0) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): adjustFireLoss(15, 1, 0, null) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): apply damage(15, "burn", null, 0, 0, 0, 0, 0, 0, null, the integrated welding tool (/obj/item/weldingtool/largetank/cyborg)) - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): attacked by(the integrated welding tool (/obj/item/weldingtool/largetank/cyborg), Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell)) - ... - Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell): ClickOn(the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap), "icon-x=14;icon-y=5;left=1;butt...") - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the floor (108,80,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=5;left=1;butt...") - the venus human trap (538) (/mob/living/simple_animal/hostile/venus_human_trap): Click(the floor (108,80,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=5;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:55.998] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1976.97, 5387.1) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:09:56.055] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1667.29, 5301.09) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:00.781] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1977.13, 5363.6) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:00.784] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1669.9, 5288.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:06.306] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1977.25, 5340.26) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:06.310] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1672.47, 5276.52) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:12.424] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1977.33, 5317.06) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:12.428] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1674.99, 5264.14) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:17.836] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1977.36, 5293.98) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:17.890] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1677.47, 5251.75) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:26.599] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1977.36, 5271.05) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:26.662] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1679.92, 5239.28) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:31.181] RUNTIME: runtime error: living_death overridden. Use override = TRUE to suppress this warning. - Target: Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell) Proc: disconnect_shell (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Amiga (/mob/living/silicon/ai) - src: null - usr.loc: the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - stack trace("living_death overridden. Use o...", "code/datums/signals.dm", 39) - Amiga (/mob/living/silicon/ai): RegisterSignal(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell), "living_death", "disconnect_shell", 0) - Amiga (/mob/living/silicon/ai): Deploy to Shell(Amiga Engineering Shell-280 (/mob/living/silicon/robot/shell)) - Reconnect to shell (/datum/action/innate/deploy_last_shell): Trigger(null) - Reconnect to shell (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=21;icon-y=10;left=1;but...") - Afonamos (/client): Click(Reconnect to shell (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=21;icon-y=10;left=1;but...") - [2023-07-16 02:10:37.700] RUNTIME: ## TESTING: GC: -- [0xd06233d] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:10:37.747] RUNTIME: ## TESTING: GC: -- [0xd066565] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:10:38.595] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:47.501] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (86,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (86,196,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (85,196,12) (/turf/open/space/transit/north), null) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,196,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,196,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,196,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,196,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:47.504] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (86,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (86,196,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (85,196,12) (/turf/open/space/transit/north), null) - hyperspace (86,196,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (86,196,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (85,196,12) (/turf/open/space/transit/north), null) - hyperspace (86,196,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (85,196,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,196,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,196,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,196,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,196,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:47.506] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (86,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (86,196,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (85,196,12) (/turf/open/space/transit/north), null) - hyperspace (86,196,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (86,196,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (85,196,12) (/turf/open/space/transit/north), null) - hyperspace (86,196,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (85,196,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,196,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,196,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,196,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,196,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:10:50.797] RUNTIME: ## TESTING: GC: -- [0x2100844a] | /datum/component/ghost_direct_control was unable to be GC'd -- (ref count of 2) [2023-07-16 02:11:00.740] RUNTIME: runtime error: /obj/structure/transit_tube_pod destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: code/controllers/subsystem/garbage.dm,424 - usr: (src) - src: null - call stack: - qdel(the transit tube pod (/obj/structure/transit_tube_pod), 0) - the transit tube pod (/obj/structure/transit_tube_pod): deconstruct(0, null) - the transit tube pod (/obj/structure/transit_tube_pod): outside tube() - the transit tube pod (/obj/structure/transit_tube_pod): engine finish(/datum/move_loop/move/force (/datum/move_loop/move/force), 0) - /datum/move_loop/move/force (/datum/move_loop/move/force): SendSignal("parent_qdeleting", /list (/list)) - qdel(/datum/move_loop/move/force (/datum/move_loop/move/force), 0) - /datum/movement_packet (/datum/movement_packet): Destroy(0) - qdel(/datum/movement_packet (/datum/movement_packet), 0) - the transit tube pod (/obj/structure/transit_tube_pod): Destroy(0) - the transit tube pod (/obj/structure/transit_tube_pod): Destroy(0) - ... - qdel(the transit tube pod (/obj/structure/transit_tube_pod), 0) - the transit tube pod (/obj/structure/transit_tube_pod): calibrate engine(/datum/move_loop/move/force (/datum/move_loop/move/force)) - the transit tube pod (/obj/structure/transit_tube_pod): after pipe transfer(/datum/move_loop/move/force (/datum/move_loop/move/force), 1, 1) - /datum/move_loop/move/force (/datum/move_loop/move/force): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:04.092] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1977.31, 5248.26) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:04.096] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1682.33, 5226.76) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:05.045] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (87,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (87,193,12) (/turf/open/floor/plating/airless), null) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:05.047] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (87,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (87,193,12) (/turf/open/floor/plating/airless), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (87,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (87,193,12) (/turf/open/floor/plating/airless), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (87,193,12) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:05.050] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (87,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (87,193,12) (/turf/open/floor/plating/airless), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (87,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (87,193,12) (/turf/open/floor/plating/airless), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), the plating (87,193,12) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:08.601] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1977.22, 5225.58) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:08.605] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1684.69, 5214.24) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:11.373] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (86,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:11.376] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (86,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (86,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:11.377] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (86,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (86,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:13.598] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1977.11, 5203.03) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:13.601] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1687.02, 5201.