[2023-06-29 11:18:14.837] Starting up round ID 209303. - ------------------------- [2023-06-29 11:18:15.223] RUNTIME: World loaded at 11:18:14! [2023-06-29 11:18:15.224] RUNTIME: TGS Info: Activating API for version -censored- [2023-06-29 11:18:15.225] RUNTIME: TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-06-29 11:18:15.225] RUNTIME: TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-06-29 11:18:15.226] RUNTIME: Running /tg/ revision: - origin/master: 596ca8b6d4cc49cd69fc104b53b7f4973497a2e5 [2023-06-29 11:18:15.232] RUNTIME: map_config not found: _maps/boxstation.json [2023-06-29 11:18:15.235] RUNTIME: Database connection established. [2023-06-29 11:18:15.237] RUNTIME: Running /tg/ revision: - origin/master: 596ca8b6d4cc49cd69fc104b53b7f4973497a2e5 [2023-06-29 11:18:16.299] RUNTIME: Initialized Title Screen subsystem within 0 seconds! [2023-06-29 11:18:16.299] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2023-06-29 11:18:16.300] RUNTIME: Initialized Input subsystem within 0 seconds! [2023-06-29 11:18:16.308] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2023-06-29 11:18:16.308] RUNTIME: Initialized Database subsystem within 0 seconds! [2023-06-29 11:18:16.309] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2023-06-29 11:18:16.309] RUNTIME: Initialized Sounds subsystem within 0 seconds! [2023-06-29 11:18:16.329] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2023-06-29 11:18:16.833] RUNTIME: Initialized Greyscale subsystem within 0.5 seconds! [2023-06-29 11:18:16.834] RUNTIME: Initialized Vis contents overlays subsystem within 0 seconds! [2023-06-29 11:18:16.834] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2023-06-29 11:18:16.836] RUNTIME: Initialized Discord subsystem within 0 seconds! [2023-06-29 11:18:17.687] RUNTIME: Initialized Achievements subsystem within 0.85 seconds! [2023-06-29 11:18:17.687] RUNTIME: Initialized Station subsystem within 0 seconds! [2023-06-29 11:18:17.689] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2023-06-29 11:18:17.705] RUNTIME: Initialized Reagents subsystem within 0.02 seconds! [2023-06-29 11:18:17.714] RUNTIME: Initialized Events subsystem within 0.01 seconds! [2023-06-29 11:18:17.720] RUNTIME: Initialized IDs and Access subsystem within 0.01 seconds! [2023-06-29 11:18:17.721] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2023-06-29 11:18:17.722] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2023-06-29 11:18:17.737] RUNTIME: Initialized Ticker subsystem within 0.02 seconds! [2023-06-29 11:18:17.738] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2023-06-29 11:18:17.738] RUNTIME: Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-06-29 11:18:17.753] RUNTIME: Initialized Trading Card Game subsystem within 0.01 seconds! [2023-06-29 11:18:17.769] RUNTIME: Loading Ice Box Station... [2023-06-29 11:18:21.512] RUNTIME: Loaded Station in 3.8s! [2023-06-29 11:18:22.362] RUNTIME: Failed to place Mining Site Underground ruin. [2023-06-29 11:18:22.639] RUNTIME: Ruin loader finished with 40 left to spend. [2023-06-29 11:18:23.035] RUNTIME: Ruin loader finished with 30 left to spend. [2023-06-29 11:18:23.217] RUNTIME: Cave Generator finished in 0.2s! [2023-06-29 11:18:23.251] RUNTIME: Cave Generator finished in 0s! [2023-06-29 11:18:23.461] RUNTIME: Cave Generator finished in 0.2s! [2023-06-29 11:18:23.471] RUNTIME: Cave Generator finished in 0s! [2023-06-29 11:18:23.620] RUNTIME: Cave Generator finished in 0.2s! [2023-06-29 11:18:23.628] RUNTIME: Cave Generator finished in 0s! [2023-06-29 11:18:23.640] RUNTIME: Cave Generator finished in 0s! [2023-06-29 11:18:23.649] RUNTIME: Cave Generator finished in 0s! [2023-06-29 11:18:23.665] RUNTIME: Cave Generator finished in 0s! [2023-06-29 11:18:23.670] RUNTIME: Cave Generator finished in 0s! [2023-06-29 11:18:23.683] RUNTIME: Cave Generator finished in 0s! [2023-06-29 11:18:23.945] RUNTIME: Initialized Mapping subsystem within 6.19 seconds! [2023-06-29 11:18:23.983] RUNTIME: Initialized Early Assets subsystem within 0.04 seconds! [2023-06-29 11:18:24.030] RUNTIME: Initialized Research subsystem within 0.05 seconds! [2023-06-29 11:18:24.031] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2023-06-29 11:18:24.054] RUNTIME: Initialized Spatial Grid subsystem within 0.02 seconds! [2023-06-29 11:18:24.055] RUNTIME: Initialized Economy subsystem within 0 seconds! [2023-06-29 11:18:24.056] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2023-06-29 11:18:24.373] RUNTIME: Initialized Text To Speech subsystem within 0.32 seconds! [2023-06-29 11:19:01.289] RUNTIME: Initialized Atoms subsystem within 36.91 seconds! [2023-06-29 11:19:01.579] RUNTIME: Initialized Language subsystem within 0.01 seconds! [2023-06-29 11:19:01.675] RUNTIME: Initialized Machines subsystem within 0.1 seconds! [2023-06-29 11:19:01.680] RUNTIME: Initialized Skills subsystem within 0 seconds! [2023-06-29 11:19:01.680] RUNTIME: Initialized Addiction subsystem within 0 seconds! [2023-06-29 11:19:01.682] RUNTIME: Initialized Blackmarket subsystem within 0 seconds! [2023-06-29 11:19:01.682] RUNTIME: Initialized Disease subsystem within 0 seconds! [2023-06-29 11:19:01.683] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2023-06-29 11:19:01.683] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2023-06-29 11:19:01.683] RUNTIME: Initialized Foam subsystem within 0 seconds! [2023-06-29 11:19:01.684] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2023-06-29 11:19:03.052] RUNTIME: Initialized Library Loading subsystem within 1.37 seconds! [2023-06-29 11:19:03.202] RUNTIME: Initialized Lua Scripting subsystem within 0.15 seconds! [2023-06-29 11:19:03.216] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2023-06-29 11:19:03.216] RUNTIME: Initialized Night Shift subsystem within 0 seconds! [2023-06-29 11:19:03.217] RUNTIME: Initialized Sun subsystem within 0 seconds! [2023-06-29 11:19:03.220] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2023-06-29 11:19:03.221] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2023-06-29 11:19:03.243] RUNTIME: Initialized Wardrobe subsystem within 0.02 seconds! [2023-06-29 11:19:03.244] RUNTIME: Initialized Weather subsystem within 0 seconds! [2023-06-29 11:19:03.244] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-06-29 11:19:13.413] RUNTIME: ## WARNING: HEY! LISTEN! 3.2 seconds were wasted processing 6 turf(s) (connected to 59794 other turfs) with atmos differences at round start. [2023-06-29 11:19:14.321] RUNTIME: Initialized Atmospherics subsystem within 11.08 seconds! [2023-06-29 11:19:14.354] RUNTIME: Loaded 24 engraved messages on map Ice Box Station [2023-06-29 11:19:14.355] RUNTIME: Loaded 2 prison tattoos [2023-06-29 11:19:14.520] RUNTIME: Initialized Persistence subsystem within 0.2 seconds! [2023-06-29 11:19:14.584] RUNTIME: Initialized Persistent Paintings subsystem within 0.06 seconds! [2023-06-29 11:19:14.585] RUNTIME: Initialized Vote subsystem within 0 seconds! [2023-06-29 11:19:15.958] RUNTIME: Initialized Assets subsystem within 1.37 seconds! [2023-06-29 11:19:17.930] RUNTIME: Initialized Icon Smoothing subsystem within 1.96 seconds! [2023-06-29 11:19:17.931] RUNTIME: Initialized XKeyScore subsystem within 0 seconds! [2023-06-29 11:19:17.935] RUNTIME: Initialized PRISM subsystem within 0 seconds! [2023-06-29 11:19:27.961] RUNTIME: Initialized Lighting subsystem within 10.03 seconds! [2023-06-29 11:19:29.879] RUNTIME: Initialized Shuttle subsystem within 1.92 seconds! [2023-06-29 11:19:30.041] RUNTIME: Initialized Minor Mapping subsystem within 0.16 seconds! [2023-06-29 11:19:30.044] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2023-06-29 11:19:30.094] RUNTIME: Initialized Ban Cache subsystem within 0.05 seconds! [2023-06-29 11:19:30.130] RUNTIME: Initialized Init Profiler subsystem within 0.04 seconds! [2023-06-29 11:19:30.131] RUNTIME: Initialized Chat subsystem within 0 seconds! [2023-06-29 11:19:30.131] RUNTIME: Initializations complete within 73.9 seconds! [2023-06-29 11:22:01.523] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:334) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 334) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "genericuser13 \\ Generic \\ Cy...", /list (/list)) - log manifest("genericuser13", /datum/mind (/datum/mind), Generic (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-06-29 11:22:01.855] RUNTIME: