[2023-06-04 21:37:19.852] Starting up round ID 207620. - ------------------------- [2023-06-04 21:37:20.257] World loaded at 21:37:19! [2023-06-04 21:37:20.257] TGS Info: Activating API for version -censored- [2023-06-04 21:37:20.258] TGS Warn: Custom chat commands in /datum/tgs_version lacks the /datum/tgs_chat_user/sender.channel field! [2023-06-04 21:37:20.258] TGS Warn: Use of TgsRevision on -censored- origin_commit only points to master! [2023-06-04 21:37:20.258] Running /tg/ revision: - origin/master: f7858ffbea007e995668138b04219af04352894e [2023-06-04 21:37:20.262] map_config not found: _maps/boxstation.json [2023-06-04 21:37:20.263] Database connection established. [2023-06-04 21:37:20.264] Running /tg/ revision: - origin/master: f7858ffbea007e995668138b04219af04352894e [2023-06-04 21:37:25.292] Initialized Title Screen subsystem within 0.01 seconds! [2023-06-04 21:37:25.292] Initialized Server Tasks subsystem within 0 seconds! [2023-06-04 21:37:25.293] Initialized Input subsystem within 0 seconds! [2023-06-04 21:37:25.304] Initialized Profiler subsystem within 0 seconds! [2023-06-04 21:37:25.304] Initialized Database subsystem within 0 seconds! [2023-06-04 21:37:25.304] Initialized Blackbox subsystem within 0 seconds! [2023-06-04 21:37:25.305] Initialized Sounds subsystem within 0 seconds! [2023-06-04 21:37:25.327] Initialized Instruments subsystem within 0.02 seconds! [2023-06-04 21:37:26.158] Initialized Greyscale subsystem within 0.83 seconds! [2023-06-04 21:37:26.158] Initialized Vis contents overlays subsystem within 0 seconds! [2023-06-04 21:37:26.159] Initialized Security Level subsystem within 0 seconds! [2023-06-04 21:37:26.161] Initialized Discord subsystem within 0 seconds! [2023-06-04 21:37:27.162] Initialized Achievements subsystem within 1 second! [2023-06-04 21:37:27.163] Initialized Station subsystem within 0 seconds! [2023-06-04 21:37:27.164] Initialized Quirks subsystem within 0 seconds! [2023-06-04 21:37:27.188] Initialized Reagents subsystem within 0.02 seconds! [2023-06-04 21:37:27.189] Initialized Events subsystem within 0 seconds! [2023-06-04 21:37:27.194] Initialized IDs and Access subsystem within 0 seconds! [2023-06-04 21:37:27.196] Initialized Jobs subsystem within 0 seconds! [2023-06-04 21:37:27.196] Initialized AI movement subsystem within 0 seconds! [2023-06-04 21:37:27.217] Initialized Ticker subsystem within 0.02 seconds! [2023-06-04 21:37:27.218] Initialized AI Controller Ticker subsystem within 0 seconds! [2023-06-04 21:37:27.220] Initialized AI Behavior Ticker subsystem within 0 seconds! [2023-06-04 21:37:27.240] Initialized Trading Card Game subsystem within 0.02 seconds! [2023-06-04 21:37:27.257] Loading MetaStation... [2023-06-04 21:37:30.238] Loaded Station in 3s! [2023-06-04 21:37:31.650] Loaded Lavaland in 1.3s! [2023-06-04 21:37:37.440] Ruin loader finished with 0 left to spend. [2023-06-04 21:37:41.057] Ruin loader finished with 0 left to spend. [2023-06-04 21:37:41.344] Cave Generator finished in 0.3s! [2023-06-04 21:37:41.360] Cave Generator finished in 0s! [2023-06-04 21:37:42.451] Initialized Mapping subsystem within 15.21 seconds! [2023-06-04 21:37:42.460] Initialized Early Assets subsystem within 0.01 seconds! [2023-06-04 21:37:42.515] Initialized Research subsystem within 0.05 seconds! [2023-06-04 21:37:42.547] Initialized Time Tracking subsystem within 0 seconds! [2023-06-04 21:37:42.586] Initialized Spatial Grid subsystem within 0.04 seconds! [2023-06-04 21:37:42.587] Initialized Economy subsystem within 0 seconds! [2023-06-04 21:37:42.589] Initialized Restaurant subsystem within 0 seconds! [2023-06-04 21:37:42.803] Initialized Text To Speech subsystem within 0.21 seconds! [2023-06-04 21:38:53.560] Initialized Atoms subsystem within 70.75 seconds! [2023-06-04 21:38:53.627] Initialized Language subsystem within 0.01 seconds! [2023-06-04 21:38:53.779] Initialized Machines subsystem within 0.15 seconds! [2023-06-04 21:38:53.792] Initialized Skills subsystem within 0 seconds! [2023-06-04 21:38:53.793] Initialized Addiction subsystem within 0 seconds! [2023-06-04 21:38:53.796] Initialized Blackmarket subsystem within 0 seconds! [2023-06-04 21:38:53.798] Initialized Disease subsystem within 0 seconds! [2023-06-04 21:38:53.799] Initialized Fluid subsystem within 0 seconds! [2023-06-04 21:38:53.800] Initialized Smoke subsystem within 0 seconds! [2023-06-04 21:38:53.801] Initialized Foam subsystem within 0 seconds! [2023-06-04 21:38:53.802] Initialized Lag Switch subsystem within 0 seconds! [2023-06-04 21:38:54.442] Initialized Library Loading subsystem within 0.64 seconds! [2023-06-04 21:38:54.643] Initialized Lua Scripting subsystem within 0.2 seconds! [2023-06-04 21:38:54.649] Initialized Modular Computers subsystem within 0 seconds! [2023-06-04 21:38:54.650] Initialized Night Shift subsystem within 0 seconds! [2023-06-04 21:38:54.651] Initialized Sun subsystem within 0 seconds! [2023-06-04 21:38:54.656] Initialized Traitor subsystem within 0 seconds! [2023-06-04 21:38:54.657] Initialized Tutorials subsystem within 0 seconds! [2023-06-04 21:38:54.685] Initialized Wardrobe subsystem within 0.03 seconds! [2023-06-04 21:38:54.686] Initialized Weather subsystem within 0 seconds! [2023-06-04 21:38:54.687] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2023-06-04 21:38:59.194] ## WARNING: HEY! LISTEN! right now were wasted processing 3 turf(s) (connected to 91 other turfs) with atmos differences at round start. [2023-06-04 21:39:00.430] Initialized Atmospherics subsystem within 5.74 seconds! [2023-06-04 21:39:00.467] Loaded 21 engraved messages on map MetaStation [2023-06-04 21:39:00.469] Loaded 2 prison tattoos [2023-06-04 21:39:00.603] Initialized Persistence subsystem within 0.17 seconds! [2023-06-04 21:39:00.673] Initialized Persistent Paintings subsystem within 0.07 seconds! [2023-06-04 21:39:00.674] Initialized Vote subsystem within 0 seconds! [2023-06-04 21:39:02.351] Initialized Assets subsystem within 1.67 seconds! [2023-06-04 21:39:06.472] Initialized Icon Smoothing subsystem within 4.09 seconds! [2023-06-04 21:39:06.476] Initialized XKeyScore subsystem within 0 seconds! [2023-06-04 21:39:06.526] Initialized PRISM subsystem within 0.05 seconds! [2023-06-04 21:39:21.206] Initialized Lighting subsystem within 14.68 seconds! [2023-06-04 21:39:27.935] Initialized Shuttle subsystem within 6.73 seconds! [2023-06-04 21:39:28.050] Initialized Minor Mapping subsystem within 0.11 seconds! [2023-06-04 21:39:28.085] Initialized Pathfinder subsystem within 0 seconds! [2023-06-04 21:39:28.106] Initialized Ban Cache subsystem within 0.02 seconds! [2023-06-04 21:39:28.162] Initialized Init Profiler subsystem within 0.05 seconds! [2023-06-04 21:39:28.163] Initialized Chat subsystem within 0 seconds! [2023-06-04 21:39:28.163] Initializations complete within 122.9 seconds! [2023-06-04 21:40:08.603] ### VarEdit by Trexter555/(Trexter555): /turf/closed/indestructible/splashscreen icon=config/title_screens/images/MetaStation+splash.png => c2r.png [2023-06-04 21:42:02.797] runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:331) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 331) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "(Wolf Muddler)\[jackary1] adde...", /list (/list)) - log manifest("jackary1", /datum/mind (/datum/mind), Wolf Muddler (/mob/living/carbon/human), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-06-04 21:42:02.800] runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:331) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 331) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "(Jeb Weeter)\[ttbu] added to m...", /list (/list)) - log manifest("ttbu", /datum/mind (/datum/mind), Jeb Weeter (/mob/living/carbon/human), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-06-04 21:42:02.811] runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:331) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 331) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "(Dos:NoEvil)\[fizshigit] added...", /list (/list)) - log manifest("fizshigit", Dos:NoEvil (/datum/mind), Dos:NoEvil (/mob/living/silicon/ai), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-06-04 21:42:02.821] runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:331) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 331) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "(Seth Deces)\[hoolny] added to...", /list (/list)) - log manifest("hoolny", /datum/mind (/datum/mind), Seth Deces (/mob/living/carbon/human), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-06-04 21:42:02.825] runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:331) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 331) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "(S.P.O.D.E.R.)\[excalibot] add...", /list (/list)) - log manifest("excalibot", /datum/mind (/datum/mind), S.P.O.D.E.R. (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-06-04 21:42:02.829] runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:331) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 331) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "(Brian Groton)\[oigoaw] added ...", /list (/list)) - log manifest("oigoaw", /datum/mind (/datum/mind), Brian Groton (/mob/living/carbon/human), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-06-04 21:42:02.830] runtime error: recursive_jsonify got an empty list after serialization (code/modules/logging/log_holder.dm:331) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 331) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "(Database)\[firebudgy] added t...", /list (/list)) - log manifest("firebudgy", /datum/mind (/datum/mind), Database (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2023-06-04 21:42:03.716] Game start took 24.5s [2023-06-04 21:43:36.789] runtime error: Cannot read null.comp_lookup - proc name: add mutation (/datum/dna/proc/add_mutation) - source file: dna.dm,143 - usr: Henry Atkinson (/mob/living/carbon/human) - src: /datum/dna (/datum/dna) - usr.loc: the floor (98,109,2) (/turf/open/floor/iron/white/smooth_large) - call stack: - /datum/dna (/datum/dna): add mutation(Clumsiness (/datum/mutation/human/clumsy), 3, null) - /datum/dna (/datum/dna): copy dna(/datum/dna (/datum/dna)) - Changeling (/datum/antagonist/changeling): create profile(Henk The Honk (/mob/living/carbon/human), 0) - Changeling (/datum/antagonist/changeling): add new profile(Henk The Honk (/mob/living/carbon/human), 0) - Extract DNA Sting (/datum/action/changeling/sting/extract_dna): sting action(Henry Atkinson (/mob/living/carbon/human), Henk The Honk (/mob/living/carbon/human)) - Extract DNA Sting (/datum/action/changeling/sting/extract_dna): try to sting(Henry Atkinson (/mob/living/carbon/human), Henk The Honk (/mob/living/carbon/human)) - Changeling (/datum/antagonist/changeling): on click sting(Henry Atkinson (/mob/living/carbon/human), Henk The Honk (/mob/living/carbon/human), "icon-x=13;icon-y=12;middle=1;b...") - [2023-06-04 21:43:58.164] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:44:15.935] runtime error: Invalid timer: Timer: Timer: 1763 ([0x210877bb]), TTR: 782556, wait:82 Flags: TIMER_UNIQUE, TIMER_CLIENT_TIME, TIMER_STOPPABLE, TIMER_NO_HASH_WAIT, callBack: [0x210877c7], callBack.object: /datum/component/area_sound_manager[0x21086b38](/datum/component/area_sound_manager), callBack.delegate:start_looping_sound(), source: code/datums/components/area_sound_manager.dm:77Prev: NULL, Next: NULL, SPENT(782559), QDELETED, NO CALLBACK world.time: 3180.5, head_offset: 3000, practical_offset: 362, REALTIMEOFDAY: 782559 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:44:28.517] ## TESTING: GC: -- [0x30001a7] | /mob/dead/new_player was unable to be GC'd -- (ref count of 11) [2023-06-04 21:44:31.668] runtime error: undefined variable /mob/living/basic/mouse/var/handcuffed - proc name: try cuffsnap target (/datum/element/cuffsnapping/proc/try_cuffsnap_target) - source file: cuffsnapping.dm,71 - usr: Database (/mob/living/silicon/robot) - src: /datum/element/cuffsnapping (/datum/element/cuffsnapping) - usr.loc: the plating (156,114,2) (/turf/open/floor/plating) - call stack: - /datum/element/cuffsnapping (/datum/element/cuffsnapping): try cuffsnap target(the powered wirecutters (/obj/item/wirecutters/cyborg), the mouse (/mob/living/basic/mouse), Database (/mob/living/silicon/robot), "icon-x=14;icon-y=7;left=1;butt...") - the powered wirecutters (/obj/item/wirecutters/cyborg): SendSignal("item_attack", /list (/list)) - the powered wirecutters (/obj/item/wirecutters/cyborg): attack(the mouse (/mob/living/basic/mouse), Database (/mob/living/silicon/robot), "icon-x=14;icon-y=7;left=1;butt...") - the mouse (/mob/living/basic/mouse): attackby(the powered wirecutters (/obj/item/wirecutters/cyborg), Database (/mob/living/silicon/robot), "icon-x=14;icon-y=7;left=1;butt...") - the powered wirecutters (/obj/item/wirecutters/cyborg): melee attack chain(Database (/mob/living/silicon/robot), the mouse (/mob/living/basic/mouse), "icon-x=14;icon-y=7;left=1;butt...") - Database (/mob/living/silicon/robot): ClickOn(the mouse (/mob/living/basic/mouse), "icon-x=14;icon-y=7;left=1;butt...") - the mouse (/mob/living/basic/mouse): Click(the plating (155,114,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=14;icon-y=7;left=1;butt...") - Firebudgy (/client): Click(the mouse (/mob/living/basic/mouse), the plating (155,114,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=14;icon-y=7;left=1;butt...") - [2023-06-04 21:44:59.422] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Tips-The-Bottle (/mob/living/carbon/human) - src: null - usr.loc: the volcanic floor (160,55,3) (/turf/open/misc/asteroid/basalt/lava_land_surface) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mining/equipment/...", 134) - the strong resonance field (/obj/effect/temp_visual/resonance): burst() - the resonator (/obj/item/resonator): create resonance(the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion), Tips-The-Bottle (/mob/living/carbon/human)) - the resonator (/obj/item/resonator): pre attack(the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion), Tips-The-Bottle (/mob/living/carbon/human), "icon-x=16;icon-y=20;left=1;but...") - the resonator (/obj/item/resonator): melee attack chain(Tips-The-Bottle (/mob/living/carbon/human), the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion), "icon-x=16;icon-y=20;left=1;but...") - Tips-The-Bottle (/mob/living/carbon/human): ClickOn(the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion), "icon-x=16;icon-y=20;left=1;but...") - the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion): Click(the volcanic floor (160,56,3) (/turf/open/misc/asteroid/basalt/lava_land_surface), "mapwindow.map", "icon-x=16;icon-y=20;left=1;but...") - Yttriums (/client): Click(the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion), the volcanic floor (160,56,3) (/turf/open/misc/asteroid/basalt/lava_land_surface), "mapwindow.map", "icon-x=16;icon-y=20;left=1;but...") - [2023-06-04 21:47:19.275] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Leonard Brindle (/mob/living/carbon/human) - src: null - usr.loc: the floor (162,142,6) (/turf/open/floor/iron/large) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Leonard Brindle (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Leonard Brindle (/mob/living/carbon/human), "barricade deconstructed") - [2023-06-04 21:48:00.784] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:48:08.976] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:49:11.713] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Leonard Brindle (/mob/living/carbon/human) - src: null - usr.loc: the floor (162,156,6) (/turf/open/floor/iron/large) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Leonard Brindle (/mob/living/carbon/human), "barricade deconstructed") - the wooden barricade (/obj/structure/barricade/wooden): balloon alert(Leonard Brindle (/mob/living/carbon/human), "barricade deconstructed") - [2023-06-04 21:49:50.318] runtime error: mob_statchange overridden. Use override = TRUE to suppress this warning. - Target: the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava) Proc: stat_changed (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("mob_statchange overridden. Use...", "code/datums/components/_compon...", 230) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): RegisterSignal(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), "mob_statchange", "stat_changed", 0) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): do charge(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Tom Johnson (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): charge sequence(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Tom Johnson (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Activate(Tom Johnson (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): PreActivate(Tom Johnson (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): InterceptClickOn(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), null, Tom Johnson (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Trigger(null, Tom Johnson (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): OpenFire(Tom Johnson (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): MoveToTarget(/list (/list)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): handle automated action() - [2023-06-04 21:49:57.535] runtime error: attack_robot_secondary did not return a SECONDARY_ATTACK_* define. - proc name: ClickOn (/mob/living/silicon/robot/ClickOn) - source file: cyborg.dm,44 - usr: (src) - src: Database (/mob/living/silicon/robot) - src.loc: the reinforced floor (166,160,2) (/turf/open/floor/engine) - call stack: - Database (/mob/living/silicon/robot): ClickOn(the reinforced wall (166,163,2) (/turf/closed/wall/r_wall), "icon-x=13;icon-y=12;right=1;bu...") - the reinforced wall (166,163,2) (/turf/closed/wall/r_wall): Click(the reinforced wall (166,163,2) (/turf/closed/wall/r_wall), "mapwindow.map", "icon-x=13;icon-y=12;right=1;bu...") - the reinforced wall (166,163,2) (/turf/closed/wall/r_wall): Click(the reinforced wall (166,163,2) (/turf/closed/wall/r_wall), "mapwindow.map", "icon-x=13;icon-y=12;right=1;bu...