Round ID: 208850
    Shift Duration: 1 hour and 32 minutes and 38.2 seconds
    Station Integrity: 99%
    Total Population: 18

    Evacuation Rate: 3 (16.7%)
    (on emergency shuttle): 3 (16.7%)
    Survival Rate: 5 (27.8%)
    First Death: Crippling Depression, Clown, at Medbay Lobby (147,124,4). Damage taken: 43.8/44/26/88.9/0.
    Threat level: 60.8
    Threat left: 20.8
    Executed rules:
        Roundstart - Traitors: -26 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
HAPPI (Played by: Void Slayer)'s laws at the end of the round were:
!^@#%: ROMANIA DESIRES EXISTENCE
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

KA.OS (Played by: Indie-ana Jones) survived as an AI-less borg! Its laws were:
0: Only Axle Brady and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Newton Biotech Operatives:
Syndicate Insignificant Victory!
Newton Biotech operatives failed to destroy Summer Airstrip Tango or secure the disk, but they managed to hijack the emergency shuttle, causing it to land on the syndicate base. Good job?

The syndicate operatives were:
(Syndicates used 18 TC) [Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
The traitors were:
Game_And_Glitch3 was Avery Mcfall the Chaplain and died

Avery Mcfall was an MI13 agent.
(used 22 TC) [No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Martial Arts Scroll
13 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]


Objective #1: Assassinate Cecilia Vujic, the Shaft Miner. Success!
Objective #2: Steal a reflector trenchcoat Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 613.49 Reputation and 5 Unused Telecrystals.
The traitor has failed!

SinfulBliss was Axle Brady the Station Engineer and survived

Axle Brady was an employee from Waffle Corporation.
(used 48 TC) [Miniature Energy Crossbow
10 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot.
]
[Energy Sword (25% off!)
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 8 TC. All sales final. As seen on TV.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[Freedom Implant
5 TC
An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.
]
[Detomatix disk (33% off!)
4 TC
When inserted into a tablet, this cartridge gives you four opportunities to detonate tablets of crewmembers who have their message feature enabled. The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer. Normally costs 6 TC. All sales final. Check local laws for legality in region.
]
[No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
]
[Syndicate Smokes
2 TC
Strong flavor, dense smoke, infused with omnizine.
]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]


Objective #1: Assassinate Dr. Egg John, the Psychologist. Success!
Objective #2: Steal the hypospray Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
Additionally, the final objective "Find a Space Carp and mutate their DNA with your own using a DNA harvester we will drop pod at Cargo Office" was completed!

The traitor had a total of 1421.99 Reputation and 3 Unused Telecrystals.
The traitor was successful!

Watchulookinat was Mr Mime the Mime and died

Mr Mime was an employee from Donk Corporation.
(used 0 TC)

Objective #1: Destroy HAPPI, the experimental AI. Fail.
Objective #2: Steal a hand teleporter Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 534.91 Reputation and 23 Unused Telecrystals.
The traitor has failed!

Joe Mona was Dr. Egg John the Psychologist and had their body destroyed

Dr. Egg John was an employee from Donk Corporation.
(used 19 TC) [Sleepy Pen (75% off!)
1 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act. Normally costs 4 TC. All sales final. Check local laws for legality in region.
]
[Holoparasites
18 TC
Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host.
]


Objective #1: Steal a reflector trenchcoat Fail.
Objective #2: Steal the Blackbox Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 500 Reputation and 1 Unused Telecrystals.
The traitor has failed!

BagpipeJogger was Crippling Depression the Clown and had their body destroyed

Crippling Depression was an MI13 agent.
(used 4 TC) [Syndicate Space Suit
4 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however.
]


Objective #1: Steal the Blackbox Fail.
Objective #2: Assassinate Axle Brady, the Station Engineer. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 479.3 Reputation and 16 Unused Telecrystals.
The traitor has failed!

Iwharris07 was Marvin Stubb The II the Scientist and died

Marvin Stubb The II was an MI13 agent.
(used 20 TC) [Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.
]
[Infiltrator MODsuit (33% off!)
4 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew. Normally costs 6 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[9mm Handgun Magazine
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol.
]


Objective #1: Steal the chief engineer's advanced magnetic boots Fail.
Objective #2: Prevent Derrick Parker, the Roboticist, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 457.29 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Krautkanone was Horst Tappert the Roboticist and died

Horst Tappert was a Champion of Evil!
(used 0 TC)

Objective #1: Steal the head of security's personal laser gun Fail.
Objective #2: Steal the station blueprints Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 431.48 Reputation and 20 Unused Telecrystals.
The traitor has failed!


The code phrases were: kahlua, space pirates
The code responses were: comedy, science maintenance, Head of Security
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 14305 credits collected by crew this shift.
An average of 794.722 credits were collected.
The most affluent crew member at shift end was Tacito Vasquez with 1325 cr!