[2023-07-10 01:10:26.487] Starting up round ID 209954. - ------------------------- [2023-07-10 01:14:44.088] DYNAMIC: Dynamic mode parameters for the round: [2023-07-10 01:14:44.088] DYNAMIC: Centre is 0, Width is 1.8, Forced extended is Disabled, No stacking is Enabled. [2023-07-10 01:14:44.089] DYNAMIC: Stacking limit is 90. [2023-07-10 01:14:44.089] DYNAMIC: Dynamic Mode initialized with a Threat Level of... 65.7! (42.4 round start budget) [2023-07-10 01:14:44.091] DYNAMIC: Listing 12 round start rulesets, and 47 players ready. [2023-07-10 01:15:09.815] DYNAMIC: FAIL: Clown Operatives failed acceptable: threat_level (65.7) < requirement (101) [2023-07-10 01:15:09.816] DYNAMIC: FAIL: Extended failed acceptable: threat_level (65.7) < requirement (101) [2023-07-10 01:15:09.816] DYNAMIC: FAIL: Meteor failed acceptable: threat_level (65.7) < requirement (101) [2023-07-10 01:15:09.817] DYNAMIC: No more rules can be applied, stopping with 42.4 left. [2023-07-10 01:15:09.817] DYNAMIC: Picked a ruleset: Traitors, scaled 1 times [2023-07-10 01:15:09.818] DYNAMIC: Picked a ruleset: Malfunctioning AI, scaled 0 times [2023-07-10 01:15:09.823] DYNAMIC: 7.4 round start budget was left, donating it to midrounds. [2023-07-10 01:15:09.824] DYNAMIC: Picked the following roundstart rules: Traitors, Malfunctioning AI, [2023-07-10 01:36:37.674] DYNAMIC: A midround ruleset is rolling, and will be LIGHT. [2023-07-10 01:36:37.675] DYNAMIC: FAIL: Nuclear Assault is trying to run too early. Minimum round time: 42000, current round time: 12012.5 [2023-07-10 01:36:37.675] DYNAMIC: FAIL: Blob is trying to run too early. Minimum round time: 21000, current round time: 12012.5 [2023-07-10 01:36:37.676] DYNAMIC: FAIL: Alien Infestation is trying to run too early. Minimum round time: 24000, current round time: 12012.5 [2023-07-10 01:36:46.177] DYNAMIC: FAIL: Blob Infection is trying to run too early. Minimum round time: 21000, current round time: 12087.5 [2023-07-10 01:36:46.178] DYNAMIC: FAIL: Obsessed is not ready, because there are not enough enemies: 1 needed, 0 found [2023-07-10 01:36:46.178] DYNAMIC: FAIL: Obsessed is not ready() [2023-07-10 01:36:46.180] DYNAMIC: Rolling LIGHT... 7 heavies / 7 lights [2023-07-10 01:36:46.180] DYNAMIC: Rolling 7 light rulesets [2023-07-10 01:36:46.180] DYNAMIC: Syndicate Sleeper Agent ruleset executing... [2023-07-10 01:36:56.472] DYNAMIC: Rolling 6 different midround rulesets [2023-07-10 01:36:56.473] DYNAMIC: Space Pirates ruleset executing... [2023-07-10 01:37:07.308] DYNAMIC: Injected a Midround ruleset Space Pirates. [2023-07-10 01:40:47.481] DYNAMIC: FAIL: Space Ninja failed acceptable: minimum_players (30) > population (22) [2023-07-10 01:40:47.483] DYNAMIC: Polling 32 players to apply for the Space Ninja ruleset. [2023-07-10 01:41:20.063] DYNAMIC: 21 players volunteered for Space Ninja. [2023-07-10 01:41:20.177] DYNAMIC: Void Slayer/(Strider Hazuki) was spawned as a Space Ninja by the midround ruleset. [2023-07-10 01:41:20.196] DYNAMIC: Making a call to a specific ruleset...Space Ninja! [2023-07-10 01:43:45.093] DYNAMIC: An unfavorable situation was requested, but no heavy rulesets could be drafted. Spawning Immovable Rod in 21.7 seconds instead.