[2023-07-09 04:13:36.087] Starting up round ID 209899. - ------------------------- [2023-07-09 04:13:36.541] RUNTIME: World loaded at 04:13:35! [2023-07-09 04:13:36.542] RUNTIME: TGS Info: Activating API for version -censored- [2023-07-09 04:13:36.542] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-07-09 04:13:36.542] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-07-09 04:13:36.543] RUNTIME: Running /tg/ revision: - origin/master: 86b02f4c0f82aed23401ad2462235a06fc1f4041 - Test merge active of PR #76564 commit f56e1ba37d4ff95b697a350734e49dfaf3e4cb2f - HEAD: ccb267ab5f6bf1784889278e7905d73c6d020a13 [2023-07-09 04:13:36.548] RUNTIME: map_config not found: _maps/boxstation.json [2023-07-09 04:13:36.550] RUNTIME: Database connection established. [2023-07-09 04:13:36.551] RUNTIME: Running /tg/ revision: - origin/master: 86b02f4c0f82aed23401ad2462235a06fc1f4041 - Test merge active of PR #76564 commit f56e1ba37d4ff95b697a350734e49dfaf3e4cb2f - HEAD: ccb267ab5f6bf1784889278e7905d73c6d020a13 [2023-07-09 04:13:41.496] RUNTIME: Initialized Title Screen subsystem within 0.01 seconds! [2023-07-09 04:13:41.496] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-07-09 04:13:41.497] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-07-09 04:13:41.504] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-07-09 04:13:41.504] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-07-09 04:13:41.504] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-07-09 04:13:41.505] RUNTIME: Initialized Sounds subsystem within 0 seconds! [2023-07-09 04:13:41.527] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-07-09 04:13:42.311] RUNTIME: Initialized Greyscale subsystem within 0.78 seconds! [2023-07-09 04:13:42.311] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-07-09 04:13:42.312] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-07-09 04:13:42.315] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-07-09 04:13:43.256] RUNTIME: Initialized Achievements subsystem within 0.94 seconds! [2023-07-09 04:13:43.257] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-07-09 04:13:43.258] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-07-09 04:13:43.279] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-07-09 04:13:43.280] RUNTIME: Initialized Events subsystem within 0 seconds! [2023-07-09 04:13:43.285] RUNTIME: Initialized IDs and Access subsystem within 0 seconds! [2023-07-09 04:13:43.287] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-07-09 04:13:43.288] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-07-09 04:13:43.311] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-07-09 04:13:43.312] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-07-09 04:13:43.313] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-07-09 04:13:43.329] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2023-07-09 04:13:43.349] RUNTIME: Loading MetaStation... [2023-07-09 04:13:45.351] RUNTIME: Loaded Station in 2s! [2023-07-09 04:13:46.439] RUNTIME: Loaded Lavaland in 1s! [2023-07-09 04:13:48.689] RUNTIME: Ruin loader finished with 0 left to spend. [2023-07-09 04:13:53.046] RUNTIME: Ruin loader finished with 0 left to spend. [2023-07-09 04:13:53.341] RUNTIME: Cave Generator finished in 0.3s! [2023-07-09 04:13:53.385] RUNTIME: Cave Generator finished in 0s! [2023-07-09 04:13:54.532] RUNTIME: Initialized Mapping subsystem within 11.2 seconds! [2023-07-09 04:13:54.593] RUNTIME: Initialized Early Assets subsystem within 0.06 seconds! [2023-07-09 04:13:54.663] RUNTIME: Initialized Research subsystem within 0.06 seconds! [2023-07-09 04:13:54.664] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-07-09 04:13:54.708] RUNTIME: Initialized Spatial Grid subsystem within 0.04 seconds! [2023-07-09 04:13:54.709] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-07-09 04:13:54.710] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-07-09 04:13:54.946] RUNTIME: Initialized Text To Speech subsystem within 0.23 seconds! [2023-07-09 04:14:18.488] RUNTIME: runtime error: dirt spawned in a bad turf (the wall) at Abandoned Ship (115,177,6) in the �Abandoned Ship. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:14) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("dirt spawned in a bad turf (th...", "code/game/objects/effects/deca...", 14) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1, null) - the dirt (/obj/effect/decal/cleanable/dirt): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the dirt (/obj/effect/decal/cleanable/dirt), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize() - Master (/datum/controller/master): init subsystem(Atoms (/datum/controller/subsystem/atoms)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-07-09 04:14:18.678] RUNTIME: runtime error: tiny shards spawned in a bad turf (the rock) at Abandoned Ship (131,176,6) in the �Abandoned Ship. Please remove it or allow it to pass NeverShouldHaveComeHere if it's intended. (code/game/objects/effects/decals/decal.dm:14) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("tiny shards spawned in a bad t...", "code/game/objects/effects/deca...", 14) - the tiny shards (/obj/effect/decal/cleanable/glass): Initialize(1, null) - the tiny shards (/obj/effect/decal/cleanable/glass): Initialize(1, null) - the tiny shards (/obj/effect/decal/cleanable/glass): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the tiny shards (/obj/effect/decal/cleanable/glass), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize() - Master (/datum/controller/master): init subsystem(Atoms (/datum/controller/subsystem/atoms)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2023-07-09 04:15:14.148] RUNTIME: Initialized Atoms subsystem within 79.2 seconds! [2023-07-09 04:15:14.253] RUNTIME: Initialized Language subsystem within 0.01 seconds! [2023-07-09 04:15:14.489] RUNTIME: Initialized Machines subsystem within 0.23 seconds! [2023-07-09 04:15:14.552] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-07-09 04:15:14.556] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-07-09 04:15:14.558] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-07-09 04:15:14.560] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-07-09 04:15:14.561] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-07-09 04:15:14.563] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-07-09 04:15:14.564] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-07-09 04:15:14.565] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-07-09 04:15:15.493] RUNTIME: Initialized Library Loading subsystem within 0.93 seconds! [2023-07-09 04:15:15.670] RUNTIME: Initialized Lua Scripting subsystem within 0.18 seconds! [2023-07-09 04:15:15.682] RUNTIME: Initialized Modular Computers subsystem within 0.01 seconds! [2023-07-09 04:15:15.683] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-07-09 04:15:15.684] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-07-09 04:15:15.689] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2023-07-09 04:15:15.690] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-07-09 04:15:15.717] RUNTIME: Initialized Wardrobe subsystem within 0.03 seconds! [2023-07-09 04:15:15.718] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-07-09 04:15:15.720] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-07-09 04:15:22.299] RUNTIME: Initialized Atmospherics subsystem within 6.58 seconds! [2023-07-09 04:15:22.350] RUNTIME: Loaded 15 engraved messages on map MetaStation [2023-07-09 04:15:22.352] RUNTIME: Loaded 2 prison tattoos [2023-07-09 04:15:22.613] RUNTIME: Initialized Persistence subsystem within 0.31 seconds! [2023-07-09 04:15:22.685] RUNTIME: Initialized Persistent Paintings subsystem within 0.07 seconds! [2023-07-09 04:15:22.686] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-07-09 04:15:24.980] RUNTIME: Initialized Assets subsystem within 2.29 seconds! [2023-07-09 04:15:29.298] RUNTIME: Initialized Icon Smoothing subsystem within 4.3 seconds! [2023-07-09 04:15:29.307] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-07-09 04:15:29.366] RUNTIME: Initialized PRISM subsystem within 0.06 seconds! [2023-07-09 04:15:43.998] RUNTIME: Initialized Lighting subsystem within 14.63 seconds! [2023-07-09 04:15:53.910] RUNTIME: Initialized Shuttle subsystem within 9.91 seconds! [2023-07-09 04:15:54.039] RUNTIME: Initialized Minor Mapping subsystem within 0.13 seconds! [2023-07-09 04:15:54.093] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-07-09 04:15:54.110] RUNTIME: Initialized Ban Cache subsystem within 0.01 seconds! [2023-07-09 04:15:54.168] RUNTIME: Initialized Init Profiler subsystem within 0.06 seconds! [2023-07-09 04:15:54.169] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-07-09 04:15:54.170] RUNTIME: Initializations complete within 132.7 seconds! [2023-07-09 04:18:04.096] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the window (94,50,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (94,50,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (94,50,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:04.098] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the window (92,50,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (92,50,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (92,50,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:04.103] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the window (94,38,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (94,38,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (94,38,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:04.105] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the window (92,38,12) (/turf/closed/indestructible/fakeglass) - call stack: - the window (92,38,12) (/turf/closed/indestructible/fakeglass): bitmask smooth() - the window (92,38,12) (/turf/closed/indestructible/fakeglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.187] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (140,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (140,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (140,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.195] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (136,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (136,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (136,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.196] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (132,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (132,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (132,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.197] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (131,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (131,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (131,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.198] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (130,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (130,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (130,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.199] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (129,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (129,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (129,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.199] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (128,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (128,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (128,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.200] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (127,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (127,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (127,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.201] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (126,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (126,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (126,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.202] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the window (125,87,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (125,87,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (125,87,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.203] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the window (123,87,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (123,87,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (123,87,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.203] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (122,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (122,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (122,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.204] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (121,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (121,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (121,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.205] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the window (120,87,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (120,87,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (120,87,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.206] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the window (118,87,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (118,87,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (118,87,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.206] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (117,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (117,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (117,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.207] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (116,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (116,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (116,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.208] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (115,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (115,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (115,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.209] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (114,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (114,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (114,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.211] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,469 - usr: null - src: the wall (113,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (113,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (113,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.239] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the window (171,86,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (171,86,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (171,86,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.240] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the carpet (170,86,12) (/turf/open/floor/carpet) - call stack: - the carpet (170,86,12) (/turf/open/floor/carpet): bitmask smooth() - the carpet (170,86,12) (/turf/open/floor/carpet): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.241] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the carpet (169,86,12) (/turf/open/floor/carpet) - call stack: - the carpet (169,86,12) (/turf/open/floor/carpet): bitmask smooth() - the carpet (169,86,12) (/turf/open/floor/carpet): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.241] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the carpet (168,86,12) (/turf/open/floor/carpet) - call stack: - the carpet (168,86,12) (/turf/open/floor/carpet): bitmask smooth() - the carpet (168,86,12) (/turf/open/floor/carpet): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.242] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (161,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (161,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (161,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.243] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (160,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (160,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (160,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.244] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (159,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (159,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (159,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.245] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (156,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (156,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (156,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.246] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (155,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (155,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (155,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.246] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (153,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (153,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (153,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.247] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (152,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (152,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (152,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.248] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (141,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (141,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (141,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.249] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,462 - usr: null - src: the wall (140,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (140,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (140,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.250] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (135,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (135,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (135,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.250] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (133,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (133,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (133,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.251] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (113,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (113,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (113,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.252] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,459 - usr: null - src: the window (171,85,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (171,85,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (171,85,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.253] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the window (170,85,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (170,85,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (170,85,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.254] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the window (140,85,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (140,85,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (140,85,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.255] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (136,85,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (136,85,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (136,85,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.256] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (132,85,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (132,85,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (132,85,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.256] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (113,85,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (113,85,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (113,85,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.257] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the window (140,84,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (140,84,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (140,84,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.258] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (163,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (163,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (163,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.259] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (161,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (161,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (161,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.260] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (140,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (140,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (140,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.261] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (136,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (136,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (136,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.262] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (133,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (133,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (133,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.263] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (132,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (132,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (132,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.265] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (121,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (121,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (121,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.266] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the window (140,82,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (140,82,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (140,82,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.267] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (132,82,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (132,82,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (132,82,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.269] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the window (140,81,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (140,81,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (140,81,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.269] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (136,81,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (136,81,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (136,81,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.271] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (141,80,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (141,80,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (141,80,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.271] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,462 - usr: null - src: the wall (140,80,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (140,80,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (140,80,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.272] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (136,80,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (136,80,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (136,80,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.273] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the impervious iron wall (157,79,12) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (157,79,12) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (157,79,12) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.274] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,459 - usr: null - src: the wall (136,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (136,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (136,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.275] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the window (135,79,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (135,79,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (135,79,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.276] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,466 - usr: null - src: the wall (130,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (130,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (130,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.277] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (129,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (129,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (129,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.277] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,469 - usr: null - src: the wall (128,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (128,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (128,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.278] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,466 - usr: null - src: the wall (122,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (122,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (122,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.279] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (121,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (121,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (121,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.280] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (120,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (120,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (120,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.280] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (119,79,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (119,79,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (119,79,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.281] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (130,78,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (130,78,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (130,78,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.441] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (122,112,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (122,112,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (122,112,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.442] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (121,112,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (121,112,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (121,112,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.445] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (161,101,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (161,101,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (161,101,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.446] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the window (158,101,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (158,101,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (158,101,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.447] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (157,100,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (157,100,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (157,100,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.448] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (154,100,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (154,100,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (154,100,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.449] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the window (140,100,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (140,100,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (140,100,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.450] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (157,99,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (157,99,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (157,99,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.451] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (141,99,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (141,99,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (141,99,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.452] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (136,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (136,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (136,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.453] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (134,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (134,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (134,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.454] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (132,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (132,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (132,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.454] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (131,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (131,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (131,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.455] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (130,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (130,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (130,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.463] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (128,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (128,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (128,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.464] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (127,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (127,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (127,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.464] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,469 - usr: null - src: the wall (126,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (126,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (126,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.466] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (162,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (162,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (162,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.466] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (126,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (126,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (126,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.467] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (125,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (125,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (125,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.468] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (113,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (113,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (113,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.469] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,469 - usr: null - src: the wall (112,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (112,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (112,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.469] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (162,96,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (162,96,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (162,96,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.470] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the window (157,96,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (157,96,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (157,96,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.471] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (126,96,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (126,96,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (126,96,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.472] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (112,96,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (112,96,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (112,96,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.472] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the window (167,95,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (167,95,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (167,95,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.474] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the window (165,95,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (165,95,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (165,95,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.475] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,459 - usr: null - src: the wall (162,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (162,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (162,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.476] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (161,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (161,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (161,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.477] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (160,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (160,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (160,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.478] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (158,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (158,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (158,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.479] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (157,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (157,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (157,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.479] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (154,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (154,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (154,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.480] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (126,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (126,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (126,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.481] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (112,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (112,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (112,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.538] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (164,94,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (164,94,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (164,94,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.539] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (122,94,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (122,94,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (122,94,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.540] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (112,94,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (112,94,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (112,94,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.541] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (174,93,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (174,93,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (174,93,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.542] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (168,93,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (168,93,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (168,93,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.544] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (136,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (136,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (136,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.545] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the window (134,93,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (134,93,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (134,93,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.546] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (132,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (132,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (132,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.547] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (131,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (131,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (131,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.548] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (130,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (130,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (130,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.550] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (129,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (129,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (129,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.612] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (122,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (122,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (122,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.613] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (112,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (112,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (112,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.614] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (164,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (164,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (164,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.616] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (161,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (161,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (161,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.617] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (153,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (153,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (153,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.619] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (140,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (140,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (140,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.620] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (122,92,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (122,92,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (122,92,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.622] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the window (174,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (174,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (174,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.623] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the window (168,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (168,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (168,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.625] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the window (125,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (125,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (125,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.647] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the window (123,91,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (123,91,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (123,91,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.648] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,462 - usr: null - src: the wall (122,91,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (122,91,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (122,91,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.650] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (131,90,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (131,90,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (131,90,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.652] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (127,90,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (127,90,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (127,90,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.653] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (161,89,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (161,89,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (161,89,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.654] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (155,89,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (155,89,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (155,89,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.655] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (153,89,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (153,89,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (153,89,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.657] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (140,89,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (140,89,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (140,89,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.676] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,466 - usr: null - src: the wall (153,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (153,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (153,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.677] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (152,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (152,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (152,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.678] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (151,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (151,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (151,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.679] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (150,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (150,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (150,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.679] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (149,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (149,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (149,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.680] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (148,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (148,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (148,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.685] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (147,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (147,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (147,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.717] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (146,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (146,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (146,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.718] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (145,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (145,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (145,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.719] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (144,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (144,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (144,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.720] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (143,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (143,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (143,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.721] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (142,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (142,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (142,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.722] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the window (141,88,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (141,88,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (141,88,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.723] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,469 - usr: null - src: the wall (140,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (140,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (140,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.723] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (139,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (139,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (139,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.724] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (137,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (137,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (137,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.725] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (131,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (131,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (131,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.726] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (127,88,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (127,88,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (127,88,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.727] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (153,87,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (153,87,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (153,87,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.853] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,466 - usr: null - src: the wall (128,117,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (128,117,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (128,117,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.854] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (127,117,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (127,117,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (127,117,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.856] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the window (128,116,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (128,116,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (128,116,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.858] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the window (128,115,12) (/turf/closed/indestructible/opsglass) - call stack: - the window (128,115,12) (/turf/closed/indestructible/opsglass): bitmask smooth() - the window (128,115,12) (/turf/closed/indestructible/opsglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.859] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,459 - usr: null - src: the wall (128,114,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (128,114,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (128,114,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.861] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (127,114,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (127,114,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (127,114,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.863] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (128,78,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (128,78,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (128,78,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.864] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (122,78,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (122,78,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (122,78,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.865] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the impervious iron wall (157,77,12) (/turf/closed/indestructible/iron) - call stack: - the impervious iron wall (157,77,12) (/turf/closed/indestructible/iron): bitmask smooth() - the impervious iron wall (157,77,12) (/turf/closed/indestructible/iron): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.875] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (130,77,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (130,77,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (130,77,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.876] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (128,77,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (128,77,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (128,77,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.876] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (122,77,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (122,77,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (122,77,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.877] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,459 - usr: null - src: the wall (130,76,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (130,76,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (130,76,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.878] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (129,76,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (129,76,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (129,76,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.879] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,462 - usr: null - src: the wall (128,76,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (128,76,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (128,76,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:19.880] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (122,76,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (122,76,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (122,76,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:20.350] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (140,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (140,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (140,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:20.362] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (132,83,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (132,83,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (132,83,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:20.364] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the catwalk (/obj/structure/lattice/catwalk) - src.loc: the snowed-over plating (141,82,12) (/turf/open/floor/plating/snowed/icemoon) - call stack: - the catwalk (/obj/structure/lattice/catwalk): bitmask smooth() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:20.603] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (141,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (141,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (141,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:20.620] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,462 - usr: null - src: the wall (140,86,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (140,86,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (140,86,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:20.626] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (188,85,12) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:21.001] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (191,88,12) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:21.400] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (122,93,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (122,93,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (122,93,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:21.401] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the plasma glass table (/obj/structure/table/glass/plasmaglass) - src.loc: the shuttle floor (123,92,12) (/turf/open/floor/mineral/plastitanium) - call stack: - the plasma glass table (/obj/structure/table/glass/plasmaglass): bitmask smooth() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:21.801] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (112,95,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (112,95,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (112,95,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:21.815] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the plasma glass table (/obj/structure/table/glass/plasmaglass) - src.loc: the titanium tile (113,94,12) (/turf/open/floor/mineral/titanium/tiled/yellow) - call stack: - the plasma glass table (/obj/structure/table/glass/plasmaglass): bitmask smooth() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - the plasma glass table (/obj/structure/table/glass/plasmaglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:22.202] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (162,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (162,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (162,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:22.221] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the reinforced table (/obj/structure/table/reinforced) - src.loc: the floor (161,96,12) (/turf/open/floor/iron) - call stack: - the reinforced table (/obj/structure/table/reinforced): bitmask smooth() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - the reinforced table (/obj/structure/table/reinforced): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:22.223] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (150,96,12) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:22.224] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (126,97,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (126,97,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (126,97,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:22.227] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wooden