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Database (/mob/living/silicon/robot), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:51:21.480] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (91,42,7) (/turf/open/floor/plating/airless) - call stack: - the plating (91,42,7) (/turf/open/floor/plating/airless): process cell(1001) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:51:21.482] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (89,42,7) (/turf/open/floor/plating/airless) - call stack: - the plating (89,42,7) (/turf/open/floor/plating/airless): process cell(1001) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:51:56.777] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Leonard Brindle (/mob/living/carbon/human) - src: null - usr.loc: the titanium tile (157,150,6) (/turf/open/floor/mineral/titanium/tiled/yellow) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 2, 0, null, "code/modules/mob/living/simple...", 102) - the Honkbot (/mob/living/simple_animal/bot/secbot/honkbot): retaliate(Leonard Brindle (/mob/living/carbon/human)) - the Honkbot (/mob/living/simple_animal/bot/secbot/honkbot): attackby(the baseball bat (/obj/item/melee/baseball_bat), Leonard Brindle (/mob/living/carbon/human), "icon-x=20;icon-y=9;left=1;butt...") - the baseball bat (/obj/item/melee/baseball_bat): melee attack chain(Leonard Brindle (/mob/living/carbon/human), the Honkbot (/mob/living/simple_animal/bot/secbot/honkbot), "icon-x=20;icon-y=9;left=1;butt...") - Leonard Brindle (/mob/living/carbon/human): ClickOn(the Honkbot (/mob/living/simple_animal/bot/secbot/honkbot), "icon-x=20;icon-y=9;left=1;butt...") - the Honkbot (/mob/living/simple_animal/bot/secbot/honkbot): Click(the shuttle floor (157,151,6) (/turf/open/floor/mineral/titanium/white), "mapwindow.map", "icon-x=20;icon-y=9;left=1;butt...") - the Honkbot (/mob/living/simple_animal/bot/secbot/honkbot): Click(the shuttle floor (157,151,6) (/turf/open/floor/mineral/titanium/white), "mapwindow.map", "icon-x=20;icon-y=9;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Leonard Brindle (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:52:58.146] runtime error: mob_statchange overridden. Use override = TRUE to suppress this warning. - Target: the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava) Proc: stat_changed (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("mob_statchange overridden. Use...", "code/datums/components/_compon...", 230) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): RegisterSignal(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), "mob_statchange", "stat_changed", 0) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): do charge(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Chert (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): charge sequence(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Chert (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Activate(Chert (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): PreActivate(Chert (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): InterceptClickOn(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), null, Chert (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Trigger(null, Chert (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): OpenFire(Chert (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): MoveToTarget(/list (/list)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): handle automated action() - [2023-06-04 21:53:08.167] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/east), 0) - the security camera (/obj/machinery/camera/directional/east): deconstruct(0) - the security camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/east): take damage(238, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - the security camera (/obj/machinery/camera/directional/east): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:53:08.172] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(236, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:53:08.627] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (173,166,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(15, "brute", "bomb", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:53:12.505] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (174,166,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (174,166,2) (/turf/open/space): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (174,166,2) (/turf/open/space), 2, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (174,166,2) (/turf/open/space), 2, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(the reinforced wall (175,166,2) (/turf/closed/wall/r_wall), 6, 30.0561, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:53:12.758] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (174,166,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 8, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (174,166,2) (/turf/open/space): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(space (174,166,2) (/turf/open/space), 4, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(space (174,166,2) (/turf/open/space), 4, 0, 1) - the iron (/obj/item/stack/sheet/iron): Move(space (174,166,2) (/turf/open/space), 6, 30.0561, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:53:12.761] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (174,166,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 8, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (174,166,2) (/turf/open/space): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (174,166,2) (/turf/open/space), 4, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (174,166,2) (/turf/open/space), 4, 0, 1) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (174,166,2) (/turf/open/space), 6, 30.0561, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:53:36.318] runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/slice/Click) - source file: radial.dm,53 - usr: Michael Buzzard (/mob/living/carbon/human) - src: the close (/atom/movable/screen/radial/slice) - usr.loc: the floor (65,172,8) (/turf/open/floor/iron/airless) - src.loc: null - call stack: - the close (/atom/movable/screen/radial/slice): Click(the reinforced floor (66,170,8) (/turf/open/floor/engine), "mapwindow.map", "icon-x=20;icon-y=29;left=1;but...") - the close (/atom/movable/screen/radial/slice): Click(the reinforced floor (66,170,8) (/turf/open/floor/engine), "mapwindow.map", "icon-x=20;icon-y=29;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Michael Buzzard (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:53:51.028] runtime error: type mismatch: null -= Darell Fryer (/mob/living/carbon/human) - proc name: unhide single atomhud from (/datum/atom_hud/proc/unhide_single_atomhud_from) - source file: hud.dm,397 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/atom_hud/data/human/med... (/datum/atom_hud/data/human/medical/basic) - usr.loc: the floor (86,64,2) (/turf/open/floor/iron/dark) - call stack: - /datum/atom_hud/data/human/med... (/datum/atom_hud/data/human/medical/basic): unhide single atomhud from(Dos:NoEvil (/mob/living/silicon/ai), Darell Fryer (/mob/living/carbon/human)) - /datum/element/digitalcamo (/datum/element/digitalcamo): UnhideFromAIHuds(Darell Fryer (/mob/living/carbon/human)) - /datum/element/digitalcamo (/datum/element/digitalcamo): Detach(Darell Fryer (/mob/living/carbon/human)) - Darell Fryer (/mob/living/carbon/human): RemoveElement(/list (/list)) - Digital Camouflage (/datum/action/changeling/digitalcamo): Remove(Darell Fryer (/mob/living/carbon/human)) - Digital Camouflage (/datum/action/changeling/digitalcamo): Destroy(0) - qdel(Digital Camouflage (/datum/action/changeling/digitalcamo), 0) - Changeling (/datum/antagonist/changeling): remove changeling powers(0) - Changeling (/datum/antagonist/changeling): readapt() - cellular emporium (/datum/cellular_emporium): ui act("readapt", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("readapt", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:53:51.030] runtime error: type mismatch: null -= Darell Fryer (/mob/living/carbon/human) - proc name: unhide single atomhud from (/datum/atom_hud/proc/unhide_single_atomhud_from) - source file: hud.dm,397 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/atom_hud/data/human/sec... (/datum/atom_hud/data/human/security/basic) - usr.loc: the floor (86,64,2) (/turf/open/floor/iron/dark) - call stack: - /datum/atom_hud/data/human/sec... (/datum/atom_hud/data/human/security/basic): unhide single atomhud from(Dos:NoEvil (/mob/living/silicon/ai), Darell Fryer (/mob/living/carbon/human)) - /datum/element/digitalcamo (/datum/element/digitalcamo): UnhideFromAIHuds(Darell Fryer (/mob/living/carbon/human)) - /datum/element/digitalcamo (/datum/element/digitalcamo): Detach(Darell Fryer (/mob/living/carbon/human)) - Darell Fryer (/mob/living/carbon/human): RemoveElement(/list (/list)) - Digital Camouflage (/datum/action/changeling/digitalcamo): Remove(Darell Fryer (/mob/living/carbon/human)) - Digital Camouflage (/datum/action/changeling/digitalcamo): Destroy(0) - qdel(Digital Camouflage (/datum/action/changeling/digitalcamo), 0) - Changeling (/datum/antagonist/changeling): remove changeling powers(0) - Changeling (/datum/antagonist/changeling): readapt() - cellular emporium (/datum/cellular_emporium): ui act("readapt", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("readapt", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:18.207] ## TESTING: GC: -- [0x210337d6] | /datum/pipeline was unable to be GC'd -- (ref count of 2) [2023-06-04 21:54:32.424] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.426] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.428] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.430] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.432] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.433] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.435] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: (src) - src: Darell Fryer (/mob/living/carbon/human) - src.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.439] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update worn shoes() - Darell Fryer (/mob/living/carbon/human): doUnEquip(the work boots (/obj/item/clothing/shoes/workboots), 1, the floor (96,115,2) (/turf/open/floor/iron), 0, 1, 0) - Darell Fryer (/mob/living/carbon/human): dropItemToGround(the work boots (/obj/item/clothing/shoes/workboots), 1, 0, 1) - Monkey (/datum/species/monkey): worn items fit body check(Darell Fryer (/mob/living/carbon/human), 1) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - ... - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.450] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update mutant bodyparts() - Darell Fryer (/mob/living/carbon/human): update worn undersuit() - Darell Fryer (/mob/living/carbon/human): doUnEquip(the mangy engineer\'s jumpsuit (/obj/item/clothing/under/rank/engineering/engineer), 1, the floor (96,115,2) (/turf/open/floor/iron), 0, 1, 0) - Darell Fryer (/mob/living/carbon/human): dropItemToGround(the mangy engineer\'s jumpsuit (/obj/item/clothing/under/rank/engineering/engineer), 1, 0, 1) - Monkey (/datum/species/monkey): worn items fit body check(Darell Fryer (/mob/living/carbon/human), 1) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - ... - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.454] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.457] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.459] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.461] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.462] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.464] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.465] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: (src) - src: Darell Fryer (/mob/living/carbon/human) - src.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.468] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(1) - Darell Fryer (/mob/living/carbon/human): update body(1) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.471] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(0) - Darell Fryer (/mob/living/carbon/human): update body(0) - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.473] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(0) - Darell Fryer (/mob/living/carbon/human): update body(0) - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.475] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(0) - Darell Fryer (/mob/living/carbon/human): update body(0) - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.476] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(0) - Darell Fryer (/mob/living/carbon/human): update body(0) - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.477] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(0) - Darell Fryer (/mob/living/carbon/human): update body(0) - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.479] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: (src) - src: Darell Fryer (/mob/living/carbon/human) - src.