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:17.840] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1976.94, 5180.65) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:17.843] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1689.3, 5189.03) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:17.889] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (87,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,192,12) (/turf/open/space/transit/north), null) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:17.891] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (87,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,192,12) (/turf/open/space/transit/north), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (87,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,192,12) (/turf/open/space/transit/north), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,192,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:17.894] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (87,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,192,12) (/turf/open/space/transit/north), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (87,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,192,12) (/turf/open/space/transit/north), null) - hyperspace (87,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,192,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (87,192,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:20.027] RUNTIME: runtime error: Cannot modify null.saved_identification. - proc name: post equip (/datum/outfit/centcom/centcom_official/post_equip) - source file: code/modules/clothing/outfits/ert.dm,171 - usr: Brick Mortar (/mob/dead/observer) - src: Mortar (/datum/outfit/centcom/centcom_official) - usr.loc: the floor (195,84,1) (/turf/open/floor/iron) - call stack: - Mortar (/datum/outfit/centcom/centcom_official): post equip(Brick Mortar (/mob/living/carbon/human), 0) - Mortar (/datum/outfit/centcom/centcom_official): equip(Brick Mortar (/mob/living/carbon/human), 0) - Brick Mortar (/mob/living/carbon/human): equipOutfit(Mortar (/datum/outfit/centcom/centcom_official), 0) - Scriptis (/client): admin apply outfit(Brick Mortar (/mob/dead/observer), Mortar (/datum/outfit/centcom/centcom_official)) - /datum/select_equipment (/datum/select_equipment): ui act("applyoutfit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/admin_state (/datum/ui_state/admin_state)) - /datum/tgui (/datum/tgui): on act message("applyoutfit", /list (/list), /datum/ui_state/admin_state (/datum/ui_state/admin_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/applyoutfit", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/applyoutfit", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Scriptis (/client): Topic("type=act%2Fapplyoutfit&payload...", /list (/list), null, null) - [2023-07-16 02:11:22.159] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1976.74, 5158.37) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:22.163] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1691.54, 5176.35) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:24.936] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (86,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:24.939] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (86,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (86,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:24.941] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (86,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (86,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - hyperspace (86,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (87,192,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:26.006] RUNTIME: ## TESTING: GC: -- [0x21083492] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-16 02:11:26.625] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1976.49, 5136.17) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:26.629] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1693.75, 5163.66) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:31.145] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1976.21, 5114.14) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:31.148] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1695.91, 5150.93) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:32.293] RUNTIME: ## TESTING: GC: -- [0x2100d1c6] | /datum/storage was unable to be GC'd -- (ref count of 2) [2023-07-16 02:11:32.948] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Mr. Sponge (/mob/living/simple_animal/bot/cleanbot) - src: null - usr.loc: the floor (111,109,2) (/turf/open/floor/iron/white/side) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Destroy(0) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Destroy(0) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Destroy(0) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Destroy(0) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Destroy(0) - qdel(Mr. Sponge (/mob/living/simple_animal/bot/cleanbot), 0) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): explode() - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): explode() - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): death(null) - ... - Aggressive spreading (/datum/spacevine_mutation/aggressive_spread): on buckle(the space vine (/obj/structure/spacevine), Mr. Sponge (/mob/living/simple_animal/bot/cleanbot)) - the space vine (/obj/structure/spacevine): entangle(Mr. Sponge (/mob/living/simple_animal/bot/cleanbot)) - Flowering (/datum/spacevine_mutation/flowering): on cross(the space vine (/obj/structure/spacevine), Mr. Sponge (/mob/living/simple_animal/bot/cleanbot)) - the floor (111,109,2) (/turf/open/floor/iron/white/side): SendSignal("atom_entered", /list (/list)) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Move(the floor (111,109,2) (/turf/open/floor/iron/white/side), 4, 0, 1) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Move(the floor (111,109,2) (/turf/open/floor/iron/white/side), 4, null) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): keyLoop(TorinD7 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:32.967] RUNTIME: runtime error: Cannot execute null.set access(). - proc name: bot reset (/mob/living/simple_animal/bot/proc/bot_reset) - source file: code/modules/mob/living/simple_animal/bot/bot.dm,733 - usr: (src) - src: Mr. Sponge (/mob/living/simple_animal/bot/cleanbot) - src.loc: the floor (111,109,2) (/turf/open/floor/iron/white/side) - call stack: - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): bot reset() - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): bot reset() - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Logout() - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): ghostize(1) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): ghostize(1) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Destroy(0) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Destroy(0) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Destroy(0) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Destroy(0) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Destroy(0) - ... - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): adjustBruteLoss(75, 1, 0, null) - Aggressive spreading (/datum/spacevine_mutation/aggressive_spread): on buckle(the space vine (/obj/structure/spacevine), Mr. Sponge (/mob/living/simple_animal/bot/cleanbot)) - Flowering (/datum/spacevine_mutation/flowering): on cross(the space vine (/obj/structure/spacevine), Mr. Sponge (/mob/living/simple_animal/bot/cleanbot)) - the floor (111,109,2) (/turf/open/floor/iron/white/side): SendSignal("atom_entered", /list (/list)) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Move(the floor (111,109,2) (/turf/open/floor/iron/white/side), 4, 0, 1) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): Move(the floor (111,109,2) (/turf/open/floor/iron/white/side), 4, null) - Mr. Sponge (/mob/living/simple_animal/bot/cleanbot): keyLoop(TorinD7 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:35.489] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1975.89, 5092.18) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:35.514] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1698.03, 5138.14) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:37.409] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (86,188,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (86,188,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,189,12) (/turf/open/space/transit/north), null) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,188,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,188,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,188,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,188,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:37.412] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (86,188,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (86,188,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,189,12) (/turf/open/space/transit/north), null) - hyperspace (86,188,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (86,188,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,189,12) (/turf/open/space/transit/north), null) - hyperspace (86,188,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,189,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,188,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,188,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,188,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,188,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:37.413] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (86,188,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (86,188,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,189,12) (/turf/open/space/transit/north), null) - hyperspace (86,188,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (86,188,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,189,12) (/turf/open/space/transit/north), null) - hyperspace (86,188,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,189,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,188,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,188,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,188,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (86,188,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:37.465] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,196,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - ... - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:37.468] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,196,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (77,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:37.469] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,196,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (77,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:39.221] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1975.52, 5070.37) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:39.226] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1700.11, 5125.34) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:43.298] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1975.13, 5048.7) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:43.347] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1702.15, 5112.49) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:43.905] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (85,188,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (85,188,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,188,12) (/turf/open/space/transit/north), null) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (85,188,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (85,188,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (85,188,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (85,188,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:43.907] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (85,188,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (85,188,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,188,12) (/turf/open/space/transit/north), null) - hyperspace (85,188,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (85,188,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,188,12) (/turf/open/space/transit/north), null) - hyperspace (85,188,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,188,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (85,188,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (85,188,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (85,188,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (85,188,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:43.909] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): AddComponent(/list (/list), null) - hyperspace (85,188,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (85,188,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,188,12) (/turf/open/space/transit/north), null) - hyperspace (85,188,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (85,188,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,188,12) (/turf/open/space/transit/north), null) - hyperspace (85,188,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot/range), hyperspace (86,188,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (85,188,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (85,188,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (85,188,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): Move(hyperspace (85,188,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot/range): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:43.956] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,195,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,195,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - ... - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,195,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,195,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,195,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,195,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:43.959] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,195,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,195,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,195,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (77,195,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,195,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,195,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,195,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,195,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,195,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:43.961] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,195,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,195,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,195,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (77,195,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,195,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,195,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,195,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,195,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,195,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:46.799] RUNTIME: runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: code/modules/mob/living/carbon/life.dm,537 - usr: null - src: Noah Buddy (/mob/living/carbon/human) - src.loc: null - call stack: - Noah Buddy (/mob/living/carbon/human): handle dead metabolization(2, 1593) - Noah Buddy (/mob/living/carbon/human): Life(2, 1593) - Noah Buddy (/mob/living/carbon/human): Life(2, 1593) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:46.800] RUNTIME: runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: code/modules/mob/living/carbon/life.dm,455 - usr: null - src: Noah Buddy (/mob/living/carbon/human) - src.loc: null - call stack: - Noah Buddy (/mob/living/carbon/human): handle organs(2, 1593) - Noah Buddy (/mob/living/carbon/human): Life(2, 1593) - Noah Buddy (/mob/living/carbon/human): Life(2, 1593) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:47.273] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1974.69, 5027.11) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:47.333] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1704.15, 5099.61) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:50.541] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,196,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,195,12) (/turf/open/space/transit/north), null) - ... - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:50.544] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,196,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,195,12) (/turf/open/space/transit/north), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (77,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,195,12) (/turf/open/space/transit/north), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,195,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:50.546] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,196,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,195,12) (/turf/open/space/transit/north), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (77,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,195,12) (/turf/open/space/transit/north), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,195,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:51.733] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1974.22, 5005.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:51.815] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1706.1, 5086.69) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:55.481] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1973.71, 4984.29) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:55.485] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1708.01, 5073.76) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:56.939] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (78,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (78,196,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - ... - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (78,196,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (78,196,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (78,196,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (78,196,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:56.942] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (78,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (78,196,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - hyperspace (78,196,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (78,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - hyperspace (78,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (78,196,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (78,196,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (78,196,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (78,196,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:56.945] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (78,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (78,196,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - hyperspace (78,196,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (78,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - hyperspace (78,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (78,196,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (78,196,12) (/turf/open/space/transit/north), 4, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (78,196,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (78,196,12) (/turf/open/space/transit/north), 4, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:59.513] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1973.16, 4963.06) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:59.519] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1709.89, 5060.8) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:11:59.626] RUNTIME: ## TESTING: GC: -- [0xd065bf7] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:11:59.627] RUNTIME: ## TESTING: GC: -- [0xd065aaf] | /image was unable to be GC'd -- (ref count of 3) [2023-07-16 02:11:59.627] RUNTIME: ## TESTING: GC: -- [0x2107f37d] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-16 02:12:03.319] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1972.57, 4941.96) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:03.322] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1711.72, 5047.79) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:06.737] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1971.95, 4920.93) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:06.740] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1713.51, 5034.77) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:10.878] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1971.3, 4900.06) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:10.881] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1715.26, 5021.71) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:14.280] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1970.6, 4879.25) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:14.285] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1716.97, 5008.65) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:16.396] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,196,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - ... - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:16.398] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,196,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (77,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:16.400] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,196,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (77,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,196,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (78,196,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,196,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:18.760] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1969.88, 4858.59) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:18.821] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1718.63, 4995.56) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:21.653] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1969.12, 4838.02) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:21.657] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1720.26, 4982.47) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:22.703] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (89,192,12) (/turf/open/floor/plating/airless), null) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:22.705] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (89,192,12) (/turf/open/floor/plating/airless), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (88,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (89,192,12) (/turf/open/floor/plating/airless), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (89,192,12) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:22.707] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (89,192,12) (/turf/open/floor/plating/airless), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (88,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (89,192,12) (/turf/open/floor/plating/airless), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), the plating (89,192,12) (/turf/open/floor/plating/airless), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:22.755] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,197,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,197,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - ... - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,197,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,197,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,197,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,197,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:22.757] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,197,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,197,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,197,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (77,197,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,197,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,197,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,197,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,197,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,197,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:22.758] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (77,197,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (77,197,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,197,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (77,197,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - hyperspace (77,197,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,196,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,197,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,197,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,197,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (77,197,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:25.024] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1968.32, 4817.58) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:25.028] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1721.85, 4969.38) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:29.138] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,191,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:29.140] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,191,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (88,191,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:29.142] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,191,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (88,191,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:29.237] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1967.49, 4797.23) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:29.241] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1723.4, 4956.24) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:33.055] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1966.62, 4777.02) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:33.090] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1724.9, 4943.09) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:35.608] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:35.610] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (88,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:35.612] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (88,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:36.614] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1965.72, 4756.9) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:36.619] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1726.37, 4929.96) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:40.132] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1964.78, 4736.91) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:40.223] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1727.8, 4916.81) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:42.090] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,191,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:42.092] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,191,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (88,191,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:42.094] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,191,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (88,191,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - hyperspace (88,191,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,192,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,191,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:42.143] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (76,197,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,197,12) (/turf/open/space/transit/north), null) - ... - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:42.145] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (76,197,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,197,12) (/turf/open/space/transit/north), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (76,197,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,197,12) (/turf/open/space/transit/north), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,197,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:42.147] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (76,197,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,197,12) (/turf/open/space/transit/north), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (76,197,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,197,12) (/turf/open/space/transit/north), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (77,197,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 8, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 8, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:43.864] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1963.82, 4717.04) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:43.868] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1729.18, 4903.64) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:46.900] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1962.82, 4697.27) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:46.941] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1730.52, 4890.51) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:48.583] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - ... - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:48.585] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (88,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:48.587] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot (/mob/living/simple_animal/hostile/hivebot): AddComponent(/list (/list), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (88,192,12) (/turf/open/space/transit/north), the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (88,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - hyperspace (88,192,12) (/turf/open/space/transit/north): Entered(the hivebot (/mob/living/simple_animal/hostile/hivebot), hyperspace (88,191,12) (/turf/open/space/transit/north), null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): Move(hyperspace (88,192,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - the hivebot (/mob/living/simple_animal/hostile/hivebot): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:48.813] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (76,198,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - ... - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:48.814] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (76,198,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (76,198,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:48.816] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (76,198,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (76,198,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:51.380] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1961.78, 4677.59) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:51.384] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1731.83, 4877.35) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:55.287] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (76,197,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,198,12) (/turf/open/space/transit/north), null) - ... - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:55.289] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (76,197,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,198,12) (/turf/open/space/transit/north), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (76,197,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,198,12) (/turf/open/space/transit/north), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,198,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:55.291] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (76,197,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,198,12) (/turf/open/space/transit/north), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (76,197,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,198,12) (/turf/open/space/transit/north), null) - hyperspace (76,197,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,198,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 2, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,197,12) (/turf/open/space/transit/north), 2, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:55.451] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1960.73, 4658.08) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:12:55.496] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1733.09, 4864.21) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:00.967] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the shuttle floor (215,81,1) (/turf/open/floor/mineral/titanium/white) - call stack: - the shuttle floor (215,81,1) (/turf/open/floor/mineral/titanium/white): process cell(4273) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:00.970] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the shuttle floor (213,81,1) (/turf/open/floor/mineral/titanium) - call stack: - the shuttle floor (213,81,1) (/turf/open/floor/mineral/titanium): process cell(4273) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:02.895] RUNTIME: runtime error: Cannot read null.stat - proc name: check completion (/datum/objective/spider/check_completion) - source file: code/modules/antagonists/spiders/spiders.dm,32 - usr: null - src: generic objective (/datum/objective/spider) - call stack: - generic objective (/datum/objective/spider): check completion() - Ticker (/datum/controller/subsystem/ticker): gather antag data() - Ticker (/datum/controller/subsystem/ticker): gather roundend feedback() - Ticker (/datum/controller/subsystem/ticker): declare completion(0) - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:03.184] RUNTIME: runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: code/datums/components/_component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): initialize loop() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (76,198,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - ... - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:03.186] RUNTIME: runtime error: Cannot read null.loc - proc name: is on hyperspace (/datum/component/shuttle_cling/proc/is_on_hyperspace) - source file: code/datums/components/shuttle_cling.dm,124 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): is on hyperspace(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (76,198,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (76,198,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:03.187] RUNTIME: runtime error: Cannot read null._datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: code/datums/components/_component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): AddComponent(/list (/list), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): initialize drifting(hyperspace (76,198,12) (/turf/open/space/transit/north), the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): SendSignal("atom_entered", /list (/list)) - hyperspace (76,198,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - hyperspace (76,198,12) (/turf/open/space/transit/north): Entered(the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic), hyperspace (76,197,12) (/turf/open/space/transit/north), null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, 0, 1) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): Move(hyperspace (76,198,12) (/turf/open/space/transit/north), 1, null, null) - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - the hivebot mechanic (/mob/living/simple_animal/hostile/hivebot/mechanic): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:05.429] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1959.63, 4638.67) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:05.434] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1734.32, 4851.08) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:08.857] RUNTIME: runtime error: Cannot execute null.resolve(). - proc name: save scars (/datum/controller/subsystem/persistence/proc/save_scars) - source file: code/controllers/subsystem/persistence.dm,496 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): save scars() - Persistence (/datum/controller/subsystem/persistence): collect data() - Ticker (/datum/controller/subsystem/ticker): declare completion(0) - [2023-07-16 02:13:25.289] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (205,88,1) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - qdel(Unknown (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Unknown (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:27.915] RUNTIME: runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: code/modules/mob/living/carbon/life.dm,537 - usr: null - src: Unknown (/mob/living/carbon/human) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human): handle dead metabolization(2, 1622) - Unknown (/mob/living/carbon/human): Life(2, 1622) - Unknown (/mob/living/carbon/human): Life(2, 1622) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:27.916] RUNTIME: runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: code/modules/mob/living/carbon/life.dm,455 - usr: null - src: Unknown (/mob/living/carbon/human) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human): handle organs(2, 1622) - Unknown (/mob/living/carbon/human): Life(2, 1622) - Unknown (/mob/living/carbon/human): Life(2, 1622) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:29.172] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Leylin Reed (/mob/living/carbon/human) - src: null - usr.loc: the shuttle floor (209,85,1) (/turf/open/floor/mineral/titanium/blue) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Leylin Reed (/mob/living/carbon/human): Destroy(0) - Leylin Reed (/mob/living/carbon/human): Destroy(0) - Leylin Reed (/mob/living/carbon/human): Destroy(0) - Leylin Reed (/mob/living/carbon/human): Destroy(0) - qdel(Leylin Reed (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Leylin Reed (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:29.288] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Scarn Graves (/mob/living/carbon/human) - src: null - usr.loc: the shuttle floor (209,83,1) (/turf/open/floor/mineral/titanium/blue) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Scarn Graves (/mob/living/carbon/human): Destroy(0) - Scarn Graves (/mob/living/carbon/human): Destroy(0) - Scarn Graves (/mob/living/carbon/human): Destroy(0) - Scarn Graves (/mob/living/carbon/human): Destroy(0) - qdel(Scarn Graves (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Scarn Graves (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:33.287] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,346 - usr: null - src: the plating (214,82,1) (/turf/open/floor/plating) - call stack: - the plating (214,82,1) (/turf/open/floor/plating): process cell(4274) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:35.286] RUNTIME: runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: code/modules/mob/living/carbon/life.dm,537 - usr: null - src: Gonk (/mob/living/carbon/human) - src.loc: null - call stack: - Gonk (/mob/living/carbon/human): handle dead metabolization(2, 1623) - Gonk (/mob/living/carbon/human): Life(2, 1623) - Gonk (/mob/living/carbon/human): Life(2, 1623) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:35.287] RUNTIME: runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: code/modules/mob/living/carbon/life.dm,455 - usr: null - src: Gonk (/mob/living/carbon/human) - src.loc: null - call stack: - Gonk (/mob/living/carbon/human): handle organs(2, 1623) - Gonk (/mob/living/carbon/human): Life(2, 1623) - Gonk (/mob/living/carbon/human): Life(2, 1623) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:37.822] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1958.5, 4619.4) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:37.898] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1735.51, 4837.94) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:38.988] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - qdel(the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap), 0) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): update stat() - ... - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): bullet act(the laser (/obj/projectile/beam/laser), "head", 0) - the laser (/obj/projectile/beam/laser): process hit(the floor (110,116,2) (/turf/open/floor/iron), the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap), the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap), 1) - the laser (/obj/projectile/beam/laser): Impact(the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Move(the floor (110,116,2) (/turf/open/floor/iron), 1, 0, 1) - the laser (/obj/projectile/beam/laser): pixel move(1, 0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:39.034] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 31) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): clear fullscreen("brute", 10) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): update health hud() - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): updatehealth() - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(25, 1, 0) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(25, 1, 0) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): adjustFireLoss(25, 1, 0, null) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): apply damage(25, "burn", "head", 0, 0, 0, -20, 40, 0, 5, null) - the venus human trap (218) (/mob/living/simple_animal/hostile/venus_human_trap): bullet act(the laser (/obj/projectile/beam/laser), "head", 0) - ... - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the floor (110,115,2) (/turf/open/floor/iron), 1, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (110,116,2) (/turf/open/floor/iron), 1, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (110,116,2) (/turf/open/floor/iron), 1, 0, 1) - the laser (/obj/projectile/beam/laser): pixel move(1, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:40.363] RUNTIME: runtime error: Mob without client but with associated ckey has been deleted. (code/modules/mob/mob.dm:31) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Max Reid (/mob/living/carbon/human) - src: null - usr.loc: the plating (216,82,1) (/turf/open/floor/plating) - call stack: - stack trace("Mob without client but with as...", "code/modules/mob/mob.dm", 31) - Max Reid (/mob/living/carbon/human): Destroy(0) - Max Reid (/mob/living/carbon/human): Destroy(0) - Max Reid (/mob/living/carbon/human): Destroy(0) - Max Reid (/mob/living/carbon/human): Destroy(0) - qdel(Max Reid (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Max Reid (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:41.500] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Coffee (/mob/living/silicon/robot/nocell) - src: null - usr.loc: space (217,82,1) (/turf/open/space) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Coffee (/mob/living/silicon/robot/nocell): Destroy(0) - Coffee (/mob/living/silicon/robot/nocell): Destroy(0) - Coffee (/mob/living/silicon/robot/nocell): Destroy(0) - Coffee (/mob/living/silicon/robot/nocell): Destroy(0) - qdel(Coffee (/mob/living/silicon/robot/nocell), 0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Coffee (/mob/living/silicon/robot/nocell), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:43.640] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Marmite (/mob/living/carbon/human) - src: null - usr.loc: the plating (219,77,1) (/turf/open/floor/plating) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Marmite (/mob/living/carbon/human): Destroy(0) - Marmite (/mob/living/carbon/human): Destroy(0) - Marmite (/mob/living/carbon/human): Destroy(0) - Marmite (/mob/living/carbon/human): Destroy(0) - qdel(Marmite (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Marmite (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:43.743] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Roland Madden (/mob/living/carbon/human) - src: null - usr.loc: the plating (219,77,1) (/turf/open/floor/plating) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Roland Madden (/mob/living/carbon/human): Destroy(0) - Roland Madden (/mob/living/carbon/human): Destroy(0) - Roland Madden (/mob/living/carbon/human): Destroy(0) - Roland Madden (/mob/living/carbon/human): Destroy(0) - qdel(Roland Madden (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Roland Madden (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:44.027] RUNTIME: runtime error: Mob without client but with associated ckey has been deleted. (code/modules/mob/mob.dm:31) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Henry Woodward (/mob/living/carbon/human) - src: null - usr.loc: space (220,77,1) (/turf/open/space/basic) - call stack: - stack trace("Mob without client but with as...", "code/modules/mob/mob.dm", 31) - Henry Woodward (/mob/living/carbon/human): Destroy(0) - Henry Woodward (/mob/living/carbon/human): Destroy(0) - Henry Woodward (/mob/living/carbon/human): Destroy(0) - Henry Woodward (/mob/living/carbon/human): Destroy(0) - qdel(Henry Woodward (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Henry Woodward (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:44.208] RUNTIME: runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: code/modules/mob/living/carbon/life.dm,537 - usr: null - src: Henry Woodward (/mob/living/carbon/human) - src.loc: null - call stack: - Henry Woodward (/mob/living/carbon/human): handle dead metabolization(2, 1625) - Henry Woodward (/mob/living/carbon/human): Life(2, 1625) - Henry Woodward (/mob/living/carbon/human): Life(2, 1625) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:44.209] RUNTIME: runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: code/modules/mob/living/carbon/life.dm,455 - usr: null - src: Henry Woodward (/mob/living/carbon/human) - src.loc: null - call stack: - Henry Woodward (/mob/living/carbon/human): handle organs(2, 1625) - Henry Woodward (/mob/living/carbon/human): Life(2, 1625) - Henry Woodward (/mob/living/carbon/human): Life(2, 1625) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:44.642] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): Destroy(0) - qdel(the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap), 0) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): death(null) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): update stat() - ... - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): bullet act(the laser (/obj/projectile/beam/laser), "head", 0) - the laser (/obj/projectile/beam/laser): process hit(the floor (105,115,2) (/turf/open/floor/iron), the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap), the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap), 1) - the laser (/obj/projectile/beam/laser): Impact(the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Move(the floor (105,115,2) (/turf/open/floor/iron), 8, 0, 1) - the laser (/obj/projectile/beam/laser): pixel move(1, 0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:44.694] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 31) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): clear fullscreen("brute", 10) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): update health hud() - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): updatehealth() - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(25, 1, 0) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): adjustHealth(25, 1, 0) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): adjustFireLoss(25, 1, 0, null) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): apply