table (/obj/structure/table/wood) - src.loc: the floor (131,96,12) (/turf/open/floor/iron) - call stack: - the wooden table (/obj/structure/table/wood): bitmask smooth() - the wooden table (/obj/structure/table/wood): smooth icon() - the wooden table (/obj/structure/table/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:22.229] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass) - src.loc: the floor (127,96,12) (/turf/open/floor/iron) - call stack: - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): bitmask smooth() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:22.355] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass) - src.loc: the floor (157,97,12) (/turf/open/floor/iron) - call stack: - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): bitmask smooth() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:22.356] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (132,98,12) (/turf/closed/indestructible/syndicate) - call stack: - the wall (132,98,12) (/turf/closed/indestructible/syndicate): bitmask smooth() - the wall (132,98,12) (/turf/closed/indestructible/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:22.408] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the sandbags (/obj/structure/barricade/sandbags) - src.loc: the snow (192,100,12) (/turf/open/misc/asteroid/snow/airless) - call stack: - the sandbags (/obj/structure/barricade/sandbags): bitmask smooth() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - the sandbags (/obj/structure/barricade/sandbags): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:24.132] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (30,29,12) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (30,29,12) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (30,29,12) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:24.133] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (28,29,12) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (28,29,12) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (28,29,12) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:24.149] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (32,27,12) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (32,27,12) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (32,27,12) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:24.150] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (32,25,12) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (32,25,12) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (32,25,12) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.237] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,466 - usr: null - src: the hull (47,45,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (47,45,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (47,45,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.237] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the hull (46,45,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (46,45,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (46,45,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.249] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the hull (40,45,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (40,45,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (40,45,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.250] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,469 - usr: null - src: the hull (39,45,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (39,45,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (39,45,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.251] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the hull (47,44,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (47,44,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (47,44,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.252] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the hull (39,44,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (39,44,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (39,44,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.254] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the hull (44,41,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (44,41,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (44,41,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.254] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the hull (42,41,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (42,41,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (42,41,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.257] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the hull (47,38,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (47,38,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (47,38,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.258] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the hull (46,38,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (46,38,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (46,38,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.259] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,469 - usr: null - src: the hull (45,38,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,38,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,38,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.261] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the hull (45,37,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,37,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,37,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.262] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the hull (45,36,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,36,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,36,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.263] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the hull (45,35,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,35,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,35,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.265] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the hull (48,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (48,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (48,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.266] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the hull (47,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (47,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (47,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.266] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the hull (46,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (46,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (46,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.267] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the hull (45,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (45,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (45,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.268] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the hull (41,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (41,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (41,32,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.269] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the hull (40,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (40,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (40,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.270] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the hull (39,32,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (39,32,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (39,32,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.271] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the hull (45,30,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,30,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,30,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.272] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the hull (41,30,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (41,30,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (41,30,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.273] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the hull (35,29,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (35,29,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (35,29,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.274] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the hull (35,28,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (35,28,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (35,28,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.275] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the hull (45,27,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,27,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,27,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.277] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the hull (47,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - the hull (47,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): bitmask smooth() - the hull (47,26,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.278] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the hull (46,26,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (46,26,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (46,26,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.279] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,462 - usr: null - src: the hull (45,26,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,26,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,26,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.488] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the hull (45,36,12) (/turf/closed/wall/r_wall/syndicate) - call stack: - the hull (45,36,12) (/turf/closed/wall/r_wall/syndicate): bitmask smooth() - the hull (45,36,12) (/turf/closed/wall/r_wall/syndicate): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:25.503] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass) - src.loc: the floor (46,35,12) (/turf/open/floor/iron/dark/smooth_edge) - call stack: - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): bitmask smooth() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - the plastitanium glass table (/obj/structure/table/reinforced/plastitaniumglass): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:18:31.698] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "freshestsoup \\ William Dornan...", /list (/list)) - log manifest("freshestsoup", /datum/mind (/datum/mind), William Dornan (/mob/living/carbon/human), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-09 04:18:31.704] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "xprtdrt \\ Peeps-The-Horror \\...", /list (/list)) - log manifest("xprtdrt", /datum/mind (/datum/mind), Peeps-The-Horror (/mob/living/carbon/human), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-09 04:18:31.714] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "blockaboo \\ PAL-9000 \\ AI \\...", /list (/list)) - log manifest("blockaboo", PAL-9000 (/datum/mind), PAL-9000 (/mob/living/silicon/ai), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-09 04:18:31.719] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "andrew17 \\ Blank \\ Cyborg \\...", /list (/list)) - log manifest("andrew17", /datum/mind (/datum/mind), Blank (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-09 04:18:31.725] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "junkgle \\ Catlyn Bates \\ Nuc...", /list (/list)) - log manifest("junkgle", /datum/mind (/datum/mind), Catlyn Bates (/mob/living/carbon/human), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-07-09 04:18:32.575] RUNTIME: Game start took 30.3s [2023-07-09 04:20:16.043] RUNTIME: ### VarEdit by Trexter555/(Kraven Lockharte): /obj/item/ammo_casing/energy/instakill projectile_type=/obj/projectile/beam/instakill => /obj/projectile/kiss [2023-07-09 04:20:49.436] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Kraven Lockharte (/mob/living/carbon/human) - src: null - usr.loc: the floor (192,66,1) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Kraven Lockharte (/mob/living/carbon/human): Destroy(0) - Kraven Lockharte (/mob/living/carbon/human): Destroy(0) - Kraven Lockharte (/mob/living/carbon/human): Destroy(0) - Kraven Lockharte (/mob/living/carbon/human): Destroy(0) - qdel(Kraven Lockharte (/mob/living/carbon/human), 0) - Trexter555 (/client): admin delete(Kraven Lockharte (/mob/living/carbon/human)) - Trexter555 (/client): Delete(Kraven Lockharte (/mob/living/carbon/human)) - [2023-07-09 04:21:06.381] RUNTIME: runtime error: Cannot execute null.add member(). - proc name: add member (/obj/machinery/atmospherics/pipe/add_member) - source file: datum_pipeline.dm,180 - usr: Gay Johnson (/mob/living/carbon/human) - src: the green pipe (/obj/machinery/atmospherics/pipe/smart) - usr.loc: the floor (183,113,2) (/turf/open/floor/iron) - src.loc: the floor (184,112,2) (/turf/open/floor/iron) - call stack: - the green pipe (/obj/machinery/atmospherics/pipe/smart): add member(the green pipe (/obj/machinery/atmospherics/pipe/smart)) - the green pipe (/obj/machinery/atmospherics/pipe/smart): on construction(Gay Johnson (/mob/living/carbon/human), "#00FF00", 2) - the pipe fitting (/obj/item/pipe/quaternary): wrench act(Gay Johnson (/mob/living/carbon/human), the rapid pipe dispenser (/obj/item/pipe_dispenser)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): pre attack(the floor (183,112,2) (/turf/open/floor/iron), Gay Johnson (/mob/living/carbon/human), "icon-x=19;icon-y=26;left=1;but...") - the rapid pipe dispenser (/obj/item/pipe_dispenser): melee attack chain(Gay Johnson (/mob/living/carbon/human), the floor (183,112,2) (/turf/open/floor/iron), "icon-x=19;icon-y=26;left=1;but...") - Gay Johnson (/mob/living/carbon/human): ClickOn(the floor (183,112,2) (/turf/open/floor/iron), "icon-x=19;icon-y=26;left=1;but...") - the floor (183,112,2) (/turf/open/floor/iron): Click(the floor (183,112,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=19;icon-y=26;left=1;but...") - [2023-07-09 04:22:20.119] RUNTIME: runtime error: code/__HELPERS/traits.dm:35:Assertion failed: islist(list_of_traits) - Invalid arguments passed to add_traits! Invoked on Sebastian Albright with morbid, source being organ. - proc name: add traits (/datum/proc/add_traits) - source file: traits.dm,35 - usr: Sebastian Albright (/mob/living/carbon/human) - src: Sebastian Albright (/datum/mind) - usr.loc: the floor (91,64,2) (/turf/open/floor/iron/chapel) - call stack: - Sebastian Albright (/datum/mind): add traits("morbid", "organ") - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): Insert(Sebastian Albright (/mob/living/carbon/human), null, null) - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): attack self(Sebastian Albright (/mob/living/carbon/human), /list (/list)) - Sebastian Albright (/mob/living/carbon/human): ClickOn(the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe), "icon-x=18;icon-y=16;left=1;but...") - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): Click(null, "mapwindow.map", "icon-x=18;icon-y=16;left=1;but...") - the sinister shard (/obj/item/organ/internal/cyberimp/arm/shard/scythe): Click(null, "mapwindow.map", "icon-x=18;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Sebastian Albright (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:24:11.500] RUNTIME: runtime error: Cannot read null.blackboard - proc name: get held item (/datum/element/ai_held_item/proc/get_held_item) - source file: ai_held_item.dm,23 - usr: Bowlbo The Lame (/mob/living/carbon/human) - src: /datum/element/ai_held_item (/datum/element/ai_held_item) - usr.loc: the floor (134,118,2) (/turf/open/floor/iron) - call stack: - /datum/element/ai_held_item (/datum/element/ai_held_item): get held item(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/element/ai_held_item (/datum/element/ai_held_item): on examined(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), Bowlbo The Lame (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): SendSignal("atom_examine", /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Bowlbo The Lame (/mob/living/carbon/human)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Bowlbo The Lame (/mob/living/carbon/human)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Bowlbo The Lame (/mob/living/carbon/human)) - Bowlbo The Lame (/mob/living/carbon/human): run examinate(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Bowlbo The Lame (/mob/living/carbon/human): Examine(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): ShiftClick(Bowlbo The Lame (/mob/living/carbon/human)) - ... - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): Click(the floor (134,116,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=20;icon-y=9;left=1;shif...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Bowlbo The Lame (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:24:57.449] RUNTIME: runtime error: Cannot read null.blackboard - proc name: get held item (/datum/element/ai_held_item/proc/get_held_item) - source file: ai_held_item.dm,23 - usr: Delivers-The-Mail (/mob/dead/observer) - src: /datum/element/ai_held_item (/datum/element/ai_held_item) - usr.loc: the floor (134,116,2) (/turf/open/floor/iron) - call stack: - /datum/element/ai_held_item (/datum/element/ai_held_item): get held item(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/element/ai_held_item (/datum/element/ai_held_item): on examined(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), Delivers-The-Mail (/mob/dead/observer), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): SendSignal("atom_examine", /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Delivers-The-Mail (/mob/dead/observer)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Delivers-The-Mail (/mob/dead/observer)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Delivers-The-Mail (/mob/dead/observer)) - Delivers-The-Mail (/mob/dead/observer): run examinate(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Delivers-The-Mail (/mob/dead/observer): Examine(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): attack ghost(Delivers-The-Mail (/mob/dead/observer)) - ... - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): Click(the floor (134,116,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=9;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Delivers-The-Mail (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:26:26.032] RUNTIME: ## TESTING: GC: -- [0x2108141d] | /datum/pipeline was unable to be GC'd -- (ref count of 2) [2023-07-09 04:27:12.035] RUNTIME: ## TESTING: GC: -- [0x21067efa] | /datum/pipeline was unable to be GC'd -- (ref count of 4) [2023-07-09 04:28:04.219] RUNTIME: ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 215 src: the omni gas filter usr: . [2023-07-09 04:29:43.396] RUNTIME: ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 215 src: the omni gas filter usr: . [2023-07-09 04:30:37.159] RUNTIME: runtime error: Cannot read null.real_name - proc name: update limb (/obj/item/bodypart/head/update_limb) - source file: head.dm,194 - usr: Mirracle Harison (/mob/living/carbon/human) - src: Patricia Taggart\'s head (/obj/item/bodypart/head) - usr.loc: the floor (111,82,2) (/turf/open/floor/iron/dark) - src.loc: the floor (111,81,2) (/turf/open/floor/iron/dark) - call stack: - Patricia Taggart\'s head (/obj/item/bodypart/head): update limb(null, null) - Patricia Taggart\'s head (/obj/item/bodypart/head): drop organs(null, null) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(Patricia Taggart (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): check block(/datum/mutation/human/headless (/datum/mutation/human/headless)) - Patricia Taggart (/mob/living/carbon/human/species/monkey): domutcheck() - DNA Console (/obj/machinery/computer/scan_consolenew): ui act("pulse_gene", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("pulse_gene", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/pulse_gene", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/pulse_gene", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - FREDTHE2ND (/client): Topic("type=act%2Fpulse_gene&payload=...", /list (/list), null, null) - [2023-07-09 04:31:01.238] RUNTIME: ## TESTING: GC: -- [0xd011047] | /image was unable to be GC'd -- (ref count of 3) [2023-07-09 04:31:07.102] RUNTIME: runtime error: Invalid timer: Timer: Timer: 9622 ([0x2108004a]), TTR: 162671, wait:1 Flags: 76, callBack: [0x210848a5], callBack.object: /datum/looping_sound/geiger(/datum/looping_sound/geiger), callBack.delegate:start_sound_loop, source: code/datums/looping_sounds/_looping_sound.dm:219Prev: NULL, Next: NULL, SPENT(162671), QDELETED, NO CALLBACK world.time: 9194.5, head_offset: 9000, practical_offset: 390, REALTIMEOFDAY: 162671 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:31:54.756] RUNTIME: runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/slice/Click) - source file: radial.dm,53 - usr: Debbi Braphog (/mob/living/carbon/human) - src: the syndicate MOD gauntlets (/atom/movable/screen/radial/slice) - usr.loc: the dark plated catwalk floor (80,104,12) (/turf/open/floor/catwalk_floor/iron_dark) - src.loc: null - call stack: - the syndicate MOD gauntlets (/atom/movable/screen/radial/slice): Click(the dark plated catwalk floor (184,84,12) (/turf/open/floor/catwalk_floor/iron_dark), "mapwindow.map", "icon-x=10;icon-y=13;left=1;but...") - Xprtdrt (/client): Click(the syndicate MOD gauntlets (/atom/movable/screen/radial/slice), the dark plated catwalk floor (184,84,12) (/turf/open/floor/catwalk_floor/iron_dark), "mapwindow.map", "icon-x=10;icon-y=13;left=1;but...") - [2023-07-09 04:32:01.625] RUNTIME: ## WARNING: couldn't find shuttle with id: syndie_cargo in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: Miracle Leach. [2023-07-09 04:32:02.147] RUNTIME: ## WARNING: couldn't find shuttle with id: syndie_cargo in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: . [2023-07-09 04:32:03.096] RUNTIME: ## WARNING: couldn't find shuttle with id: syndie_cargo in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: . [2023-07-09 04:33:19.777] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(1e+031, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - the security camera (/obj/machinery/camera/directional/north): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:33:40.109] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(148, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:33:40.179] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(230, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:33:40.240] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(89, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(1, null) - the security camera (/obj/machinery/camera/directional/east): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:33:40.259] RUNTIME: runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(67, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(1, null) - the security camera (/obj/machinery/camera/directional/west): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:33:41.237] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (219,148,2) (/turf/open/floor/plating) - call stack: - the plating (219,148,2) (/turf/open/floor/plating): process cell(1712) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:33:50.284] RUNTIME: ## TESTING: GC: -- [0x210766fc] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-07-09 04:34:02.647] RUNTIME: runtime error: Invalid timer: Timer: Timer: 11458 ([0x2108649e]), TTR: 164426, wait:1 Flags: 76, callBack: [0x21085e30], callBack.object: /datum/looping_sound/geiger(/datum/looping_sound/geiger), callBack.delegate:start_sound_loop, source: code/datums/looping_sounds/_looping_sound.dm:219Prev: NULL, Next: NULL, SPENT(164426), QDELETED, NO CALLBACK world.time: 10882.5, head_offset: 10800, practical_offset: 166, REALTIMEOFDAY: 164426 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:35:05.103] RUNTIME: ## TESTING: GC: -- [0xd056e05] | /image was unable to be GC'd -- (ref count of 3) [2023-07-09 04:35:16.652] RUNTIME: ## WARNING: couldn't find shuttle with id: syndie_cargo in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: Miracle Leach. [2023-07-09 04:35:17.474] RUNTIME: ## WARNING: couldn't find shuttle with id: syndie_cargo in code/controllers/subsystem/shuttle.dm at line 286 src: Shuttle usr: . [2023-07-09 04:35:33.722] RUNTIME: runtime error: Cannot read null.loaded_projectile - proc name: process fire (/obj/item/gun/ballistic/process_fire) - source file: ballistic.dm,414 - usr: Harold Humphrey (/mob/living/carbon/human) - src: the M-90gl Carbine (/obj/item/gun/ballistic/automatic/m90) - usr.loc: the floor (71,134,2) (/turf/open/floor/iron) - src.loc: Harold Humphrey (/mob/living/carbon/human) - call stack: - the M-90gl Carbine (/obj/item/gun/ballistic/automatic/m90): process fire(the floor (77,134,2) (/turf/open/floor/iron), Harold Humphrey (/mob/living/carbon/human), 1, "icon-x=22;icon-y=25;right=1;bu...", "", 24) - /datum/callback (/datum/callback): Invoke() - world: push usr(Harold Humphrey (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:36:17.923] RUNTIME: ## TESTING: GC: -- [0x2108508f] | /datum/bodypart_overlay/simple/creampie was unable to be GC'd -- (ref count of 2) [2023-07-09 04:36:36.323] RUNTIME: runtime error: Invalid timer: Timer: Timer: 13403 ([0x21086896]), TTR: 165963, wait:1 Flags: 76, callBack: [0x210857c6], callBack.object: /datum/looping_sound/geiger(/datum/looping_sound/geiger), callBack.delegate:start_sound_loop, source: code/datums/looping_sounds/_looping_sound.dm:219Prev: NULL, Next: NULL, SPENT(165963), QDELETED, NO CALLBACK world.time: 12369.5, head_offset: 12000, practical_offset: 740, REALTIMEOFDAY: 165963 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:36:38.092] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - /datum/bodypart_overlay/simple... (/datum/bodypart_overlay/simple/emote/blush): Destroy(0) - qdel(/datum/bodypart_overlay/simple... (/datum/bodypart_overlay/simple/emote/blush), 0) - /datum/mood_event/drunk (/datum/mood_event/drunk): remove effects() - /datum/mood_event/drunk (/datum/mood_event/drunk): Destroy(0) - qdel(/datum/mood_event/drunk (/datum/mood_event/drunk), 0) - /datum/mood (/datum/mood): clear mood event("drunk") - Clyde Rosensteel (/mob/living/carbon/human): clear mood event("drunk") - ... - Clyde Rosensteel (/mob/living/carbon/human): apply status effect(/datum/status_effect/inebriate... (/datum/status_effect/inebriated/tipsy), 5.77938) - /datum/status_effect/inebriate... (/datum/status_effect/inebriated/drunk): set drunk value(5.77938) - /datum/status_effect/inebriate... (/datum/status_effect/inebriated/drunk): tick(0.2, null) - /datum/status_effect/inebriate... (/datum/status_effect/inebriated/drunk): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:36:38.095] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,945 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): get limb icon(null) - the human head (/obj/item/bodypart/head): get limb