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - Darell Fryer (/mob/living/carbon/human): update body parts(0) - Darell Fryer (/mob/living/carbon/human): update body(0) - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.481] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update mutant bodyparts() - Darell Fryer (/mob/living/carbon/human): update worn undersuit() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.483] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update worn shoes() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.485] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update mutant bodyparts() - Darell Fryer (/mob/living/carbon/human): update worn mask() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.488] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update mutant bodyparts() - Darell Fryer (/mob/living/carbon/human): update worn head() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.492] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update worn oversuit() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:32.494] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (96,115,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update mutant bodyparts() - Darell Fryer (/mob/living/carbon/human): update worn oversuit() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(1) - Timer (/datum/controller/subsystem/timer): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:52.833] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (178,169,2) (/turf/open/floor/plating) - call stack: - the plating (178,169,2) (/turf/open/floor/plating): process cell(1168) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:54:52.834] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (175,172,2) (/turf/open/floor/plating) - call stack: - the plating (175,172,2) (/turf/open/floor/plating): process cell(1168) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:55:01.193] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - the engineering console (/obj/item/modular_computer/processor): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/supermatter_monitor): event powerfailure() - the engineering console (/obj/item/modular_computer/processor): power failure() - the engineering console (/obj/item/modular_computer/processor): handle power(2) - the engineering console (/obj/item/modular_computer/processor): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:55:06.996] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (178,169,2) (/turf/open/floor/plating) - call stack: - the plating (178,169,2) (/turf/open/floor/plating): process cell(1172) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:55:09.610] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Summons-The-Wall (/mob/living/carbon/human) - src: Mason Slavovich (/mob/living/carbon/human) - usr.loc: the floor (158,138,2) (/turf/open/floor/iron) - src.loc: the floor (160,138,2) (/turf/open/floor/iron) - call stack: - Mason Slavovich (/mob/living/carbon/human): in fov(Summons-The-Wall (/mob/living/carbon/human), 1) - play fov effect(Summons-The-Wall (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Summons-The-Wall (/mob/living/carbon/human), the floor (159,138,2) (/turf/open/floor/iron), 8, 0, null, 1) - Summons-The-Wall (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Summons-The-Wall (/mob/living/carbon/human): Moved(the floor (159,138,2) (/turf/open/floor/iron), 8, 0, null, 1) - Summons-The-Wall (/mob/living/carbon/human): Moved(the floor (159,138,2) (/turf/open/floor/iron), 8, 0, null, 1) - Summons-The-Wall (/mob/living/carbon/human): Move(the floor (158,138,2) (/turf/open/floor/iron), 8, 0, 1) - Summons-The-Wall (/mob/living/carbon/human): Move(the floor (158,138,2) (/turf/open/floor/iron), 8, 0, 1) - Summons-The-Wall (/mob/living/carbon/human): Move(the floor (158,138,2) (/turf/open/floor/iron), 8, null) - Summons-The-Wall (/mob/living/carbon/human): Move(the floor (158,138,2) (/turf/open/floor/iron), 8) - Summons-The-Wall (/mob/living/carbon/human): Move(the floor (158,138,2) (/turf/open/floor/iron), 8) - IcyManipulation (/client): Move(the floor (158,138,2) (/turf/open/floor/iron), 8) - Summons-The-Wall (/mob/living/carbon/human): keyLoop(IcyManipulation (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:55:21.887] runtime error: type mismatch: null ** 2 - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Summons-The-Wall (/mob/living/carbon/human) - src: Mason Slavovich (/mob/living/carbon/human) - usr.loc: the floor (127,122,2) (/turf/open/floor/iron) - src.loc: the floor (127,124,2) (/turf/open/floor/iron) - call stack: - Mason Slavovich (/mob/living/carbon/human): in fov(Summons-The-Wall (/mob/living/carbon/human), 1) - play fov effect(Summons-The-Wall (/mob/living/carbon/human), 5, "footstep", 2, 1, 0, 15, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Summons-The-Wall (/mob/living/carbon/human), the floor (127,123,2) (/turf/open/floor/iron), 2, 0, null, 1) - Summons-The-Wall (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Summons-The-Wall (/mob/living/carbon/human): Moved(the floor (127,123,2) (/turf/open/floor/iron), 2, 0, null, 1) - Summons-The-Wall (/mob/living/carbon/human): Moved(the floor (127,123,2) (/turf/open/floor/iron), 2, 0, null, 1) - Summons-The-Wall (/mob/living/carbon/human): Move(the floor (127,122,2) (/turf/open/floor/iron), 2, 0, 1) - Summons-The-Wall (/mob/living/carbon/human): Move(the floor (127,122,2) (/turf/open/floor/iron), 2, 0, 1) - Summons-The-Wall (/mob/living/carbon/human): Move(the floor (127,122,2) (/turf/open/floor/iron), 2, null) - Summons-The-Wall (/mob/living/carbon/human): Move(the floor (127,122,2) (/turf/open/floor/iron), 2) - Summons-The-Wall (/mob/living/carbon/human): Move(the floor (127,122,2) (/turf/open/floor/iron), 2) - IcyManipulation (/client): Move(the floor (127,122,2) (/turf/open/floor/iron), 2) - Summons-The-Wall (/mob/living/carbon/human): keyLoop(IcyManipulation (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:08.037] ## TESTING: GC: -- [0x2009440] | /obj/machinery/camera/directional/north was unable to be GC'd -- (ref count of 3) [2023-06-04 21:56:37.876] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (195,69,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (195,69,2) (/turf/open/floor/plating/foam): process cell(1205) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:39.020] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (196,71,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (196,71,2) (/turf/open/floor/plating/foam): process cell(1205) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:39.969] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (193,65,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (193,65,2) (/turf/open/floor/plating/foam): process cell(1205) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:39.998] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (195,63,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (195,63,2) (/turf/open/floor/plating/foam): process cell(1205) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:46.990] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (198,57,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (198,57,2) (/turf/open/floor/plating/foam): process cell(1208) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:47.113] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (196,54,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (196,54,2) (/turf/open/floor/plating/foam): process cell(1208) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:47.284] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (196,56,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (196,56,2) (/turf/open/floor/plating/foam): process cell(1208) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:48.432] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (194,54,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (194,54,2) (/turf/open/floor/plating/foam): process cell(1208) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:48.481] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (194,56,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (194,56,2) (/turf/open/floor/plating/foam): process cell(1208) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:48.763] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,560 - usr: (src) - src: Dolores Rose (/mob/dead/observer) - src.loc: the carpet (92,132,2) (/turf/open/floor/carpet) - call stack: - Dolores Rose (/mob/dead/observer): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dolores Rose (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:50.484] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (192,58,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (192,58,2) (/turf/open/floor/plating/foam): process cell(1209) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:50.636] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (190,59,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (190,59,2) (/turf/open/floor/plating/foam): process cell(1209) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:50.683] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (193,60,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (193,60,2) (/turf/open/floor/plating/foam): process cell(1209) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:50.731] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (190,62,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (190,62,2) (/turf/open/floor/plating/foam): process cell(1209) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:50.732] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (190,58,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (190,58,2) (/turf/open/floor/plating/foam): process cell(1209) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:50.734] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (191,57,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (191,57,2) (/turf/open/floor/plating/foam): process cell(1209) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:50.941] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (188,61,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (188,61,2) (/turf/open/floor/plating/foam): process cell(1209) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:56:51.777] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (189,54,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (189,54,2) (/turf/open/floor/plating/foam): process cell(1210) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:57:01.875] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (202,50,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (202,50,2) (/turf/open/floor/plating/foam): process cell(1214) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:57:03.734] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (203,49,2) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (203,49,2) (/turf/open/floor/plating/foam): process cell(1215) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:57:12.247] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,560 - usr: (src) - src: Dolores Rose (/mob/dead/observer) - src.loc: the floor (76,146,2) (/turf/open/floor/iron) - call stack: - Dolores Rose (/mob/dead/observer): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Dolores Rose (/mob/dead/observer): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): attack ghost(Dolores Rose (/mob/dead/observer)) - Dolores Rose (/mob/dead/observer): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=20;icon-y=22;left=1;but...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=20;icon-y=22;left=1;but...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=20;icon-y=22;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dolores Rose (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:57:19.218] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:57:24.872] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,560 - usr: (src) - src: Dolores Rose (/mob/dead/observer) - src.loc: the carpet (91,133,2) (/turf/open/floor/carpet) - call stack: - Dolores Rose (/mob/dead/observer): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dolores Rose (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:57:26.104] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,560 - usr: (src) - src: Dolores Rose (/mob/dead/observer) - src.loc: the floor (92,134,2) (/turf/open/floor/wood) - call stack: - Dolores Rose (/mob/dead/observer): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Dolores Rose (/mob/dead/observer): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): attack ghost(Dolores Rose (/mob/dead/observer)) - Dolores Rose (/mob/dead/observer): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=23;icon-y=21;left=1;but...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=23;icon-y=21;left=1;but...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=23;icon-y=21;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dolores Rose (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:57:26.106] runtime error: Cannot read null.luminosity - proc name: run examinate (/mob/proc/run_examinate) - source file: mob.dm,560 - usr: (src) - src: Dolores Rose (/mob/dead/observer) - src.loc: the floor (92,134,2) (/turf/open/floor/wood) - call stack: - Dolores Rose (/mob/dead/observer): run examinate(the mood (/atom/movable/screen/mood)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Dolores Rose (/mob/dead/observer): Examine(the mood (/atom/movable/screen/mood)) - the mood (/atom/movable/screen/mood): attack ghost(Dolores Rose (/mob/dead/observer)) - Dolores Rose (/mob/dead/observer): ClickOn(the mood (/atom/movable/screen/mood), "icon-x=20;icon-y=20;left=1;but...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=20;icon-y=20;left=1;but...") - the mood (/atom/movable/screen/mood): Click(null, "mapwindow.map", "icon-x=20;icon-y=20;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Dolores Rose (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:57:54.396] runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/slice/Click) - source file: radial.dm,53 - usr: Kevin Bakins (/mob/living/carbon/human) - src: the rescue MOD helmet (/atom/movable/screen/radial/slice) - usr.loc: the floor (169,135,2) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - the rescue MOD helmet (/atom/movable/screen/radial/slice): Click(the floor (169,135,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=5;icon-y=25;left=1;butt...") - Owl-god (/client): Click(the rescue MOD helmet (/atom/movable/screen/radial/slice), the floor (169,135,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=5;icon-y=25;left=1;butt...") - [2023-06-04 21:57:57.157] runtime error: type mismatch: null -= the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south), 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): deconstruct(0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): atom destruction("bomb") - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): take damage(83, "brute", "bomb", 0, null, 0) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): ex act(1, null) - the motion-sensitive security ... (/obj/machinery/camera/motion/directional/south): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:58:25.345] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:58:32.042] ## TESTING: GC: -- [0x2009680] | /obj/machinery/camera/directional/east was unable to be GC'd -- (ref count of 3) [2023-06-04 21:58:39.593] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:58:45.937] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:58:49.508] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:58:50.200] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:58:52.827] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:58:58.733] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:07.770] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:09.938] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:10.030] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:11.182] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:14.763] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:15.077] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:15.860] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:16.859] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:19.828] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:22.300] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: changed_form (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the plating (78,34,6) (/turf/open/floor/plating/airless) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Lesser Form (/datum/action/changeling/lesserform): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "changed_form", 0) - Lesser Form (/datum/action/changeling/lesserform): RegisterSignals(Unknown (/mob/living/carbon/human), /list (/list), "changed_form", 0) - Lesser Form (/datum/action/changeling/lesserform): Grant(Unknown (/mob/living/carbon/human)) - Changeling (/datum/antagonist/changeling): regain powers() - Changeling (/datum/antagonist/changeling): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Wydstepbro (/client): New(null) - Wydstepbro (/client): New(null) - [2023-06-04 21:59:22.303] runtime error: monkey_humanize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: changed_form (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the plating (78,34,6) (/turf/open/floor/plating/airless) - call stack: - stack trace("monkey_humanize overridden. Us...", "code/datums/components/_compon...", 230) - Lesser Form (/datum/action/changeling/lesserform): RegisterSignal(Unknown (/mob/living/carbon/human), "monkey_humanize", "changed_form", 0) - Lesser Form (/datum/action/changeling/lesserform): RegisterSignals(Unknown (/mob/living/carbon/human), /list (/list), "changed_form", 0) - Lesser Form (/datum/action/changeling/lesserform): Grant(Unknown (/mob/living/carbon/human)) - Changeling (/datum/antagonist/changeling): regain powers() - Changeling (/datum/antagonist/changeling): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Wydstepbro (/client): New(null) - Wydstepbro (/client): New(null) - [2023-06-04 21:59:22.305] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the plating (78,34,6) (/turf/open/floor/plating/airless) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Arm Blade (/datum/action/changeling/weapon/arm_blade): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Arm Blade (/datum/action/changeling/weapon/arm_blade): Grant(Unknown (/mob/living/carbon/human)) - Changeling (/datum/antagonist/changeling): regain powers() - Changeling (/datum/antagonist/changeling): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Wydstepbro (/client): New(null) - Wydstepbro (/client): New(null) - [2023-06-04 21:59:23.768] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:24.196] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:25.327] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:25.549] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:27.122] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:32.028] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:37.147] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:38.164] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (30,110,2) (/turf/open/floor/iron/large) - call stack: - the floor (30,110,2) (/turf/open/floor/iron/large): process cell(1246) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:41.311] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:43.792] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:43.901] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:45.612] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:46.586] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:48.029] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:50.677] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:51.619] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:51.794] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:52.390] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:57.906] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 21:59:58.378] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:01.216] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:01.491] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:05.664] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:09.065] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:09.325] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:11.911] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:13.605] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:23.365] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:31.719] runtime error: Cannot execute null.visible message(). - proc name: emp act (/obj/item/bodypart/emp_act) - source file: _bodyparts.dm,1169 - usr: 0 - src: the robotic right arm (/obj/item/bodypart/arm/right/robot) - src.loc: the shuttle floor (34,112,2) (/turf/open/floor/mineral/titanium/white) - call stack: - the robotic right arm (/obj/item/bodypart/arm/right/robot): emp act(1) - empulse(the titanium tile (33,111,2) (/turf/open/floor/mineral/titanium/tiled/yellow), 1, 1, 0) - the ion bolt (/obj/projectile/ion): on hit(the tank dispenser (/obj/structure/tank_dispenser/oxygen), 0, "r_leg", 0) - the tank dispenser (/obj/structure/tank_dispenser/oxygen): bullet act(the ion bolt (/obj/projectile/ion), "r_leg", 0) - the tank dispenser (/obj/structure/tank_dispenser/oxygen): bullet act(the ion bolt (/obj/projectile/ion), "r_leg", 0) - the ion bolt (/obj/projectile/ion): process hit(the titanium tile (33,111,2) (/turf/open/floor/mineral/titanium/tiled/yellow), the tank dispenser (/obj/structure/tank_dispenser/oxygen), the tank dispenser (/obj/structure/tank_dispenser/oxygen), 1) - the ion bolt (/obj/projectile/ion): Impact(the tank dispenser (/obj/structure/tank_dispenser/oxygen)) - the ion bolt (/obj/projectile/ion): Bump(the tank dispenser (/obj/structure/tank_dispenser/oxygen)) - the titanium tile (33,111,2) (/turf/open/floor/mineral/titanium/tiled/yellow): Enter(the ion bolt (/obj/projectile/ion)) - the ion bolt (/obj/projectile/ion): Move(the titanium tile (33,111,2) (/turf/open/floor/mineral/titanium/tiled/yellow), 1, 0, 1) - the ion bolt (/obj/projectile/ion): Move(the titanium tile (33,111,2) (/turf/open/floor/mineral/titanium/tiled/yellow), 1, 0, 1) - the ion bolt (/obj/projectile/ion): pixel move(1, 0) - the ion bolt (/obj/projectile/ion): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:33.496] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (139,187,2) (/turf/open/floor/plating) - call stack: - the plating (139,187,2) (/turf/open/floor/plating): process cell(1261) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:33.707] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (142,185,2) (/turf/open/floor/plating) - call stack: - the plating (142,185,2) (/turf/open/floor/plating): process cell(1261) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:33.707] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (143,182,2) (/turf/open/floor/plating) - call stack: - the plating (143,182,2) (/turf/open/floor/plating): process cell(1261) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:36.253] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: changed_form (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the plating (78,34,6) (/turf/open/floor/plating/airless) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Lesser Form (/datum/action/changeling/lesserform): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "changed_form", 0) - Lesser Form (/datum/action/changeling/lesserform): RegisterSignals(Unknown (/mob/living/carbon/human), /list (/list), "changed_form", 0) - Lesser Form (/datum/action/changeling/lesserform): Grant(Unknown (/mob/living/carbon/human)) - Changeling (/datum/antagonist/changeling): regain powers() - Changeling (/datum/antagonist/changeling): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Darell Fryer (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:36.255] runtime error: monkey_humanize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: changed_form (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the plating (78,34,6) (/turf/open/floor/plating/airless) - call stack: - stack trace("monkey_humanize overridden. Us...", "code/datums/components/_compon...", 230) - Lesser Form (/datum/action/changeling/lesserform): RegisterSignal(Unknown (/mob/living/carbon/human), "monkey_humanize", "changed_form", 0) - Lesser Form (/datum/action/changeling/lesserform): RegisterSignals(Unknown (/mob/living/carbon/human), /list (/list), "changed_form", 0) - Lesser Form (/datum/action/changeling/lesserform): Grant(Unknown (/mob/living/carbon/human)) - Changeling (/datum/antagonist/changeling): regain powers() - Changeling (/datum/antagonist/changeling): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Darell Fryer (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:36.257] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the plating (78,34,6) (/turf/open/floor/plating/airless) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Arm Blade (/datum/action/changeling/weapon/arm_blade): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Arm Blade (/datum/action/changeling/weapon/arm_blade): Grant(Unknown (/mob/living/carbon/human)) - Changeling (/datum/antagonist/changeling): regain powers() - Changeling (/datum/antagonist/changeling): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Darell Fryer (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Darell Fryer (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:41.290] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - 10mm bullet (/obj/projectile/bullet/c10mm): RegisterSignal(space (247,189,7) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - 10mm bullet (/obj/projectile/bullet/c10mm): on enter(10mm bullet (/obj/projectile/bullet/c10mm), space (9,189,2) (/turf/open/space/basic), 8, 0, null, 1) - 10mm bullet (/obj/projectile/bullet/c10mm): SendSignal("movable_moved", /list (/list)) - 10mm bullet (/obj/projectile/bullet/c10mm): Moved(space (9,189,2) (/turf/open/space/basic), 8, 0, null, 1) - 10mm bullet (/obj/projectile/bullet/c10mm): Moved(space (9,189,2) (/turf/open/space/basic), 8, 0, null, 1) - 10mm bullet (/obj/projectile/bullet/c10mm): Move(space (8,189,2) (/turf/open/space/basic), 8, 0, 1) - 10mm bullet (/obj/projectile/bullet/c10mm): Move(space (8,189,2) (/turf/open/space/basic), 8, 0, 1) - 10mm bullet (/obj/projectile/bullet/c10mm): pixel move(1, 0) - 10mm bullet (/obj/projectile/bullet/c10mm): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:47.130] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:00:57.785] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:06.801] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:08.356] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - Unknown (/mob/living/carbon/human): AddComponent(/list (/list), null) - hyperspace (206,60,13) (/turf/open/space/transit/west): Entered(Unknown (/mob/living/carbon/human), hyperspace (205,60,13) (/turf/open/space/transit/west), null) - Unknown (/mob/living/carbon/human): Move(hyperspace (206,60,13) (/turf/open/space/transit/west), 4, 0, 0) - Unknown (/mob/living/carbon/human): Move(hyperspace (206,60,13) (/turf/open/space/transit/west), 4, 0, 0) - Unknown (/mob/living/carbon/human): Move(hyperspace (206,60,13) (/turf/open/space/transit/west), 4, 0, 0) - Unknown (/mob/living/carbon/human): Move(hyperspace (206,60,13) (/turf/open/space/transit/west), 4, 0, 0) - Unknown (/mob/living/carbon/human): Move(hyperspace (206,60,13) (/turf/open/space/transit/west), 4, 0, 0) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): pour bucket(/list (/list)) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): fire(0) - Hyperspace Drift (/datum/controller/subsystem/movement/hyperspace_drift): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:13.196] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:19.080] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - the disabler beam (/obj/projectile/beam/disabler): RegisterSignal(space (247,133,7) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - the disabler beam (/obj/projectile/beam/disabler): on enter(the disabler beam (/obj/projectile/beam/disabler), space (9,133,2) (/turf/open/space/basic), 8, 0, null, 1) - the disabler beam (/obj/projectile/beam/disabler): SendSignal("movable_moved", /list (/list)) - the disabler beam (/obj/projectile/beam/disabler): Moved(space (9,133,2) (/turf/open/space/basic), 8, 0, null, 1) - the disabler beam (/obj/projectile/beam/disabler): Moved(space (9,133,2) (/turf/open/space/basic), 8, 0, null, 1) - the disabler beam (/obj/projectile/beam/disabler): Move(space (8,133,2) (/turf/open/space/basic), 8, 0, 1) - the disabler beam (/obj/projectile/beam/disabler): Move(space (8,133,2) (/turf/open/space/basic), 8, 0, 1) - the disabler beam (/obj/projectile/beam/disabler): pixel move(1, 0) - the disabler beam (/obj/projectile/beam/disabler): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:25.497] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:26.459] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:26.818] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:35.752] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:35.967] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:36.286] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:40.463] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:42.985] runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. (code/controllers/subsystem/dbcore.dm:116) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 116) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:43.451] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:01:54.461] runtime error: Cannot execute null.add traits(). - proc name: setGrabState (/atom/movable/proc/setGrabState) - source file: atoms_movable.dm,1591 - usr: (src) - src: Unknown (/mob/living/carbon/human) - src.loc: the plating (73,177,2) (/turf/open/floor/plating) - call stack: - Unknown (/mob/living/carbon/human): setGrabState(1) - Unknown (/mob/living/carbon/human): setGrabState(1) - CQC (/datum/martial_art/cqc): grab act(Unknown (/mob/living/carbon/human), Kraven Lockharte (/mob/living/carbon/human)) - Human (/datum/species/human): grab(Unknown (/mob/living/carbon/human), Kraven Lockharte (/mob/living/carbon/human), CQC (/datum/martial_art/cqc)) - Kraven Lockharte (/mob/living/carbon/human): CtrlClick(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): CtrlClickOn(Kraven Lockharte (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): ClickOn(Kraven Lockharte (/mob/living/carbon/human), "icon-x=18;icon-y=22;left=1;ctr...") - Kraven Lockharte (/mob/living/carbon/human): Click(the plating (74,178,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=18;icon-y=22;left=1;ctr...") - Kraven Lockharte (/mob/living/carbon/human): Click(the plating (74,178,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=18;icon-y=22;left=1;ctr...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Unknown (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:10.192] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:18.708] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (48,166,2) (/turf/open/floor/plating/airless) - call stack: - the plating (48,166,2) (/turf/open/floor/plating/airless): process cell(1297) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:37.093] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (48,166,2) (/turf/open/floor/plating/airless) - call stack: - the plating (48,166,2) (/turf/open/floor/plating/airless): process cell(1302) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.010] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the plating (123,178,2) (/turf/open/floor/plating), the reinforced window (/obj/structure/window/reinforced/fulltile), the reinforced window (/obj/structure/window/reinforced/fulltile), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (123,175,2) (/turf/open/floor/iron), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.015] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 2) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 2) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (123,178,2) (/turf/open/floor/plating), 2, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (123,178,2) (/turf/open/floor/plating), 2, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (124,175,2) (/turf/open/floor/iron), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.021] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 2) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 2) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (123,178,2) (/turf/open/floor/plating), 2, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (123,178,2) (/turf/open/floor/plating), 2, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (125,175,2) (/turf/open/floor/wood), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.026] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 2) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 2) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (123,178,2) (/turf/open/floor/plating), 2, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (123,178,2) (/turf/open/floor/plating), 2, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (126,175,2) (/turf/open/floor/wood), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.030] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 2) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 2) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (123,178,2) (/turf/open/floor/plating), 2, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (123,178,2) (/turf/open/floor/plating), 2, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (124,178,2) (/turf/open/floor/plating), 6, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (127,175,2) (/turf/open/floor/wood), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - ... - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.036] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 2) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 2) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (123,178,2) (/turf/open/floor/plating), 2, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (123,178,2) (/turf/open/floor/plating), 2, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (119,176,2) (/turf/open/floor/iron), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.041] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 2) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 2) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (123,178,2) (/turf/open/floor/plating), 2, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (123,178,2) (/turf/open/floor/plating), 2, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (127,176,2) (/turf/open/floor/wood), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.045] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the plating (122,179,2) (/turf/open/floor/plating), the reinforced window (/obj/structure/window/reinforced/fulltile), the reinforced window (/obj/structure/window/reinforced/fulltile), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (119,177,2) (/turf/open/floor/iron/dark), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.049] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the plating (124,179,2) (/turf/open/floor/plating), the reinforced girder (/obj/structure/girder/reinforced), the reinforced girder (/obj/structure/girder/reinforced), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (127,177,2) (/turf/open/floor/wood), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.055] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the plating (122,179,2) (/turf/open/floor/plating), the reinforced window (/obj/structure/window/reinforced/fulltile), the reinforced window (/obj/structure/window/reinforced/fulltile), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the wall (119,178,2) (/turf/closed/wall), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.059] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the plating (124,179,2) (/turf/open/floor/plating), the reinforced