Round ID: 209922
    Shift Duration: 1 hour and 4 minutes and 22.8 seconds
    Station Integrity: 99.3%
    Total Population: 10

    Evacuation Rate: 1 (10%)
    (on emergency shuttle): 1 (10%)
    Survival Rate: 4 (40%)
    First Death: Chance Wilson as Chance Wilson (as Captain), Chief Engineer, at Medbay Central (150,121,4). Damage taken: 120/0/45/35/0.
    Threat level: 49
    Threat left: 21
    Executed rules:
        Roundstart - Traitors: -17 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Syndicate Sleeper Agent: -3 threat
The traitors were:
Inky4567 was Tristan Werry the Station Engineer and died

Tristan Werry was an employee from Waffle Corporation.
(used 0 TC)

Objective #1: Assassinate Chance Wilson, the Chief Engineer. Success!
Objective #2: Prevent Gall Eggbert, the Prisoner, from escaping alive. Success!
Objective #3: Die a glorious death. Success!

The traitor had a total of 199.42 Reputation and 20 Unused Telecrystals.
The traitor was successful!

Cboggs03 was Kayla Paulson the Assistant and had their body destroyed

Kayla Paulson was an MI13 agent.
(used 74 TC) [Radio Jammer
5 TC
This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat.
]
[No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
x2]
[Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.
]
[EMP Flashlight
4 TC
A small, self-recharging, short-ranged EMP device disguised as a working flashlight. Useful for disrupting headsets, cameras, doors, lockers and borgs during stealth operations. Attacking a target with this flashlight will direct an EM pulse at it and consumes a charge.
]
[Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]
[Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]
[Miniature Energy Crossbow
10 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot.
]
[Smuggler's Satchel
1 TC
This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing your stolen goods. Comes with a crowbar, a floor tile and some contraband inside.
x2]
[Power Fist
6 TC
The power-fist is a metal gauntlet with a built-in piston-ram powered by an external gas supply.Upon hitting a target, the piston-ram will extend forward to make contact for some serious damage. Using a wrench on the piston valve will allow you to tweak the amount of gas used per punch to deal extra damage and hit targets further. Use a screwdriver to take out any attached tanks.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
x2]
[Syndicate Briefcase Full of Cash
3 TC
A secure briefcase containing 5000 space credits. Useful for bribing personnel, or purchasing goods and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing.
]
[Holoparasites
18 TC
Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host.
]
[Camera Bug
1 TC
Enables you to view all cameras on the main network, set up motion alerts and track a target. Bugging cameras allows you to disable them remotely.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]


Objective #1: Assassinate Chance Wilson, the Chief Engineer. Success!
Objective #2: Assassinate Gall Eggbert, the Prisoner. Fail.
Objective #3: Die a glorious death. Success!

The traitor had a total of 1357.22 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Blakek2 was Minnie Jones the Cook and survived

Minnie Jones was in legal trouble.
(used 15 TC) [Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]


Objective #1: Prevent Tristan Werry, the Station Engineer, from escaping alive. Success!
Objective #2: Free objective. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 332 Reputation and 8 Unused Telecrystals.
The traitor was successful!

Andrew17 was Clark Oppenheimer the Roboticist and died

Clark Oppenheimer was a specialist from Cybersun Industries.
(used 20 TC) [Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse delivered directly to you via Supply Pod. If the rumors are true, it will fill it's contents based on your current reputation. Get on that grind. Contents are sorted to always be worth 30 TC. The Syndicate will only provide one surplus item per agent.
]


Objective #1: Steal the Blackbox Fail.
Objective #2: Free objective. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 183.55 Reputation and 0 Unused Telecrystals.
The traitor has failed!

TurtleMountain was Chance Wilson the Chief Engineer and had their body destroyed

Chance Wilson was an employee from Donk Corporation.
(used 0 TC)

Objective #1: Prevent Gall Eggbert, the Prisoner, from escaping alive. Success!
Objective #2: Assassinate Gall Eggbert, the Prisoner. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 180.35 Reputation and 20 Unused Telecrystals.
The traitor has failed!

ToastedEggplant was Jamie Zeeple the Janitor and died

Jamie Zeeple was a corporate climber.
(used 0 TC)

Objective #1: Free objective. Success!
Objective #2: Free objective. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 147.9 Reputation and 20 Unused Telecrystals.
The traitor has failed!


The code phrases were: Nicholas Stahl, grey, americanism
The code responses were: progress, birds of prey, Javon Lowe, hooch, digital
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 10121 credits collected by crew this shift.
An average of 1012.1 credits were collected.
The most affluent crew member at shift end was Clark Oppenheimer with 5222 cr!