icon(null) - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - /datum/bodypart_overlay/simple... (/datum/bodypart_overlay/simple/emote/blush): Destroy(0) - qdel(/datum/bodypart_overlay/simple... (/datum/bodypart_overlay/simple/emote/blush), 0) - /datum/mood_event/drunk (/datum/mood_event/drunk): remove effects() - /datum/mood_event/drunk (/datum/mood_event/drunk): Destroy(0) - qdel(/datum/mood_event/drunk (/datum/mood_event/drunk), 0) - /datum/mood (/datum/mood): clear mood event("drunk") - Clyde Rosensteel (/mob/living/carbon/human): clear mood event("drunk") - ... - Clyde Rosensteel (/mob/living/carbon/human): apply status effect(/datum/status_effect/inebriate... (/datum/status_effect/inebriated/tipsy), 5.77938) - /datum/status_effect/inebriate... (/datum/status_effect/inebriated/drunk): set drunk value(5.77938) - /datum/status_effect/inebriate... (/datum/status_effect/inebriated/drunk): tick(0.2, null) - /datum/status_effect/inebriate... (/datum/status_effect/inebriated/drunk): process(0.2, null) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:36:38.783] RUNTIME: ## TESTING: GC: -- [0x2101dc1a] | /datum/bodypart_overlay/simple/creampie was unable to be GC'd -- (ref count of 2) [2023-07-09 04:36:59.300] RUNTIME: ## TESTING: GC: -- [0x2101dbe0] | /datum/bodypart_overlay/simple/creampie was unable to be GC'd -- (ref count of 2) [2023-07-09 04:37:07.812] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Jei Silm (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (85,104,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update mutant bodyparts() - Hush (/mob/living/carbon/human): update worn undersuit() - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/jumpsuit): alternate action(Hush (/mob/living/carbon/human), Jei Silm (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("alt", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("alt", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jei Silm (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-09 04:37:07.814] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,945 - usr: Jei Silm (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (85,104,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): get limb icon(null) - the human head (/obj/item/bodypart/head): get limb icon(null) - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update mutant bodyparts() - Hush (/mob/living/carbon/human): update worn undersuit() - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/jumpsuit): alternate action(Hush (/mob/living/carbon/human), Jei Silm (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("alt", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("alt", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jei Silm (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-09 04:37:07.817] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Jei Silm (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (85,104,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/jumpsuit): alternate action(Hush (/mob/living/carbon/human), Jei Silm (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("alt", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("alt", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jei Silm (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-09 04:37:08.662] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Jei Silm (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (85,104,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn oversuit() - Hush (/mob/living/carbon/human): doUnEquip(the suspenders (/obj/item/clothing/suit/toggle/suspenders), 0, the floor (85,105,2) (/turf/open/floor/iron/white), 0, 1, 0) - Hush (/mob/living/carbon/human): dropItemToGround(the suspenders (/obj/item/clothing/suit/toggle/suspenders), 0, 0, 1) - the suspenders (/obj/item/clothing/suit/toggle/suspenders): doStrip(Jei Silm (/mob/living/carbon/human), Hush (/mob/living/carbon/human)) - finish unequip mob(the suspenders (/obj/item/clothing/suit/toggle/suspenders), Hush (/mob/living/carbon/human), Jei Silm (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Hush (/mob/living/carbon/human), Jei Silm (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jei Silm (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-09 04:37:08.665] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Jei Silm (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (85,104,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update mutant bodyparts() - Hush (/mob/living/carbon/human): update worn oversuit() - Hush (/mob/living/carbon/human): doUnEquip(the suspenders (/obj/item/clothing/suit/toggle/suspenders), 0, the floor (85,105,2) (/turf/open/floor/iron/white), 0, 1, 0) - Hush (/mob/living/carbon/human): dropItemToGround(the suspenders (/obj/item/clothing/suit/toggle/suspenders), 0, 0, 1) - the suspenders (/obj/item/clothing/suit/toggle/suspenders): doStrip(Jei Silm (/mob/living/carbon/human), Hush (/mob/living/carbon/human)) - finish unequip mob(the suspenders (/obj/item/clothing/suit/toggle/suspenders), Hush (/mob/living/carbon/human), Jei Silm (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Hush (/mob/living/carbon/human), Jei Silm (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Jei Silm (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-07-09 04:37:24.486] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the M-90gl Carbine (/obj/item/gun/ballistic/automatic/m90): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.488] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,945 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): get limb icon(null) - the human head (/obj/item/bodypart/head): get limb icon(null) - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the M-90gl Carbine (/obj/item/gun/ballistic/automatic/m90): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.490] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn undersuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the M-90gl Carbine (/obj/item/gun/ballistic/automatic/m90): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.493] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the M-90gl Carbine (/obj/item/gun/ballistic/automatic/m90): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.495] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn mask() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the M-90gl Carbine (/obj/item/gun/ballistic/automatic/m90): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.497] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn head() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the M-90gl Carbine (/obj/item/gun/ballistic/automatic/m90): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.498] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the M-90gl Carbine (/obj/item/gun/ballistic/automatic/m90): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.500] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the M-90gl Carbine (/obj/item/gun/ballistic/automatic/m90): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.503] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the backpack (/obj/item/storage/backpack): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.504] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,945 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): get limb icon(null) - the human head (/obj/item/bodypart/head): get limb icon(null) - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the backpack (/obj/item/storage/backpack): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.507] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn undersuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the backpack (/obj/item/storage/backpack): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.509] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the backpack (/obj/item/storage/backpack): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.510] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn mask() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the backpack (/obj/item/storage/backpack): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.512] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn head() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the backpack (/obj/item/storage/backpack): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.515] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the backpack (/obj/item/storage/backpack): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.518] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the backpack (/obj/item/storage/backpack): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.520] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the radio headset (/obj/item/radio/headset): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.522] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,945 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): get limb icon(null) - the human head (/obj/item/bodypart/head): get limb icon(null) - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the radio headset (/obj/item/radio/headset): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.524] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn undersuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the radio headset (/obj/item/radio/headset): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.527] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the radio headset (/obj/item/radio/headset): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.529] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn mask() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the radio headset (/obj/item/radio/headset): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.531] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn head() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the radio headset (/obj/item/radio/headset): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.534] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the radio headset (/obj/item/radio/headset): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.536] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the radio headset (/obj/item/radio/headset): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.539] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the camera (/obj/item/camera): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.540] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,945 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): get limb icon(null) - the human head (/obj/item/bodypart/head): get limb icon(null) - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the camera (/obj/item/camera): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.543] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn undersuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the camera (/obj/item/camera): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.545] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the camera (/obj/item/camera): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.547] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn mask() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the camera (/obj/item/camera): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.549] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn head() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the camera (/obj/item/camera): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.551] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the camera (/obj/item/camera): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.553] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the camera (/obj/item/camera): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.556] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on clean(the black shoes (/obj/item/clothing/shoes/sneakers/black), 247) - the black shoes (/obj/item/clothing/shoes/sneakers/black): SendSignal("clean_act", /list (/list)) - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.559] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/element/decal/blood (/datum/element/decal/blood): Detach(the black shoes (/obj/item/clothing/shoes/sneakers/black)) - /datum/element/decal/blood (/datum/element/decal/blood): Detach(the black shoes (/obj/item/clothing/shoes/sneakers/black)) - /datum/element/decal/blood (/datum/element/decal/blood): Detach(the black shoes (/obj/item/clothing/shoes/sneakers/black)) - /datum/element/decal/blood (/datum/element/decal/blood): clean react(the black shoes (/obj/item/clothing/shoes/sneakers/black), 247) - the black shoes (/obj/item/clothing/shoes/sneakers/black): SendSignal("clean_act", /list (/list)) - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.563] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.564] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,945 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): get limb icon(null) - the human head (/obj/item/bodypart/head): get limb icon(null) - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.567] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn undersuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.569] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.570] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn mask() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.572] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn head() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.574] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.576] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.578] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.581] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.582] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,945 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): get limb icon(null) - the human head (/obj/item/bodypart/head): get limb icon(null) - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.590] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn undersuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.592] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.594] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn mask() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.596] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn head() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.598] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.600] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - the budget insulated gloves (/obj/item/clothing/gloves/color/fyellow): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.603] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the toolbelt (/obj/item/storage/belt/utility): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.605] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,945 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): get limb icon(null) - the human head (/obj/item/bodypart/head): get limb icon(null) - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the toolbelt (/obj/item/storage/belt/utility): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.608] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn undersuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the toolbelt (/obj/item/storage/belt/utility): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.611] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the toolbelt (/obj/item/storage/belt/utility): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.614] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn mask() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the toolbelt (/obj/item/storage/belt/utility): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.616] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn head() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the toolbelt (/obj/item/storage/belt/utility): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.618] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the toolbelt (/obj/item/storage/belt/utility): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.620] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the toolbelt (/obj/item/storage/belt/utility): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.623] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the grey jumpsuit (/obj/item/clothing/under/color/grey): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.625] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,945 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): get limb icon(null) - the human head (/obj/item/bodypart/head): get limb icon(null) - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the grey jumpsuit (/obj/item/clothing/under/color/grey): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.628] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn undersuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the grey jumpsuit (/obj/item/clothing/under/color/grey): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.631] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the grey jumpsuit (/obj/item/clothing/under/color/grey): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.633] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn mask() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the grey jumpsuit (/obj/item/clothing/under/color/grey): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.636] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn head() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the grey jumpsuit (/obj/item/clothing/under/color/grey): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.640] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the grey jumpsuit (/obj/item/clothing/under/color/grey): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:24.643] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,132,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update mutant bodyparts() - Clyde Rosensteel (/mob/living/carbon/human): update worn oversuit() - Clyde Rosensteel (/mob/living/carbon/human): regenerate icons() - the grey jumpsuit (/obj/item/clothing/under/color/grey): wash(247) - Clyde Rosensteel (/mob/living/carbon/human): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), Clyde Rosensteel (/mob/living/carbon/human), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=20;icon-y=18;left=1;but...") - [2023-07-09 04:37:28.122] RUNTIME: ## TESTING: GC: -- [0x2009166] | /obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible was unable to be GC'd -- (ref count of 3) [2023-07-09 04:37:41.218] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,135,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - the floor (88,135,2) (/turf/open/floor/iron): Entered(Clyde Rosensteel (/mob/living/carbon/human), the floor (88,134,2) (/turf/open/floor/iron), null) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (88,135,2) (/turf/open/floor/iron), 1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (88,135,2) (/turf/open/floor/iron), 1, null) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (88,135,2) (/turf/open/floor/iron), 1) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (89,135,2) (/turf/open/floor/iron), 5, null) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (89,135,2) (/turf/open/floor/iron), 5) - Clyde Rosensteel (/mob/living/carbon/human): keyLoop(Pbj567 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:37:41.221] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (88,135,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Clyde Rosensteel (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Clyde Rosensteel (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (88,135,2) (/turf/open/floor/iron), Clyde Rosensteel (/mob/living/carbon/human), the floor (88,134,2) (/turf/open/floor/iron), null) - ... - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (88,135,2) (/turf/open/floor/iron), 1) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (88,135,2) (/turf/open/floor/iron), 1) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (89,135,2) (/turf/open/floor/iron), 5, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (89,135,2) (/turf/open/floor/iron), 5, null) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (89,135,2) (/turf/open/floor/iron), 5) - Pbj567 (/client): Move(the floor (89,135,2) (/turf/open/floor/iron), 5) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:37:41.579] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (89,136,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Clyde Rosensteel (/mob/living/carbon/human), the floor (89,135,2) (/turf/open/floor/iron), 1, 0, null, 1) - Clyde Rosensteel (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Clyde Rosensteel (/mob/living/carbon/human): Moved(the floor (89,135,2) (/turf/open/floor/iron), 1, 0, null, 1) - Clyde Rosensteel (/mob/living/carbon/human): Moved(the floor (89,135,2) (/turf/open/floor/iron), 1, 0, null, 1) - ... - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (89,136,2) (/turf/open/floor/iron), 1, null) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (89,136,2) (/turf/open/floor/iron), 1) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (89,136,2) (/turf/open/floor/iron), 1) - Pbj567 (/client): Move(the floor (89,136,2) (/turf/open/floor/iron), 1) - Clyde Rosensteel (/mob/living/carbon/human): keyLoop(Pbj567 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:37:48.650] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (103,145,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (103,145,2) (/turf/open/floor/iron), Clyde Rosensteel (/mob/living/carbon/human), the floor (102,145,2) (/turf/open/floor/iron), null) - the floor (103,145,2) (/turf/open/floor/iron): SendSignal("atom_entered", /list (/list)) - the floor (103,145,2) (/turf/open/floor/iron): Entered(Clyde Rosensteel (/mob/living/carbon/human), the floor (102,145,2) (/turf/open/floor/iron), null) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (103,145,2) (/turf/open/floor/iron), 4, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (103,145,2) (/turf/open/floor/iron), 4, null) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (103,145,2) (/turf/open/floor/iron), 4) - Clyde Rosensteel (/mob/living/carbon/human): keyLoop(Pbj567 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:37:48.653] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Clyde Rosensteel (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (103,145,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(null) - Clyde Rosensteel (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Clyde Rosensteel (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Clyde Rosensteel (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (103,145,2) (/turf/open/floor/iron), Clyde Rosensteel (/mob/living/carbon/human), the floor (102,145,2) (/turf/open/floor/iron), null) - ... - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (103,145,2) (/turf/open/floor/iron), 4, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (103,145,2) (/turf/open/floor/iron), 4, null) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (103,145,2) (/turf/open/floor/iron), 4) - Clyde Rosensteel (/mob/living/carbon/human): Move(the floor (103,145,2) (/turf/open/floor/iron), 4) - Pbj567 (/client): Move(the floor (103,145,2) (/turf/open/floor/iron), 4) - Clyde Rosensteel (/mob/living/carbon/human): keyLoop(Pbj567 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:11.336] RUNTIME: ## TESTING: GC: -- [0x21085561] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-09 04:38:11.336] RUNTIME: ## TESTING: GC: -- [0x210854d5] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-09 04:38:11.337] RUNTIME: ## TESTING: GC: -- [0x21082d86] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-09 04:38:11.337] RUNTIME: ## TESTING: GC: -- [0x21085180] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-09 04:38:11.337] RUNTIME: ## TESTING: GC: -- [0x2105dde0] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-09 04:38:11.338] RUNTIME: ## TESTING: GC: -- [0x21081efa] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-09 04:38:11.338] RUNTIME: ## TESTING: GC: -- [0x210613f7] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-09 04:38:11.338] RUNTIME: ## TESTING: GC: -- [0x21085221] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-09 04:38:11.339] RUNTIME: ## TESTING: GC: -- [0x21085838] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-09 04:38:37.127] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,136,2) (/turf/open/floor/iron), 1, 0) - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,136,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,136,2) (/turf/open/floor/iron), 1, 0, 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): SendSignal("driver_move", /list (/list)) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaymove(Roycephus Backgammon (/mob/living/carbon/human), 1) - Roycephus Backgammon (/mob/living/carbon/human): keyLoop(ApokalypseCow (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:37.130] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,945 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): get limb icon(null) - the human head (/obj/item/bodypart/head): get limb icon(null) - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,136,2) (/turf/open/floor/iron), 1, 0) - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,136,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,136,2) (/turf/open/floor/iron), 1, 0, 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): SendSignal("driver_move", /list (/list)) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaymove(Roycephus Backgammon (/mob/living/carbon/human), 1) - Roycephus Backgammon (/mob/living/carbon/human): keyLoop(ApokalypseCow (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:37.134] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Roycephus Backgammon (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (87,136,2) (/turf/open/floor/iron), Roycephus Backgammon (/mob/living/carbon/human), the floor (87,135,2) (/turf/open/floor/iron), null) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): handle buckled mob movement(the floor (87,136,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,136,2) (/turf/open/floor/iron), 1, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,136,2) (/turf/open/floor/iron), 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 1) - ApokalypseCow (/client): Move(the floor (87,136,2) (/turf/open/floor/iron), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:37.379] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,137,2) (/turf/open/floor/iron), 1, 0) - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,137,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,137,2) (/turf/open/floor/iron), 1, 0, 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): SendSignal("driver_move", /list (/list)) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaymove(Roycephus Backgammon (/mob/living/carbon/human), 1) - Roycephus Backgammon (/mob/living/carbon/human): keyLoop(ApokalypseCow (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:37.381] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Roycephus Backgammon (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (87,137,2) (/turf/open/floor/iron), Roycephus Backgammon (/mob/living/carbon/human), the floor (87,136,2) (/turf/open/floor/iron), null) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): handle buckled mob movement(the floor (87,137,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,137,2) (/turf/open/floor/iron), 1, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,137,2) (/turf/open/floor/iron), 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 1) - ApokalypseCow (/client): Move(the floor (87,137,2) (/turf/open/floor/iron), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:37.629] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,138,2) (/turf/open/floor/iron), 1, 0) - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,138,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,138,2) (/turf/open/floor/iron), 1, 0, 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): SendSignal("driver_move", /list (/list)) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaymove(Roycephus Backgammon (/mob/living/carbon/human), 1) - Roycephus Backgammon (/mob/living/carbon/human): keyLoop(ApokalypseCow (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:37.631] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Roycephus Backgammon (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (87,138,2) (/turf/open/floor/iron), Roycephus Backgammon (/mob/living/carbon/human), the floor (87,137,2) (/turf/open/floor/iron), null) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): handle buckled mob movement(the floor (87,138,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,138,2) (/turf/open/floor/iron), 1, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,138,2) (/turf/open/floor/iron), 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 1) - ApokalypseCow (/client): Move(the floor (87,138,2) (/turf/open/floor/iron), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:37.635] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,138,2) (/turf/open/floor/iron), 1, 0) - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,138,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,138,2) (/turf/open/floor/iron), 1, 0, 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): SendSignal("driver_move", /list (/list)) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaymove(Roycephus Backgammon (/mob/living/carbon/human), 1) - Roycephus Backgammon (/mob/living/carbon/human): keyLoop(ApokalypseCow (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:37.638] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Roycephus Backgammon (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (87,138,2) (/turf/open/floor/iron), Roycephus Backgammon (/mob/living/carbon/human), the floor (87,137,2) (/turf/open/floor/iron), null) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): handle buckled mob movement(the floor (87,138,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,138,2) (/turf/open/floor/iron), 1, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,138,2) (/turf/open/floor/iron), 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 1) - ApokalypseCow (/client): Move(the floor (87,138,2) (/turf/open/floor/iron), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:37.882] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,139,2) (/turf/open/floor/iron), 1, 0) - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,139,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,139,2) (/turf/open/floor/iron), 1, 0, 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): SendSignal("driver_move", /list (/list)) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaymove(Roycephus Backgammon (/mob/living/carbon/human), 1) - Roycephus Backgammon (/mob/living/carbon/human): keyLoop(ApokalypseCow (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:37.886] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Roycephus Backgammon (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (87,139,2) (/turf/open/floor/iron), Roycephus Backgammon (/mob/living/carbon/human), the floor (87,138,2) (/turf/open/floor/iron), null) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): handle buckled mob movement(the floor (87,139,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,139,2) (/turf/open/floor/iron), 1, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,139,2) (/turf/open/floor/iron), 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 1) - ApokalypseCow (/client): Move(the floor (87,139,2) (/turf/open/floor/iron), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:38.212] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,140,2) (/turf/open/floor/iron), 1, 0) - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,140,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,140,2) (/turf/open/floor/iron), 1, 0, 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): SendSignal("driver_move", /list (/list)) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaymove(Roycephus Backgammon (/mob/living/carbon/human), 1) - Roycephus Backgammon (/mob/living/carbon/human): keyLoop(ApokalypseCow (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:38.214] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Roycephus Backgammon (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (87,140,2) (/turf/open/floor/iron), Roycephus Backgammon (/mob/living/carbon/human), the floor (87,139,2) (/turf/open/floor/iron), null) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): handle buckled mob movement(the floor (87,140,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,140,2) (/turf/open/floor/iron), 1, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,140,2) (/turf/open/floor/iron), 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 1) - ApokalypseCow (/client): Move(the floor (87,140,2) (/turf/open/floor/iron), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:38.471] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,141,2) (/turf/open/floor/iron), 1, 0) - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,141,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,141,2) (/turf/open/floor/iron), 1, 0, 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): SendSignal("driver_move", /list (/list)) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaymove(Roycephus Backgammon (/mob/living/carbon/human), 1) - Roycephus Backgammon (/mob/living/carbon/human): keyLoop(ApokalypseCow (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:38.473] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Roycephus Backgammon (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (87,141,2) (/turf/open/floor/iron), Roycephus Backgammon (/mob/living/carbon/human), the floor (87,140,2) (/turf/open/floor/iron), null) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): handle buckled mob movement(the floor (87,141,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,141,2) (/turf/open/floor/iron), 1, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,141,2) (/turf/open/floor/iron), 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 1) - ApokalypseCow (/client): Move(the floor (87,141,2) (/turf/open/floor/iron), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:38.715] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,142,2) (/turf/open/floor/iron), 1, 0) - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,142,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,142,2) (/turf/open/floor/iron), 1, 0, 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): SendSignal("driver_move", /list (/list)) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaymove(Roycephus Backgammon (/mob/living/carbon/human), 1) - Roycephus Backgammon (/mob/living/carbon/human): keyLoop(ApokalypseCow (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:38.718] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Roycephus Backgammon (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (87,142,2) (/turf/open/floor/iron), Roycephus Backgammon (/mob/living/carbon/human), the floor (87,141,2) (/turf/open/floor/iron), null) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): handle buckled mob movement(the floor (87,142,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,142,2) (/turf/open/floor/iron), 1, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,142,2) (/turf/open/floor/iron), 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 1) - ApokalypseCow (/client): Move(the floor (87,142,2) (/turf/open/floor/iron), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:38.984] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Roycephus Backgammon (/mob/living/carbon/human), the floor (87,142,2) (/turf/open/floor/iron), 1, 0, null, 1) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Roycephus Backgammon (/mob/living/carbon/human): Moved(the floor (87,142,2) (/turf/open/floor/iron), 1, 0, null, 1) - Roycephus Backgammon (/mob/living/carbon/human): Moved(the floor (87,142,2) (/turf/open/floor/iron), 1, 0, null, 1) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,143,2) (/turf/open/floor/iron), 1, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,143,2) (/turf/open/floor/iron), 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 1) - ApokalypseCow (/client): Move(the floor (87,143,2) (/turf/open/floor/iron), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:44.164] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (88,135,2) (/turf/open/floor/iron), 2, 0) - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (88,135,2) (/turf/open/floor/iron), 2, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (88,135,2) (/turf/open/floor/iron), 2, 0, 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 2) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): SendSignal("driver_move", /list (/list)) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaymove(Roycephus Backgammon (/mob/living/carbon/human), 2) - Roycephus Backgammon (/mob/living/carbon/human): keyLoop(ApokalypseCow (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:44.166] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Roycephus Backgammon (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (88,135,2) (/turf/open/floor/iron), Roycephus Backgammon (/mob/living/carbon/human), the floor (88,136,2) (/turf/open/floor/iron), null) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): handle buckled mob movement(the floor (88,135,2) (/turf/open/floor/iron), 2, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (88,135,2) (/turf/open/floor/iron), 2, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (88,135,2) (/turf/open/floor/iron), 2) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 2) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 2) - ApokalypseCow (/client): Move(the floor (88,135,2) (/turf/open/floor/iron), 2) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:38:44.418] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Roycephus Backgammon (/mob/living/carbon/human), the floor (88,135,2) (/turf/open/floor/iron), 2, 0, null, 1) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Roycephus Backgammon (/mob/living/carbon/human): Moved(the floor (88,135,2) (/turf/open/floor/iron), 2, 0, null, 1) - Roycephus Backgammon (/mob/living/carbon/human): Moved(the floor (88,135,2) (/turf/open/floor/iron), 2, 0, null, 1) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (88,134,2) (/turf/open/floor/iron), 2, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (88,134,2) (/turf/open/floor/iron), 2) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 2) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 2) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 2) - ApokalypseCow (/client): Move(the floor (88,134,2) (/turf/open/floor/iron), 2) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:03.593] RUNTIME: runtime error: Cannot read null.blackboard - proc name: on click (/datum/element/ai_held_item/proc/on_click) - source file: ai_held_item.dm,32 - usr: Dr. Darin Durstine (/mob/living/carbon/human) - src: /datum/element/ai_held_item (/datum/element/ai_held_item) - usr.loc: the floor (135,112,2) (/turf/open/floor/iron) - call stack: - /datum/element/ai_held_item (/datum/element/ai_held_item): on click(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): SendSignal("atom_attack_hand", /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): attack hand(Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): attack hand(Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): attack hand(Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): attack hand(Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Dr. Darin Durstine (/mob/living/carbon/human): UnarmedAttack(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), 1, /list (/list)) - Dr. Darin Durstine (/mob/living/carbon/human): ClickOn(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), "icon-x=15;icon-y=11;left=1;but...") - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): Click(the floor (135,113,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=11;left=1;but...") - Professor Evil (/client): Click(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), the floor (135,113,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=11;left=1;but...") - [2023-07-09 04:39:04.517] RUNTIME: runtime error: Cannot read null.blackboard - proc name: on click (/datum/element/ai_held_item/proc/on_click) - source file: ai_held_item.dm,32 - usr: Dr. Darin Durstine (/mob/living/carbon/human) - src: /datum/element/ai_held_item (/datum/element/ai_held_item) - usr.loc: the floor (135,112,2) (/turf/open/floor/iron) - call stack: - /datum/element/ai_held_item (/datum/element/ai_held_item): on click(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): SendSignal("atom_attack_hand", /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): attack hand(Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): attack hand(Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): attack hand(Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): attack hand(Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Dr. Darin Durstine (/mob/living/carbon/human): UnarmedAttack(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), 1, /list (/list)) - Dr. Darin Durstine (/mob/living/carbon/human): ClickOn(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), "icon-x=15;icon-y=11;left=1;but...") - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): Click(the floor (135,113,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=11;left=1;but...") - Professor Evil (/client): Click(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), the floor (135,113,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=11;left=1;but...") - [2023-07-09 04:39:05.378] RUNTIME: runtime error: Cannot read null.blackboard - proc name: on click (/datum/element/ai_held_item/proc/on_click) - source file: ai_held_item.dm,32 - usr: Dr. Darin Durstine (/mob/living/carbon/human) - src: /datum/element/ai_held_item (/datum/element/ai_held_item) - usr.loc: the floor (135,112,2) (/turf/open/floor/iron) - call stack: - /datum/element/ai_held_item (/datum/element/ai_held_item): on click(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): SendSignal("atom_attack_hand", /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): attack hand(Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): attack hand(Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): attack hand(Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): attack hand(Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Dr. Darin Durstine (/mob/living/carbon/human): UnarmedAttack(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), 1, /list (/list)) - Dr. Darin Durstine (/mob/living/carbon/human): ClickOn(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), "icon-x=15;icon-y=11;left=1;but...") - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): Click(the floor (135,113,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=11;left=1;but...") - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): Click(the floor (135,113,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=11;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dr. Darin Durstine (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:36.315] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (83,103,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, null, null, null, null, null, 1, null, null) - the laceup shoes (/obj/item/clothing/shoes/laceup): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Hush (/mob/living/carbon/human): Move(the floor (83,103,2) (/turf/open/floor/iron/white), 2) - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126) - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8, 0, 1) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8) - Squishy_pone (/client): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:36.318] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (83,103,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Hush (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Hush (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (83,103,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (83,104,2) (/turf/open/floor/iron/white), null) - ... - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126, 1) - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126) - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126) - Hush (/mob/living/carbon/human): move from pull(Alannah O\'Neill (/mob/living/carbon/human), the floor (82,103,2) (/turf/open/floor/iron/white), 2.35126) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8, null) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8) - Alannah O\'Neill (/mob/living/carbon/human): keyLoop(Squishy_pone (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:36.322] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (83,103,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, null, null, null, null, null, 1, null, null) - the laceup shoes (/obj/item/clothing/shoes/laceup): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Hush (/mob/living/carbon/human): Move(the floor (83,103,2) (/turf/open/floor/iron/white), 2) - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126) - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8, 0, 1) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8) - Squishy_pone (/client): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:36.324] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (83,103,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Hush (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Hush (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (83,103,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (83,104,2) (/turf/open/floor/iron/white), null) - ... - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126, 1) - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126) - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126) - Hush (/mob/living/carbon/human): move from pull(Alannah O\'Neill (/mob/living/carbon/human), the floor (82,103,2) (/turf/open/floor/iron/white), 2.35126) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8, null) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8) - Alannah O\'Neill (/mob/living/carbon/human): keyLoop(Squishy_pone (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:36.328] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (82,103,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, null, null, null, null, null, 1, null, null) - the laceup shoes (/obj/item/clothing/shoes/laceup): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 8) - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126) - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8, 0, 1) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8) - Squishy_pone (/client): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:36.330] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (82,103,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Hush (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Hush (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (82,103,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (83,103,2) (/turf/open/floor/iron/white), null) - ... - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126, 1) - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126) - Hush (/mob/living/carbon/human): Move(the floor (82,103,2) (/turf/open/floor/iron/white), 10, 2.35126) - Hush (/mob/living/carbon/human): move from pull(Alannah O\'Neill (/mob/living/carbon/human), the floor (82,103,2) (/turf/open/floor/iron/white), 2.35126) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8, null) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (81,103,2) (/turf/open/floor/iron/white), 8) - Alannah O\'Neill (/mob/living/carbon/human): keyLoop(Squishy_pone (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:37.091] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Alannah O\'Neill (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (80,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, null, null, null, null, null, 1, null, null) - the laceup shoes (/obj/item/clothing/shoes/laceup): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 1, 3.03398, 1) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 1, 3.03398) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 1, 3.03398) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 8, 0, 1) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 8) - Squishy_pone (/client): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 8) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:37.094] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Alannah O\'Neill (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (80,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Hush (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Hush (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (81,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (81,104,2) (/turf/open/floor/iron/white), null) - ... - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 1, 3.03398) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 1, 3.03398) - Hush (/mob/living/carbon/human): move from pull(Alannah O\'Neill (/mob/living/carbon/human), the floor (81,105,2) (/turf/open/floor/iron/white), 3.03398) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 8, 0, 1) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 8, null) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 8) - Alannah O\'Neill (/mob/living/carbon/human): keyLoop(Squishy_pone (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:37.098] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Alannah O\'Neill (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (80,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, null, null, null, null, null, 1, null, null) - the laceup shoes (/obj/item/clothing/shoes/laceup): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 1, 3.03398, 1) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 1, 3.03398) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 1, 3.03398) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 8, 0, 1) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 8) - Squishy_pone (/client): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 8) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:37.101] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Alannah O\'Neill (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (80,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Hush (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Hush (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (81,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (81,104,2) (/turf/open/floor/iron/white), null) - ... - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 1, 3.03398) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 1, 3.03398) - Hush (/mob/living/carbon/human): move from pull(Alannah O\'Neill (/mob/living/carbon/human), the floor (81,105,2) (/turf/open/floor/iron/white), 3.03398) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 8, 0, 1) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 8, null) - Alannah O\'Neill (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 8) - Alannah O\'Neill (/mob/living/carbon/human): keyLoop(Squishy_pone (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:44.304] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Madelyn Fuchs (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update mutant bodyparts() - Hush (/mob/living/carbon/human): update worn undersuit() - the mime\'s skirt (/obj/item/clothing/under/rank/civilian/mime/skirt): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the mime\'s skirt (/obj/item/clothing/under/rank/civilian/mime/skirt), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the mime\'s skirt (/obj/item/clothing/under/rank/civilian/mime/skirt), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the mime\'s skirt (/obj/item/clothing/under/rank/civilian/mime/skirt), null, null, null, null, null, null, null, null, 1, null, null) - the mime\'s skirt (/obj/item/clothing/under/rank/civilian/mime/skirt): AddElement(/list (/list)) - ... - Hush (/mob/living/carbon/human): attackby(the spear (Wielded) (/obj/item/spear), Madelyn Fuchs (/mob/living/carbon/human), "icon-x=16;icon-y=15;vis-x=18;v...") - Hush (/mob/living/carbon/human): attackby(the spear (Wielded) (/obj/item/spear), Madelyn Fuchs (/mob/living/carbon/human), "icon-x=16;icon-y=15;vis-x=18;v...") - Madelyn Fuchs (/mob/living/carbon/human): ClickOn(Hush (/mob/living/carbon/human), "icon-x=16;icon-y=15;vis-x=18;v...") - Hush (/mob/living/carbon/human): Click(the floor (78,105,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=16;icon-y=15;vis-x=18;v...") - world: push usr(Madelyn Fuchs (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:44.307] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Madelyn Fuchs (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (79,104,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update mutant bodyparts() - Hush (/mob/living/carbon/human): update worn undersuit() - Human (/datum/species/human): spec attacked by(the spear (Wielded) (/obj/item/spear), Madelyn Fuchs (/mob/living/carbon/human), the human chest (/obj/item/bodypart/chest), Hush (/mob/living/carbon/human)) - Hush (/mob/living/carbon/human): attacked by(the spear (Wielded) (/obj/item/spear), Madelyn Fuchs (/mob/living/carbon/human)) - the spear (Wielded) (/obj/item/spear): attack(Hush (/mob/living/carbon/human), Madelyn Fuchs (/mob/living/carbon/human), "icon-x=16;icon-y=15;vis-x=18;v...") - Hush (/mob/living/carbon/human): attackby(the spear (Wielded) (/obj/item/spear), Madelyn Fuchs (/mob/living/carbon/human), "icon-x=16;icon-y=15;vis-x=18;v...") - Hush (/mob/living/carbon/human): attackby(the spear (Wielded) (/obj/item/spear), Madelyn Fuchs (/mob/living/carbon/human), "icon-x=16;icon-y=15;vis-x=18;v...") - ... - Hush (/mob/living/carbon/human): Click(the floor (78,105,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=16;icon-y=15;vis-x=18;v...