girder (/obj/structure/girder/reinforced), the reinforced girder (/obj/structure/girder/reinforced), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (127,178,2) (/turf/open/floor/wood), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.063] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 8) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 8) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (122,179,2) (/turf/open/floor/plating), 8, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (122,179,2) (/turf/open/floor/plating), 8, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (119,179,2) (/turf/open/floor/iron), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.069] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the plating (124,179,2) (/turf/open/floor/plating), the reinforced girder (/obj/structure/girder/reinforced), the reinforced girder (/obj/structure/girder/reinforced), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (127,179,2) (/turf/open/floor/wood), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.074] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 8) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 8) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (122,179,2) (/turf/open/floor/plating), 8, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (122,179,2) (/turf/open/floor/plating), 8, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (119,180,2) (/turf/open/floor/iron), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.078] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the plating (124,179,2) (/turf/open/floor/plating), the reinforced girder (/obj/structure/girder/reinforced), the reinforced girder (/obj/structure/girder/reinforced), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (127,180,2) (/turf/open/floor/wood), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.081] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 8) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 8) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (122,179,2) (/turf/open/floor/plating), 8, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (122,179,2) (/turf/open/floor/plating), 8, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (119,181,2) (/turf/open/floor/iron), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.086] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the plating (124,179,2) (/turf/open/floor/plating), the reinforced girder (/obj/structure/girder/reinforced), the reinforced girder (/obj/structure/girder/reinforced), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (127,181,2) (/turf/open/floor/wood), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.089] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 8) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 8) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (122,179,2) (/turf/open/floor/plating), 8, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (122,179,2) (/turf/open/floor/plating), 8, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the reinforced wall (119,182,2) (/turf/closed/wall/r_wall), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.095] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the plating (122,180,2) (/turf/open/floor/plating), 9, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(space (119,183,2) (/turf/open/space/basic), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - ... - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.098] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(space (120,183,2) (/turf/open/space/basic), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.102] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(space (121,183,2) (/turf/open/space/basic), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.105] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(space (122,183,2) (/turf/open/space/basic), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.110] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(space (123,183,2) (/turf/open/space/basic), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.117] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(space (124,183,2) (/turf/open/space/basic), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.122] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(space (125,183,2) (/turf/open/space/basic), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.128] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(space (126,183,2) (/turf/open/space/basic), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.133] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(space (123,180,2) (/turf/open/space/basic), 1, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(space (127,183,2) (/turf/open/space/basic), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:46.140] runtime error: type mismatch: null -= the frag grenade (/obj/item/grenade/frag) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: BOMBERMAN (/mob/living/carbon/human) - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - usr.loc: space (116,185,2) (/turf/open/space/basic) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(space (123,179,2) (/turf/open/space/basic), the frag grenade (/obj/item/grenade/frag), 0) - space (123,179,2) (/turf/open/space/basic): SendSignal("atom_exited", /list (/list)) - space (123,179,2) (/turf/open/space/basic): Exited(the frag grenade (/obj/item/grenade/frag), 0) - the frag grenade (/obj/item/grenade/frag): doMove(null) - the frag grenade (/obj/item/grenade/frag): doMove(null) - the frag grenade (/obj/item/grenade/frag): moveToNullspace() - /datum/component/pellet_cloud (/datum/component/pellet_cloud): nullspace parent(the frag grenade (/obj/item/grenade/frag), 0) - the frag grenade (/obj/item/grenade/frag): SendSignal("parent_preqdeleted", /list (/list)) - qdel(the frag grenade (/obj/item/grenade/frag), 0) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:02:48.705] ## TESTING: GC: -- [0x21089510] | /datum/tgui was unable to be GC'd -- (ref count of 3) [2023-06-04 22:02:52.034] runtime error: mob_statchange overridden. Use override = TRUE to suppress this warning. - Target: the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava) Proc: stat_changed (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("mob_statchange overridden. Use...", "code/datums/components/_compon...", 230) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): RegisterSignal(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), "mob_statchange", "stat_changed", 0) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): do charge(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Tom Johnson (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): charge sequence(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), Tom Johnson (/mob/living/carbon/human), 15, 2) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Activate(Tom Johnson (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): PreActivate(Tom Johnson (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): InterceptClickOn(the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava), null, Tom Johnson (/mob/living/carbon/human)) - Basic Charge (/datum/action/cooldown/mob_cooldown/charge/basic_charge): Trigger(null, Tom Johnson (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): OpenFire(Tom Johnson (/mob/living/carbon/human)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): MoveToTarget(/list (/list)) - the tropical lobstrosity (/mob/living/simple_animal/hostile/asteroid/lobstrosity/lava): handle automated action() - [2023-06-04 22:02:57.643] ## TESTING: GC: -- [0x300008b] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-06-04 22:03:00.186] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.188] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.190] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.192] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.194] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.196] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.198] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: (src) - src: Darell Fryer (/mob/living/carbon/human) - src.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): regenerate organs(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 1, null, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.201] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update worn shoes() - the work boots (/obj/item/clothing/shoes/changeling): update slot icon() - /datum/element/decal/blood (/datum/element/decal/blood): Detach(the work boots (/obj/item/clothing/shoes/changeling)) - /datum/element/decal/blood (/datum/element/decal/blood): Detach(the work boots (/obj/item/clothing/shoes/changeling)) - /datum/element/decal/blood (/datum/element/decal/blood): Detach(the work boots (/obj/item/clothing/shoes/changeling)) - /datum/element/decal/blood (/datum/element/decal/blood): OnTargetDelete(the work boots (/obj/item/clothing/shoes/changeling), 0) - ... - Darell Fryer (/mob/living/carbon/human): dropItemToGround(the work boots (/obj/item/clothing/shoes/changeling), 1, 0, 1) - Monkey (/datum/species/monkey): worn items fit body check(Darell Fryer (/mob/living/carbon/human), 1) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - Timer (/datum/controller/subsystem/timer): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.204] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update worn shoes() - Darell Fryer (/mob/living/carbon/human): doUnEquip(the work boots (/obj/item/clothing/shoes/changeling), 1, null, 1, 1, 1) - Darell Fryer (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the work boots (/obj/item/clothing/shoes/changeling), 1, 1) - the work boots (/obj/item/clothing/shoes/changeling): Destroy(0) - the work boots (/obj/item/clothing/shoes/changeling): Destroy(0) - qdel(the work boots (/obj/item/clothing/shoes/changeling), 0) - ... - Monkey (/datum/species/monkey): worn items fit body check(Darell Fryer (/mob/living/carbon/human), 1) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - Timer (/datum/controller/subsystem/timer): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.209] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update mutant bodyparts() - Darell Fryer (/mob/living/carbon/human): update worn undersuit() - Darell Fryer (/mob/living/carbon/human): doUnEquip(the engineer\'s jumpsuit (/obj/item/clothing/under/changeling), 1, null, 1, 1, 1) - Darell Fryer (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the engineer\'s jumpsuit (/obj/item/clothing/under/changeling), 1, 1) - the engineer\'s jumpsuit (/obj/item/clothing/under/changeling): Destroy(0) - the engineer\'s jumpsuit (/obj/item/clothing/under/changeling): Destroy(0) - ... - Darell Fryer (/mob/living/carbon/human): dropItemToGround(the engineer\'s jumpsuit (/obj/item/clothing/under/changeling), 1, 0, 1) - Monkey (/datum/species/monkey): worn items fit body check(Darell Fryer (/mob/living/carbon/human), 1) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.215] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): set appearance from name(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.219] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.221] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.223] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.225] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.227] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.229] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: (src) - src: Darell Fryer (/mob/living/carbon/human) - src.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - Darell Fryer (/mob/living/carbon/human): update body parts(null) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - the tail (/obj/item/organ/external/tail/monkey): Insert(Darell Fryer (/mob/living/carbon/human), 1, 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Monkey (/datum/species/monkey): on species gain(Darell Fryer (/mob/living/carbon/human), Human (/datum/species/human), 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.232] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(1) - Darell Fryer (/mob/living/carbon/human): update body(1) - Darell Fryer (/mob/living/carbon/human): set species(/datum/species/monkey (/datum/species/monkey), 1, 0) - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.235] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(0) - Darell Fryer (/mob/living/carbon/human): update body(0) - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.237] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(0) - Darell Fryer (/mob/living/carbon/human): update body(0) - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.239] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-6, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(1, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(0) - Darell Fryer (/mob/living/carbon/human): update body(0) - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.241] runtime error: Trying to call get_image() on /datum/bodypart_overlay/mutant/tail/monkey while it didn't have a sprite_datum. This shouldn't happen, report it as soon as possible. - proc name: get image (/datum/bodypart_overlay/mutant/get_image) - source file: mutant_bodypart_overlay.dm,48 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get image(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(0) - Darell Fryer (/mob/living/carbon/human): update body(0) - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.243] runtime error: Cannot read null.color_src - proc name: color image (/datum/bodypart_overlay/mutant/color_image) - source file: mutant_bodypart_overlay.dm,68 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): color image(null, -32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(-32, the monkey chest (/obj/item/bodypart/chest/monkey)) - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get overlay(4, the monkey chest (/obj/item/bodypart/chest/monkey)) - the monkey chest (/obj/item/bodypart/chest/monkey): get limb icon(null) - Darell Fryer (/mob/living/carbon/human): update body parts(0) - Darell Fryer (/mob/living/carbon/human): update body(0) - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.245] runtime error: Cannot read null.pixel_y - proc name: update body parts (/mob/living/carbon/proc/update_body_parts) - source file: carbon_update_icons.dm,527 - usr: (src) - src: Darell Fryer (/mob/living/carbon/human) - src.