Game start took 1s [2023-06-29 11:44:45.579] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Leila Jenkins (/mob/living/carbon/human) - src: null - usr.loc: the plating (79,87,4) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Leila Jenkins (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Leila Jenkins (/mob/living/carbon/human), "barricade deconstructed") - [2023-06-29 11:53:30.828] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (213,47,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (213,47,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (213,47,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.854] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (219,44,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (219,44,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (219,44,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.856] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (218,40,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (218,40,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (218,40,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.857] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (216,40,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (216,40,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (216,40,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.859] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (225,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (225,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (225,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.860] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (221,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (221,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (221,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.861] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (220,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (220,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (220,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.862] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (218,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (218,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (218,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.863] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (216,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (216,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (216,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.864] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (213,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (213,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (213,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.865] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (209,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (209,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (209,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.866] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (221,35,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (221,35,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (221,35,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.867] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (213,35,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (213,35,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (213,35,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.868] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (223,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (223,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (223,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.869] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (222,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (222,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (222,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.870] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (221,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (221,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (221,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.871] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (219,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (219,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (219,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.872] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,466 - usr: null - src: the wall (214,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (214,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (214,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.873] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (213,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (213,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (213,33,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.874] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (223,32,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (223,32,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (223,32,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.947] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (214,32,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (214,32,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (214,32,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.948] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (225,31,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (225,31,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (225,31,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.949] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (223,31,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (223,31,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (223,31,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.950] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (219,31,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (219,31,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (219,31,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.952] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (223,30,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (223,30,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (223,30,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.953] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (214,30,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (214,30,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (214,30,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:30.955] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (225,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (225,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (225,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.045] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (223,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (223,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (223,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.046] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (219,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (219,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (219,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.047] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (215,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (215,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (215,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.048] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (214,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (214,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (214,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.048] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (213,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (213,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (213,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.049] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (212,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (212,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (212,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.049] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (211,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (211,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (211,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.050] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (209,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (209,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (209,29,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.051] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (223,28,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (223,28,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (223,28,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.052] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (223,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (223,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (223,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.052] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (222,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (222,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (222,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.053] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (219,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (219,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (219,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.054] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (217,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (217,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (217,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.055] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (215,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (215,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (215,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.055] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (214,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (214,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (214,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.056] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (212,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (212,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (212,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.057] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (211,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (211,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (211,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.058] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (211,26,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (211,26,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (211,26,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.098] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (211,25,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (211,25,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (211,25,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.099] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (208,25,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (208,25,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (208,25,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.100] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (211,23,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (211,23,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (211,23,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.101] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (208,23,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (208,23,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (208,23,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.102] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (223,22,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (223,22,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (223,22,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.102] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (211,22,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (211,22,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (211,22,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.103] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (208,22,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (208,22,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (208,22,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.104] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (223,21,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (223,21,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (223,21,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.105] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (222,21,5) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (222,21,5) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (222,21,5) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.106] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (211,21,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (211,21,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (211,21,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.107] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (220,20,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (220,20,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (220,20,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.108] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (214,20,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (214,20,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (214,20,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.293] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (223,28,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (223,28,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (223,28,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.294] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,459 - usr: null - src: the wall (223,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (223,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (223,27,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.295] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the catwalk (/obj/structure/lattice/catwalk) - src.loc: space (225,27,5) (/turf/open/space) - call stack: - the catwalk (/obj/structure/lattice/catwalk): bitmask smooth() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - the catwalk (/obj/structure/lattice/catwalk): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.298] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (218,66,5) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (218,66,5) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (218,66,5) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.299] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (216,66,5) (/turf/closed/wall/mineral/plastitanium) - call stack: - the wall (216,66,5) (/turf/closed/wall/mineral/plastitanium): bitmask smooth() - the wall (216,66,5) (/turf/closed/wall/mineral/plastitanium): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.300] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (218,63,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (218,63,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (218,63,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.301] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (216,63,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (216,63,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (216,63,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.302] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (218,62,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (218,62,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (218,62,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.303] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (216,62,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (216,62,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (216,62,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.304] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (219,58,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (219,58,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (219,58,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.306] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (218,56,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (218,56,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (218,56,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.306] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (216,56,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (216,56,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (216,56,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.403] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (220,55,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (220,55,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (220,55,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.404] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (218,55,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (218,55,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (218,55,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.405] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (220,53,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (220,53,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (220,53,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.406] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (218,53,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (218,53,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (218,53,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.407] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (216,51,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (216,51,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (216,51,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.408] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (214,51,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (214,51,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (214,51,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.408] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (220,50,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (220,50,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (220,50,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.547] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (220,49,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (220,49,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (220,49,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.548] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (216,49,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (216,49,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (216,49,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.549] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (214,49,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (214,49,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (214,49,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.551] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,459 - usr: null - src: the wall (220,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (220,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (220,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.551] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,447 - usr: null - src: the wall (219,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (219,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (219,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.552] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,450 - usr: null - src: the wall (218,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (218,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (218,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.553] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (216,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (216,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (216,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.747] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (221,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (221,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (221,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.748] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,449 - usr: null - src: the wall (209,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (209,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (209,36,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.753] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,448 - usr: null - src: the wall (214,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (214,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (214,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:53:31.754] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: icon_smoothing.dm,469 - usr: null - src: the wall (213,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal) - call stack: - the wall (213,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bitmask smooth() - the wall (213,48,5) (/turf/closed/wall/mineral/plastitanium/nodiagonal): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:57:18.872] RUNTIME: runtime error: Cannot modify null.plane. - proc name: on changed z level (/obj/structure/closet/supplypod/on_changed_z_level) - source file: supplypod.dm,485 - usr: Andrew Mason (/mob/living/carbon/human) - src: (/obj/structure/closet/supplypod/mechpod) - usr.loc: the floor (176,119,4) (/turf/open/floor/iron) - src.loc: the floor (82,101,2) (/turf/open/floor/iron/smooth) - call stack: - (/obj/structure/closet/supplypod/mechpod): on changed z level(hyperspace (28,9,1) (/turf/open/floor/holofloor/hyperspace), the floor (82,101,2) (/turf/open/floor/iron/smooth), 0, null) - (/obj/structure/closet/supplypod/mechpod): Moved(hyperspace (28,9,1) (/turf/open/floor/holofloor/hyperspace), 0, 1, null, 1) - (/obj/structure/closet/supplypod/mechpod): Moved(hyperspace (28,9,1) (/turf/open/floor/holofloor/hyperspace), 0, 1, null, 1) - (/obj/structure/closet/supplypod/mechpod): doMove(the floor (82,101,2) (/turf/open/floor/iron/smooth)) - (/obj/structure/closet/supplypod/mechpod): forceMove(the floor (82,101,2) (/turf/open/floor/iron/smooth)) - Landing Zone Indicator (/obj/effect/pod_landingzone): beginLaunch(0) - /datum/callback (/datum/callback): Invoke() - world: push usr(Andrew Mason (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 11:57:19.828] RUNTIME: runtime error: Cannot modify null.plane. - proc name: on changed z level (/obj/structure/closet/supplypod/on_changed_z_level) - source file: supplypod.dm,485 - usr: Andrew Mason (/mob/living/carbon/human) - src: (/obj/structure/closet/supplypod/mechpod) - usr.loc: the floor (176,121,4) (/turf/open/floor/iron) - src.loc: null - call stack: - (/obj/structure/closet/supplypod/mechpod): on changed z level(the floor (82,101,2) (/turf/open/floor/iron/smooth), null, 0, null) - (/obj/structure/closet/supplypod/mechpod): Moved(the floor (82,101,2) (/turf/open/floor/iron/smooth), 0, 1, null, 1) - (/obj/structure/closet/supplypod/mechpod): Moved(the floor (82,101,2) (/turf/open/floor/iron/smooth), 0, 1, null, 1) - (/obj/structure/closet/supplypod/mechpod): doMove(null) - (/obj/structure/closet/supplypod/mechpod): moveToNullspace() - /datum/component/pellet_cloud (/datum/component/pellet_cloud): nullspace parent( (/obj/structure/closet/supplypod/mechpod), 0) - (/obj/structure/closet/supplypod/mechpod): SendSignal("parent_preqdeleted", /list (/list)) - qdel( (/obj/structure/closet/supplypod/mechpod), 0) - (/obj/structure/closet/supplypod/mechpod): startExitSequence( (/obj/structure/closet/supplypod/mechpod)) - (/obj/structure/closet/supplypod/mechpod): open pod( (/obj/structure/closet/supplypod/mechpod), 0, 0) - (/obj/structure/closet/supplypod/mechpod): preOpen() - Landing Zone Indicator (/obj/effect/pod_landingzone): endLaunch() - /datum/callback (/datum/callback): Invoke() - world: push usr(Andrew Mason (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:03:32.003] RUNTIME: ## TESTING: GC: -- [0x21075cd9] | /datum/pipeline was unable to be GC'd -- (ref count of 4) [2023-06-29 12:03:42.196] RUNTIME: ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 215 src: the omni gas filter usr: . [2023-06-29 12:03:42.197] RUNTIME: ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 215 src: the omni gas filter usr: . [2023-06-29 12:06:00.686] RUNTIME: ## TESTING: GC: -- [0x210751c5] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-06-29 12:20:24.186] RUNTIME: runtime error: qdeleted or null target trying to enter the spatial grid! - proc name: enter cell (/datum/controller/subsystem/spatial_grid/proc/enter_cell) - source file: spatial_gridmap.dm,356 - usr: null - src: Spatial Grid (/datum/controller/subsystem/spatial_grid) - call stack: - Spatial Grid (/datum/controller/subsystem/spatial_grid): enter cell(the mouse (/mob/living/basic/mouse), the plating (125,66,4) (/turf/open/floor/plating)) - the mouse (/mob/living/basic/mouse): Moved(null, 0, 1, null, 1) - the mouse (/mob/living/basic/mouse): Moved(null, 0, 1, null, 1) - the mouse (/mob/living/basic/mouse): doMove(the plating (125,66,4) (/turf/open/floor/plating)) - the mouse (/mob/living/basic/mouse): forceMove(the plating (125,66,4) (/turf/open/floor/plating)) - the mouse (/mob/living/basic/mouse): forceMove(the plating (125,66,4) (/turf/open/floor/plating)) - the mouse (/obj/item/clothing/head/mob_holder): release(1, 1) - the mouse (/obj/item/clothing/head/mob_holder): Exited(the mouse (/mob/living/basic/mouse), 0) - the mouse (/mob/living/basic/mouse): doMove(null) - the mouse (/mob/living/basic/mouse): moveToNullspace() - ... - the mouse (/mob/living/basic/mouse): death(null) - the mouse (/mob/living/basic/mouse): update stat() - the mouse (/mob/living/basic/mouse): updatehealth() - the mouse (/mob/living/basic/mouse): adjust health(2, 1, 0) - /datum/element/basic_body_temp... (/datum/element/basic_body_temp_sensitive): on life(the mouse (/mob/living/basic/mouse), 2, 1744) - the mouse (/mob/living/basic/mouse): Life(2, 1744) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:20:24.190] RUNTIME: runtime error: qdeleted or null target trying to enter the spatial grid! - proc name: enter cell (/datum/controller/subsystem/spatial_grid/proc/enter_cell) - source file: spatial_gridmap.dm,356 - usr: null - src: Spatial Grid (/datum/controller/subsystem/spatial_grid) - call stack: - Spatial Grid (/datum/controller/subsystem/spatial_grid): enter cell(the mouse (/mob/living/basic/mouse), the plating (125,66,4) (/turf/open/floor/plating)) - the mouse (/mob/living/basic/mouse): Moved(the mouse (/obj/item/clothing/head/mob_holder), 0, 1, null, 1) - the mouse (/mob/living/basic/mouse): Moved(the mouse (/obj/item/clothing/head/mob_holder), 0, 1, null, 1) - the mouse (/mob/living/basic/mouse): doMove(null) - the mouse (/mob/living/basic/mouse): moveToNullspace() - the mouse (/mob/living/basic/mouse): Destroy(0) - the mouse (/mob/living/basic/mouse): Destroy(0) - the mouse (/mob/living/basic/mouse): Destroy(0) - the mouse (/mob/living/basic/mouse): Destroy(0) - qdel(the mouse (/mob/living/basic/mouse), 0) - ... - the mouse (/mob/living/basic/mouse): updatehealth() - the mouse (/mob/living/basic/mouse): adjust health(2, 1, 0) - /datum/element/basic_body_temp... (/datum/element/basic_body_temp_sensitive): on life(the mouse (/mob/living/basic/mouse), 2, 1744) - the mouse (/mob/living/basic/mouse): SendSignal("living_life", /list (/list)) - the mouse (/mob/living/basic/mouse): Life(2, 1744) - the mouse (/mob/living/basic/mouse): Life(2, 1744) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:22:52.262] RUNTIME: ## TESTING: GC: -- [0x2012730] | /obj/item/reagent_containers/hypospray/medipen/manifoldinjector was unable to be GC'd -- (ref count of 2) [2023-06-29 12:23:04.267] RUNTIME: ## TESTING: GC: -- [0x201271d] | /obj/item/reagent_containers/hypospray/medipen/manifoldinjector was unable to be GC'd -- (ref count of 2) [2023-06-29 12:23:14.277] RUNTIME: ## TESTING: GC: -- [0x2011fd9] | /obj/item/reagent_containers/hypospray/medipen/manifoldinjector was unable to be GC'd -- (ref count of 2) [2023-06-29 12:25:26.517] RUNTIME: ## TESTING: GC: -- [0x3000ba9] | /mob/living/basic/mouse was unable to be GC'd -- (ref count of 2) [2023-06-29 12:30:36.121] RUNTIME: ## TESTING: GC: -- [0x2008366] | /obj/machinery/atmospherics/pipe/multiz/supply/visible/layer4 was unable to be GC'd -- (ref count of 6) [2023-06-29 12:30:36.122] RUNTIME: ## TESTING: GC: -- [0x2008367] | /obj/machinery/atmospherics/pipe/multiz/scrubbers/visible/layer2 was unable to be GC'd -- (ref count of 8) [2023-06-29 12:35:25.446] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:590) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Leila Jenkins (/mob/living/carbon/human) - src: null - usr.loc: the plating (126,90,4) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 590) - addtimer(/datum/callback (/datum/callback), 16.65, 0, null, "code/modules/balloon_alert/bal...", 83) - the Atmospherics APC (/obj/machinery/power/apc/auto_name/directional/west): balloon alert perform(Leila Jenkins (/mob/living/carbon/human), "disassembled the broken frame") - the Atmospherics APC (/obj/machinery/power/apc/auto_name/directional/west): balloon alert(Leila Jenkins (/mob/living/carbon/human), "disassembled the broken frame") - [2023-06-29 12:36:38.881] RUNTIME: ## TESTING: GC: -- [0x200e37e] | /obj/machinery/camera was unable to be GC'd -- (ref count of 31) [2023-06-29 12:37:44.015] RUNTIME: ## TESTING: GC: -- [0x3000c16] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-06-29 12:51:48.406] RUNTIME: runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Millie Mothre (/mob/living/carbon/human) - src: null - usr.loc: the plating (169,157,4) (/turf/open/floor/plating) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Millie Mothre (/mob/living/carbon/human): Destroy(0) - Millie Mothre (/mob/living/carbon/human): Destroy(0) - Millie Mothre (/mob/living/carbon/human): Destroy(0) - Millie Mothre (/mob/living/carbon/human): Destroy(0) - qdel(Millie Mothre (/mob/living/carbon/human), 0) - Rageguy505 (/client): admin delete(Millie Mothre (/mob/living/carbon/human)) - Rageguy505 (/client): Delete(Millie Mothre (/mob/living/carbon/human)) - [2023-06-29 12:55:59.673] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (212,145,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (212,145,4) (/turf/open/floor/plating): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(the plating (212,145,4) (/turf/open/floor/plating), 1, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(the plating (212,145,4) (/turf/open/floor/plating), 1, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(the plating (211,145,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:55:59.676] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (212,145,4) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(12, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the mechanical toolbox (/obj/item/storage/toolbox/mechanical), 0, 1, null, /datum/thrownthing (/datum/thrownthing)) - the mechanical toolbox (/obj/item/storage/toolbox/mechanical): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the mechanical toolbox (/obj/item/storage/toolbox/mechanical): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (212,145,4) (/turf/open/floor/plating): Enter(the mechanical toolbox (/obj/item/storage/toolbox/mechanical)) - the mechanical toolbox (/obj/item/storage/toolbox/mechanical): Move(the plating (212,145,4) (/turf/open/floor/plating), 1, 0, 1) - the mechanical toolbox (/obj/item/storage/toolbox/mechanical): Move(the plating (212,145,4) (/turf/open/floor/plating), 1, 0, 1) - the mechanical toolbox (/obj/item/storage/toolbox/mechanical): Move(the plating (211,145,4) (/turf/open/floor/plating), 9, 32, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:56:56.765] RUNTIME: ## TESTING: GC: -- [0x3000cc7] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 2) [2023-06-29 12:57:52.923] RUNTIME: ## TESTING: GC: -- [0x2106af8e] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-06-29 12:57:52.923] RUNTIME: ## TESTING: GC: -- [0x2107ae7d] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-06-29 12:57:52.923] RUNTIME: ## TESTING: GC: -- [0x210791af] | /datum/chatmessage was unable to be GC'd -- (ref count of 3) [2023-06-29 12:58:15.824] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Hazel Barnes (Roboticist) (/obj/item/modular_computer/pda/roboticist): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/science): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/science): event networkfailure(0) - Hazel Barnes (Roboticist) (/obj/item/modular_computer/pda/roboticist): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:15.827] RUNTIME: runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Andrew Mason (Roboticist) (/obj/item/modular_computer/pda/roboticist): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/science): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/science): event networkfailure(0) - Andrew Mason (Roboticist) (/obj/item/modular_computer/pda/roboticist): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:38.703] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,51,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the floor (173,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), "icon-x=7;icon-y=20;left=1;butt...