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Madelyn Fuchs (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:39:53.800] RUNTIME: ## TESTING: GC: -- [0xd05ac11] | /image was unable to be GC'd -- (ref count of 3) [2023-07-09 04:40:01.767] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (80,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, null, null, null, null, null, 1, null, null) - the laceup shoes (/obj/item/clothing/shoes/laceup): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (80,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (79,105,2) (/turf/open/floor/iron/white), null) - the floor (80,105,2) (/turf/open/floor/iron/white): SendSignal("atom_entered", /list (/list)) - the floor (80,105,2) (/turf/open/floor/iron/white): Entered(Hush (/mob/living/carbon/human), the floor (79,105,2) (/turf/open/floor/iron/white), null) - Hush (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:01.770] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (80,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Hush (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Hush (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (80,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (79,105,2) (/turf/open/floor/iron/white), null) - ... - Hush (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 4) - BaamRabbit (/client): Move(the floor (80,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:04.047] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (81,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, null, null, null, null, null, 1, null, null) - the laceup shoes (/obj/item/clothing/shoes/laceup): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (81,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (80,105,2) (/turf/open/floor/iron/white), null) - the floor (81,105,2) (/turf/open/floor/iron/white): SendSignal("atom_entered", /list (/list)) - the floor (81,105,2) (/turf/open/floor/iron/white): Entered(Hush (/mob/living/carbon/human), the floor (80,105,2) (/turf/open/floor/iron/white), null) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:04.052] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (81,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Hush (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Hush (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (81,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (80,105,2) (/turf/open/floor/iron/white), null) - ... - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4) - BaamRabbit (/client): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:04.056] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (81,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, null, null, null, null, null, 1, null, null) - the laceup shoes (/obj/item/clothing/shoes/laceup): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (81,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (80,105,2) (/turf/open/floor/iron/white), null) - the floor (81,105,2) (/turf/open/floor/iron/white): SendSignal("atom_entered", /list (/list)) - the floor (81,105,2) (/turf/open/floor/iron/white): Entered(Hush (/mob/living/carbon/human), the floor (80,105,2) (/turf/open/floor/iron/white), null) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:04.059] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (81,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Hush (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Hush (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (81,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (80,105,2) (/turf/open/floor/iron/white), null) - ... - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4) - BaamRabbit (/client): Move(the floor (81,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:05.667] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (82,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, null, null, null, null, null, 1, null, null) - the laceup shoes (/obj/item/clothing/shoes/laceup): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (82,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (81,105,2) (/turf/open/floor/iron/white), null) - the floor (82,105,2) (/turf/open/floor/iron/white): SendSignal("atom_entered", /list (/list)) - the floor (82,105,2) (/turf/open/floor/iron/white): Entered(Hush (/mob/living/carbon/human), the floor (81,105,2) (/turf/open/floor/iron/white), null) - Hush (/mob/living/carbon/human): Move(the floor (82,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (82,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (82,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:05.670] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (82,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Hush (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Hush (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (82,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (81,105,2) (/turf/open/floor/iron/white), null) - ... - Hush (/mob/living/carbon/human): Move(the floor (82,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (82,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (82,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): Move(the floor (82,105,2) (/turf/open/floor/iron/white), 4) - BaamRabbit (/client): Move(the floor (82,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:06.643] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (83,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, null, null, null, null, null, 1, null, null) - the laceup shoes (/obj/item/clothing/shoes/laceup): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (83,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (82,105,2) (/turf/open/floor/iron/white), null) - the floor (83,105,2) (/turf/open/floor/iron/white): SendSignal("atom_entered", /list (/list)) - the floor (83,105,2) (/turf/open/floor/iron/white): Entered(Hush (/mob/living/carbon/human), the floor (82,105,2) (/turf/open/floor/iron/white), null) - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:06.645] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (83,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Hush (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Hush (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (83,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (82,105,2) (/turf/open/floor/iron/white), null) - ... - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4) - BaamRabbit (/client): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:06.648] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (83,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, null, null, null, null, null, 1, null, null) - the laceup shoes (/obj/item/clothing/shoes/laceup): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (83,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (82,105,2) (/turf/open/floor/iron/white), null) - the floor (83,105,2) (/turf/open/floor/iron/white): SendSignal("atom_entered", /list (/list)) - the floor (83,105,2) (/turf/open/floor/iron/white): Entered(Hush (/mob/living/carbon/human), the floor (82,105,2) (/turf/open/floor/iron/white), null) - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:06.651] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (83,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Hush (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Hush (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (83,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (82,105,2) (/turf/open/floor/iron/white), null) - ... - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4) - BaamRabbit (/client): Move(the floor (83,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:07.556] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (84,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, null, null, null, null, null, 1, null, null) - the laceup shoes (/obj/item/clothing/shoes/laceup): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - the dried footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (84,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (83,105,2) (/turf/open/floor/iron/white), null) - the floor (84,105,2) (/turf/open/floor/iron/white): SendSignal("atom_entered", /list (/list)) - the floor (84,105,2) (/turf/open/floor/iron/white): Entered(Hush (/mob/living/carbon/human), the floor (83,105,2) (/turf/open/floor/iron/white), null) - Hush (/mob/living/carbon/human): Move(the floor (84,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (84,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (84,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:07.559] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Hush (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (84,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the dried footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Hush (/mob/living/carbon/human), the dried footprints (/obj/effect/decal/cleanable/blood/footprints)) - Hush (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the dried footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (84,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (83,105,2) (/turf/open/floor/iron/white), null) - ... - Hush (/mob/living/carbon/human): Move(the floor (84,105,2) (/turf/open/floor/iron/white), 4, 0, 1) - Hush (/mob/living/carbon/human): Move(the floor (84,105,2) (/turf/open/floor/iron/white), 4, null) - Hush (/mob/living/carbon/human): Move(the floor (84,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): Move(the floor (84,105,2) (/turf/open/floor/iron/white), 4) - BaamRabbit (/client): Move(the floor (84,105,2) (/turf/open/floor/iron/white), 4) - Hush (/mob/living/carbon/human): keyLoop(BaamRabbit (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:21.351] RUNTIME: runtime error: Skillchip's owner is null or qdeleted brain. (code/modules/library/skill_learning/skillchip.dm:108) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (80,82,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("Skillchip\'s owner is null or ...", "code/modules/library/skill_lea...", 108) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): try deactivate skillchip(1, 1) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): on removal(1) - the brain (/obj/item/organ/internal/brain): destroy all skillchips(1) - the brain (/obj/item/organ/internal/brain): Destroy(0) - qdel(the brain (/obj/item/organ/internal/brain), 0) - Unknown (/mob/living/carbon/human): spill organs(1, null, null) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): timed explosion() - the microbomb implant (/obj/item/implant/explosive): activate("action_button") - the microbomb implant (/obj/item/implant/explosive): ui action click(Unknown (/mob/living/carbon/human), Activate Explosive Implant (/datum/action/item_action/explosive_implant)) - [2023-07-09 04:40:21.419] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (80,82,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - qdel(Unknown (/mob/living/carbon/human), 0) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - Unknown (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): timed explosion() - the microbomb implant (/obj/item/implant/explosive): activate("action_button") - the microbomb implant (/obj/item/implant/explosive): ui action click(Unknown (/mob/living/carbon/human), Activate Explosive Implant (/datum/action/item_action/explosive_implant)) - [2023-07-09 04:40:35.867] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (87,140,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on clean(the black shoes (/obj/item/clothing/shoes/sneakers/black), 247) - the black shoes (/obj/item/clothing/shoes/sneakers/black): SendSignal("clean_act", /list (/list)) - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=21;icon-y=16;left=1;but...") - [2023-07-09 04:40:35.870] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (87,140,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/element/decal/blood (/datum/element/decal/blood): Detach(the black shoes (/obj/item/clothing/shoes/sneakers/black)) - /datum/element/decal/blood (/datum/element/decal/blood): Detach(the black shoes (/obj/item/clothing/shoes/sneakers/black)) - /datum/element/decal/blood (/datum/element/decal/blood): Detach(the black shoes (/obj/item/clothing/shoes/sneakers/black)) - /datum/element/decal/blood (/datum/element/decal/blood): clean react(the black shoes (/obj/item/clothing/shoes/sneakers/black), 247) - the black shoes (/obj/item/clothing/shoes/sneakers/black): SendSignal("clean_act", /list (/list)) - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=21;icon-y=16;left=1;but...") - [2023-07-09 04:40:35.872] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (87,140,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(0) - Roycephus Backgammon (/mob/living/carbon/human): update body(0) - Roycephus Backgammon (/mob/living/carbon/human): regenerate icons() - Roycephus Backgammon (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=21;icon-y=16;left=1;but...") - [2023-07-09 04:40:35.873] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,945 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (87,140,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): get limb icon(null) - the human head (/obj/item/bodypart/head): get limb icon(null) - Roycephus Backgammon (/mob/living/carbon/human): update body parts(0) - Roycephus Backgammon (/mob/living/carbon/human): update body(0) - Roycephus Backgammon (/mob/living/carbon/human): regenerate icons() - Roycephus Backgammon (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=21;icon-y=16;left=1;but...") - [2023-07-09 04:40:35.876] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (87,140,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update mutant bodyparts() - Roycephus Backgammon (/mob/living/carbon/human): update worn undersuit() - Roycephus Backgammon (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=21;icon-y=16;left=1;but...") - [2023-07-09 04:40:35.878] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (87,140,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - Roycephus Backgammon (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=21;icon-y=16;left=1;but...") - [2023-07-09 04:40:35.879] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (87,140,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update mutant bodyparts() - Roycephus Backgammon (/mob/living/carbon/human): update worn mask() - Roycephus Backgammon (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=21;icon-y=16;left=1;but...") - [2023-07-09 04:40:35.882] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (87,140,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update mutant bodyparts() - Roycephus Backgammon (/mob/living/carbon/human): update worn head() - Roycephus Backgammon (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=21;icon-y=16;left=1;but...") - [2023-07-09 04:40:35.883] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (87,140,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn oversuit() - Roycephus Backgammon (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=21;icon-y=16;left=1;but...") - [2023-07-09 04:40:35.888] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Roycephus Backgammon (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (87,140,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update mutant bodyparts() - Roycephus Backgammon (/mob/living/carbon/human): update worn oversuit() - Roycephus Backgammon (/mob/living/carbon/human): regenerate icons() - the black shoes (/obj/item/clothing/shoes/sneakers/black): wash(247) - /datum/component/cleaner (/datum/component/cleaner): clean(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/cleaner (/datum/component/cleaner): on afterattack(the soap (/obj/item/soap/nanotrasen), the black shoes (/obj/item/clothing/shoes/sneakers/black), Roycephus Backgammon (/mob/living/carbon/human), 1, "icon-x=21;icon-y=16;left=1;but...") - [2023-07-09 04:40:37.056] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,143,2) (/turf/open/floor/iron), 1, 0) - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (87,143,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,143,2) (/turf/open/floor/iron), 1, 0, 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): SendSignal("driver_move", /list (/list)) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaymove(Roycephus Backgammon (/mob/living/carbon/human), 1) - Roycephus Backgammon (/mob/living/carbon/human): keyLoop(ApokalypseCow (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:37.061] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Roycephus Backgammon (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (87,143,2) (/turf/open/floor/iron), Roycephus Backgammon (/mob/living/carbon/human), the floor (87,142,2) (/turf/open/floor/iron), null) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): handle buckled mob movement(the floor (87,143,2) (/turf/open/floor/iron), 1, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,143,2) (/turf/open/floor/iron), 1, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,143,2) (/turf/open/floor/iron), 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 1) - ApokalypseCow (/client): Move(the floor (87,143,2) (/turf/open/floor/iron), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:37.313] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Roycephus Backgammon (/mob/living/carbon/human), the floor (87,143,2) (/turf/open/floor/iron), 1, 0, null, 1) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Roycephus Backgammon (/mob/living/carbon/human): Moved(the floor (87,143,2) (/turf/open/floor/iron), 1, 0, null, 1) - Roycephus Backgammon (/mob/living/carbon/human): Moved(the floor (87,143,2) (/turf/open/floor/iron), 1, 0, null, 1) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,144,2) (/turf/open/floor/iron), 1, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,144,2) (/turf/open/floor/iron), 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 1) - ApokalypseCow (/client): Move(the floor (87,144,2) (/turf/open/floor/iron), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:37.632] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the black shoes (/obj/item/clothing/shoes/sneakers/black), null, null, null, null, null, null, null, null, 1, null, null) - the black shoes (/obj/item/clothing/shoes/sneakers/black): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (86,144,2) (/turf/open/floor/iron), 8, 0) - Roycephus Backgammon (/mob/living/carbon/human): Move(the floor (86,144,2) (/turf/open/floor/iron), 8, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (86,144,2) (/turf/open/floor/iron), 8, 0, 1) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 8) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): SendSignal("driver_move", /list (/list)) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaymove(Roycephus Backgammon (/mob/living/carbon/human), 8) - Roycephus Backgammon (/mob/living/carbon/human): keyLoop(ApokalypseCow (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:37.634] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the footprints (/obj/effect/decal/cleanable/blood/footprints)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Roycephus Backgammon (/mob/living/carbon/human), the footprints (/obj/effect/decal/cleanable/blood/footprints)) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the footprints (/obj/effect/decal/cleanable/blood/footprints): on entered(the floor (86,144,2) (/turf/open/floor/iron), Roycephus Backgammon (/mob/living/carbon/human), the floor (87,144,2) (/turf/open/floor/iron), null) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): handle buckled mob movement(the floor (86,144,2) (/turf/open/floor/iron), 8, 0) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (86,144,2) (/turf/open/floor/iron), 8, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (86,144,2) (/turf/open/floor/iron), 8) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 8) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 8) - ApokalypseCow (/client): Move(the floor (86,144,2) (/turf/open/floor/iron), 8) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:40:45.661] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: 0 - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update worn shoes() - the black shoes (/obj/item/clothing/shoes/sneakers/black): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): on moved(Roycephus Backgammon (/mob/living/carbon/human), the floor (86,144,2) (/turf/open/floor/iron), 4, 0, null, 1) - Roycephus Backgammon (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Roycephus Backgammon (/mob/living/carbon/human): Moved(the floor (86,144,2) (/turf/open/floor/iron), 4, 0, null, 1) - Roycephus Backgammon (/mob/living/carbon/human): Moved(the floor (86,144,2) (/turf/open/floor/iron), 4, 0, null, 1) - ... - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,144,2) (/turf/open/floor/iron), 4, 0, 1) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): Move(the floor (87,144,2) (/turf/open/floor/iron), 4) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): handle ride(Roycephus Backgammon (/mob/living/carbon/human), 4) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/janicart): driver move(the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart), Roycephus Backgammon (/mob/living/carbon/human), 4) - the janicart (pimpin\' ride) (/obj/vehicle/ridden/janicart): relaydrive(Roycephus Backgammon (/mob/living/carbon/human), 4) - ApokalypseCow (/client): Move(the floor (87,144,2) (/turf/open/floor/iron), 4) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:41:19.884] RUNTIME: runtime error: Logging with data this is not a list, it will be converted to a list with a single key 'data' (code/modules/logging/log_holder.dm:281) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Kara Schrader (/mob/living/carbon/human) - src: null - usr.loc: the floor (131,99,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("Logging with data this is not ...", "code/modules/logging/log_holde...", 281) - /datum/log_holder (/datum/log_holder): Log("silicon", "Solarmare/(Kara Schrader) card...", /list (/list)) - log silicon("Solarmare/(Kara Schrader) card...", the intelliCard (/obj/item/aicard)) - the intelliCard (/obj/item/aicard): pre attack(PAL-9000 (/mob/living/silicon/ai), Kara Schrader (/mob/living/carbon/human), "icon-x=19;icon-y=16;left=1;but...") - the intelliCard (/obj/item/aicard): melee attack chain(Kara Schrader (/mob/living/carbon/human), PAL-9000 (/mob/living/silicon/ai), "icon-x=19;icon-y=16;left=1;but...") - Kara Schrader (/mob/living/carbon/human): ClickOn(PAL-9000 (/mob/living/silicon/ai), "icon-x=19;icon-y=16;left=1;but...") - PAL-9000 (/mob/living/silicon/ai): Click(the floor (130,100,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=19;icon-y=16;left=1;but...") - PAL-9000 (/mob/living/silicon/ai): Click(the floor (130,100,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=19;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kara Schrader (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:09.783] RUNTIME: ## TESTING: GC: -- [0xd01166f] | /image was unable to be GC'd -- (ref count of 3) [2023-07-09 04:42:10.001] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:10.003] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:11.185] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:11.187] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:12.286] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:12.288] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:13.364] RUNTIME: runtime error: Cannot read null.real_name - proc name: update limb (/obj/item/bodypart/head/update_limb) - source file: head.dm,194 - usr: null - src: the monkey (619)\'s head (/obj/item/bodypart/head/monkey) - src.loc: the grass patch (62,78,2) (/turf/open/floor/grass) - call stack: - the monkey (619)\'s head (/obj/item/bodypart/head/monkey): update limb(null, null) - the monkey (619)\'s head (/obj/item/bodypart/head/monkey): drop organs(null, null) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(the monkey (619) (/mob/living/carbon/human/species/monkey)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - the monkey (619) (/mob/living/carbon/human/species/monkey): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(the monkey (619) (/mob/living/carbon/human/species/monkey)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:13.380] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:13.383] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:15.622] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:15.625] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:16.692] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:16.695] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:16.716] RUNTIME: runtime error: Cannot read null.real_name - proc name: update limb (/obj/item/bodypart/head/update_limb) - source file: head.dm,194 - usr: null - src: Danny Lukalyn\'s head (/obj/item/bodypart/head) - src.loc: the floor (86,202,2) (/turf/open/floor/iron/dark/corner) - call stack: - Danny Lukalyn\'s head (/obj/item/bodypart/head): update limb(null, null) - Danny Lukalyn\'s head (/obj/item/bodypart/head): drop organs(null, null) - H.A.R.S. (/datum/mutation/human/headless): on acquiring(Danny Lukalyn (/mob/living/carbon/human)) - /datum/dna (/datum/dna): force give(H.A.R.S. (/datum/mutation/human/headless)) - /datum/dna (/datum/dna): add mutation(/datum/mutation/human/headless (/datum/mutation/human/headless), 1, null) - /datum/dna (/datum/dna): activate mutation(/datum/mutation/human/headless (/datum/mutation/human/headless)) - Danny Lukalyn (/mob/living/carbon/human): easy random mutate(6, 1, 1, 1, 0) - radiation storm (/datum/weather/rad_storm): weather act(Danny Lukalyn (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:17.868] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:17.870] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:21.431] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:21.433] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:23.762] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:23.765] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:24.827] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:24.830] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:24.841] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:24.843] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:25.904] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:25.907] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:26.976] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:26.978] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:28.082] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:28.085] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:29.182] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:29.184] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:29.189] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:29.194] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:32.367] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:32.369] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:34.512] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:34.514] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:36.669] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:36.672] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:37.732] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:37.734] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:37.741] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:37.743] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:43.119] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:43.122] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:44.221] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:44.224] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:46.344] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:46.346] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:46.350] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:46.352] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:47.420] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:47.423] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:49.559] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:49.562] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:55.054] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:55.056] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:55.065] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:55.068] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:56.119] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:56.122] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:56.129] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:56.131] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:57.808] RUNTIME: ## TESTING: GC: -- [0xd05af9b] | /image was unable to be GC'd -- (ref count of 3) [2023-07-09 04:42:59.303] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:42:59.307] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:03.539] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:03.541] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:03.545] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:03.547] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:03.854] RUNTIME: ## TESTING: GC: -- [0x2108738d] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-07-09 04:43:04.602] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:04.605] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:04.612] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:04.614] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:05.710] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:05.712] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:06.775] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:06.777] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:07.846] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:07.849] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:08.903] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:08.906] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:09.954] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:09.961] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:12.087] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:12.091] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:12.102] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:12.105] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:15.390] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:15.392] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:15.395] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:15.399] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:16.493] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:16.496] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:18.647] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:18.649] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:20.786] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:20.789] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:21.887] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:21.890] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:22.936] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:22.938] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:22.943] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:22.945] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:24.153] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:24.159] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:24.548] RUNTIME: ## TESTING: GC: -- [0xd05b36a] | /image was unable to be GC'd -- (ref count of 3) [2023-07-09 04:43:25.252] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:25.254] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:26.572] RUNTIME: ## TESTING: GC: -- [0xd05b2af] | /image was unable to be GC'd -- (ref count of 3) [2023-07-09 04:43:27.416] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:27.418] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:27.423] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:27.427] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:28.525] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:28.528] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:29.936] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:29.938] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:31.035] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:31.038] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:32.117] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:32.119] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:33.539] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:33.542] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:34.641] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:34.644] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:37.847] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:37.851] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:38.937] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:38.939] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:40.006] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:40.009] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:43.257] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:43.259] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:46.065] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:46.067] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:46.069] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:46.071] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:47.165] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:47.168] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:48.266] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:48.268] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:50.729] RUNTIME: runtime error: Cannot read null.blackboard - proc name: get held item (/datum/element/ai_held_item/proc/get_held_item) - source file: ai_held_item.dm,23 - usr: Dr. Darin Durstine (/mob/living/carbon/human) - src: /datum/element/ai_held_item (/datum/element/ai_held_item) - usr.loc: the plating (131,109,2) (/turf/open/floor/plating) - call stack: - /datum/element/ai_held_item (/datum/element/ai_held_item): get held item(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/element/ai_held_item (/datum/element/ai_held_item): on examined(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): SendSignal("atom_examine", /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Dr. Darin Durstine (/mob/living/carbon/human)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Dr. Darin Durstine (/mob/living/carbon/human)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Dr. Darin Durstine (/mob/living/carbon/human)) - Dr. Darin Durstine (/mob/living/carbon/human): run examinate(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Dr. Darin Durstine (/mob/living/carbon/human): Examine(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): ShiftClick(Dr. Darin Durstine (/mob/living/carbon/human)) - ... - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): Click(the floor (135,113,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=14;icon-y=8;left=1;shif...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dr. Darin Durstine (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:51.469] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:51.472] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:51.475] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:51.478] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:52.558] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:52.560] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:52.998] RUNTIME: runtime error: Cannot read null.blackboard - proc name: get held item (/datum/element/ai_held_item/proc/get_held_item) - source file: ai_held_item.dm,23 - usr: Leylin Reed (/mob/living/carbon/human) - src: /datum/element/ai_held_item (/datum/element/ai_held_item) - usr.loc: the plating (131,108,2) (/turf/open/floor/plating) - call stack: - /datum/element/ai_held_item (/datum/element/ai_held_item): get held item(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/element/ai_held_item (/datum/element/ai_held_item): on examined(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), Leylin Reed (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): SendSignal("atom_examine", /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Leylin Reed (/mob/living/carbon/human)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Leylin Reed (/mob/living/carbon/human)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Leylin Reed (/mob/living/carbon/human)) - Leylin Reed (/mob/living/carbon/human): run examinate(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Leylin Reed (/mob/living/carbon/human): Examine(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): ShiftClick(Leylin Reed (/mob/living/carbon/human)) - ... - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): Click(the floor (135,113,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=12;left=1;shi...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Leylin Reed (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:53.672] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:53.675] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:54.101] RUNTIME: runtime error: Invalid timer: Timer: Timer: 17400 ([0x21064c85]), TTR: 170341, wait:1 Flags: 76, callBack: [0x21088879], callBack.object: /datum/looping_sound/geiger(/datum/looping_sound/geiger), callBack.delegate:start_sound_loop, source: code/datums/looping_sounds/_looping_sound.dm:219Prev: NULL, Next: NULL, SPENT(170341), QDELETED, NO CALLBACK world.time: 16581, head_offset: 16200, practical_offset: 763, REALTIMEOFDAY: 170341 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:54.735] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:54.737] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:54.870] RUNTIME: runtime error: Cannot read null.blackboard - proc name: get held item (/datum/element/ai_held_item/proc/get_held_item) - source file: ai_held_item.dm,23 - usr: Dr. Darin Durstine (/mob/living/carbon/human) - src: /datum/element/ai_held_item (/datum/element/ai_held_item) - usr.loc: the plating (131,109,2) (/turf/open/floor/plating) - call stack: - /datum/element/ai_held_item (/datum/element/ai_held_item): get held item(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/element/ai_held_item (/datum/element/ai_held_item): on examined(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), Dr. Darin Durstine (/mob/living/carbon/human), /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): SendSignal("atom_examine", /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Dr. Darin Durstine (/mob/living/carbon/human)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Dr. Darin Durstine (/mob/living/carbon/human)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): examine(Dr. Darin Durstine (/mob/living/carbon/human)) - Dr. Darin Durstine (/mob/living/carbon/human): run examinate(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dr. Darin Durstine (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:55.822] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:55.824] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:55.831] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:55.834] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:57.345] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:57.347] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:57.387] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): RegisterSignal(space (83,134,7) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): on enter(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (100,104,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): SendSignal("movable_moved", /list (/list)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (100,104,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (100,104,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): doMove(space (238,145,6) (/turf/open/space/basic)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): forceMove(space (238,145,6) (/turf/open/space/basic)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): forceMove(space (238,145,6) (/turf/open/space/basic)) - dump in space(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle)) - ... - hyperspace (100,104,12) (/turf/open/space/transit/north): Entered(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,104,12) (/turf/open/space/transit/north), null) - hyperspace (100,104,12) (/turf/open/space/transit/north): Entered(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,104,12) (/turf/open/space/transit/north), null) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,104,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,104,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): pixel move(1, 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:57.389] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): RegisterSignal(space (83,134,7) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): on enter(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,104,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): SendSignal("movable_moved", /list (/list)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (99,104,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (99,104,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,104,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,104,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): pixel move(1, 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:57.618] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): RegisterSignal(space (39,211,10) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): on enter(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (100,112,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): SendSignal("movable_moved", /list (/list)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (100,112,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (100,112,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): doMove(space (62,189,2) (/turf/open/space/basic)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): forceMove(space (62,189,2) (/turf/open/space/basic)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): forceMove(space (62,189,2) (/turf/open/space/basic)) - dump in space(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle)) - ... - hyperspace (100,112,12) (/turf/open/space/transit/north): Entered(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,112,12) (/turf/open/space/transit/north), null) - hyperspace (100,112,12) (/turf/open/space/transit/north): Entered(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,112,12) (/turf/open/space/transit/north), null) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,112,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,112,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): pixel move(1, 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:57.620] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): RegisterSignal(space (39,211,10) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): on enter(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,112,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): SendSignal("movable_moved", /list (/list)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (99,112,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (99,112,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,112,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,112,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): pixel move(1, 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:57.729] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): RegisterSignal(space (53,243,6) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): on enter(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (100,107,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): SendSignal("movable_moved", /list (/list)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (100,107,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (100,107,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): doMove(space (164,233,5) (/turf/open/space/basic)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): forceMove(space (164,233,5) (/turf/open/space/basic)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): forceMove(space (164,233,5) (/turf/open/space/basic)) - dump in space(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle)) - ... - hyperspace (100,107,12) (/turf/open/space/transit/north): Entered(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,107,12) (/turf/open/space/transit/north), null) - hyperspace (100,107,12) (/turf/open/space/transit/north): Entered(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,107,12) (/turf/open/space/transit/north), null) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,107,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,107,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): pixel move(1, 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:57.731] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): RegisterSignal(space (53,243,6) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): on enter(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,107,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): SendSignal("movable_moved", /list (/list)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (99,107,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (99,107,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,107,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,107,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): pixel move(1, 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:58.138] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: the floor (/turf/open/floor/iron) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): RegisterSignal(the floor (184,111,2) (/turf/open/floor/iron), "atom_attack_hand", "attempt_parry", 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): on enter(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,107,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): SendSignal("movable_moved", /list (/list)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (99,107,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (99,107,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,107,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,107,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): pixel move(1, 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:58.486] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): RegisterSignal(space (149,21,4) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): on enter(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (100,104,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): SendSignal("movable_moved", /list (/list)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (100,104,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (100,104,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): doMove(space (205,80,2) (/turf/open/space/basic)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): forceMove(space (205,80,2) (/turf/open/space/basic)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): forceMove(space (205,80,2) (/turf/open/space/basic)) - dump in space(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle)) - ... - hyperspace (100,104,12) (/turf/open/space/transit/north): Entered(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,104,12) (/turf/open/space/transit/north), null) - hyperspace (100,104,12) (/turf/open/space/transit/north): Entered(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,104,12) (/turf/open/space/transit/north), null) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,104,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,104,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): pixel move(1, 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:58.489] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): RegisterSignal(space (149,21,4) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): on enter(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,104,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): SendSignal("movable_moved", /list (/list)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (99,104,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (99,104,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,104,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,104,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): pixel move(1, 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:58.730] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): RegisterSignal(space (21,132,6) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): on enter(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (100,112,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): SendSignal("movable_moved", /list (/list)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (100,112,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (100,112,12) (/turf/open/space/transit/north), 0, 1, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): doMove(space (15,210,9) (/turf/open/space/basic)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): forceMove(space (15,210,9) (/turf/open/space/basic)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): forceMove(space (15,210,9) (/turf/open/space/basic)) - dump in space(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle)) - ... - hyperspace (100,112,12) (/turf/open/space/transit/north): Entered(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,112,12) (/turf/open/space/transit/north), null) - hyperspace (100,112,12) (/turf/open/space/transit/north): Entered(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,112,12) (/turf/open/space/transit/north), null) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,112,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,112,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): pixel move(1, 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:58.732] RUNTIME: runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/signals.dm:39) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/signals.dm", 39) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): RegisterSignal(space (21,132,6) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): on enter(.50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle), hyperspace (99,112,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): SendSignal("movable_moved", /list (/list)) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (99,112,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Moved(hyperspace (99,112,12) (/turf/open/space/transit/north), 4, 0, null, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,112,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): Move(hyperspace (100,112,12) (/turf/open/space/transit/north), 4, 0, 1) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): pixel move(1, 0) - .50 BMG aggression dissuasion ... (/obj/projectile/bullet/p50/penetrator/shuttle): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:59.671] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(0) - Clyde Rosensteel (/mob/living/carbon/human): update body(0) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 0, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:43:59.673] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Clyde Rosensteel (/mob/living/carbon/human): update body parts(1) - Clyde Rosensteel (/mob/living/carbon/human): update body(1) - Clyde Rosensteel (/mob/living/carbon/human): updateappearance(1, 1, 1) - Clyde Rosensteel (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Clyde Rosensteel (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:44:00.744] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:44:00.746] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:44:01.788] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:44:01.790] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:44:02.863] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(0) - Hush (/mob/living/carbon/human): update body(0) - Hush (/mob/living/carbon/human): updateappearance(1, 0, 1) - Hush (/mob/living/carbon/human): random mutate unique identity() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:44:02.867] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(1) - Hush (/mob/living/carbon/human): update body(1) - Hush (/mob/living/carbon/human): updateappearance(1, 1, 1) - Hush (/mob/living/carbon/human): random mutate unique features() - radiation storm (/datum/weather/rad_storm): weather act(Hush (/mob/living/carbon/human)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:44:25.759] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Wolf LaPerm (Research Director... (/obj/item/modular_computer/pda/heads/rd): update tablet open uis(null) - /datum/computer_file/program/c... (/datum/computer_file/program/crew_manifest): kill program() - /datum/computer_file/program/c... (/datum/computer_file/program/crew_manifest): event networkfailure(0) - Wolf LaPerm (Research Director... (/obj/item/modular_computer/pda/heads/rd): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:44:44.640] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Ronald Lanier (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (83,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon(1) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, -32767, -1, 255, null, null, 1, null, null) - /datum/element/decal/blood (/datum/element/decal/blood): Attach(the laceup shoes (/obj/item/clothing/shoes/laceup), null, null, null, null, null, null, null, null, 1, null, null) - the laceup shoes (/obj/item/clothing/shoes/laceup): AddElement(/list (/list)) - /datum/forensics (/datum/forensics): check blood() - ... - Human (/datum/species/human): disarm(Ronald Lanier (/mob/living/carbon/human), Hush (/mob/living/carbon/human), Martial Art (/datum/martial_art)) - Hush (/mob/living/carbon/human): attack hand(Ronald Lanier (/mob/living/carbon/human), /list (/list)) - Ronald Lanier (/mob/living/carbon/human): ClickOn(Hush (/mob/living/carbon/human), "icon-x=15;icon-y=14;vis-x=15;v...") - Hush (/mob/living/carbon/human): Click(the floor (84,105,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=15;icon-y=14;vis-x=15;v...") - world: push usr(Ronald Lanier (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:44:44.643] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: Ronald Lanier (/mob/living/carbon/human) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (83,105,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Hush (/mob/living/carbon/human): update body parts(null) - Hush (/mob/living/carbon/human): update worn shoes() - the laceup shoes (/obj/item/clothing/shoes/laceup): update slot icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): update icon() - /datum/component/bloodysoles (/datum/component/bloodysoles): share blood(the blood (/obj/effect/decal/cleanable/blood/splatter)) - /datum/component/bloodysoles (/datum/component/bloodysoles): on step blood(Hush (/mob/living/carbon/human), the blood (/obj/effect/decal/cleanable/blood/splatter)) - Hush (/mob/living/carbon/human): SendSignal("step_on_blood", /list (/list)) - the blood (/obj/effect/decal/cleanable/blood/splatter): on entered(the floor (85,105,2) (/turf/open/floor/iron/white), Hush (/mob/living/carbon/human), the floor (84,105,2) (/turf/open/floor/iron/white), null) - ... - Human (/datum/species/human): spec attack hand(Ronald Lanier (/mob/living/carbon/human), Hush (/mob/living/carbon/human), Martial Art (/datum/martial_art), /list (/list)) - Ronald Lanier (/mob/living/carbon/human): UnarmedAttack(Hush (/mob/living/carbon/human), 1, /list (/list)) - Hush (/mob/living/carbon/human): Click(the floor (84,105,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=15;icon-y=14;vis-x=15;v...