damage(25, "burn", "head", 0, 0, 0, -20, 40, 0, 9, null) - the venus human trap (499) (/mob/living/simple_animal/hostile/venus_human_trap): bullet act(the laser (/obj/projectile/beam/laser), "head", 0) - ... - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the floor (106,115,2) (/turf/open/floor/iron), 8, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (105,115,2) (/turf/open/floor/iron), 8, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (105,115,2) (/turf/open/floor/iron), 8, 0, 1) - the laser (/obj/projectile/beam/laser): pixel move(1, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:47.772] RUNTIME: runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/slice/Click) - source file: code/_onclick/hud/radial.dm,53 - usr: Colten Clewett (/mob/living/carbon/human) - src: WEST (/atom/movable/screen/radial/slice) - usr.loc: space (221,83,1) (/turf/open/space/basic) - src.loc: null - call stack: - WEST (/atom/movable/screen/radial/slice): Click(null, "mapwindow.map", "icon-x=12;icon-y=8;left=1;butt...") - WEST (/atom/movable/screen/radial/slice): Click(null, "mapwindow.map", "icon-x=12;icon-y=8;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Colten Clewett (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:48.976] RUNTIME: ## TESTING: GC: -- [0x3000c9b] | /mob/dead/observer was unable to be GC'd -- (ref count of 11) [2023-07-16 02:13:49.323] RUNTIME: runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/slice/Click) - source file: code/_onclick/hud/radial.dm,53 - usr: Colten Clewett (/mob/living/carbon/human) - src: WEST (/atom/movable/screen/radial/slice) - usr.loc: the shuttle floor (217,83,1) (/turf/open/floor/mineral/titanium/white) - src.loc: null - call stack: - WEST (/atom/movable/screen/radial/slice): Click(the plating (219,83,1) (/turf/open/floor/plating), "mapwindow.map", "icon-x=18;icon-y=12;left=1;but...") - WEST (/atom/movable/screen/radial/slice): Click(the plating (219,83,1) (/turf/open/floor/plating), "mapwindow.map", "icon-x=18;icon-y=12;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Colten Clewett (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:50.197] RUNTIME: runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/slice/Click) - source file: code/_onclick/hud/radial.dm,53 - usr: Colten Clewett (/mob/living/carbon/human) - src: WEST (/atom/movable/screen/radial/slice) - usr.loc: the plating (216,83,1) (/turf/open/floor/plating) - src.loc: null - call stack: - WEST (/atom/movable/screen/radial/slice): Click(the shuttle floor (217,83,1) (/turf/open/floor/mineral/titanium/white), "mapwindow.map", "icon-x=12;icon-y=14;left=1;but...") - WEST (/atom/movable/screen/radial/slice): Click(the shuttle floor (217,83,1) (/turf/open/floor/mineral/titanium/white), "mapwindow.map", "icon-x=12;icon-y=14;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Colten Clewett (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:50.997] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1957.33, 4600.18) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:51.001] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1736.62, 4824.16) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:53.968] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Brick Mortar (as Central Comma... (/mob/living/carbon/human) - src: null - usr.loc: the shuttle floor (217,83,1) (/turf/open/floor/mineral/titanium/white) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Destroy(0) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Destroy(0) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Destroy(0) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Destroy(0) - qdel(Brick Mortar (as Central Comma... (/mob/living/carbon/human), 0) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): gib(1, null, null, 0) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): activate("death") - the microbomb implant (/obj/item/implant/explosive): on death(Brick Mortar (as Central Comma... (/mob/living/carbon/human), 1) - ... - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): SendSignal("atom_bumped", /list (/list)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): Bumped(Brick Mortar (as Central Comma... (/mob/living/carbon/human)) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Bump(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Move(the plating (218,83,1) (/turf/open/floor/plating), 4, 0, 1) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Move(the plating (218,83,1) (/turf/open/floor/plating), 4, null) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Move(the plating (218,83,1) (/turf/open/floor/plating), 4) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): keyLoop(Scriptis (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:54.042] RUNTIME: runtime error: Cannot read null.species - proc name: dust animation (/mob/living/carbon/human/dust_animation) - source file: code/modules/mob/living/carbon/human/death.dm,6 - usr: (src) - src: Brick Mortar (as Central Comma... (/mob/living/carbon/human) - src.loc: null - call stack: - Brick Mortar (as Central Comma... (/mob/living/carbon/human): dust animation() - Brick Mortar (as Central Comma... (/mob/living/carbon/human): dust(null, null, 1) - /datum/component/supermatter_c... (/datum/component/supermatter_crystal): consume(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine), Brick Mortar (as Central Comma... (/mob/living/carbon/human)) - /datum/component/supermatter_c... (/datum/component/supermatter_crystal): bumped hit(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine), Brick Mortar (as Central Comma... (/mob/living/carbon/human)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): SendSignal("atom_bumped", /list (/list)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): Bumped(Brick Mortar (as Central Comma... (/mob/living/carbon/human)) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Bump(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Bump(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the plating (218,83,1) (/turf/open/floor/plating): Enter(Brick Mortar (as Central Comma... (/mob/living/carbon/human)) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Move(the plating (218,83,1) (/turf/open/floor/plating), 4, 0, 1) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Move(the plating (218,83,1) (/turf/open/floor/plating), 4, 0, 1) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Move(the plating (218,83,1) (/turf/open/floor/plating), 4, null) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Move(the plating (218,83,1) (/turf/open/floor/plating), 4) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): Move(the plating (218,83,1) (/turf/open/floor/plating), 4) - Scriptis (/client): Move(the plating (218,83,1) (/turf/open/floor/plating), 4) - Brick Mortar (as Central Comma... (/mob/living/carbon/human): keyLoop(Scriptis (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:57.604] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1956.14, 4581.12) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:57.608] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1737.65, 4809.83) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:13:58.456] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Colten Clewett (/mob/living/carbon/human) - src: null - usr.loc: the shuttle floor (217,83,1) (/turf/open/floor/mineral/titanium/white) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Colten Clewett (/mob/living/carbon/human): Destroy(0) - Colten Clewett (/mob/living/carbon/human): Destroy(0) - Colten Clewett (/mob/living/carbon/human): Destroy(0) - Colten Clewett (/mob/living/carbon/human): Destroy(0) - qdel(Colten Clewett (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Colten Clewett (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:14:03.611] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1954.92, 4562.16) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:14:03.621] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1738.65, 4795.51) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:14:07.818] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Henry Woodward (/mob/living/carbon/human): Destroy(0) - Henry Woodward (/mob/living/carbon/human): Destroy(0) - Henry Woodward (/mob/living/carbon/human): Destroy(0) - Henry Woodward (/mob/living/carbon/human): Destroy(0) - qdel(Henry Woodward (/mob/living/carbon/human), 0) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:14:09.623] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1953.66, 4543.3) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:14:09.627] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1739.62, 4781.26) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:14:15.793] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1952.38, 4524.54) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:14:15.799] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1740.55, 4767.09) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:14:21.132] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,152,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1951.08, 4505.84) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:14:21.136] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the floor (161,156,2) (/turf/open/floor/iron) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(20, "burn", "fire", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): fire act(1741.45, 4752.93) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-16 02:14:26.945] RUNTIME: Shutting down Chat subsystem... [2023-07-16 02:14:26.946] RUNTIME: Shutting down Init Profiler subsystem... [2023-07-16 02:14:26.946] RUNTIME: Shutting down Ban