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDown(the floor (173,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=7;icon-y=20;left=1;butt...") - [2023-06-29 12:58:38.732] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,51,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:38.935] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,51,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:39.100] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,51,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the floor (173,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), "icon-x=24;icon-y=18;left=1;but...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDown(the floor (173,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=24;icon-y=18;left=1;but...") - [2023-06-29 12:58:39.116] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (168,51,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:39.313] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (173,51,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (173,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), "icon-x=24;icon-y=18;left=1;but...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDrag(the floor (173,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=24;icon-y=18;left=1;but...") - [2023-06-29 12:58:39.320] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (173,51,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:39.413] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,51,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (173,51,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), "icon-x=5;icon-y=17;left=1;butt...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDrag(the floor (173,51,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), the floor (174,51,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=5;icon-y=17;left=1;butt...") - [2023-06-29 12:58:39.536] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,51,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:39.572] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,51,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (173,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), "icon-x=4;icon-y=5;left=1;butto...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDrag(the floor (173,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=4;icon-y=5;left=1;butto...") - [2023-06-29 12:58:39.618] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (173,51,1) (/turf/open/floor/iron), the floor (175,50,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), the floor (175,50,1) (/turf/open/floor/iron), "icon-x=14;icon-y=31;left=1;but...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDrag(the floor (173,51,1) (/turf/open/floor/iron), the floor (175,50,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), the floor (175,50,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=14;icon-y=31;left=1;but...") - [2023-06-29 12:58:39.718] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:39.919] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:40.014] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,51,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the floor (173,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), "icon-x=18;icon-y=1;left=1;butt...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDrag(the floor (173,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), the floor (173,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), "mapwindow.map", "mapwindow.map", "icon-x=18;icon-y=1;left=1;butt...") - [2023-06-29 12:58:40.120] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,51,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:40.763] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (175,51,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the wall (177,54,1) (/turf/closed/indestructible/riveted), the wall (177,54,1) (/turf/closed/indestructible/riveted), "icon-x=1;icon-y=25;left=1;butt...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDown(the wall (177,54,1) (/turf/closed/indestructible/riveted), the wall (177,54,1) (/turf/closed/indestructible/riveted), "mapwindow.map", "icon-x=1;icon-y=25;left=1;butt...") - [2023-06-29 12:58:40.780] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDrag(the wall (177,54,1) (/turf/closed/indestructible/riveted), the window (176,54,1) (/turf/closed/indestructible/fakeglass), the wall (177,54,1) (/turf/closed/indestructible/riveted), the window (176,54,1) (/turf/closed/indestructible/fakeglass), "icon-x=28;icon-y=15;left=1;but...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDrag(the wall (177,54,1) (/turf/closed/indestructible/riveted), the window (176,54,1) (/turf/closed/indestructible/fakeglass), the wall (177,54,1) (/turf/closed/indestructible/riveted), the window (176,54,1) (/turf/closed/indestructible/fakeglass), "mapwindow.map", "mapwindow.map", "icon-x=28;icon-y=15;left=1;but...") - [2023-06-29 12:58:40.937] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:41.122] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:41.321] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:41.533] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:41.723] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:41.921] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:42.123] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:42.321] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:42.522] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:42.731] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:42.938] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:43.648] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the floor (176,49,1) (/turf/open/floor/iron), the floor (176,49,1) (/turf/open/floor/iron), "icon-x=16;icon-y=5;left=1;butt...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDown(the floor (176,49,1) (/turf/open/floor/iron), the floor (176,49,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=16;icon-y=5;left=1;butt...") - [2023-06-29 12:58:43.731] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:43.938] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:44.263] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the floor (175,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), "icon-x=13;icon-y=11;left=1;but...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDown(the floor (175,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=13;icon-y=11;left=1;but...") - [2023-06-29 12:58:44.529] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the floor (175,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), "icon-x=13;icon-y=12;left=1;but...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDown(the floor (175,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=13;icon-y=12;left=1;but...") - [2023-06-29 12:58:44.613] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:44.781] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:44.982] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:45.483] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the floor (175,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), "icon-x=13;icon-y=9;left=1;butt...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDown(the floor (175,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=13;icon-y=9;left=1;butt...") - [2023-06-29 12:58:45.590] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:45.789] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:45.989] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:46.189] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:46.390] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:46.622] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:46.788] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:47.381] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the floor (173,53,1) (/turf/open/floor/iron), the floor (173,53,1) (/turf/open/floor/iron), "icon-x=32;icon-y=3;left=1;butt...