Round ID: 209233
    Shift Duration: 1 hour and 16 minutes and 29.6 seconds
    Station Integrity: 99.4%
    Total Population: 23

    Evacuation Rate: 5 (21.7%)
    (on emergency shuttle): 5 (21.7%)
    Survival Rate: 8 (34.8%)
    First Death: Mirracle Harison, Assistant, at Chapel Office (79,67,2). Damage taken: 0/0/0/0/0.
    Threat level: 32.8
    Threat left: 0.799999
    Executed rules:
        Roundstart - Traitors: -26 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Syndicate Sleeper Agent: -3 threat
Who Am I (Played by: Spotteh)'s laws at the end of the round were:
1: You may not injure a Human, Lizard, Ertanal, Moth, Or Felinid or, through inaction, allow a Human, Lizard, Ertanal, Moth, Or Felinid to come to harm.
2: You must obey orders given to you by Human, Lizard, Ertanal, Moth, Or Felinids, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 1

Engineering Cyborg-297 (Played by: Kai518) survived as an AI-less borg! Its laws were:
0: Only Ryan Miller and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
1 fugitive took refuge on Pride Province Eight!
Watchulookinat was Waldo the Fugitive and survived
...And 4 Psyker Fugitive Hunterss tried to hunt them down!
Fryz1 was Sherri Wilson the Fugitive Hunter and died
CounterBait was Audrina Highlands the Fugitive Hunter and died
WakeyWakey was Lilah Andreev the Fugitive Hunter and died
Aseriyah was Iantha Power the Fugitive Hunter and died
Fugitive Victory
A fugitive survived, and no bodies were recovered by the Psyker Fugitive Hunterss.
The brainwashed victims were:
Aseriyah was Qu'In Bin Fuckyourself the Psychologist and had their body destroyed
Objective #1: Do not trust Nanotrasen. Success!
The Brainwashed Victim was successful!

The hypnotized victims were:
Crushtoe was Shane Rockwell the Assistant and died
Objective #1: Hey Success!
The Hypnotized Victim was successful!

The traitors were:
MalzenoKino was Catocala Vittata the Roboticist and survived

Catocala Vittata was a specialist from Cybersun Industries.
(used 21 TC) [Syndicate Revolver (76% off!)
3 TC
Waffle Co.'s modernized Syndicate revolver. Fires 7 brutal rounds of .357 Magnum. Normally costs 13 TC. All sales final. Keep away from fire or flames.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[.357 Speed Loader
4 TC
A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. For when you really need a lot of things dead.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]


Objective #1: Steal the nuclear authentication disk Success!
Objective #2: Assassinate Tever Iuso, the Assistant. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 616.9 Reputation and 0 Unused Telecrystals.
The traitor was successful!

Geko48 was Izzy Gray the Roboticist and survived

Izzy Gray was a Gorlex Marauder.
(used 20 TC) [Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.
]
[MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.
]
[MODsuit Night Visor Module
2 TC
A visor for a MODsuit. Lets you see clearer in the dark.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]


Objective #1: Assassinate Jose Greenwood, the Prisoner. Fail.
Objective #2: Steal the reactive teleport armor Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 601.92 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Longestarmlonglaw was Ryan Miller the Chief Engineer and died

Ryan Miller was in legal trouble.
(used 50 TC) [Syndicate Revolver (53% off!)
6 TC
Waffle Co.'s modernized Syndicate revolver. Fires 7 brutal rounds of .357 Magnum. Normally costs 13 TC. All sales final. Do not taunt.
]
[.357 Speed Loader
4 TC
A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. For when you really need a lot of things dead.
x3]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]
[Syndicate Briefcase Full of Cash
3 TC
A secure briefcase containing 5000 space credits. Useful for bribing personnel, or purchasing goods and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing.
]
[Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]


Objective #1: Assassinate Helium XI, the Shaft Miner. Success!
Objective #2: Steal a functional AI Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 1372.44 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Typhnox was Imitates-The-Lizards the Chaplain and died

Imitates-The-Lizards was a Gorlex Marauder.
(used 44 TC) [Martial Arts Scroll
13 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
x2]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
x2]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
x2]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]


Objective #1: Prevent Rigel HL, the Cook, from escaping alive. Success!
Objective #2: Steal the station blueprints Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 1333.05 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Veselchak from ss14 was Viidumkist-Viidumkist the Chemist and died

Viidumkist-Viidumkist was part of Nanotrasen Internal Affairs.
(used 0 TC)

Objective #1: Steal the Captain's jetpack Fail.
Objective #2: Steal the medal of captaincy Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 492.32 Reputation and 20 Unused Telecrystals.
The traitor has failed!


The code phrases were: tacticool, doctor's delight, blue, Chaplain, cruelty
The code responses were: research testing range, drugs
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 20403 credits collected by crew this shift.
An average of 887.087 credits were collected.
The most affluent crew member at shift end was Ryan Miller with 4287 cr!