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - Darell Fryer (/mob/living/carbon/human): update body parts(0) - Darell Fryer (/mob/living/carbon/human): update body(0) - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.247] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update mutant bodyparts() - Darell Fryer (/mob/living/carbon/human): update worn undersuit() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.250] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update worn shoes() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.252] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update mutant bodyparts() - Darell Fryer (/mob/living/carbon/human): update worn mask() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.255] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update mutant bodyparts() - Darell Fryer (/mob/living/carbon/human): update worn head() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.257] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update worn oversuit() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:00.259] runtime error: Cannot read null.icon_state - proc name: get base icon state (/datum/bodypart_overlay/mutant/tail/get_base_icon_state) - source file: tails.dm,75 - usr: Darell Fryer (/mob/living/carbon/human) - src: /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey) - usr.loc: the floor (101,72,2) (/turf/open/floor/iron) - call stack: - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): get base icon state() - /datum/bodypart_overlay/mutant... (/datum/bodypart_overlay/mutant/tail/monkey): generate icon cache() - the monkey chest (/obj/item/bodypart/chest/monkey): generate icon key() - Darell Fryer (/mob/living/carbon/human): update body parts(null) - Darell Fryer (/mob/living/carbon/human): update mutant bodyparts() - Darell Fryer (/mob/living/carbon/human): update worn oversuit() - Darell Fryer (/mob/living/carbon/human): regenerate icons() - Darell Fryer (/mob/living/carbon/human): finish monkeyize() - /datum/callback (/datum/callback): Invoke() - world: push usr(Darell Fryer (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:04.193] ## TESTING: GC: -- [0x201ebea] | /obj/item/traitor_machine_trapper was unable to be GC'd -- (ref count of 2) [2023-06-04 22:03:17.988] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (142,185,2) (/turf/open/floor/plating) - call stack: - the plating (142,185,2) (/turf/open/floor/plating): process cell(1319) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:17.989] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (143,182,2) (/turf/open/floor/plating) - call stack: - the plating (143,182,2) (/turf/open/floor/plating): process cell(1319) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:18.251] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (144,180,2) (/turf/open/floor/iron) - call stack: - the floor (144,180,2) (/turf/open/floor/iron): process cell(1319) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:03:23.852] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:01.675] ## TESTING: GC: -- [0x30000de] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-06-04 22:04:23.876] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(the floor (127,175,2) (/turf/open/floor/wood), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the floor (127,175,2) (/turf/open/floor/wood): SendSignal("atom_exited", /list (/list)) - the floor (127,175,2) (/turf/open/floor/wood): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the floor (128,175,2) (/turf/open/floor/wood), the Robust Softdrinks (/obj/machinery/vending/cola/sodie), the Robust Softdrinks (/obj/machinery/vending/cola/sodie), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the reinforced wall (131,177,2) (/turf/closed/wall/r_wall), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:23.880] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(the floor (127,175,2) (/turf/open/floor/wood), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the floor (127,175,2) (/turf/open/floor/wood): SendSignal("atom_exited", /list (/list)) - the floor (127,175,2) (/turf/open/floor/wood): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the floor (127,176,2) (/turf/open/floor/wood), Head of Security\'s Office (/obj/machinery/door/airlock/command), Head of Security\'s Office (/obj/machinery/door/airlock/command), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the plating (123,178,2) (/turf/open/floor/plating), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:23.885] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(the floor (127,175,2) (/turf/open/floor/wood), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the floor (127,175,2) (/turf/open/floor/wood): SendSignal("atom_exited", /list (/list)) - the floor (127,175,2) (/turf/open/floor/wood): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the floor (128,175,2) (/turf/open/floor/wood), the machine frame (/obj/structure/frame/machine), the machine frame (/obj/structure/frame/machine), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the reinforced wall (131,178,2) (/turf/closed/wall/r_wall), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:23.893] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(the floor (127,175,2) (/turf/open/floor/wood), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 8) - the floor (127,175,2) (/turf/open/floor/wood): SendSignal("atom_exited", /list (/list)) - the floor (127,175,2) (/turf/open/floor/wood): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 8) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the floor (126,175,2) (/turf/open/floor/wood), 8, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Move(the floor (126,175,2) (/turf/open/floor/wood), 8, 0, 1) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): pixel move(1, 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(space (123,179,2) (/turf/open/space/basic), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:23.903] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(the floor (127,175,2) (/turf/open/floor/wood), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the floor (127,175,2) (/turf/open/floor/wood): SendSignal("atom_exited", /list (/list)) - the floor (127,175,2) (/turf/open/floor/wood): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the floor (127,176,2) (/turf/open/floor/wood), Head of Security\'s Office (/obj/machinery/door/airlock/command), Head of Security\'s Office (/obj/machinery/door/airlock/command), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the plating (124,179,2) (/turf/open/floor/plating), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:23.909] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(the floor (127,175,2) (/turf/open/floor/wood), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the floor (127,175,2) (/turf/open/floor/wood): SendSignal("atom_exited", /list (/list)) - the floor (127,175,2) (/turf/open/floor/wood): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the floor (127,176,2) (/turf/open/floor/wood), Head of Security\'s Office (/obj/machinery/door/airlock/command), Head of Security\'s Office (/obj/machinery/door/airlock/command), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (125,179,2) (/turf/open/floor/wood), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:23.915] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(the floor (127,175,2) (/turf/open/floor/wood), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the floor (127,175,2) (/turf/open/floor/wood): SendSignal("atom_exited", /list (/list)) - the floor (127,175,2) (/turf/open/floor/wood): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the floor (127,176,2) (/turf/open/floor/wood), Head of Security\'s Office (/obj/machinery/door/airlock/command), Head of Security\'s Office (/obj/machinery/door/airlock/command), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (126,179,2) (/turf/open/floor/wood), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:23.921] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(the floor (127,175,2) (/turf/open/floor/wood), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the floor (127,175,2) (/turf/open/floor/wood): SendSignal("atom_exited", /list (/list)) - the floor (127,175,2) (/turf/open/floor/wood): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the floor (127,176,2) (/turf/open/floor/wood), Head of Security\'s Office (/obj/machinery/door/airlock/command), Head of Security\'s Office (/obj/machinery/door/airlock/command), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (127,179,2) (/turf/open/floor/wood), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:23.933] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(the floor (127,175,2) (/turf/open/floor/wood), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the floor (127,175,2) (/turf/open/floor/wood): SendSignal("atom_exited", /list (/list)) - the floor (127,175,2) (/turf/open/floor/wood): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the floor (127,176,2) (/turf/open/floor/wood), Head of Security\'s Office (/obj/machinery/door/airlock/command), Head of Security\'s Office (/obj/machinery/door/airlock/command), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the carpet (128,179,2) (/turf/open/floor/carpet), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:23.939] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(the floor (127,175,2) (/turf/open/floor/wood), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the floor (127,175,2) (/turf/open/floor/wood): SendSignal("atom_exited", /list (/list)) - the floor (127,175,2) (/turf/open/floor/wood): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the floor (127,176,2) (/turf/open/floor/wood), Head of Security\'s Office (/obj/machinery/door/airlock/command), Head of Security\'s Office (/obj/machinery/door/airlock/command), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the carpet (129,179,2) (/turf/open/floor/carpet), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:23.944] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(the floor (127,175,2) (/turf/open/floor/wood), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the floor (127,175,2) (/turf/open/floor/wood): SendSignal("atom_exited", /list (/list)) - the floor (127,175,2) (/turf/open/floor/wood): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the floor (127,176,2) (/turf/open/floor/wood), Head of Security\'s Office (/obj/machinery/door/airlock/command), Head of Security\'s Office (/obj/machinery/door/airlock/command), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the floor (130,179,2) (/turf/open/floor/iron/dark), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:23.951] runtime error: type mismatch: null -= the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: 0 - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(the floor (127,175,2) (/turf/open/floor/wood), the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the floor (127,175,2) (/turf/open/floor/wood): SendSignal("atom_exited", /list (/list)) - the floor (127,175,2) (/turf/open/floor/wood): Exited(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): doMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): moveToNullspace() - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): Destroy(0) - qdel(the flying shrapnel shard (/obj/projectile/bullet/shrapnel), 0) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): process hit(the floor (128,175,2) (/turf/open/floor/wood), the machine frame (/obj/structure/frame/machine), the machine frame (/obj/structure/frame/machine), 1) - ... - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the reinforced wall (131,179,2) (/turf/closed/wall/r_wall), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:23.958] runtime error: type mismatch: null -= the frag grenade (/obj/item/grenade/frag) - proc name: grenade uncrossed (/datum/component/pellet_cloud/proc/grenade_uncrossed) - source file: pellet_cloud.dm,379 - usr: BOMBERMAN (/mob/living/carbon/human) - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - usr.loc: the floor (123,170,2) (/turf/open/floor/iron) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): grenade uncrossed(the floor (127,175,2) (/turf/open/floor/wood), the frag grenade (/obj/item/grenade/frag), 0) - the floor (127,175,2) (/turf/open/floor/wood): SendSignal("atom_exited", /list (/list)) - the floor (127,175,2) (/turf/open/floor/wood): Exited(the frag grenade (/obj/item/grenade/frag), 0) - the frag grenade (/obj/item/grenade/frag): doMove(null) - the frag grenade (/obj/item/grenade/frag): doMove(null) - the frag grenade (/obj/item/grenade/frag): moveToNullspace() - /datum/component/pellet_cloud (/datum/component/pellet_cloud): nullspace parent(the frag grenade (/obj/item/grenade/frag), 0) - the frag grenade (/obj/item/grenade/frag): SendSignal("parent_preqdeleted", /list (/list)) - qdel(the frag grenade (/obj/item/grenade/frag), 0) - the frag grenade (/obj/item/grenade/frag): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(BOMBERMAN (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:57.239] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (142,185,2) (/turf/open/floor/plating) - call stack: - the plating (142,185,2) (/turf/open/floor/plating): process cell(1354) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:57.241] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (143,182,2) (/turf/open/floor/plating) - call stack: - the plating (143,182,2) (/turf/open/floor/plating): process cell(1354) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:04:57.346] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (144,180,2) (/turf/open/floor/iron) - call stack: - the floor (144,180,2) (/turf/open/floor/iron): process cell(1354) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:05:02.764] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:05:06.372] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:05:11.945] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:05:11.946] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:05:11.947] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:05:41.583] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:05:53.471] runtime error: Skillchip's owner is null or qdeleted brain. (code/modules/library/skill_learning/skillchip.dm:108) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: BOMBERMAN (/mob/living/carbon/human) - src: null - usr.loc: space (84,223,2) (/turf/open/space/basic) - call stack: - stack trace("Skillchip\'s owner is null or ...", "code/modules/library/skill_lea...", 108) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): try deactivate skillchip(1, 1) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): on removal(1) - the brain (/obj/item/organ/internal/brain): destroy all skillchips(1) - the brain (/obj/item/organ/internal/brain): Destroy(0) - qdel(the brain (/obj/item/organ/internal/brain), 0) - BOMBERMAN (/mob/living/carbon/human): spill organs(1, null, null) - BOMBERMAN (/mob/living/carbon/human): gib(1, null, null, 0) - BOMBERMAN (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): activate("action_button") - the microbomb implant (/obj/item/implant/explosive): ui action click(BOMBERMAN (/mob/living/carbon/human), Activate Explosive Implant (/datum/action/item_action/explosive_implant)) - [2023-06-04 22:05:53.519] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: BOMBERMAN (/mob/living/carbon/human) - src: null - usr.loc: space (84,223,2) (/turf/open/space/basic) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - BOMBERMAN (/mob/living/carbon/human): Destroy(0) - BOMBERMAN (/mob/living/carbon/human): Destroy(0) - BOMBERMAN (/mob/living/carbon/human): Destroy(0) - BOMBERMAN (/mob/living/carbon/human): Destroy(0) - qdel(BOMBERMAN (/mob/living/carbon/human), 0) - BOMBERMAN (/mob/living/carbon/human): gib(1, null, null, 0) - BOMBERMAN (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): activate("action_button") - the microbomb implant (/obj/item/implant/explosive): ui action click(BOMBERMAN (/mob/living/carbon/human), Activate Explosive Implant (/datum/action/item_action/explosive_implant)) - [2023-06-04 22:06:00.115] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:06:00.324] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:06:05.132] runtime error: undefined variable /turf/open/floor/iron/var/client - proc name: balloon alert perform (/atom/proc/balloon_alert_perform) - source file: balloon_alert.dm,37 - usr: Summons-The-Wall (/mob/living/carbon/human) - src: the ablative trenchcoat (/obj/item/clothing/suit/hooded/ablative) - usr.loc: the floor (76,152,2) (/turf/open/floor/iron) - src.loc: the floor (75,152,2) (/turf/open/floor/iron) - call stack: - the ablative trenchcoat (/obj/item/clothing/suit/hooded/ablative): balloon alert perform(the floor (75,152,2) (/turf/open/floor/iron), "you take off the hood, and dis...") - the ablative trenchcoat (/obj/item/clothing/suit/hooded/ablative): balloon alert(the floor (75,152,2) (/turf/open/floor/iron), "you take off the hood, and dis...") - the ablative trenchcoat (/obj/item/clothing/suit/hooded/ablative): balloon alert(the floor (75,152,2) (/turf/open/floor/iron), "you take off the hood, and dis...") - the ablative trenchcoat (/obj/item/clothing/suit/hooded/ablative): RemoveHood() - the ablative trenchcoat (/obj/item/clothing/suit/hooded/ablative): dropped(Gabe Reade (as Captain) (/mob/living/carbon/human), 0) - Gabe Reade (as Captain) (/mob/living/carbon/human): doUnEquip(the ablative trenchcoat (/obj/item/clothing/suit/hooded/ablative), 0, the floor (75,152,2) (/turf/open/floor/iron), 0, 1, 0) - Gabe Reade (as Captain) (/mob/living/carbon/human): doUnEquip(the ablative trenchcoat (/obj/item/clothing/suit/hooded/ablative), 0, the floor (75,152,2) (/turf/open/floor/iron), 0, 1, 0) - Gabe Reade (as Captain) (/mob/living/carbon/human): doUnEquip(the ablative trenchcoat (/obj/item/clothing/suit/hooded/ablative), 0, the floor (75,152,2) (/turf/open/floor/iron), 0, 1, 0) - Gabe Reade (as Captain) (/mob/living/carbon/human): dropItemToGround(the ablative trenchcoat (/obj/item/clothing/suit/hooded/ablative), 0, 0, 1) - the ablative trenchcoat (/obj/item/clothing/suit/hooded/ablative): doStrip(Summons-The-Wall (/mob/living/carbon/human), Gabe Reade (as Captain) (/mob/living/carbon/human)) - finish unequip mob(the ablative trenchcoat (/obj/item/clothing/suit/hooded/ablative), Gabe Reade (as Captain) (/mob/living/carbon/human), Summons-The-Wall (/mob/living/carbon/human)) - /datum/strippable_item/mob_ite... (/datum/strippable_item/mob_item_slot/suit): finish unequip(Gabe Reade (as Captain) (/mob/living/carbon/human), Summons-The-Wall (/mob/living/carbon/human)) - /datum/strip_menu (/datum/strip_menu): ui act("use", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("use", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Summons-The-Wall (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2023-06-04 22:06:08.445] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:06:10.387] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:06:13.257] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:06:13.315] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:06:19.760] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:06:28.705] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:06:31.885] ## TESTING: GC: -- [0x3000d2e] | /mob/dead/observer was unable to be GC'd -- (ref count of 2) [2023-06-04 22:06:36.103] ## TESTING: GC: -- [0x2108d87b] | /datum/action/vote was unable to be GC'd -- (ref count of 2) [2023-06-04 22:07:08.519] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:07:10.406] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:07:11.286] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:07:25.161] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:07:41.638] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:07:46.137] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(1) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:07:46.638] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:07:48.284] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,115 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:08:02.256] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Thirteen (/mob/living/carbon/human) - src: null - usr.loc: the floor (167,89,9) (/turf/open/floor/iron/grimy) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 83) - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert perform(Thirteen (/mob/living/carbon/human), "barricade deconstructed") - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert(Thirteen (/mob/living/carbon/human), "barricade deconstructed") - [2023-06-04 22:08:47.595] ## TESTING: GC: -- [0x30000d4] | /mob/dead/observer was unable to be GC'd -- (ref count of 8) [2023-06-04 22:09:15.861] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (108,112,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Arm Blade (/datum/action/changeling/weapon/arm_blade): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Arm Blade (/datum/action/changeling/weapon/arm_blade): Grant(Unknown (/mob/living/carbon/human)) - Changeling (/datum/antagonist/changeling): regain powers() - Changeling (/datum/antagonist/changeling): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Darell Fryer (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Darell Fryer (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:09:15.863] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the floor (108,112,2) (/turf/open/floor/iron) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Organic Shield (/datum/action/changeling/weapon/shield): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Organic Shield (/datum/action/changeling/weapon/shield): Grant(Unknown (/mob/living/carbon/human)) - Changeling (/datum/antagonist/changeling): regain powers() - Changeling (/datum/antagonist/changeling): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Darell Fryer (/mob/dead/observer): Re-enter Corpse() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Darell Fryer (/mob/dead/observer), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:09:16.562] ## TESTING: GC: -- [0x3000cca] | /mob/dead/observer was unable to be GC'd -- (ref count of 9) [2023-06-04 22:09:39.915] ## TESTING: GC: -- [0x20021a3] | /atom/movable/screen/ling/chems was unable to be GC'd -- (ref count of 2) [2023-06-04 22:09:39.915] ## TESTING: GC: -- [0x20021a2] | /atom/movable/screen/ling/sting was unable to be GC'd -- (ref count of 2) [2023-06-04 22:09:39.915] ## TESTING: GC: -- [0x2108553c] | /datum/dna was unable to be GC'd -- (ref count of 2) [2023-06-04 22:09:39.916] ## TESTING: GC: -- [0x3000c8e] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 4) [2023-06-04 22:09:55.017] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the crematorium (/obj/structure/bodycontainer/crematorium) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Arm Blade (/datum/action/changeling/weapon/arm_blade): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Arm Blade (/datum/action/changeling/weapon/arm_blade): Grant(Unknown (/mob/living/carbon/human)) - Changeling (/datum/antagonist/changeling): regain powers() - Changeling (/datum/antagonist/changeling): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Darell Fryer (/mob/dead/observer): Re-enter Corpse() - Reenter corpse (/atom/movable/screen/ghost/reenter_corpse): Click(null, "mapwindow.map", "icon-x=26;icon-y=20;left=1;but...") - Wydstepbro (/client): Click(Reenter corpse (/atom/movable/screen/ghost/reenter_corpse), null, "mapwindow.map", "icon-x=26;icon-y=20;left=1;but...") - [2023-06-04 22:09:55.018] runtime error: human_monkeyize overridden. Use override = TRUE to suppress this warning. - Target: Unknown (/mob/living/carbon/human) Proc: became_monkey (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Unknown (/mob/living/carbon/human) - src: null - usr.loc: the crematorium (/obj/structure/bodycontainer/crematorium) - call stack: - stack trace("human_monkeyize overridden. Us...", "code/datums/components/_compon...", 230) - Organic Shield (/datum/action/changeling/weapon/shield): RegisterSignal(Unknown (/mob/living/carbon/human), "human_monkeyize", "became_monkey", 0) - Organic Shield (/datum/action/changeling/weapon/shield): Grant(Unknown (/mob/living/carbon/human)) - Changeling (/datum/antagonist/changeling): regain powers() - Changeling (/datum/antagonist/changeling): on login(Unknown (/mob/living/carbon/human)) - Unknown (/mob/living/carbon/human): SendSignal("mob_login", /list (/list)) - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Unknown (/mob/living/carbon/human): Login() - Darell Fryer (/mob/dead/observer): Re-enter Corpse() - Reenter corpse (/atom/movable/screen/ghost/reenter_corpse): Click(null, "mapwindow.map", "icon-x=26;icon-y=20;left=1;but...") - Wydstepbro (/client): Click(Reenter corpse (/atom/movable/screen/ghost/reenter_corpse), null, "mapwindow.map", "icon-x=26;icon-y=20;left=1;but...") - [2023-06-04 22:09:56.996] runtime error: Cannot execute null.metabolize(). - proc name: handle dead metabolization (/mob/living/carbon/proc/handle_dead_metabolization) - source file: life.dm,538 - usr: null - src: Unknown (/mob/living/carbon/human) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human): handle dead metabolization(2, 702) - Unknown (/mob/living/carbon/human): Life(2, 702) - Unknown (/mob/living/carbon/human): Life(2, 702) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:09:56.997] runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: life.dm,456 - usr: null - src: Unknown (/mob/living/carbon/human) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human): handle organs(2, 702) - Unknown (/mob/living/carbon/human): Life(2, 702) - Unknown (/mob/living/carbon/human): Life(2, 702) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:10:04.641] ## TESTING: GC: -- [0xd00d73e] | /image was unable to be GC'd -- (ref count of 3) [2023-06-04 22:10:10.218] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - the hellfire laser (/obj/projectile/beam/laser/hellfire): RegisterSignal(space (247,129,7) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - the hellfire laser (/obj/projectile/beam/laser/hellfire): on enter(the hellfire laser (/obj/projectile/beam/laser/hellfire), space (9,129,2) (/turf/open/space/basic), 8, 0, null, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): SendSignal("movable_moved", /list (/list)) - the hellfire laser (/obj/projectile/beam/laser/hellfire): Moved(space (9,129,2) (/turf/open/space/basic), 8, 0, null, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): Moved(space (9,129,2) (/turf/open/space/basic), 8, 0, null, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): Move(space (8,129,2) (/turf/open/space/basic), 8, 0, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): Move(space (8,129,2) (/turf/open/space/basic), 8, 0, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): pixel move(1, 0) - the hellfire laser (/obj/projectile/beam/laser/hellfire): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:10:13.134] runtime error: atom_attack_hand overridden. Use override = TRUE to suppress this warning. - Target: �space (/turf/open/space/basic) Proc: attempt_parry (code/datums/components/_component.dm:230) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("atom_attack_hand overridden. U...", "code/datums/components/_compon...", 230) - the hellfire laser (/obj/projectile/beam/laser/hellfire): RegisterSignal(space (247,130,7) (/turf/open/space/basic), "atom_attack_hand", "attempt_parry", 0) - the hellfire laser (/obj/projectile/beam/laser/hellfire): on enter(the hellfire laser (/obj/projectile/beam/laser/hellfire), space (9,130,2) (/turf/open/space/basic), 8, 0, null, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): SendSignal("movable_moved", /list (/list)) - the hellfire laser (/obj/projectile/beam/laser/hellfire): Moved(space (9,130,2) (/turf/open/space/basic), 8, 0, null, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): Moved(space (9,130,2) (/turf/open/space/basic), 8, 0, null, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): Move(space (8,130,2) (/turf/open/space/basic), 8, 0, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): Move(space (8,130,2) (/turf/open/space/basic), 8, 0, 1) - the hellfire laser (/obj/projectile/beam/laser/hellfire): pixel move(1, 0) - the hellfire laser (/obj/projectile/beam/laser/hellfire): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:10:18.608] ## TESTING: GC: -- [0xd062cc7] | /image was unable to be GC'd -- (ref count of 3) [2023-06-04 22:10:19.514] ## TESTING: GC: -- [0xd05bd4c] | /image was unable to be GC'd -- (ref count of 3) [2023-06-04 22:10:19.515] ## TESTING: GC: -- [0x3000d01] | /mob/dead/observer was unable to be GC'd -- (ref count of 10) [2023-06-04 22:10:44.695] runtime error: Skillchip's owner is null or qdeleted brain. (code/modules/library/skill_learning/skillchip.dm:108) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Chris SANTA SQUAD (/mob/living/carbon/human) - src: null - usr.loc: the floor (96,182,2) (/turf/open/floor/iron) - call stack: - stack trace("Skillchip\'s owner is null or ...", "code/modules/library/skill_lea...", 108) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): try deactivate skillchip(1, 1) - K33P-TH4T-D15K skillchip (/obj/item/skillchip/disk_verifier): on removal(1) - the brain (/obj/item/organ/internal/brain): destroy all skillchips(1) - the brain (/obj/item/organ/internal/brain): Destroy(0) - qdel(the brain (/obj/item/organ/internal/brain), 0) - Chris SANTA SQUAD (/mob/living/carbon/human): spill organs(1, null, null) - Chris SANTA SQUAD (/mob/living/carbon/human): gib(1, null, null, 0) - Chris SANTA SQUAD (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): activate("action_button") - the microbomb implant (/obj/item/implant/explosive): ui action click(Chris SANTA SQUAD (/mob/living/carbon/human), Activate Explosive Implant (/datum/action/item_action/explosive_implant)) - [2023-06-04 22:10:44.735] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Chris SANTA SQUAD (/mob/living/carbon/human) - src: null - usr.loc: the floor (96,182,2) (/turf/open/floor/iron) - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Chris SANTA SQUAD (/mob/living/carbon/human): Destroy(0) - Chris SANTA SQUAD (/mob/living/carbon/human): Destroy(0) - Chris SANTA SQUAD (/mob/living/carbon/human): Destroy(0) - Chris SANTA SQUAD (/mob/living/carbon/human): Destroy(0) - qdel(Chris SANTA SQUAD (/mob/living/carbon/human), 0) - Chris SANTA SQUAD (/mob/living/carbon/human): gib(1, null, null, 0) - Chris SANTA SQUAD (/mob/living/carbon/human): gib(1, null, null, 0) - the microbomb implant (/obj/item/implant/explosive): activate("action_button") - the microbomb implant (/obj/item/implant/explosive): ui action click(Chris SANTA SQUAD (/mob/living/carbon/human), Activate Explosive Implant (/datum/action/item_action/explosive_implant)) - [2023-06-04 22:10:47.081] ## TESTING: GC: -- [0x2108b810] | /datum/tgui was unable to be GC'd -- (ref count of 3) [2023-06-04 22:10:47.081] ## TESTING: GC: -- [0xd06166a] | /image was unable to be GC'd -- (ref count of 3) [2023-06-04 22:10:47.082] ## TESTING: GC: -- [0xd063054] | /image was unable to be GC'd -- (ref count of 3) [2023-06-04 22:11:03.928] runtime error: Cannot read null.client - proc name: open (/datum/tgui/proc/open) - source file: tgui.dm,85 - usr: null - src: /datum/tgui (/datum/tgui) - call stack: - /datum/tgui (/datum/tgui): open() - Kevin Bakins (Chief Medical Of... (/obj/item/modular_computer/pda/heads/cmo): update tablet open uis(null) - /datum/computer_file/program/s... (/datum/computer_file/program/science): kill program() - /datum/computer_file/program/s... (/datum/computer_file/program/science): event networkfailure(0) - Kevin Bakins (Chief Medical Of... (/obj/item/modular_computer/pda/heads/cmo): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): fire(1) - Objects (/datum/controller/subsystem/processing/obj): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:11:05.161] ## TESTING: GC: -- [0xd063223] | /image was unable to be GC'd -- (ref count of 3) [2023-06-04 22:11:25.401] runtime error: Cannot execute null.remove addiction points(). - proc name: remove (/datum/quirk/item_quirk/junkie/remove) - source file: negative_quirks.dm,825 - usr: null - src: Smoker (/datum/quirk/item_quirk/junkie/smoker) - call stack: - Smoker (/datum/quirk/item_quirk/junkie/smoker): remove() - Smoker (/datum/quirk/item_quirk/junkie/smoker): remove from current holder(0) - Smoker (/datum/quirk/item_quirk/junkie/smoker): Destroy(0) - qdel(Smoker (/datum/quirk/item_quirk/junkie/smoker), 0) - Smoker (/datum/quirk/item_quirk/junkie/smoker): on holder qdeleting(Works-The-Tempjob (/mob/living/carbon/human), 0) - Works-The-Tempjob (/mob/living/carbon/human): SendSignal("parent_qdeleting", /list (/list)) - qdel(Works-The-Tempjob (/mob/living/carbon/human), 0) - Works-The-Tempjob (/mob/living/carbon/human): gib(null, null, null, 0) - Works-The-Tempjob (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Works-The-Tempjob (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Works-The-Tempjob (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-06-04 22:11:25.767] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,261 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, /list (/list)) - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): SendSignal("parent_qdeleting", /list (/list)) - qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - Dawton Waer (/mob/living/carbon/human): Destroy(0) - Dawton Waer (/mob/living/carbon/human): Destroy(0) - Dawton Waer (/mob/living/carbon/human): Destroy(0) - Dawton Waer (/mob/living/carbon/human): Destroy(0) - Dawton Waer (/mob/living/carbon/human): Destroy(0) - qdel(Dawton Waer (/mob/living/carbon/human), 0) - Dawton Waer (/mob/living/carbon/human): gib(null, null, null, 0) - Dawton Waer (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Dawton Waer (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Dawton Waer (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-06-04 22:11:25.769] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,261 - usr: null - src: /datum/component/overlay_light... (/datum/component/overlay_lighting) - call stack: - /datum/component/overlay_light... (/datum/component/overlay_lighting): UnregisterSignal(null, "atom_dir_change") - /datum/component/overlay_light... (/datum/component/overlay_lighting): on parent attached to qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): SendSignal("parent_qdeleting", /list (/list)) - qdel(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), 0) - Dawton Waer (/mob/living/carbon/human): Destroy(0) - Dawton Waer (/mob/living/carbon/human): Destroy(0) - Dawton Waer (/mob/living/carbon/human): Destroy(0) - Dawton Waer (/mob/living/carbon/human): Destroy(0) - Dawton Waer (/mob/living/carbon/human): Destroy(0) - qdel(Dawton Waer (/mob/living/carbon/human), 0) - Dawton Waer (/mob/living/carbon/human): gib(null, null, null, 0) - Dawton Waer (/mob/living/carbon/human): gib(null, null, null, 0) - nuke gib(Dawton Waer (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Dawton Waer (/mob/living/carbon/human), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-06-04 22:11:26.036] runtime error: Mob with client has been deleted. (code/modules/mob/mob.dm:29) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Mob with client has been delet...", "code/modules/mob/mob.dm", 29) - Shade of Michael Thompson (/mob/living/simple_animal/shade): Destroy(0) - Shade of Michael Thompson (/mob/living/simple_animal/shade): Destroy(0) - Shade of Michael Thompson (/mob/living/simple_animal/shade): Destroy(0) - qdel(Shade of Michael Thompson (/mob/living/simple_animal/shade), 0) - Shade of Michael Thompson (/mob/living/simple_animal/shade): death(1) - Shade of Michael Thompson (/mob/living/simple_animal/shade): death(1) - Shade of Michael Thompson (/mob/living/simple_animal/shade): gib(null, null, null) - Shade of Michael Thompson (/mob/living/simple_animal/shade): gib() - nuke gib(Shade of