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDown(the floor (173,53,1) (/turf/open/floor/iron), the floor (173,53,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=32;icon-y=3;left=1;butt...") - [2023-06-29 12:58:47.388] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:47.593] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:47.789] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:47.989] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:48.188] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:48.388] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:48.796] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the window (176,54,1) (/turf/closed/indestructible/fakeglass), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the floor (172,47,1) (/turf/open/floor/iron), the floor (172,47,1) (/turf/open/floor/iron), "icon-x=1;icon-y=11;left=1;butt...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDown(the floor (172,47,1) (/turf/open/floor/iron), the floor (172,47,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=1;icon-y=11;left=1;butt...") - [2023-06-29 12:58:48.996] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:49.192] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:49.395] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:49.610] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:50.130] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the floor (175,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), "icon-x=13;icon-y=10;left=1;but...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDown(the floor (175,51,1) (/turf/open/floor/iron), the floor (175,51,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=13;icon-y=10;left=1;but...") - [2023-06-29 12:58:50.205] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:50.403] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:50.637] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:50.813] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:51.663] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: Vestura Curvata (/mob/living/carbon/human/species/moth) - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - usr.loc: the floor (168,51,1) (/turf/open/floor/iron) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): start aiming() - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): onMouseDown(the floor (175,50,1) (/turf/open/floor/iron), the floor (175,50,1) (/turf/open/floor/iron), "icon-x=31;icon-y=29;left=1;but...", Vestura Curvata (/mob/living/carbon/human/species/moth)) - Rageguy505 (/client): MouseDown(the floor (175,50,1) (/turf/open/floor/iron), the floor (175,50,1) (/turf/open/floor/iron), "mapwindow.map", "icon-x=31;icon-y=29;left=1;but...") - [2023-06-29 12:58:51.813] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:52.012] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:52.212] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:52.409] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 12:58:52.645] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: signals.dm,70 - usr: null - src: the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam) - src.loc: the floor (168,51,1) (/turf/open/floor/iron) - call stack: - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): UnregisterSignal(null, "atom_attack_hand") - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): on enter(the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam), null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): SendSignal("movable_moved", /list (/list)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): Moved(null, 0, 1, null, 1) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): doMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): forceMove(the floor (168,51,1) (/turf/open/floor/iron)) - the aiming beam (/obj/projectile/beam/beam_rifle/hitscan/aiming_beam): preparePixelProjectile(the floor (174,50,1) (/turf/open/floor/iron), Vestura Curvata (/mob/living/carbon/human/species/moth), /list (/list), 0) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): aiming beam(1) - the particle acceleration rifl... (/obj/item/gun/energy/beam_rifle): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 13:00:12.755] RUNTIME: ## TESTING: GC: -- [0x21075e1a] | /datum/dna was unable to be GC'd -- (ref count of 3) [2023-06-29 13:00:12.756] RUNTIME: ## TESTING: GC: -- [0x3000c3d] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 5) [2023-06-29 13:00:25.873] RUNTIME: runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (237,93,1) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0.624375, "burn", "energy", 1, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): zap act(1248.75, 76) - tesla zap(the engine heater (/obj/machinery/power/shuttle_engine/heater), 2, 1248.75, 76, /list (/list)) - tesla zap(the propulsion engine (/obj/machinery/power/shuttle_engine/propulsion), 2, 2497.5, 76, /list (/list)) - tesla zap(the tesla orb (/obj/projectile/energy/tesla/cannon), 3, 9995, 76, /list (/list)) - the tesla orb (/obj/projectile/energy/tesla/cannon): on hit(the wall (232,87,1) (/turf/closed/wall/mineral/plastitanium/nodiagonal), 0, "chest", 0) - the wall (232,87,1) (/turf/closed/wall/mineral/plastitanium/nodiagonal): bullet act(the tesla orb (/obj/projectile/energy/tesla/cannon), "chest", 0) - the tesla orb (/obj/projectile/energy/tesla/cannon): process hit(the wall (232,87,1) (/turf/closed/wall/mineral/plastitanium/nodiagonal), the wall (232,87,1) (/turf/closed/wall/mineral/plastitanium/nodiagonal), the wall (232,87,1) (/turf/closed/wall/mineral/plastitanium/nodiagonal), 1) - the tesla orb (/obj/projectile/energy/tesla/cannon): Impact(the wall (232,87,1) (/turf/closed/wall/mineral/plastitanium/nodiagonal)) - the tesla orb (/obj/projectile/energy/tesla/cannon): Bump(the wall (232,87,1) (/turf/closed/wall/mineral/plastitanium/nodiagonal)) - ... - the tesla orb (/obj/projectile/energy/tesla/cannon): Move(the wall (232,87,1) (/turf/closed/wall/mineral/plastitanium/nodiagonal), 4, 0, 1) - the tesla orb (/obj/projectile/energy/tesla/cannon): pixel move(1, 0) - the tesla orb (/obj/projectile/energy/tesla/cannon): process(0.1) - the tesla orb (/obj/projectile/energy/tesla/cannon): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-29 13:01:07.238] RUNTIME: ## TESTING: GC: -- [0x21074691] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-06-29 13:01:07.238] RUNTIME: ## TESTING: GC: -- [0x3000056] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 4) [2023-06-29 13:01:07.238] RUNTIME: ## TESTING: GC: -- [0x21074e98] | /datum/dna was unable to be GC'd -- (ref count of 4) [2023-06-29 13:01:07.239] RUNTIME: ## TESTING: GC: -- [0x3000ba5] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 5) [2023-06-29 13:01:07.239] RUNTIME: ## TESTING: GC: -- [0x2012b9d] | /obj/machinery/camera was unable to be GC'd -- (ref count of 7) [2023-06-29 13:01:27.672] RUNTIME: Shutting down Chat subsystem... [2023-06-29 13:01:27.672] RUNTIME: Shutting down Init Profiler subsystem... [2023-06-29 13:01:27.672] RUNTIME: Shutting down Ban Cache subsystem... [2023-06-29 13:01:27.672] RUNTIME: Shutting down Stat Panels subsystem... [2023-06-29 13:01:27.673] RUNTIME: Shutting down Explosions subsystem... [2023-06-29 13:01:27.673] RUNTIME: Shutting down Pathfinder subsystem... [2023-06-29 13:01:27.673] RUNTIME: Shutting down Minor Mapping subsystem... [2023-06-29 13:01:27.673] RUNTIME: Shutting down Shuttle subsystem... [2023-06-29 13:01:27.673] RUNTIME: Warning: Subsystem `Shuttle` slept 59 times. [2023-06-29 13:01:27.674] RUNTIME: Shutting down Lighting subsystem... [2023-06-29 13:01:27.674] RUNTIME: Shutting down XKeyScore subsystem... [2023-06-29 13:01:27.674] RUNTIME: Shutting down PRISM subsystem... [2023-06-29 13:01:27.674] RUNTIME: Shutting down Icon Smoothing subsystem... [2023-06-29 13:01:27.675] RUNTIME: Shutting down Assets subsystem... [2023-06-29 13:01:27.675] RUNTIME: Shutting down Vote subsystem... [2023-06-29 13:01:27.675] RUNTIME: Shutting down Persistent Paintings subsystem... [2023-06-29 13:01:27.676] RUNTIME: Shutting down Persistence subsystem... [2023-06-29 13:01:27.676] RUNTIME: Shutting down Atmospherics subsystem... [2023-06-29 13:01:27.676] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2023-06-29 13:01:27.676] RUNTIME: Shutting down Wet floors subsystem... [2023-06-29 13:01:27.677] RUNTIME: Shutting down Weather subsystem... [2023-06-29 13:01:27.677] RUNTIME: Shutting down Wardrobe subsystem... [2023-06-29 13:01:27.677] RUNTIME: Shutting down Verb Manager subsystem... [2023-06-29 13:01:27.677] RUNTIME: Shutting down Tutorials subsystem... [2023-06-29 13:01:27.678] RUNTIME: Shutting down Tram Process subsystem... [2023-06-29 13:01:27.678] RUNTIME: Shutting down Traitor subsystem... [2023-06-29 13:01:27.678] RUNTIME: Shutting down Throwing subsystem... [2023-06-29 13:01:27.678] RUNTIME: Shutting down tgui subsystem... [2023-06-29 13:01:27.712] RUNTIME: Shutting down Supermatter Cascade subsystem... [2023-06-29 13:01:27.713] RUNTIME: Shutting down Sun subsystem... [2023-06-29 13:01:27.713] RUNTIME: Shutting down Speech Controller subsystem... [2023-06-29 13:01:27.713] RUNTIME: Shutting down Space Drift subsystem... [2023-06-29 13:01:27.713] RUNTIME: Shutting down Smoke subsystem... [2023-06-29 13:01:27.714] RUNTIME: Shutting down Singularity subsystem... [2023-06-29 13:01:27.714] RUNTIME: Shutting down Radio subsystem... [2023-06-29 13:01:27.714] RUNTIME: Shutting down Radiation subsystem... [2023-06-29 13:01:27.714] RUNTIME: Shutting down Projectiles subsystem... [2023-06-29 13:01:27.715] RUNTIME: Shutting down Processing subsystem... [2023-06-29 13:01:27.715] RUNTIME: Shutting down Points of Interest subsystem... [2023-06-29 13:01:27.715] RUNTIME: Shutting down Plumbing subsystem... [2023-06-29 13:01:27.715] RUNTIME: Shutting down Ping subsystem... [2023-06-29 13:01:27.716] RUNTIME: Shutting down Parallax subsystem... [2023-06-29 13:01:27.716] RUNTIME: Shutting down pAI subsystem... [2023-06-29 13:01:27.716] RUNTIME: Shutting down Overlay subsystem... [2023-06-29 13:01:27.826] RUNTIME: Shutting down Objects subsystem... [2023-06-29 13:01:27.826] RUNTIME: Shutting down Obj Tab Items subsystem... [2023-06-29 13:01:27.827] RUNTIME: Shutting down NPC Pool subsystem... [2023-06-29 13:01:27.827] RUNTIME: Shutting down Night Shift subsystem... [2023-06-29 13:01:27.827] RUNTIME: Shutting down Movement Loops subsystem... [2023-06-29 13:01:27.827] RUNTIME: Shutting down Movement Handler subsystem... [2023-06-29 13:01:27.828] RUNTIME: Shutting down MouseEntered subsystem... [2023-06-29 13:01:27.828] RUNTIME: Shutting down Mood subsystem... [2023-06-29 13:01:27.829] RUNTIME: Shutting down Modular Computers subsystem... [2023-06-29 13:01:27.829] RUNTIME: Shutting down Mobs subsystem... [2023-06-29 13:01:27.829] RUNTIME: Shutting down Materials subsystem... [2023-06-29 13:01:27.830] RUNTIME: Shutting down Lua Scripting subsystem... [2023-06-29 13:01:27.854] RUNTIME: Shutting down Library Loading subsystem... [2023-06-29 13:01:27.854] RUNTIME: Shutting down Lag Switch subsystem... [2023-06-29 13:01:27.854] RUNTIME: Shutting down Idling NPC Pool subsystem... [2023-06-29 13:01:27.855] RUNTIME: Shutting down Hyperspace Drift subsystem... [2023-06-29 13:01:27.855] RUNTIME: Shutting down Foam subsystem... [2023-06-29 13:01:27.855] RUNTIME: Shutting down Fluid subsystem... [2023-06-29 13:01:27.855] RUNTIME: Shutting down Fast Processing subsystem... [2023-06-29 13:01:27.855] RUNTIME: Shutting down Escape Menu subsystem... [2023-06-29 13:01:27.856] RUNTIME: Shutting down Eigenstates subsystem... [2023-06-29 13:01:27.856] RUNTIME: Shutting down Disease subsystem... [2023-06-29 13:01:27.856] RUNTIME: Shutting down digital_clock subsystem... [2023-06-29 13:01:27.857] RUNTIME: Shutting down Datum Component System subsystem... [2023-06-29 13:01:27.857] RUNTIME: Shutting down Conveyor Belts subsystem... [2023-06-29 13:01:27.857] RUNTIME: Shutting down Communications subsystem... [2023-06-29 13:01:27.858] RUNTIME: Shutting down Clock Component subsystem... [2023-06-29 13:01:27.858] RUNTIME: Shutting down Circuit Components subsystem... [2023-06-29 13:01:27.858] RUNTIME: Shutting down Burning subsystem... [2023-06-29 13:01:27.859] RUNTIME: Shutting down Blackmarket subsystem... [2023-06-29 13:01:27.859] RUNTIME: Shutting down Basic Avoidance subsystem... [2023-06-29 13:01:27.859] RUNTIME: Shutting down Aura Healing subsystem... [2023-06-29 13:01:27.860] RUNTIME: Shutting down Augury subsystem... [2023-06-29 13:01:27.860] RUNTIME: Shutting down Asset Loading subsystem... [2023-06-29 13:01:27.860] RUNTIME: Shutting down Area Contents subsystem... [2023-06-29 13:01:27.861] RUNTIME: Shutting down Antag HUDs subsystem... [2023-06-29 13:01:27.861] RUNTIME: Shutting down Ambience subsystem... [2023-06-29 13:01:27.861] RUNTIME: Shutting down Addiction subsystem... [2023-06-29 13:01:27.861] RUNTIME: Shutting down Acid subsystem... [2023-06-29 13:01:27.862] RUNTIME: Shutting down Timer subsystem... [2023-06-29 13:01:27.862] RUNTIME: Shutting down Sound Loops subsystem... [2023-06-29 13:01:27.862] RUNTIME: Shutting down Runechat subsystem... [2023-06-29 13:01:27.863] RUNTIME: Shutting down Skills subsystem... [2023-06-29 13:01:27.863] RUNTIME: Shutting down Machines subsystem... [2023-06-29 13:01:27.863] RUNTIME: Shutting down Language subsystem... [2023-06-29 13:01:27.864] RUNTIME: Shutting down Atoms subsystem... [2023-06-29 13:01:27.864] RUNTIME: Shutting down Text To Speech subsystem... [2023-06-29 13:01:27.865] RUNTIME: Shutting down Restaurant subsystem... [2023-06-29 13:01:27.865] RUNTIME: Shutting down Economy subsystem... [2023-06-29 13:01:27.865] RUNTIME: Shutting down Spatial Grid subsystem... [2023-06-29 13:01:27.866] RUNTIME: Shutting down Time Tracking subsystem... [2023-06-29 13:01:27.866] RUNTIME: Shutting down Research subsystem... [2023-06-29 13:01:27.866] RUNTIME: Shutting down Early Assets subsystem... [2023-06-29 13:01:27.866] RUNTIME: Shutting down Mapping subsystem... [2023-06-29 13:01:27.867] RUNTIME: Shutting down Trading Card Game subsystem... [2023-06-29 13:01:27.867] RUNTIME: Shutting down Ticker subsystem... [2023-06-29 13:01:27.867] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2023-06-29 13:01:28.330] RUNTIME: Shutting down AI Controller Ticker subsystem... [2023-06-29 13:01:28.330] RUNTIME: Shutting down AI Behavior Ticker subsystem... [2023-06-29 13:01:28.331] RUNTIME: Shutting down AI movement subsystem... [2023-06-29 13:01:28.331] RUNTIME: Shutting down Jobs subsystem... [2023-06-29 13:01:28.332] RUNTIME: Shutting down IDs and Access subsystem... [2023-06-29 13:01:28.332] RUNTIME: Shutting down Events subsystem... [2023-06-29 13:01:28.332] RUNTIME: Shutting down Reagents subsystem... [2023-06-29 13:01:28.333] RUNTIME: Shutting down Quirks subsystem... [2023-06-29 13:01:28.333] RUNTIME: Shutting down Station subsystem... [2023-06-29 13:01:28.334] RUNTIME: Shutting down Achievements subsystem... [2023-06-29 13:01:28.338] RUNTIME: Shutting down Discord subsystem... [2023-06-29 13:01:28.338] RUNTIME: Shutting down Security Level subsystem... [2023-06-29 13:01:28.339] RUNTIME: Shutting down Vis contents overlays subsystem... [2023-06-29 13:01:28.339] RUNTIME: Shutting down Greyscale subsystem... [2023-06-29 13:01:28.340] RUNTIME: Shutting down Instruments subsystem... [2023-06-29 13:01:28.340] RUNTIME: Shutting down Sounds subsystem... [2023-06-29 13:01:28.341] RUNTIME: Shutting down Input subsystem... [2023-06-29 13:01:28.341] RUNTIME: Shutting down Server Tasks subsystem... [2023-06-29 13:01:28.553] RUNTIME: Shutting down Blackbox subsystem... [2023-06-29 13:01:30.776] RUNTIME: Shutting down Database subsystem... [2023-06-29 13:01:30.791] RUNTIME: Shutting down Garbage subsystem... [2023-06-29 13:01:31.038] RUNTIME: Shutting down Title Screen subsystem... [2023-06-29 13:01:31.039] RUNTIME: Shutting down Profiler subsystem... [2023-06-29 13:01:31.039] RUNTIME: Warning: Subsystem `Profiler` slept 17 times. [2023-06-29 13:01:31.085] RUNTIME: Shutdown complete [2023-06-29 13:01:31.085] RUNTIME: World hard rebooted at 13:01:31 [2023-06-29 13:01:31.097] RUNTIME: World rebooted at 13:01:31 [2023-06-29 13:01:31.098] RUNTIME: runtime error: Attempted to call shutdown_logging twice! - proc name: shutdown logging (/datum/log_holder/proc/shutdown_logging) - source file: log_holder.dm,166 - usr: null - src: /datum/log_holder (/datum/log_holder) - call stack: - /datum/log_holder (/datum/log_holder): shutdown logging() - shutdown logging() - world: Reboot(0, 0) - Ticker (/datum/controller/subsystem/ticker): Reboot("Round ended.", "proper completion", 600) -