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:45:13.369] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Sandigo Bendford (Scientist) (/obj/item/modular_computer/pda/science): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/scipaper_program): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/scipaper_program): event networkfailure(0) - Sandigo Bendford (Scientist) (/obj/item/modular_computer/pda/science): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:45:23.614] RUNTIME: runtime error: Cannot read null.blackboard - proc name: get held item (/datum/element/ai_held_item/proc/get_held_item) - source file: ai_held_item.dm,23 - usr: null - src: /datum/element/ai_held_item (/datum/element/ai_held_item) - call stack: - /datum/element/ai_held_item (/datum/element/ai_held_item): get held item(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/element/ai_held_item (/datum/element/ai_held_item): atom exited(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), the head of personnel\'s cap (/obj/item/clothing/head/hats/hopcap), 0) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): SendSignal("atom_exited", /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): Exited(the head of personnel\'s cap (/obj/item/clothing/head/hats/hopcap), 0) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): Exited(the head of personnel\'s cap (/obj/item/clothing/head/hats/hopcap), 0) - the head of personnel\'s cap (/obj/item/clothing/head/hats/hopcap): doMove(the floor (136,114,2) (/turf/open/floor/iron)) - the head of personnel\'s cap (/obj/item/clothing/head/hats/hopcap): doMove(the floor (136,114,2) (/turf/open/floor/iron)) - the head of personnel\'s cap (/obj/item/clothing/head/hats/hopcap): forceMove(the floor (136,114,2) (/turf/open/floor/iron)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): gib() - nuke gib(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-09 04:45:23.617] RUNTIME: runtime error: Cannot read null.blackboard - proc name: get held item (/datum/element/ai_held_item/proc/get_held_item) - source file: ai_held_item.dm,23 - usr: null - src: /datum/element/ai_held_item (/datum/element/ai_held_item) - call stack: - /datum/element/ai_held_item (/datum/element/ai_held_item): get held item(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/element/ai_held_item (/datum/element/ai_held_item): on death(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), 1) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): SendSignal("living_death", /list (/list)) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): death(1) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): death(1) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): death(1) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): death(1) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): death(1) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): gib(null, null, null) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): gib() - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): gib() - nuke gib(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-09 04:45:23.643] RUNTIME: runtime error: Cannot read null.blackboard - proc name: get held item (/datum/element/ai_held_item/proc/get_held_item) - source file: ai_held_item.dm,23 - usr: null - src: /datum/element/ai_held_item (/datum/element/ai_held_item) - call stack: - /datum/element/ai_held_item (/datum/element/ai_held_item): get held item(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian)) - /datum/element/ai_held_item (/datum/element/ai_held_item): on death(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), 0) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): SendSignal("parent_qdeleting", /list (/list)) - qdel(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), 0) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): gib(null, null, null) - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): gib() - Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian): gib() - nuke gib(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Lieutenant Ian (/mob/living/basic/pet/dog/corgi/ian), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-09 04:45:24.263] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, /list (/list)) - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): SendSignal("parent_qdeleting", /list (/list)) - qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - Kendra Hunter (/mob/living/carbon/human): Destroy(0) - Kendra Hunter (/mob/living/carbon/human): Destroy(0) - Kendra Hunter (/mob/living/carbon/human): Destroy(0) - Kendra Hunter (/mob/living/carbon/human): Destroy(0) - Kendra Hunter (/mob/living/carbon/human): Destroy(0) - qdel(Kendra Hunter (/mob/living/carbon/human), 0) - Kendra Hunter (/mob/living/carbon/human): gib(null, null, null, 0) - Kendra Hunter (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Kendra Hunter (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Kendra Hunter (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-09 04:45:24.264] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, "atom_dir_change") - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): SendSignal("parent_qdeleting", /list (/list)) - qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - Kendra Hunter (/mob/living/carbon/human): Destroy(0) - Kendra Hunter (/mob/living/carbon/human): Destroy(0) - Kendra Hunter (/mob/living/carbon/human): Destroy(0) - Kendra Hunter (/mob/living/carbon/human): Destroy(0) - Kendra Hunter (/mob/living/carbon/human): Destroy(0) - qdel(Kendra Hunter (/mob/living/carbon/human), 0) - Kendra Hunter (/mob/living/carbon/human): gib(null, null, null, 0) - Kendra Hunter (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Kendra Hunter (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Kendra Hunter (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-09 04:45:24.561] RUNTIME: runtime error: Cannot execute null.remove addiction points(). - proc name: remove (/datum/quirk/item_quirk/junkie/remove) - source file: negative_quirks.dm,991 - usr: null - src: Smoker (/datum/quirk/item_quirk/junkie/smoker) - call stack: - Smoker (/datum/quirk/item_quirk/junkie/smoker): remove() - Smoker (/datum/quirk/item_quirk/junkie/smoker): remove from current holder(0) - Smoker (/datum/quirk/item_quirk/junkie/smoker): Destroy(0) - qdel(Smoker (/datum/quirk/item_quirk/junkie/smoker), 0) - Smoker (/datum/quirk/item_quirk/junkie/smoker): on holder qdeleting(Flicket Otwin (/mob/living/carbon/human), 0) - Flicket Otwin (/mob/living/carbon/human): SendSignal("parent_qdeleting", /list (/list)) - qdel(Flicket Otwin (/mob/living/carbon/human), 0) - Flicket Otwin (/mob/living/carbon/human): gib(null, null, null, 0) - Flicket Otwin (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Flicket Otwin (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Flicket Otwin (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-09 04:45:24.691] RUNTIME: runtime error: Cannot execute null.can draw on bodypart(). - proc name: generate icon key (/obj/item/bodypart/proc/generate_icon_key) - source file: carbon_update_icons.dm,580 - usr: null - src: the human head (/obj/item/bodypart/head) - src.loc: null - call stack: - the human head (/obj/item/bodypart/head): generate icon key() - the human head (/obj/item/bodypart/head): generate icon key() - Roycephus Backgammon (/mob/living/carbon/human): update body parts(null) - Roycephus Backgammon (/mob/living/carbon/human): update mutant bodyparts() - Roycephus Backgammon (/mob/living/carbon/human): update worn head() - Roycephus Backgammon (/mob/living/carbon/human): head update(the firefighter helmet (/obj/item/clothing/head/utility/hardhat/red), null) - Roycephus Backgammon (/mob/living/carbon/human): head update(the firefighter helmet (/obj/item/clothing/head/utility/hardhat/red), null) - Roycephus Backgammon (/mob/living/carbon/human): doUnEquip(the firefighter helmet (/obj/item/clothing/head/utility/hardhat/red), 1, the floor (72,154,2) (/turf/open/floor/iron), 0, 1, 0) - Roycephus Backgammon (/mob/living/carbon/human): doUnEquip(the firefighter helmet (/obj/item/clothing/head/utility/hardhat/red), 1, the floor (72,154,2) (/turf/open/floor/iron), 0, 1, 0) - Roycephus Backgammon (/mob/living/carbon/human): dropItemToGround(the firefighter helmet (/obj/item/clothing/head/utility/hardhat/red), 1, 0, 1) - ... - Roycephus Backgammon (/mob/living/carbon/human): gib(null, null, null, 0) - Roycephus Backgammon (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Roycephus Backgammon (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Roycephus Backgammon (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-09 04:45:24.714] RUNTIME: runtime error: Cannot read null.layers - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,949 - usr: null - src: Roycephus Backgammon\'s head (/obj/item/bodypart/head) - src.loc: null - call stack: - Roycephus Backgammon\'s head (/obj/item/bodypart/head): get limb icon(1) - Roycephus Backgammon\'s head (/obj/item/bodypart/head): get limb icon(1) - Roycephus Backgammon\'s head (/obj/item/bodypart/head): update icon dropped() - Roycephus Backgammon\'s head (/obj/item/bodypart/head): drop limb(null, null) - Roycephus Backgammon\'s head (/obj/item/bodypart/head): drop limb(null) - Roycephus Backgammon (/mob/living/carbon/human): spread bodyparts(0, null) - Roycephus Backgammon (/mob/living/carbon/human): gib(null, null, null, 0) - Roycephus Backgammon (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Roycephus Backgammon (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Roycephus Backgammon (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-09 04:45:24.718] RUNTIME: runtime error: Cannot read null.layers - proc name: get limb icon (/obj/item/bodypart/proc/get_limb_icon) - source file: _bodyparts.dm,949 - usr: null - src: Roycephus Backgammon\'s head (/obj/item/bodypart/head) - src.loc: the floor (72,154,2) (/turf/open/floor/iron) - call stack: - Roycephus Backgammon\'s head (/obj/item/bodypart/head): get limb icon(1) - Roycephus Backgammon\'s head (/obj/item/bodypart/head): get limb icon(1) - Roycephus Backgammon\'s head (/obj/item/bodypart/head): update icon dropped() - Roycephus Backgammon\'s head (/obj/item/bodypart/head): forceMove(the floor (72,154,2) (/turf/open/floor/iron)) - Roycephus Backgammon\'s head (/obj/item/bodypart/head): drop limb(null, null) - Roycephus Backgammon\'s head (/obj/item/bodypart/head): drop limb(null) - Roycephus Backgammon (/mob/living/carbon/human): spread bodyparts(0, null) - Roycephus Backgammon (/mob/living/carbon/human): gib(null, null, null, 0) - Roycephus Backgammon (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Roycephus Backgammon (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Roycephus Backgammon (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-09 04:45:24.962] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, /list (/list)) - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): SendSignal("parent_qdeleting", /list (/list)) - qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the explorer bag (/obj/item/storage/backpack/explorer): Destroy(0) - the explorer bag (/obj/item/storage/backpack/explorer): Destroy(0) - the explorer bag (/obj/item/storage/backpack/explorer): Destroy(0) - the explorer bag (/obj/item/storage/backpack/explorer): Destroy(0) - qdel(the explorer bag (/obj/item/storage/backpack/explorer), 0) - Gregory Lauffer (/mob/living/carbon/human): Destroy(0) - ... - Gregory Lauffer (/mob/living/carbon/human): Destroy(0) - qdel(Gregory Lauffer (/mob/living/carbon/human), 0) - Gregory Lauffer (/mob/living/carbon/human): gib(null, null, null, 0) - Gregory Lauffer (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Gregory Lauffer (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Gregory Lauffer (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-09 04:45:24.963] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, "atom_dir_change") - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): SendSignal("parent_qdeleting", /list (/list)) - qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the explorer bag (/obj/item/storage/backpack/explorer): Destroy(0) - the explorer bag (/obj/item/storage/backpack/explorer): Destroy(0) - the explorer bag (/obj/item/storage/backpack/explorer): Destroy(0) - the explorer bag (/obj/item/storage/backpack/explorer): Destroy(0) - qdel(the explorer bag (/obj/item/storage/backpack/explorer), 0) - Gregory Lauffer (/mob/living/carbon/human): Destroy(0) - ... - Gregory Lauffer (/mob/living/carbon/human): Destroy(0) - qdel(Gregory Lauffer (/mob/living/carbon/human), 0) - Gregory Lauffer (/mob/living/carbon/human): gib(null, null, null, 0) - Gregory Lauffer (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Gregory Lauffer (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Gregory Lauffer (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-07-09 04:46:06.635] RUNTIME: ## TESTING: GC: -- [0xd03fcc2] | /image was unable to be GC'd -- (ref count of 3) [2023-07-09 04:46:06.636] RUNTIME: ## TESTING: GC: -- [0x3000c8a] | /mob/dead/observer was unable to be GC'd -- (ref count of 7) [2023-07-09 04:46:11.708] RUNTIME: runtime error: Skillchip's owner is null or qdeleted brain. (code/modules/library/skill_learning/skillchip.dm:108) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Cassidy Braphog (/mob/living/carbon/human) - src: null - usr.loc: the floor (178,93,12) (/turf/open/floor/iron/dark/smooth_edge) - call stack: - stack trace("Skillchip\'s owner is null or ...", "code/modules/library/skill_lea...", 108) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): try deactivate skillchip(1, 1) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): on removal(1) - the brain (/obj/item/organ/internal/brain): destroy all skillchips(1) - the brain (/obj/item/organ/internal/brain): Destroy(0) - qdel(the brain (/obj/item/organ/internal/brain), 0) - Cassidy Braphog (/mob/living/carbon/human): spill organs(1, null, null) - Cassidy Braphog (/mob/living/carbon/human): gib(1, null, null, 0) - Cassidy Braphog (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): activate("death") - ... - Cassidy Braphog (/mob/living/carbon/human): update stat() - Cassidy Braphog (/mob/living/carbon/human): updatehealth() - Cassidy Braphog (/mob/living/carbon/human): updatehealth() - Cassidy Braphog (/mob/living/carbon/human): adjustOxyLoss(200, 1, 0, null, 16777215) - the nuclear authentication dis... (/obj/item/disk/nuclear): manual suicide(Cassidy Braphog (/mob/living/carbon/human)) - world: push usr(Cassidy Braphog (/mob/living/carbon/human), /datum/callback (/datum/callback)) - Timer (/datum/controller/subsystem/timer): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:46:11.758] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Cassidy Braphog (/mob/living/carbon/human) - src: null - usr.loc: the floor (178,93,12) (/turf/open/floor/iron/dark/smooth_edge) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Cassidy Braphog (/mob/living/carbon/human): Destroy(0) - Cassidy Braphog (/mob/living/carbon/human): Destroy(0) - Cassidy Braphog (/mob/living/carbon/human): Destroy(0) - Cassidy Braphog (/mob/living/carbon/human): Destroy(0) - qdel(Cassidy Braphog (/mob/living/carbon/human), 0) - Cassidy Braphog (/mob/living/carbon/human): gib(1, null, null, 0) - Cassidy Braphog (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): activate("death") - the microbomb implant (/obj/item/implant/explosive): on death(Cassidy Braphog (/mob/living/carbon/human), null) - ... - Cassidy Braphog (/mob/living/carbon/human): update stat() - Cassidy Braphog (/mob/living/carbon/human): updatehealth() - Cassidy Braphog (/mob/living/carbon/human): updatehealth() - Cassidy Braphog (/mob/living/carbon/human): adjustOxyLoss(200, 1, 0, null, 16777215) - Cassidy Braphog (/mob/living/carbon/human): adjustOxyLoss(200, 1, null, null, null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:46:11.858] RUNTIME: runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,563 - usr: (src) - src: Kara Schrader (/mob/dead/observer) - src.loc: the hull (180,95,12) (/turf/closed/wall/r_wall/syndicate/nodiagonal) - call stack: - Kara Schrader (/mob/dead/observer): run examinate(Cassidy Braphog (/mob/living/carbon/human)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Kara Schrader (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-07-09 04:46:38.151] RUNTIME: Shutting down Chat subsystem... [2023-07-09 04:46:38.152] RUNTIME: Shutting down Init Profiler subsystem... [2023-07-09 04:46:38.152] RUNTIME: Shutting down Ban Cache subsystem... [2023-07-09 04:46:38.152] RUNTIME: Shutting down Stat Panels subsystem... [2023-07-09 04:46:38.153] RUNTIME: Shutting down Explosions subsystem... [2023-07-09 04:46:38.153] RUNTIME: Shutting down Pathfinder subsystem... [2023-07-09 04:46:38.153] RUNTIME: Shutting down Minor Mapping subsystem... [2023-07-09 04:46:38.154] RUNTIME: Shutting down Shuttle subsystem... [2023-07-09 04:46:38.154] RUNTIME: Warning: Subsystem `Shuttle` slept 60 times. [2023-07-09 04:46:38.154] RUNTIME: Shutting down Lighting subsystem... [2023-07-09 04:46:38.154] RUNTIME: Shutting down XKeyScore subsystem... [2023-07-09 04:46:38.155] RUNTIME: Shutting down PRISM subsystem... [2023-07-09 04:46:38.155] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-07-09 04:46:38.155] RUNTIME: Shutting down Assets subsystem... [2023-07-09 04:46:38.156] RUNTIME: Shutting down Vote subsystem... [2023-07-09 04:46:38.156] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-07-09 04:46:38.156] RUNTIME: Shutting down Persistence subsystem... [2023-07-09 04:46:38.157] RUNTIME: Shutting down Atmospherics subsystem... [2023-07-09 04:46:38.157] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-07-09 04:46:38.159] RUNTIME: Shutting down Wet floors subsystem... [2023-07-09 04:46:38.160] RUNTIME: Shutting down Weather subsystem... [2023-07-09 04:46:38.160] RUNTIME: Shutting down Wardrobe subsystem... [2023-07-09 04:46:38.160] RUNTIME: Shutting down Verb Manager subsystem... [2023-07-09 04:46:38.161] RUNTIME: Shutting down Tutorials subsystem... [2023-07-09 04:46:38.161] RUNTIME: Shutting down Tram Process subsystem... [2023-07-09 04:46:38.161] RUNTIME: Shutting down Traitor subsystem... [2023-07-09 04:46:38.162] RUNTIME: Shutting down Throwing subsystem... [2023-07-09 04:46:38.162] RUNTIME: Shutting down tgui subsystem... [2023-07-09 04:46:38.166] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-07-09 04:46:38.166] RUNTIME: Shutting down Sun subsystem... [2023-07-09 04:46:38.167] RUNTIME: Shutting down Speech Controller subsystem... [2023-07-09 04:46:38.167] RUNTIME: Shutting down Space Drift subsystem... [2023-07-09 04:46:38.167] RUNTIME: Shutting down Smoke subsystem... [2023-07-09 04:46:38.168] RUNTIME: Shutting down Singularity subsystem... [2023-07-09 04:46:38.168] RUNTIME: Shutting down Radio subsystem... [2023-07-09 04:46:38.168] RUNTIME: Shutting down Radiation subsystem... [2023-07-09 04:46:38.169] RUNTIME: Shutting down Projectiles subsystem... [2023-07-09 04:46:38.169] RUNTIME: Shutting down Processing subsystem... [2023-07-09 04:46:38.169] RUNTIME: Shutting down Points of Interest subsystem... [2023-07-09 04:46:38.170] RUNTIME: Shutting down Plumbing subsystem... [2023-07-09 04:46:38.170] RUNTIME: Shutting down Ping subsystem... [2023-07-09 04:46:38.170] RUNTIME: Shutting down Parallax subsystem... [2023-07-09 04:46:38.171] RUNTIME: Shutting down pAI subsystem... [2023-07-09 04:46:38.171] RUNTIME: Shutting down Overlay subsystem... [2023-07-09 04:46:38.326] RUNTIME: Shutting down Objects subsystem... [2023-07-09 04:46:38.326] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-07-09 04:46:38.327] RUNTIME: Shutting down NPC Pool subsystem... [2023-07-09 04:46:38.327] RUNTIME: Shutting down Night Shift subsystem... [2023-07-09 04:46:38.327] RUNTIME: Shutting down Movement Loops subsystem... [2023-07-09 04:46:38.327] RUNTIME: Shutting down Movement Handler subsystem... [2023-07-09 04:46:38.328] RUNTIME: Shutting down MouseEntered subsystem... [2023-07-09 04:46:38.328] RUNTIME: Shutting down Mood subsystem... [2023-07-09 04:46:38.328] RUNTIME: Shutting down Modular Computers subsystem... [2023-07-09 04:46:38.329] RUNTIME: Shutting down Mobs subsystem... [2023-07-09 04:46:38.329] RUNTIME: Shutting down Materials subsystem... [2023-07-09 04:46:38.329] RUNTIME: Shutting down Lua Scripting subsystem... [2023-07-09 04:46:38.351] RUNTIME: Shutting down Library Loading subsystem... [2023-07-09 04:46:38.352] RUNTIME: Shutting down Lag Switch subsystem... [2023-07-09 04:46:38.352] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-07-09 04:46:38.352] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-07-09 04:46:38.352] RUNTIME: Shutting down Foam subsystem... [2023-07-09 04:46:38.353] RUNTIME: Shutting down Fluid subsystem... [2023-07-09 04:46:38.353] RUNTIME: Shutting down Fast Processing subsystem... [2023-07-09 04:46:38.353] RUNTIME: Shutting down Escape Menu subsystem... [2023-07-09 04:46:38.354] RUNTIME: Shutting down Eigenstates subsystem... [2023-07-09 04:46:38.354] RUNTIME: Shutting down Disease subsystem... [2023-07-09 04:46:38.355] RUNTIME: Shutting down digital_clock subsystem... [2023-07-09 04:46:38.355] RUNTIME: Shutting down Datum Component System subsystem... [2023-07-09 04:46:38.355] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-07-09 04:46:38.355] RUNTIME: Shutting down Communications subsystem... [2023-07-09 04:46:38.356] RUNTIME: Shutting down Clock Component subsystem... [2023-07-09 04:46:38.356] RUNTIME: Shutting down Circuit Components subsystem... [2023-07-09 04:46:38.356] RUNTIME: Shutting down Burning subsystem... [2023-07-09 04:46:38.357] RUNTIME: Shutting down Blackmarket subsystem... [2023-07-09 04:46:38.357] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-07-09 04:46:38.357] RUNTIME: Shutting down Aura Healing subsystem... [2023-07-09 04:46:38.358] RUNTIME: Shutting down Augury subsystem... [2023-07-09 04:46:38.358] RUNTIME: Shutting down Asset Loading subsystem... [2023-07-09 04:46:38.358] RUNTIME: Shutting down Area Contents subsystem... [2023-07-09 04:46:38.359] RUNTIME: Shutting down Antag HUDs subsystem... [2023-07-09 04:46:38.359] RUNTIME: Shutting down Ambience subsystem... [2023-07-09 04:46:38.359] RUNTIME: Shutting down Addiction subsystem... [2023-07-09 04:46:38.360] RUNTIME: Shutting down Acid subsystem... [2023-07-09 04:46:38.360] RUNTIME: Shutting down Timer subsystem... [2023-07-09 04:46:38.361] RUNTIME: Shutting down Sound Loops subsystem... [2023-07-09 04:46:38.361] RUNTIME: Shutting down Runechat subsystem... [2023-07-09 04:46:38.361] RUNTIME: Shutting down Skills subsystem... [2023-07-09 04:46:38.362] RUNTIME: Shutting down Machines subsystem... [2023-07-09 04:46:38.362] RUNTIME: Shutting down Language subsystem... [2023-07-09 04:46:38.362] RUNTIME: Shutting down Atoms subsystem... [2023-07-09 04:46:38.362] RUNTIME: Shutting down Text To Speech subsystem... [2023-07-09 04:46:38.363] RUNTIME: Shutting down Restaurant subsystem... [2023-07-09 04:46:38.363] RUNTIME: Shutting down Economy subsystem... [2023-07-09 04:46:38.364] RUNTIME: Shutting down Spatial Grid subsystem... [2023-07-09 04:46:38.364] RUNTIME: Shutting down Time Tracking subsystem... [2023-07-09 04:46:38.364] RUNTIME: Shutting down Research subsystem... [2023-07-09 04:46:38.365] RUNTIME: Shutting down Early Assets subsystem... [2023-07-09 04:46:38.365] RUNTIME: Shutting down Mapping subsystem... [2023-07-09 04:46:38.365] RUNTIME: Shutting down Trading Card Game subsystem... [2023-07-09 04:46:38.366] RUNTIME: Shutting down Ticker subsystem... [2023-07-09 04:46:38.366] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-07-09 04:46:38.939] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-07-09 04:46:38.939] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-07-09 04:46:38.939] RUNTIME: Shutting down AI movement subsystem... [2023-07-09 04:46:38.940] RUNTIME: Shutting down Jobs subsystem... [2023-07-09 04:46:38.940] RUNTIME: Shutting down IDs and Access subsystem... [2023-07-09 04:46:38.941] RUNTIME: Shutting down Events subsystem... [2023-07-09 04:46:38.941] RUNTIME: Shutting down Reagents subsystem... [2023-07-09 04:46:38.941] RUNTIME: Shutting down Quirks subsystem... [2023-07-09 04:46:38.942] RUNTIME: Shutting down Station subsystem... [2023-07-09 04:46:38.942] RUNTIME: Shutting down Achievements subsystem... [2023-07-09 04:46:38.985] RUNTIME: Shutting down Discord subsystem... [2023-07-09 04:46:38.986] RUNTIME: Shutting down Security Level subsystem... [2023-07-09 04:46:38.987] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-07-09 04:46:38.987] RUNTIME: Shutting down Greyscale subsystem... [2023-07-09 04:46:38.988] RUNTIME: Shutting down Instruments subsystem... [2023-07-09 04:46:38.988] RUNTIME: Shutting down Sounds subsystem... [2023-07-09 04:46:38.988] RUNTIME: Shutting down Input subsystem... [2023-07-09 04:46:38.989] RUNTIME: Shutting down Server Tasks subsystem... [2023-07-09 04:46:39.273] RUNTIME: Shutting down Blackbox subsystem... [2023-07-09 04:46:55.252] RUNTIME: Shutting down Database subsystem... [2023-07-09 04:46:55.314] RUNTIME: Shutting down Garbage subsystem... [2023-07-09 04:46:55.672] RUNTIME: Shutting down Title Screen subsystem... [2023-07-09 04:46:55.672] RUNTIME: Shutting down Profiler subsystem... [2023-07-09 04:46:55.673] RUNTIME: Warning: Subsystem `Profiler` slept 5 times. [2023-07-09 04:46:55.735] RUNTIME: Shutdown complete [2023-07-09 04:46:55.736] RUNTIME: World hard rebooted at 04:46:55 [2023-07-09 04:46:55.816] RUNTIME: World rebooted at 04:46:55 [2023-07-09 04:46:55.817] RUNTIME: runtime error: Attempted to call shutdown_logging twice! - proc name: shutdown logging (/datum/log_holder/proc/shutdown_logging) - source file: log_holder.dm,166 - usr: null - src: /datum/log_holder (/datum/log_holder) - call stack: - /datum/log_holder (/datum/log_holder): shutdown logging() - shutdown logging() - world: Reboot(0, 0) - Ticker (/datum/controller/subsystem/ticker): Reboot("Station destroyed by Nuclear D...", "nuke", 600) -