Michael Thompson (/mob/living/simple_animal/shade), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - /datum/callback (/datum/callback): Invoke(Shade of Michael Thompson (/mob/living/simple_animal/shade), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - callback on everyone on z(/list (/list), /datum/callback (/datum/callback), the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): nuke effects(/list (/list)) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): really actually explode(4) - the nuclear fission explosive (/obj/machinery/nuclearbomb/syndicate): actually explode() - /datum/callback (/datum/callback): InvokeAsync() - [2023-06-04 22:11:28.629] runtime error: Found a null in simple_animals deactive list /mob/living/simple_animal/hostile/retaliate/goose/vomit! (code/controllers/subsystem/idlenpcpool.dm:38) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found a null in simple_animals...", "code/controllers/subsystem/idl...", 38) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(1) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:11:33.877] ## TESTING: GC: -- [0xd005d70] | /image was unable to be GC'd -- (ref count of 3) [2023-06-04 22:11:33.878] ## TESTING: GC: -- [0x21087dc1] | /datum/storage was unable to be GC'd -- (ref count of 2) [2023-06-04 22:11:33.925] ## TESTING: GC: -- [0x3000c71] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 4) [2023-06-04 22:11:33.926] ## TESTING: GC: -- [0xd062ff7] | /image was unable to be GC'd -- (ref count of 3) [2023-06-04 22:11:51.790] runtime error: bad index - proc name: RemoveFromParent (/datum/component/proc/_RemoveFromParent) - source file: _component.dm,132 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): RemoveFromParent() - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Destroy(0, null) - qdel(/datum/component/shuttle_cling (/datum/component/shuttle_cling), 0) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): update state(the plastitanium (/obj/item/stack/sheet/mineral/plastitanium)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): Initialize(2, hyperspace (71,172,13) (/turf/open/space/transit/north)) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the plastitanium (/obj/item/stack/sheet/mineral/plastitanium): AddComponent(/list (/list), null) - hyperspace (71,171,13) (/turf/open/space/transit/north): Entered(the plastitanium (/obj/item/stack/sheet/mineral/plastitanium), hyperspace (71,172,13) (/turf/open/space/transit/north), null) - the plastitanium (/obj/item/stack/sheet/mineral/plastitanium): Move(hyperspace (71,171,13) (/turf/open/space/transit/north), 2, 15.534, 1) - the plastitanium (/obj/item/stack/sheet/mineral/plastitanium): Move(hyperspace (71,171,13) (/turf/open/space/transit/north), 2, 15.534, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:11:51.792] runtime error: Cannot read null.datum_components - proc name: JoinParent (/datum/component/proc/_JoinParent) - source file: _component.dm,93 - usr: null - src: /datum/component/shuttle_cling (/datum/component/shuttle_cling) - call stack: - /datum/component/shuttle_cling (/datum/component/shuttle_cling): JoinParent(null) - /datum/component/shuttle_cling (/datum/component/shuttle_cling): New(/list (/list)) - the plastitanium (/obj/item/stack/sheet/mineral/plastitanium): AddComponent(/list (/list), null) - hyperspace (71,171,13) (/turf/open/space/transit/north): Entered(the plastitanium (/obj/item/stack/sheet/mineral/plastitanium), hyperspace (71,172,13) (/turf/open/space/transit/north), null) - the plastitanium (/obj/item/stack/sheet/mineral/plastitanium): Move(hyperspace (71,171,13) (/turf/open/space/transit/north), 2, 15.534, 1) - the plastitanium (/obj/item/stack/sheet/mineral/plastitanium): Move(hyperspace (71,171,13) (/turf/open/space/transit/north), 2, 15.534, 1) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(0) - Throwing (/datum/controller/subsystem/throwing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:11:53.804] ## TESTING: GC: -- [0xd063155] | /image was unable to be GC'd -- (ref count of 3) [2023-06-04 22:12:12.102] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Crust (/mob/living/carbon/human) - src: null - usr.loc: the volcanic floor (129,139,3) (/turf/open/misc/asteroid/basalt/lava_land_surface) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mining/equipment/...", 134) - the strong resonance field (/obj/effect/temp_visual/resonance): burst() - the resonator (/obj/item/resonator): create resonance(the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion), Crust (/mob/living/carbon/human)) - the resonator (/obj/item/resonator): pre attack(the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion), Crust (/mob/living/carbon/human), "icon-x=19;icon-y=10;left=1;but...") - the resonator (/obj/item/resonator): melee attack chain(Crust (/mob/living/carbon/human), the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion), "icon-x=19;icon-y=10;left=1;but...") - Crust (/mob/living/carbon/human): ClickOn(the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion), "icon-x=19;icon-y=10;left=1;but...") - the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion): Click(the volcanic floor (129,140,3) (/turf/open/misc/asteroid/basalt/lava_land_surface), "mapwindow.map", "icon-x=19;icon-y=10;left=1;but...") - the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion): Click(the volcanic floor (129,140,3) (/turf/open/misc/asteroid/basalt/lava_land_surface), "mapwindow.map", "icon-x=19;icon-y=10;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Crust (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:12:12.111] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Crust (/mob/living/carbon/human) - src: null - usr.loc: the volcanic floor (129,139,3) (/turf/open/misc/asteroid/basalt/lava_land_surface) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mining/equipment/...", 134) - the strong resonance field (/obj/effect/temp_visual/resonance): burst() - the resonator (/obj/item/resonator): create resonance(the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion), Crust (/mob/living/carbon/human)) - the resonator (/obj/item/resonator): pre attack(the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion), Crust (/mob/living/carbon/human), "icon-x=19;icon-y=10;left=1;but...") - the resonator (/obj/item/resonator): melee attack chain(Crust (/mob/living/carbon/human), the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion), "icon-x=19;icon-y=10;left=1;but...") - Crust (/mob/living/carbon/human): ClickOn(the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion), "icon-x=19;icon-y=10;left=1;but...") - the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion): Click(the volcanic floor (129,140,3) (/turf/open/misc/asteroid/basalt/lava_land_surface), "mapwindow.map", "icon-x=19;icon-y=10;left=1;but...") - the legion (/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion): Click(the volcanic floor (129,140,3) (/turf/open/misc/asteroid/basalt/lava_land_surface), "mapwindow.map", "icon-x=19;icon-y=10;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Crust (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2023-06-04 22:12:15.423] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Crust (/mob/living/carbon/human) - src: null - usr.loc: the volcanic floor (129,142,3) (/turf/open/misc/asteroid/basalt/lava_land_surface) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mining/equipment/...", 134) - the strong resonance field (/obj/effect/temp_visual/resonance): burst() - the strong resonance field (/obj/effect/temp_visual/resonance): burst() - the resonator (/obj/item/resonator): create resonance(the necropolis tendril (/obj/structure/spawner/lavaland/legion), Crust (/mob/living/carbon/human)) - the resonator (/obj/item/resonator): pre attack(the necropolis tendril (/obj/structure/spawner/lavaland/legion), Crust (/mob/living/carbon/human), "icon-x=23;icon-y=13;left=1;but...") - the resonator (/obj/item/resonator): melee attack chain(Crust (/mob/living/carbon/human), the necropolis tendril (/obj/structure/spawner/lavaland/legion), "icon-x=23;icon-y=13;left=1;but...") - Crust (/mob/living/carbon/human): ClickOn(the necropolis tendril (/obj/structure/spawner/lavaland/legion), "icon-x=23;icon-y=13;left=1;but...") - the necropolis tendril (/obj/structure/spawner/lavaland/legion): Click(the volcanic floor (128,143,3) (/turf/open/misc/asteroid/basalt/lava_land_surface), "mapwindow.map", "icon-x=23;icon-y=13;left=1;but...") - Mrgdkat (/client): Click(the necropolis tendril (/obj/structure/spawner/lavaland/legion), the volcanic floor (128,143,3) (/turf/open/misc/asteroid/basalt/lava_land_surface), "mapwindow.map", "icon-x=23;icon-y=13;left=1;but...") - [2023-06-04 22:12:24.763] ## TESTING: GC: -- [0xd0631a1] | /image was unable to be GC'd -- (ref count of 3) [2023-06-04 22:12:42.024] Shutting down Chat subsystem... [2023-06-04 22:12:42.024] Shutting down Init Profiler subsystem... [2023-06-04 22:12:42.025] Shutting down Ban Cache subsystem... [2023-06-04 22:12:42.025] Shutting down Stat Panels subsystem... [2023-06-04 22:12:42.026] Shutting down Explosions subsystem... [2023-06-04 22:12:42.026] Shutting down Pathfinder subsystem... [2023-06-04 22:12:42.027] Shutting down Minor Mapping subsystem... [2023-06-04 22:12:42.027] Shutting down Shuttle subsystem... [2023-06-04 22:12:42.028] Warning: Subsystem `Shuttle` slept 92 times. [2023-06-04 22:12:42.028] Shutting down Lighting subsystem... [2023-06-04 22:12:42.029] Shutting down XKeyScore subsystem... [2023-06-04 22:12:42.029] Shutting down PRISM subsystem... [2023-06-04 22:12:42.030] Shutting down Icon Smoothing subsystem... [2023-06-04 22:12:42.030] Shutting down Assets subsystem... [2023-06-04 22:12:42.031] Shutting down Vote subsystem... [2023-06-04 22:12:42.031] Shutting down Persistent Paintings subsystem... [2023-06-04 22:12:42.031] Shutting down Persistence subsystem... [2023-06-04 22:12:42.032] Shutting down Atmospherics subsystem... [2023-06-04 22:12:42.032] Shutting down Wiremod Composite Templates subsystem... [2023-06-04 22:12:42.033] Shutting down Wet floors subsystem... [2023-06-04 22:12:42.034] Shutting down Weather subsystem... [2023-06-04 22:12:42.034] Shutting down Wardrobe subsystem... [2023-06-04 22:12:42.035] Shutting down Verb Manager subsystem... [2023-06-04 22:12:42.036] Shutting down Tutorials subsystem... [2023-06-04 22:12:42.036] Shutting down Tram Process subsystem... [2023-06-04 22:12:42.036] Shutting down Traitor subsystem... [2023-06-04 22:12:42.037] Shutting down Throwing subsystem... [2023-06-04 22:12:42.037] Shutting down tgui subsystem... [2023-06-04 22:12:42.125] Shutting down Supermatter Cascade subsystem... [2023-06-04 22:12:42.126] Shutting down Sun subsystem... [2023-06-04 22:12:42.126] Shutting down Speech Controller subsystem... [2023-06-04 22:12:42.126] Shutting down Space Drift subsystem... [2023-06-04 22:12:42.126] Shutting down Smoke subsystem... [2023-06-04 22:12:42.127] Shutting down Singularity subsystem... [2023-06-04 22:12:42.127] Shutting down Radio subsystem... [2023-06-04 22:12:42.127] Shutting down Radiation subsystem... [2023-06-04 22:12:42.127] Shutting down Projectiles subsystem... [2023-06-04 22:12:42.128] Shutting down Processing subsystem... [2023-06-04 22:12:42.128] Shutting down Points of Interest subsystem... [2023-06-04 22:12:42.128] Shutting down Plumbing subsystem... [2023-06-04 22:12:42.128] Shutting down Ping subsystem... [2023-06-04 22:12:42.129] Shutting down Parallax subsystem... [2023-06-04 22:12:42.129] Shutting down pAI subsystem... [2023-06-04 22:12:42.129] Shutting down Overlay subsystem... [2023-06-04 22:12:42.291] Shutting down Objects subsystem... [2023-06-04 22:12:42.291] Shutting down Obj Tab Items subsystem... [2023-06-04 22:12:42.292] Shutting down NPC Pool subsystem... [2023-06-04 22:12:42.292] Shutting down Night Shift subsystem... [2023-06-04 22:12:42.292] Shutting down Movement Loops subsystem... [2023-06-04 22:12:42.293] Shutting down Movement Handler subsystem... [2023-06-04 22:12:42.293] Shutting down MouseEntered subsystem... [2023-06-04 22:12:42.294] Shutting down Mood subsystem... [2023-06-04 22:12:42.294] Shutting down Modular Computers subsystem... [2023-06-04 22:12:42.294] Shutting down Mobs subsystem... [2023-06-04 22:12:42.295] Shutting down Materials subsystem... [2023-06-04 22:12:42.295] Shutting down Lua Scripting subsystem... [2023-06-04 22:12:42.313] Shutting down Library Loading subsystem... [2023-06-04 22:12:42.313] Shutting down Lag Switch subsystem... [2023-06-04 22:12:42.314] Shutting down Idling NPC Pool subsystem... [2023-06-04 22:12:42.314] Shutting down Hyperspace Drift subsystem... [2023-06-04 22:12:42.314] Shutting down Foam subsystem... [2023-06-04 22:12:42.315] Shutting down Fluid subsystem... [2023-06-04 22:12:42.315] Shutting down Fast Processing subsystem... [2023-06-04 22:12:42.315] Shutting down Escape Menu subsystem... [2023-06-04 22:12:42.315] Shutting down Eigenstates subsystem... [2023-06-04 22:12:42.316] Shutting down Disease subsystem... [2023-06-04 22:12:42.316] Shutting down Datum Component System subsystem... [2023-06-04 22:12:42.316] Shutting down Conveyor Belts subsystem... [2023-06-04 22:12:42.316] Shutting down Communications subsystem... [2023-06-04 22:12:42.317] Shutting down Clock Component subsystem... [2023-06-04 22:12:42.317] Shutting down Circuit Components subsystem... [2023-06-04 22:12:42.317] Shutting down Burning subsystem... [2023-06-04 22:12:42.318] Shutting down Blackmarket subsystem... [2023-06-04 22:12:42.318] Shutting down Basic Avoidance subsystem... [2023-06-04 22:12:42.318] Shutting down Aura Healing subsystem... [2023-06-04 22:12:42.318] Shutting down Augury subsystem... [2023-06-04 22:12:42.319] Shutting down Asset Loading subsystem... [2023-06-04 22:12:42.319] Shutting down Area Contents subsystem... [2023-06-04 22:12:42.319] Shutting down Antag HUDs subsystem... [2023-06-04 22:12:42.320] Shutting down Ambience subsystem... [2023-06-04 22:12:42.320] Shutting down Addiction subsystem... [2023-06-04 22:12:42.320] Shutting down Acid subsystem... [2023-06-04 22:12:42.320] Shutting down Timer subsystem... [2023-06-04 22:12:42.321] Shutting down Sound Loops subsystem... [2023-06-04 22:12:42.321] Shutting down Runechat subsystem... [2023-06-04 22:12:42.321] Shutting down Skills subsystem... [2023-06-04 22:12:42.322] Shutting down Machines subsystem... [2023-06-04 22:12:42.322] Shutting down Language subsystem... [2023-06-04 22:12:42.323] Shutting down Atoms subsystem... [2023-06-04 22:12:42.323] Shutting down Text To Speech subsystem... [2023-06-04 22:12:42.323] Shutting down Restaurant subsystem... [2023-06-04 22:12:42.324] Shutting down Economy subsystem... [2023-06-04 22:12:42.324] Shutting down Spatial Grid subsystem... [2023-06-04 22:12:42.325] Shutting down Time Tracking subsystem... [2023-06-04 22:12:42.325] Shutting down Research subsystem... [2023-06-04 22:12:42.326] Shutting down Early Assets subsystem... [2023-06-04 22:12:42.326] Shutting down Mapping subsystem... [2023-06-04 22:12:42.327] Shutting down Trading Card Game subsystem... [2023-06-04 22:12:42.327] Shutting down Ticker subsystem... [2023-06-04 22:12:42.327] Warning: Subsystem `Ticker` slept 1 times. [2023-06-04 22:12:42.889] Shutting down AI Controller Ticker subsystem... [2023-06-04 22:12:42.889] Shutting down AI Behavior Ticker subsystem... [2023-06-04 22:12:42.890] Shutting down AI movement subsystem... [2023-06-04 22:12:42.890] Shutting down Jobs subsystem... [2023-06-04 22:12:42.890] Shutting down IDs and Access subsystem... [2023-06-04 22:12:42.891] Shutting down Events subsystem... [2023-06-04 22:12:42.891] Shutting down Reagents subsystem... [2023-06-04 22:12:42.892] Shutting down Quirks subsystem... [2023-06-04 22:12:42.892] Shutting down Station subsystem... [2023-06-04 22:12:42.893] Shutting down Achievements subsystem... [2023-06-04 22:12:42.901] Shutting down Discord subsystem... [2023-06-04 22:12:42.902] Shutting down Security Level subsystem... [2023-06-04 22:12:42.902] Shutting down Vis contents overlays subsystem... [2023-06-04 22:12:42.903] Shutting down Greyscale subsystem... [2023-06-04 22:12:42.903] Shutting down Instruments subsystem... [2023-06-04 22:12:42.903] Shutting down Sounds subsystem... [2023-06-04 22:12:42.904] Shutting down Input subsystem... [2023-06-04 22:12:42.904] Shutting down Server Tasks subsystem... [2023-06-04 22:12:43.257] Shutting down Blackbox subsystem... [2023-06-04 22:13:03.410] Shutting down Database subsystem... [2023-06-04 22:13:03.458] Shutting down Garbage subsystem... [2023-06-04 22:13:03.908] Shutting down Title Screen subsystem... [2023-06-04 22:13:03.909] Shutting down Profiler subsystem... [2023-06-04 22:13:03.909] Warning: Subsystem `Profiler` slept 6 times. [2023-06-04 22:13:04.380] Shutdown complete [2023-06-04 22:13:04.381] World rebooted at 22:13:04