Cache subsystem... [2023-07-16 02:14:26.947] RUNTIME: Shutting down Stat Panels subsystem... [2023-07-16 02:14:26.947] RUNTIME: Shutting down Explosions subsystem... [2023-07-16 02:14:26.947] RUNTIME: Shutting down Pathfinder subsystem... [2023-07-16 02:14:26.947] RUNTIME: Shutting down Minor Mapping subsystem... [2023-07-16 02:14:26.948] RUNTIME: Shutting down Shuttle subsystem... [2023-07-16 02:14:26.948] RUNTIME: Warning: Subsystem `Shuttle` slept 104 times. [2023-07-16 02:14:26.948] RUNTIME: Shutting down Lighting subsystem... [2023-07-16 02:14:26.949] RUNTIME: Shutting down XKeyScore subsystem... [2023-07-16 02:14:26.949] RUNTIME: Shutting down PRISM subsystem... [2023-07-16 02:14:26.949] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-07-16 02:14:26.950] RUNTIME: Shutting down Assets subsystem... [2023-07-16 02:14:26.950] RUNTIME: Shutting down Vote subsystem... [2023-07-16 02:14:26.950] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-07-16 02:14:26.951] RUNTIME: Shutting down Persistence subsystem... [2023-07-16 02:14:26.951] RUNTIME: Shutting down Atmospherics subsystem... [2023-07-16 02:14:26.951] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-07-16 02:14:26.952] RUNTIME: Shutting down Wet floors subsystem... [2023-07-16 02:14:26.952] RUNTIME: Shutting down Weather subsystem... [2023-07-16 02:14:26.952] RUNTIME: Warning: Subsystem `Weather` slept 1 times. [2023-07-16 02:14:26.953] RUNTIME: Shutting down Wardrobe subsystem... [2023-07-16 02:14:26.953] RUNTIME: Shutting down Verb Manager subsystem... [2023-07-16 02:14:26.953] RUNTIME: Shutting down Tutorials subsystem... [2023-07-16 02:14:26.954] RUNTIME: Shutting down Tram Process subsystem... [2023-07-16 02:14:26.954] RUNTIME: Shutting down Traitor subsystem... [2023-07-16 02:14:26.954] RUNTIME: Shutting down Throwing subsystem... [2023-07-16 02:14:26.954] RUNTIME: Warning: Subsystem `Throwing` slept 3 times. [2023-07-16 02:14:26.955] RUNTIME: Shutting down tgui subsystem... [2023-07-16 02:14:26.964] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-07-16 02:14:26.965] RUNTIME: Shutting down Sun subsystem... [2023-07-16 02:14:26.965] RUNTIME: Shutting down Speech Controller subsystem... [2023-07-16 02:14:26.966] RUNTIME: Shutting down Space Drift subsystem... [2023-07-16 02:14:26.966] RUNTIME: Shutting down Smoke subsystem... [2023-07-16 02:14:26.966] RUNTIME: Shutting down Singularity subsystem... [2023-07-16 02:14:26.966] RUNTIME: Shutting down Radio subsystem... [2023-07-16 02:14:26.967] RUNTIME: Shutting down Radiation subsystem... [2023-07-16 02:14:26.967] RUNTIME: Shutting down Projectiles subsystem... [2023-07-16 02:14:26.967] RUNTIME: Shutting down Processing subsystem... [2023-07-16 02:14:26.968] RUNTIME: Shutting down Points of Interest subsystem... [2023-07-16 02:14:26.968] RUNTIME: Shutting down Plumbing subsystem... [2023-07-16 02:14:26.968] RUNTIME: Shutting down Ping subsystem... [2023-07-16 02:14:26.968] RUNTIME: Shutting down Parallax subsystem... [2023-07-16 02:14:26.969] RUNTIME: Shutting down pAI subsystem... [2023-07-16 02:14:26.969] RUNTIME: Shutting down Overlay subsystem... [2023-07-16 02:14:27.141] RUNTIME: Shutting down Objects subsystem... [2023-07-16 02:14:27.141] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-07-16 02:14:27.141] RUNTIME: Shutting down NPC Pool subsystem... [2023-07-16 02:14:27.142] RUNTIME: Shutting down Night Shift subsystem... [2023-07-16 02:14:27.142] RUNTIME: Shutting down Movement Loops subsystem... [2023-07-16 02:14:27.142] RUNTIME: Shutting down Movement Handler subsystem... [2023-07-16 02:14:27.143] RUNTIME: Shutting down MouseEntered subsystem... [2023-07-16 02:14:27.143] RUNTIME: Shutting down Mood subsystem... [2023-07-16 02:14:27.143] RUNTIME: Shutting down Modular Computers subsystem... [2023-07-16 02:14:27.143] RUNTIME: Shutting down Mobs subsystem... [2023-07-16 02:14:27.144] RUNTIME: Shutting down Materials subsystem... [2023-07-16 02:14:27.144] RUNTIME: Shutting down Lua Scripting subsystem... [2023-07-16 02:14:27.168] RUNTIME: Shutting down Library Loading subsystem... [2023-07-16 02:14:27.168] RUNTIME: Shutting down Lag Switch subsystem... [2023-07-16 02:14:27.168] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-07-16 02:14:27.169] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-07-16 02:14:27.169] RUNTIME: Shutting down Foam subsystem... [2023-07-16 02:14:27.169] RUNTIME: Shutting down Fluid subsystem... [2023-07-16 02:14:27.170] RUNTIME: Shutting down Fast Processing subsystem... [2023-07-16 02:14:27.170] RUNTIME: Shutting down Escape Menu subsystem... [2023-07-16 02:14:27.170] RUNTIME: Shutting down Eigenstates subsystem... [2023-07-16 02:14:27.171] RUNTIME: Shutting down Disease subsystem... [2023-07-16 02:14:27.171] RUNTIME: Shutting down digital_clock subsystem... [2023-07-16 02:14:27.171] RUNTIME: Shutting down Datum Component System subsystem... [2023-07-16 02:14:27.171] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-07-16 02:14:27.172] RUNTIME: Shutting down Communications subsystem... [2023-07-16 02:14:27.172] RUNTIME: Shutting down Clock Component subsystem... [2023-07-16 02:14:27.172] RUNTIME: Shutting down Circuit Components subsystem... [2023-07-16 02:14:27.173] RUNTIME: Shutting down Burning subsystem... [2023-07-16 02:14:27.173] RUNTIME: Shutting down Blackmarket subsystem... [2023-07-16 02:14:27.173] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-07-16 02:14:27.173] RUNTIME: Shutting down Aura Healing subsystem... [2023-07-16 02:14:27.174] RUNTIME: Shutting down Augury subsystem... [2023-07-16 02:14:27.174] RUNTIME: Shutting down Asset Loading subsystem... [2023-07-16 02:14:27.174] RUNTIME: Shutting down Area Contents subsystem... [2023-07-16 02:14:27.175] RUNTIME: Shutting down Antag HUDs subsystem... [2023-07-16 02:14:27.175] RUNTIME: Shutting down Ambience subsystem... [2023-07-16 02:14:27.175] RUNTIME: Shutting down Addiction subsystem... [2023-07-16 02:14:27.176] RUNTIME: Shutting down Acid subsystem... [2023-07-16 02:14:27.176] RUNTIME: Shutting down Timer subsystem... [2023-07-16 02:14:27.177] RUNTIME: Shutting down Sound Loops subsystem... [2023-07-16 02:14:27.177] RUNTIME: Shutting down Runechat subsystem... [2023-07-16 02:14:27.178] RUNTIME: Shutting down Skills subsystem... [2023-07-16 02:14:27.178] RUNTIME: Shutting down Machines subsystem... [2023-07-16 02:14:27.178] RUNTIME: Shutting down Language subsystem... [2023-07-16 02:14:27.179] RUNTIME: Shutting down Atoms subsystem... [2023-07-16 02:14:27.179] RUNTIME: Shutting down Text To Speech subsystem... [2023-07-16 02:14:27.180] RUNTIME: Shutting down Restaurant subsystem... [2023-07-16 02:14:27.180] RUNTIME: Shutting down Economy subsystem... [2023-07-16 02:14:27.180] RUNTIME: Shutting down Spatial Grid subsystem... [2023-07-16 02:14:27.180] RUNTIME: Shutting down Time Tracking subsystem... [2023-07-16 02:14:27.181] RUNTIME: Shutting down Research subsystem... [2023-07-16 02:14:27.181] RUNTIME: Shutting down Early Assets subsystem... [2023-07-16 02:14:27.181] RUNTIME: Shutting down Mapping subsystem... [2023-07-16 02:14:27.181] RUNTIME: Shutting down Trading Card Game subsystem... [2023-07-16 02:14:27.182] RUNTIME: Shutting down Ticker subsystem... [2023-07-16 02:14:27.182] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-07-16 02:14:27.757] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-07-16 02:14:27.757] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-07-16 02:14:27.758] RUNTIME: Shutting down AI movement subsystem... [2023-07-16 02:14:27.758] RUNTIME: Shutting down Jobs subsystem... [2023-07-16 02:14:27.758] RUNTIME: Shutting down IDs and Access subsystem... [2023-07-16 02:14:27.759] RUNTIME: Shutting down Events subsystem... [2023-07-16 02:14:27.759] RUNTIME: Shutting down Reagents subsystem... [2023-07-16 02:14:27.759] RUNTIME: Shutting down Quirks subsystem... [2023-07-16 02:14:27.760] RUNTIME: Shutting down Station subsystem... [2023-07-16 02:14:27.760] RUNTIME: Shutting down Achievements subsystem... [2023-07-16 02:14:27.806] RUNTIME: Shutting down Discord subsystem... [2023-07-16 02:14:27.807] RUNTIME: Shutting down Security Level subsystem... [2023-07-16 02:14:27.808] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-07-16 02:14:27.809] RUNTIME: Shutting down Greyscale subsystem... [2023-07-16 02:14:27.809] RUNTIME: Shutting down Instruments subsystem... [2023-07-16 02:14:27.812] RUNTIME: Shutting down Sounds subsystem... [2023-07-16 02:14:27.813] RUNTIME: Shutting down Input subsystem... [2023-07-16 02:14:27.814] RUNTIME: Shutting down Server Tasks subsystem... [2023-07-16 02:14:27.816] RUNTIME: Shutting down Blackbox subsystem... [2023-07-16 02:14:27.863] RUNTIME: Shutting down Database subsystem... [2023-07-16 02:14:54.388] RUNTIME: Shutting down Garbage subsystem... [2023-07-16 02:14:54.867] RUNTIME: Shutting down Title Screen subsystem... [2023-07-16 02:14:54.868] RUNTIME: Shutting down Profiler subsystem... [2023-07-16 02:14:54.868] RUNTIME: Warning: Subsystem `Profiler` slept 15 times. [2023-07-16 02:14:54.941] RUNTIME: Shutdown complete [2023-07-16 02:14:54.941] RUNTIME: World hard rebooted at 02:14:54 [2023-07-16 02:14:55.068] RUNTIME: World rebooted at 02:14:55 [2023-07-16 02:14:55.073] RUNTIME: runtime error: Attempted to call shutdown_logging twice! - proc name: shutdown logging (/datum/log_holder/proc/shutdown_logging) - source file: code/modules/logging/log_holder.dm,166 - usr: null - src: /datum/log_holder (/datum/log_holder) - call stack: - /datum/log_holder (/datum/log_holder): shutdown logging() - shutdown logging() - world: Reboot(0, 0) - Ticker (/datum/controller/subsystem/ticker): Reboot("Round ended.", "proper completion", 600) -